- Applied part 1 of TheUltraMage's socket cleanup.

"Basically what I did was perform simple one-liner substitutions for ugly repetitive blocks of code. The most apparent are the send/recv code and the other basic socket calls."
- flush_fifo is non-blocking now. I guess best effort is good enough...
- Copied header files from vcproj-7.1 files to vcproj-8 files.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9570 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
FlavioJS 2006-12-25 06:59:25 +00:00
parent 266f66cfff
commit 60e3d1b499
10 changed files with 658 additions and 216 deletions

View File

@ -4,6 +4,12 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/12/25
* Applied part 1 of TheUltraMage's socket cleanup.
"Basically what I did was perform simple one-liner substitutions for
ugly repetitive blocks of code. The most apparent are the send/recv
code and the other basic socket calls."
* flush_fifo is non-blocking now. I guess best effort is good enough...
* Copied header files from vcproj-7.1 files to vcproj-8 files.
* Applied the rest of Rayce's suggestions and fixes
(http://www.eathena.ws/board/index.php?showtopic=129185)
* warn_cmd_no_comma, warn_func_no_comma, warn_cmd_mismatch_paramnum are

View File

@ -4,16 +4,14 @@
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <errno.h>
#ifdef __WIN32
#define __USE_W32_SOCKETS
#include <windows.h>
#include <winsock.h>
#include <io.h>
typedef int socklen_t;
#else
#include <errno.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
@ -27,22 +25,26 @@ typedef int socklen_t;
#ifndef SIOCGIFCONF
#include <sys/sockio.h> // SIOCGIFCONF on Solaris, maybe others? [Shinomori]
#endif
#endif
// portability layer
#ifdef _WIN32
#define SEBADF WSAENOTSOCK
#define serrno WSAGetLastError()
typedef int socklen_t;
#define EBADF WSAENOTSOCK
#define ECONNABORTED WSAECONNABORTED
#define EAGAIN WSAEWOULDBLOCK
#else
#define SEBADF EBADF
#define serrno errno
#define SOCKET_ERROR -1
#define INVALID_SOCKET -1
#define ioctlsocket ioctl
#define closesocket close
#endif
#include <fcntl.h>
#include <string.h>
#include "../common/socket.h"
#include "../common/mmo.h" // [Valaris] thanks to fov
#include "../common/mmo.h"
#include "../common/timer.h"
#include "../common/malloc.h"
#include "../common/showmsg.h"
@ -114,7 +116,8 @@ void set_defaultparse(int (*defaultparse)(int))
default_func_parse = defaultparse;
}
void set_nonblocking(int fd, int yes) {
void set_nonblocking(int fd, int yes)
{
// I don't think we need this
// TCP_NODELAY BOOL Disables the Nagle algorithm for send coalescing.
if(mode_neg)
@ -122,11 +125,8 @@ void set_nonblocking(int fd, int yes) {
// FIONBIO Use with a nonzero argp parameter to enable the nonblocking mode of socket s.
// The argp parameter is zero if nonblocking is to be disabled.
#ifdef __WIN32
ioctlsocket(fd, FIONBIO, &yes);
#else
ioctl(fd,FIONBIO,&yes);
#endif
if (ioctlsocket(fd, FIONBIO, &yes) != 0)
ShowError("Couldn't set the socket to non-blocking mode (code %d)!\n", h_errno);
}
static void setsocketopts(int fd)
@ -170,42 +170,23 @@ static int recv_to_fifo(int fd)
{
int len;
if( (fd<0) || (fd>=FD_SETSIZE) || (NULL==session[fd]) )
if( (fd < 0) || (fd >= FD_SETSIZE) || (NULL == session[fd]) || (session[fd]->eof) )
return -1;
if(session[fd]->eof)
return -1;
#ifdef __WIN32
len = recv(fd, (char *) session[fd]->rdata + session[fd]->rdata_size, RFIFOSPACE(fd), 0);
if (len == SOCKET_ERROR) {
if (WSAGetLastError() == WSAECONNABORTED) {
if (h_errno == ECONNABORTED) {
ShowWarning("recv_to_fifo: Software caused connection abort on session #%d\n", fd);
FD_CLR(fd, &readfds); //Remove the socket so the select() won't hang on it.
// exit(1); //Windows can't really recover from this one. [Skotlex]
}
if (WSAGetLastError() != WSAEWOULDBLOCK) {
// ShowDebug("recv_to_fifo: error %d, ending connection #%d\n", WSAGetLastError(), fd);
if (h_errno != EAGAIN) {
ShowDebug("recv_to_fifo: error %d, ending connection #%d\n", h_errno, fd);
set_eof(fd);
}
return 0;
}
#else
len=read(fd,session[fd]->rdata+session[fd]->rdata_size, RFIFOSPACE(fd));
if (len == -1)
{
if (errno == ECONNABORTED)
{
ShowFatalError("recv_to_fifo: Network broken (Software caused connection abort on session #%d)\n", fd);
// exit(1); //Temporal debug, maybe this can be fixed.
}
if (errno != EAGAIN) { //Connection error.
// perror("closing session: recv_to_fifo");
set_eof(fd);
}
return 0;
}
#endif
if (len <= 0) { //Normal connection end.
set_eof(fd);
return 0;
@ -219,82 +200,46 @@ static int recv_to_fifo(int fd)
