diff --git a/src/map/skill.cpp b/src/map/skill.cpp index 002ed65ba7..2477b0f623 100755 --- a/src/map/skill.cpp +++ b/src/map/skill.cpp @@ -1297,10 +1297,9 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 } if (it.flag&ATF_TARGET) - sc_start(src, bl, it.sc, rate, 7, it.duration, 100); - + status_change_start(src, bl, it.sc, rate, 7, 0, 0, 0, it.duration, SCSTART_NONE, 100); if (it.flag&ATF_SELF) - sc_start(src, src, it.sc, rate, 7, it.duration, 100); + status_change_start(src, src, it.sc, rate, 7, 0, 0, 0, it.duration, SCSTART_NONE, 100); } } @@ -1311,9 +1310,9 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 continue; if (it.target&ATF_TARGET) - sc_start(src, bl, it.sc, rate, 7, it.duration, 100); + status_change_start(src, bl, it.sc, rate, 7, 0, 0, 0, it.duration, SCSTART_NONE, 100); if (it.target&ATF_SELF) - sc_start(src, src, it.sc, rate, 7, it.duration, 100); + status_change_start(src, src, it.sc, rate, 7, 0, 0, 0, it.duration, SCSTART_NONE, 100); } //"While the damage can be blocked by Pneuma, the chance to break armor remains", irowiki. [Cydh] if (dmg_lv == ATK_BLOCK && skill_id == AM_ACIDTERROR) { @@ -2504,10 +2503,9 @@ int skill_counter_additional_effect (struct block_list* src, struct block_list * } if (it.flag&ATF_TARGET && src != bl) - sc_start(src, src, it.sc, rate, 7, it.duration, 100); - + status_change_start(src, src, it.sc, rate, 7, 0, 0, 0, it.duration, SCSTART_NONE, 100); if (it.flag&ATF_SELF && !status_isdead(bl)) - sc_start(src, bl, it.sc, rate, 7, it.duration, 100); + status_change_start(src, bl, it.sc, rate, 7, 0, 0, 0, it.duration, SCSTART_NONE, 100); } }