new cards additions

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1168 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Lupus 2005-02-23 13:55:07 +00:00
parent 09c783610d
commit 5b428c0d15
4 changed files with 45 additions and 36 deletions

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@ -1,6 +1,7 @@
Date Added
02/23
* New Cards: Some fixes, revisions, additions [Lupus]
* Fixed char server crash when sending wisp with a "'" in the names [celest]
* Fixed Backstab not checking for and consuming arrows [celest]
* Fixed another bad typo causing @allskill to not add points into advanced job
@ -27,7 +28,7 @@ Date Added
02/22
* Revised New Cards, added missing effects, fixed bugs [Lupus]
~20 cards to check left 8) But in 22 Feb some new cards have been announced T__T'
~20 cards to check left 8) But on 22 Feb some new cards have been announced T__T'
* Cleaned up some compiler warnings [SVN 1158: MouseJstr]
* Added perl regular expression support.. look at src/map/npc_chat.c
for all the dirt on the new features. To build it, you have

View File

@ -5,6 +5,14 @@
Ayathoya items == Added but no effect ( all are "etc" itens)
Skill databases == celest working on them i believe.
02/23
* New Cards: Some fixes, revisions, additions [Lupus]
According to the latest news:
Fixed Tirfing, Mysteltainn (swapped enemy sizes of the cards bonuses)
Added bonus: Munak+Bongun+Hyegun Cards -> +1 Allstats
Added Alice Card placement. (also added it for Spring Rabbit, Galapago, Otter) And put Alice Card into OCA
can't add new effects for 22 Fed Update Cards yet.
All the cards by 22Feb have been revised, but not all tested.
02/21
* Added new item: Takius' Blindfold. thanks to Landarma [Lupus]
* Revised New Cards, added missing effects, fixed bugs [Lupus]

View File

@ -203,7 +203,7 @@
//4209,Violy Card,10000
4210,Wanderer Card,10000
4211,Vocal Card,10000
4212,Bon Gun Card,10000
4212,Bongun Card,10000
//4213,Brilight Card,10000
4214,Bloody Murderer Card,10000
//4215,Blazer Card,10000
@ -243,7 +243,7 @@
4250,Executioner Card,10000
4251,Elder Card,10000
4252,Alligator Card,10000
//4253,Alice Card,10000
4253,Alice Card,10000
4254,Tirfing Card,10000
4255,Orc Lady Card,10000
//4256,Orc Archer Card,10000

View File

@ -1183,7 +1183,7 @@
4149,Gargoyle_Card,Gargoyle Card,6,20,0,10,,,,,,,,,,,{},{}
4150,Goat_Card,Goat Card,6,20,0,10,,,,,,,,,,,{},{}
4151,Gajomart_Card,Gajomart Card,6,20,0,10,,,,,,,,,,,{},{}
4152,Galapago_Card,Galapago Card,6,20,0,10,,,,,,,,,,,{},{}
4152,Galapago_Card,Galapago Card,6,20,0,10,,,,,,,136,,,,{},{} //missing bItemHealRate,ListItems or kind & bRandomDrop,Item1,Chance,Item2,Chance,etc
4153,Crab_Card,Crab Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAtk,5; bonus2 bAddDamageClass,1266,30; bonus2 bAddEle,4,30; if(isequipped(4247,4273)) bonus3 bAddMonsterDropItem,544,5,3000; } //OK
4154,Dumpling_Child_Card,Dumpling Child Card,6,20,0,10,,,,,,,,,,,{},{}
4155,Goblin_Leader_Card,Goblin Leader Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace2,1,30; } //OK
@ -1229,7 +1229,7 @@
4195,Leaf_Cat_Card,Leaf Cat Card,6,20,0,10,,,,,,,,,,,{},{}