static int send_from_fifo(int fd)
{
int len;
if( !session_isValid(fd) )
return -1;
// if (s->eof) // if we close connection, we can not send last information (you're been disconnected, etc...) [Yor]
// return -1;
/*
// clear write buffer if not connected <- I really like more the idea of sending the last information. [Skotlex]
if( session[fd]->eof )
{
session[fd]->wdata_size = 0;
return -1;
}
*/
if (session[fd]->wdata_size == 0)
return 0;
#ifdef __WIN32
len = send(fd, (const char *) session[fd]->wdata, session[fd]->wdata_size, 0);
if (len == SOCKET_ERROR) {
if (WSAGetLastError() == WSAECONNABORTED) {
if (h_errno == ECONNABORTED) {
ShowWarning("send_from_fifo: Software caused connection abort on session #%d\n", fd);
session[fd]->wdata_size = 0; //Clear the send queue as we can't send anymore. [Skotlex]
set_eof(fd);
FD_CLR(fd, &readfds); //Remove the socket so the select() won't hang on it.
}
if (WSAGetLastError() != WSAEWOULDBLOCK) {
// ShowDebug("send_from_fifo: error %d, ending connection #%d\n", WSAGetLastError(), fd);
if (h_errno != EAGAIN) {
ShowDebug("send_from_fifo: error %d, ending connection #%d\n", h_errno, fd);
session[fd]->wdata_size = 0; //Clear the send queue as we can't send anymore. [Skotlex]
set_eof(fd);
}
return 0;
}
#else
len=send(fd, session[fd]->wdata, session[fd]->wdata_size, MSG_NOSIGNAL);
if (len == -1)
{
if (errno == ECONNABORTED)
{
ShowWarning("send_from_fifo: Network broken (Software caused connection abort on session #%d)\n", fd);
session[fd]->wdata_size = 0; //Clear the send queue as we can't send anymore. [Skotlex]
set_eof(fd);
}
if (errno != EAGAIN) {
// perror("closing session: send_from_fifo");
session[fd]->wdata_size = 0; //Clear the send queue as we can't send anymore. [Skotlex]
set_eof(fd);
}
return 0;
}
#endif
//{ int i; ShowMessage("send %d : ",fd); for(i=0;i<len;i++){ ShowMessage("%02x ",session[fd]->wdata[i]); } ShowMessage("\n");}
if(len > 0) {
if((size_t)len<session[fd]->wdata_size){
if((size_t)len < session[fd]->wdata_size)
memmove(session[fd]->wdata, session[fd]->wdata + len, session[fd]->wdata_size - len);
session[fd]->wdata_size -= len;
} else {
session[fd]->wdata_size=0;
}
}
return 0;
}
void flush_fifo(int fd, int lock)
/// Best effort
/// There's no warranty that the data will be sent.
void flush_fifo(int fd)
{
if(session[fd] == NULL || session[fd]->func_send != send_from_fifo)
return;
if (lock)
{ //Lock the thread until data is sent.
set_nonblocking(fd, 0);
send_from_fifo(fd);
set_nonblocking(fd, 1);
return;
}
//Send without locking the thread.
if(session[fd] != NULL && session[fd]->func_send == send_from_fifo)
send_from_fifo(fd);
}
@ -323,42 +268,21 @@ static int connect_client(int listen_fd)
{
int fd;
struct sockaddr_in client_address;
#ifdef __WIN32
int len;
#else
socklen_t len;
#endif
//ShowMessage("connect_client : %d\n",listen_fd);
len=sizeof(client_address);
fd = accept(listen_fd,(struct sockaddr*)&client_address,&len);
#ifdef __WIN32
if ( fd == INVALID_SOCKET ) {
ShowError("accept failed (code %i)!\n", WSAGetLastError());
ShowError("accept failed (code %i)!\n", h_errno);
return -1;
}
#else
if(fd==-1) {
perror("accept");
return -1;
}
#endif
if(fd_max<=fd) fd_max=fd+1;
setsocketopts(fd);
#ifdef __WIN32
{
unsigned long val = 1;
if (ioctlsocket(fd, FIONBIO, &val) != 0)
ShowError("Couldn't set the socket to non-blocking mode (code %d)!\n", WSAGetLastError());
}
#else
if (fcntl(fd, F_SETFL, O_NONBLOCK) == -1)
perror("connect_client (set nonblock)");
#endif
set_nonblocking(fd, 1);
if (ip_rules && !connect_check(*(unsigned int*)(&client_address.sin_addr))) {
do_close(fd);
@ -374,10 +298,7 @@ static int connect_client(int listen_fd)
session[fd]->max_wdata = wfifo_size;
session[fd]->func_recv = recv_to_fifo;
session[fd]->func_send = send_from_fifo;
if(!session[listen_fd]->func_parse)
session[fd]->func_parse = default_func_parse;
else
session[fd]->func_parse = session[listen_fd]->func_parse;
session[fd]->func_parse = (session[listen_fd]->func_parse) ? session[listen_fd]->func_parse : default_func_parse;
session[fd]->client_addr = client_address;
session[fd]->rdata_tick = last_tick;
session[fd]->type = SESSION_UNKNOWN; // undefined type
@ -394,59 +315,28 @@ int make_listen_bind(long ip,int port)
fd = (int)socket( AF_INET, SOCK_STREAM, 0 );
#ifdef __WIN32
if (fd == INVALID_SOCKET) {
ShowError("socket() creation failed (code %d)!\n", fd, WSAGetLastError());
ShowError("socket() creation failed (code %d)!\n", fd, h_errno);
exit(1);
}
#else
if (fd == -1) {
