checking sd before attempting to read
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ede159ee20
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64436bf42d
@ -1941,14 +1941,15 @@ static void mob_item_drop(struct mob_data *md, struct item_drop_list *dlist, str
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sd = map_charid2sd(dlist->first_charid);
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if( sd == NULL ) sd = map_charid2sd(dlist->second_charid);
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if( sd == NULL ) sd = map_charid2sd(dlist->third_charid);
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test_autoloot = (drop_rate <= sd->state.autoloot || pc_isautolooting(sd, ditem->item_data.nameid))
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test_autoloot = sd
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&& (drop_rate <= sd->state.autoloot || pc_isautolooting(sd, ditem->item_data.nameid))
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&& (battle_config.idle_no_autoloot == 0 || DIFF_TICK(last_tick, sd->idletime) < battle_config.idle_no_autoloot)
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&& (battle_config.homunculus_autoloot?1:!flag);
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#ifdef AUTOLOOT_DISTANCE
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test_autoloot = test_autoloot && sd->bl.m == md->bl.m
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&& check_distance_blxy(&sd->bl, dlist->x, dlist->y, AUTOLOOT_DISTANCE);
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#endif
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if( sd && test_autoloot) { //Autoloot.
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if( test_autoloot ) { //Autoloot.
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struct party_data *p = party_search(sd->status.party_id);
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if (party_share_loot(party_search(sd->status.party_id),
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