Apply suggestions from code review
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
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@ -141,13 +141,13 @@ feature.dynamicnpc_direction: no
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feature.goldpc_active: yes
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// How many seconds does a player have to be online to receive a point?
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// Default: 3600s (1h)
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// Default: 3600 (1h)
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feature.goldpc_time: 3600
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// How many points can a player have at maximum?
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// Default: 300
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feature.goldpc_max_points: 300
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// Should being a VIP player double the points a player gets? (Note 1)
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// Should being VIP double the points a player gets? (Note 1)
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// Default: yes
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feature.goldpc_vip: yes
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@ -2003,7 +2003,7 @@ TIMER_FUNC(pc_goldpc_update){
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pc_setreg2( sd, GOLDPC_SECONDS_VAR, 0 );
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if( points < battle_config.feature_goldpc_max_points ){
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sd->goldpc_tid = add_timer( gettick() + battle_config.feature_goldpc_time * 1000, pc_goldpc_update, sd->bl.id, NULL );
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sd->goldpc_tid = add_timer( gettick() + battle_config.feature_goldpc_time * 1000, pc_goldpc_update, sd->bl.id, nullptr );
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}
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// Update the client
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@ -2122,7 +2122,7 @@ void pc_reg_received(struct map_session_data *sd)
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#endif
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if( battle_config.feature_goldpc_active ){
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sd->goldpc_tid = add_timer( gettick() + ( battle_config.feature_goldpc_time - pc_readreg2( sd, GOLDPC_SECONDS_VAR ) ) * 1000, pc_goldpc_update, sd->bl.id, NULL );
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sd->goldpc_tid = add_timer( gettick() + ( battle_config.feature_goldpc_time - pc_readreg2( sd, GOLDPC_SECONDS_VAR ) ) * 1000, pc_goldpc_update, sd->bl.id, nullptr );
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#ifndef VIP_ENABLE
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clif_goldpc_info( *sd );
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#endif
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