perror("make_listen_port:socket()");
exit(1);
}
#endif
#ifdef __WIN32
{
unsigned long val = 1;
if (ioctlsocket(fd, FIONBIO, &val) != 0)
ShowError("Couldn't set the socket to non-blocking mode (code %d)!\n", WSAGetLastError());
}
#else
if (fcntl(fd, F_SETFL, O_NONBLOCK) == -1)
perror("make_listen_bind (set nonblock)");
#endif
setsocketopts(fd);
set_nonblocking(fd, 1);
server_address.sin_family = AF_INET;
server_address.sin_addr.s_addr = ip;
server_address.sin_port = htons((unsigned short)port);
result = bind(fd, (struct sockaddr*)&server_address, sizeof(server_address));
#ifdef __WIN32
if( result == SOCKET_ERROR ) {
ShowError("bind failed (socket %d, code %d)!\n", fd, WSAGetLastError());
ShowError("bind failed (socket %d, code %d)!\n", fd, h_errno);
exit(1);
}
#else
if( result == -1 ) {
perror("bind");
exit(1);
}
#endif
result = listen( fd, 5 );
#ifdef __WIN32
if( result == SOCKET_ERROR ) {
ShowError("listen failed (socket %d, code %d)!\n", fd, WSAGetLastError());
ShowError("listen failed (socket %d, code %d)!\n", fd, h_errno);
exit(1);
}
#else
if( result != 0) { /* error */
perror("listen");
exit(1);
}
#endif
if ( fd < 0 || fd > FD_SETSIZE )
{ //Crazy error that can happen in Windows? (info from Freya)
ShowFatalError("listen() returned invalid fd %d!\n",fd);
@ -458,7 +348,6 @@ int make_listen_bind(long ip,int port)
CREATE(session[fd], struct socket_data, 1);
malloc_set(session[fd],0,sizeof(*session[fd]));
session[fd]->func_recv = connect_client;
return fd;
@ -470,12 +359,12 @@ int make_listen_port(int port)
}
// Console Reciever [Wizputer]
int console_recieve(int i) {
int console_recieve(int i)
{
int n;
char *buf;
CREATE(buf, char, 64);
malloc_tsetdword(buf,0,sizeof(64));
n = read(0, buf , 64);
if ( n < 0 )
@ -554,17 +443,10 @@ int make_connection(long ip,int port)
fd = (int)socket( AF_INET, SOCK_STREAM, 0 );
#ifdef __WIN32
if (fd == INVALID_SOCKET) {
ShowError("socket() creation failed (code %d)!\n", fd, WSAGetLastError());
ShowError("socket() creation failed (code %d)!\n", fd, h_errno);
return -1;
}
#else
if (fd == -1) {
perror("make_connection:socket()");
return -1;
}
#endif
setsocketopts(fd);
@ -576,30 +458,13 @@ int make_connection(long ip,int port)
(ip)&0xFF,(ip>>8)&0xFF,(ip>>16)&0xFF,(ip>>24)&0xFF,port);
result = connect(fd, (struct sockaddr *)(&server_address), sizeof(struct sockaddr_in));
#ifdef __WIN32
if( result == SOCKET_ERROR ) {
ShowError("connect failed (socket %d, code %d)!\n", fd, WSAGetLastError());
ShowError("connect failed (socket %d, code %d)!\n", fd, h_errno);
do_close(fd);
return -1;
}
#else
if (result < 0) { //This is only used when the map/char server try to connect to each other, so it can be handled. [Skotlex]
perror("make_connection");
do_close(fd);
return -1;
}
#endif
//Now the socket can be made non-blocking. [Skotlex]
#ifdef __WIN32
{
unsigned long val = 1;
if (ioctlsocket(fd, FIONBIO, &val) != 0)
ShowError("Couldn't set the socket to non-blocking mode (code %d)!\n", WSAGetLastError());
}
#else
if (fcntl(fd, F_SETFL, O_NONBLOCK) == -1)
perror("make_connection (set nonblock)");
#endif
set_nonblocking(fd, 1);
if (fd_max <= fd)
fd_max = fd + 1;
@ -758,7 +623,7 @@ int do_sendrecv(int next)
memcpy(&rfd, &readfds, sizeof(rfd)),
memcpy(&efd, &readfds, sizeof(efd)))
{
if(serrno != SEBADF)
if(h_errno != EBADF)
return 0;
//Well then the error is due to a bad socket. Lets find and remove it
@ -772,7 +637,7 @@ int do_sendrecv(int next)
//just alot faster [Meruru]
size = sizeof(struct sockaddr);
if(getsockname(i,(struct sockaddr*)&addr_check,&size)<0)
if(serrno == SEBADF) //See the #defines at the top
if(h_errno == EBADF) //See the #defines at the top
{
free_session_mem(i); //free the bad session
continue;
@ -1222,15 +1087,10 @@ void do_close(int fd)
//We don't really care if these closing functions return an error, we are just shutting down and not reusing this socket.
#ifdef __WIN32
// shutdown(fd, SD_BOTH); //FIXME: Shutdown requires winsock2.h! What would be the proper shutting down method for winsock1?
if (session[fd] && session[fd]->func_send == send_from_fifo)
session[fd]->func_send(fd); //Flush the data as it is gonna be closed down, but it may not succeed as it is a nonblocking socket! [Skotlex]
closesocket(fd);
#else
if (close(fd))
perror("do_close: close");
flush_fifo(fd); // try to send what's left (although it might not succeed since it's a nonblocking socket)
#endif
if (session[fd])
delete_session(fd);
closesocket(fd);
if (session[fd]) delete_session(fd);
}
void socket_init (void)

