From 5f16a06f2ff402f2e6b351f3c231191fc351cc28 Mon Sep 17 00:00:00 2001 From: Playtester <3785983+Playtester@users.noreply.github.com> Date: Thu, 20 Jun 2024 07:59:21 +0200 Subject: [PATCH] Renewal Bowling Bash Knockback (#8449) - Fixed Bowling Bash causing knockback effect twice in renewal (fixes #8435) --- src/map/skill.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/map/skill.cpp b/src/map/skill.cpp index 1e23f64d31..bf35aaf555 100755 --- a/src/map/skill.cpp +++ b/src/map/skill.cpp @@ -5992,7 +5992,6 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint case KN_BOWLINGBASH: if (flag & 1) { skill_attack(skill_get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, (skill_area_temp[0]) > 0 ? SD_ANIMATION | skill_area_temp[0] : skill_area_temp[0]); - skill_blown(src, bl, skill_get_blewcount(skill_id, skill_lv), -1, BLOWN_NONE); } else { skill_area_temp[0] = map_foreachinallrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), BL_CHAR, src, skill_id, skill_lv, tick, BCT_ENEMY, skill_area_sub_count); map_foreachinrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), BL_CHAR|BL_SKILL, src, skill_id, skill_lv, tick, flag | BCT_ENEMY | SD_SPLASH | 1, skill_castend_damage_id);