- Increased the range for unlocking out of Close confine.
- Reverted some changes in cbasetypes.h which actually broke compilation. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5566 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -91,14 +91,9 @@ typedef int* pint;
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//////////////////////////////
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#ifdef WIN32
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//////////////////////////////
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//These three are already redefined on my_global.h on Windows systems.
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#ifdef TXT_ONLY
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typedef __int8 int8;
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typedef __int32 int32;
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typedef unsigned __int32 uint32;
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#endif
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typedef __int16 int16;
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typedef __int32 int32;
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typedef signed __int8 sint8;
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typedef signed __int16 sint16;
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@ -106,6 +101,7 @@ typedef signed __int32 sint32;
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typedef unsigned __int8 uint8;
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typedef unsigned __int16 uint16;
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typedef unsigned __int32 uint32;
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//////////////////////////////
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#else // GNU
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//////////////////////////////
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@ -4948,7 +4948,9 @@ int status_change_end( struct block_list* bl , int type,int tid )
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break;
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case SC_CLOSECONFINE:
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if (sc->data[type].val2 > 0) { //Caster has been unlocked... nearby chars need to be unlocked.
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int range = 2*skill_get_range2(bl, StatusSkillChangeTable[type], sc->data[type].val1);
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int range = 1
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+skill_get_range2(bl, StatusSkillChangeTable[type], sc->data[type].val1)
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+skill_get_range2(bl, TF_BACKSLIDING, 1); //Since most people use this to escape the hold....
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map_foreachinarea(status_change_timer_sub,
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bl->m, bl->x-range, bl->y-range, bl->x+range,bl->y+range,BL_CHAR,bl,sc,type,gettick());
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}
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