View File

@ -161,7 +161,7 @@ void do_close(int fd);
void socket_init(void);
void socket_final(void);
extern void flush_fifo(int fd, int lock);
extern void flush_fifo(int fd);
extern void flush_fifos(void);
extern void set_nonblocking(int fd, int yes);

View File

@ -8472,7 +8472,7 @@ void clif_parse_TickSend(int fd, struct map_session_data *sd) {
WFIFOL(fd,2)=gettick();
WFIFOSET(fd,packet_len(0x7f));
// removed until the socket problems are fixed. [FlavioJS]
//flush_fifo(fd,0); // send immediatly so the client gets accurate "pings"
//flush_fifo(fd); // try to send immediatly so the client gets more accurate "pings"
return;
}

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@ -300,6 +300,85 @@
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\src\char_sql\char.h">
</File>
<File
RelativePath="..\src\common\core.h">
</File>
<File
RelativePath="..\src\common\db.h">
</File>
<File
RelativePath="..\src\common\graph.h">
</File>
<File
RelativePath="..\src\common\grfio.h">
</File>
<File
RelativePath="..\src\char_sql\int_guild.h">
</File>
<File
RelativePath="..\src\char_sql\int_homun.h">
</File>
<File
RelativePath="..\src\char_sql\int_party.h">
</File>
<File
RelativePath="..\src\char_sql\int_pet.h">
</File>
<File
RelativePath="..\src\char_sql\int_storage.h">
</File>
<File
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</File>
<File
RelativePath="..\src\char_sql\itemdb.h">
</File>
<File
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<File
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</File>
<File
RelativePath="..\src\common\mapindex.h">
</File>
<File
RelativePath="..\src\common\mmo.h">
</File>
<File
RelativePath="..\src\common\nullpo.h">
</File>
<File
RelativePath="..\src\common\plugin.h">
</File>
<File
RelativePath="..\src\common\plugins.h">
</File>
<File
RelativePath="..\src\common\showmsg.h">
</File>
<File
RelativePath="..\src\common\socket.h">
</File>
<File
RelativePath="..\src\common\strlib.h">
</File>
<File
RelativePath="..\src\common\timer.h">
</File>
<File
RelativePath="..\src\common\utils.h">
</File>
<File
RelativePath="..\src\common\version.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>

View File

@ -298,6 +298,85 @@
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\src\char\char.h">
</File>
<File
RelativePath="..\src\common\core.h">
</File>
<File
RelativePath="..\src\common\db.h">
</File>
<File
RelativePath="..\src\common\graph.h">
</File>
<File
RelativePath="..\src\common\grfio.h">
</File>
<File
RelativePath="..\src\char\int_guild.h">
</File>
<File
RelativePath="..\src\char\int_homun.c">
</File>
<File
RelativePath="..\src\char\int_party.h">
</File>
<File
RelativePath="..\src\char\int_pet.h">
</File>
<File
RelativePath="..\src\char\int_status.h">
</File>
<File
RelativePath="..\src\char\int_storage.h">
</File>
<File
RelativePath="..\src\char\inter.h">
</File>
<File
RelativePath="..\src\common\lock.h">
</File>
<File
RelativePath="..\src\common\malloc.h">
</File>
<File
RelativePath="..\src\common\mapindex.h">
</File>
<File
RelativePath="..\src\common\mmo.h">
</File>
<File
RelativePath="..\src\common\nullpo.h">
</File>
<File
RelativePath="..\src\common\plugin.h">
</File>
<File
RelativePath="..\src\common\plugins.h">
</File>
<File
RelativePath="..\src\common\showmsg.h">
</File>
<File
RelativePath="..\src\common\socket.h">
</File>
<File
RelativePath="..\src\common\strlib.h">
</File>
<File
RelativePath="..\src\common\timer.h">
</File>
<File
RelativePath="..\src\common\utils.h">
</File>
<File
RelativePath="..\src\common\version.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>

View File

@ -275,6 +275,64 @@
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\src\common\core.h">
</File>
<File
RelativePath="..\src\common\db.h">
</File>
<File
RelativePath="..\src\common\graph.h">
</File>
<File
RelativePath="..\src\common\grfio.h">
</File>
<File
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<File
RelativePath="..\src\login_sql\login.h">
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<File
RelativePath="..\src\common\malloc.h">
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<File
RelativePath="..\src\common\md5calc.h">
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<File
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<File
RelativePath="..\src\common\nullpo.h">
</File>
<File
RelativePath="..\src\common\plugin.h">
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<File
RelativePath="..\src\common\plugins.h">
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<File
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<File
RelativePath="..\src\common\socket.h">
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<File
RelativePath="..\src\common\strlib.h">
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<File
RelativePath="..\src\common\timer.h">
</File>
<File
RelativePath="..\src\common\utils.h">
</File>
<File
RelativePath="..\src\common\version.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>

View File

@ -278,6 +278,64 @@
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\src\common\core.h">
</File>
<File
RelativePath="..\src\common\db.h">
</File>
<File
RelativePath="..\src\common\graph.h">
</File>
<File
RelativePath="..\src\common\grfio.h">
</File>
<File
RelativePath="..\src\common\lock.h">
</File>
<File
RelativePath="..\src\login\login.h">
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<File
RelativePath="..\src\common\malloc.h">
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<File
RelativePath="..\src\common\md5calc.h">
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<File
RelativePath="..\src\common\mmo.h">
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<File
RelativePath="..\src\common\nullpo.h">
</File>
<File
RelativePath="..\src\common\plugin.h">
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<File
RelativePath="..\src\common\plugins.h">
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<File
RelativePath="..\src\common\showmsg.h">
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RelativePath="..\src\common\socket.h">
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RelativePath="..\src\common\strlib.h">
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RelativePath="..\src\common\timer.h">
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RelativePath="..\src\common\utils.h">
</File>
<File
RelativePath="..\src\common\version.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>

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@ -388,6 +388,157 @@
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\src\map\atcommand.h">
</File>
<File
RelativePath="..\src\map\battle.h">
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@ -390,6 +390,157 @@
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