Added hat effect packet and script support

This commit is contained in:
Lemongrass3110
2016-07-29 19:15:46 +02:00
parent 43b95eb575
commit 5da49b87b5
6 changed files with 131 additions and 0 deletions

View File

@@ -9161,5 +9161,15 @@ solution rather than sending the map and the monster_id.
---------------------------------------
*itemeffect(<State>,<Hat Effect ID>{, Hat Effect ID2, ... });
This will set a Hat Effect onto the player. The state field allows you to
enable (true) or disable (false) the effect on the player.
The Hat Effect constants can be found in db/const.txt starting with HAT_EF_*.
Requires client 2015-05-13aRagEXE or newer.
---------------------------------------
Whew.
That's about all of them.