4196,Marin_Card,Marin Card,6,20,0,10,,,,,,,,,,,{},{}
4197,Mastering_Card,Mastering Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bLuk,1; if(isequipped(4001)) bonus bFlee,18; } //OK
4198,Maya_Purple_Card,Maya Purple Card,6,20,0,10,,,,,,,,,,,{},{}
4198,Maya_Purple_Card,Maya Purple Card,6,20,0,10,,,,,,,136,,,,{},{} //missing bIntravision (always see Cloaked & Hidden)
4199,Merman_Card,Merman Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bHPrecovRate,10; bonus bSPrecovRate,10; } //OK
4200,Megalith_Card,Megalith Card,6,20,0,10,,,,,,,,,,,{},{}
4201,Majoruros_Card,Majoruros Card,6,20,0,10,,,,,,,,,,,{},{}
@ -1238,12 +1238,12 @@
4204,Mini_Demon_Card,Mini Demon Card,6,20,0,10,,,,,,,,,,,{},{}
4205,Mimic_Card,Mimic Card,6,20,0,10,,,,,,,,,,,{},{}
4206,Myst_Case_Card,Mystcase Card,6,20,0,10,,,,,,,,,,,{},{}
4207,Mysteltainn_Card,Mysteltainn Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,30,1; } //OK
4207,Mysteltainn_Card,Mysteltainn Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,30,0; } //OK
4208,Miyabi_Ningyo_Card,Miyabi Ningyo Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bMaxSPrate,10; bonus2 bSkillAtk,15,5; } //OK
4209,Violy_Card,Violy Card,6,20,0,10,,,,,,,,,,,{},{}
4210,Wanderer_Card,Wanderer Card,6,20,0,10,,,,,,,4,,,,{},{ bonus3 bAutoSpell,219,1,1; if(callfunc("Is_Thief_Class")) bonus bFlee,20; } //??OK
4211,Vocal_Card,Vocal Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bMdef,3; if(isequipped(4021)) bonus bFlee,18; } //OK
4212,Bon_Gun_Card,Bon Gun Card,6,20,0,10,,,,,,,136,,,,{},{ bonus3 bAutoSpell,5,1,1; bonus2 bAddDamageByClass,1026,100; } //??OK
4212,Bongun_Card,Bongun Card,6,20,0,10,,,,,,,136,,,,{},{ bonus3 bAutoSpell,5,1,1; bonus2 bAddDamageByClass,1026,100; } //??OK
4213,Brilight_Card,Brilight Card,6,20,0,10,,,,,,,,,,,{},{}
4214,Bloody_Murderer_Card,Bloody Murderer Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,4; } //OK
4215,Blazer_Card,Blazer Card,6,20,0,10,,,,,,,,,,,{},{}
@ -1258,7 +1258,7 @@
4224,Stem_Worm_Card,Stem Worm Card,6,20,0,10,,,,,,,,,,,{},{}
4225,Stone_Shooter_Card,Stone Shooter Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAtk,10; bonus bHit,10; } //OK
4226,Sting_Card,Sting Card,6,20,0,10,,,,,,,,,,,{},{}
4227,Spring_Rabbit_Card,Spring Rabbit Card,6,20,0,10,,,,,,,,,,,{},{}
4227,Spring_Rabbit_Card,Spring Rabbit Card,6,20,0,10,,,,,,,136,,,,{},{} //missing bItemHealRate,ListOfHealingItems & bRandomDrop,Item1,Chance,Item2,Chance,etc
4228,Sleeper_Card,Sleeper Card,6,20,0,10,,,,,,,,,,,{},{}
4229,Clock_Tower_Manager_Card,Clock Tower Manager Card,6,20,0,10,,,,,,,,,,,{},{}
4230,Shinobi_Card,Shinobi Card,6,20,0,10,,,,,,,,,,,{},{}
@ -1284,8 +1284,8 @@
4250,Executioner_Card,Executioner Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,30,2; } //OK
4251,Elder_Card,Elder Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace2,5,40; } //OK
4252,Alligator_Card,Alligator Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bLongAtkDef,5; } //OK
4253,Alice_Card,Alice Card,6,20,0,10,,,,,,,,,,,{},{ bonus2 bSubRace,10,40; bonus2 bSubRace,11,-40; } //?? I have no info about this cards effect
