- Applied multiple fixes which should take care of making homun save/load work on TXT now.

- Added Gatling Fever's batk bonus.
- Some cleaning in status_damage which should prevent trying to free already free'd pointers when unit_remove_map invokes unit_free (when status_damage was going to invoke unit_free anyway)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8308 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-08-15 23:30:48 +00:00
parent 2f858a5ea7
commit 5c44979d67
7 changed files with 41 additions and 35 deletions

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@ -4,6 +4,12 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/08/15
* Applied multiple fixes which should take care of making homun save/load
work on TXT now. [Skotlex]
* Added Gatling Fever's batk bonus. [Skotlex]
* Some cleaning in status_damage which should prevent trying to free
already free'd pointers when unit_remove_map invokes unit_free (when
status_damage was going to invoke unit_free anyway) [Skotlex]
* Delete homunc's skills from sql when the homunc is destroyed [Toms]
* Homunc Timers should be disabled when the homunc is vaporized or dead an re-enabled on call/resu [Toms]
* Updated vc-project files to compile with the new int_homun files.

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@ -92,13 +92,13 @@ int inter_homun_fromstr(char *str,struct s_homunculus *p)
p->luk = tmp_int[17];
//Read skills.
while(str[next]) {
while(str[next] && str[next] != '\n') {
if (sscanf(str+next, "%d,%d,%n", &tmp_int[0], &tmp_int[1], &len) != 2)
return 2;
if (tmp_int[0] >= HM_SKILLBASE && tmp_int[0] < HM_SKILLBASE+MAX_HOMUNSKILL)
if (tmp_int[0] > HM_SKILLBASE && tmp_int[0] <= HM_SKILLBASE+MAX_HOMUNSKILL)
{
i = tmp_int[0] - HM_SKILLBASE;
i = tmp_int[0] - HM_SKILLBASE -1;
p->hskill[i].id = tmp_int[0];
p->hskill[i].lv = tmp_int[1];
} else
@ -327,7 +327,7 @@ int mapif_save_homun(int fd,int account_id,struct s_homunculus *data)
hom_id = data->hom_id;
p= idb_ensure(homun_db,hom_id,create_homun);
memcpy(p,data,sizeof(struct s_homunculus));
mapif_save_homun_ack(fd,account_id,0);
mapif_save_homun_ack(fd,account_id,1);
return 0;
}
@ -382,11 +382,11 @@ int inter_homun_parse_frommap(int fd)
{
RFIFOHEAD(fd);
switch(RFIFOW(fd,0)){
case 0x3080: mapif_create_homun(fd); break;
case 0x3081: mapif_load_homun(fd); break;
case 0x3082: mapif_parse_SaveHomun(fd); break;
case 0x3083: mapif_parse_DeleteHomun(fd); break;
case 0x3084: mapif_parse_RenameHomun(fd); break;
case 0x3090: mapif_create_homun(fd); break;
case 0x3091: mapif_load_homun(fd); break;
case 0x3092: mapif_parse_SaveHomun(fd); break;
case 0x3093: mapif_parse_DeleteHomun(fd); break;
case 0x3094: mapif_parse_RenameHomun(fd); break;
default:
return 0;
}

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@ -39,8 +39,9 @@ struct accreg {
unsigned int party_share_level = 10;
// 送信パケット長リスト
int inter_send_packet_length[] = {
// sending packet list
// NOTE: This variable ain't used at all! And it's confusing.. where do I add that the length of packet 0x2b07 is 10? x.x [Skotlex]
int inter_send_packet_length[]={
-1,-1,27,-1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3000-0x300f
-1, 7, 0, 0, 0, 0, 0, 0, -1,11, 0, 0, 0, 0, 0, 0,
35,-1,11,15, 34,29, 7,-1, 0, 0, 0, 0, 0, 0, 0, 0,
@ -52,7 +53,7 @@ int inter_send_packet_length[] = {
11,-1, 7, 3, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
// recv. packet list
int inter_recv_packet_length[] = {
int inter_recv_packet_length[]={
-1,-1, 7,-1, -1,13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3000-0x300f
6,-1, 0, 0, 0, 0, 0, 0, 10,-1, 0, 0, 0, 0, 0, 0, //0x3010-0x301f
-1, 6,-1,14, 14,19, 6,-1, 14,14, 0, 0, 0, 0, 0, 0, //0x3020-0x302f
@ -62,6 +63,7 @@ int inter_recv_packet_length[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
48,14,-1, 6, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3080-0x308f
68,10,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0x3090 - 0x309f Homunculus packets [albator]
};
struct WisData {
@ -251,6 +253,7 @@ int inter_save(void) {
inter_storage_save();
inter_guild_storage_save();
inter_pet_save();
inter_homun_save();
inter_accreg_save();
return 0;
@ -632,6 +635,8 @@ int inter_parse_frommap(int fd) {
break;
if (inter_pet_parse_frommap(fd))
break;
if (inter_homun_parse_frommap(fd))
break;
return 0;
}
RFIFOSKIP(fd, len);

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@ -321,7 +321,7 @@ int inter_homunculus_parse_frommap(int fd){
switch(RFIFOW(fd, 0)){
case 0x3090: mapif_parse_CreateHomunculus(fd); break;
case 0x3091: mapif_load_homunculus(fd); break;
case 0x3092: mapif_save_homunculus(fd, RFIFOL(fd,6), (struct s_homunculus*) RFIFOP(fd, 10)); break;
case 0x3092: mapif_save_homunculus(fd, RFIFOW(fd,4), (struct s_homunculus*) RFIFOP(fd, 8)); break;
case 0x3093: mapif_delete_homunculus(fd); break; // doesn't need to be parse, very simple packet...
case 0x3094: mapif_rename_homun(fd, RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOP(fd, 10)); break;
default:

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@ -821,12 +821,12 @@ int intif_homunculus_requestsave(int account_id, struct s_homunculus* sh)
{
if (CheckForCharServer())
return 0;
WFIFOHEAD(inter_fd, sizeof(struct s_homunculus)+10);
WFIFOHEAD(inter_fd, sizeof(struct s_homunculus)+8);
WFIFOW(inter_fd,0) = 0x3092;
WFIFOL(inter_fd,2) = sizeof(struct s_homunculus)+10;
WFIFOL(inter_fd,6) = account_id;
memcpy(WFIFOP(inter_fd,10),sh,sizeof(struct s_homunculus));
WFIFOSET(inter_fd, sizeof(struct s_homunculus)+10);
WFIFOW(inter_fd,2) = sizeof(struct s_homunculus)+8;
WFIFOL(inter_fd,4) = account_id;
memcpy(WFIFOP(inter_fd,8),sh,sizeof(struct s_homunculus));
WFIFOSET(inter_fd, WFIFOW(inter_fd,2));
return 0;
}

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@ -521,7 +521,6 @@ int merc_natural_heal(int tid,unsigned int tick,int id,int data)
return 0;
}
#ifndef TXT_ONLY
void merc_save(struct homun_data *hd)
{
// copy data that must be saved in homunculus struct ( hp / sp )
@ -532,12 +531,6 @@ void merc_save(struct homun_data *hd)
sd->homunculus.sp = sd->homunculus.max_sp;
intif_homunculus_requestsave(sd->status.account_id, &sd->homunculus) ;
}
#else
void merc_save(struct homun_data *hd)
{
//Not implemented...
}
#endif
static int merc_calc_pos(struct homun_data *hd,int tx,int ty,int dir) //[orn]
{

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@ -351,7 +351,7 @@ void initChangeTables(void) {
set_sc(GS_MADNESSCANCEL, SC_MADNESSCANCEL, SI_MADNESSCANCEL, SCB_BATK|SCB_ASPD);
set_sc(GS_ADJUSTMENT, SC_ADJUSTMENT, SI_ADJUSTMENT, SCB_HIT|SCB_FLEE);
set_sc(GS_INCREASING, SC_INCREASING, SI_ACCURACY, SCB_AGI|SCB_DEX|SCB_HIT);
set_sc(GS_GATLINGFEVER, SC_GATLINGFEVER, SI_GATLINGFEVER, SCB_FLEE|SCB_SPEED|SCB_ASPD);
set_sc(GS_GATLINGFEVER, SC_GATLINGFEVER, SI_GATLINGFEVER, SCB_BATK|SCB_FLEE|SCB_SPEED|SCB_ASPD);
set_sc(NJ_TATAMIGAESHI, SC_TATAMIGAESHI, SI_BLANK, SCB_NONE);
set_sc(NJ_SUITON, SC_SUITON, SI_BLANK, SCB_AGI|SCB_SPEED);
add_sc(NJ_HYOUSYOURAKU, SC_FREEZE);
@ -698,9 +698,13 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s
skill_clear_unitgroup(target);
status_change_clear(target,0);
if(flag&2) //remove the unit from the map.
if(flag&4) //Delete from memory. (also invokes map removal code)
unit_free(target);
else
if(flag&2) //remove from map
unit_remove_map(target,1);
else { //These are handled by unit_remove_map.
else
{ //Some death states that would normally be handled by unit_remove_map
unit_stop_attack(target);
unit_stop_walking(target,0);
unit_skillcastcancel(target,0);
@ -708,11 +712,6 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s
skill_unit_move(target,gettick(),4);
skill_cleartimerskill(target);
}
if(flag&4) { //Delete from memory.
map_delblock(target);
unit_free(target);
}
return hp+sp;
}
@ -3137,6 +3136,8 @@ static unsigned short status_calc_batk(struct block_list *bl, struct status_chan
//Curse shouldn't effect on this? <- Curse OR Bleeding??
// if(sc->data[SC_BLEEDING].timer != -1)
// batk -= batk * 25/100;
if(sc->data[SC_GATLINGFEVER].timer!=-1)
batk += sc->data[SC_GATLINGFEVER].val3;
if(sc->data[SC_MADNESSCANCEL].timer!=-1)
batk += 100;
return cap_value(batk,0,USHRT_MAX);
@ -3280,7 +3281,7 @@ static signed short status_calc_flee(struct block_list *bl, struct status_change
if(sc->data[SC_ADJUSTMENT].timer!=-1)
flee += 30;
if(sc->data[SC_GATLINGFEVER].timer!=-1)
flee -= sc->data[SC_GATLINGFEVER].val1*5;
flee -= sc->data[SC_GATLINGFEVER].val4;
if(sc->data[SC_SPEED].timer!=-1)
flee += 10 + sc->data[SC_SPEED].val1 * 10 ;
@ -5342,7 +5343,8 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
// gs_something1 [Vicious]
case SC_GATLINGFEVER:
val2 = 20*val1; //Aspd increase
val3 = 5*val1; //Flee decrease
val3 = 20+10*val1; //Batk increase
val4 = 5*val1; //Flee decrease
break;
case SC_FLING: