Increased possible storage limit (#5972)

Disallowing the compiler to add padding to the structures allows more items in storage again.
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Lemongrass3110 2021-05-29 23:10:55 +02:00 committed by GitHub
parent f2b0c9426d
commit 5d92d1a000
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@ -249,12 +249,6 @@ struct quest {
e_quest_state state; ///< Current quest state
};
struct s_item_randomoption {
short id;
short value;
char param;
};
/// Achievement log entry
struct achievement {
int achievement_id; ///< Achievement ID
@ -264,6 +258,17 @@ struct achievement {
int score; ///< Amount of points achievement is worth
};
// NetBSD 5 and Solaris don't like pragma pack but accept the packed attribute
#if !defined( sun ) && ( !defined( __NETBSD__ ) || __NetBSD_Version__ >= 600000000 )
#pragma pack( push, 1 )
#endif
struct s_item_randomoption {
short id;
short value;
char param;
} __attribute__((packed));
struct item {
int id;
t_itemid nameid;
@ -279,7 +284,12 @@ struct item {
uint64 unique_id;
unsigned int equipSwitch; // location(s) where item is equipped for equip switching (using enum equip_pos for bitmasking)
uint8 enchantgrade;
};
} __attribute__((packed));
// NetBSD 5 and Solaris don't like pragma pack but accept the packed attribute
#if !defined( sun ) && ( !defined( __NETBSD__ ) || __NetBSD_Version__ >= 600000000 )
#pragma pack( pop )
#endif
//Equip position constants
enum equip_pos : uint32 {