4254,Tirfing_Card,Tirfing Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,30,0; } //OK
4253,Alice_Card,Alice Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubRace,10,40; bonus2 bSubRace,11,-40; } //??OK
4254,Tirfing_Card,Tirfing Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,30,1; } //OK
4255,Orc_Lady_Card,Orc Lady Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace2,3,30; } //OK
4256,Orc_Archer_Card,Orc Archer Card,6,20,0,10,,,,,,,,,,,{},{}
4257,Wild_Rose_Card,Wild Rose Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bAgi,1; if(callfunc("Is_Thief_Class")) bonus bFlee2,5; } //OK
@ -1312,26 +1312,26 @@
4278,Gibbet_Card,Gibbet Card,6,20,0,10,,,,,,,,,,,{},{}
4279,Earth_Deleter_Card,Earth Deleter Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bNoRegen,2; bonus bSPGainValue,15; } //??OK
4280,Geographer_Card,Geographer Card,6,20,0,10,,,,,,,,,,,{},{}
4281,Zipper_Bear_Card,Zipper Bear Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAtk,30; if(callfunc("Is_Merc_Class")) bonus bUnbreakableWeapon,0; } // Missing : bonus bSPGainValueWhenAttack,-1; if(callfunc("Is_Merc_Class")) bonus bUnstrippableWeapon,0;
4281,Zipper_Bear_Card,Zipper Bear Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAtk,30; bonus3 bSPDrainValue,100,-1,0; if(!callfunc("Is_Merc_Class")) end; bonus bUnbreakableWeapon,0; bonus bUnstrippable,0; } //??OK
4282,Tengu_Card,Tengu Card,6,20,0,10,,,,,,,,,,,{},{}
4283,Greatest_General_Card,Greatest General Card,6,20,0,10,,,,,,,,,,,{},{}
4284,Chepet_Card,Chepet Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,28,5,5; }
4285,Choco_Card,Choco Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bFlee2,5; bonus bFlee,10; }
4286,Karakasa_Card,Karakasa Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bStr)<=77) bonus2 bAddEffWhenHit,10,Eff_Confusion; if(readparam(bStr)>77) bonus2 bAddEffWhenHit,30,Eff_Confusion; }
//4283,Removed_Card,Greatest General Card,6,20,0,10,,,,,,,,,,,{},{}
4284,Chepet_Card,Chepet Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,28,5,5; } //??OK
4285,Choco_Card,Choco Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bFlee2,5; bonus bFlee,10; } //OK
4286,Karakasa_Card,Karakasa Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bStr)<=77) bonus2 bAddEffWhenHit,10,Eff_Confusion; if(readparam(bStr)>77) bonus2 bAddEffWhenHit,30,Eff_Confusion; } //??OK
4287,Kapha_Card,Kapha Card,6,20,0,10,,,,,,,,,,,{},{}
4288,Carat_Card,Carat Card,6,20,0,10,,,,,,,,,,,{},{}
4289,Caterpillar_Card,Caterpillar Card,6,20,0,10,,,,,,,,,,,{},{}
4290,Cat_o'_Nine_Tail_Card,Cat o' Nine Tail Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bMdef,3; bonus bMagicDamageReturn,5; }
4291,Kobold_Leader_Card,Kobold Leader Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace2,2,30; }
4292,Kobold_Archer_Card,Kobold Archer Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,3; }
4293,Cookie_Card,Cookie Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bLuk,2; bonus2 bSkillAtk,156,10; }
4294,Quve_Card,Quve Card,6,20,0,10,,,,,,,136,,,,{},{ if((Class==Job_Novice)||(Class==Job_Super_Novice)) bonus4 bAutoSpellWhenHit,29,1,20,0; if(isequipped(4193)) bonus bMaxSP,60; }
4290,Cat_o'_Nine_Tail_Card,Cat o' Nine Tail Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bMdef,3; bonus bMagicDamageReturn,5; } //OK
4291,Kobold_Leader_Card,Kobold Leader Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace2,2,30; } //OK
4292,Kobold_Archer_Card,Kobold Archer Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,3; } //OK
4293,Cookie_Card,Cookie Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bLuk,2; bonus2 bSkillAtk,156,10; } //OK
4294,Quve_Card,Quve Card,6,20,0,10,,,,,,,136,,,,{},{ if((Class==Job_Novice)||(Class==Job_Super_Novice)) bonus4 bAutoSpellWhenHit,29,1,20,0; if(isequipped(4193)) bonus bMaxSP,60; } //??OK
4295,Kraben_Card,Kraben Card,6,20,0,10,,,,,,,,,,,{},{}
4296,Cramp_Card,Cramp Card,6,20,0,10,,,,,,,,,,,{},{}
4297,Cruiser_Card,Cruiser Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,2; }
4297,Cruiser_Card,Cruiser Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,2; } //OK
4298,Creamy_Fear_Card,Creamy Fear Card,6,20,0,10,,,,,,,,,,,{},{}
4299,Clock_Card,Clock Card,6,20,0,10,,,,,,,,,,,{},{}
4300,Chimera_Card,Chimera Card,6,20,0,10,,,,,,,16,,,,{},{ if(BaseJob!=Job_Assassin) bonus2 bAddEffWhenHit,10,Eff_Poison; if(BaseJob==Job_Assassin) bonus2 bAddEffWhenHit,30,Eff_Poison; }
4300,Chimera_Card,Chimera Card,6,20,0,10,,,,,,,16,,,,{},{ if(BaseJob!=Job_Assassin) bonus2 bAddEffWhenHit,10,Eff_Poison; if(BaseJob==Job_Assassin) bonus2 bAddEffWhenHit,30,Eff_Poison; } //??OK
4301,Killer_Mantis_Card,Killer Mantis Card,6,20,0,10,,,,,,,,,,,{},{}
4302,Tao_Gunka_Card,Tao Gunka Card,6,20,0,10,,,,,,,,,,,{},{}
4304,Tamruan_Card,Tamruan Card,6,20,0,10,,,,,,,,,,,{},{}
@ -1339,29 +1339,29 @@
4306,Toad_Card,Toad Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bFlee2,1; if(isequipped(4014)) bonus bFlee,18; } //OK
4307,Beetle_King_Card,Beetle King Card,6,20,0,10,,,,,,,,,,,{},{}
4308,Tri_Joint_Card,Tri Joint Card,6,20,0,10,,,,,,,,,,,{},{}
4309,Parasite_Card,Parasite Card,6,20,0,10,,,,,,,32,,,,{},{ bonus bDef,1; bonus2 bSubEle,0,5; }
4310,Panzer_Goblin_Card,Panzer Goblin Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,6; }
4311,Permeter_Card,Permeter Card,6,20,0,10,,,,,,,769,,,,{},{ bonus2 bSubEle,7,15; bonus2 bSubEle,9,15; }
4309,Parasite_Card,Parasite Card,6,20,0,10,,,,,,,32,,,,{},{ bonus bDef,1; bonus2 bSubEle,0,5; } //OK
4310,Panzer_Goblin_Card,Panzer Goblin Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,6; } //OK
4311,Permeter_Card,Permeter Card,6,20,0,10,,,,,,,769,,,,{},{ bonus2 bSubEle,7,15; bonus2 bSubEle,9,15; } //OK
4312,Seal_Card,Seal Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bFlee,3; bonus bHit,10; if(!callfunc("Is_Holy_Class")) end; bonus2 bCriticalAddRace,9,1; bonus2 bCriticalAddRace,9,6; } //??OK
4313,Punk_Card,Punk Card,6,20,0,10,,,,,,,,,,,{},{}
4314,Penomena_Card,Penomena Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubRace,0,30; }
4315,Pest_Card,Pest Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bInt)<=77) bonus2 bAddEffWhenHit,10,Eff_Stone; if(readparam(bInt)>77) bonus2 bAddEffWhenHit,30,Eff_Stone; }
4314,Penomena_Card,Penomena Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubRace,0,30; } //OK
4315,Pest_Card,Pest Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bInt)<=77) bonus2 bAddEffWhenHit,10,Eff_Stone; if(readparam(bInt)>77) bonus2 bAddEffWhenHit,30,Eff_Stone; } //??OK
4316,False_Angel_Card,False Angel Card,6,20,0,10,,,,,,,,,,,{},{}
4317,Mobster_Card,Mobster Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,20; } // Missing : bonus bSPGainValueWhenAttack,-1;
4318,Stormy_Knight_Card,Stormy Knight Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,89,1,1; bonus2 bAddEffWhenHit,20,Eff_Freeze; }
4317,Mobster_Card,Mobster Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,20; bonus3 bSPDrainValue,100,-1,0; } //??OK
4318,Stormy_Knight_Card,Stormy Knight Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,89,1,2; bonus2 bAddEffWhenHit,20,Eff_Freeze; } //??OK
4319,Freezer_Card,Freezer Card,6,20,0,10,,,,,,,,,,,{},{}
4320,Bloody_Knight_Card,Bloody Knight Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,83,1,1; }
4320,Bloody_Knight_Card,Bloody Knight Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,83,1,2; } //OK
4321,Heirozoist_Card,Heirozoist Card,6,20,0,10,,,,,,,,,,,{},{}
4322,High_Orc_Card,High Orc Card,6,20,0,10,,,,,,,,,,,{},{}
4323,Garm_Baby_Card,Garm Baby Card,6,20,0,10,,,,,,,,,,,{},{}
4324,Garm_Card,Garm Card,6,20,0,10,,,,,,,16,,,,{},{ bonus2 bAddEffWhenHit,50,Eff_Freeze; }
4325,Harpy_Card,Harpy Card,6,20,0,10,,,,,,,4,,,,{},{ bonus2 bSubEle,0,15; bonus2 bSkillAtk,11,5; }
4326,Sea_Otter_Card,Sea Otter Card,6,20,0,10,,,,,,,,,,,{},{}
4327,Bloody_Butterfly_Card,Bloody Butterfly Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bCastrate,30; bonus bNoCastCancel2,0; bonus2 bSkillAtk,18,5; }
4328,Hyegun_Card,Hyegun Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bFlee,15; bonus bCritical,1; } //OK
4324,Garm_Card,Garm Card,6,20,0,10,,,,,,,16,,,,{},{ bonus2 bAddEffWhenHit,50,Eff_Freeze; } //OK
4325,Harpy_Card,Harpy Card,6,20,0,10,,,,,,,4,,,,{},{ bonus2 bSubEle,0,15; bonus2 bSkillAtk,11,5; } //??OK
4326,Sea_Otter_Card,Sea Otter Card,6,20,0,10,,,,,,,136,,,,{},{} //missing bItemHealRate,ListItems or kind & bRandomDrop,Item1,Chance,Item2,Chance,etc
4327,Bloody_Butterfly_Card,Bloody Butterfly Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bCastrate,30; bonus bNoCastCancel2,0; bonus2 bSkillAtk,18,5; } //??OK
4328,Hyegun_Card,Hyegun Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bFlee,15; bonus bCritical,1; if(isequipped(4090,4212)) bonus bAllStats,1; } //??OK
4329,Phendark_Card,Phendark Card,6,20,0,10,,,,,,,,,,,{},{}
4330,Evil_Snake_Lord_Card,Evil Snake Lord Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bInt,3; bonus2 bResEff, Eff_Blind,10000; bonus2 bResEff, Eff_Curse,10000; } //OK
4331,Heater_Card,Heater Card,6,20,0,10,,,,,,,,,,,{},{ bonus bCritical,3; if(callfunc("Is_Sword_Class")) bonus bFlee2,3; }
4331,Heater_Card,Heater Card,6,20,0,10,,,,,,,,,,,{},{ bonus bCritical,3; if(callfunc("Is_Sword_Class")) bonus bFlee2,3; } //OK
// Extra Headgears
//===================================================================