Merge branch 'master' into woe_te-restrictions
# Conflicts: # npc/re/mapflag/nobranch.txt # npc/re/mapflag/nomemo.txt # npc/re/mapflag/noteleport.txt # npc/re/scripts_athena.conf # src/map/atcommand.c # src/map/map.h # src/map/script.c # src/map/script_constants.h
This commit is contained in:
commit
644e294699
@ -56,3 +56,6 @@ party_even_share_bonus: 0
|
||||
// Display party name regardless if player is in a guild.
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||||
// Official servers do not display party name unless the user is in a guild. (Note 1)
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||||
display_party_name: no
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||||
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||||
// Prevent multiple characters of the same account to join the same party. (Note 1)
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||||
block_account_in_same_party: yes
|
||||
|
@ -485,6 +485,10 @@ IG_Animal_Costume_Scroll 467
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||||
IG_Midgard_Lucky_Scroll 468
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||||
IG_Blessing_Scarlet_Egg 469
|
||||
IG_Mystical_Costume_Scroll 470
|
||||
IG_Ink_Ball 471
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||||
IG_Something_Candy_Holder 472
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||||
IG_Shining_Egg 473
|
||||
IG_Shining_Blue_Lucky_Egg 474
|
||||
|
||||
EF_NONE -1
|
||||
EF_HIT1 0
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||||
|
File diff suppressed because it is too large
Load Diff
@ -2936,7 +2936,7 @@
|
||||
1639,Kathryne Keyron@MG_COLDBOLT,chase,14,10,3000,1000,10000,no,target,always,0,,,,,,,
|
||||
1639,Kathryne Keyron@MG_FIREBALL,attack,17,44,3000,500,10000,no,target,always,0,,,,,,,
|
||||
1639,Kathryne Keyron@MG_FIREBALL,chase,17,44,3000,500,10000,no,target,always,0,,,,,,,
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||||
1639,Kathryne Keyron@WZ_SIGHTRASHER,attack,81,20,3000,0,10000,yes,self,always,0,,,,,,,
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||||
1639,Kathryne Keyron@WZ_SIGHTRASHER,attack,81,10,3000,0,10000,yes,self,always,0,,,,,,,
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||||
1639,Kathryne Keyron@WZ_QUAGMIRE,chase,92,5,3000,0,10000,yes,target,always,0,,,,,,,
|
||||
1639,Kathryne Keyron@MG_SAFETYWALL,attack,12,10,3000,0,10000,yes,self,always,0,,,,,,,
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||||
1639,Kathryne Keyron@MG_FIREBOLT,chase,19,10,3000,1000,10000,no,target,always,0,,,,,,,
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||||
@ -3648,7 +3648,7 @@
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||||
1705,Thanatos Despero@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
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||||
1705,Thanatos Despero@NPC_STUNATTACK,attack,179,4,1000,0,5000,yes,target,always,0,,,,,,,
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||||
1705,Thanatos Despero@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,21,
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||||
1705,Thanatos Despero@WZ_SIGHTRASHER,attack,81,20,1000,0,10000,yes,target,attackpcge,2,,,,,,,
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||||
1705,Thanatos Despero@WZ_SIGHTRASHER,attack,81,10,1000,0,10000,yes,target,attackpcge,2,,,,,,,
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||||
//1705,Thanatos Despero@KN_BOWLINGBASH,attack,62,4,1000,0,10000,yes,target,always,0,,,,,,,
|
||||
1705,Thanatos Despero@NPC_AGIUP,attack,350,5,1000,0,60000,yes,self,always,0,,,,,,,
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||||
1705,Thanatos Despero@NPC_AGIUP,attack,350,5,2000,0,10000,yes,self,myhpltmaxrate,30,,,,,,,
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||||
@ -3714,7 +3714,7 @@
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||||
1710,Thanatos Despero@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
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||||
1710,Thanatos Despero@NPC_STUNATTACK,attack,179,4,1000,0,5000,yes,target,always,0,,,,,,,
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||||
1710,Thanatos Despero@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,21,
|
||||
1710,Thanatos Despero@WZ_SIGHTRASHER,attack,81,20,1000,0,10000,yes,target,attackpcge,2,,,,,,,
|
||||
1710,Thanatos Despero@WZ_SIGHTRASHER,attack,81,10,1000,0,10000,yes,target,attackpcge,2,,,,,,,
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||||
//1710,Thanatos Despero@KN_BOWLINGBASH,attack,62,5,1000,0,10000,yes,target,always,0,,,,,,,
|
||||
1710,Thanatos Despero@NPC_AGIUP,attack,350,5,1000,0,60000,yes,self,always,0,,,,,,,
|
||||
1710,Thanatos Despero@NPC_AGIUP,attack,350,5,2000,0,10000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
@ -4090,7 +4090,7 @@
|
||||
1768,Gloom Under Night@NPC_POWERUP,attack,349,5,2000,700,50000,no,self,always,0,,,,,,,
|
||||
1768,Gloom Under Night@NPC_FIREBREATH,chase,654,10,2000,500,10000,no,target,myhpltmaxrate,80,,,,,,,
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||||
1768,Gloom Under Night@SM_MAGNUM,attack,7,25,10000,0,5000,yes,self,attackpcge,2,,,,,,,
|
||||
1768,Gloom Under Night@WZ_SIGHTRASHER,attack,81,20,2000,0,5000,yes,self,always,0,,,,,,,
|
||||
1768,Gloom Under Night@WZ_SIGHTRASHER,attack,81,10,2000,0,5000,yes,self,always,0,,,,,,,
|
||||
1768,Gloom Under Night@MG_FIREBALL,attack,17,44,1000,500,20000,no,target,always,0,,,,,,,
|
||||
1768,Gloom Under Night@MG_FIREBALL,chase,17,44,10000,500,20000,no,target,always,0,,,,,,,
|
||||
1768,Gloom Under Night@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
@ -4522,7 +4522,7 @@
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||||
1833,Kasa@MG_FIREBALL,idle,17,44,10000,500,10000,no,target,always,0,,,,,,,
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||||
1833,Kasa@MG_FIREBALL,chase,17,44,10000,500,10000,no,target,always,0,,,,,,,
|
||||
1833,Kasa@MG_FIREBALL,attack,17,44,5000,500,10000,no,target,always,0,,,,,,,
|
||||
1833,Kasa@WZ_SIGHTRASHER,attack,81,20,1000,0,20000,yes,self,always,0,,,,,,,
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||||
1833,Kasa@WZ_SIGHTRASHER,attack,81,10,1000,0,20000,yes,self,always,0,,,,,,,
|
||||
1833,Kasa@LK_SPIRALPIERCE,attack,397,1,1500,1000,10000,no,target,always,0,,,,,,,
|
||||
1833,Kasa@WZ_METEOR,chase,83,1,5000,1000,10000,no,target,always,0,,,,,,,
|
||||
1833,Kasa@WZ_METEOR,attack,83,1,5000,1000,10000,no,target,always,0,,,,,,,
|
||||
@ -4566,7 +4566,7 @@
|
||||
1837,Imp@NPC_FIREATTACK,attack,186,5,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1837,Imp@NPC_PULSESTRIKE,attack,661,3,1000,1000,5000,no,self,always,0,,,,,,,
|
||||
1837,Imp@MG_SIGHT,idle,10,1,500,0,5000,yes,self,always,0,,,,,,,
|
||||
1837,Imp@WZ_SIGHTRASHER,attack,81,20,3000,0,10000,yes,self,always,0,,,,,,,
|
||||
1837,Imp@WZ_SIGHTRASHER,attack,81,10,3000,0,10000,yes,self,always,0,,,,,,,
|
||||
1837,Imp@RG_STRIPARMOR,attack,217,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
1838,Knocker@HT_LANDMINE,idle,116,2,4000,1000,18000,yes,around2,always,0,,,,,,5,
|
||||
1838,Knocker@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
|
@ -865,6 +865,28 @@
|
||||
//725,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_REVERBERATION,Reverberation 2
|
||||
//726,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_REVERBERATION_ATK,Reverberation Attack
|
||||
//727,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_LEX_AETERNA,Lex Aeterna 2
|
||||
//728,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ARROWSTORM,NPC Arrow Storm
|
||||
//729,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_CHEAL,NPC Coluceo Heal
|
||||
//730,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_SR_CURSEDCIRCLE,NPC
|
||||
//731,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_DRAGONBREATH,NPC Dragon Breath
|
||||
//732,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_FATALMENACE,NPC Fatal Menace
|
||||
//733,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MAGMA_ERUPTION,NPC Magma Eruption
|
||||
//734,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MAGMA_ERUPTION_DOTDAMAGE,NPC Magma Eruption Dot Damage
|
||||
//735,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MANDRAGORA,NPC Howling of Mandragora
|
||||
//736,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_PSYCHIC_WAVE,NPC Psychic Wave
|
||||
//737,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_RAYOFGENESIS,NPC Ray of Genesis
|
||||
//738,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_VENOMIMPRESS,NPC Venom Impress
|
||||
//739,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_CLOUD_KILL,NPC Cloud Kill
|
||||
//740,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_IGNITIONBREAK,NPC Ignition Break
|
||||
//741,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_PHANTOMTHRUST,NPC Phantom Thrust
|
||||
//742,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_POISON_BUSTER,NPC Poison Blaster
|
||||
//743,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_HALLUCINATIONWALK,NPC Hallucination Walk
|
||||
//744,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ELECTRICWALK,NPC Electric Walk
|
||||
//745,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_FIREWALK,NPC Fire Walk
|
||||
//746,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDEDISPEL,Wide Dispell
|
||||
//747,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_LEASH,Leash
|
||||
//748,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDELEASH,Wide Leash
|
||||
//749,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDECRITICALWOUND,Wide Critical Wound
|
||||
|
||||
//****
|
||||
// 2nd Quest Skills
|
||||
@ -1389,7 +1411,7 @@
|
||||
8035,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, MH_ANGRIFFS_MODUS,Attack Mode
|
||||
8036,3:4:5:6:7,6,1,0,0,0,5,1,no,0,0x0200,0,weapon,0,0x0, MH_TINDER_BREAKER,Tinder Breaker
|
||||
8037,1,6,4,0,0,0,5,1,no,0,0x200,0,weapon,0,0x0, MH_CBC,Continual Break Combo
|
||||
8038,1,6,4,0,0,0,5,1,no,0,0x200,0,weapon,0,0x0, MH_EQC,Eternal Quick Combo
|
||||
8038,1,6,4,0,0,0,5,1,no,0,0x200,0,misc,0,0x0, MH_EQC,Eternal Quick Combo
|
||||
8039,0,6,4,3,0x2,1:1:1:2:2,5,1,no,0,0,0,weapon,0,0x0, MH_MAGMA_FLOW,Magma Flow
|
||||
8040,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, MH_GRANITIC_ARMOR,Granitic Armor
|
||||
8041,7,6,2,3,0x2,0,5,1,no,0,0,1,weapon,0,0x0, MH_LAVA_SLIDE,Lava Slide
|
||||
|
@ -8,7 +8,724 @@
|
||||
// Items are in same order as data\buyingstoreitemlist.txt, which
|
||||
// must be edited as well for the client to accept added items.
|
||||
|
||||
//--- 2014 / 04 / 21 - 최종수정일
|
||||
//--- 2015 / 12 / 16 - 전사자무덤
|
||||
//25127
|
||||
//25128
|
||||
//25129
|
||||
//25130
|
||||
//25131
|
||||
22687 //Fragments_Vicious_Mind
|
||||
//23016
|
||||
//23080
|
||||
4671 //V_B_Celia_Card
|
||||
4672 //V_B_Chen_Card
|
||||
4673 //V_B_Alphoccio_Card
|
||||
4674 //V_B_Eremes_Card
|
||||
4675 //V_B_Magaleta_Card
|
||||
4676 //V_B_Shecil_Card
|
||||
4677 //V_B_Howard_Card
|
||||
4678 //V_B_Katrinn_Card
|
||||
4679 //V_B_Seyren_Card
|
||||
4680 //V_B_Randel_Card
|
||||
4681 //V_B_Flamel_Card
|
||||
4682 //V_B_Gertie_Card
|
||||
4683 //V_B_Trentini_Card
|
||||
4684 //V_Eremes_Card
|
||||
4685 //V_Magaleta_Card
|
||||
4686 //V_Katrinn_Card
|
||||
4687 //V_Shecil_Card
|
||||
4688 //V_Harword_Card
|
||||
4689 //V_Seyren_Card
|
||||
4690 //V_Randel_Card
|
||||
4691 //V_Flamel_Card
|
||||
4692 //V_Celia_Card
|
||||
4693 //V_Chen_Card
|
||||
4694 //V_Gertie_Card
|
||||
4695 //V_Trentini_Card
|
||||
4696 //V_Alphoccio_Card
|
||||
//--- 2015 / 11 19 - 부서진 마법석 추가
|
||||
6905 //Broken_Magic_Stone
|
||||
//--- 2015 / 11 / 30 - 카드 추가
|
||||
4001 //Poring_Card
|
||||
4002 //Fabre_Card
|
||||
4003 //Pupa_Card
|
||||
4004 //Drops_Card
|
||||
4005 //Poring__Card
|
||||
4006 //Lunatic_Card
|
||||
4007 //Pecopeco_Egg_Card
|
||||
4008 //Picky_Card
|
||||
4009 //Chonchon_Card
|
||||
4010 //Wilow_Card
|
||||
4011 //Picky__Card
|
||||
4012 //Thief_Bug_Egg_Card
|
||||
4013 //Andre_Egg_Card
|
||||
4014 //Roda_Frog_Card
|
||||
4015 //Condor_Card
|
||||
4016 //Thief_Bug_Card
|
||||
4017 //Savage_Babe_Card
|
||||
4018 //Andre_Larva_Card
|
||||
4019 //Hornet_Card
|
||||
4020 //Farmiliar_Card
|
||||
4021 //Rocker_Card
|
||||
4022 //Spore_Card
|
||||
4023 //Desert_Wolf_Babe_Card
|
||||
4024 //Plankton_Card
|
||||
4025 //Skeleton_Card
|
||||
4026 //Thief_Bug_Female_Card
|
||||
4027 //Kukre_Card
|
||||
4028 //Tarou_Card
|
||||
4029 //Wolf_Card
|
||||
4030 //Mandragora_Card
|
||||
4031 //Pecopeco_Card
|
||||
4032 //Ambernite_Card
|
||||
4033 //Poporing_Card
|
||||
4034 //Worm_Tail_Card
|
||||
4035 //Hydra_Card
|
||||
4036 //Muka_Card
|
||||
4037 //Snake_Card
|
||||
4038 //Zombie_Card
|
||||
4039 //Stainer_Card
|
||||
4040 //Creamy_Card
|
||||
4041 //Coco_Card
|
||||
4042 //Steel_Chonchon_Card
|
||||
4043 //Andre_Card
|
||||
4044 //Smokie_Card
|
||||
4045 //Horn_Card
|
||||
4046 //Martin_Card
|
||||
4047 //Ghostring_Card
|
||||
4048 //Poison_Spore_Card
|
||||
4049 //Vadon_Card
|
||||
4050 //Thief_Bug_Male_Card
|
||||
4051 //Yoyo_Card
|
||||
4052 //Elder_Wilow_Card
|
||||
4053 //Vitata_Card
|
||||
4054 //Angeling_Card
|
||||
4055 //Marina_Card
|
||||
4056 //Dustiness_Card
|
||||
4057 //Metaller_Card
|
||||
4058 //Thara_Frog_Card
|
||||
4059 //Soldier_Andre_Card
|
||||
4060 //Goblin_Card
|
||||
4061 //Cornutus_Card
|
||||
4062 //Anacondaq_Card
|
||||
4063 //Caramel_Card
|
||||
4064 //Zerom_Card
|
||||
4065 //Kaho_Card
|
||||
4066 //Orc_Warrior_Card
|
||||
4067 //Megalodon_Card
|
||||
4068 //Scorpion_Card
|
||||
4069 //Drainliar_Card
|
||||
4070 //Eggyra_Card
|
||||
4071 //Orc_Zombie_Card
|
||||
4072 //Golem_Card
|
||||
4073 //Pirate_Skel_Card
|
||||
4074 //BigFoot_Card
|
||||
4075 //Argos_Card
|
||||
4076 //Magnolia_Card
|
||||
4077 //Phen_Card
|
||||
4078 //Savage_Card
|
||||
4079 //Mantis_Card
|
||||
4080 //Flora_Card
|
||||
4081 //Hode_Card
|
||||
4082 //Desert_Wolf_Card
|
||||
4083 //Rafflesia_Card
|
||||
4084 //Marine_Sphere_Card
|
||||
4085 //Orc_Skeleton_Card
|
||||
4086 //Soldier_Skeleton_Card
|
||||
4087 //Giearth_Card
|
||||
4088 //Frilldora_Card
|
||||
4089 //Sword_Fish_Card
|
||||
4090 //Munak_Card
|
||||
4091 //Kobold_Card
|
||||
4092 //Skel_Worker_Card
|
||||
4093 //Obeaune_Card
|
||||
4094 //Archer_Skeleton_Card
|
||||
4095 //Marse_Card
|
||||
4096 //Zenorc_Card
|
||||
4097 //Matyr_Card
|
||||
4098 //Dokebi_Card
|
||||
4099 //Pasana_Card
|
||||
4100 //Sohee_Card
|
||||
4101 //Sand_Man_Card
|
||||
4102 //Whisper_Card
|
||||
4103 //Horong_Card
|
||||
4104 //Requiem_Card
|
||||
4105 //Marc_Card
|
||||
4106 //Mummy_Card
|
||||
4107 //Verit_Card
|
||||
4108 //Myst_Card
|
||||
4109 //Jakk_Card
|
||||
4110 //Ghoul_Card
|
||||
4111 //Strouf_Card
|
||||
4112 //Marduk_Card
|
||||
4113 //Marionette_Card
|
||||
4114 //Argiope_Card
|
||||
4115 //Hunter_Fly_Card
|
||||
4116 //Isis_Card
|
||||
4117 //Side_Winder_Card
|
||||
4118 //Petit_Card
|
||||
4119 //Bathory_Card
|
||||
4120 //Petit__Card
|
||||
4121 //Phreeoni_Card
|
||||
4122 //Deviruchi_Card
|
||||
4123 //Eddga_Card
|
||||
4124 //Medusa_Card
|
||||
4125 //Deviace_Card
|
||||
4126 //Minorous_Card
|
||||
4127 //Nightmare_Card
|
||||
4128 //Golden_Bug_Card
|
||||
4129 //Baphomet__Card
|
||||
4130 //Scorpion_King_Card
|
||||
4131 //Moonlight_Flower_Card
|
||||
4132 //Mistress_Card
|
||||
4133 //Daydric_Card
|
||||
4134 //Dracula_Card
|
||||
4135 //Orc_Load_Card
|
||||
4136 //Khalitzburg_Card
|
||||
4137 //Drake_Card
|
||||
4138 //Anubis_Card
|
||||
4139 //Joker_Card
|
||||
4140 //Knight_Of_Abyss_Card
|
||||
4141 //Evil_Druid_Card
|
||||
4142 //Doppelganger_Card
|
||||
4143 //Orc_Hero_Card
|
||||
4144 //Osiris_Card
|
||||
4145 //Berzebub_Card
|
||||
4146 //Maya_Card
|
||||
4147 //Baphomet_Card
|
||||
4148 //Pharaoh_Card
|
||||
4149 //Gargoyle_Card
|
||||
4150 //Goat_Card
|
||||
4151 //Gajomart_Card
|
||||
4152 //Galapago_Card
|
||||
4153 //Crab_Card
|
||||
4154 //Rice_Cake_Boy_Card
|
||||
4155 //Goblin_Leader_Card
|
||||
4156 //Steam_Goblin_Card
|
||||
4157 //Goblin_Archer_Card
|
||||
4158 //Flying_Deleter_Card
|
||||
4159 //Nine_Tail_Card
|
||||
4160 //Antique_Firelock_Card
|
||||
4161 //Grand_Peco_Card
|
||||
4162 //Grizzly_Card
|
||||
4163 //Gryphon_Card
|
||||
4164 //Gullinbursti_Card
|
||||
4165 //Gig_Card
|
||||
4166 //Nightmare_Terror_Card
|
||||
4167 //Neraid_Card
|
||||
4168 //Dark_Lord_Card
|
||||
4169 //Dark_Illusion_Card
|
||||
4170 //Dark_Frame_Card
|
||||
4171 //Dark_Priest_Card
|
||||
4172 //The_Paper_Card
|
||||
4173 //Demon_Pungus_Card
|
||||
4174 //Deviling_Card
|
||||
4175 //Poison_Toad_Card
|
||||
4176 //Dullahan_Card
|
||||
4177 //Dryad_Card
|
||||
4178 //Dragon_Tail_Card
|
||||
4179 //Dragon_Fly_Card
|
||||
4180 //Driller_Card
|
||||
4181 //Disguise_Card
|
||||
4182 //Diabolic_Card
|
||||
4183 //Vagabond_Wolf_Card
|
||||
4184 //Lava_Golem_Card
|
||||
4185 //Rideword_Card
|
||||
4186 //Raggler_Card
|
||||
4187 //Raydric_Archer_Card
|
||||
4188 //Leib_Olmai_Card
|
||||
4189 //Wraith_Dead_Card
|
||||
4190 //Wraith_Card
|
||||
4191 //Loli_Ruri_Card
|
||||
4192 //Rotar_Zairo_Card
|
||||
4193 //Lude_Card
|
||||
4194 //Rybio_Card
|
||||
4195 //Leaf_Cat_Card
|
||||
4196 //Marin_Card
|
||||
4197 //Mastering_Card
|
||||
4198 //Maya_Puple_Card
|
||||
4199 //Merman_Card
|
||||
4200 //Megalith_Card
|
||||
4201 //Majoruros_Card
|
||||
4202 //Civil_Servant_Card
|
||||
4203 //Mutant_Dragon_Card
|
||||
4204 //Mini_Demon_Card
|
||||
4205 //Mimic_Card
|
||||
4206 //Mystcase_Card
|
||||
4207 //Mysteltainn_Card
|
||||
4208 //Miyabi_Ningyo_Card
|
||||
4209 //Violy_Card
|
||||
4210 //Wander_Man_Card
|
||||
4211 //Vocal_Card
|
||||
4212 //Bon_Gun_Card
|
||||
4213 //Brilight_Card
|
||||
4214 //Bloody_Murderer_Card
|
||||
4215 //Blazzer_Card
|
||||
4216 //Sasquatch_Card
|
||||
4217 //Live_Peach_Tree_Card
|
||||
4218 //Succubus_Card
|
||||
4219 //Sageworm_Card
|
||||
4220 //Solider_Card
|
||||
4221 //Skeleton_General_Card
|
||||
4222 //Skel_Prisoner_Card
|
||||
4223 //Stalactic_Golem_Card
|
||||
4224 //Stem_Worm_Card
|
||||
4225 //Stone_Shooter_Card
|
||||
4226 //Sting_Card
|
||||
4227 //Spring_Rabbit_Card
|
||||
4228 //Sleeper_Card
|
||||
4229 //C_Tower_Manager_Card
|
||||
4230 //Shinobi_Card
|
||||
4231 //Increase_Soil_Card
|
||||
4232 //Wild_Ginseng_Card
|
||||
4233 //Baby_Leopard_Card
|
||||
4234 //Anolian_Card
|
||||
4235 //Cookie_XMAS_Card
|
||||
4236 //Amon_Ra_Card
|
||||
4237 //Owl_Duke_Card
|
||||
4238 //Owl_Baron_Card
|
||||
4239 //Iron_Fist_Card
|
||||
4240 //Arclouse_Card
|
||||
4241 //Archangeling_Card
|
||||
4242 //Apocalips_Card
|
||||
4243 //Antonio_Card
|
||||
4244 //Alarm_Card
|
||||
4245 //Am_Mut_Card
|
||||
4246 //Assulter_Card
|
||||
4247 //Aster_Card
|
||||
4248 //Ancient_Mummy_Card
|
||||
4249 //Ancient_Worm_Card
|
||||
4250 //Executioner_Card
|
||||
4251 //Elder_Card
|
||||
4252 //Alligator_Card
|
||||
4253 //Alice_Card
|
||||
4254 //Tirfing_Card
|
||||
4255 //Orc_Lady_Card
|
||||
4256 //Orc_Archer_Card
|
||||
4257 //Wild_Rose_Card
|
||||
4258 //Wicked_Nymph_Card
|
||||
4259 //Wooden_Golem_Card
|
||||
4260 //Wootan_Shooter_Card
|
||||
4261 //Wootan_Fighter_Card
|
||||
4262 //Evil_Cloud_Hermit_Card
|
||||
4263 //Incant_Samurai_Card
|
||||
4264 //Wind_Ghost_Card
|
||||
4265 //Li_Me_Mang_Ryang_Card
|
||||
4266 //Eclipse_Card
|
||||
4267 //Explosion_Card
|
||||
4268 //Injustice_Card
|
||||
4269 //Incubus_Card
|
||||
4270 //Giant_Spider_Card
|
||||
4271 //Giant_Honet_Card
|
||||
4272 //Dancing_Dragon_Card
|
||||
4273 //Shellfish_Card
|
||||
4274 //Zombie_Master_Card
|
||||
4275 //Zombie_Prisoner_Card
|
||||
4276 //Lord_Of_Death_Card
|
||||
4277 //Zherlthsh_Card
|
||||
4278 //Gibbet_Card
|
||||
4279 //Deleter_Card
|
||||
4280 //Geographer_Card
|
||||
4281 //Zipper_Bear_Card
|
||||
4282 //Tengu_Card
|
||||
4283 //Greatest_General_Card
|
||||
4284 //Chepet_Card
|
||||
4285 //Choco_Card
|
||||
4286 //Karakasa_Card
|
||||
4287 //Kapha_Card
|
||||
4288 //Carat_Card
|
||||
4289 //Caterpillar_Card
|
||||
4290 //Cat_O_Nine_Tail_Card
|
||||
4291 //Kobold_Leader_Card
|
||||
4292 //Kobold_Archer_Card
|
||||
4293 //Cookie_Card
|
||||
4294 //Quve_Card
|
||||
4295 //Kraben_Card
|
||||
4296 //Cramp_Card
|
||||
4297 //Cruiser_Card
|
||||
4298 //Cremy_Fear_Card
|
||||
4299 //Clock_Card
|
||||
4300 //Chimera_Card
|
||||
4301 //Killer_Mantis_Card
|
||||
4302 //Tao_Gunka_Card
|
||||
4303 //Whisper_Boss_Card
|
||||
4304 //Tamruan_Card
|
||||
4305 //Turtle_General_Card
|
||||
4306 //Toad_Card
|
||||
4307 //Kind_Of_Beetle_Card
|
||||
4308 //Tri_Joint_Card
|
||||
4309 //Parasite_Card
|
||||
4310 //Panzer_Goblin_Card
|
||||
4311 //Permeter_Card
|
||||
4312 //Fur_Seal_Card
|
||||
4313 //Punk_Card
|
||||
4314 //Penomena_Card
|
||||
4315 //Pest_Card
|
||||
4316 //Fake_Angel_Card
|
||||
4317 //Mobster_Card
|
||||
4318 //Knight_Windstorm_Card
|
||||
4319 //Freezer_Card
|
||||
4320 //Bloody_Knight_Card
|
||||
4321 //Hylozoist_Card
|
||||
4322 //High_Orc_Card
|
||||
4323 //Garm_Baby_Card
|
||||
4324 //Garm_Card
|
||||
4325 //Harpy_Card
|
||||
4326 //See_Otter_Card
|
||||
4327 //Blood_Butterfly_Card
|
||||
4328 //Hyegun_Card
|
||||
4329 //Phendark_Card
|
||||
4330 //Dark_Snake_Lord_Card
|
||||
4331 //Heater_Card
|
||||
4332 //Waste_Stove_Card
|
||||
4333 //Venomous_Card
|
||||
4334 //Noxious_Card
|
||||
4335 //Pitman_Card
|
||||
4336 //Ungoliant_Card
|
||||
4337 //Porcellio_Card
|
||||
4338 //Obsidian_Card
|
||||
4339 //Mineral_Card
|
||||
4340 //Teddy_Bear_Card
|
||||
4341 //Metaling_Card
|
||||
4342 //Rsx_0806_Card
|
||||
4343 //Mole_Card
|
||||
4344 //Anopheles_Card
|
||||
4345 //Hill_Wind_Card
|
||||
4346 //Ygnizem_Card
|
||||
4347 //Armaia_Card
|
||||
4348 //Whikebain_Card
|
||||
4349 //Erend_Card
|
||||
4350 //Rawrel_Card
|
||||
4351 //Kavac_Card
|
||||
4352 //B_Ygnizem_Card
|
||||
4353 //Removal_Card
|
||||
4354 //Gemini_Card
|
||||
4355 //Gremlin_Card
|
||||
4356 //Beholder_Card
|
||||
4357 //B_Seyren_Card
|
||||
4358 //Seyren_Card
|
||||
4359 //B_Eremes_Card
|
||||
4360 //Eremes_Card
|
||||
4361 //B_Harword_Card
|
||||
4362 //Harword_Card
|
||||
4363 //B_Magaleta_Card
|
||||
4364 //Magaleta_Card
|
||||
4365 //B_Katrinn_Card
|
||||
4366 //Katrinn_Card
|
||||
4367 //B_Shecil_Card
|
||||
4368 //Shecil_Card
|
||||
4369 //Venatu_Card
|
||||
4370 //Dimik_Card
|
||||
4371 //Archdam_Card
|
||||
4372 //Bacsojin_Card
|
||||
4373 //Chung_E_Card
|
||||
4374 //Apocalips_H_Card
|
||||
4375 //Orc_Baby_Card
|
||||
4376 //Lady_Tanee_Card
|
||||
4377 //Green_Iguana_Card
|
||||
4378 //Acidus_Card
|
||||
4379 //Acidus__Card
|
||||
4380 //Ferus_Card
|
||||
4381 //Ferus__Card
|
||||
4382 //Novus__Card
|
||||
4383 //Novus_Card
|
||||
4384 //Hydro_Card
|
||||
4385 //Dragon_Egg_Card
|
||||
4386 //Detale_Card
|
||||
4387 //Ancient_Mimic_Card
|
||||
4388 //Deathword_Card
|
||||
4389 //Plasma_Card
|
||||
4390 //Breeze_Card
|
||||
4391 //Retribution_Card
|
||||
4392 //Observation_Card
|
||||
4393 //Shelter_Card
|
||||
4394 //Solace_Card
|
||||
4395 //Tha_Maero_Card
|
||||
4396 //Tha_Odium_Card
|
||||
4397 //Tha_Despero_Card
|
||||
4398 //Tha_Dolor_Card
|
||||
4399 //Thanatos_Card
|
||||
4400 //Aliza_Card
|
||||
4401 //Alicel_Card
|
||||
4402 //Aliot_Card
|
||||
4403 //Kiel_Card
|
||||
4404 //Skogul_Card
|
||||
4405 //Frus_Card
|
||||
4406 //Skeggiold_Card
|
||||
4407 //Randgris_Card
|
||||
4408 //Gloom_Under_Night_Card
|
||||
4409 //Agav_Card
|
||||
4410 //Echio_Card
|
||||
4411 //Vanberk_Card
|
||||
4412 //Isilla_Card
|
||||
4413 //Hodremlin_Card
|
||||
4414 //Seeker_Card
|
||||
4415 //Snowier_Card
|
||||
4416 //Siroma_Card
|
||||
4417 //Ice_Titan_Card
|
||||
4418 //Gazeti_Card
|
||||
4419 //Ktullanux_Card
|
||||
4420 //Muscipular_Card
|
||||
4421 //Drosera_Card
|
||||
4422 //Roween_Card
|
||||
4423 //Galion_Card
|
||||
4424 //Stapo_Card
|
||||
4425 //Atroce_Card
|
||||
4426 //Byorgue_Card
|
||||
4427 //Sword_Guardian_Card
|
||||
4428 //Bow_Guardian_Card
|
||||
4429 //Salamander_Card
|
||||
4430 //Ifrit_Card
|
||||
4431 //Kasa_Card
|
||||
4432 //Magmaring_Card
|
||||
4433 //Imp_Card
|
||||
4434 //Knocker_Card
|
||||
4435 //Zombie_Slaughter_Card
|
||||
4436 //Ragged_Zombie_Card
|
||||
4437 //Hell_Poodle_Card
|
||||
4438 //Banshee_Card
|
||||
4439 //Flame_Skull_Card
|
||||
4440 //Necromancer_Card
|
||||
4441 //Fallen_Bishop_Card
|
||||
4442 //Tatacho_Card
|
||||
4443 //Aqua_Elemental_Card
|
||||
4444 //Draco_Card
|
||||
4445 //Luciola_Vespa_Card
|
||||
4446 //Enhanced_Skeleton_Card
|
||||
4447 //Centipede_Card
|
||||
4448 //Cornus_Card
|
||||
4449 //Dark_Shadow_Card
|
||||
4450 //Banshee_Master_Card
|
||||
4451 //Ant_Buyanne_Card
|
||||
4452 //Centipede_Larva_Card
|
||||
4453 //Hilsrion_Card
|
||||
4454 //Light_Up_Card1
|
||||
4455 //Light_Up_Card2
|
||||
4456 //Nidhogg_Shadow_Card
|
||||
4457 //Nahtzigger_Card
|
||||
4458 //Duneirre_Card
|
||||
4459 //Lata_Card
|
||||
4460 //Ringco_Card
|
||||
4461 //Pillar_Card
|
||||
4462 //Hardrock_Mammos_Card
|
||||
4463 //Tendrilrion_Card
|
||||
4464 //Aunoe_Card
|
||||
4465 //Panat_Card
|
||||
4466 //Beholder_Master_Card
|
||||
4467 //Heavy_Metaling_Card
|
||||
4468 //Pinguicula_Dark_Card
|
||||
4469 //Naga_Card
|
||||
4470 //Nepenthes_Card
|
||||
4471 //Egg_Of_Draco_Card
|
||||
4472 //Bradium_Goram_Card
|
||||
4473 //Ancient_Tree_Card
|
||||
4474 //Jakudam_Card
|
||||
4475 //Cobalt_Mineral_Card
|
||||
4476 //Pinguicula_Card
|
||||
4477 //Hell_Apocalips_Card
|
||||
4478 //Light_Up_Card3
|
||||
4479 //Light_Up_Card4
|
||||
4480 //Sealed_Kiel_Card
|
||||
4481 //Sealed_Ktullanux_Card
|
||||
4482 //Sealed_B_Ygnizem_Card
|
||||
4483 //Sealed_Dracula_Card
|
||||
4484 //Sealed_Mistress_Card
|
||||
4485 //Sealed_Gloom_Card
|
||||
4486 //Sealed_Berz_Card
|
||||
4487 //Sealed_Ifrit_Card
|
||||
4488 //Sealed_D_Lord_Card
|
||||
4489 //Sealed_Pharaoh_Card
|
||||
4490 //Sealed_M_Flower_Card
|
||||
4491 //Sealed_B_Shecil_Card
|
||||
4492 //Sealed_Orc_Hero_Card
|
||||
4493 //Sealed_Tao_Card
|
||||
4494 //Sealed_TurtleG_Card
|
||||
4495 //Sealed_Amon_Ra_Card
|
||||
4496 //Sealed_Drake_Card
|
||||
4497 //Sealed_Knight_WS_Card
|
||||
4498 //Sealed_Lady_Tanee_Card
|
||||
4499 //Sealed_Samurai_Card
|
||||
4500 //Sealed_Orc_Load_Card
|
||||
4501 //Sealed_B_Magaleta_Card
|
||||
4502 //Sealed_B_Harword_Card
|
||||
4503 //Sealed_Apocalips_H_Card
|
||||
4504 //Sealed_Eddga_Card
|
||||
4505 //Scaraba_Card
|
||||
4506 //Dolomedes_Card
|
||||
4507 //Q_Scaraba_Card
|
||||
4508 //Gold_Scaraba_Card
|
||||
4509 //Gold_Q_Scaraba_Card
|
||||
4510 //Miming_Card
|
||||
4511 //Little_Fatum_Card
|
||||
4512 //Parus_Card
|
||||
4513 //Angra_Mantis_Card
|
||||
4514 //Pom_Spider_Card
|
||||
4515 //Alnoldi_Card
|
||||
4516 //Comodo_Card
|
||||
4517 //Cendrawasih_Card
|
||||
4518 //Banaspaty_Card
|
||||
4519 //Butoijo_Card
|
||||
4520 //Leak_Card
|
||||
4521 //Sedora_Card
|
||||
4522 //Sropho_Card
|
||||
4523 //Pot_Dofle_Card
|
||||
4524 //King_Dramoh_Card
|
||||
4525 //Kraken_Card
|
||||
4526 //Odd_Coelacanth_Card
|
||||
4527 //Black_Coelacanth_Card
|
||||
4528 //Mutant_Coelacanth_Card
|
||||
4529 //Cruel_Coelacanth_Card
|
||||
4530 //Siorava_Card
|
||||
4531 //Red_Eruma_Card
|
||||
4532 //Wild_Rider_Card
|
||||
4533 //Mini_Octopus_Card
|
||||
4534 //Giant_Octopus_Card
|
||||
4535 //Sealed_Rand_Card
|
||||
4536 //Sealed_Atroce_Card
|
||||
4537 //Sealed_Phreeoni_Card
|
||||
4538 //Sealed_Bacsojin_Card
|
||||
4539 //Sealed_F_Bishop_Card
|
||||
4540 //SLD_Lord_Of_Death_Card
|
||||
4541 //SLD_B_Katrinn_Card
|
||||
4542 //SLD_Detale_Card
|
||||
4543 //SLD_Garm_Card
|
||||
4544 //SLD_Dark_Snake_Card
|
||||
4545 //Novice_Poring_Card
|
||||
4546 //Val'khiri_Card
|
||||
4547 //Enhanced_Byorgue_Card
|
||||
4548 //Enhanced_Salamander_Card
|
||||
4549 //Upd_Maya_Puple_Card
|
||||
4550 //Upd_Bow_Guardian_Card
|
||||
//4551
|
||||
4552 //Manny_Card
|
||||
4553 //Sid_Card
|
||||
4554 //Diego_Card
|
||||
4555 //Scrat_Card
|
||||
4556 //Fenrir_Card
|
||||
4557 //Weakened_Fenrir_Card
|
||||
//4558
|
||||
4559 //Evil_Morocc_Card
|
||||
4560 //Clown_Alphoccio_Card
|
||||
4561 //Professor_Celia_Card
|
||||
4562 //Champion_Chen_Card
|
||||
4563 //Creator_Flamel_Card
|
||||
4564 //Stalker_Gertie_Card
|
||||
4565 //Paladin_Randel_Card
|
||||
4566 //Gypsy_Trentini_Card
|
||||
4567 //Alphoccio_Card
|
||||
4568 //Celia_Card
|
||||
4569 //Chen_Card
|
||||
4570 //Flamel_Card
|
||||
4571 //Gertie_Card
|
||||
4572 //Randel_Card
|
||||
4573 //Trentini_Card
|
||||
4574 //Daehyon_Card
|
||||
4575 //Soheon_Card
|
||||
4576 //Gioia_Card
|
||||
4577 //Elvira_Card
|
||||
4578 //Pyuriel_Card
|
||||
4579 //Lola_Card
|
||||
4580 //Kades_Card
|
||||
4581 //Rudo_Card
|
||||
4582 //Bungisngis_Card
|
||||
4583 //Engkanto_Card
|
||||
4584 //Manananggal_Card
|
||||
4585 //Mangkukulam_Card
|
||||
4586 //Tikbalang_Card
|
||||
4587 //Tiyanak_Card
|
||||
4588 //Wakwak_Card
|
||||
4589 //Jejeling_Card
|
||||
4590 //Bangungot_Card
|
||||
4591 //Bakonawa_Card
|
||||
4592 //Buwaya_Card
|
||||
4593 //Menblatt_Card
|
||||
4594 //Petal_Card
|
||||
4595 //Cenere_Card
|
||||
4596 //AntiqueBook_Card
|
||||
4597 //LichternB_Card
|
||||
4598 //LichternG_Card
|
||||
4599 //LichternR_Card
|
||||
4600 //LichternY_Card
|
||||
4601 //Amdarais_Card
|
||||
4602 //Realized_Amdarais_Card
|
||||
4603 //Corruption_Root_Card
|
||||
4604 //Realized_Corruption_Root_Card
|
||||
4605 //UndeadKnightM_Card
|
||||
4606 //UndeadKnightF_Card
|
||||
4607 //FaithfulManager_Card
|
||||
4608 //White_Knight_Card
|
||||
4609 //Khalitzburg_Knight_Card
|
||||
4610 //Sarah_Card
|
||||
4625 //Time_Holder_Card
|
||||
4626 //Big_Ben_Card
|
||||
4627 //Big_Bell_Card
|
||||
4628 //Neo_Punk_Card
|
||||
4629 //Arc_Elder_Card
|
||||
4630 //Nightmare_Timer_Keeper_Card
|
||||
4631 //Owl_Viscount_Card
|
||||
4632 //Owl_Marquees_Card
|
||||
4633 //Enhanced_Archer_Skeleton_Card
|
||||
4634 //Enhanced_Soldier_Skeleton_Card
|
||||
4635 //Enhanced_Amdarais_Card
|
||||
4636 //Bijou_Card
|
||||
4637 //Immortal_Corps_Card
|
||||
4638 //Watcher_Card
|
||||
4639 //Taffy_Card
|
||||
4640 //Frozen_Wolf_Card
|
||||
4641 //Zombie_Guard_Card
|
||||
4642 //Min_Toad_Card
|
||||
4643 //Min_Vagabond_Wolf_Card
|
||||
4644 //Min_Vocal_Card
|
||||
4645 //Min_Eclipse_Card
|
||||
4646 //Min_Chimera_Card
|
||||
4647 //Min_Osiris_Card
|
||||
4648 //Min_Eddga_Card
|
||||
4649 //Min_Phreeoni_Card
|
||||
4650 //Min_Orc_Hero_Card
|
||||
4651 //Min_Tao_Gunka_Card
|
||||
4652 //N_Amon_Ra_Card
|
||||
4653 //N_Arclouse_Card
|
||||
4654 //N_Mimic_Card
|
||||
4655 //N_Minorous_Card
|
||||
4656 //N_Mummy_Card
|
||||
4657 //N_Ancient_Mummy_Card
|
||||
4658 //N_Verit_Card
|
||||
//--- 2015 / 7 / 9 - 최종수정일
|
||||
11600 //Shining_Holy_Water
|
||||
22847 //Prontera_Medal
|
||||
22848 //Prison_Key
|
||||
22849 //Prontera_Time_Crystal
|
||||
6921 //Dehumidifiers
|
||||
6922 //Sandpaper
|
||||
6924 //Red_Eye
|
||||
6936 //Cold_Core
|
||||
6937 //Silicone_Shell
|
||||
6938 //Hedgehog_Picks
|
||||
6939 //Old_Belt
|
||||
6940 //Moving_Dark_Matter
|
||||
6941 //Fragments_Valkyrie_Power
|
||||
6942 //Will_Master
|
||||
//6961
|
||||
//6962
|
||||
6905 //Broken_Magic_Stone
|
||||
//--- 2014 / 12 / 17
|
||||
12739 //Snow_Flower
|
||||
//--- 2014 / 07 / 09
|
||||
6897 //Blue_Whale
|
||||
6898 //Whale
|
||||
6899 //Giant_Octopus
|
||||
6900 //Giant_Squid
|
||||
6901 //Sturgeon
|
||||
6902 //King_Lobster
|
||||
6903 //King_Earthworm
|
||||
22770 //Shark_Skewer
|
||||
22771 //Bluefin_Tuna_Skewer
|
||||
22772 //Sea_Bream_Skewer
|
||||
22773 //Piranha_Skewer
|
||||
22774 //Salmon_Skewer
|
||||
22775 //Eels_Skewer
|
||||
22776 //Carp_Skewer
|
||||
//--- 2014 / 04 / 21
|
||||
6691 //Fire_Feather
|
||||
6692 //Patrol_Journal
|
||||
6693 //Stone_Blessing
|
||||
@ -16,7 +733,7 @@
|
||||
6695 //Tooth_Rock_Of_Fire_Golem
|
||||
6696 //Fire_Frill
|
||||
12490 //Vivid_Notation
|
||||
22516 //Black_As_Night_Piece
|
||||
22516 //Black_As_Night_Piece_
|
||||
22534 //Closed_Mind_Box
|
||||
11563 //Hot_Tea
|
||||
11564 //Sweets
|
||||
@ -26,7 +743,7 @@
|
||||
22699 //Test_Reagent
|
||||
22679 //Death_Bin
|
||||
22687 //Fragments_Vicious_Mind
|
||||
//6615
|
||||
6615 //Siege_Guild_Coin
|
||||
//--- 2013 / 08 / 02
|
||||
6750 //Failed_Engine
|
||||
6751 //Crushed_Can_Iron_Plate
|
||||
@ -51,6 +768,7 @@
|
||||
11590 //Meat_Skewer5
|
||||
22620 //Memorial_Box
|
||||
22621 //Squid_Bbq
|
||||
|
||||
//--- 2013 / 04 / 16
|
||||
6557 //Fancy_Fairy_Wing
|
||||
6558 //Pile_Of_Acorn
|
||||
@ -204,7 +922,7 @@
|
||||
12576 //Hunting_Arrow_Cntr
|
||||
12582 //Siege_Supply_Box
|
||||
12608 //Splendid_Box2
|
||||
//12609
|
||||
12609 //Old_Ore_Box
|
||||
12612 //Old_Coin_Pocket
|
||||
12613 //High_Coin_Pocket
|
||||
12614 //Mid_Coin_Pocket
|
||||
@ -233,6 +951,7 @@
|
||||
12699 //Tikbalang_Belt
|
||||
12700 //Insideout_Shirt
|
||||
12775 //Ancient_Spirit_Agimat
|
||||
|
||||
//--- 2010 / 03 / 12
|
||||
601 //Wing_Of_Fly
|
||||
602 //Wing_Of_Butterfly
|
||||
@ -686,6 +1405,7 @@
|
||||
967 //Turtle_Shell
|
||||
968 //Voucher_Of_Orcish_Hero
|
||||
969 //Gold
|
||||
970 //Alchol
|
||||
971 //Detrimindexta
|
||||
972 //Karvodailnirol
|
||||
973 //Counteragent
|
||||
@ -1183,7 +1903,7 @@
|
||||
7510 //Valhalla_Flower
|
||||
7511 //Rune_Of_Darkness
|
||||
7512 //Burnt_Parts
|
||||
7513 //Pocket_Watch
|
||||
7513 //Pocket_Watch__
|
||||
7521 //Flame_Stone
|
||||
7522 //Ice_Stone
|
||||
7523 //Wind_Stone
|
||||
|
@ -32,6 +32,7 @@
|
||||
1490:19021,{ bonus2 bSkillAtk,"LK_SPIRALPIERCE",getequiprefinerycnt(EQI_HAND_R)*5; bonus4 bAutoSpellOnSkill,"LK_JOINTBEAT","LK_SPIRALPIERCE",max(getskilllv("LK_SPIRALPIERCE"),1),50+(getskilllv("LK_JOINTBEAT")*10); /* Confirm: Success rate */ }
|
||||
15141:19033,{ bonus bMaxSP,100; bonus bNoCastCancel,1; }
|
||||
15141:20779:22075,{ .@r = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES); bonus bMaxHP,1000; bonus bHealPower,min(5+.@r,30); bonus bHealPower2,min(5+.@r,30); }
|
||||
15186:19168,{ bonus2 bExpAddClass,Class_All,5; bonus2 bDropAddClass,Class_All,5; }
|
||||
1535:4361,{ bonus bBreakArmorRate,900; bonus bBreakWeaponRate,900; }
|
||||
1559:5467,{ bonus bAspd,1; bonus bFlee2,3; }
|
||||
1572:2716:2717,{ bonus bInt,5; bonus bMaxHP,700; bonus bAspdRate,5; }
|
||||
@ -348,10 +349,10 @@
|
||||
4545:18730,{ bonus bMatk,5; bonus bBaseAtk,5; }
|
||||
4605:4606,{ bonus2 bSubEle,Ele_Neutral,20; bonus bFlee,20; bonus2 bHPLossRate,100,6000; bonus2 bSPLossRate,6,6000; }
|
||||
4608:4609,{ bonus2 bAddSize,Size_Medium,15; bonus2 bAddSize,Size_Large,15; bonus2 bSubSize,Size_Medium,5; bonus2 bSubSize,Size_Large,5; }
|
||||
4626:4628,{ bonus2 bSubRace,RC_Formless,5; bonus2 bSubRace,RC_Demon,5; bonus2 bIgnoreMdefRaceRate,RC_Formless,50; bonus2 bIgnoreMdefRaceRate,RC_Demon,50; }
|
||||
4627:4628,{ bonus2 bSubRace,RC_Formless,5; bonus2 bSubRace,RC_Demon,5; bonus2 bIgnoreDefRaceRate,RC_Formless,50; bonus2 bIgnoreDefRaceRate,RC_Demon,50;}
|
||||
4629:4630,{ bonus3 bAutoSpell,677,2,2; bonus2 bSubEle,Ele_Neutral,5; }
|
||||
4631:4632,{ bonus5 bAutoSpell,85,1,1,BF_SHORT,0; }
|
||||
4626:4628,{ bonus2 bIgnoreMdefRaceRate,RC_Demon,50; }
|
||||
4627:4628,{ bonus2 bIgnoreDefRaceRate,RC_Formless,50; bonus2 bIgnoreDefRaceRate,RC_Demon,50;}
|
||||
4629:4630,{ bonus3 bAutoSpell,"NPC_WIDECURSE",2,2; bonus2 bSubEle,Ele_Neutral,5; }
|
||||
4631:4632,{ bonus5 bAutoSpell,"WZ_VERMILION",1,1,BF_WEAPON,0; }
|
||||
4635:4636,{ bonus2 bResEff,Eff_Burning,10000; }
|
||||
4642:4646,{ bonus bAtkRate,10; bonus bMatkRate,10; }
|
||||
4643:4646,{ bonus bAtkRate,10; bonus bMatkRate,10; }
|
||||
@ -426,6 +427,21 @@
|
||||
15156:20790:22085:28380:28418,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus2 bSkillAtk,"SU_CN_METEOR",200; }
|
||||
15156:20790:22085:28380:28421,{ bonus bMaxHPrate,30; bonus bMaxSPrate,9; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",200; }
|
||||
15156:20790:22085:28381:28415,{ bonus bMaxHPrate,25; bonus bMaxSPrate,15; bonus bHealPower,30; skill "AL_HEAL",9,1; }
|
||||
15181:28443:28444,{ bonus bAtk,20; bonus2 bSubEle,Ele_All,2; bonus2 bSubEle,Ele_Neutral,-2; }
|
||||
15182:28445:28446,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; }
|
||||
15183:28447:28448,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bExpAddClass,Class_All,2; }
|
||||
15184:28449:28450,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; }
|
||||
15185:28451:28452,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; bonus bNoCastCancel,1; }
|
||||
15181:28453:28454,{ bonus bMatk,20; bonus2 bSubEle,Ele_All,2; bonus2 bSubEle,Ele_Neutral,-2; }
|
||||
15182:28455:28456,{ bonus bMatk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; }
|
||||
15183:28457:28458,{ bonus bMatk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bExpAddClass,Class_All,2; }
|
||||
15184:28459:28460,{ bonus bMatk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; }
|
||||
15185:28461:28462,{ bonus bMatk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; bonus bNoCastCancel,1; }
|
||||
15181:28463:28464,{ bonus bAtk,20; bonus2 bSubEle,Ele_All,2; bonus2 bSubEle,Ele_Neutral,-2; }
|
||||
15182:28465:28466,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; }
|
||||
15183:28467:28468,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bExpAddClass,Class_All,2; }
|
||||
15184:28469:28470,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; }
|
||||
15185:28471:28472,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; bonus bNoCastCancel,1; }
|
||||
18137:1752,{ bonus bLongAtkRate,25; }
|
||||
18137:1752:19048,{ bonus bLongAtkRate,20; bonus2 bSubEle,Ele_Fire,-10; if (getequiprefinerycnt(EQI_HAND_R) >= 10) bonus bAspd,1; }
|
||||
18137:19019,{ bonus bLongAtkRate,45; }
|
||||
@ -453,6 +469,22 @@
|
||||
20797:4174,{ bonus2 bSubEle,Ele_All,50; bonus2 bSubEle,Ele_Neutral,-50; }
|
||||
22069:2195,{ bonus2 bSubEle,Ele_Neutral,5; bonus2 bAddEle,Ele_Neutral,getequiprefinerycnt(EQI_HAND_L); }
|
||||
22069:20753,{ bonus2 bAddEle,Ele_Neutral,5; .@r = getequiprefinerycnt(EQI_GARMENT); bonus bMaxHPrate,.@r; bonus bMaxSPrate,.@r; }
|
||||
22106:2160,{ .@r = getequiprefinerycnt(EQI_SHOES); if (.@r > 6) { bonus2 bSubSize,Size_Large,2; bonus2 bSubClass,Class_Boss,2; } if (.@r > 8) { bonus2 bSubSize,Size_Large,2; bonus2 bSubClass,Class_Boss,2; } }
|
||||
22122:28443:28444,{ bonus bAspdRate,4; bonus bHit,4; }
|
||||
22123:28445:28446,{ bonus bAspdRate,8; bonus bHit,8; }
|
||||
22124:28447:28448,{ bonus bAspdRate,8; bonus bHit,8; bonus2 bExpAddClass,Class_All,2; }
|
||||
22125:28449:28450,{ bonus bAspdRate,10; bonus bHit,10; bonus2 bExpAddClass,Class_All,2; }
|
||||
22126:28451:28452,{ bonus bAspdRate,10; bonus bHit,10; bonus2 bExpAddClass,Class_All,2; bonus bSpeedAddRate,25; }
|
||||
22122:28453:28454,{ bonus bVariableCastrate,-3; bonus bDelayrate,-3; }
|
||||
22123:28455:28456,{ bonus bVariableCastrate,-6; bonus bDelayrate,-6; }
|
||||
22124:28457:28458,{ bonus bVariableCastrate,-6; bonus bDelayrate,-6; bonus2 bExpAddClass,Class_All,2; }
|
||||
22125:28459:28460,{ bonus bVariableCastrate,-6; bonus bDelayrate,-6; bonus2 bExpAddClass,Class_All,2; }
|
||||
22126:28461:28462,{ bonus bVariableCastrate,-8; bonus bDelayrate,-8; bonus2 bExpAddClass,Class_All,2; bonus bSpeedAddRate,25; }
|
||||
22122:28463:28464,{ bonus bAspdRate,4; bonus bHit,4; }
|
||||
22123:28465:28466,{ bonus bAspdRate,8; bonus bHit,8; }
|
||||
22124:28467:28468,{ bonus bAspdRate,8; bonus bHit,8; bonus2 bExpAddClass,Class_All,2; }
|
||||
22125:28469:28470,{ bonus bAspdRate,10; bonus bHit,10; bonus2 bExpAddClass,Class_All,2; }
|
||||
22126:28471:28472,{ bonus bAspdRate,10; bonus bHit,10; bonus2 bExpAddClass,Class_All,2; bonus bSpeedAddRate,25; }
|
||||
24012:24013:24014:24015:24016:24017,{ bonus bAllStats,9; }
|
||||
24018:24019:24020,{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) + getequiprefinerycnt(EQI_SHADOW_WEAPON) >= 23) { bonus bAtkRate,1; } }
|
||||
24021:24022:24023,{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) + getequiprefinerycnt(EQI_SHADOW_WEAPON) >= 23) { bonus bMatkRate,1; } }
|
||||
|
@ -2155,7 +2155,7 @@
|
||||
2967,RWC_2012_Ring_,Chambered RWC 2012 Ring,4,20,,200,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,1; },{},{}
|
||||
2968,RWC_2012_Pendant,RWC 2012 Pendant,4,20,,200,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMatkRate,1; },{},{}
|
||||
2969,RWC_2012_Pendant_,Chambered RWC 2012 Pendant,4,20,,200,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMatkRate,1; },{},{}
|
||||
2971,Pocket_Watch,Pocket Watch,4,10,,200,,1,,1,0x800200,63,2,136,,80,1,,{},{},{}
|
||||
2971,Pocket_Watch,Pocket Watch,4,10,,200,,1,,1,0x800200,63,2,136,,80,1,,{ bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; },{},{}
|
||||
2976,Red_Lantern,Red Lantern,4,10,,200,,0,,1,0xFFFFFFFF,63,2,136,,100,0,,{ bonus bMaxSP,-300; skill "MG_SIGHT",1; },{},{ sc_end SC_SIGHT; }
|
||||
2977,Broken_Heart,Broken Heart,4,10,,100,,0,,1,0xFFFFFFFF,63,2,136,,110,0,,{ bonus bMaxSP,200; skill "DC_SCREAM",3; },{},{}
|
||||
2978,Kindly_Heart,Kindly Heart,4,10,,100,,0,,1,0xFFFFFFFF,63,2,136,,110,0,,{ bonus bMaxHP,500; bonus2 bHPRegenRate,300,10000; skill "DC_SCREAM",3; },{},{}
|
||||
@ -2789,13 +2789,13 @@
|
||||
4609,Khalitzburg_Knight_Card,Khalitzburg Knight Card,6,20,,10,,,,,,,,32,,,,,{ bonus bDef,20; bonus2 bSubSize,Size_Medium,25; bonus2 bSubSize,Size_Large,25; },{},{}
|
||||
4610,Sarah_Card,Sarah Card,6,10,,10,,,,,,,,16,,,,,{ bonus bAbsorbDmgMaxHP,100; },{},{}
|
||||
4625,Time_Holder_Card,Time Holder Card,6,10,,10,,,,,,,,2,,,,,{ bonus bMatkRate,20; bonus bUseSPrate,10; },{},{}
|
||||
4626,Big_Ben_Card,Big Ben Card,6,10,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Formless,10; bonus2 bMagicAddRace,RC_Demon,10; },{},{}
|
||||
4626,Big_Ben_Card,Big Ben Card,6,10,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Formless,5; bonus2 bMagicAddRace,RC_Demon,5; },{},{}
|
||||
4627,Big_Bell_Card,Big Bell Card,6,10,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Formless,10; bonus2 bAddRace,RC_Demon,10; },{},{}
|
||||
4628,Neo_Punk_Card,Neo Punk Card,6,10,,10,,,,,0xFFFFFFFF,63,2,32,,,,,{ bonus2 bSubRace,RC_Formless,20; bonus2 bSubRace,RC_Demon,20; },{},{}
|
||||
4629,Arc_Elder_Card,Arc Elder Card,6,10,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Earth,30; },{},{}
|
||||
4630,Nightmare_Timer_Keeper_Card,Nightmare Timer Keeper Card,6,10,,10,,,,,,,,64,,,,,{ bonus3 bAutoSpell,"NPC_WIDECURSE",2,1; },{},{}
|
||||
4629,Arc_Elder_Card,Arc Elder Card,6,10,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Earth,getrefine()*3; },{},{}
|
||||
4630,Nightmare_Timer_Keeper_Card,Nightmare Timer Keeper Card,6,10,,10,,,,,,,,64,,,,,{ bonus3 bAutoSpell,"NPC_WIDECURSE",2,20; },{},{}
|
||||
4631,Owl_Viscount_Card,Owl Viscount Card,6,10,,10,,,,,,,,136,,,,,{ bonus bAspdRate,3; },{},{}
|
||||
4632,Owl_Marquees_Card,Owl Marquees Card,6,10,,10,,,,,,,,136,,,,,{ bonus5 bAutoSpell,"SA_VIOLENTGALE",(getskilllv("SA_VIOLENTGALE")==5?5:1),1,BF_SHORT,0; },{},{}
|
||||
4632,Owl_Marquees_Card,Owl Marquees Card,6,10,,10,,,,,,,,136,,,,,{ bonus5 bAutoSpell,"SA_VIOLENTGALE",(getskilllv("SA_VIOLENTGALE")==5?5:1),1,BF_WEAPON,0; },{},{}
|
||||
4633,Enhanced_Archer_Skeleton_Card,Enhanced Archer Skeleton Card,6,20,,10,,,,,,,,2,,,,,{ bonus bLongAtkRate,(BaseLevel>=100?12:10); },{},{}
|
||||
4634,Enhanced_Soldier_Skeleton_Card,Enhanced Soldier Skeleton Card,6,20,,10,,,,,,,,2,,,,,{ if (BaseLevel<100) { bonus bCritical,9; } else { bonus bCritical,10; bonus bCritAtkRate,5; } },{},{}
|
||||
4635,Enhanced_Amdarais_Card,Enhanced Amdarais Card,6,20,,10,,,,,,,,16,,,,,{ .@r = getrefine(); bonus bDef,(.@r*10); bonus bFlee,(.@r*-2); if (BaseLevel>=100) bonus bMaxHP,500; },{},{}
|
||||
@ -3868,7 +3868,7 @@
|
||||
5747,Mitra,Mitra,4,20,,100,,12,,1,0x00000100,56,2,256,,100,1,624,{ bonus bVit,1; bonus bInt,1; bonus bMdef,5; bonus bHealPower,5; if(readparam(bInt)>=120){ bonus bMatk,10; } },{},{}
|
||||
5748,Sniper_Goggle,Sniper Goggles,4,20,,100,,12,,1,0x00000800,56,2,768,,100,1,625,{ bonus bAgi,1; bonus bDex,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bLongAtkRate,4; bonus bAspd,1; } },{},{}
|
||||
5749,Driver_Band,Driver Band,4,20,,100,,12,,1,0x00000400,56,1,256,,100,1,626,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,10; bonus bCritical,3; } },{},{}
|
||||
5750,Shadow_Handicraft,Shadow Crown,4,20,,100,,12,,1,0x00020000,56,2,256,,100,1,627,{ bonus bAgi,1; bonus bInt,1; bonus bMdef,1; if(readparam(bAgi)>=120){ bonus bBaseAtk,10; bonus bFlee,3; } },{},{}
|
||||
5750,Shadow_Handicraft,Shadow Crown,4,20,,100,,12,,1,0x00020000,56,2,256,,100,1,627,{ bonus bAgi,1; bonus bInt,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bBaseAtk,10; bonus bFlee,3; } },{},{}
|
||||
5751,Minstrel_Song_Hat,Minstrel Song Hat,4,20,,100,,12,,1,0x00080000,56,1,256,,100,1,628,{ bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bLongAtkRate,5; bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",10; bonus2 bSkillUseSP,"MI_ECHOSONG",10; },{},{}
|
||||
5752,Midas_Whisper,Midas Whispers,4,20,,100,,12,,1,0x00040000,56,2,256,,100,1,629,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,5; bonus bAspd,1; } },{},{}
|
||||
5753,Magic_Stone_Hat,Magic Stone Hat,4,20,,100,,12,,1,0x00000200,56,2,256,,100,1,630,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bDex)>=120){ bonus bMatkRate,10; bonus bVariableCastrate,-2; } },{},{}
|
||||
@ -5778,9 +5778,9 @@
|
||||
7935,Poison_Herb_Seratum,Poison Herb Seratum,3,1,,10,,,,,,,,,,,,,{},{},{}
|
||||
7936,Poison_Herb_Scopolia,Poison Herb Scoporia,3,1,,10,,,,,,,,,,,,,{},{},{}
|
||||
7937,Poison_Herb_Amoena,Poison Herb Amoena,3,1,,10,,,,,,,,,,,,,{},{},{}
|
||||
7938,Light_Granule,Light Granule,3,1000,,10,,,,,,,,,,,,,{},{},{}
|
||||
7939,Elder_Branch,Elder Branch,3,1000,,10,,,,,,,,,,,,,{},{},{}
|
||||
7940,Special_Alloy_Trap,Special Alloy Trap,3,200,,2,,,,,,,,,,,,,{},{},{}
|
||||
7938,Light_Granule,Light Granule,3,1500,,10,,,,,,,,,,,,,{},{},{}
|
||||
7939,Elder_Branch,Elder Branch,3,1500,,10,,,,,,,,,,,,,{},{},{}
|
||||
7940,Special_Alloy_Trap,Special Alloy Trap,3,300,,2,,,,,,,,,,,,,{},{},{}
|
||||
7941,Halloween_Ticket,Halloween Ticket,3,10,,0,,,,,,,,,,,,,{},{},{}
|
||||
7942,Letter_From_Chico,Chico Cesar Letter,3,0,,0,,,,,,,,,,,,,{},{},{}
|
||||
7943,Caskinya,Caskinya,3,0,,0,,,,,,,,,,,,,{},{},{}
|
||||
@ -6115,7 +6115,7 @@
|
||||
11599,Superstar_Potion,Superstar Potion,0,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
11600,Shining_Holy_Water,Shining Holy Water,0,10,,15,,,,0,0xFFFFFFFF,63,2,,,,,,{ if(strcharinfo(3)=="prt_q") { bonus_script "{ bonus2 bSubSize,Size_All,10; }",600; sc_end SC_SILENCE; sc_end SC_POISON; sc_end SC_CURSE; heal 1000,0; } },{},{}
|
||||
11602,Catnip_Fruit,Catnip Fruit,0,15,,1,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(10,40),0; },{},{}
|
||||
11605,Cookie_Bat,Cookie Bat,0,0,,50,,,,,,,,,,,,,{ itemheal rand(50,100),0; /*TODO*/ },{},{}
|
||||
11605,Cookie_Bat,Cookie Bat,0,0,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(50,100),0; /*TODO*/ },{},{}
|
||||
//
|
||||
11701,Girl_Bunch_Of_Flower_,Girl's Bouquet,0,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(105,145),0; },{},{}
|
||||
11702,Moon_Cookie,Moon Cookie,0,0,,300,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
@ -6772,8 +6772,8 @@
|
||||
12643,E_Coin_Pack50,E Coin Pack50,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6422,50; },{},{}
|
||||
12644,PCBang_Coupon_Box4,PCBang Coupon Box4,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
12645,J_Aspersio_5_Scroll_C,J Aspersio 5 Scroll C,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASPERSIO,180000,1; },{},{}
|
||||
12646,Takoyaki,Fried Octopus Legs,2,20,,30,,,,,,,,,,,,,{ percentheal 5,5; sc_start SC_LUKFOOD,600000,9; sc_start SC_ATKPOTION,600000,20; sc_start SC_MATKPOTION,600000,20; },{},{}
|
||||
12647,Ink_Ball,Sea Ink,2,20,,30,,,,,,,,,,,,,{},{},{}
|
||||
12646,Takoyaki,Fried Octopus Legs,2,20,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 5,5; sc_start SC_LUKFOOD,600000,9; sc_start SC_ATKPOTION,600000,20; sc_start SC_MATKPOTION,600000,20; },{},{}
|
||||
12647,Ink_Ball,Sea Ink,2,20,,30,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Ink_Ball); },{},{}
|
||||
12648,Special_Potion_Set,Comprehensive Set Of Potions,2,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 501,10; getitem 502,10; getitem 503,10; getitem 504,10; getitem 505,10; },{},{}
|
||||
12649,Lv70_Imperial_Gift,Level 70 Bounty,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12073,5; getitem 12088,5; getitem 12078,5; getitem 12083,5; getitem 12093,5; getitem 12098,5; },{},{}
|
||||
12650,Lv90_Imperial_Gift,Level 90 Bounty,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12263,5; },{},{}
|
||||
@ -6990,15 +6990,15 @@
|
||||
12860,Mommy_Day_Cake,Mommy Day Cake,2,0,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 50,50; skilleffect "HP_ASSUMPTIO",0; sc_start SC_ASSUMPTIO,100000,5; },{},{}
|
||||
12863,Treasure_Chest_Summoned_II,Treasure Chest Summoned II,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ monster "this",-1,-1,"--ja--",rand(1324,1363),1,""; },{},{}
|
||||
12873,TE_Potion_Box,TE Potion Box,18,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem(11558,10); },{},{}
|
||||
12874,Frost_Giant_Blood,Frost Giant Blood,2,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
12875,Golem_Stone,Golem Stone,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
12876,Elf_Tear_Stun,Elf Tear Stun,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
12877,Elf_Tear_Stone_Curse,Elf Tear Stone Curse,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
12878,Elf_Tear_Freezing,Elf Tear Freezing,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
12879,Elf_Tear_Sleep,Elf Tear Sleep,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
12880,Elf_Tear_Curse,Elf Tear Curse,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
12881,Elf_Tear_Silence,Elf Tear Silence,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
12882,Elf_Tear_Blind,Elf Tear Blind,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
12874,Frost_Giant_Blood,Frost Giant Blood,2,0,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_POTION_CON; sc_start4 SC_GVG_GIANT,10000,3000,0,100,100; },{},{}
|
||||
12875,Golem_Stone,Golem Stone,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_POTION_CON; sc_start4 SC_GVG_GOLEM,10000,0,200,50,50; },{},{}
|
||||
12876,Elf_Tear_Stun,Elf Tear Stun,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_GVG_STUN,10000,3000,0; },{},{}
|
||||
12877,Elf_Tear_Stone_Curse,Elf Tear Stone Curse,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_GVG_STONE,10000,3000,0; },{},{}
|
||||
12878,Elf_Tear_Freezing,Elf Tear Freezing,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_GVG_FREEZ,10000,3000,0; },{},{}
|
||||
12879,Elf_Tear_Sleep,Elf Tear Sleep,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_GVG_SLEEP,10000,3000,0; },{},{}
|
||||
12880,Elf_Tear_Curse,Elf Tear Curse,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_GVG_CURSE,10000,3000,0; },{},{}
|
||||
12881,Elf_Tear_Silence,Elf Tear Silence,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_GVG_SILENCE,10000,3000,0; },{},{}
|
||||
12882,Elf_Tear_Blind,Elf Tear Blind,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start2 SC_GVG_BLIND,10000,3000,0; },{},{}
|
||||
12883,Almighty,Almighty,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_BASH3D; sc_start SC_2011RWC_SCROLL,1800000,10; },{},{}
|
||||
12884,Infinite_Concentration_Potion,Infinite Concentration Potion,11,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASPDPOTION0,1800000,4; },{},{}
|
||||
12885,Infinite_Awakening_Potion,Infinite Awakening Potion,11,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASPDPOTION1,1800000,6; },{},{}
|
||||
@ -8491,9 +8491,9 @@
|
||||
14665,Jung_Bi_Scroll,Jung Bi Scroll,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Jung_Bi_Scroll); },{},{}
|
||||
14666,Je_Un_Scroll,Je Un Scroll,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Je_Un_Scroll); },{},{}
|
||||
14667,Yong_Kwang_Scroll,Yong Kwang Scroll,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Yong_Kwang_Scroll); },{},{}
|
||||
14672,Steel_Fighter_Scroll_Lv20,Steel Fighter Scroll (Lv20),0,20,,10,,,,,0xFFFFFFFF,,,,,,,,{},{},{}
|
||||
14673,Steel_Fighter_Scroll_Lv25,Steel Fighter Scroll (Lv25),0,20,,10,,,,,0xFFFFFFFF,,,,,,,,{},{},{}
|
||||
14674,Cup_Of_Boza,Cup Of Boza,2,20,,10,,,,,,,,,,,,,{ bonus_script "{ bonus bVit,10; bonus2 bSubEle,Ele_Fire,5; }",120; /*EFST_CUP_OF_BOZA 120000*/ },{},{}
|
||||
14672,Steel_Fighter_Scroll_Lv20,Steel Fighter Scroll (Lv20),0,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
14673,Steel_Fighter_Scroll_Lv25,Steel Fighter Scroll (Lv25),0,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
14674,Cup_Of_Boza,Cup Of Boza,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus bVit,10; bonus2 bSubEle,Ele_Fire,5; }",120; /*EFST_CUP_OF_BOZA 120000*/ },{},{}
|
||||
14675,Shadow_Box_II,Shadow Box II,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
14679,Article_Sealed_Storm_Scroll,Article Sealed Storm Scroll,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
14681,Costume_Enchantment_Stone_Box_II,Costume Enchantment Stone Box II,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
@ -8502,7 +8502,7 @@
|
||||
14695,Costume_Enchant_Stone_Box_3,Costume Enchant Stone Box III,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem rand(6790,6792),1; getitem 4936,1; getitem 4937,1; getitem 4938,1; },{},{}
|
||||
14696,Sealed_Gloom_Under_Night_Gachapon,Sealed Gloom Under Night Gachapon,18,0,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /* getitem callfunc("F_Rand",Sealed Cards Gloom Under Night, 9 weapons smelting ticket, Armor 9 smelting ticket, medium armor Shadow, Shadow Weapon Medium, costume Wings of the Kirin, costume enchant stone box); */ },{},{}
|
||||
14699,Memorial_Garuda_Lucky_Egg,Memorial Garuda Lucky Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Memorial_Garuda_Lucky_Egg); },{},{}
|
||||
14701,Rune_Midgard_Imortal_Lucky_Egg,Rune Midgard Imortal Lucky Egg,18,0,,0,,,,0,,,,,,,,,{ getgroupitem(IG_Rune_Midgard_Imortal_Lucky_Egg); },{},{}
|
||||
14701,Rune_Midgard_Imortal_Lucky_Egg,Rune Midgard Imortal Lucky Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Rune_Midgard_Imortal_Lucky_Egg); },{},{}
|
||||
14704,Gemstone_Shadow_Box,Gemstone Shadow Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 24084,1; getitem 24085,1; getitem 24086,1; getitem 24087,1; getitem 24088,1; getitem 24089,1; },{},{}
|
||||
14705,Sealed_Fallen_Bishop_Hibram_Scroll,Sealed Fallen Bishop Hibram Scroll,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*TODO: COnfirm the rates*/ getitem callfunc("F_Rand",6228,6232,14704,19884,14695,6697),1; },{},{}
|
||||
14713,Sealed_Ifrit_Scroll,Sealed Ifrit Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /* getitem callfunc("F_Rand",Sealed ifrit card, 9 weapons smelting ticket, Armor 9 smelting ticket, costume Noah's hats, costumes Enchantment Stone Box); */ },{},{}
|
||||
@ -8638,6 +8638,12 @@
|
||||
15163,Fictitious_Robe,Fictitious Robe,4,20,,100,,0,,1,0xFFFFFFFF,63,2,16,,100,1,,{ skill "SA_SPELLBREAKER",1; .@i = BaseLevel; bonus bMatkRate,(.@i>=140)?(14):((.@i>=120)?(9):(5)); },{},{}
|
||||
15164,Consultative_Robe,Consultative Robe,4,20,,100,,0,,1,0xFFFFFFFF,63,2,16,,100,1,,{ bonus bVit,5; skill "PA_SACRIFICE",1; bonus2 bSubEle,Ele_Dark,getrefine()*3; bonus2 bSubEle,Ele_Fire,getrefine()*3; },{},{}
|
||||
15174,Surfer_Swimsuit,Surfer Swimsuit,4,20,,100,,1,,1,0xFFFFFFFF,63,2,16,,40,1,,{ bonus bMaxHPrate,(getrefine()/3)+5; bonus bMaxSPrate,(getrefine()/3)+5; },{},{}
|
||||
15181,Para_Team_Uniform100,Awakened Eden Group Uniform I,4,20,,0,,80,,0,0xFFFFFFFF,63,2,16,,100,,,{ bonus bAllStats,1; bonus bMaxHP,700; bonus bMaxSP,100; bonus bMdef,7; },{},{}
|
||||
15182,Para_Team_Uniform115,Awakened Eden Group Uniform II,4,20,,0,,85,,0,0xFFFFFFFF,63,2,16,,115,,,{ bonus bAllStats,1; bonus bMaxHP,1100; bonus bMaxSP,120; bonus bMdef,11; },{},{}
|
||||
15183,Para_Team_Uniform130,Awakened Eden Group Uniform III,4,20,,0,,90,,0,0xFFFFFFFF,63,2,16,,130,,,{ bonus bAllStats,2; bonus bMaxHP,1100; bonus bMaxSP,120; bonus bMdef,11; },{},{}
|
||||
15184,Para_Team_Uniform145,Awakened Eden Group Uniform IV,4,20,,0,,100,,0,0xFFFFFFFF,63,2,16,,145,,,{ bonus bAllStats,2; bonus bMaxHP,1500; bonus bMaxSP,150; bonus bMdef,15; },{},{}
|
||||
15185,Para_Team_Uniform160,Awakened Eden Group Uniform V,4,20,,0,,100,,0,0xFFFFFFFF,63,2,16,,160,,,{ bonus bAllStats,2; bonus bMaxHP,1500; bonus bMaxSP,150; bonus bMdef,15; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; },{},{}
|
||||
15186,Kafra_Uniform,Kafra Uniform,4,20,,500,,40,,1,0xFFFFFFFF,63,2,16,,1,1,,{ bonus2 bExpAddClass,Class_All,5; bonus2 bDropAddClass,Class_All,5; .@r = getrefine(); bonus bMaxHP,100*.@r; bonus bMaxSP,20*.@r; bonus bMaxHPrate,(3*(.@r>=7)+5*(.@r>=9)); bonus bMaxSPrate,(3*(.@r>=7)+5*(.@r>=9)); if(.@r>=12){ bonus bHPrecovRate,100; bonus bSPrecovRate,100; } },{},{}
|
||||
//===================================================================
|
||||
// More Maces
|
||||
//===================================================================
|
||||
@ -8665,7 +8671,7 @@
|
||||
16021,Velum_Flail,Vellum Flail,5,20,,1500,170,,1,0,0x0004C5B3,63,2,2,4,95,1,8,{ bonus bUnbreakableWeapon,1; bonus3 bStateNoRecoverRace,RC_DemiHuman,10000,10000; .@r = getrefine(); bonus bHit,.@r; bonus bCritical,.@r; },{},{}
|
||||
16022,Nemesis_,Nemesis,5,20,,900,120,,1,2,0x00008110,63,2,2,4,60,1,8,{ bonus bUnbreakableWeapon,1; bonus bAtkEle,Ele_Holy; },{},{}
|
||||
16023,Metal_Mace,Metal Mace,5,20,,0,80,,1,1,0x0004C5B3,63,2,2,3,1,1,8,{ bonus bUnbreakableWeapon,1; bonus bBaseAtk,(getrefine()*5); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{}
|
||||
16024,Quadrille_,Quadrille,5,10,,900,165,,,2,0x10,63,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEle,Ele_Earth,10; },{},{}
|
||||
16024,Quadrille_,Quadrille,5,10,,900,165,,,2,0x00008110,63,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEle,Ele_Earth,10; },{},{}
|
||||
16025,TE_Woe_Mace,TE Woe Mace,5,0,,0,120,,1,0,0x0004C5B3,63,2,2,3,40,1,8,{ bonus bUnbreakableWeapon,1; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000; bonus bHPRecovRate,5; bonus bSPRecovRate,5; },{},{}
|
||||
16026,RWC_Memory_Mace,RWC Memory Mace,5,20,,800,100,,1,1,0x0004C5B2,63,2,2,3,1,1,8,{ bonus bUnbreakableWeapon,1; .@r = getrefine(); bonus bBaseAtk,(.@r/30)*30; if(.@r>=9){ .@i = 1; bonus3 bAutoSpellWhenHit,"BS_WEAPONPERFECT",1,10; } if(.@r>=6){ .@rate = 5*(.@i+1); bonus2 bAddClass,Class_All,5; } },{},{}
|
||||
16027,Hammer_Of_Evil_Slayer,Hammer Of Evil Slayer,5,10,,1350,,125,,1,0x228F6EEF,63,2,2,3,100,1,8,{ bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus bAtkRate,(.@r>=9)?(5):((.@r>=12)?(7):(0)); },{},{}
|
||||
@ -9169,7 +9175,7 @@
|
||||
17181,Jan_Groove_Box,Jan Groove Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
17184,3rd_Test_Pass_Box,3rd Test Pass Box,18,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6583,1; },{},{}
|
||||
17203,Free_Pass_Box,Free Pass Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
17204,Shining_Egg,Shining Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ /*TODO, confirm the rates*/ getitem callfunc("F_Rand",4302,5374,5254,12246),1; },{},{}
|
||||
17204,Shining_Egg,Shining Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Shining_Egg); },{},{}
|
||||
17207,Idn_Heart_Scroll,Idn Heart Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
17209,Tw_Rainbow_Scroll,Tw Rainbow Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Tw_Rainbow_Scroll); },{},{}
|
||||
17210,Tw_Red_Scroll,Tw Red Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Tw_Red_Scroll); },{},{}
|
||||
@ -9406,7 +9412,7 @@
|
||||
18120,Bow_Of_Evil_Slayer,Bow Of Evil Slayer,5,10,,1350,,115,,1,0x00020008,63,2,34,,100,1,11,{ bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus bAtkRate,(.@r>=9)?(5):((.@r>=12)?(7):(0)); },{},{}
|
||||
18121,Bow_of_Vicious_Mind,Bow of Vicious Mind,5,20,,1700,170,,5,1,0x000A0808,63,2,34,4,160,1,11,{ bonus bAtk,pow(min(getrefine(),15),2); },{},{}
|
||||
18122,Giant_Bow,Giant Bow,5,20,,3000,195,,5,1,0x00000800,63,2,34,4,130,1,11,{ bonus bLongAtkRate,40; bonus bAspdRate,-15; bonus bHit,50; },{},{}
|
||||
18123,Bow_of_Storms,Bow of Storms,5,20,,1500,160,,5,1,0x00000800,63,2,34,4,130,1,11,{ bonus bLongAtkRate,30; bonus2 bSkillCooldown,"RA_ARROWSTORM",-20; bonus2 bSkillUseSP,"RA_ARROWSTORM",15; },{},{}
|
||||
18123,Bow_of_Storms,Bow of Storms,5,20,,1500,160,,5,1,0x00080800,63,2,34,4,130,1,11,{ bonus bLongAtkRate,30; bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; bonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",15; },{},{}
|
||||
18124,Half_BF_Bow1,Half BF Bow1,5,20,,0,100,,5,0,0x000A0848,63,2,34,3,80,1,11,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1; },{},{}
|
||||
18125,Arcus_Daemonicus,Arcus Daemonicus,5,20,,1000,130,,5,2,0x00020008,63,2,34,4,80,1,11,{ /*Fix me: bonus bAtkRate,50; when equipped with shadow arrows*/ if(getrefine()>9){ bonus bAspd,1; bonus bUseSPrate,-20; } },{},{}
|
||||
18126,Blue_Bow,Blue Bow,5,10,,1200,150,,5,1,0x00000800,56,2,2,3,100,1,11,{ bonus bAgi,5; bonus bDex,5; },{},{}
|
||||
@ -9658,7 +9664,7 @@
|
||||
18748,Gold_Ingot_Poring_Hat,Gold Ingot Poring Hat,4,20,,200,,3,,1,0xFFFFFFFF,63,2,256,,0,1,887,{ bonus bDex,2; bonus bLuk,2; },{},{}
|
||||
18749,Majoruros_Horn,Majoruros Horn,4,20,,500,,8,,1,0xFFFFFFFF,63,2,256,,0,1,888,{ bonus bStr,2; bonus bMaxHP,100; },{},{}
|
||||
18750,Poker_Card_In_Mouth,Poker Card In Mouth,4,20,,50,,0,,0,0xFFFFFFFF,63,2,1,,10,0,889,{ bonus2 bAddRace,RC_DemiHuman,2; },{},{}
|
||||
18752,Rideword_Hat_,Rideword Hat,4,20,,300,,3,,1,0xFFFFFFFE,63,2,256,,99,1,890,{ .@r = getrefine(); bonus2 bHPLossRate,500*.@r,5000; bonus2 bHPDrainRate,40,4+(.@r/2); bonus2 bSPDrainRate,10,1+(.@r/3); },{},{}
|
||||
18752,Cursed_Book,Cursed Book,4,20,,300,,3,,1,0xFFFFFFFE,63,2,256,,99,1,890,{ .@r = getrefine(); bonus2 bHPLossRate,.@r,5000; bonus2 bHPDrainRate,40,4+(.@r/2); bonus2 bSPDrainRate,10,1+(.@r/3); },{},{}
|
||||
18753,Tw_Rice_Ball,Tw Rice Ball,4,20,,100,,6,,0,0xFFFFFFFF,63,2,256,,0,0,892,{ bonus bLuk,1; bonus2 bAddMonsterDropItem,564,100; },{},{}
|
||||
18754,Blood_Sucker,Blood Sucker,4,20,,300,,0,,0,0xFFFFFFFF,63,2,1,,40,0,893,{ bonus bUnbreakableHelm,1; bonus2 bHPDrainRate,30,5; bonus bHPrecovRate,-100; bonus bSPrecovRate,-100; },{},{}
|
||||
18755,Feather_Beret_,Feather Beret,4,0,,600,,1,,1,0xFFFFFFFF,63,2,256,1,1,1,224,{ bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{}
|
||||
@ -9747,7 +9753,7 @@
|
||||
18871,Very_Sweet_Candy,Very Sweet Candy,4,10,,10,,,,0,0xFFFFFFFF,63,2,1,,1,1,446,{ bonus bAllStats,1; bonus bBaseAtk,5; bonus bMatk,5; },{},{}
|
||||
18872,Snake_Hat,Snake Hat,4,20,,100,,5,,1,0xFFFFFFFF,63,2,256,,0,1,986,{ bonus bStr,3; bonus bInt,3; bonus bMdef,5; bonus bUnbreakableHelm,1; },{},{}
|
||||
18873,Sweet_Valentine_Out,Sweet Valentine Out,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,1,1,865,{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; },{},{}
|
||||
18874,Cyclops_Glasses,Cyclops Glasses,4,10,,100,,,,1,0xFFFFFFFF,63,2,512,,1,1,23,{},{},{}
|
||||
18874,Cyclops_Glasses,Cyclops Glasses,4,10,,100,,,,1,0xFFFFFFFF,63,2,512,,1,,23,{},{},{}
|
||||
18878,Palace_Guard_Cap,Palace Guard Cap,4,10,,1000,,15,,1,0xFFFFFFFF,63,2,256,,50,1,991,{ .@r = getrefine(); bonus2 bAddEle,Ele_Neutral,4+.@r/6; bonus bLongAtkRate,4+.@r; bonus bUnbreakableHelm,1; },{},{}
|
||||
18879,Angry_Scorpion_Hat,Angry Scorpion Hat,4,10,,100,,5,,0,0xFFFFFFFF,63,2,256,,0,1,995,{ bonus bMdef,5; },{},{}
|
||||
18880,Advanced_Jao_King_Hat,Advanced Jao King Hat,4,10,,1500,,4,,1,0xFFFFFFFF,63,2,256,,175,1,996,{ bonus bAllStats,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5; },{},{}
|
||||
@ -9810,7 +9816,7 @@
|
||||
19026,Aegir_Helm,Aegir Helm,4,10,,800,,10,,1,0xFFFFFFFF,63,2,256,,40,1,870,{ bonus bVit,3; },{},{}
|
||||
19030,Pretty_Rabbit_Hood,Pretty Rabbit Hood,4,10,,100,,20,,1,0xFFFFFFFF,63,2,769,,1,1,1085,{ bonus bMaxHP,(15*BaseLevel); },{},{}
|
||||
19031,Fallen_Angel_Blessing,Fallen Angel Blessing,4,0,,200,,1,,0,0xFFFFFFFF,63,2,512,,,1,1250,{ bonus2 bAddRace,RC_Angel,5; bonus2 bSubRace,RC_Angel,5; },{},{}
|
||||
19033,Rift_Ancient_Decoration,Rift Ancient Decoration,4,20,,20,,2,,1,0xFFFFFFFF,63,2,256,,100,1,376,{ .@r = getrefine(); bonus bMaxHP,1000+(.@r >= 9 ? 1000 : .@r >=7 ? 400 : 0); },{},{}
|
||||
19033,Rift_Ancient_Decoration,Rift Ancient Decoration,4,20,,200,,2,,1,0xFFFFFFFF,63,2,256,,100,1,376,{ .@r = getrefine(); bonus bMaxHP,1000+(.@r >= 9 ? 1000 : .@r >=7 ? 400 : 0); },{},{}
|
||||
19038,12_Anniversary_Crown_Of_Saint,12 Anniversary Crown of Saint,4,10,,120,,12,,1,0xFFFFFFFF,63,2,256,,0,1,1117,{ bonus bAllStats,2; bonus bMdef,12; },{},{}
|
||||
19039,12_Anniversary_Elf_Ears,12 Anniversary Elf Ears,4,10,,120,,0,,0,0xFFFFFFFF,63,2,512,,0,1,875,{ bonus2 bSubRace,RC_All,4; bonus2 bSubRace,RC_Player,-4; },{},{}
|
||||
19047,Angeling_KnitCap,Angeling KnitCap,4,0,,300,,5,,1,0xFFFFFFFF,63,2,256,,20,1,953,{ bonus2 bSPGainRace,RC_Angel,5; bonus bHPGainValue,100; .@r = getrefine(); if (.@r >= 5) { bonus2 bSubRace,RC_Angel,5+((.@r >= 7) ? 5 : 0); } },{},{}
|
||||
@ -9834,6 +9840,8 @@
|
||||
19133,Odin_Mask_,Odin's Mask,4,20,,100,,1,,1,0xFFFFFFFF,63,2,513,,1,0,480,{ bonus2 bSubClass,Class_Boss,2; },{},{}
|
||||
19134,Wickebines_Black_Cat_Ears,Wickebine's Black Cat Ears,4,20,,200,,4,,1,0xFFFFFFFF,63,2,256,,1,1,368,{},{},{}
|
||||
19138,Seraphim_Coronet,Seraphim Coronet,4,20,,300,,0,,0,0xFFFFFFFF,63,2,512,,70,0,1487,{ bonus bStr,2; .@int = readparam(bInt); bonus bBaseAtk,(.@int/8)*5; bonus bHealPower,.@int/8; bonus bVariableCastrate,.@int/8; if ((.@int>108)) { bonus bBaseAtk,50; bonus bHealPower,5; bonus bVariableCastrate,4; } if ((.@int>120)) { bonus bBaseAtk,75; bonus bHealPower,5; bonus bVariableCastrate,2; } },{},{}
|
||||
19139,Survive_Orb,Survive Orb,4,0,,300,,,,0,0xFFFFFFFF,63,2,1,,50,0,1488,{ skill "TF_HIDING",1; bonus bAtkRate,2; bonus bMatkRate,2; bonus bVariableCastrate,-3; },{},{}
|
||||
19140,Squirrel_Ear_Hat,Squirrel Ear Hat,4,0,,200,,10,,1,0xFFFFFFFF,63,2,256,,100,1,1486,{ .@r = getrefine(); bonus bAspd,1; bonus bCriticalLong,5; bonus bCritAtkRate,10; bonus2 bIgnoreDefRaceRate,RC_All,10; if (.@r > 4) { bonus bAspd,1; bonus bCriticalLong,10; bonus bCritAtkRate,2; bonus2 bIgnoreDefRaceRate,RC_All,20; } if (.@r > 6) { bonus bAspd,1; bonus bCriticalLong,15; bonus bCritAtkRate,6; bonus2 bIgnoreDefRaceRate,RC_All,30; } if (.@r > 8) { bonus bAspd,1; bonus bCriticalLong,20; bonus bCritAtkRate,12; bonus2 bIgnoreDefRaceRate,RC_All,40; autobonus "{ bonus bCritAtkRate,100; }",70,5000; } },{},{}
|
||||
19141,Dolor_Thanatos_Mask,Dolor Thanatos Mask,4,20,,200,,6,,0,0xFFFFFFFF,63,2,513,,100,0,666,{ bonus bMdef,8; bonus bAllStats,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,1; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; },{},{}
|
||||
19142,Drooping_Rebellion,Drooping Rebellion,4,20,,500,,1,,1,0xFFFFFFFF,63,2,256,,1,0,1444,{ bonus bLongAtkRate,10; },{},{}
|
||||
19143,Poring_Balloon,Poring Balloon,4,20,,10,,0,,0,0xFFFFFFFF,63,2,1,,1,0,1426,{ bonus2 bAddMonsterDropItem,909,2000; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5; },{},{}
|
||||
@ -9853,7 +9861,10 @@
|
||||
19158,C_GeminiS58_Eyes_Blue,Costume GeminiS58 Eyes Blue,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,0,0,1456,{},{},{}
|
||||
19159,Barrel_Helm,Barrel Helm,4,20,,420,,59,,1,0xFFFFFFFF,63,2,769,,60,1,1498,{ bonus bVit,5; bonus bHPrecovRate,-10; .@r = getrefine(); if (.@r >= 7) { bonus bDef,100; skill "CR_AUTOGUARD",1; } if (.@r >= 8) { bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; if(BaseJob==Job_SuperNovice) { skill "CR_AUTOGUARD",5; } } },{},{}
|
||||
19162,Scuba_Mask_,Scuba Mask,4,20,,100,,0,,1,0xFFFFFFFF,63,2,512,,40,1,400,{ bonus bBaseAtk,5; bonus bMatk,5; },{},{}
|
||||
19164,Para_Team_Hat100,Awakened Eden Group Hat I,4,20,,0,,10,,1,0xFFFFFFFF,63,2,256,,100,1,1529,{ autobonus "{ bonus bBaseAtk,15; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,15; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; .@r = getrefine(); if(.@r >= 7){ bonus bAtk,10; bonus bMatk,10; if(.@r >= 9){ bonus bAllStats,1; if(.@r >= 12){ bonus2 bRegenPercentSP,1,10000; } } } },{},{}
|
||||
19165,Para_Team_Hat160,Awakened Eden Group Hat II,4,20,,0,,10,,1,0xFFFFFFFF,63,2,256,,160,1,1530,{ autobonus "{ bonus bBaseAtk,30; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; .@r = getrefine(); if(.@r >= 7){ bonus bAtk,15; bonus bMatk,15; if(.@r >= 9){ bonus bAllStats,2; if(.@r >= 12){ bonus2 bRegenPercentHP,2,10000; bonus2 bRegenPercentSP,1,10000; } } } },{},{}
|
||||
19166,RO_Celebration_Hat,RO Celebration Hat,4,20,,140,,14,,1,0xFFFFFFFF,63,2,256,,14,1,1541,{ bonus bMaxSP,140; bonus2 bSPRegenRate,6,4000; },{},{}
|
||||
19168,Band_Of_Kafra_,Kafra Staff Headband,4,20,,500,,0,,1,0xFFFFFFFF,63,2,256,,,1,106,{ bonus2 bSubClass,Class_All,5; .@r = getrefine()*10; bonus2 bAddMonsterDropItem,23177,10+.@r; bonus2 bAddMonsterDropItem,7059,10+.@r; bonus2 bAddMonsterDropItem,7060,10+.@r; },{},{}
|
||||
//===================================================================
|
||||
// Costume System
|
||||
//===================================================================
|
||||
@ -10737,14 +10748,20 @@
|
||||
20790,Elegant_Doram_Manteau,Elegant Doram Manteau,4,20,,500,,30,,1,0x80000000,7,2,4,,175,1,,{ bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,5; .@r = getrefine()/2; bonus bFlee2,.@r; bonus bInt,.@r; bonus bDex,.@r; bonus bLuk,.@r; },{},{}
|
||||
20797,Etran_Shirt,Etran Shirt,4,0,,150,,,,1,0xFFFFFFFF,63,2,4,1,1,1,,{ bonus bMdef,10; bonus bMaxHPrate,2; .@r = getrefine(); if (.@r >= 6) bonus bMaxHPrate,4; if (.@r >= 7) bonus bMaxHPrate,6; if (.@r >= 8) bonus bMaxHPrate,8; if (.@r >= 9) bonus bNoKnockback,1; },{},{}
|
||||
20798,C_Grim_Reaper_Protection,Costume Grim Reaper Protection,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1450,{},{},{}
|
||||
20815,Seraphim_Robe,Seraphim Robe,4,0,,300,,18,,1,0xFFFFFFFF,63,2,4,,1,1,,{ bonus bMaxHPrate,10; bonus2 bMagicAtkEle,Ele_Neutral,5; .@r = getrefine(); if (.@r > 6) { bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Holy,20; bonus bMatkRate,10; } if (.@r > 8) { bonus2 bSubEle,Ele_Dark,10; bonus2 bSubEle,Ele_Holy,10; bonus bVariableCastrate,-5; } if (getskilllv("CR_TRUST") > 0) { bonus2 bSubEle,Ele_Holy,.@r*3; } },{},{}
|
||||
20819,Oxygen_Bottle,Oxygen Bottle,4,0,,500,,0,,1,0xFFFFFFFF,63,2,4,,40,0,0,{ bonus bFlee,12+getrefine(); bonus bHit,getrefine(); },{},{}
|
||||
20823,Para_Team_Manteau100,Awakened Eden Group Manteau I,4,0,,0,,20,,0,0xFFFFFFFF,63,2,4,,100,1,0,{ bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,12; .@r = getrefine(); if(.@r >= 7){ bonus bMaxHP,500; bonus bFlee2,2; if(.@r >= 9){ bonus bMaxHP,500; bonus2 bSubEle,Ele_All,10; bonus2 bSubEle,Ele_Neutral,-10; } } },{},{}
|
||||
20824,Para_Team_Manteau130,Awakened Eden Group Manteau II,4,0,,0,,25,,0,0xFFFFFFFF,63,2,4,,130,1,0,{ bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,12; bonus bMaxHP,500; bonus bFlee2,2; .@r = getrefine(); if(.@r >= 7){ bonus bMaxHP,500; bonus2 bSubEle,Ele_All,10; bonus2 bSubEle,Ele_Neutral,-10; if(.@r >= 9){ bonus2 bSubEle,Ele_Neutral,5; } } },{},{}
|
||||
20825,Para_Team_Manteau160,Awakened Eden Group Manteau III,4,0,,0,,30,,0,0xFFFFFFFF,63,2,4,,160,1,0,{ bonus2 bSubEle,Ele_All,10; bonus bFlee,12; bonus bMaxHP,1000; bonus bFlee2,2; .@r = getrefine(); if(.@r >= 7){ bonus2 bSubEle,Ele_Neutral,5; if(.@r >= 9){ skill "BS_GREED",1; } } },{},{}
|
||||
20826,Angel_Feather,Angel Feather,4,0,,200,,18,,1,0xFFFFFFFF,63,2,4,,1,1,18,{},{},{}
|
||||
20830,Wings_of_Seraph,Wings of Seraph,4,0,,200,,18,,1,0xFFFFFFFF,63,2,4,,1,1,8,{},{},{}
|
||||
//===================================================================
|
||||
// More 2-Handed Swords
|
||||
//===================================================================
|
||||
21000,Upg_Twohand_Sword,Upg Two-Handed Sword,5,20,,1500,100,,1,1,0x00004082,63,2,34,3,1,1,3,{ .@r = getrefine(); bonus bBaseAtk,(.@r*12); bonus bMatk,(.@r*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); },{},{}
|
||||
21001,Velum_Claymore,Vellum Claymore,5,20,,3500,260,,1,0,0x00004082,63,2,34,4,95,1,3,{ bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_Player,30; .@r = getrefine(); if(.@r>=6) { bonus2 bAddRace,RC_Player,40; } if(.@r>=9) { autobonus2 "{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }",6000,2000,BF_WEAPON,"{ specialeffect2 EF_REFLECTSHIELD; }"; } },{},{}
|
||||
21002,Velum_Katzbalger,Vellum Katzbalger,5,20,,2500,100,,1,0,0x00004082,63,2,34,4,95,1,3,{ bonus3 bHPVanishRaceRate,RC_Player,10000,8; },{},{}
|
||||
21003,Muramasa_,Muramasa,5,20,,1000,155,,1,2,0x00004082,63,2,34,4,48,1,3,{},{},{}
|
||||
21003,Muramasa_,Muramasa,5,20,,1000,155,,1,2,0x00004082,63,2,34,4,48,1,3,{ bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,10; },{},{}
|
||||
21004,Alca_Bringer_,Alca Bringer,5,20,,3400,280,,2,2,0x00004082,63,2,34,3,100,1,3,{},{},{}
|
||||
21005,Metal_Two_Hand_Sword,Metal Two Hand Sword,5,20,,0,95,,1,1,0x00004082,63,2,34,3,1,1,3,{ .@r = getrefine(); bonus bBaseAtk,(.@r*6); bonus bMatk,(.@r*2); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{}
|
||||
21006,TE_Woe_Two_Hand_Sword,TE Woe Two Hand Sword,5,0,,0,150,,1,0,0x00004082,63,2,34,3,40,1,3,{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Bleeding,3000; },{},{}
|
||||
@ -10779,6 +10796,7 @@
|
||||
22015,Impr_Angel's_Arrival,Advanced Angel's Reincarnation,4,10000,,300,,8,,1,0x00000001,63,2,64,,99,1,0,{ bonus bMaxHP,500; bonus bMaxSP,100; },{},{}
|
||||
22018,Shoes_Of_Wise_Man,Shoes Of Wise Man,4,10,,300,,15,,1,0xFFFFFFFF,63,2,64,,50,1,,{ .@r = getrefine(); if(.@r>5){ bonus bInt,.@r-5; bonus bMaxHPrate,-(.@r-5); } },{},{}
|
||||
22033,Boots_of_Gray,Boots of Gray,4,10,,0,,,,1,0xFFFFFFFF,63,2,64,,120,1,,{ bonus2 bSubEle,Ele_Holy,1+getrefine()/3; },{},{}
|
||||
22034,Crimson_Gaiter,Crimson Gaiter,4,0,,500,,10,,0,0xFFFFFFFF,63,2,64,,50,1,,{ bonus bCritical,2; bonus bCritAtkRate,2; if(getrefine()>=7){ bonus bCritical,3; bonus bCritAtkRate,3; } },{},{}
|
||||
22035,Heoric_Nepenthes_Shoes,Heoric Nepenthes Shoes,4,10,,300,,10,,1,0xFFFFFFFF,63,2,64,,160,1,,{ .@r = getrefine(); if (.@r>=8 && .@r<=10) .@i=5+.@r; else if (.@r>=11 && .@r<=13) .@i=5+(.@r*3); else if (.@r>13) .@i=42; bonus bVariableCastrate,-10-.@i; },{},{}
|
||||
22036,Heroic_Silver_Fox_Leather_Boots,Heroic Silver Fox Leather Boots,4,10,,300,,15,,1,0xFFFFFFFF,63,2,64,,160,1,,{ .@r = getrefine(); if (.@r>=8 && .@r<=13) .@i=.@r; else if (.@r>13) .@i=13; bonus bLongAtkRate,5+.@i; },{},{}
|
||||
22037,Heroic_Ungoliant_Upgrade_Boots,Heroic Ungoliant Upgrade Boots,4,10,,300,,10,,1,0xFFFFFFFF,63,2,64,,160,1,,{ .@r = getrefine(); if (.@r>=8 && .@r<=13) .@i=.@r; else if (.@r>13) .@i=13; bonus bUseSPrate,-5-.@i; },{},{}
|
||||
@ -10800,7 +10818,14 @@
|
||||
22083,Private_Doram_Shoes,Private Doram Shoes,4,20,,500,,25,,1,0x80000000,7,2,64,,100,1,,{ bonus bMaxHP,100; bonus bMaxSP,50; .@r = getrefine()/3; bonus bHPrecovRate,.@r*10; bonus bSPrecovRate,.@r*10; },{},{}
|
||||
22084,Luxury_Doram_Shoes,Luxury Doram Shoes,4,20,,600,,30,,1,0x80000000,7,2,64,,140,1,,{ bonus bMaxHP,300; bonus bMaxSP,100; .@r = getrefine()/3; bonus bHPrecovRate,20*.@r; bonus bSPrecovRate,20*.@r; },{},{}
|
||||
22085,Elegant_Doram_Shoes,Elegant Doram Shoes,4,20,,700,,35,,1,0x80000000,7,2,64,,175,1,,{ bonus bMaxHPrate,10; bonus bMaxSPrate,5; .@r = getrefine()/2; bonus bMaxHP,100*.@r; bonus bMaxSP,20*.@r; if(.@r >= 4) bonus2 bSkillUseSP,"SU_LOPE",5; },{},{}
|
||||
22089,Crimson_Gaiter_,Crimson Gaiter,4,0,,500,,10,,1,0xFFFFFFFF,63,2,64,,50,1,,{ bonus bCritical,2; bonus bCritAtkRate,2; if(getrefine()>=7){ bonus bCritical,3; bonus bCritAtkRate,3; } },{},{}
|
||||
22103,Excelion_Leg,Excelion Leg,4,0,,500,,13,,0,0xFFFFFFFF,63,2,64,1,100,1,,{ .@r = getrefine(); bonus bMaxHP,5+((BaseLevel > 129) ? 4 : 0)+(.@r/3)*3; bonus bMaxSP,5+((BaseLevel > 129) ? 4 : 0)+(.@r/3)*3; },{},{}
|
||||
22106,Giant_Boots,Giant Boots,4,0,,500,,13,,1,0xFFFFFFFF,63,2,64,,1,1,,{ bonus2 bSubRace,RC_All,1; bonus bMaxHPrate,2; bonus bMaxSPrate,2; .@r = getrefine(); if (.@r > 4) { bonus bDefRate,2; bonus bMaxHPrate,4; bonus bMaxSPrate,4; } if (.@r > 6) { bonus bDefRate,2; bonus bMaxHPrate,4; bonus bMaxSPrate,4; } },{},{}
|
||||
22122,Para_Team_Boots100,Awakened Eden Group Boots I,4,0,,0,,22,,0,0xFFFFFFFF,63,2,64,,100,1,,{ bonus bAllStats,1; bonus bHPrecovRate,30; bonus bSPrecovRate,14; },{},{}
|
||||
22123,Para_Team_Boots115,Awakened Eden Group Boots II,4,0,,0,,25,,0,0xFFFFFFFF,63,2,64,,115,1,,{ bonus bAllStats,1; bonus bHPrecovRate,36; bonus bSPrecovRate,18; },{},{}
|
||||
22124,Para_Team_Boots130,Awakened Eden Group Boots III,4,0,,0,,27,,0,0xFFFFFFFF,63,2,64,,130,1,,{ bonus bAllStats,2; bonus bHPrecovRate,36; bonus bSPrecovRate,18; },{},{}
|
||||
22125,Para_Team_Boots145,Awakened Eden Group Boots IV,4,0,,0,,30,,0,0xFFFFFFFF,63,2,64,,145,1,,{ bonus bAllStats,2; bonus bHPrecovRate,40; bonus bSPrecovRate,20; },{},{}
|
||||
22126,Para_Team_Boots160,Awakened Eden Group Boots V,4,0,,0,,30,,0,0xFFFFFFFF,63,2,64,,160,1,,{ bonus bAllStats,2; bonus bHPrecovRate,40; bonus bSPrecovRate,20; bonus bUseSPrate,-5; },{},{}
|
||||
22508,Para_Team_Mark_,Eden Group Mark,11,0,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{ unitskilluseid getcharid(3),"AL_TELEPORT",3; },{},{}
|
||||
22507,Worn-Out-Scroll,Worn-Out-Scroll,3,10,,10,,,,0,,,,,,,,,{},{},{}
|
||||
22510,King_Wolf_Scroll,King Wolf Scroll,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*TODO, confirm the rates*/ getitem callfunc("F_Rand",6635,19598,5658,6238,6239),1; },{},{}
|
||||
@ -10824,7 +10849,7 @@
|
||||
22531,Special_Christmas_Box,Special Christmas Box,18,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ /*TODO*/ },{},{}
|
||||
22532,Santa_Gift,Santa Gift,18,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ /*TODO*/ },{},{}
|
||||
22533,New_Year_Gift_Box,New Year Gift Box,18,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ /*TODO*/ },{},{}
|
||||
22534,Closed_Mind_Box,Closed Mind Box,18,10,,1000,,,,,,,,,,,,,{ getgroupitem(IG_Sealed_Mind_Box); },{},{}
|
||||
22534,Closed_Mind_Box,Closed Mind Box,18,10,,1000,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Sealed_Mind_Box); },{},{}
|
||||
22535,Scroll_Summoning_Workers(Male),Scroll Summoning Workers(Male),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
22536,Scroll_Summoning_Workers(Female),Scroll Summoning Workers(Female),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
22538,Hanbok_bag,Hanbok bag,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{},{},{}
|
||||
@ -10850,8 +10875,8 @@
|
||||
22559,Mock_Strawberry,Mock Strawberry,11,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 50,50; itemskill "SM_ENDURE",3; },{},{}
|
||||
22563,Lucky_Bag_Of_New_Era,Lucky Bag Of New Era,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{}
|
||||
22566,Last_Years_Frost,Last Year's Frost,3,20,,0,,,,,,,,,,,,,{},{},{}
|
||||
22567,Expedition_Award_Box,Expedition Award Box,0,20,,100,,,,,0xFFFFFFFF,,,,,,,,{},{},{}
|
||||
22568,Nidhoggur_Summon_Scroll,Nidhoggur Summon Scroll,0,20,,100,,,,,0xFFFFFFFF,,,,,,,,{},{},{}
|
||||
22567,Expedition_Award_Box,Expedition Award Box,0,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
22568,Nidhoggur_Summon_Scroll,Nidhoggur Summon Scroll,0,20,,100,,,,,0xFFFFFFFF,63,,2,,,,,{},{},{}
|
||||
22569,Gift_New_start,Gift New start,18,10,,100,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
22571,Easter_Egg,Easter Egg,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
22589,Savage_Ora_Ora,Savage Ora Ora,3,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{}
|
||||
@ -10948,7 +10973,7 @@
|
||||
22760,Argiope_Transportin,Argiope Transportin,2,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{/*No Info*/},{},{}
|
||||
22761,Luciola_Vespa_Transportin,Luciola Vespa Transportin,2,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{/*No Info*/},{},{}
|
||||
22762,Centipede_Transportin,Centipede Transportin,2,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{/*No Info*/},{},{}
|
||||
22764,Pet_Exchange_Ticket_Box_,Pet Exchange Ticket Box,18,10,,10,,,,,,,,,,,,,{ /*TODO: Confirm the allowed pet_id and chance*/ getitem callfunc("F_Rand",6116,6117,6118,6129,6130,6130,6132,6133,6134,6135,6136,6137,6138,6139,6140,6141,6142,6143),1; },{},{}
|
||||
22764,Pet_Exchange_Ticket_Box_,Pet Exchange Ticket Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ /*TODO: Confirm the allowed pet_id and chance*/ getitem callfunc("F_Rand",6116,6117,6118,6129,6130,6130,6132,6133,6134,6135,6136,6137,6138,6139,6140,6141,6142,6143),1; },{},{}
|
||||
22770,Shark_Skewer,Shark Skewer,0,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{/*No Info*/},{},{}
|
||||
22771,Bluefin_Tuna_Skewer,Bluefin Tuna Skewer,0,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INCATKRATE,5000,30; },{},{}
|
||||
22772,Sea_Bream_Skewer,Sea Bream Skewer,0,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INCMATKRATE,5000,30; },{},{}
|
||||
@ -10956,27 +10981,27 @@
|
||||
22774,Salmon_Skewer,Salmon Skewer,0,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_SPEEDUP0,5000,25; },{},{}
|
||||
22775,Eels_Skewer,Eels Skewer,0,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_DEF_RATE,5000,30; },{},{}
|
||||
22776,Carp_Skewer,Carp Skewer,0,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_MDEF_RATE,5000,30; },{},{}
|
||||
22777,Gift_Buff_Set,Gift Buff Set,2,10,,100,,,,,,,,,,,,,{ getgroupitem(IG_Gift_Buff_Set); },{},{}
|
||||
22781,PC_Bang_Normal_Box,PC Bang Normal Box,2,10,,200,,,,,,,,,,,,,{ getitem 547,20; /*No Info*/},{},{}
|
||||
22782,PC_Bang_Wooden_Box,PC Bang Wooden Box,2,10,,200,,,,,,,,,,,,,{ getitem 547,30; /*No Info*/},{},{}
|
||||
22783,PC_Bang_Golden_Box,PC Bang Golden Box,2,10,,200,,,,,,,,,,,,,{ getitem 547,1; getitem 985,10; /*No Info*/},{},{}
|
||||
22784,PC_Bang_Platinum_Box,PC Bang Platinum Box,2,10,,200,,,,,,,,,,,,,{ getitem 547,1; getitem 12017,10; getitem 678,12; /*No Info*/},{},{}
|
||||
22777,Gift_Buff_Set,Gift Buff Set,2,10,,100,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Gift_Buff_Set); },{},{}
|
||||
22781,PC_Bang_Normal_Box,PC Bang Normal Box,2,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem 547,20; /*No Info*/},{},{}
|
||||
22782,PC_Bang_Wooden_Box,PC Bang Wooden Box,2,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem 547,30; /*No Info*/},{},{}
|
||||
22783,PC_Bang_Golden_Box,PC Bang Golden Box,2,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem 547,1; getitem 985,10; /*No Info*/},{},{}
|
||||
22784,PC_Bang_Platinum_Box,PC Bang Platinum Box,2,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem 547,1; getitem 12017,10; getitem 678,12; /*No Info*/},{},{}
|
||||
22802,Safe_to_6_Equipment_Certificate,Safe to 6 Equipment Certificate,3,10,,10,,,,,,,,,,,,,{},{},{}
|
||||
22808,Special_Gift_Box,Special Gift Box,2,10,,100,,,,,,,,,,,,,{},{},{}
|
||||
22812,Sealed_Dracula_Scroll,Sealed Dracula Scroll,2,10,,10,,,,,,,,,,,,,{ getitem callfunc("F_Rand",6228,6232,22813,19937,17314, 6635),1; },{},{}
|
||||
22813,Bearer's_Shadow_Box,Bearer's Shadow Box,2,10,,10,,,,,,,,,,,,,{ getitem callfunc("F_Rand",24180,24181,24182,24183,24184,24185),1; },{},{}
|
||||
22812,Sealed_Dracula_Scroll,Sealed Dracula Scroll,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem callfunc("F_Rand",6228,6232,22813,19937,17314, 6635),1; },{},{}
|
||||
22813,Bearer's_Shadow_Box,Bearer's Shadow Box,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem callfunc("F_Rand",24180,24181,24182,24183,24184,24185),1; },{},{}
|
||||
22814,Cat_Hand_Ticket,Cat Hand Ticket,3,10,,0,,,,,,,,,,,,,{},{},{}
|
||||
22823,Sealed_Sniper_Scroll,Sealed Sniper Scroll,2,10,,10,,,,,,,,,,,,,{ /*getitem callfunc("F_Rand",4491,6228,6232,24196, Hasty Shadow Armor, 19882, 17474, 6635),1;*/ },{},{}
|
||||
22826,Costume_Enchantment_Stone_Box_4,Costume Enchantment Stone Box 4,2,10,,100,,,,,,,,,,,,,{},{},{}
|
||||
22826,Costume_Enchantment_Stone_Box_4,Costume Enchantment Stone Box 4,2,10,,10,,,,,,,,,,,,,{},{},{}
|
||||
22827,Shadow_Cube,Shadow Cube,2,10,,10,,,,,,,,,,,,,{/*No Info*/},{},{}
|
||||
22828,Sealed_Album_Scroll,Sealed Album Scroll,2,10,,100,,,,,,,,,,,,,{ getitem callfunc("F_Rand",22829,6232,6228,24208,24209,17474/*,Enchanted Letter*/),1; },{},{}
|
||||
22829,Sealed_Card_Album,Sealed Card Album,2,10,,100,,,,,,,,,,,,,{ getitem callfunc("F_Rand",4488,4497,4486,4480,4485,4539,4487,4494,4538,4489,4490,4482,4503,4483,4491),1; },{},{}
|
||||
22837,Integer_Time,Integer Time,2,10,,50,,,,,,,,,,,,,{ getitem 673,5; },{},{}
|
||||
22838,Something_Present_Candy_Holders,Something Present Candy Holders,2,10,,10,,,,,,,,,,,,,{},{},{}
|
||||
22842,Sealed_Dracula_Scroll_II,Sealed Dracula Scroll II,2,10,,10,,,,,,,,,,,,,{ getitem callfunc("F_Rand",22846,6228,6232,24223,24227,17474/*, Enchant Letter*/),1; },{},{}
|
||||
22828,Sealed_Album_Scroll,Sealed Album Scroll,2,10,,100,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem callfunc("F_Rand",22829,6232,6228,24208,24209,17474/*,Enchanted Letter*/),1; },{},{}
|
||||
22829,Sealed_Card_Album,Sealed Card Album,2,10,,100,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem callfunc("F_Rand",4488,4497,4486,4480,4485,4539,4487,4494,4538,4489,4490,4482,4503,4483,4491),1; },{},{}
|
||||
22837,Integer_Time,Integer Time,2,10,,50,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem 673,5; },{},{}
|
||||
22838,Something_Candy_Holder,Something Candy Holders,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Something_Candy_Holder); },{},{}
|
||||
22842,Sealed_Dracula_Scroll_II,Sealed Dracula Scroll II,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem callfunc("F_Rand",22846,6228,6232,24223,24227,17474/*, Enchant Letter*/),1; },{},{}
|
||||
22843,Superstar_Snack,Superstar Snack,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus bAtk2,50; bonus bMatk,50; }",300; },{},{}
|
||||
22844,Sealed_Dracula_Card_Album,Sealed Dracula Card Album,2,10,,10,,,,,,,,,,,,,{/*No Info*/},{},{}
|
||||
22845,Sealed_Fortune_Egg,Sealed Fortune Egg,2,10,,10,,,,,,,,,,,,,{ getitem callfunc("F_Rand",4488,4497,4486,4480,4485,4539,4487,4494,4538,4489,4490,4482,4503,22846),1; },{},{}
|
||||
22845,Sealed_Fortune_Egg,Sealed Fortune Egg,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem callfunc("F_Rand",4488,4497,4486,4480,4485,4539,4487,4494,4538,4489,4490,4482,4503,22846),1; },{},{}
|
||||
22846,Sealed_Dracula_Card_,Sealed Dracula Card,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus2 bSPDrainRate,50,5; }",300; },{},{}
|
||||
22847,Prontera_Medal,Prontera Medal,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ warp "prontera",0,0; /*No coord info*/ },{},{}
|
||||
22848,Prison_Key,Prison Key,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ warp "prt_prison",0,0; /*No coord info*/ },{},{}
|
||||
@ -11016,6 +11041,13 @@
|
||||
22901,Question_Old_Blue_Box,Question Old Blue Box,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*No info yet*/ },{},{}
|
||||
22902,Sealed_Card_Album_Scroll_II,Sealed Card Album Scroll II,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",6238,6239,17474,22829,24243,24244,24245),1; },{},{}
|
||||
22985,Basil,Basil,0,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus2 bSPRegenRate,5,10000; }",180,1,0,SI_DORAM_BUF_02; },{},{}
|
||||
//
|
||||
23177,Kafra_Card_,Kafra Card,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashStore"; },{},{}
|
||||
23191,Varetyr_Spear_Scroll_1_5,Level 5 Varetyr Spear,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "SO_VARETYR_SPEAR",5; },{},{}
|
||||
23192,Diamond_Dust_Scroll_1_5,Level 5 Diamond Dust,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "SO_DIAMONDDUST",5; },{},{}
|
||||
23193,Crimson_Rock_Scroll_1_5,Level 5 Crimson Rock,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "WL_CRIMSONROCK",5; },{},{}
|
||||
23194,Sienna_Execrate_Scroll_1_5,Level 5 Sienna Execrate,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "WL_SIENNAEXECRATE",5,true; },{},{}
|
||||
23196,Shining_Blue_Lucky_Egg,Shining Blue Lucky Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getgroupitem(IG_Shining_Blue_Lucky_Egg); },{},{}
|
||||
//===================================================================
|
||||
// Shadow Equipments
|
||||
//===================================================================
|
||||
@ -11274,6 +11306,9 @@
|
||||
25148,Cute_Starved_Demon_Doll,Cute Starved Demon Doll,3,0,,0,,,,,,,,,,,,,{},{},{}
|
||||
25149,Doll_With_Warm_Scarf,Doll With Warm Scarf,3,0,,0,,,,,,,,,,,,,{},{},{}
|
||||
25150,Hugging_Alice_Pilow,Hugging Alice Pilow,3,0,,0,,,,,,,,,,,,,{},{},{}
|
||||
25223,Para_Team_Coin,Eden Group Coin,3,0,,0,,,,,,,,,,,,,{},{},{}
|
||||
25238,New_Normal_Lubricant,New Normal Lubricant,3,0,,0,,,,,,,,,,,,,{},{},{}
|
||||
25239,New_Advanced_Lubricant,New Advanced Lubricant,3,0,,0,,,,,,,,,,,,,{},{},{}
|
||||
//
|
||||
26100,Paradise_Foxtail_Staff_II,Eden Group Foxtail Staff II,5,20,,0,135:165,,1,0,0x80000000,7,2,2,2,40,0,10,{ bonus bDex,4; bonus bInt,4; bonus bLongAtkRate,6; },{},{}
|
||||
26101,Paradise_Foxtail_Staff_III,Eden Group Foxtail Staff III,5,20,,0,150:195,,1,0,0x80000000,7,2,2,3,60,0,10,{ bonus bDex,5; bonus bInt,5; bonus bLongAtkRate,7; },{},{}
|
||||
@ -11334,8 +11369,8 @@
|
||||
28381,Cute_Grass_Necklace,Cute Grass Necklace,4,20,,10,,0,,1,0x80000000,7,2,136,,100,0,,{ bonus bHealPower,5; bonus2 bSkillCooldown,"SU_TUNAPARTY",-7000; },{},{}
|
||||
28382,Charm_Grass_Necklace,Charm Grass Necklace,4,20,,10,,0,,1,0x80000000,7,2,136,,100,0,,{ bonus bMdef,5; bonus2 bVariableCastrate,"SU_CN_METEOR",-1000; },{},{}
|
||||
28386,Fallen_Monk_Rosary,Fallen Monk Rosary,4,0,,100,,,,1,0xFFFFFFFF,63,2,136,1,20,0,,{ bonus bAspdRate,5; bonus bCritical,5; bonus2 bSkillUseSP,"CH_SOULCOLLECT",-5; if (BaseLevel > 14) bonus2 bSkillAtk,"SR_DRAGONCOMBO",BaseLevel/15; if (BaseLevel > 19) bonus2 bSkillAtk,"SR_KNUCKLEARROW",BaseLevel/20; if (BaseLevel > 29) bonus2 bSkillAtk,"SR_SKYNETBLOW",BaseLevel/30; },{},{}
|
||||
28410,Sapphire_Wrist,Sapphire Wrist,4,0,,500,,3,,1,0xFFFFFFFF,63,2,136,1,50,1,,{ bonus bDex,5; bonus bLuk,5; bonus bInt,5; bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",BaseLevel/5; bonus2 bVariableCastrate,"CR_ACIDDEMONSTRATION",-(BaseLevel/4); .@n = getskilllv(478); /*CR_SLIMPITCHER*/ bonus bDex,.@n/2; bonus bLuk,.@n/2; bonus bInt,.@n/2; bonus bMatk,(.@n/2)*20; },{},{}
|
||||
28411,Emerald_Earring,Emerald Earring,4,0,,500,,3,,1,0xFFFFFFFF,63,2,136,1,50,1,,{ bonus bDex,5; bonus bAgi,5; bonus bInt,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",BaseLevel; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",BaseLevel; bonus2 bSkillAtk,"DC_THROWARROW",BaseLevel; bonus2 bSkillAtk,"WM_METALICSOUND",2*(BaseLevel/5); .@n = getskilllv(2413); /*WM_METALICSOUND*/ bonus2 bVariableCastrate,"WM_METALICSOUND",.@n/2; bonus bDex,.@n/2; bonus bAgi,.@n/2; bonus bInt,.@n/2; bonus bMatk,(.@n/2)*20; },{},{}
|
||||
28410,Sapphire_Wrist,Sapphire Wrist,4,0,,500,,3,,1,0xFFFFFFFF,63,2,136,1,50,1,,{ bonus bDex,5; bonus bLuk,5; bonus bInt,5; bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",BaseLevel/5; bonus2 bVariableCastrate,"CR_ACIDDEMONSTRATION",-(BaseLevel/4); .@n = getskilllv("CR_SLIMPITCHER"); bonus bDex,.@n/2; bonus bLuk,.@n/2; bonus bInt,.@n/2; bonus bMatk,(.@n/2)*20; },{},{}
|
||||
28411,Emerald_Earring,Emerald Earring,4,0,,500,,3,,1,0xFFFFFFFF,63,2,136,1,50,1,,{ bonus bDex,5; bonus bAgi,5; bonus bInt,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",BaseLevel; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",BaseLevel; bonus2 bSkillAtk,"DC_THROWARROW",BaseLevel; bonus2 bSkillAtk,"WM_METALICSOUND",2*(BaseLevel/5); .@n = getskilllv("WM_METALICSOUND"); bonus2 bVariableCastrate,"WM_METALICSOUND",.@n/2; bonus bDex,.@n/2; bonus bAgi,.@n/2; bonus bInt,.@n/2; bonus bMatk,(.@n/2)*20; },{},{}
|
||||
28413,Lesser_Mackerel_Talisman,Lesser Mackerel Talisman,4,0,,100,,1,,1,0x80000000,63,2,136,,100,,,{ bonus bVit,1; },{},{}
|
||||
28414,Intermediate_Mackerel_Talisman,Intermediate Mackerel Talisman,4,0,,100,,1,,1,0x80000000,63,2,136,,140,,,{ bonus bVit,2; },{},{}
|
||||
28415,Greater_Mackerel_Talisman,Greater Mackerel Talisman,4,0,,100,,1,,1,0x80000000,63,2,136,,175,,,{ bonus bVit,3; },{},{}
|
||||
@ -11348,6 +11383,37 @@
|
||||
28422,Shiny_Branch_Talisman,Shiny Branch Talisman,4,0,,100,,1,,1,0x80000000,63,2,136,,100,,,{ bonus2 bVariableCastrate,"SU_SV_STEMSPEAR",-50; bonus2 bSkillAtk,"SU_SV_STEMSPEAR",(readparam(bInt)/2)+(20 * getskilllv("SU_SV_STEMSPEAR")); /* Need to confirm damage formula */ },{},{}
|
||||
28423,Fresh_Tuna_Talisman,Fresh Tuna Talisman,4,0,,100,,1,,1,0x80000000,63,2,136,,100,,,{ bonus2 bSkillCooldown,"SU_TUNAPARTY",-5000; bonus3 bAutoSpellWhenHit,"SU_TUNAPARTY",max(1,getskilllv("SU_TUNAPARTY")),10; },{},{}
|
||||
28424,Chubby_Worm_Talisman,Chubby Worm Talisman,4,0,,100,,1,,1,0x80000000,63,2,136,,100,,,{ bonus2 bVariableCastrate,"SU_PICKYPECK",-50; bonus2 bSkillAtk,"SU_PICKYPECK",(readparam(bDex)/2)+(20 * getskilllv("SU_PICKYPECK")); /* Need to confirm damage formula */ },{},{}
|
||||
28443,Para_Team_Str_Ring100,Awakened Eden Group Ring of Strength I,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,100,,,{ bonus bAtkRate,2; },{},{}
|
||||
28444,Para_Team_Str_Necklace100,Awakened Eden Group Necklace of Strength I,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,100,,,{ bonus bStr,1; },{},{}
|
||||
28445,Para_Team_Str_Ring115,Awakened Eden Group Ring of Strength II,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,115,,,{ bonus bAtkRate,3; },{},{}
|
||||
28446,Para_Team_Str_Necklace115,Awakened Eden Group Necklace of Strength II,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,115,,,{ bonus bStr,2; },{},{}
|
||||
28447,Para_Team_Str_Ring130,Awakened Eden Group Ring of Strength III,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus bAtkRate,4; },{},{}
|
||||
28448,Para_Team_Str_Necklace130,Awakened Eden Group Necklace of Strength III,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus bStr,3; },{},{}
|
||||
28449,Para_Team_Str_Ring145,Awakened Eden Group Ring of Strength IV,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,145,,,{ bonus bAtkRate,5; },{},{}
|
||||
28450,Para_Team_Str_Necklace145,Awakened Eden Group Necklace of Strength IV,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,145,,,{ bonus bStr,4; },{},{}
|
||||
28451,Para_Team_Str_Ring160,Awakened Eden Group Ring of Strength V,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,160,,,{ bonus bAtkRate,5; skill "AL_HEAL",1; },{},{}
|
||||
28452,Para_Team_Str_Necklace160,Awakened Eden Group Necklace of Strength V,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,160,,,{ bonus bStr,4; skill "AL_TELEPORT",1; },{},{}
|
||||
28453,Para_Team_Magic_Ring100,Awakened Eden Group Ring of Magic I,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,100,,,{ bonus bMatkRate,2; },{},{}
|
||||
28454,Para_Team_Magic_Necklace100,Awakened Eden Group Necklace of Magic I,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,100,,,{ bonus bInt,1; },{},{}
|
||||
28455,Para_Team_Magic_Ring115,Awakened Eden Group Ring of Magic II,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,115,,,{ bonus bMatkRate,3; },{},{}
|
||||
28456,Para_Team_Magic_Necklace115,Awakened Eden Group Necklace of Magic II,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,115,,,{ bonus bInt,2; },{},{}
|
||||
28457,Para_Team_Magic_Ring130,Awakened Eden Group Ring of Magic III,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus bMatkRate,4; },{},{}
|
||||
28458,Para_Team_Magic_Necklace130,Awakened Eden Group Necklace of Magic III,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus bInt,3; },{},{}
|
||||
28459,Para_Team_Magic_Ring145,Awakened Eden Group Ring of Magic IV,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,145,,,{ bonus bMatkRate,5; },{},{}
|
||||
28460,Para_Team_Magic_Necklace145,Awakened Eden Group Necklace of Magic IV,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,145,,,{ bonus bInt,4; },{},{}
|
||||
28461,Para_Team_Magic_Ring160,Awakened Eden Group Ring of Magic V,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,160,,,{ bonus bMatkRate,5; skill "AL_HEAL",1; },{},{}
|
||||
28462,Para_Team_Magic_Necklace160,Awakened Eden Group Necklace of Magic V,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,160,,,{ bonus bInt,4; skill "AL_TELEPORT",1; },{},{}
|
||||
28463,Para_Team_Agi_Ring100,Awakened Eden Group Ring of Agility I,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,100,,,{ bonus bLongAtkRate,1; },{},{}
|
||||
28464,Para_Team_Agi_Necklace100,Awakened Eden Group Necklace of Agility I,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,100,,,{ bonus bDex,1; },{},{}
|
||||
28465,Para_Team_Agi_Ring115,Awakened Eden Group Ring of Agility II,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,115,,,{ bonus bLongAtkRate,2; },{},{}
|
||||
28466,Para_Team_Agi_Necklace115,Awakened Eden Group Necklace of Agility II,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,115,,,{ bonus bDex,2; },{},{}
|
||||
28467,Para_Team_Agi_Ring130,Awakened Eden Group Ring of Agility III,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus bLongAtkRate,3; },{},{}
|
||||
28468,Para_Team_Agi_Necklace130,Awakened Eden Group Necklace of Agility III,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus bDex,3; },{},{}
|
||||
28469,Para_Team_Agi_Ring145,Awakened Eden Group Ring of Agility IV,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,145,,,{ bonus bLongAtkRate,4; },{},{}
|
||||
28470,Para_Team_Agi_Necklace145,Awakened Eden Group Necklace of Agility IV,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,145,,,{ bonus bDex,4; },{},{}
|
||||
28471,Para_Team_Agi_Ring160,Awakened Eden Group Ring of Agility V,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,160,,,{ bonus bLongAtkRate,4; skill "AL_HEAL",1; },{},{}
|
||||
28472,Para_Team_Agi_Necklace160,Awakened Eden Group Necklace of Agility V,4,0,,0,,0,,0,0xFFFFFFFF,63,2,136,,160,,,{ bonus bDex,4; skill "AL_TELEPORT",1; },{},{}
|
||||
28483,Royal_Guardian_Ring,Royal Guardian Ring,4,0,,10,,1,,1,0xFFFFFFFF,63,2,136,,99,,,{ .@b = min(BaseLevel/25,7); bonus bMaxHPrate,.@b; bonus bMaxSPrate,.@b; },{},{}
|
||||
28600,Blue_Book,Blue Book,5,10,,500,160,,1,1,0x00000100,56,2,2,3,100,1,15,{ bonus bAgi,5; bonus bDex,5; },{},{}
|
||||
28601,Ru_Gold_Book,Ru Gold Book,5,0,,500,160,,1,2,0x00000008,63,2,2,3,120,1,15,{ bonus bVit,8; bonus bInt,8; },{},{}
|
||||
28602,Demon_Hunting_Bible,Demon Hunting Bible,5,0,,500,30:170,,1,2,0x00000008,63,2,2,3,110,1,15,{ bonus bInt,2; bonus bDex,2; .@b = readparam(bInt); bonus2 bSkillAtk,"PR_MAGNUS",30+min(.@b,120); },{},{}
|
||||
@ -11504,5 +11570,16 @@
|
||||
31088,C_Mad_Hatter,Costume Mad Hatter,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1421,{},{},{}
|
||||
31089,C_Exploding_Crimson_Flame,Costume Exploding Crimson Flame,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1500,{},{},{}
|
||||
31090,C_Angelring_Hat,Costume Angelring Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,348,{},{},{}
|
||||
31092,C_Rabbit_Ribbon_Hat,Costume Bunny Ribbon Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,845,{},{},{}
|
||||
31093,C_Under_Lamp,Costume Under Lamp,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1531,{},{},{}
|
||||
31095,C_JP_EV01,Costume Mythical Baphomet Horns,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1532,{},{},{}
|
||||
31096,C_JP_EV02,Costume Dog Ears of Bau Alma,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,0,1533,{},{},{}
|
||||
31097,C_JP_EV03,Costume Bunny Ears of Minnie Doe Alma,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1534,{},{},{}
|
||||
31098,C_JP_EV04,Costume Fox Ears of Tamamo Loa,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1535,{},{},{}
|
||||
31099,C_JP_EV05,Costume Headdress of Ontama Aria,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1536,{},{},{}
|
||||
31100,C_JP_EV06,Costume Hat of Dumpty Alma,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1537,{},{},{}
|
||||
31101,C_JP_EV07,Costume Taini Hat Blue,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1538,{},{},{}
|
||||
31102,C_JP_EV08,Costume Taini Hat Orange,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1539,{},{},{}
|
||||
31103,C_JP_EV09,Costume Taini Hat Green,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1540,{},{},{}
|
||||
31104,C_Taini_Hat,Costume Taini Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,722,{},{},{}
|
||||
31105,C_RO_Celebration_Hat,Costume RO Celebration Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1541,{},{},{}
|
||||
|
@ -363,6 +363,7 @@
|
||||
17143,2 //Ms_Scorpio_Scroll
|
||||
17156,2 //TCG_Card_Scroll
|
||||
17165,2 //Challenge_Kit
|
||||
17204,2 // Shining_Egg
|
||||
17209,2 //Tw_Rainbow_Scroll
|
||||
17210,2 //Tw_Red_Scroll
|
||||
17211,2 //Tw_Orange_Scroll
|
||||
@ -424,6 +425,7 @@
|
||||
22558,2 //Lucky_Bag
|
||||
22669,2 //HALLOWEEN_G_BOX
|
||||
22685,2 //Solo_Christmas_Gift
|
||||
23196,2 // Shining_Blue_Lucky_Egg
|
||||
|
||||
// GUID
|
||||
12900,4 //Battle_Manual_Box
|
||||
@ -1689,6 +1691,7 @@
|
||||
17181,4 //Jan_Groove_Box
|
||||
17184,4 //3rd_Test_Pass_Box
|
||||
17203,4 //Free_Pass_Box
|
||||
17204,4 // Shining_Egg
|
||||
17207,4 //Idn_Heart_Scroll
|
||||
17209,4 //Tw_Rainbow_Scroll
|
||||
17210,4 //Tw_Red_Scroll
|
||||
@ -1764,6 +1767,7 @@
|
||||
//17330,4 //Fashion_Costume_Box4
|
||||
//17335,4 //Mysterious_Ingredient_B
|
||||
22558,4 //Lucky_Bag
|
||||
23196,4 // Shining_Blue_Lucky_Egg
|
||||
|
||||
// Special Broadcast
|
||||
7782,16 //Gold_Key77
|
||||
|
@ -4344,3 +4344,82 @@ IG_Mystical_Costume_Scroll,19615,1,1,1,0 // 1x C_Loki_Mask
|
||||
IG_Mystical_Costume_Scroll,20216,1,1,1,0 // 1x C_Rideword_Hat
|
||||
IG_Mystical_Costume_Scroll,20213,1,1,1,0 // 1x C_Sirt_Evil_Eye
|
||||
IG_Mystical_Costume_Scroll,20218,1,1,1,0 // 1x C_Spell_Circuit
|
||||
|
||||
IG_Ink_Ball,603,66,1 // 1x Old Blue Box
|
||||
IG_Ink_Ball,616,66,1 // 1x Old Card Album
|
||||
IG_Ink_Ball,617,66,1 // 1x Old Purple Box
|
||||
IG_Ink_Ball,644,1333,1 // 1x Gift Box
|
||||
IG_Ink_Ball,717,666,1 // 1x Blue Gemstone
|
||||
IG_Ink_Ball,909,2666,1 // 1x Jellopy
|
||||
IG_Ink_Ball,991,1333,1 // 1x Crystal Blue
|
||||
IG_Ink_Ball,7126,1333,1 // 1x Large Jellopy
|
||||
IG_Ink_Ball,7444,399,1 // 1x Treasure Box
|
||||
IG_Ink_Ball,12106,66,1 // 1x Jewelry Box
|
||||
IG_Ink_Ball,12107,66,1 // 1x Wrapped Mask
|
||||
IG_Ink_Ball,12110,333,1 // 1x First Aid Kit
|
||||
IG_Ink_Ball,12111,666,1 // 1x Bundle of Food
|
||||
IG_Ink_Ball,12194,933,1 // 1x Hometown Gift
|
||||
|
||||
IG_Something_Candy_Holder,517,5,5 // 5x Meat
|
||||
IG_Something_Candy_Holder,518,9,3 // 3x Honey
|
||||
IG_Something_Candy_Holder,529,9,7 // 7x Candy
|
||||
IG_Something_Candy_Holder,538,10,2 // 2x Well-baked Cookie
|
||||
IG_Something_Candy_Holder,539,10,1 // 1x Piece of Cake
|
||||
IG_Something_Candy_Holder,580,5,3 // 3x Bread
|
||||
IG_Something_Candy_Holder,603,2,1 // 1x Old Blue Box
|
||||
IG_Something_Candy_Holder,607,2,1 // 1x Yggdrasilberry
|
||||
IG_Something_Candy_Holder,616,1,1 // 1x Old Card Album
|
||||
IG_Something_Candy_Holder,617,1,1 // 1x Old Purple Box
|
||||
IG_Something_Candy_Holder,11550,7,1 // 1x Pumpkin Cake
|
||||
IG_Something_Candy_Holder,11592,6,3 // 3x Trans Candy Red
|
||||
IG_Something_Candy_Holder,11593,6,3 // 3x Trans Candy Blue
|
||||
IG_Something_Candy_Holder,11594,6,3 // 3x Trans Candy Yellow
|
||||
IG_Something_Candy_Holder,11595,6,3 // 3x Trans Candy Green
|
||||
IG_Something_Candy_Holder,12192,7,3 // 3x Pumpkin Pie
|
||||
IG_Something_Candy_Holder,20183,1,1 // 1x Costume: Floating Ghost
|
||||
IG_Something_Candy_Holder,22067,1,1 // 1x Witch Shoes
|
||||
IG_Something_Candy_Holder,22669,5,1 // 1x October Spooky Trade Box
|
||||
IG_Something_Candy_Holder,22670,1,1 // 1x DARK INVITATION
|
||||
|
||||
//! TODO: Confirm the rates
|
||||
IG_Shining_Egg,4302,1,1,1,1 // 1x Tao_Gunka_Card
|
||||
IG_Shining_Egg,5374,1,1,1,1 // 1x L_Magestic_Goat
|
||||
IG_Shining_Egg,5254,1,1,1,1 // 1x Deviling_Hat
|
||||
IG_Shining_Egg,5474,1,1,1,1 // 1x Notice_Board
|
||||
IG_Shining_Egg,2554,1,1,1,1 // 1x Piece_Of_Angent_Skin
|
||||
IG_Shining_Egg,6438,1,1,1,0 // 1x Blessed_Weapon_Ore
|
||||
IG_Shining_Egg,6439,1,1,1,0 // 1x Blessed_Armor_Ore
|
||||
IG_Shining_Egg,12246,1,1,1,0 // 1x Magic_Card_Album
|
||||
IG_Shining_Egg,12909,1,1,1,0 // 1x Kafra_Card_Box
|
||||
IG_Shining_Egg,12922,1,1,1,0 // 1x Token_Of_Siegfried_Box
|
||||
IG_Shining_Egg,14159,1,1,1,0 // 1x F_Str_Dish_Box
|
||||
IG_Shining_Egg,14232,1,1,1,0 // 1x Yggdrasilberry_Box_
|
||||
IG_Shining_Egg,12910,1,1,1,0 // 1x Giant_Fly_Wing_Box
|
||||
IG_Shining_Egg,12361,1,1,1,0 // 1x Delicious_Shaved_Ice
|
||||
IG_Shining_Egg,12259,1,1,1,0 // 1x Miracle_Medicine
|
||||
IG_Shining_Egg,17001,1,1,1,0 // 1x Wander_Man_Box10
|
||||
|
||||
//! TODO: Confirm the rates
|
||||
IG_Shining_Blue_Lucky_Egg,4365,1,1,1,1 // 1x B_Katrinn_Card
|
||||
IG_Shining_Blue_Lucky_Egg,4534,1,1,1,1 // 1x Giant_Octopus_Card
|
||||
IG_Shining_Blue_Lucky_Egg,4525,1,1,1,1 // 1x Kraken_Card
|
||||
IG_Shining_Blue_Lucky_Egg,4493,1,1,1,1 // 1x Sealed_Tao_Card
|
||||
IG_Shining_Blue_Lucky_Egg,6239,1,1,1,1 // 1x Guarantee_Armor_11Up
|
||||
IG_Shining_Blue_Lucky_Egg,6238,1,1,1,1 // 1x Guarantee_Weapon_11Up
|
||||
IG_Shining_Blue_Lucky_Egg,6232,1,1,1,1 // 1x Guarantee_Armor_9Up
|
||||
IG_Shining_Blue_Lucky_Egg,6228,1,1,1,1 // 1x Guarantee_Weapon_9Up
|
||||
IG_Shining_Blue_Lucky_Egg,22106,1,1,1,1 // 1x Giant_Boots
|
||||
IG_Shining_Blue_Lucky_Egg,19139,1,1,1,1 // 1x Survive_Orb
|
||||
IG_Shining_Blue_Lucky_Egg,20815,1,1,1,1 // 1x Seraphim_Robe
|
||||
IG_Shining_Blue_Lucky_Egg,19140,1,1,1,1 // 1x Squirrel_Ear_Hat
|
||||
IG_Shining_Blue_Lucky_Egg,6233,1,1,1,1 // 1x Guarantee_Armor_8Up
|
||||
IG_Shining_Blue_Lucky_Egg,6229,1,1,1,1 // 1x Guarantee_Weapon_8Up
|
||||
IG_Shining_Blue_Lucky_Egg,6438,1,3,1,0 // 3x Blessed_Weapon_Ore
|
||||
IG_Shining_Blue_Lucky_Egg,6439,1,3,1,0 // 3x Blessed_Armor_Ore
|
||||
IG_Shining_Blue_Lucky_Egg,17315,1,1,1,0 // 1x Lucky Silvervine Fruit Box(10)
|
||||
IG_Shining_Blue_Lucky_Egg,14620,1,20,1,0 // 20x DEX Biscuit Stick
|
||||
IG_Shining_Blue_Lucky_Egg,14621,1,20,1,0 // 20x LUK Biscuit Stick
|
||||
IG_Shining_Blue_Lucky_Egg,14616,1,20,1,0 // 20x STR Biscuit Stick
|
||||
IG_Shining_Blue_Lucky_Egg,14617,1,20,1,0 // 20x VIT Biscuit Stick
|
||||
IG_Shining_Blue_Lucky_Egg,14619,1,20,1,0 // 20x INT Biscuit Stick
|
||||
IG_Shining_Blue_Lucky_Egg,14618,1,20,1,0 // 20x AGI Biscuit Stick
|
||||
|
@ -3485,6 +3485,7 @@
|
||||
//17200,475,100 //
|
||||
//17201,475,100 //
|
||||
//17202,475,100 //
|
||||
17204,475,100 // Shining_Egg
|
||||
//17205,475,100 //
|
||||
//17206,475,100 //
|
||||
//17224,475,100 //
|
||||
@ -3857,6 +3858,8 @@
|
||||
//22950,475,100 //
|
||||
//22951,475,100 //
|
||||
//22952,475,100 //
|
||||
23177,475,100 // Kafra_Card_
|
||||
23196,475,100 // Shining_Blue_Lucky_Egg
|
||||
25132,499,100 // Pumpkin_Deco
|
||||
25133,499,100 // Dried_White_Stem
|
||||
25143,499,100 // Gift_Stuffed_Doll
|
||||
|
@ -1631,15 +1631,15 @@
|
||||
2475,MG_CORRUPTION_ROOT,Root of Corruption,Root of Corruption,136,3190000,1,240120,187920,3,710,1762,213,123,86,89,120,131,101,92,14,12,2,7,62,0x6280084,170,854,2016,480,120060,607,5500,608,3500,732,5500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4603,1
|
||||
2476,MG_AMDARAIS,Amdarias,Amdarias,143,3283990,1,74288,77950,2,8860,10022,32,66,140,159,30,109,300,90,10,12,2,2,63,0x6283695,200,1152,1152,576,37144,617,5500,617,5000,616,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4601,1
|
||||
|
||||
//2477,NG_WANDER_MAN
|
||||
//2478,NG_RIDEWORD
|
||||
//2479,NG_MIMIC
|
||||
//2480,NG_EVIL_DRUID
|
||||
//2481,NG_WRAITH_DEAD
|
||||
2477,NG_WANDER_MAN,Nightmare Wander Man,Nightmare Wander Man,151,130682,1,19814,17228,2,2827,3045,129,16,208,151,76,39,231,50,12,12,1,6,24,0x2003695,100,672,500,192,0,0,0,0,0,0,0,7005,4850,616,2,13015,5,2270,5,21003,1,984,110,1164,10,0,0,0,0,0,0
|
||||
2478,NG_RIDEWORD,Nightmare Rideword,Nightmare Rideword,146,103220,1,10500,15840,1,2320,2486,140,59,131,195,58,66,263,5,12,12,0,0,60,0x3695,150,864,500,192,0,0,0,0,0,0,0,1097,4850,1568,5,1569,5,1570,5,1571,5,7015,150,18752,1,0,0,0,0,0,0
|
||||
2479,NG_MIMIC,Nightmare Mimic,Nightmare Mimic,143,24958,1,2768,2354,1,1787,1946,139,46,145,162,10,49,213,57,10,12,1,0,60,0x3095,100,972,500,288,0,0,0,0,0,0,0,617,10,603,50,7940,1000,7938,1000,2626,10,757,270,0,0,0,0,0,0,0,0
|
||||
2480,NG_EVIL_DRUID,Nightmare Evil Druid,Nightmare Evil Druid,134,72837,1,6740,5886,1,1409,1552,160,41,137,60,48,57,158,28,10,12,2,1,89,0x3695,300,2276,576,336,0,0,0,0,0,0,0,2217,10,1624,1,2508,10,1557,5,7478,5,509,2000,0,0,0,0,0,0,0,0
|
||||
2481,NG_WRAITH_DEAD,Nightmare Wraith Dead,Nightmare Wraith Dead,110,15579,1,2554,2760,1,761,883,93,56,69,52,47,55,109,28,10,12,2,1,89,0x3695,175,1816,576,240,0,0,0,0,0,0,0,1059,4400,2206,10,2506,5,716,750,2505,10,732,10,0,0,0,0,0,0,0,0
|
||||
//2482,G_MG_KHALITZBURG
|
||||
//2483,NG_BAPHOMET
|
||||
//2484,G_NG_BAPHOMET_
|
||||
//2485,NG_CHIMERA
|
||||
2483,NG_BAPHOMET,Nightmare Baphomet,Nightmare Baphomet,154,4008000,1,1308530,1002320,1,2794,4054,379,45,120,125,230,85,186,85,10,12,2,6,67,0x6283695,100,768,768,576,198262,607,2000,750,500,923,5000,1466,500,2256,300,1476,50,714,500,5160,10,985,5432,984,4171,0,0,0,0,4147,1
|
||||
2484,G_NG_BAPHOMET_,Nightmare Baphomet Jr.,Nightmare Baphomet Jr.,141,49675,1,13085,10023,1,1302,1860,175,62,52,60,90,40,52,25,10,12,0,6,27,0x3695,100,868,480,120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
2485,NG_CHIMERA,Nightmare Chimera,Nightmare Chimera,140,528120,1,54260,46980,1,1887,2710,159,20,101,76,110,176,182,170,10,12,2,2,63,0x2003695,200,772,672,360,0,0,0,0,0,0,0,7054,5335,1048,2500,568,1000,1306,1,7295,1500,1364,1,984,160,0,0,0,0,4300,1
|
||||
//2486,ISIS_ANNIV
|
||||
//2487,PASANA_ANNIV
|
||||
//2488,OSIRIS_ANNIV
|
||||
@ -2070,14 +2070,14 @@
|
||||
2913,C3_ACIDUS_,Acidus Ringleader,Acidus Ringleader,130,203590,203590,14690,30480,2,1660,2372,98,47,106,110,61,53,133,53,10,12,2,9,44,0x3095,180,168,768,360,0,0,0,0,0,0,0,505,150,1035,4000,2890,10,1036,3589,7446,800,996,20,7446,100,0,0,0,0,4379,1
|
||||
//2914,E_GEFFEN_MAGE_3_1
|
||||
//2915,HIDDEN_MOB6
|
||||
//2916,BIG_BEN
|
||||
//2917,BIG_BELL
|
||||
//2918,TIME_KEEPER
|
||||
//2919,NEO_PUNK
|
||||
//2920,ARC_ELDER
|
||||
//2921,OWL_VISCOUNT
|
||||
//2922,G_OWL_VISCOUNT
|
||||
//2923,OWL_MARQUEES
|
||||
2916,BIG_BEN,Big Ben,Big Ben,150,220240,1,7447,7005,1,3101,3313,125,43,102,58,69,75,131,49,10,12,1,0,42,0x91,200,1092,792,480,0,0,0,0,0,0,0,1095,3000,1019,500,509,950,568,160,757,100,22515,15,22515,15,0,0,0,0,4626,1
|
||||
2917,BIG_BELL,Big Bell,Big Bell,163,166860,1,7513,8457,1,4785,4977,138,53,102,104,72,57,98,57,10,12,1,0,60,0x3695,300,1020,500,768,0,0,0,0,0,0,0,1095,3000,2607,1,7005,750,984,100,912,750,22515,10,0,0,0,0,0,0,4627,1
|
||||
2918,TIME_KEEPER,Time Keeper,Time Keeper,155,256000,1,7898,8869,3,2989,3269,128,60,112,60,72,57,120,77,10,12,2,0,80,0x91,200,1072,672,384,0,0,0,0,0,0,0,1095,3000,7054,3000,999,250,520,425,2109,1,22515,1000,22515,1000,0,0,0,0,4630,1
|
||||
2919,NEO_PUNK,Neo Punk,Neo Punk,155,154760,1,5874,6618,1,2051,2267,99,55,98,39,30,35,95,45,10,12,0,3,24,0x3095,300,1500,500,1000,0,0,0,0,0,0,0,7001,3000,715,500,1061,500,1057,1500,2502,8,5110,50,0,0,0,0,0,0,4628,1
|
||||
2920,ARC_ELDER,Arc Elder,Arc Elder,168,293640,1,9086,17532,3,2513,3315,105,41,100,63,35,99,106,61,10,12,2,7,80,0x3885,165,1552,1152,336,0,0,0,0,0,0,0,7099,3000,7117,1000,1564,5,1473,1,616,2,22515,1500,7939,500,0,0,0,0,4629,1
|
||||
2921,OWL_VISCOUNT,Owl Viscount,Owl Viscount,168,295240,1,9086,11089,1,4368,5268,113,45,87,51,45,88,106,50,10,12,2,6,60,0x6203695,195,1345,824,440,0,0,0,0,0,0,0,7071,2500,7063,1000,18874,1,747,1,2971,2,16024,1,15089,1,0,0,0,0,4631,1
|
||||
2922,G_OWL_VISCOUNT,Owl Viscount,Owl Viscount,168,295240,1,0,0,1,4368,5268,113,45,87,51,45,88,106,50,10,12,2,6,60,0x6203695,195,1345,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
2923,OWL_MARQUEES,Owl Marquis,Owl Marquis,170,630000,1,21747,13806,2,1887,2490,127,25,112,65,55,102,108,72,10,12,2,6,60,0x6203695,175,1345,824,440,0,0,0,0,0,0,0,7071,2000,7063,1500,1716,1,1472,1,15089,3,1668,1,18874,1,0,0,0,0,4632,1
|
||||
2924,T_ELDER_WILOW,Elder Willow,Elder Willow,34,599,1,116,131,1,80,14,45,0,10,14,25,0,29,0,10,12,1,3,43,0x3095,200,1372,672,432,0,0,0,0,0,0,0,6067,500,7406,500,7407,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
2925,T_WILOW,Willow,Willow,8,91,1,31,23,1,13,5,38,2,13,3,8,5,12,5,10,12,1,3,22,0x81,200,1672,672,432,0,0,0,0,0,0,0,6065,500,6066,500,6067,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
2926,T_HARPY,Harpy,Harpy,83,4423,1,660,760,1,340,41,69,44,71,39,50,31,125,12,10,12,1,6,64,0x3885,155,972,672,470,0,0,0,0,0,0,0,7406,500,7407,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
@ -2228,7 +2228,7 @@
|
||||
//3071,PERE3
|
||||
//3072,PERE4
|
||||
//3073,GRAND_PERE
|
||||
//3074,TIMEHOLDER
|
||||
3074,TIMEHOLDER,Time Holder,Time Holder,170,25000000,1,2291250,1938750,1,5250,7350,288,265,224,152,251,257,402,77,10,12,2,6,80,0x6283695,100,398,384,288,2291250,0,0,0,0,0,0,1095,3000,2121,10,7054,3000,22515,3000,18874,20,16024,5,15089,3,0,0,0,0,4625,1
|
||||
//3075,WA_TREASURE
|
||||
//3076,WA_MONSTER_1
|
||||
//3077,WA_MONSTER_2
|
||||
@ -2812,5 +2812,23 @@
|
||||
//
|
||||
//3656,B_THE_PAPER
|
||||
//3657,B_THE_PAPER2
|
||||
//
|
||||
//3658,MD_LICH_LORD_100
|
||||
//3659,MD_LICH_LORD_160
|
||||
//3660,MD_NIGHTMARE_100
|
||||
//3661,MD_NIGHTMARE_160
|
||||
//3662,MD_JAKK_100
|
||||
//3663,MD_JAKK_160
|
||||
//3664,MD_GHOUL_100
|
||||
//3665,MD_GHOUL_160
|
||||
//3666,MD_DRAINLIAR_100
|
||||
//3667,MD_DRAINLIAR_160
|
||||
//3668,B_KIEL_
|
||||
//3721,QE_PORING
|
||||
//3722,QE_POPORING
|
||||
//3723,QE_DROPS
|
||||
//3724,QE_LUNATIC
|
||||
//3725,QE_WILOW
|
||||
//3726,QE_PICKY
|
||||
//3727,QE_PICKY_
|
||||
//3728,QE_ZOMBIE
|
||||
//3729,QE_POISON_SPORE
|
||||
|
@ -2937,7 +2937,7 @@
|
||||
1639,Kathryne Keyron@MG_COLDBOLT,chase,14,10,3000,1000,10000,no,target,always,0,,,,,,,
|
||||
1639,Kathryne Keyron@MG_FIREBALL,attack,17,44,3000,500,10000,no,target,always,0,,,,,,,
|
||||
1639,Kathryne Keyron@MG_FIREBALL,chase,17,44,3000,500,10000,no,target,always,0,,,,,,,
|
||||
1639,Kathryne Keyron@WZ_SIGHTRASHER,attack,81,20,3000,0,10000,yes,self,always,0,,,,,,,
|
||||
1639,Kathryne Keyron@WZ_SIGHTRASHER,attack,81,10,3000,0,10000,yes,self,always,0,,,,,,,
|
||||
1639,Kathryne Keyron@WZ_QUAGMIRE,chase,92,5,3000,0,10000,yes,target,always,0,,,,,,,
|
||||
1639,Kathryne Keyron@MG_SAFETYWALL,attack,12,10,3000,0,10000,yes,self,always,0,,,,,,,
|
||||
1639,Kathryne Keyron@MG_FIREBOLT,chase,19,10,3000,1000,10000,no,target,always,0,,,,,,,
|
||||
@ -3649,7 +3649,7 @@
|
||||
1705,Thanatos Despero@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1705,Thanatos Despero@NPC_STUNATTACK,attack,179,4,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1705,Thanatos Despero@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,21,
|
||||
1705,Thanatos Despero@WZ_SIGHTRASHER,attack,81,20,1000,0,10000,yes,target,attackpcge,2,,,,,,,
|
||||
1705,Thanatos Despero@WZ_SIGHTRASHER,attack,81,10,1000,0,10000,yes,target,attackpcge,2,,,,,,,
|
||||
//1705,Thanatos Despero@KN_BOWLINGBASH,attack,62,4,1000,0,10000,yes,target,always,0,,,,,,,
|
||||
1705,Thanatos Despero@NPC_AGIUP,attack,350,5,1000,0,60000,yes,self,always,0,,,,,,,
|
||||
1705,Thanatos Despero@NPC_AGIUP,attack,350,5,2000,0,10000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
@ -3715,7 +3715,7 @@
|
||||
1710,Thanatos Despero@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1710,Thanatos Despero@NPC_STUNATTACK,attack,179,4,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1710,Thanatos Despero@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,21,
|
||||
1710,Thanatos Despero@WZ_SIGHTRASHER,attack,81,20,1000,0,10000,yes,target,attackpcge,2,,,,,,,
|
||||
1710,Thanatos Despero@WZ_SIGHTRASHER,attack,81,10,1000,0,10000,yes,target,attackpcge,2,,,,,,,
|
||||
//1710,Thanatos Despero@KN_BOWLINGBASH,attack,62,5,1000,0,10000,yes,target,always,0,,,,,,,
|
||||
1710,Thanatos Despero@NPC_AGIUP,attack,350,5,1000,0,60000,yes,self,always,0,,,,,,,
|
||||
1710,Thanatos Despero@NPC_AGIUP,attack,350,5,2000,0,10000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
@ -4091,7 +4091,7 @@
|
||||
1768,Gloom Under Night@NPC_POWERUP,attack,349,5,2000,700,50000,no,self,always,0,,,,,,,
|
||||
1768,Gloom Under Night@NPC_FIREBREATH,chase,654,10,2000,500,10000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
1768,Gloom Under Night@SM_MAGNUM,attack,7,25,10000,0,5000,yes,self,attackpcge,2,,,,,,,
|
||||
1768,Gloom Under Night@WZ_SIGHTRASHER,attack,81,20,2000,0,5000,yes,self,always,0,,,,,,,
|
||||
1768,Gloom Under Night@WZ_SIGHTRASHER,attack,81,10,2000,0,5000,yes,self,always,0,,,,,,,
|
||||
1768,Gloom Under Night@MG_FIREBALL,attack,17,44,1000,500,20000,no,target,always,0,,,,,,,
|
||||
1768,Gloom Under Night@MG_FIREBALL,chase,17,44,10000,500,20000,no,target,always,0,,,,,,,
|
||||
1768,Gloom Under Night@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
@ -4523,7 +4523,7 @@
|
||||
1833,Kasa@MG_FIREBALL,idle,17,44,10000,500,10000,no,target,always,0,,,,,,,
|
||||
1833,Kasa@MG_FIREBALL,chase,17,44,10000,500,10000,no,target,always,0,,,,,,,
|
||||
1833,Kasa@MG_FIREBALL,attack,17,44,5000,500,10000,no,target,always,0,,,,,,,
|
||||
1833,Kasa@WZ_SIGHTRASHER,attack,81,20,1000,0,20000,yes,self,always,0,,,,,,,
|
||||
1833,Kasa@WZ_SIGHTRASHER,attack,81,10,1000,0,20000,yes,self,always,0,,,,,,,
|
||||
1833,Kasa@LK_SPIRALPIERCE,attack,397,1,1500,1000,10000,no,target,always,0,,,,,,,
|
||||
1833,Kasa@WZ_METEOR,chase,83,1,5000,1000,10000,no,target,always,0,,,,,,,
|
||||
1833,Kasa@WZ_METEOR,attack,83,1,5000,1000,10000,no,target,always,0,,,,,,,
|
||||
@ -4567,7 +4567,7 @@
|
||||
1837,Imp@NPC_FIREATTACK,attack,186,5,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1837,Imp@NPC_PULSESTRIKE,attack,661,3,1000,1000,5000,no,self,always,0,,,,,,,
|
||||
1837,Imp@MG_SIGHT,idle,10,1,500,0,5000,yes,self,always,0,,,,,,,
|
||||
1837,Imp@WZ_SIGHTRASHER,attack,81,20,3000,0,10000,yes,self,always,0,,,,,,,
|
||||
1837,Imp@WZ_SIGHTRASHER,attack,81,10,3000,0,10000,yes,self,always,0,,,,,,,
|
||||
1837,Imp@RG_STRIPARMOR,attack,217,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
1838,Knocker@HT_LANDMINE,idle,116,2,4000,1000,18000,yes,around2,always,0,,,,,,5,
|
||||
1838,Knocker@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
@ -6105,7 +6105,7 @@
|
||||
2103,Ktullanux@MG_FROSTDIVER,idle,15,40,5000,1000,7000,no,target,always,0,,,,,,,
|
||||
2103,Ktullanux@MG_FROSTDIVER,chase,15,40,5000,1000,7000,no,target,always,0,,,,,,,
|
||||
2103,Ktullanux@WZ_STORMGUST,chase,89,10,5000,1000,20000,no,target,always,0,,,,,,,
|
||||
2103,Ktullanux@WZ_STORMGUST,attack,89,11,5000,1000,20000,no,target,always,0,,,,,,,
|
||||
2103,Ktullanux@WZ_STORMGUST,attack,89,10,5000,1000,20000,no,target,always,0,,,,,,,
|
||||
2103,Ktullanux@WZ_WATERBALL,chase,86,10,5000,0,20000,yes,target,always,0,,,,,,,
|
||||
2103,Ktullanux@WZ_WATERBALL,attack,86,10,5000,0,20000,yes,target,always,0,,,,,,,
|
||||
2103,Ktullanux@WZ_FROSTNOVA,chase,88,10,5000,0,20000,yes,self,always,0,,,,,,,
|
||||
@ -6202,7 +6202,7 @@
|
||||
2108,Gloom Under Night@NPC_POWERUP,attack,349,5,2000,700,50000,no,self,always,0,,,,,,,
|
||||
2108,Gloom Under Night@NPC_FIREBREATH,chase,654,10,2000,500,10000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
2108,Gloom Under Night@SM_MAGNUM,attack,7,25,10000,0,5000,yes,self,attackpcge,2,,,,,,,
|
||||
2108,Gloom Under Night@WZ_SIGHTRASHER,attack,81,20,2000,0,5000,yes,self,always,0,,,,,,,
|
||||
2108,Gloom Under Night@WZ_SIGHTRASHER,attack,81,10,2000,0,5000,yes,self,always,0,,,,,,,
|
||||
2108,Gloom Under Night@MG_FIREBALL,attack,17,44,1000,500,20000,no,target,always,0,,,,,,,
|
||||
2108,Gloom Under Night@MG_FIREBALL,chase,17,44,10000,500,20000,no,target,always,0,,,,,,,
|
||||
2108,Gloom Under Night@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
@ -7869,7 +7869,7 @@
|
||||
2255,Kades@NPC_POWERUP,attack,349,5,2000,700,50000,no,self,always,0,,,,,,,
|
||||
2255,Kades@NPC_FIREBREATH,chase,654,10,2000,500,10000,no,target,myhpltmaxrate,80,,,,,,,
|
||||
2255,Kades@SM_MAGNUM,attack,7,25,10000,0,5000,yes,self,attackpcge,2,,,,,,,
|
||||
2255,Kades@WZ_SIGHTRASHER,attack,81,20,2000,0,5000,yes,self,always,0,,,,,,,
|
||||
2255,Kades@WZ_SIGHTRASHER,attack,81,10,2000,0,5000,yes,self,always,0,,,,,,,
|
||||
2255,Kades@MG_FIREBALL,attack,17,44,1000,500,20000,no,target,always,0,,,,,,,
|
||||
2255,Kades@MG_FIREBALL,chase,17,44,10000,500,20000,no,target,always,0,,,,,,,
|
||||
2255,Kades@NPC_BLEEDING,attack,660,3,2000,0,50000,yes,target,always,0,,,,,,,
|
||||
@ -8777,70 +8777,78 @@
|
||||
//2476,MG_AMDARAIS@NPC_TALK,idle,682,10,10000,0,60000,no,self,myhpltmaxrate,100,,,,,,,42
|
||||
|
||||
// Nightmare Glast Heim
|
||||
//2477,Wanderer (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
//2477,Wanderer (Nightmare)@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,,,,,,,,
|
||||
//2477,Wanderer (Nightmare)@NPC_BLEEDING,attack,660,1,2000,0,3000,yes,target,always,,,,,,,32,
|
||||
//2477,Wanderer (Nightmare)@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
|
||||
//2477,Wanderer (Nightmare)@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
|
||||
//2477,Wanderer (Nightmare)@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,,,,,,,,
|
||||
//2477,Wanderer (Nightmare)@RG_INTIMIDATE,attack,219,1,500,0,5000,yes,target,always,,,,,,,,
|
||||
//2478,Rideword (Nightmare)@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
|
||||
//2478,Rideword (Nightmare)@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
|
||||
//2478,Rideword (Nightmare)@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,2,
|
||||
//2479,Mimic (Nightmare)@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
|
||||
//2479,Mimic (Nightmare)@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
|
||||
//2479,Mimic (Nightmare)@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
|
||||
//2479,Mimic (Nightmare)@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
|
||||
//2479,Mimic (Nightmare)@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
|
||||
//2480,Evil Druid (Nightmare)@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,,,,,,,9,
|
||||
//2480,Evil Druid (Nightmare)@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,,,,,,,9,
|
||||
//2480,Evil Druid (Nightmare)@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,9,
|
||||
//2480,Evil Druid (Nightmare)@NPC_CURSEATTACK,chase,181,3,500,800,5000,yes,target,always,,,,,,,9,
|
||||
//2480,Evil Druid (Nightmare)@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,9,
|
||||
//2480,Evil Druid (Nightmare)@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,,,,,,,9,
|
||||
//2480,Evil Druid (Nightmare)@NPC_UNDEADATTACK,attack,347,3,500,500,5000,yes,target,always,,,,,,,9,
|
||||
//2480,Evil Druid (Nightmare)@NPC_UNDEADATTACK,chase,347,3,500,500,5000,yes,target,always,,,,,,,9,
|
||||
//2480,Evil Druid (Nightmare)@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,,
|
||||
//2480,Evil Druid (Nightmare)@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,,
|
||||
//2481,Wraith Dead (Nightmare)@AL_DECAGI,chase,30,9,500,1000,5000,no,target,always,,,,,,,29,
|
||||
//2481,Wraith Dead (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
//2481,Wraith Dead (Nightmare)@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,,,,,,,,
|
||||
//2481,Wraith Dead (Nightmare)@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,,,,,,,29,
|
||||
//2481,Wraith Dead (Nightmare)@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,,,,,,,29,
|
||||
//2481,Wraith Dead (Nightmare)@NPC_POISON,attack,176,5,500,800,5000,no,target,always,,,,,,,29,
|
||||
//2483,Baphomet (Nightmare)@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
//2483,Baphomet (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
//2483,Baphomet (Nightmare)@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
//2483,Baphomet (Nightmare)@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,,,,,,,29,
|
||||
//2483,Baphomet (Nightmare)@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,,,,,,,,
|
||||
//2483,Baphomet (Nightmare)@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,,,,,,,,
|
||||
//2483,Baphomet (Nightmare)@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,,,,,,,,
|
||||
//2483,Baphomet (Nightmare)@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
|
||||
//2483,Baphomet (Nightmare)@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
|
||||
//2483,Baphomet (Nightmare)@NPC_CRITICALWOUND,attack,673,3,500,0,5000,yes,target,always,,,,,,,,
|
||||
//2483,Baphomet (Nightmare)@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,,,,,,,29,
|
||||
//2483,Baphomet (Nightmare)@NPC_DARKSTRIKE,chase,340,10,2000,0,1000,yes,target,always,,,,,,,,
|
||||
//2483,Baphomet (Nightmare)@NPC_EARTHQUAKE,attack,653,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
|
||||
//2483,Baphomet (Nightmare)@NPC_EARTHQUAKE,chase,653,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
|
||||
//2483,Baphomet (Nightmare)@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,,
|
||||
//2483,Baphomet (Nightmare)@NPC_HELLJUDGEMENT,attack,662,5,10000,800,10000,no,self,always,,,,,,,6,
|
||||
//2483,Baphomet (Nightmare)@NPC_HELLJUDGEMENT,chase,662,5,10000,800,10000,no,self,always,,,,,,,6,
|
||||
//2483,Baphomet (Nightmare)@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
|
||||
//2483,Baphomet (Nightmare)@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1431,,,,,,
|
||||
//2483,Baphomet (Nightmare)@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1431,,,,,,
|
||||
//2483,Baphomet (Nightmare)@NPC_SUMMONSLAVE,idle,196,4,10000,0,0,no,self,onspawn,0,1101,,,,,,
|
||||
//2483,Baphomet (Nightmare)@WZ_VERMILION,attack,85,21,2000,500,2000,no,target,always,,,,,,,29,
|
||||
//2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,21,2000,500,2000,no,target,always,,,,,,,29,
|
||||
//2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,21,5000,500,2000,no,target,skillused,18,,,,,,29,
|
||||
//2485,Chimera (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
//2485,Chimera (Nightmare)@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
|
||||
//2485,Chimera (Nightmare)@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
|
||||
//2485,Chimera (Nightmare)@NPC_FIREATTACK,attack,186,5,500,500,5000,yes,target,always,,,,,,,6,
|
||||
//2485,Chimera (Nightmare)@NPC_SHIELDBRAKE,attack,346,5,500,0,5000,yes,target,always,,,,,,,6,
|
||||
//2485,Chimera (Nightmare)@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
|
||||
//2485,Chimera (Nightmare)@NPC_SUMMONSLAVE,idle,196,4,10000,2000,60000,yes,self,slavele,0,1253,,,,,,
|
||||
//2485,Chimera (Nightmare)@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,6,
|
||||
//2485,Chimera (Nightmare)@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,6,
|
||||
2477,Wanderer (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
2477,Wanderer (Nightmare)@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,,,,,,,,
|
||||
2477,Wanderer (Nightmare)@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
|
||||
2477,Wanderer (Nightmare)@RG_INTIMIDATE,attack,219,1,500,0,5000,yes,target,always,,,,,,,,
|
||||
2477,Wanderer (Nightmare)@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,,,,,,,,
|
||||
2477,Wanderer (Nightmare)@NJ_ISSEN,attack,544,10,500,500,5000,no,target,always,,,,,,,,
|
||||
2477,Wanderer (Nightmare)@NPC_BLEEDING,idle,660,5,2000,0,3000,yes,target,always,,,,,,,32,
|
||||
2477,Wanderer (Nightmare)@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
|
||||
2478,Rideword (Nightmare)@NPC_PIERCINGATT,attack,158,3,500,0,0,yes,target,always,,,,,,,2,
|
||||
2478,Rideword (Nightmare)@NPC_BLINDATTACK,attack,177,3,500,0,0,yes,target,always,,,,,,,,
|
||||
2478,Rideword (Nightmare)@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
|
||||
2479,Mimic (Nightmare)@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
|
||||
2479,Mimic (Nightmare)@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
|
||||
2479,Mimic (Nightmare)@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
|
||||
2479,Mimic (Nightmare)@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
|
||||
2479,Mimic (Nightmare)@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
|
||||
2480,Evil Druid (Nightmare)@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,,
|
||||
2480,Evil Druid (Nightmare)@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,,
|
||||
2480,Evil Druid (Nightmare)@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,,,,,,,9,
|
||||
2480,Evil Druid (Nightmare)@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,,,,,,,9,
|
||||
2480,Evil Druid (Nightmare)@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,9,
|
||||
2480,Evil Druid (Nightmare)@NPC_CURSEATTACK,chase,181,3,500,800,5000,yes,target,always,,,,,,,9,
|
||||
2480,Evil Druid (Nightmare)@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,9,
|
||||
2480,Evil Druid (Nightmare)@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,,,,,,,9,
|
||||
2480,Evil Druid (Nightmare)@NPC_UNDEADATTACK,attack,347,3,500,500,5000,yes,target,always,,,,,,,9,
|
||||
2480,Evil Druid (Nightmare)@NPC_UNDEADATTACK,chase,347,3,500,500,5000,yes,target,always,,,,,,,9,
|
||||
2480,Evil Druid (Nightmare)@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
|
||||
2481,Wraith Dead (Nightmare)@NPC_POISON,attack,176,5,500,800,5000,no,target,always,,,,,,,29,
|
||||
2481,Wraith Dead (Nightmare)@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,,,,,,,9,
|
||||
2481,Wraith Dead (Nightmare)@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,29,
|
||||
2481,Wraith Dead (Nightmare)@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,29,
|
||||
2481,Wraith Dead (Nightmare)@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,9,
|
||||
2483,Baphomet (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
2483,Baphomet (Nightmare)@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
2483,Baphomet (Nightmare)@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
2483,Baphomet (Nightmare)@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@WZ_VERMILION,attack,85,10,2000,500,2000,no,target,always,,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,10,2000,500,2000,no,target,always,,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,10,5000,500,2000,no,target,skillused,18,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,,
|
||||
2483,Baphomet (Nightmare)@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,,,,,,,29,
|
||||
2483,Baphomet (Nightmare)@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,,,,,,,,
|
||||
2483,Baphomet (Nightmare)@NPC_DARKSTRIKE,chase,340,10,2000,0,1000,yes,target,always,,,,,,,,
|
||||
2483,Baphomet (Nightmare)@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,,,,,,,,
|
||||
2483,Baphomet (Nightmare)@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
|
||||
2483,Baphomet (Nightmare)@NPC_EARTHQUAKE,attack,653,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
|
||||
2483,Baphomet (Nightmare)@NPC_EARTHQUAKE,chase,653,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
|
||||
2483,Baphomet (Nightmare)@NPC_HELLJUDGEMENT,attack,662,5,10000,800,10000,no,self,always,,,,,,,6,
|
||||
2483,Baphomet (Nightmare)@NPC_HELLJUDGEMENT,chase,662,5,10000,800,10000,no,self,always,,,,,,,6,
|
||||
2483,Baphomet (Nightmare)@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
|
||||
2483,Baphomet (Nightmare)@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
|
||||
2483,Baphomet (Nightmare)@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,2484,,,,,,
|
||||
2483,Baphomet (Nightmare)@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,2484,,,,,,
|
||||
2483,Baphomet (Nightmare)@NPC_SUMMONSLAVE,idle,196,4,10000,0,0,no,self,onspawn,0,2484,,,,,,
|
||||
2484,Baphomet Jr. (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
2484,Baphomet Jr. (Nightmare)@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,29,
|
||||
2484,Baphomet Jr. (Nightmare)@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,,,,,,,6,
|
||||
2484,Baphomet Jr. (Nightmare)@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,29,
|
||||
2484,Baphomet Jr. (Nightmare)@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,29,
|
||||
2484,Baphomet Jr. (Nightmare)@SA_DISPELL,attack,289,1,0,0,30000,yes,target,always,,,,,,,29,
|
||||
2484,Baphomet Jr. (Nightmare)@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
|
||||
2484,Baphomet Jr. (Nightmare)@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
|
||||
2484,Baphomet Jr. (Nightmare)@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
|
||||
2485,Chimera (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
2485,Chimera (Nightmare)@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,6,
|
||||
2485,Chimera (Nightmare)@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,6,
|
||||
2485,Chimera (Nightmare)@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
|
||||
2485,Chimera (Nightmare)@NPC_FIREATTACK,attack,186,5,500,500,5000,yes,target,always,,,,,,,6,
|
||||
2485,Chimera (Nightmare)@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
|
||||
2485,Chimera (Nightmare)@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
|
||||
2485,Chimera (Nightmare)@NPC_SHIELDBRAKE,attack,346,5,500,0,5000,yes,target,always,,,,,,,6,
|
||||
2485,Chimera (Nightmare)@NPC_SUMMONSLAVE,idle,196,4,10000,2000,60000,yes,self,slavele,0,1253,,,,,,
|
||||
|
||||
// Heroes' Trail Part 1 - Sara's Memory
|
||||
// Not Yet Implemented skill
|
||||
@ -10718,68 +10726,71 @@
|
||||
2913,Acidus Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1716,,,,,,
|
||||
|
||||
// Nightmare Clock Tower Dungeon
|
||||
//2916,Big Ben@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,6,
|
||||
//2916,Big Ben@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
|
||||
//2916,Big Ben@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
|
||||
//2916,Big Ben@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,,
|
||||
//2916,Big Ben@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x91,,,,,
|
||||
//2917,Big Bell@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
//2917,Big Bell@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,0,,,,,,7,
|
||||
//2917,Big Bell@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
|
||||
//2917,Big Bell@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,,
|
||||
//2917,Big Bell@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,6,
|
||||
//2918,Time Keeper@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
|
||||
//2918,Time Keeper@WZ_FIREPILLAR,idle,80,5,500,0,5000,yes,around2,always,0,,,,,,9,
|
||||
//2918,Time Keeper@SA_DISPELL,attack,289,1,500,0,30000,yes,target,always,0,,,,,,,
|
||||
//2918,Time Keeper@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,0,,,,,,9,
|
||||
//2918,Time Keeper@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,0,,,,,,9,
|
||||
//2918,Time Keeper@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,9,
|
||||
//2918,Time Keeper@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,0,,,,,,9,
|
||||
//2918,Time Keeper@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,,
|
||||
//2918,Time Keeper@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x91,,,,,
|
||||
//2919,Neo Punk@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
//2919,Neo Punk@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,0,,,,,,7,
|
||||
//2919,Neo Punk@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
|
||||
//2919,Neo Punk@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3095,,,,,
|
||||
//2919,Neo Punk@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
//2920,Arc Elder@MG_FIREBOLT,attack,19,7,10000,1500,5000,yes,target,always,0,,,,,,11,
|
||||
//2920,Arc Elder@MG_FROSTDIVER,chase,15,9,10000,500,5000,yes,target,always,0,,,,,,,
|
||||
//2920,Arc Elder@MG_LIGHTNINGBOLT,chase,20,7,10000,1500,5000,yes,target,always,0,,,,,,12,
|
||||
//2920,Arc Elder@MG_STONECURSE,attack,16,10,10000,0,5000,yes,target,always,0,,,,,,11,
|
||||
//2920,Arc Elder@SA_DISPELL,attack,289,1,0,0,30000,yes,target,always,0,,,,,,,
|
||||
//2920,Arc Elder@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,0,,,,,,,
|
||||
//2920,Arc Elder@MG_FIREBOLT,idle,19,7,10000,1500,5000,yes,randomtarget,always,0,,,,,,11,
|
||||
//2920,Arc Elder@MG_FROSTDIVER,idle,15,9,10000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
//2920,Arc Elder@MG_LIGHTNINGBOLT,idle,20,7,10000,1500,5000,yes,randomtarget,always,0,,,,,,12,
|
||||
//2920,Arc Elder@MG_STONECURSE,idle,16,10,10000,0,5000,yes,randomtarget,always,0,,,,,,11,
|
||||
//2921,Owl Viscount@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
//2921,Owl Viscount@MG_LIGHTNINGBOLT,attack,20,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
//2921,Owl Viscount@MG_LIGHTNINGBOLT,chase,20,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
//2921,Owl Viscount@PR_LEXDIVINA,attack,76,3,500,1000,5000,yes,target,always,0,,,,,,,
|
||||
//2921,Owl Viscount@PR_LEXDIVINA,chase,76,3,500,1000,5000,yes,target,always,0,,,,,,,
|
||||
//2921,Owl Viscount@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,,,,,,
|
||||
//2921,Owl Viscount@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0xA1,,,,,
|
||||
//2921,Owl Viscount@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x37B5,,,,,
|
||||
//2923,Owl Marquees@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
//2923,Owl Marquees@MG_LIGHTNINGBOLT,attack,20,5,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
//2923,Owl Marquees@MG_LIGHTNINGBOLT,chase,20,5,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
//2923,Owl Marquees@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,,,,,,
|
||||
//2923,Owl Marquees@SA_DISPELL,attack,289,5,0,0,30000,yes,target,always,0,,,,,,5,
|
||||
//2923,Owl Marquees@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0xA1,,,,,
|
||||
//2923,Owl Marquees@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x37B5,,,,,
|
||||
//2923,Owl Marquees@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,2921,,,,,,
|
||||
//3074,Timeholder@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
//3074,Timeholder@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
//3074,Timeholder@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
//3074,Timeholder@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
//3074,Timeholder@AL_INCAGI,chase,29,10,2000,700,300000,no,self,always,0,,,,,,,
|
||||
//3074,Timeholder@AL_DECAGI,attack,30,48,500,0,20000,no,target,always,0,,,,,,,
|
||||
//3074,Timeholder@AL_DECAGI,chase,30,48,500,0,20000,no,target,always,0,,,,,,,
|
||||
//3074,Timeholder@WZ_METEOR,attack,83,11,5000,500,2000,no,target,always,0,,,,,,,
|
||||
//3074,Timeholder@WZ_METEOR,chase,83,11,5000,500,2000,no,target,skillused,18,,,,,,,
|
||||
//3074,Timeholder@WZ_METEOR,chase,83,11,5000,500,2000,no,target,always,0,,,,,,,
|
||||
//3074,Timeholder@NPC_HELLJUDGEMENT,chase,662,10,10000,1000,10000,no,self,always,0,,,,,,,
|
||||
//3074,Timeholder@NPC_HELLJUDGEMENT,attack,662,10,10000,1000,10000,no,self,always,0,,,,,,,
|
||||
//3074,Timeholder@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,,
|
||||
//3074,Timeholder@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,0,2917,,,,,,
|
||||
//3074,Timeholder@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,0,2917,,,,,,
|
||||
2916,Big Ben@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,6,
|
||||
2916,Big Ben@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
|
||||
2916,Big Ben@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
|
||||
2916,Big Ben@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x0091,,,,,
|
||||
2916,Big Ben@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
|
||||
2917,Big Bell@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
2917,Big Bell@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,0,,,,,,7,
|
||||
2917,Big Bell@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x0081,,,,,
|
||||
2917,Big Bell@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,,
|
||||
2917,Big Bell@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,6,
|
||||
2917,Big Bell@LK_SPIRALPIERCE,attack,397,5,10000,1000,10000,yes,target,myhpltmaxrate,80,,,,,,36,
|
||||
2917,Big Bell@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,always,,,,,,,6,
|
||||
2918,Time Keeper@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
|
||||
2918,Time Keeper@WZ_FIREPILLAR,idle,80,5,500,0,5000,yes,around2,always,0,,,,,,9,
|
||||
2918,Time Keeper@SA_DISPELL,attack,289,1,500,0,30000,yes,target,always,0,,,,,,,
|
||||
2918,Time Keeper@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,0,,,,,,9,
|
||||
2918,Time Keeper@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,0,,,,,,9,
|
||||
2918,Time Keeper@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,9,
|
||||
2918,Time Keeper@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,0,,,,,,9,
|
||||
2918,Time Keeper@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,,
|
||||
2918,Time Keeper@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x0091,,,,,
|
||||
2919,Neo Punk@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
2919,Neo Punk@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,0,,,,,,7,
|
||||
2919,Neo Punk@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x0081,,,,,
|
||||
2919,Neo Punk@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3095,,,,,
|
||||
2919,Neo Punk@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
2919,Neo Punk@NPC_MENTALBREAKER,attack,159,1,500,800,5000,no,target,always,,,,,,,,
|
||||
2920,Arc Elder@MG_FIREBOLT,attack,19,7,10000,1500,5000,yes,target,always,0,,,,,,11,
|
||||
2920,Arc Elder@MG_FROSTDIVER,chase,15,9,10000,500,5000,yes,target,always,0,,,,,,,
|
||||
2920,Arc Elder@MG_LIGHTNINGBOLT,chase,20,7,10000,1500,5000,yes,target,always,0,,,,,,12,
|
||||
2920,Arc Elder@MG_STONECURSE,attack,16,10,10000,0,5000,yes,target,always,0,,,,,,11,
|
||||
2920,Arc Elder@MG_FIREBOLT,idle,19,7,10000,1500,5000,yes,randomtarget,always,0,,,,,,11,
|
||||
2920,Arc Elder@MG_FROSTDIVER,idle,15,9,10000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
2920,Arc Elder@MG_LIGHTNINGBOLT,idle,20,7,10000,1500,5000,yes,randomtarget,always,0,,,,,,12,
|
||||
2920,Arc Elder@MG_STONECURSE,idle,16,10,10000,0,5000,yes,randomtarget,always,0,,,,,,11,
|
||||
2920,Arc Elder@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,always,,,,,,,6,
|
||||
2920,Arc Elder@NPC_RUN,attack,354,1,10000,0,0,yes,self,myhpltmaxrate,99,,,,,,26,
|
||||
2920,Arc Elder@NPC_RUN,chase,354,1,10000,0,0,yes,self,myhpltmaxrate,99,,,,,,26,
|
||||
2921,Owl Viscount@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
2921,Owl Viscount@MG_LIGHTNINGBOLT,attack,20,5,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
2921,Owl Viscount@MG_LIGHTNINGBOLT,chase,20,5,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
2921,Owl Viscount@PR_LEXAETERNA,attack,78,1,500,1000,5000,yes,target,always,,,,,,,6,
|
||||
2921,Owl Viscount@PR_LEXAETERNA,chase,78,1,500,1000,5000,yes,target,always,,,,,,,6,
|
||||
2921,Owl Viscount@CR_REFLECTSHIELD,attack,252,10,10000,0,300000,yes,self,always,,,,,,,6,
|
||||
2921,Owl Viscount@CR_REFLECTSHIELD,chase,252,10,10000,0,300000,yes,self,always,,,,,,,6,
|
||||
2921,Owl Viscount@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,always,,,,,,,6,
|
||||
2921,Owl Viscount@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,,,,,,
|
||||
2921,Owl Viscount@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x0081,,,,,
|
||||
2921,Owl Viscount@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,,
|
||||
2923,Owl Marquees@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
2923,Owl Marquees@MG_LIGHTNINGBOLT,attack,20,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
2923,Owl Marquees@MG_LIGHTNINGBOLT,chase,20,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
2923,Owl Marquees@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,always,,,,,,,6,
|
||||
2923,Owl Marquees@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,,,,,,
|
||||
2923,Owl Marquees@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x0081,,,,,
|
||||
2923,Owl Marquees@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,,
|
||||
2923,Owl Marquees@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,2922,,,,,,
|
||||
3074,Time Holder@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
3074,Time Holder@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
3074,Time Holder@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
3074,Time Holder@NPC_AGIUP,attack,350,5,10000,0,10000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
3074,Time Holder@AL_INCAGI,chase,29,10,2000,700,10000,no,self,always,0,,,,,,,
|
||||
3074,Time Holder@WZ_METEOR,attack,83,11,1000,500,10000,no,target,always,0,,,,,,,
|
||||
3074,Time Holder@NPC_HELLJUDGEMENT,chase,662,10,3000,1000,10000,no,self,always,0,,,,,,,
|
||||
3074,Time Holder@NPC_HELLJUDGEMENT,attack,662,10,3000,1000,10000,no,self,always,0,,,,,,,
|
||||
3074,Time Holder@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,,
|
||||
3074,Time Holder@NPC_SUMMONSLAVE,attack,196,5,1000,700,10000,no,self,slavele,0,2917,,,,,,
|
||||
3074,Time Holder@NPC_SUMMONSLAVE,idle,196,5,1000,700,10000,no,self,slavele,0,2917,,,,,,
|
||||
|
@ -865,6 +865,28 @@
|
||||
//725,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_REVERBERATION,Reverberation 2
|
||||
//726,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_REVERBERATION_ATK,Reverberation Attack
|
||||
//727,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_LEX_AETERNA,Lex Aeterna 2
|
||||
//728,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ARROWSTORM,NPC Arrow Storm
|
||||
//729,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_CHEAL,NPC Coluceo Heal
|
||||
//730,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_SR_CURSEDCIRCLE,NPC
|
||||
//731,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_DRAGONBREATH,NPC Dragon Breath
|
||||
//732,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_FATALMENACE,NPC Fatal Menace
|
||||
//733,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MAGMA_ERUPTION,NPC Magma Eruption
|
||||
//734,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MAGMA_ERUPTION_DOTDAMAGE,NPC Magma Eruption Dot Damage
|
||||
//735,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MANDRAGORA,NPC Howling of Mandragora
|
||||
//736,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_PSYCHIC_WAVE,NPC Psychic Wave
|
||||
//737,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_RAYOFGENESIS,NPC Ray of Genesis
|
||||
//738,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_VENOMIMPRESS,NPC Venom Impress
|
||||
//739,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_CLOUD_KILL,NPC Cloud Kill
|
||||
//740,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_IGNITIONBREAK,NPC Ignition Break
|
||||
//741,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_PHANTOMTHRUST,NPC Phantom Thrust
|
||||
//742,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_POISON_BUSTER,NPC Poison Blaster
|
||||
//743,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_HALLUCINATIONWALK,NPC Hallucination Walk
|
||||
//744,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ELECTRICWALK,NPC Electric Walk
|
||||
//745,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_FIREWALK,NPC Fire Walk
|
||||
//746,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDEDISPEL,Wide Dispell
|
||||
//747,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_LEASH,Leash
|
||||
//748,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDELEASH,Wide Leash
|
||||
//749,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDECRITICALWOUND,Wide Critical Wound
|
||||
|
||||
//****
|
||||
// 2nd Quest Skills
|
||||
@ -1396,7 +1418,7 @@
|
||||
8035,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, MH_ANGRIFFS_MODUS,Attack Mode
|
||||
8036,3:4:5:6:7,6,1,0,0,0,5,1,no,0,0x0200,0,weapon,0,0x0, MH_TINDER_BREAKER,Tinder Breaker
|
||||
8037,1,6,4,0,0,0,5,1,no,0,0x200,0,weapon,0,0x0, MH_CBC,Continual Break Combo
|
||||
8038,1,6,4,0,0,0,5,1,no,0,0x200,0,weapon,0,0x0, MH_EQC,Eternal Quick Combo
|
||||
8038,1,6,4,0,0,0,5,1,no,0,0x200,0,misc,0,0x0, MH_EQC,Eternal Quick Combo
|
||||
8039,0,6,4,3,0x2,1:1:1:2:2,5,1,no,0,0,0,weapon,0,0x0, MH_MAGMA_FLOW,Magma Flow
|
||||
8040,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x0, MH_GRANITIC_ARMOR,Granitic Armor
|
||||
8041,7,6,2,3,0x2,0,5,1,no,0,0,1,weapon,0,0x0, MH_LAVA_SLIDE,Lava Slide
|
||||
|
@ -155,6 +155,8 @@ bonus2 bHPRegenRate,n,t; Gain n HP every t milliseconds
|
||||
bonus2 bHPLossRate,n,t; Lose n HP every t milliseconds
|
||||
bonus2 bSPRegenRate,n,t; Gain n SP every t milliseconds
|
||||
bonus2 bSPLossRate,n,t; Lose n SP every t milliseconds
|
||||
bonus2 bRegenPercentHP,n,t; Gain n% of max HP every t milliseconds
|
||||
bonus2 bRegenPercentSP,n,t; Gain n% of max SP every t milliseconds
|
||||
bonus bNoRegen,x; Stops HP or SP regeneration (x: 1=HP, 2=SP)
|
||||
|
||||
bonus bUseSPrate,n; SP consumption + n%
|
||||
|
@ -413,3 +413,13 @@ in '/conf/channels.conf'.
|
||||
Disables MVP tombs from appearing on a map.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*nocostume
|
||||
|
||||
Disables costume sprites on a map.
|
||||
|
||||
This only disables the sprites and not the effect of the items.
|
||||
If a player logs out on a nocostume map the costume sprites will also not be shown in the
|
||||
character server.
|
||||
|
||||
---------------------------------------
|
||||
|
@ -20,6 +20,7 @@ Skill | rAthena Lv | Explanation
|
||||
15,MG_FROSTDIVER |40| 500% damage. 100% base chance.
|
||||
17,MG_FIREBALL |44| Re: 1020% damage, Pre: 510% damage
|
||||
21,MG_THUNDERSTORM |20| 7x7 AoE. 3 splash into LP. 20 hits.
|
||||
28,AL_HEAL |11| Heals max_heal HP(see conf/battle/skills.conf)
|
||||
30,AL_DECAGI |48| Reduces Agi by 50. Duration 130 seconds.
|
||||
42,MC_MAMMONITE |22| 1200% damage.
|
||||
57,KN_BRANDISHSPEAR |10| 562% damage at all ranges.
|
||||
|
@ -4758,18 +4758,24 @@ The default setting, 'item_enabled_npc', is defined in 'conf/battle/items.conf'.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*itemskill <skill id>,<skill level>;
|
||||
*itemskill "<skill name>",<skill level>;
|
||||
*itemskill <skill id>,<skill level>{,<keep requirement>};
|
||||
*itemskill "<skill name>",<skill level>{,<keep requirement>};
|
||||
|
||||
This command is meant for item scripts to replicate single-use skills in usable
|
||||
items. It will not work properly if there is a visible dialog window or menu.
|
||||
If the skill is self or auto-targeting, it will be used immediately; otherwise a
|
||||
target cursor is shown.
|
||||
|
||||
If <keep requirement> parameter is set to true, the skill's requirements will be checked.
|
||||
By default, the requirements for item skills are not checked, and therefore the default value is false.
|
||||
|
||||
// When Anodyne is used, it will cast Endure (8), Level 1, as if the actual
|
||||
// skill has been used from skill tree.
|
||||
605,Anodyne,Anodyne,11,2000,0,100,,,,,10477567,2,,,,,{ itemskill 8,1; },{}
|
||||
|
||||
// When Sienna_Execrate_Scroll_1_5 is used, it will cast Sienna Execrate Level 5 and consume 2 Red_Gemstones.
|
||||
23194,Sienna_Execrate_Scroll_1_5,Level 5 Sienna Execrate,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "WL_SIENNAEXECRATE",5,true; },{},{}
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*consumeitem <item id>{,<char_id>};
|
||||
@ -8491,19 +8497,18 @@ Mark Color:
|
||||
============================
|
||||
---------------------------------------
|
||||
|
||||
*waitingroom2bg_single(<battle group>,"<map name>",<x>,<y>,"<npc name>");
|
||||
*waitingroom2bg_single(<battle group>,{"<map name>",<x>,<y>{,"<npc name>"}});
|
||||
|
||||
Adds the first waiting player from the chat room of the given NPC to an
|
||||
existing battleground group and warps it to the specified coordinates on
|
||||
the given map.
|
||||
Adds the first waiting player from the chat room of the given NPC to an existing battleground group.
|
||||
The player will also be warped to the default spawn point of the battle group or to the specified coordinates <x> and <y> on the given <map>.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*waitingroom2bg("<map name>",<x>,<y>,"<On Quit Event>","<On Death Event>"{,"<NPC Name>"});
|
||||
*waitingroom2bg("<map name>",<x>,<y>,{"<On Quit Event>","<On Death Event>"{,"<NPC Name>"}});
|
||||
|
||||
<map name>,<x>,<y> refer to where the "respawn" base is, where the player group will respawn when they die.
|
||||
<On Quit Event> refers to an NPC label that attaches to the character and is run when they relog.
|
||||
<On Death Event> refers to an NPC label that attaches to the character and is run when they die. Can be "" for empty.
|
||||
<On Quit Event> refers to an NPC label that attaches to the character and is run when they relog. (Optional)
|
||||
<On Death Event> refers to an NPC label that attaches to the character and is run when they die. (Optional)
|
||||
|
||||
Unlike the prior command, the latter will attach a GROUP in a waiting room to the battleground, and
|
||||
sets the array $@arenamembers[0] where 0 holds the IDs of the first group, and 1 holds the IDs of the second.
|
||||
@ -8517,6 +8522,26 @@ Example:
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*bg_create("<map name>",<x>,<y>{,"<On Quit Event>","<On Death Event>"});
|
||||
|
||||
Creates an instance of battleground battle group that can be used with other battleground commands.
|
||||
|
||||
<map name>,<x>,<y> refer to where the "respawn" base is, where the player group will respawn when they die.
|
||||
<On Quit Event> refers to an NPC label that attaches to the character and is run when they relog. (Optional)
|
||||
<On Death Event> refers to an NPC label that attaches to the character and is run when they die. (Optional)
|
||||
|
||||
Returns battle group ID on success. Returns 0 on failure.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*bg_join(<battle group>,{"<map name>",{<x>,<y>{,<char id>}});
|
||||
|
||||
Adds an attached player or <char id> if specified to an existing battleground group. The player will also be warped to the default spawn point of the battle group or to the specified coordinates <x> and <y> on the given <map>.
|
||||
|
||||
Returns true on success. Returns false on failure.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*bg_team_setxy <Battle Group ID>,<x>,<y>;
|
||||
|
||||
Updates the respawn point of the given Battle Group to x,y on the same map. <Battle Group ID> can be retrieved using getcharid(4).
|
||||
@ -9123,6 +9148,7 @@ The command returns 1 upon success, and these values upon failure:
|
||||
-2: Player already has a party.
|
||||
-3: Party not found.
|
||||
-4: Party is full.
|
||||
-5: Another character from the same account is already in the party.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
|
@ -2251,8 +2251,8 @@ SC_EQC (SI_EQC)
|
||||
desc:
|
||||
val1:
|
||||
val2: -% Def
|
||||
val3: -% Atk
|
||||
val4: -%MaxHP
|
||||
val3: -%MaxHP
|
||||
val4:
|
||||
|
||||
SC_GOLDENE_FERSE (SI_GOLDENE_FERSE)
|
||||
desc:
|
||||
@ -2528,6 +2528,55 @@ SC_CHASEWALK2 (SI_CHASEWALK2)
|
||||
desc: 2nd effect of Chasewalk
|
||||
val1: +STR
|
||||
|
||||
SC_GVG_GIANT (SI_GVG_GIANT)
|
||||
desc: Instantly consumes HP/SP, increases Physical/Magic damage on player enemies by n%.
|
||||
val1: Amount of HP that are instantly consumed
|
||||
val2: Amount of SP that are instantly consumed
|
||||
val3: Increases % Physical damage
|
||||
val4: Increases % Magical damage
|
||||
|
||||
SC_GVG_GOLEM (SI_GVG_GOLEM)
|
||||
desc: Instantly consumes HP/SP, decreases n% damage received from other adventurers.
|
||||
val1: Amount of HP that are instantly consumed
|
||||
val2: Amount of SP that are instantly consumed
|
||||
val3: Decreases % damage received of physical attack
|
||||
val4: Decreases % damage received of magical attack
|
||||
|
||||
SC_GVG_STUN (SI_GVG_STUN)
|
||||
desc: Instantly consumes HP/SP, immunizes you against Stun.
|
||||
val1: Amount of HP that are instantly consumed
|
||||
val2: Amount of SP that are instantly consumed
|
||||
|
||||
SC_GVG_STONE (SI_GVG_STONE)
|
||||
desc: Instantly consumes HP/SP, immunizes you against Petrification.
|
||||
val1: Amount of HP that are instantly consumed
|
||||
val2: Amount of SP that are instantly consumed
|
||||
|
||||
SC_GVG_FREEZ (SI_GVG_FREEZ)
|
||||
desc: Instantly consumes HP/SP, immunizes you against Frost.
|
||||
val1: Amount of HP that are instantly consumed
|
||||
val2: Amount of SP that are instantly consumed
|
||||
|
||||
SC_GVG_SLEEP (SI_GVG_SLEEP)
|
||||
desc: Instantly consumes HP/SP, immunizes you against Sleep.
|
||||
val1: Amount of HP that are instantly consumed
|
||||
val2: Amount of SP that are instantly consumed
|
||||
|
||||
SC_GVG_CURSE (SI_GVG_CURSE)
|
||||
desc: Instantly consumes HP/SP, immunizes you against Curse.
|
||||
val1: Amount of HP that are instantly consumed
|
||||
val2: Amount of SP that are instantly consumed
|
||||
|
||||
SC_GVG_SILENCE (SI_GVG_SILENCE)
|
||||
desc: Instantly consumes HP/SP, immunizes you against Silence.
|
||||
val1: Amount of HP that are instantly consumed
|
||||
val2: Amount of SP that are instantly consumed
|
||||
|
||||
SC_GVG_BLIND (SI_GVG_BLIND)
|
||||
desc: Instantly consumes HP/SP, immunizes you against Blind.
|
||||
val1: Amount of HP that are instantly consumed
|
||||
val2: Amount of SP that are instantly consumed
|
||||
|
||||
SC_EXTREMITYFIST2 ()
|
||||
desc:
|
||||
val1:
|
||||
|
@ -32,7 +32,7 @@ OnUnhide:
|
||||
specialeffect EF_SUMMONSLAVE;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
switch ($@airplanelocation) {
|
||||
case 0: warp "yuno",92,260; end;
|
||||
case 1: warp "einbroch",92,278; end;
|
||||
@ -655,7 +655,7 @@ airplane,50,66,5 script Apple Merchant#airplane 86,{
|
||||
airplane_01,243,73,0 script #AirshipWarp-3 45,1,1,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
switch ($@airplanelocation2) {
|
||||
case 0: warp "ra_fild12",292,204; end;
|
||||
case 1:
|
||||
@ -1027,7 +1027,7 @@ airplane_01,83,61,2 script Dianne#01airplane_01 72,2,2,{
|
||||
mes "Do you think that...";
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
emotion e_sob;
|
||||
end;
|
||||
}
|
||||
|
@ -332,7 +332,7 @@ OnInit:
|
||||
disablenpc "bat_b01_rp1_a_warp";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
percentheal 100,100;
|
||||
warp "bat_b01",87,73;
|
||||
end;
|
||||
|
@ -333,7 +333,7 @@ OnInit:
|
||||
disablenpc "bat_b02_rp1_a_warp";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
percentheal 100,100;
|
||||
warp "bat_b02",87,73;
|
||||
end;
|
||||
|
@ -36,8 +36,12 @@ OnEnterBG:
|
||||
set $@KvM01BG_id2, waitingroom2bg("bat_c01",147,55,"KvM01_BG::OnCroixQuit","KvM01_BG::OnCroixDie");
|
||||
end;
|
||||
}
|
||||
bat_room,169,220,0 warp #kvm801 2,2,bat_room,154,150
|
||||
bat_room,169,211,0 warp #kvm802 2,2,bat_room,154,150
|
||||
bat_room,169,220,0 script #kvm801 WARPNPC,2,2,{
|
||||
OnTouch:
|
||||
warp "bat_room",154,150;
|
||||
end;
|
||||
}
|
||||
bat_room,169,211,0 duplicate(#kvm801) #kvm802 WARPNPC,2,2
|
||||
|
||||
// Starting Line
|
||||
//============================================================
|
||||
|
@ -36,8 +36,12 @@ OnEnterBG:
|
||||
set $@KvM02BG_id2, waitingroom2bg("bat_c02",147,55,"KvM02_BG::OnCroixQuit","KvM02_BG::OnCroixDie");
|
||||
end;
|
||||
}
|
||||
bat_room,197,220,0 warp #kvm601 2,2,bat_room,154,150
|
||||
bat_room,197,211,0 warp #kvm602 2,2,bat_room,154,150
|
||||
bat_room,197,220,0 script #kvm601 WARPNPC,2,2,{
|
||||
OnTouch:
|
||||
warp "bat_room",154,150;
|
||||
end;
|
||||
}
|
||||
bat_room,197,21,0 duplicate(#kvm601) #kvm602 WARPNPC,2,2
|
||||
|
||||
// Starting Line
|
||||
//============================================================
|
||||
|
@ -35,8 +35,12 @@ OnEnterBG:
|
||||
set $@KvM03BG_id2, waitingroom2bg("bat_c03",147,55,"KvM03_BG::OnCroixQuit","KvM03_BG::OnCroixDie");
|
||||
end;
|
||||
}
|
||||
bat_room,225,220,0 warp #kvm701 2,2,bat_room,154,150
|
||||
bat_room,225,211,0 warp #kvm702 2,2,bat_room,154,150
|
||||
bat_room,225,220,0 script #kvm701 WARPNPC,2,2,{
|
||||
OnTouch:
|
||||
warp "bat_room",154,150;
|
||||
end;
|
||||
}
|
||||
bat_room,225,211,0 duplicate(#kvm701) #kvm702 WARPNPC,2,2
|
||||
|
||||
// Starting Line
|
||||
//============================================================
|
||||
|
@ -219,7 +219,7 @@ geffen_in,34,170,0 script Theodore 47,{
|
||||
geffen,146,148,4 script Suspicious Guy 99,6,6,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[?]";
|
||||
mes "^333333*Psssst!*";
|
||||
mes "H-Hey you!";
|
||||
|
@ -694,7 +694,7 @@ OnSolo:
|
||||
}
|
||||
|
||||
jawaii_in,28,96,0 script jaw_em_order#Jawaii -1,3,3,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (getpartnerid()) {
|
||||
donpcevent "Employee#jaw8::OnWelcome";
|
||||
donpcevent "Employee#jaw7::OnWelcome";
|
||||
|
@ -1032,7 +1032,7 @@ lighthalzen,297,239,3 duplicate(Berru#lhz_01) Pilia#lhz_01 818
|
||||
lighthalzen,312,233,3 script Beggar#lhz_02 777,3,1,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Beggar]";
|
||||
mes "Please...";
|
||||
mes "My child is starving...";
|
||||
@ -1818,7 +1818,7 @@ lhz_in01,35,226,5 script Rekenber Guard#li01 867,{
|
||||
}
|
||||
|
||||
lhz_in01,23,132,3 script Rekenber Guard#li02 867,5,5,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (isequipped(2241) && isequipped(2243)) {
|
||||
mes "[Rekenber Guard]";
|
||||
mes "Keep your eyes open.";
|
||||
@ -1924,7 +1924,7 @@ lhz_in01,199,137,3 script Scientist#li_03 865,{
|
||||
}
|
||||
|
||||
lhz_in01,46,125,3 script Rekenber Guard#li03 867,5,5,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (isequipped(2241) && isequipped(2243)) {
|
||||
mes "[Rekenber Guard]";
|
||||
mes "......................";
|
||||
@ -2901,7 +2901,7 @@ lighthalzen,40,107,4 script Vergil#zen4 869,{
|
||||
}
|
||||
|
||||
lhz_in01,144,53,3 script Jorje#zero 98,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
switch(rand(1,3)) {
|
||||
case 1:
|
||||
mes "[Jorje]";
|
||||
@ -2970,7 +2970,7 @@ lhz_in01,139,48,7 script Leimi#mimir 73,{
|
||||
}
|
||||
|
||||
lhz_in01,138,47,0 script #mimir_camera -1,2,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Assassin) {
|
||||
if (Sex) {
|
||||
mes "^3355FF*Click*^000000";
|
||||
|
@ -37,7 +37,7 @@ morocc,150,120,5 script Soldier - Morroc#01::MocSoldier 707,3,3,{
|
||||
mes "This is a restricted area. You can't come any further!";
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Morroc Soldier]";
|
||||
mes "Hey, you! Stop there.";
|
||||
next;
|
||||
|
@ -61,7 +61,7 @@ niflheim,195,211,6 script Gigantia#nif 796,3,3,{
|
||||
mes "Death's sweet embrace.";
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (isequipped(5038) || isequipped(2257) || isequipped(2256)) {
|
||||
mes "[Gigantia]";
|
||||
mes "Hey, wait!";
|
||||
|
@ -115,7 +115,7 @@ payon,173,82,0 script Young Man#2payon 88,{
|
||||
payon,158,246,3 script Guardsman#payon 708,3,3,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Guardsman]";
|
||||
mes "This is the Central Palace of Payon. This place is open to the public, but in accordance with our laws, you must behave in an orderly fashion once inside.";
|
||||
next;
|
||||
@ -468,7 +468,7 @@ payon_in01,180,7,2 script Waitress#payon 90,{
|
||||
payon_in03,96,116,3 script Chief Guardsman#payon 708,3,3,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Chief Guardsman]";
|
||||
mes "What brings";
|
||||
mes "you here? ";
|
||||
@ -832,7 +832,7 @@ payon_in01,47,59,2 script Archer Wolt#payon 88,{
|
||||
payon_in03,99,190,4 script Chief#payon 107,2,2,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseLevel < 30) {
|
||||
mes "[Guard]";
|
||||
mes "Hey...";
|
||||
|
@ -1001,7 +1001,7 @@ um_in,158,71,3 script Utan villager#um 787,{
|
||||
}
|
||||
|
||||
umbala,140,197,1 script Bungee Jump -1,0,0,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
switch(rand(1,3)) {
|
||||
case 1:
|
||||
percentheal -100,0;
|
||||
@ -1021,7 +1021,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
umbala,136,195,0 script #jump -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "umbala",145,166;
|
||||
end;
|
||||
}
|
||||
|
@ -396,7 +396,7 @@ OnEnable:
|
||||
areamonster instance_mapname("1@orcs"),103,105,109,111,"Enchanted Orc",1023,1,instance_npcname("B1 Area Mobs")+"::OnMyMobDead1";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp instance_mapname("1@orcs"),168,130;
|
||||
end;
|
||||
|
||||
@ -425,7 +425,7 @@ OnEnable:
|
||||
areamonster instance_mapname("1@orcs"),32,40,38,46,"Enchanted Orc",1023,1,instance_npcname("B1 Area Mobs")+"::OnMyMobDead2";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp instance_mapname("1@orcs"),85,85;
|
||||
end;
|
||||
|
||||
@ -454,7 +454,7 @@ OnEnable:
|
||||
areamonster instance_mapname("1@orcs"),19,177,25,183,"Enchanted Orc",1023,1,instance_npcname("B1 Area Mobs")+"::OnMyMobDead3";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp instance_mapname("1@orcs"),38,110;
|
||||
end;
|
||||
|
||||
@ -486,7 +486,7 @@ OnEnable:
|
||||
donpcevent instance_npcname("#Resurrect Monsters4")+"::OnDisable";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp instance_mapname("2@orcs"),32,171;
|
||||
end;
|
||||
}
|
||||
@ -731,7 +731,7 @@ OnTimer10000:
|
||||
stopnpctimer;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp instance_mapname("2@orcs"),47,93;
|
||||
end;
|
||||
}
|
||||
@ -762,7 +762,7 @@ OnTimer10000:
|
||||
stopnpctimer;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp instance_mapname("2@orcs"),107,55;
|
||||
end;
|
||||
}
|
||||
@ -807,7 +807,7 @@ OnTimer13110:
|
||||
stopnpctimer;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp instance_mapname("2@orcs"),167,95;
|
||||
end;
|
||||
}
|
||||
@ -860,7 +860,7 @@ OnEnable:
|
||||
enablenpc instance_npcname("#Warp Outside Orc Dun");
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "gef_fild10",240,197;
|
||||
end;
|
||||
}
|
||||
|
@ -972,7 +972,7 @@ OnTimer3500000:
|
||||
}
|
||||
|
||||
2@cata,80,144,0 script ins_2f_enter -1,3,3,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent instance_npcname("ins_2f_enter_broad")+"::OnEnable";
|
||||
disablenpc instance_npcname("ins_2f_enter");
|
||||
end;
|
||||
@ -1009,7 +1009,7 @@ OnTimer18000:
|
||||
}
|
||||
|
||||
2@cata,50,67,0 script slave_left -1,5,5,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@map$, instance_mapname("2@cata");
|
||||
mapannounce .@map$, "Apostle of Baphomet : Kill the humans! Don't let them interrupt the revival of our Master!",bc_map,"0xFFFF00";
|
||||
monster .@map$,55,67,"Apostle of Baphomet",1869,1;
|
||||
@ -1033,7 +1033,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
2@cata,109,67,0 script slave_right -1,5,5,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@map$, instance_mapname("2@cata");
|
||||
mapannounce .@map$, "Apostle of Baphomet : Kill the humans! Don't let them interrupt the revival of our Master!",bc_map,"0xFFFF00";
|
||||
monster .@map$,105,67,"Apostle of Baphomet",1869,1;
|
||||
@ -1057,7 +1057,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
2@cata,79,39,0 script slave_down -1,5,5,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@map$, instance_mapname("2@cata");
|
||||
mapannounce .@map$, "Apostle of Baphomet : Kill the humans! Don't let them interrupt the revival of our Master!",bc_map,"0xFFFF00";
|
||||
monster .@map$,78,41,"Apostle of Baphomet",1869,1;
|
||||
|
@ -304,7 +304,7 @@ in_moc_16,25,90,1 script Guildsman#ASN2 730,2,2,{
|
||||
mes "I feel irritated when somebody talks to me behind my back.";
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ASSIN_Q2 == 4) {
|
||||
mes "[Assassin 'Khai']";
|
||||
mes "Ehhh?";
|
||||
@ -664,7 +664,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
in_moc_16,19,154,0 script nameless_one -1,8,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ASSIN_Q2 < 5) {
|
||||
if (ASSIN_Q2 < 3) {
|
||||
mes "[The Anonymous One]";
|
||||
@ -1128,7 +1128,7 @@ OnStart:
|
||||
in_moc_16,21,165,2 script Test Guide#ASN 725,4,4,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ASSIN_Q2 < 5) {
|
||||
mes "[Barcardi]";
|
||||
mes "You can't take the next trial without passing the written test first. You better speak to the Anonymous One...";
|
||||
@ -1353,7 +1353,7 @@ OnTimer187000:
|
||||
}
|
||||
|
||||
in_moc_16,68,158,0 script 01_1::SinTrap -1,0,0,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (getvariableofnpc(.DisableTraps,"Beholder#ASNTEST") < 1) {
|
||||
mapannounce "in_moc_16",strcharinfo(0) + ", you're trapped. You will be sent back.",bc_map;
|
||||
set ASSIN_Q,2;
|
||||
@ -1453,7 +1453,7 @@ OnInit:
|
||||
disablenpc "Keeper of the Door#ASN";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Thomas#ASNTEST::OnDisable";
|
||||
if (ASSIN_Q == 3)
|
||||
set ASSIN_Q,3;
|
||||
@ -1499,7 +1499,7 @@ OnMyMobDead:
|
||||
in_moc_16,89,98,1 script Thomas#ASNTEST 118,5,1,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ASSIN_Q == 4) {
|
||||
mes "[Thomas]";
|
||||
mes "Damn...! You look like you're in a lot of pain. ^666666*Sigh*^000000 Give me a second, let me try to restore your HP and SP...";
|
||||
@ -1588,7 +1588,7 @@ OnDisable:
|
||||
|
||||
in_moc_16,87,48,2 script Barcardi#ASN 725,2,2,{
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "timestopper#1::OnDisable";
|
||||
donpcevent "Thomas#ASNTEST::OnDisable";
|
||||
mes "[Barcardi]";
|
||||
@ -1602,7 +1602,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
in_moc_16,182,169,0 script Maze Assistant 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ASSIN_Q == 5 || ASSIN_Q == 6) {
|
||||
warp "in_moc_16",181,183;
|
||||
set ASSIN_Q,ASSIN_Q+1;
|
||||
@ -1618,7 +1618,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
in_moc_16,167,110,0 script Guildmaster#ASN1 -1,3,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
savepoint "in_moc_16",167,110;
|
||||
mes "[Guildmaster]";
|
||||
mes "Welcome. ";
|
||||
@ -1640,7 +1640,7 @@ OnCast:
|
||||
|
||||
in_moc_16,149,80,4 script Guildmaster#ASN2 106,1,1,{
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
savepoint "morocc",100,100;
|
||||
if (ASSIN_Q == 7 && BaseJob == Job_Thief) {
|
||||
set ASSIN_Q,8;
|
||||
@ -2185,7 +2185,7 @@ in_moc_16,186,81,1 script Master Assist 55,1,1,{
|
||||
}
|
||||
|
||||
in_moc_16,170,90,0 script info 1 -1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Guildmaster]";
|
||||
mes "Huh.";
|
||||
mes "Now, that place is blocked. You might want to check the other side.";
|
||||
@ -2193,14 +2193,14 @@ OnTouch:
|
||||
}
|
||||
|
||||
in_moc_16,153,85,0 script info 2 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Guildmaster]";
|
||||
mes "You're getting warmer. You're almost there. Just, turn around a little bit.";
|
||||
close;
|
||||
}
|
||||
|
||||
in_moc_16,160,85,0 script info 3 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Guildmaster]";
|
||||
mes "Hmm.";
|
||||
mes "Now, that place";
|
||||
@ -2209,7 +2209,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
in_moc_16,175,89,0 script info 4 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Guildmaster]";
|
||||
mes "Umm...";
|
||||
mes "You're heading for my assistant. Do you still need to talk to him?";
|
||||
@ -2217,7 +2217,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
in_moc_16,164,88,0 script info 5 -1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Guildmaster]";
|
||||
mes "Well done...";
|
||||
mes "I can feel your steps near me.";
|
||||
@ -2225,21 +2225,21 @@ OnTouch:
|
||||
}
|
||||
|
||||
in_moc_16,149,95,0 script info 6 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Guildmaster]";
|
||||
mes "Hm? Not bad. You're almost here.";
|
||||
close;
|
||||
}
|
||||
|
||||
in_moc_16,180,101,0 script info 7 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Guildmaster]";
|
||||
mes "I don't think you're going the right way.";
|
||||
close;
|
||||
}
|
||||
|
||||
in_moc_16,186,107,0 script info 8 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Guildmaster]";
|
||||
mes "No sense of direction, eh?";
|
||||
close;
|
||||
|
@ -969,7 +969,7 @@ payon_in02,21,31,1 script Hunter#htnGM2 59,{
|
||||
}
|
||||
|
||||
job_hunte,178,32,1 script Guide#hnt 107,5,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (HNTR_Q == 12) {
|
||||
mes "[Guide]";
|
||||
mes "Good day. Welcome to the Hunter testing site. The test begins when you enter the next room.";
|
||||
@ -1206,7 +1206,7 @@ OnTimer197000:
|
||||
}
|
||||
|
||||
job_hunte,93,101,1 script Switch#hnt 723,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "^3355FFThere are 3 buttons";
|
||||
mes "on the escape switch.^000000";
|
||||
set HNTR_Q,15;
|
||||
@ -1253,7 +1253,7 @@ OnInit:
|
||||
disablenpc "exit#hnttest";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Manager#hnt::OnReset";
|
||||
donpcevent "Waiting Room#hnt::OnStart";
|
||||
set HNTR_Q,16;
|
||||
@ -1269,7 +1269,7 @@ OnTouch:
|
||||
// Hunter Job test traps.
|
||||
//============================================================
|
||||
job_hunte,52,140,0 script 1-1::HntTrap -1,0,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
switch(rand(200)) {
|
||||
default:
|
||||
case 1: mapannounce "job_hunte",strcharinfo(0) + ", you have fallen into a trap. You will be returned to the starting point.",bc_map; break;
|
||||
@ -1638,7 +1638,7 @@ job_hunte,64,93,0 duplicate(HntTrap) 57-2 -1,0,0
|
||||
job_hunte,65,92,0 duplicate(HntTrap) 57-3 -1,0,0
|
||||
|
||||
job_hunte,65,93,0 script 57-4::HntTrap2 -1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mapannounce "job_hunte",strcharinfo(0) + ", has failed me! Go back to where you started!",bc_map;
|
||||
set HNTR_Q,13;
|
||||
warp "job_hunte",176,22;
|
||||
|
@ -1989,11 +1989,11 @@ OnMyMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
job_knt,145,57,1 script Warp#knt 107,22,22,{
|
||||
job_knt,143,57,1 script Warp#knt 107,22,22,{
|
||||
OnInit:
|
||||
disablenpc "Warp#knt";
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set KNIGHT_Q,12;
|
||||
changequest 9010,9011;
|
||||
warp "prt_in",80,100;
|
||||
|
@ -1163,7 +1163,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
job_prist,24,44,0 script Zombie Info -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Priest) {
|
||||
mes "[Father Peter]";
|
||||
mes "When the Priest applicant enters, 5 minutes will be given to complete this trial. Proceed slowly and help your Acolyte.";
|
||||
@ -1194,7 +1194,7 @@ OnInit:
|
||||
disablenpc "Zombie1_1";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Acolyte) {
|
||||
donpcevent "Zombie_Generator#prst::Onm1";
|
||||
donpcevent "Zombie1_1::OnDisable";
|
||||
@ -1215,7 +1215,7 @@ OnInit:
|
||||
disablenpc "Zombie2_1";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Acolyte) {
|
||||
donpcevent "Zombie_Generator#prst::Onm2";
|
||||
donpcevent "Zombie2_1::OnDisable";
|
||||
@ -1236,7 +1236,7 @@ OnInit:
|
||||
disablenpc "Zombie3_1";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Acolyte) {
|
||||
donpcevent "Zombie_Generator#prst::Onm3";
|
||||
donpcevent "Zombie3_1::OnDisable";
|
||||
@ -1257,7 +1257,7 @@ OnInit:
|
||||
disablenpc "Zombie4_1";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Acolyte) {
|
||||
donpcevent "Zombie_Generator#prst::Onm4";
|
||||
donpcevent "Zombie4_1::OnDisable";
|
||||
@ -1277,7 +1277,7 @@ OnInit:
|
||||
disablenpc "Zombie5_1";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Acolyte) {
|
||||
donpcevent "Zombie_Generator#prst::Onm5";
|
||||
donpcevent "Zombie5_1::OnDisable";
|
||||
@ -1293,7 +1293,7 @@ OnDisable:
|
||||
}
|
||||
|
||||
job_prist,24,109,4 script prst1_1 45,3,3,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@mobs,getvariableofnpc(.MyMobs,"Zombie_Generator#prst");
|
||||
if (BaseJob == Job_Priest) warp "job_prist",168,17;
|
||||
else if (BaseClass == Job_Acolyte && .@mobs < 1) {
|
||||
@ -1309,7 +1309,7 @@ OnTouch:
|
||||
// 3rd Test
|
||||
//==========================================================
|
||||
job_prist,168,45,4 script Deviruchi#prst 1109,8,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Priest) {
|
||||
mes "[Deviruchi]";
|
||||
mes "Whaaaaat...?";
|
||||
@ -1410,7 +1410,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
job_prist,168,80,4 script Doppelganger#prst 1046,8,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Priest) {
|
||||
mes "[Doppelganger]";
|
||||
mes "What are you doing here? You've already made your choice, there's no going back... Priest.";
|
||||
@ -1479,7 +1479,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
job_prist,168,115,4 script Dark Lord#prst 1272,8,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Priest) {
|
||||
mes "[Dark Lord]";
|
||||
mes "^330033All is doom, darkness and despair! Those who love you will betray you, and all that will be left is grieving and fury!^000000";
|
||||
@ -1536,7 +1536,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
job_prist,168,150,4 script Baphomet#prst 736,8,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Priest) {
|
||||
mes "[Baphomet]";
|
||||
mes "I hate";
|
||||
@ -1598,7 +1598,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
job_prist,168,180,4 script prst2_1 45,3,3,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Priest) warp "job_prist",98,40;
|
||||
else if (BaseClass == Job_Acolyte) {
|
||||
warp "job_prist",98,40;
|
||||
@ -1646,7 +1646,7 @@ OnInit:
|
||||
disablenpc "Mummy1_1";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Acolyte) {
|
||||
donpcevent "Mummy_Generator::Onm1";
|
||||
donpcevent "Mummy1_1::OnDisable";
|
||||
@ -1667,7 +1667,7 @@ OnInit:
|
||||
disablenpc "Mummy2_1";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Acolyte) {
|
||||
donpcevent "Mummy_Generator::Onm2";
|
||||
donpcevent "Mummy2_1::OnDisable";
|
||||
@ -1688,7 +1688,7 @@ OnInit:
|
||||
disablenpc "Mummy3_1";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Acolyte) {
|
||||
donpcevent "Mummy_Generator::Onm3";
|
||||
donpcevent "Mummy3_1::OnDisable";
|
||||
@ -1705,7 +1705,7 @@ OnDisable:
|
||||
}
|
||||
|
||||
job_prist,98,105,4 script prst3_1 45,3,3,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Priest) {
|
||||
warp "prt_church",15,36;
|
||||
end;
|
||||
|
@ -1253,7 +1253,7 @@ OnInit:
|
||||
disablenpc "Room of Water#Failed";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mapannounce "job_wiz",strcharinfo(0)+" has not succeeded.",bc_map;
|
||||
warp "geffen",120,110;
|
||||
end;
|
||||
@ -1433,7 +1433,7 @@ OnInit:
|
||||
disablenpc "Room of Earth#Failed";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mapannounce "job_wiz",strcharinfo(0) + " has not succeeded.",bc_map;
|
||||
warp "geffen",120,110;
|
||||
end;
|
||||
@ -1616,7 +1616,7 @@ OnInit:
|
||||
disablenpc "Room of Fire#Failed";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "geffen",120,110;
|
||||
end;
|
||||
}
|
||||
|
@ -327,7 +327,7 @@ payon,215,102,3 script Moohyun#job_star 828,3,3,{
|
||||
mes "they meet the right people~";
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (Class == Job_Taekwon) {
|
||||
if (STGL_Q == 0) {
|
||||
mes "[Moohyun]";
|
||||
|
@ -1205,7 +1205,7 @@ OnDead:
|
||||
|
||||
|
||||
job_cru,98,105,4 script Summoner#cr5 45,3,3,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set CRUS_Q,6;
|
||||
changequest 3010,3011;
|
||||
warp "prt_castle",164,28;
|
||||
@ -1253,7 +1253,7 @@ OnStart:
|
||||
}
|
||||
|
||||
job_cru,168,17,0 script Zombie Guide -1,2,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Bliant Piyord]";
|
||||
mes "Go forth and defeat all";
|
||||
mes "the monsters that appear.";
|
||||
@ -1324,7 +1324,7 @@ OnInit:
|
||||
disablenpc "Monster Summon#cr1";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Monster Summon#cr0::OnMonster1";
|
||||
donpcevent "Monster Summon#cr1::OnEnd";
|
||||
end;
|
||||
@ -1343,7 +1343,7 @@ OnInit:
|
||||
disablenpc "Monster Summon#cr2";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Monster Summon#cr0::OnMonster2";
|
||||
donpcevent "Monster Summon#cr2::OnEnd";
|
||||
end;
|
||||
@ -1362,7 +1362,7 @@ OnInit:
|
||||
disablenpc "Monster Summon#cr3";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Monster Summon#cr0::OnMonster3";
|
||||
donpcevent "Monster Summon#cr3::OnEnd";
|
||||
end;
|
||||
@ -1381,7 +1381,7 @@ OnInit:
|
||||
disablenpc "Monster Summon#cr4";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
monster "job_cru",168,150,strcharinfo(0),1036,1,"Monster Summon#cr4-a::OnDead";
|
||||
donpcevent "Monster Summon#cr4::OnEnd";
|
||||
end;
|
||||
@ -1415,7 +1415,7 @@ OnInit:
|
||||
disablenpc "Monster Summon#cr5";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "prt_castle",35,147;
|
||||
donpcevent "Monster Summon#cr0::OnReset";
|
||||
donpcevent "Monster Summon#cr4::OnReset";
|
||||
|
@ -1236,7 +1236,7 @@ OnTimer89000:
|
||||
}
|
||||
|
||||
job_duncer,69,110,0 script dance#return -1,1,4,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mapannounce "job_duncer","Good! Well done! Go back to Bijou!",bc_map;
|
||||
set DANC_Q,9;
|
||||
changequest 7005,7006;
|
||||
@ -1256,7 +1256,7 @@ OnEnable:
|
||||
}
|
||||
|
||||
job_duncer,66,110,0 script dance#return#2 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set DANC_Q,9;
|
||||
warp "comodo",188,162;
|
||||
end;
|
||||
@ -1272,7 +1272,7 @@ OnEnable:
|
||||
}
|
||||
|
||||
job_duncer,72,110,0 script dance#return#3 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set DANC_Q,9;
|
||||
warp "comodo",188,162;
|
||||
end;
|
||||
@ -1291,7 +1291,7 @@ OnEnable:
|
||||
// Dance Move Triggers
|
||||
//============================================================
|
||||
- script dancestep::StepTrigger -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Backdancer#1::OnOmg";
|
||||
mapannounce "job_duncer"," " + strcharinfo(0) + ", you lack rhythm... Your timing was too late!",bc_map;
|
||||
set DANC_Q,8;
|
||||
|
@ -292,7 +292,7 @@ prt_monk,59,247,1 script Guarding Monk#mk 120,6,2,{
|
||||
}
|
||||
}
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (MONK_Q == 0) {
|
||||
mes "[Tohobu]";
|
||||
mes "How dare you set foot in";
|
||||
@ -1968,7 +1968,7 @@ monk_test,386,388,4 script Apprentice Monk#mk 110,{
|
||||
}
|
||||
|
||||
monk_test,387,350,0 script Supervisor#race_monk 45,2,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (MONK_Q >= 15 && MONK_Q <= 23) {
|
||||
set MONK_Q,MONK_Q+1;
|
||||
warp "monk_test",385,388;
|
||||
@ -1993,7 +1993,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
monk_test,82,384,0 script Trap#t_monk1_1::MonkTrap -1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mapannounce "monk_test",""+ strcharinfo(0) + ", you're trapped. You will be returned.",bc_map;
|
||||
warp "monk_test",387,387;
|
||||
end;
|
||||
@ -2262,7 +2262,7 @@ monk_test,82,85,1 script Proctor#mk 95,{
|
||||
}
|
||||
|
||||
monk_test,144,277,0 script mob_monk#1_1 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
monster "monk_test",144,277,"Zombie",1015,1;
|
||||
monster "monk_test",144,277,"Zombie",1015,1;
|
||||
monster "monk_test",144,277,"Zombie",1015,1;
|
||||
@ -2275,7 +2275,7 @@ OnDisable:
|
||||
}
|
||||
|
||||
monk_test,134,291,0 script mob_monk#1_2 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
monster "monk_test",134,291,"Zombie",1015,1;
|
||||
monster "monk_test",134,291,"Zombie",1015,1;
|
||||
monster "monk_test",134,291,"Zombie",1015,1;
|
||||
@ -2288,7 +2288,7 @@ OnDisable:
|
||||
}
|
||||
|
||||
monk_test,157,284,0 script mob_monk#1_3 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
monster "monk_test",157,284,"Mummy",1041,1;
|
||||
end;
|
||||
|
||||
@ -2298,7 +2298,7 @@ OnDisable:
|
||||
}
|
||||
|
||||
monk_test,156,261,0 script mob_monk#1_4 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
monster "monk_test",156,261,"Mummy",1041,1;
|
||||
end;
|
||||
|
||||
@ -2308,7 +2308,7 @@ OnDisable:
|
||||
}
|
||||
|
||||
monk_test,149,268,0 script mob_monk#1_5 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
monster "monk_test",149,268,"Zombie",1015,1;
|
||||
monster "monk_test",149,268,"Zombie",1015,1;
|
||||
monster "monk_test",149,268,"Zombie",1015,1;
|
||||
@ -2322,7 +2322,7 @@ OnDisable:
|
||||
}
|
||||
|
||||
monk_test,166,278,0 script exit_monk#1 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Proctor]";
|
||||
mes "You did well. Please return to Tomoon, he's waiting for you.";
|
||||
set MONK_Q,27;
|
||||
@ -2369,7 +2369,7 @@ monk_test,88,91,1 script Proctor#mk2 52,{
|
||||
}
|
||||
|
||||
monk_test,140,181,0 script mob_monk#2_1 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
monster "monk_test",140,181,"Zombie",1015,1;
|
||||
monster "monk_test",140,181,"Zombie",1015,1;
|
||||
monster "monk_test",140,181,"Zombie",1015,1;
|
||||
@ -2382,7 +2382,7 @@ OnDisable:
|
||||
}
|
||||
|
||||
monk_test,150,164,0 script mob_monk#2_2 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
monster "monk_test",150,164,"Zombie",1015,1;
|
||||
monster "monk_test",150,164,"Zombie",1015,1;
|
||||
monster "monk_test",150,164,"Zombie",1015,1;
|
||||
@ -2395,7 +2395,7 @@ OnDisable:
|
||||
}
|
||||
|
||||
monk_test,158,192,0 script mob_monk#2_3 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
monster "monk_test",158,192,"Mummy",1041,1;
|
||||
end;
|
||||
|
||||
@ -2405,7 +2405,7 @@ OnDisable:
|
||||
}
|
||||
|
||||
monk_test,165,186,0 script mob_monk#2_4 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
monster "monk_test",165,186,"Mummy",1041,1;
|
||||
end;
|
||||
|
||||
@ -2415,7 +2415,7 @@ OnDisable:
|
||||
}
|
||||
|
||||
monk_test,162,182,0 script mob_monk#2_5 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
monster "monk_test",162,182,"Zombie",1015,1;
|
||||
monster "monk_test",162,182,"Zombie",1015,1;
|
||||
monster "monk_test",162,182,"Zombie",1015,1;
|
||||
@ -2429,7 +2429,7 @@ OnDisable:
|
||||
}
|
||||
|
||||
monk_test,166,178,0 script exit_monk#2 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Proctor]";
|
||||
mes "You did well. Please return to Tomoon, he's waiting for you.";
|
||||
set MONK_Q,27;
|
||||
@ -2476,7 +2476,7 @@ monk_test,95,85,1 script Proctor#btl#3 79,{
|
||||
}
|
||||
|
||||
monk_test,249,277,0 script mob_monk#3_1 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
monster "monk_test",249,277,"Zombie",1015,1;
|
||||
monster "monk_test",249,277,"Zombie",1015,1;
|
||||
monster "monk_test",249,277,"Zombie",1015,1;
|
||||
@ -2488,7 +2488,7 @@ OnDisable:
|
||||
}
|
||||
|
||||
monk_test,231,296,0 script mob_monk#3_2 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
monster "monk_test",231,296,"Zombie",1015,1;
|
||||
monster "monk_test",231,296,"Zombie",1015,1;
|
||||
monster "monk_test",231,296,"Zombie",1015,1;
|
||||
@ -2501,7 +2501,7 @@ OnDisable:
|
||||
}
|
||||
|
||||
monk_test,264,292,0 script mob_monk#3_3 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
monster "monk_test",264,292,"Mummy",1041,1;
|
||||
end;
|
||||
|
||||
@ -2511,7 +2511,7 @@ OnDisable:
|
||||
}
|
||||
|
||||
monk_test,252,284,0 script mob_monk#3_4 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
monster "monk_test",252,284,"Mummy",1041,1;
|
||||
end;
|
||||
|
||||
@ -2521,7 +2521,7 @@ OnDisable:
|
||||
}
|
||||
|
||||
monk_test,257,285,0 script mob_monk#3_5 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
monster "monk_test",257,285,"Zombie",1015,1;
|
||||
monster "monk_test",257,285,"Zombie",1015,1;
|
||||
monster "monk_test",257,285,"Zombie",1015,1;
|
||||
@ -2536,7 +2536,7 @@ OnDisable:
|
||||
}
|
||||
|
||||
monk_test,270,278,0 script exit_monk#3 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Proctor]";
|
||||
mes "You did well. Please return to Tomoon, he's waiting for you.";
|
||||
set MONK_Q,27;
|
||||
|
@ -1016,7 +1016,7 @@ S_CheckItems:
|
||||
}
|
||||
|
||||
cmd_fild09,106,195,0 script Warp#1 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[???]";
|
||||
mes "Who's there?!";
|
||||
mes "Who would dare";
|
||||
@ -1086,7 +1086,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
cmd_fild09,335,143,0 script Warp#2 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[???]";
|
||||
mes "Who's there?!";
|
||||
mes "Who would dare";
|
||||
@ -1156,7 +1156,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
cmd_fild04,304,180,0 script Warp#3 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[???]";
|
||||
mes "Who's there?!";
|
||||
mes "Who would dare";
|
||||
@ -1276,7 +1276,7 @@ in_rogue,272,135,1 script Hermanthorn Jr#rg 85,{
|
||||
}
|
||||
|
||||
in_rogue,270,130,0 script he_to_rogue#rg 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "^3355FFThe door is locked. You'll need to enter the four number combination to open it.^000000";
|
||||
next;
|
||||
input .@input;
|
||||
@ -1313,7 +1313,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
in_rogue,200,389,0 script gen_ro#1 -1,3,3,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Thief) {
|
||||
monster "in_rogue",200,389,"Zombie",1015,1,"gen_ro#1::OnMyMobDead";
|
||||
monster "in_rogue",201,389,"Zombie",1015,1,"gen_ro#1::OnMyMobDead";
|
||||
@ -1334,7 +1334,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
in_rogue,100,389,0 script gen_ro#2 -1,3,3,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Thief) {
|
||||
monster "in_rogue",100,389,"Mummy",1041,1,"gen_ro#2::OnMyMobDead";
|
||||
donpcevent "gen_ro#1::OnDisable";
|
||||
@ -1352,7 +1352,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
in_rogue,150,389,0 script gen_ro#3 -1,3,3,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Thief) {
|
||||
monster "in_rogue",145,389,"Zombie",1015,1,"gen_ro#3::OnMyMobDead";
|
||||
monster "in_rogue",143,389,"Mummy",1041,1,"gen_ro#3::OnMyMobDead";
|
||||
@ -1371,7 +1371,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
in_rogue,250,389,0 script gen_ro#4 -1,3,3,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Thief) {
|
||||
monster "in_rogue",200,389,"Abysmal Knight",1219,1,"gen_ro#4::OnMyMobDead";
|
||||
donpcevent "gen_ro#3::OnDisable";
|
||||
@ -1389,7 +1389,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
in_rogue,9,389,0 script oneway_to_gu 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "gen_ro#4::OnDisable";
|
||||
set ROGUE_Q,17;
|
||||
warp "in_rogue",367,10;
|
||||
@ -1654,14 +1654,14 @@ in_rogue,177,109,1 script Antonio junior#rg 88,{
|
||||
}
|
||||
|
||||
in_rogue,370,320,0 script quest_out 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set ROGUE_Q,16;
|
||||
warp "in_rogue",378,113;
|
||||
end;
|
||||
}
|
||||
|
||||
in_rogue,15,184,0 script mob_rogue#1 -1,8,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Thief) {
|
||||
monster "in_rogue",14,187,"Zombie",1015,1,"mob_rogue#1::OnMyMobDead";
|
||||
monster "in_rogue",15,188,"Zombie",1015,1,"mob_rogue#1::OnMyMobDead";
|
||||
@ -1683,7 +1683,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
in_rogue,15,273,0 script mob_rogue#2 -1,8,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Thief) {
|
||||
monster "in_rogue",15,276,"Mummy",1041,1,"mob_rogue#2::OnMyMobDead";
|
||||
monster "in_rogue",13,276,"Mummy",1041,1,"mob_rogue#2::OnMyMobDead";
|
||||
@ -1702,7 +1702,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
in_rogue,15,333,0 script mob_rogue#3 -1,8,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Thief) {
|
||||
monster "in_rogue",15,336,"Zombie",1015,1,"mob_rogue#3::OnMyMobDead";
|
||||
monster "in_rogue",15,336,"Zombie",1015,1,"mob_rogue#3::OnMyMobDead";
|
||||
@ -1725,7 +1725,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
in_rogue,39,341,0 script mob_rogue#4 -1,1,8,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Thief) {
|
||||
monster "in_rogue",39,341,"Mummy",1041,1,"mob_rogue#4::OnMyMobDead";
|
||||
monster "in_rogue",40,341,"Ghoul",1036,1,"mob_rogue#4::OnMyMobDead";
|
||||
@ -1745,7 +1745,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
in_rogue,102,334,0 script mob_rogue#5 -1,1,4,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Thief) {
|
||||
monster "in_rogue",92,334,"Khalitzburg",1132,1,"mob_rogue#5::OnMyMobDead";
|
||||
donpcevent "mob_rogue#1::OnDisable";
|
||||
@ -1765,7 +1765,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
in_rogue,58,309,0 script mob_rogue#6 -1,4,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Thief) {
|
||||
monster "in_rogue",57,301,"Khalitzburg",1132,1,"mob_rogue#6::OnMyMobDead";
|
||||
donpcevent "mob_rogue#1::OnDisable";
|
||||
@ -1785,7 +1785,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
in_rogue,101,264,0 script mob_rogue#7 -1,5,5,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Thief) {
|
||||
monster "in_rogue",101,264,"Abysmal Knight",1219,1,"mob_rogue#7::OnMyMobDead";
|
||||
monster "in_rogue",102,264,"Abysmal Knight",1219,1,"mob_rogue#7::OnMyMobDead";
|
||||
@ -1803,7 +1803,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
in_rogue,140,312,0 script mob_rogue#8 -1,5,5,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Thief)
|
||||
monster "in_rogue",140,312,"Abysmal Knight",1219,1,"mob_rogue#8::OnMyMobDead";
|
||||
else
|
||||
@ -1819,7 +1819,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
in_rogue,139,246,0 script mob_rogue#9 -1,4,4,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Thief) {
|
||||
monster "in_rogue",139,246,"Zombie",1015,1,"mob_rogue#9::OnMyMobDead";
|
||||
monster "in_rogue",149,246,"Zombie",1015,1,"mob_rogue#9::OnMyMobDead";
|
||||
@ -1841,7 +1841,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
in_rogue,197,249,0 script mob_rogue#10 -1,1,8,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Thief) {
|
||||
monster "in_rogue",176,211,"Ghoul",1036,1,"mob_rogue#10::OnMyMobDead";
|
||||
monster "in_rogue",176,212,"Zombie",1015,1,"mob_rogue#10::OnMyMobDead";
|
||||
@ -1876,7 +1876,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
in_rogue,96,205,0 script mob_rogue#11 -1,1,8,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Thief) {
|
||||
donpcevent "mob_rogue#7::OnDisable";
|
||||
donpcevent "mob_rogue#8::OnDisable";
|
||||
@ -1889,7 +1889,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
in_rogue,86,187,0 script mob_rogue#12 -1,1,8,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Thief) {
|
||||
monster "in_rogue",90,187,"Mummy",1041,1,"mob_rogue#12::OnMyMobDead";
|
||||
monster "in_rogue",90,183,"Mummy",1041,1,"mob_rogue#12::OnMyMobDead";
|
||||
@ -1908,7 +1908,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
in_rogue,223,187,0 script mob_rogue#13 -1,1,8,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Thief) {
|
||||
monster "in_rogue",236,186,"Abysmal Knight",1219,1,"mob_rogue#13::OnMyMobDead";
|
||||
monster "in_rogue",238,186,"Abysmal Knight",1219,1,"mob_rogue#13::OnMyMobDead";
|
||||
@ -1928,7 +1928,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
in_rogue,233,207,0 script mob_rogue#14 -1,8,3,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Thief)
|
||||
donpcevent "mob_rogue#13::OnDisable";
|
||||
else
|
||||
@ -1937,7 +1937,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
in_rogue,244,319,0 script mob_rogue#15 -1,1,8,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Thief) {
|
||||
monster "in_rogue",240,319,"Mummy",1041,1,"mob_rogue#15::OnMyMobDead";
|
||||
monster "in_rogue",259,319,"Archer Skeleton",1016,1,"mob_rogue#15::OnMyMobDead";
|
||||
@ -1959,7 +1959,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
in_rogue,334,319,0 script mob_rogue#16 -1,8,8,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseJob == Job_Thief)
|
||||
donpcevent "mob_rogue#15::OnDisable";
|
||||
else
|
||||
|
@ -334,7 +334,7 @@ OnInit:
|
||||
}
|
||||
|
||||
job_soul,30,31,0 script Maia#link2::SLTester -1,3,3,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (Class == Job_Taekwon) {
|
||||
if (JobLevel < 40) {
|
||||
set getvariableofnpc(.SoulLinkerTest,"Kid#link1"),0;
|
||||
|
28
npc/mapflag/nocostume.txt
Normal file
28
npc/mapflag/nocostume.txt
Normal file
@ -0,0 +1,28 @@
|
||||
//===== rAthena Script =======================================
|
||||
//= Mapflag: nocostume
|
||||
//===== Description: =========================================
|
||||
//= A mapflag to disable costume's sprite on map.
|
||||
//= Usage:
|
||||
//= [mapname] mapflag nocostume
|
||||
//===== Changelogs: ==========================================
|
||||
//= 1.0 Initial release. [Cydh]
|
||||
//= 1.0.1 Added arug_dun01 and schg_dun01 to the list. [Cydh]
|
||||
//============================================================
|
||||
|
||||
// WOE:TE Castles =========
|
||||
te_prtcas01 mapflag nocostume
|
||||
te_prtcas02 mapflag nocostume
|
||||
te_prtcas03 mapflag nocostume
|
||||
te_prtcas04 mapflag nocostume
|
||||
te_prtcas05 mapflag nocostume
|
||||
te_aldecas1 mapflag nocostume
|
||||
te_aldecas2 mapflag nocostume
|
||||
te_aldecas3 mapflag nocostume
|
||||
te_aldecas4 mapflag nocostume
|
||||
te_aldecas5 mapflag nocostume
|
||||
|
||||
// Guild Dungeons =========
|
||||
teg_dun01 mapflag nocostume
|
||||
teg_dun02 mapflag nocostume
|
||||
arug_dun01 mapflag nocostume
|
||||
schg_dun01 mapflag nocostume
|
@ -18,7 +18,7 @@
|
||||
//============================================================
|
||||
|
||||
arena_room,114,102,0 script onlyaco#arena 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseClass == Job_Acolyte) {
|
||||
warp "arena_room",135,129;
|
||||
end;
|
||||
@ -49,7 +49,7 @@ OnStart:
|
||||
}
|
||||
|
||||
force_5-1,100,12,0 script arena#aco -1,5,5,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "allkill#aco::OnEnable";
|
||||
if (BaseJob == Job_Acolyte) {
|
||||
donpcevent "arena_aco1::OnStart";
|
||||
@ -274,7 +274,7 @@ On09_End:
|
||||
}
|
||||
|
||||
force_5-1,40,26,0 script force_01start#aco -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "force_01mob#aco::OnEnable";
|
||||
disablenpc "force_01start#aco";
|
||||
end;
|
||||
@ -303,7 +303,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
force_5-1,25,69,0 script force_02start#aco -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set $@drop_gate,0;
|
||||
donpcevent "force_02mob#aco::OnEnable";
|
||||
disablenpc "force_02start#aco";
|
||||
@ -330,7 +330,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
force_5-1,25,159,0 script force_03start#aco -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "force_03mob#aco::OnEnable";
|
||||
disablenpc "force_03start#aco";
|
||||
}
|
||||
@ -354,7 +354,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
force_5-1,69,174,0 script force_04start#aco -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Trocco#aco1::On04_Start";
|
||||
donpcevent "arena_aco1::OnReset_04";
|
||||
percentheal 50,50;
|
||||
@ -363,7 +363,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
force_5-1,159,174,0 script force_05start#aco -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "force_05mob#aco::OnEnable";
|
||||
disablenpc "force_05start#aco";
|
||||
end;
|
||||
@ -388,7 +388,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
force_5-1,174,130,0 script force_06start#aco -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "force_06mob#aco::OnEnable";
|
||||
donpcevent "arena_aco1::OnReset_06";
|
||||
disablenpc "force_06start#aco";
|
||||
@ -426,7 +426,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
force_5-1,174,40,0 script force_07start#aco -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "force_07mob#aco::OnEnable";
|
||||
disablenpc "force_07start#aco";
|
||||
}
|
||||
@ -454,7 +454,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
force_5-1,132,26,0 script force_08start#aco -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
percentheal 50,50;
|
||||
donpcevent "Trocco#aco1::On08_Start";
|
||||
donpcevent "arena_aco1::OnReset_08";
|
||||
@ -463,7 +463,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
force_5-1,99,82,0 script force_09start#aco -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Trocco#aco1::On09_Start";
|
||||
donpcevent "force_09mob#aco::OnEnable";
|
||||
disablenpc "force_09start#aco";
|
||||
@ -710,7 +710,7 @@ On09_End:
|
||||
}
|
||||
|
||||
force_5-1,40,26,0 script force_01start#pri -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "force_01mob#pri::OnEnable";
|
||||
disablenpc "force_01start#pri";
|
||||
end;
|
||||
@ -735,7 +735,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
force_5-1,25,69,0 script force_02start#pri -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseLevel < 70) {
|
||||
donpcevent "force_02mob#pri::OnOn1";
|
||||
}
|
||||
@ -770,7 +770,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
force_5-1,25,159,0 script force_03start#pri -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "force_03mob#pri::OnEnable";
|
||||
disablenpc "force_03start#pri";
|
||||
end;
|
||||
@ -795,7 +795,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
force_5-1,69,174,0 script force_04start#pri -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseLevel < 90) {
|
||||
donpcevent "force_04mob#pri::OnOn1";
|
||||
}
|
||||
@ -836,7 +836,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
force_5-1,159,174,0 script force_05start#pri -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "force_05mob#pri::OnEnable";
|
||||
if (BaseLevel < 70) {
|
||||
donpcevent "force_05ex#pri::OnOn1";
|
||||
@ -885,7 +885,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
force_5-1,174,130,0 script force_06start#pri -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "force_06ex#pri::OnEnable";
|
||||
if (BaseLevel < 70) {
|
||||
donpcevent "force_06mob#pri::OnOn1";
|
||||
@ -943,7 +943,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
force_5-1,174,40,0 script force_07start#pri -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "force_07mob#pri::OnEnable";
|
||||
disablenpc "force_07start#pri";
|
||||
end;
|
||||
@ -968,7 +968,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
force_5-1,132,26,0 script force_08start#pri -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Trocco#aco2::On08_Start";
|
||||
donpcevent "arena_aco2::OnReset_08";
|
||||
disablenpc "force_08start#pri";
|
||||
@ -976,7 +976,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
force_5-1,99,82,0 script force_09start#pri -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Trocco#aco2::On09_Start";
|
||||
if (BaseLevel < 70) {
|
||||
donpcevent "force_09mob#pri::OnOn4";
|
||||
@ -1027,7 +1027,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
force_5-1,62,26,0 script force_08_01#aco 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "force_5-1",40,26;
|
||||
if (BaseJob == Job_Acolyte) {
|
||||
enablenpc "force_01start#aco";
|
||||
@ -1039,7 +1039,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
force_5-1,99,124,0 script force_exit#aco 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Trocco#aco1::OnTimerOff";
|
||||
donpcevent "#arn_timer_aco::OnEnable";
|
||||
mapwarp "force_5-1","prt_are_in",21,35;
|
||||
@ -1486,7 +1486,7 @@ OnHide:
|
||||
disablenpc "arn_warp_aco";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "arena_room",100,75;
|
||||
donpcevent "arn_warp_aco::OnHide";
|
||||
end;
|
||||
|
@ -292,21 +292,21 @@ OnReset_All:
|
||||
}
|
||||
|
||||
force_1-1,62,26,1 script force_08_01#50 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Heel and Toe#arena::On01_Start";
|
||||
warp "force_1-1",40,26;
|
||||
end;
|
||||
}
|
||||
|
||||
force_1-1,25,44,1 script force_01_02#50 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Heel and Toe#arena::On02_Start";
|
||||
warp "force_1-1",25,69;
|
||||
end;
|
||||
}
|
||||
|
||||
force_1-1,25,134,1 script force_02_03#50 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "arena#50::OnReset_02";
|
||||
donpcevent "Heel and Toe#arena::On03_Start";
|
||||
warp "force_1-1",25,159;
|
||||
@ -314,35 +314,35 @@ OnTouch:
|
||||
}
|
||||
|
||||
force_1-1,44,174,1 script force_03_04#50 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Heel and Toe#arena::On04_Start";
|
||||
warp "force_1-1",69,174;
|
||||
end;
|
||||
}
|
||||
|
||||
force_1-1,134,174,1 script force_04_05#50 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Heel and Toe#arena::On05_Start";
|
||||
warp "force_1-1",159,174;
|
||||
end;
|
||||
}
|
||||
|
||||
force_1-1,174,155,1 script force_05_06#50 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Heel and Toe#arena::On06_Start";
|
||||
warp "force_1-1",174,130;
|
||||
end;
|
||||
}
|
||||
|
||||
force_1-1,174,65,1 script force_06_07#50 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Heel and Toe#arena::On07_Start";
|
||||
warp "force_1-1",174,40;
|
||||
end;
|
||||
}
|
||||
|
||||
force_1-1,155,26,1 script force_07_08#50 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Heel and Toe#arena::On08_Start";
|
||||
warp "force_1-1",132,26;
|
||||
enablenpc "force_08_09#50";
|
||||
@ -350,14 +350,14 @@ OnTouch:
|
||||
}
|
||||
|
||||
force_1-1,99,54,1 script force_08_09#50 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Heel and Toe#arena::On09_Start";
|
||||
warp "force_1-1",99,82;
|
||||
end;
|
||||
}
|
||||
|
||||
force_1-1,99,124,1 script force_exit#50 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Heel and Toe#arena::OnTimerOff";
|
||||
donpcevent "#arn_timer_50::OnEnable";
|
||||
mapwarp "force_1-1","prt_are_in",22,191,0,0;
|
||||
|
@ -302,21 +302,21 @@ OnReset_All:
|
||||
}
|
||||
|
||||
force_2-1,62,26,1 script force_08_01#60 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Minilover#arena::On01_Start";
|
||||
warp "force_2-1",40,26;
|
||||
end;
|
||||
}
|
||||
|
||||
force_2-1,25,44,1 script force_01_02#60 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Minilover#arena::On02_Start";
|
||||
warp "force_2-1",25,69;
|
||||
end;
|
||||
}
|
||||
|
||||
force_2-1,25,134,1 script force_02_03#60 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "arena#60::OnReset_02";
|
||||
donpcevent "Minilover#arena::On03_Start";
|
||||
warp "force_2-1",25,159;
|
||||
@ -324,35 +324,35 @@ OnTouch:
|
||||
}
|
||||
|
||||
force_2-1,44,174,1 script force_03_04#60 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Minilover#arena::On04_Start";
|
||||
warp "force_2-1",69,174;
|
||||
end;
|
||||
}
|
||||
|
||||
force_2-1,134,174,1 script force_04_05#60 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Minilover#arena::On05_Start";
|
||||
warp "force_2-1",159,174;
|
||||
end;
|
||||
}
|
||||
|
||||
force_2-1,174,155,1 script force_05_06#60 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Minilover#arena::On06_Start";
|
||||
warp "force_2-1",174,130;
|
||||
end;
|
||||
}
|
||||
|
||||
force_2-1,174,65,1 script force_06_07#60 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Minilover#arena::On07_Start";
|
||||
warp "force_2-1",174,40;
|
||||
end;
|
||||
}
|
||||
|
||||
force_2-1,155,26,1 script force_07_08#60 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Minilover#arena::On08_Start";
|
||||
warp "force_2-1",132,26;
|
||||
enablenpc "force_08_09#60";
|
||||
@ -360,14 +360,14 @@ OnTouch:
|
||||
}
|
||||
|
||||
force_2-1,99,54,1 script force_08_09#60 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Minilover#arena::On09_Start";
|
||||
warp "force_2-1",99,82;
|
||||
end;
|
||||
}
|
||||
|
||||
force_2-1,99,124,1 script force_exit#60 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Minilover#arena::OnTimerOff";
|
||||
donpcevent "#arn_timer_60::OnEnable";
|
||||
mapwarp "force_2-1","prt_are_in",22,139,0,0;
|
||||
|
@ -310,56 +310,56 @@ OnReset_All:
|
||||
}
|
||||
|
||||
force_3-1,62,26,1 script force_08_01#70 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Cadillac#arena::On01_Start";
|
||||
warp "force_3-1",40,26;
|
||||
end;
|
||||
}
|
||||
|
||||
force_3-1,25,44,1 script force_01_02#70 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Cadillac#arena::On02_Start";
|
||||
warp "force_3-1",25,69;
|
||||
end;
|
||||
}
|
||||
|
||||
force_3-1,25,134,1 script force_02_03#70 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Cadillac#arena::On03_Start";
|
||||
warp "force_3-1",25,159;
|
||||
end;
|
||||
}
|
||||
|
||||
force_3-1,44,174,1 script force_03_04#70 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Cadillac#arena::On04_Start";
|
||||
warp "force_3-1",69,174;
|
||||
end;
|
||||
}
|
||||
|
||||
force_3-1,134,174,1 script force_04_05#70 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Cadillac#arena::On05_Start";
|
||||
warp "force_3-1",159,174;
|
||||
end;
|
||||
}
|
||||
|
||||
force_3-1,174,155,1 script force_05_06#70 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Cadillac#arena::On06_Start";
|
||||
warp "force_3-1",174,130;
|
||||
end;
|
||||
}
|
||||
|
||||
force_3-1,174,65,1 script force_06_07#70 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Cadillac#arena::On07_Start";
|
||||
warp "force_3-1",174,40;
|
||||
end;
|
||||
}
|
||||
|
||||
force_3-1,155,26,1 script force_07_08#70 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Cadillac#arena::On08_Start";
|
||||
warp "force_3-1",132,26;
|
||||
enablenpc "force_08_09#70";
|
||||
@ -367,14 +367,14 @@ OnTouch:
|
||||
}
|
||||
|
||||
force_3-1,99,54,1 script force_08_09#70 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Cadillac#arena::On09_Start";
|
||||
warp "force_3-1",99,82;
|
||||
end;
|
||||
}
|
||||
|
||||
force_3-1,99,124,1 script force_exit#70 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Cadillac#arena::OnTimerOff";
|
||||
donpcevent "#arn_timer_70::OnEnable";
|
||||
mapwarp "force_3-1","prt_are_in",22,87,0,0;
|
||||
|
@ -313,28 +313,28 @@ OnReset_All:
|
||||
}
|
||||
|
||||
force_4-1,62,26,1 script force_08_01#80 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Octus#arena::On01_Start";
|
||||
warp "force_4-1",40,26;
|
||||
end;
|
||||
}
|
||||
|
||||
force_4-1,25,44,1 script force_01_02#80 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Octus#arena::On02_Start";
|
||||
warp "force_4-1",25,69;
|
||||
end;
|
||||
}
|
||||
|
||||
force_4-1,25,134,1 script force_02_03#80 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Octus#arena::On03_Start";
|
||||
warp "force_4-1",25,159;
|
||||
end;
|
||||
}
|
||||
|
||||
force_4-1,44,174,1 script force_03_04#80 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Octus#arena::On04_Start";
|
||||
warp "force_4-1",69,174;
|
||||
end;
|
||||
@ -342,28 +342,28 @@ OnTouch:
|
||||
}
|
||||
|
||||
force_4-1,134,174,1 script force_04_05#80 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Octus#arena::On05_Start";
|
||||
warp "force_4-1",159,174;
|
||||
end;
|
||||
}
|
||||
|
||||
force_4-1,174,155,1 script force_05_06#80 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Octus#arena::On06_Start";
|
||||
warp "force_4-1",174,130;
|
||||
end;
|
||||
}
|
||||
|
||||
force_4-1,174,65,1 script force_06_07#80 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Octus#arena::On07_Start";
|
||||
warp "force_4-1",174,40;
|
||||
end;
|
||||
}
|
||||
|
||||
force_4-1,155,26,1 script force_07_08#80 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Octus#arena::On08_Start";
|
||||
warp "force_4-1",132,26;
|
||||
enablenpc "force_08_09#80";
|
||||
@ -371,14 +371,14 @@ OnTouch:
|
||||
}
|
||||
|
||||
force_4-1,99,54,1 script force_08_09#80 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Octus#arena::On09_Start";
|
||||
warp "force_4-1",99,82;
|
||||
end;
|
||||
}
|
||||
|
||||
force_4-1,99,124,1 script force_exit#80 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Octus#arena::OnTimerOff";
|
||||
donpcevent "#arn_timer_80::OnEnable";
|
||||
mapwarp "force_4-1","prt_are_in",73,192,0,0;
|
||||
|
@ -91,7 +91,7 @@ OnInit:
|
||||
disablenpc "toarena#party";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if(Zeny < 1000)
|
||||
warp "arena_room",100,75;
|
||||
else {
|
||||
@ -125,7 +125,7 @@ OnTimer70000:
|
||||
donpcevent "Ponox::OnStart";
|
||||
disablenpc "toout#party";
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set $arn_partywait,0;
|
||||
warp "arena_room",100,75;
|
||||
|
||||
@ -140,7 +140,7 @@ OnStop:
|
||||
}
|
||||
|
||||
prt_are_in,73,74,0 script arena_out -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set $arn_partywait,0;
|
||||
warp "arena_room",100,75;
|
||||
end;
|
||||
@ -413,7 +413,7 @@ OnReset:
|
||||
}
|
||||
|
||||
force_1-2,95,187,0 script force_09_exit 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set $arena_minptend,gettime(2);
|
||||
set $arena_secptend,gettime(1);
|
||||
warp "prt_are_in",73,139;
|
||||
@ -424,7 +424,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
force_1-2,36,26,0 script force_01start#party -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "force_01mob#party::OnEnable";
|
||||
disablenpc "force_01start#party";
|
||||
end;
|
||||
@ -479,7 +479,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
force_1-2,162,26,0 script force_02start#party -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "force_02mob#party::OnEnable";
|
||||
disablenpc "force_02start#party";
|
||||
end;
|
||||
@ -538,7 +538,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
force_1-2,99,66,0 script force_03start#party -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "force_03mob#party::OnEnable";
|
||||
disablenpc "force_03start#party";
|
||||
end;
|
||||
@ -593,7 +593,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
force_1-2,162,78,0 script force_04start#party -1,3,3,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "force_04mob#party::OnEnable";
|
||||
disablenpc "force_04start#party";
|
||||
end;
|
||||
@ -640,7 +640,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
force_1-2,36,77,0 script force_05start#party -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "force_05mob#party::OnEnable";
|
||||
disablenpc "force_05start#party";
|
||||
end;
|
||||
@ -687,7 +687,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
force_1-2,26,118,0 script force_06start#party -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "force_06mob#party::OnEnable";
|
||||
disablenpc "force_06start#party";
|
||||
end;
|
||||
@ -733,7 +733,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
force_1-2,92,124,0 script force_07start#party -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "force_07mob#party::OnEnable";
|
||||
disablenpc "force_07start#party";
|
||||
end;
|
||||
@ -769,7 +769,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
force_1-2,173,118,0 script force_08start#party -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "force_08mob#party::OnEnable";
|
||||
disablenpc "force_08start#party";
|
||||
end;
|
||||
@ -812,7 +812,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
force_1-2,133,178,0 script force_09start#party -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "force_09mob#party::OnEnable";
|
||||
disablenpc "force_09start#party";
|
||||
end;
|
||||
@ -852,7 +852,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
force_1-2,29,178,0 script force_10start#party -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "force_10mob-1#party::OnEnable";
|
||||
disablenpc "force_10start#party";
|
||||
end;
|
||||
@ -904,7 +904,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
force_1-2,59,178,0 script force_exit#party -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "force_exitmob#party::OnEnable";
|
||||
disablenpc "force_exit#party";
|
||||
end;
|
||||
|
@ -2643,7 +2643,7 @@ payon_in03,118,119,1 script Ascetic 4W_F_01,2,2,{
|
||||
mes "Kiss me~~";
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Kissy-Kissy]";
|
||||
mes "NyangNyangNyang~";
|
||||
mes "NyaNyangNyaNyang~";
|
||||
|
@ -747,14 +747,14 @@ OnInit:
|
||||
disablenpc "out3#bingo";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "que_bingo",40,121;
|
||||
end;
|
||||
}
|
||||
|
||||
que_bingo,49,136,0 script go3#bingo 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
switch($@hu_bingob) {
|
||||
case 0: warp "que_bingo",49,125; break;
|
||||
case 1: warp "que_bingo",53,121; break;
|
||||
|
@ -225,7 +225,7 @@ aldebaran,54,223,1 script Billboard#Alde3 111,{
|
||||
}
|
||||
|
||||
aldebaran,197,228,1 script #Alde4 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Home Owner]";
|
||||
mes "Get off my roof you no good leecher!";
|
||||
close;
|
||||
|
@ -1045,7 +1045,7 @@ OnDisable:
|
||||
disablenpc "#wop_warp_a";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set wop_team,1;
|
||||
warp "poring_w02",57,82;
|
||||
end;
|
||||
@ -1067,7 +1067,7 @@ OnDisable:
|
||||
disablenpc "#wop_warp_d";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set wop_team,2;
|
||||
warp "poring_w02",140,82;
|
||||
end;
|
||||
@ -1522,7 +1522,7 @@ OnDisable:
|
||||
disablenpc "#aroom_ingate_wop";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "poring_w02",99,49;
|
||||
end;
|
||||
}
|
||||
@ -1542,7 +1542,7 @@ OnDisable:
|
||||
disablenpc "#aroom_outgate_wop";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "poring_w02",99,54;
|
||||
end;
|
||||
}
|
||||
@ -1619,7 +1619,7 @@ OnDisable:
|
||||
disablenpc "#droom_ingate_wop";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "poring_w02",98,116;
|
||||
end;
|
||||
}
|
||||
@ -1639,7 +1639,7 @@ OnDisable:
|
||||
disablenpc "#droom_outgate_wop";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "poring_w02",98,111;
|
||||
end;
|
||||
}
|
||||
|
@ -397,7 +397,7 @@ pvp_room,86,85,4 duplicate(PVPSpectator) Spectator's Entrance#4 105
|
||||
// Spectator Warps
|
||||
//============================================================
|
||||
- script Combat Square Staff#dum::PVPSpecWarp -1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Combat Square Staff]";
|
||||
mes "May I help you?";
|
||||
if (select("To the center viewer seat.:Leave Combat Square.") == 1) {
|
||||
@ -432,7 +432,7 @@ pvp_2vs2,40,40,0 script Combat Square Staff#5 45,1,1,{
|
||||
// PVP Area Exit warp
|
||||
//============================================================
|
||||
pvp_room,51,19,0 script out#eventpvp 45,4,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Combat Square Staff]";
|
||||
mes "Did you have fun in Combat Square?";
|
||||
mes "May I ask where you want to go?";
|
||||
|
@ -90,7 +90,7 @@ turbo_n_1,298,167,3 duplicate(Helper#tt_main) Helper#n1_F 124
|
||||
turbo_e_4,298,167,0 script Point#tt_main -1,15,15,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (tt_point < 28999) {
|
||||
set tt_point,tt_point+2;
|
||||
warp strnpcinfo(4),59,364;
|
||||
@ -415,7 +415,7 @@ turbo_n_8,167,3,0 duplicate(Master#tt_main) Master#n16 -1
|
||||
turbo_n_1,167,3,0 duplicate(Master#tt_main) Master#n1 -1
|
||||
|
||||
- script NoUnfair#tt_main -1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp strnpcinfo(4),59,364;
|
||||
end;
|
||||
}
|
||||
@ -435,7 +435,7 @@ turbo_n_1,62,379,0 duplicate(NoUnfair#tt_main) No_Unfair_Start#n1-1 -1,0,31
|
||||
turbo_n_1,68,379,5 duplicate(NoUnfair#tt_main) No_Unfair_Start#n1-2 -1,5,31
|
||||
|
||||
- script LogTrap#tt_main -1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
switch (rand(1,3)) {
|
||||
case 1: warp strnpcinfo(4),72,372; end;
|
||||
case 2: warp strnpcinfo(4),72,365; end;
|
||||
@ -990,7 +990,7 @@ turbo_n_1,145,357,0 duplicate(LogTrap#tt_main) trap_d#n1-14 -1,1,2
|
||||
turbo_n_1,148,357,0 duplicate(LogTrap#tt_main) trap_d#n1-15 -1,1,2
|
||||
|
||||
- script SandTrap#tt_main -1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
switch(rand(1,10)) {
|
||||
case 1:
|
||||
case 9:
|
||||
@ -1178,7 +1178,7 @@ turbo_n_1,382,363,0 duplicate(SandTrap#tt_main) #TBT_trap_n1-22 -1,2,2
|
||||
turbo_n_1,381,354,0 duplicate(SandTrap#tt_main) #TBT_trap_n1-23 -1,1,1
|
||||
|
||||
- script Trap#tt_main -1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (rand(1,3) == 1) {
|
||||
set .@w$,callfunc("F_tt");
|
||||
cutin "kafra_03",2;
|
||||
@ -1248,7 +1248,7 @@ turbo_n_16,355,362,0 duplicate(Trap#tt_main) #TBT_trap_n16-24 -1,3,3
|
||||
turbo_n_1,355,362,0 duplicate(Trap#tt_main) #TBT_trap_n1-24 -1,3,3
|
||||
|
||||
- script WaterTrap#tt_main -1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
sc_start SC_BLIND,60000,0;
|
||||
end;
|
||||
}
|
||||
@ -1611,7 +1611,7 @@ turbo_n_1,90,241,0 duplicate(WaterTrap#tt_main) flasher#n1-48a -1,1,0
|
||||
turbo_n_1,236,3,0 duplicate(WaterTrap#tt_main) flasher#n1-48b -1,3,0
|
||||
|
||||
- script snake01#tt_main -1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@turbo2,rand(1,7);
|
||||
if (.@turbo2 < 3) warp strnpcinfo(4),370,292;
|
||||
if (.@turbo2 < 5) warp strnpcinfo(4),295,293;
|
||||
@ -1628,7 +1628,7 @@ turbo_n_16,324,279,0 duplicate(snake01#tt_main) snake01#n16 45,1,1
|
||||
turbo_n_1,324,279,0 duplicate(snake01#tt_main) snake01#n1 45,1,1
|
||||
|
||||
- script snake02#tt_main -1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@turbo2,rand(1,8);
|
||||
if (.@turbo2 < 3) warp strnpcinfo(4),287,256;
|
||||
if (.@turbo2 < 5) warp strnpcinfo(4),303,256;
|
||||
@ -1646,7 +1646,7 @@ turbo_n_1,332,279,0 duplicate(snake02#tt_main) snake02#n1 45,1,1
|
||||
|
||||
|
||||
- script snake03#tt_main 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@turbo2,rand(1,8);
|
||||
if (.@turbo2 < 3) warp strnpcinfo(4),279,292;
|
||||
if (.@turbo2 < 5) warp strnpcinfo(4),311,292;
|
||||
@ -1664,7 +1664,7 @@ turbo_n_1,324,270,0 duplicate(snake03#tt_main) snake03#n1 45,1,1
|
||||
|
||||
|
||||
- script snake04#tt_main 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@turbo2,rand(1,7);
|
||||
if (.@turbo2 < 3) warp strnpcinfo(4),363,256;
|
||||
if (.@turbo2 < 5) warp strnpcinfo(4),295,293;
|
||||
@ -1720,7 +1720,7 @@ turbo_n_4,90,46,0 duplicate(SnakeHunt#tt_main) hunting#n4 111
|
||||
turbo_n_1,90,46,0 duplicate(SnakeHunt#tt_main) hunting#n1 111
|
||||
|
||||
- script cos#tt_main -1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@n, charat(strnpcinfo(2),getstrlen(strnpcinfo(2))-1);
|
||||
switch (.@n) {
|
||||
case 1:
|
||||
@ -1806,7 +1806,7 @@ turbo_n_1,93,19,0 duplicate(cos#tt_main) #cos_n1_7 45,1,1
|
||||
turbo_n_1,232,14,0 duplicate(cos#tt_main) #cos_n1_8 45,1,1
|
||||
|
||||
turbo_e_16,179,55,0 script TurboHint_1#tt_main -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
emotion e_what,1;
|
||||
end;
|
||||
}
|
||||
@ -1854,7 +1854,7 @@ turbo_n_1,209,61,0 duplicate(TurboHint_1#tt_main) #n1Intersectionm -1,1,1
|
||||
turbo_n_1,208,56,0 duplicate(TurboHint_1#tt_main) #n1Intersectionn -1,1,1
|
||||
|
||||
- script TurboHint_2#tt_main -1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
emotion e_gasp,1;
|
||||
end;
|
||||
}
|
||||
@ -1887,7 +1887,7 @@ turbo_n_1,208,26,0 duplicate(TurboHint_2#tt_main) #n1CorrectPath8 -1,1,1
|
||||
turbo_n_1,191,30,0 duplicate(TurboHint_2#tt_main) #n1CorrectPath9 -1,1,1
|
||||
|
||||
- script TurboHint_3#tt_main -1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
emotion e_swt2,1;
|
||||
if (rand(1,4) == 3)
|
||||
emotion e_gasp;
|
||||
@ -1907,7 +1907,7 @@ turbo_n_1,222,26,0 duplicate(TurboHint_3#tt_main) #n1NoWayOut3 -1,1,1
|
||||
turbo_n_1,219,39,0 duplicate(TurboHint_3#tt_main) #n1NoWayOut4 -1,1,1
|
||||
|
||||
- script TurboHint_4#tt_main -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
emotion e_swt2,1;
|
||||
end;
|
||||
}
|
||||
@ -1923,7 +1923,7 @@ turbo_n_1,222,65,0 duplicate(TurboHint_4#tt_main) #n1NoWayOut7 -1,1,1
|
||||
|
||||
- script cos_end#tt_main 01,{
|
||||
function GetNumber;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@w$,callfunc("F_tt");
|
||||
if (.@w$ == "n1") set $@end_time,gettimetick(0);
|
||||
mapannounce strnpcinfo(4),strcharinfo(0) +" has just arrived at the Finish Line! Congratulations!",bc_map,"0xFFFF00";
|
||||
@ -1973,7 +1973,7 @@ turbo_n_16,371,47,0 duplicate(cos_end#tt_main) #cos_n16_end 45,1,1
|
||||
turbo_n_1,371,47,0 duplicate(cos_end#tt_main) #cos_n1_end 45,1,1
|
||||
|
||||
- script cos_end2#tt_main 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@w$,callfunc("F_tt");
|
||||
mapannounce strnpcinfo(4),strcharinfo(0) +" is second to reach the Finish Line! Congratulations!",bc_map,"0xFFFF00";
|
||||
if (.@w$ == "e8" || .@w$ == "n8") setarray .@pts, 28961,40;
|
||||
@ -1995,7 +1995,7 @@ turbo_n_8,371,51,0 duplicate(cos_end2#tt_main) #cos_n8_end2 45,1,1
|
||||
turbo_n_16,371,51,0 duplicate(cos_end2#tt_main) #cos_n16_end2 45,1,1
|
||||
|
||||
- script cos_end3#tt_main -1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@w$,callfunc("F_tt");
|
||||
mapannounce strnpcinfo(4),"" + strcharinfo(0) +" is third to reach the Finish Line! Congratulations!",bc_map,"0xFFFF00";
|
||||
if (.@w$ == "e8" || .@w$ == "n8") setarray .@pts, 28971,30;
|
||||
@ -2019,7 +2019,7 @@ turbo_n_8,371,43,0 duplicate(cos_end3#tt_main) #cos_n8_end3 45,1,1
|
||||
turbo_n_16,371,43,0 duplicate(cos_end3#tt_main) #cos_n16_end3 45,1,1
|
||||
|
||||
turbo_e_4,316,365,0 script DSwitch#tt_main -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@w$,callfunc("F_tt");
|
||||
if (rand(1,2) == 1)
|
||||
enablenpc "Flasher_Exit_1#"+.@w$;
|
||||
@ -2037,7 +2037,7 @@ turbo_n_16,316,365,0 duplicate(DSwitch#tt_main) Disposable_Switch#n16 -1,1,1
|
||||
turbo_n_1,316,365,0 duplicate(DSwitch#tt_main) Disposable_Switch#n1 -1,1,1
|
||||
|
||||
- script Flasher#tt_main -1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mapannounce strnpcinfo(4),strcharinfo(0) +" has just passed the Flasher Maze!",bc_map,"0x70DBDB";
|
||||
warp strnpcinfo(4),185,227;
|
||||
end;
|
||||
@ -2764,7 +2764,7 @@ OnInit:
|
||||
}
|
||||
|
||||
- script NMaker1#tt_main -1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@w$,callfunc("F_tt");
|
||||
mapannounce strnpcinfo(4),strcharinfo(0) +" is now entering the Small Cave! " + strcharinfo(0) +" is now in the lead!",bc_map,"0xFFFF00";
|
||||
donpcevent "Turbo Track Guide::OnEnd_"+.@w$;
|
||||
@ -2785,7 +2785,7 @@ turbo_n_16,11,91,0 duplicate(NMaker1#tt_main) Notice_Maker1#TBT_n16 -1,3,3
|
||||
turbo_n_1,11,91,0 duplicate(NMaker1#tt_main) Notice_Maker1#TBT_n1 -1,3,3
|
||||
|
||||
- script NMaker3#tt_main -1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@w$,callfunc("F_tt");
|
||||
mapannounce strnpcinfo(4),strcharinfo(0) +" is now entering the Single Snail! " + strcharinfo(0) +" is now in the lead!",bc_map,"0xFFFF00";
|
||||
disablenpc "Notice_Maker3#TBT_"+.@w$;
|
||||
@ -2805,7 +2805,7 @@ turbo_n_16,234,223,0 duplicate(NMaker3#tt_main) Notice_Maker3#TBT_n16 -1,3,3
|
||||
turbo_n_1,234,223,0 duplicate(NMaker3#tt_main) Notice_Maker3#TBT_n1 -1,3,3
|
||||
|
||||
- script NMaker4#tt_main -1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@w$,callfunc("F_tt");
|
||||
mapannounce strnpcinfo(4),strcharinfo(0) +" is currently in First Place!",bc_map,"0xFFFF00";
|
||||
disablenpc "Notice_Maker4#TBT_"+.@w$;
|
||||
@ -2826,7 +2826,7 @@ turbo_n_16,226,15,0 duplicate(NMaker4#tt_main) Notice_Maker4#TBT_n16 -1,3,3
|
||||
turbo_n_1,226,15,0 duplicate(NMaker4#tt_main) Notice_Maker4#TBT_n1 -1,3,3
|
||||
|
||||
- script warp#tt_main -1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
switch (rand(1,20)) {
|
||||
case 1: warp strnpcinfo(4),216,378; break;
|
||||
case 2: warp strnpcinfo(4),218,360; break;
|
||||
@ -2889,7 +2889,7 @@ turbo_n_1,253,364,0 duplicate(warp#tt_main) Warp#n1_7 -1,2,2
|
||||
|
||||
- script TurboTrap#tt_main -1,{
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
specialeffect EF_BLASTMINEBOMB;
|
||||
set .@HitTrap,10;
|
||||
if (.@HitTrap > 0 && .@HitTrap < 4)
|
||||
@ -3526,7 +3526,7 @@ turbo_n_1,368,36,0 duplicate(TurboTrap#tt_main) trap_n1#F95 139,1,1
|
||||
|
||||
- script TurboTrap_2#tt_main -1,{
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
specialeffect EF_FREEZING;
|
||||
set .@HitTrap,10;
|
||||
if (.@HitTrap > 0 && .@HitTrap < 4)
|
||||
@ -3592,7 +3592,7 @@ turbo_n_1,340,55,0 duplicate(TurboTrap_2#tt_main) trap_n1#F48 139,1,1
|
||||
|
||||
- script bing_1#tt_main -1,{
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@w$,callfunc("F_tt");
|
||||
set .@bing1,rand(1,10);
|
||||
if (.@bing1 > 0 && .@bing1 < 4)
|
||||
@ -3618,7 +3618,7 @@ turbo_n_16,217,214,0 duplicate(bing_1#tt_main) bing#n16 45,3,3
|
||||
|
||||
- script bing_2#tt_main -1,{
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
switch (rand(1,10)) {
|
||||
case 1: warp strnpcinfo(4),217,232; break;
|
||||
case 2: warp strnpcinfo(4),233,207; break;
|
||||
@ -4594,7 +4594,7 @@ S_ExchangePoints:
|
||||
}
|
||||
|
||||
alde_gld,183,204,0 script en_turbo 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (checkweight(1201,1) == 0) {
|
||||
mes "^3355FFWait a second!";
|
||||
mes "Right now, you're carrying";
|
||||
|
@ -104,7 +104,7 @@ geffen_in,164,124,4 script Mage Guildsman 123,{
|
||||
mes "[Mage Guildsman]";
|
||||
mes "Now it's time for";
|
||||
mes "me to give you the test.";
|
||||
switch(rand(3)) {
|
||||
switch(rand(0,3)) {
|
||||
case 1:
|
||||
mes "Make me a ^3355FFMixed Solution No. 1^000000";
|
||||
mes "and bring it back to me.";
|
||||
@ -207,9 +207,6 @@ geffen_in,164,124,4 script Mage Guildsman 123,{
|
||||
mes "Congratulations!";
|
||||
mes "You are now a Mage!";
|
||||
next;
|
||||
callfunc "Job_Change",Job_Mage;
|
||||
callfunc "F_ClearJobVar";
|
||||
set Zeny,Zeny+50;
|
||||
if(checkquest(1005) != -1) {
|
||||
completequest 1005;
|
||||
}
|
||||
@ -222,6 +219,9 @@ geffen_in,164,124,4 script Mage Guildsman 123,{
|
||||
else {
|
||||
completequest 1008;
|
||||
}
|
||||
callfunc "Job_Change",Job_Mage;
|
||||
callfunc "F_ClearJobVar";
|
||||
set Zeny,Zeny+50;
|
||||
mes "[Mage Guildsman]";
|
||||
mes "'Welcome to My World~'";
|
||||
mes "Heh heh, I just wanted to say that. You know, it's a quote from a well-known movie~";
|
||||
|
@ -2160,7 +2160,7 @@ morocc,43,108,5 script Sharp-Looking Kid 82,{
|
||||
|
||||
morocc,45,110,1 script #maobar1 45,2,2,{
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if(mao_request || Class == Job_Assassin || Class == Job_Assassin_Cross) warp "que_job01",9,94;
|
||||
else
|
||||
{
|
||||
@ -2230,30 +2230,13 @@ OnTouch:
|
||||
}
|
||||
}
|
||||
|
||||
que_job01,6,94,1 script #maobar2 45,2,2,{
|
||||
|
||||
OnTouch:
|
||||
warp "morocc",45,103;
|
||||
end;
|
||||
}
|
||||
|
||||
que_job01,17,48,1 script #maobar3 45,2,2,{
|
||||
|
||||
OnTouch:
|
||||
warp "que_job01",68,92;
|
||||
end;
|
||||
}
|
||||
|
||||
que_job01,68,96,1 script #maobar4 45,2,2,{
|
||||
|
||||
OnTouch:
|
||||
warp "que_job01",17,53;
|
||||
end;
|
||||
}
|
||||
que_job01,6,94,1 warp #maobar2 2,2,morocc,45,103
|
||||
que_job01,17,48,1 warp #maobar3 2,2,que_job01,68,92
|
||||
que_job01,68,96,1 warp #maobar4 2,2,que_job01,17,53
|
||||
|
||||
que_job01,80,77,1 script #maobar5 45,2,2,{
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if(mao_request > 1) warp "que_job01",61,50;
|
||||
else
|
||||
{
|
||||
@ -2362,12 +2345,7 @@ OnTouch:
|
||||
}
|
||||
}
|
||||
|
||||
que_job01,65,50,1 script #maobar4-2 45,2,2,{
|
||||
|
||||
OnTouch:
|
||||
warp "que_job01",84,77;
|
||||
end;
|
||||
}
|
||||
que_job01,65,50,1 warp #maobar4-2 2,2,que_job01,84,77
|
||||
|
||||
que_job01,81,79,5 script Idle Knight 733,{
|
||||
|
||||
@ -2726,7 +2704,7 @@ que_job01,49,49,5 script Tao 877,{
|
||||
|
||||
que_job01,51,55,1 script #roombar1 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if(mao_request == 2 || mao_request == 24 || mao_request == 28 || mao_request == 29 || mao_request == 123 || mao_request == 126 || mao_request == 127 || prt_curse == 24)
|
||||
{
|
||||
if(!$@maobar_room)
|
||||
@ -2837,14 +2815,14 @@ OnEnter:
|
||||
enablenpc "#maobar7";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "que_job01",52,50;
|
||||
end;
|
||||
}
|
||||
|
||||
que_job01,51,44,1 script #roombar2 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if(mao_request == 25 || (mao_request > 102 && mao_request < 123))
|
||||
{
|
||||
if(mao_request == 121)
|
||||
@ -2966,7 +2944,7 @@ OnEnter:
|
||||
enablenpc "#maobar7";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "que_job01",52,50;
|
||||
end;
|
||||
}
|
||||
@ -2981,14 +2959,14 @@ OnEnter:
|
||||
enablenpc "#maobar8";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "que_job01",52,50;
|
||||
end;
|
||||
}
|
||||
|
||||
que_job01,11,4,1 script #maoexit1 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "que_job01",52,50;
|
||||
donpcevent "#maobartimer1::OnStop";
|
||||
end;
|
||||
@ -2996,7 +2974,7 @@ OnTouch:
|
||||
|
||||
que_job01,80,27,1 script #maoexit2 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "que_job01",52,50;
|
||||
donpcevent "#maobartimer2::OnStop";
|
||||
end;
|
||||
@ -3004,7 +2982,7 @@ OnTouch:
|
||||
|
||||
que_job01,144,61,1 script #maoexit3 45,1,1,{
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "que_job01",52,50;
|
||||
donpcevent "#maobartimer2::OnStop";
|
||||
end;
|
||||
|
@ -661,7 +661,7 @@ morocc_in,116,101,3 script Old Scholar Tyus#hellion 735,3,3,{
|
||||
mes "... ... ...";
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (HELLIONQ == 57 && countitem(7334) > 0) {
|
||||
specialeffect2 EF_HEAL2;
|
||||
specialeffect EF_HEAL2;
|
||||
@ -1075,7 +1075,7 @@ prontera,223,82,0 script #prt_key-1 111,{
|
||||
}
|
||||
|
||||
prontera,45,67,0 script #prt_key-1-1 111,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (HELLIONQ == 40 || HELLIONQ == 41) {
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Well, according to the";
|
||||
@ -1604,7 +1604,7 @@ payon,182,132,3 script Grout'he Tuccok#hellion 48,{
|
||||
}
|
||||
|
||||
payon,101,190,0 script #paypuzz1 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (HELLIONQ == 48) {
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Well, this is where";
|
||||
@ -1878,7 +1878,7 @@ pay_arche,142,28,0 script Buddha Statue#paypuzz6 111,5,5,{
|
||||
}
|
||||
}
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (HELLIONQ == 56 && countitem(7333) > 0) {
|
||||
specialeffect2 EF_HEAL2;
|
||||
specialeffect EF_HEAL2;
|
||||
@ -2247,7 +2247,7 @@ geffen,110,200,3 script Sage Welshyun#hellion 754,3,3,{
|
||||
close;
|
||||
}
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (HELLIONQ == 58 && countitem(7335) > 0) {
|
||||
specialeffect2 EF_HEAL2;
|
||||
specialeffect EF_HEAL2;
|
||||
@ -2426,7 +2426,7 @@ gef_fild09,296,59,0 script Hidden Cave#hellion 111,3,3,{
|
||||
close;
|
||||
}
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (HELLIONQ == 68 && countitem(7332) > 0) {
|
||||
specialeffect2 EF_HEAL2;
|
||||
specialeffect EF_HEAL2;
|
||||
|
@ -1275,7 +1275,7 @@ prt_monk,28,260,5 script Hedrick 1_M_04,{
|
||||
// Weapon Merchant
|
||||
//============================================================
|
||||
prt_monk,136,261,0 script Weapon Merchant#tu HIDDEN_WARP_NPC,9,9,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if(tu_acolyte01 != 20 || countitem(1081) == 0) end;// Merchant_Box_1
|
||||
mes "[Weapon Merchant]";
|
||||
mes "The stuff I requested from the guild is finally here!";
|
||||
|
@ -109,7 +109,7 @@ payon_in02,67,65,3 script Bard Jet#tu 1_M_BARD,{
|
||||
mes "You're...!";
|
||||
next;
|
||||
specialeffect2 EF_TALK_FROSTJOKE;
|
||||
//specialeffect EF_TALK_FROSTJOKE,"Bard Jet#tu";
|
||||
//specialeffect EF_TALK_FROSTJOKE,AREA,"Bard Jet#tu";
|
||||
emotion e_no1;
|
||||
mes "[Jet]";
|
||||
mes "Let's see...";
|
||||
@ -1172,11 +1172,11 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
|
||||
// Seisner
|
||||
//============================================================
|
||||
pay_arche,84,139,3 script Seisner 4_F_JOB_HUNTER,{
|
||||
specialeffect EF_HIT2,"#Target";
|
||||
specialeffect EF_HIT2,AREA,"#Target";
|
||||
mes "[Seisner]";
|
||||
mes "Aaaah!";
|
||||
mes "Double Strafe!";
|
||||
specialeffect EF_HIT2,"#Target";
|
||||
specialeffect EF_HIT2,AREA,"#Target";
|
||||
next;
|
||||
mes "[Seisner]";
|
||||
mes "I did it!";
|
||||
|
@ -808,7 +808,7 @@ kh_school,57,142,6 script Student#kha 893,3,3,{
|
||||
mes "a new faculty member, are you?";
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Laci]";
|
||||
mes "Hey, Nesha...!";
|
||||
mes "have you heard why";
|
||||
@ -5158,8 +5158,8 @@ OnTouch:
|
||||
// - Anyone can enter
|
||||
// - After 30-40 seonds this NPC should be disabled.
|
||||
//----------------------------------------------------------------------------
|
||||
kh_mansion,29,27,0 script Kiehl_Room_Warp 45,2,2,{
|
||||
OnTouch:
|
||||
kh_mansion,27,27,0 script Kiehl_Room_Warp 45,2,2,{
|
||||
OnTouch_:
|
||||
warp "kh_kiehl01",10,31;
|
||||
end;
|
||||
|
||||
@ -5445,7 +5445,7 @@ yuno,250,132,0 script Old Lady#kh 711,{
|
||||
// Warp portal into Rosimier Mansion
|
||||
//----------------------------------------------------------------------------
|
||||
yuno,273,141,0 script Rosimmir_Entrance 45,2,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (countitem(7498) < 1) {
|
||||
mes "That mansion seems to have";
|
||||
mes "been destroyed by the time.";
|
||||
@ -6088,7 +6088,7 @@ OnTimer30000:
|
||||
set getvariableofnpc(.KHDoor1Opened,"Big Door#BigDoorKHQ1"),0;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "kh_kiehl01",55,33;
|
||||
end;
|
||||
}
|
||||
@ -6131,7 +6131,7 @@ kh_kiehl01,174,40,0 script Big Door#BigDoorKHQ2 111,{
|
||||
}
|
||||
}
|
||||
|
||||
kh_kiehl01,174,39,0 script Big_Door_2_Warp 45,1,1,{
|
||||
kh_kiehl01,173,39,0 script Big_Door_2_Warp 45,1,1,{
|
||||
OnEnable:
|
||||
initnpctimer;
|
||||
specialeffect EF_SUMMONSLAVE;
|
||||
@ -6148,8 +6148,11 @@ OnTimer30000:
|
||||
set getvariableofnpc(.KHDoor2Opened,"Big Door#BigDoorKHQ2"),0;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
warp "kh_kiehl01",173,52;
|
||||
OnTouch_:
|
||||
if (KielHyreQuest == 48)
|
||||
warp "kh_kiehl01",173,35;
|
||||
else
|
||||
warp "kh_kiehl01",173,52;
|
||||
end;
|
||||
}
|
||||
|
||||
@ -6191,7 +6194,7 @@ kh_kiehl01,77,108,0 script Big Door#BigDoorKHQ3 111,{
|
||||
}
|
||||
}
|
||||
|
||||
kh_kiehl01,78,108,0 script Big_Door_3_Warp 45,1,1,{
|
||||
kh_kiehl01,78,107,0 script Big_Door_3_Warp 45,1,1,{
|
||||
OnEnable:
|
||||
initnpctimer;
|
||||
specialeffect EF_SUMMONSLAVE;
|
||||
@ -6208,8 +6211,11 @@ OnTimer30000:
|
||||
set getvariableofnpc(.KHDoor3Opened,"Big Door#BigDoorKHQ3"),0;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
warp "kh_kiehl01",68,108;
|
||||
OnTouch_:
|
||||
if (KielHyreQuest == 49)
|
||||
warp "kh_kiehl01",82,108;
|
||||
else
|
||||
warp "kh_kiehl01",68,108;
|
||||
end;
|
||||
}
|
||||
|
||||
@ -6251,7 +6257,7 @@ kh_kiehl01,42,177,0 script Big Door#BigDoorKHQ4 111,{
|
||||
}
|
||||
}
|
||||
|
||||
kh_kiehl01,41,177,0 script Big_Door_4_Warp 45,1,1,{
|
||||
kh_kiehl01,41,178,0 script Big_Door_4_Warp 45,1,1,{
|
||||
OnEnable:
|
||||
initnpctimer;
|
||||
specialeffect EF_SUMMONSLAVE;
|
||||
@ -6268,8 +6274,11 @@ OnTimer30000:
|
||||
set getvariableofnpc(.KHDoor4Opened,"Big Door#BigDoorKHQ4"),0;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
warp "kh_kiehl01",49,177;
|
||||
OnTouch_:
|
||||
if (KielHyreQuest == 50)
|
||||
warp "kh_kiehl01",38,178;
|
||||
else
|
||||
warp "kh_kiehl01",47,171;
|
||||
end;
|
||||
}
|
||||
|
||||
@ -6479,7 +6488,7 @@ OnInit:
|
||||
disablenpc "Big_Door_5_Warp";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (KielHyreQuest >= 46)
|
||||
warp "kh_kiehl02",50,7;
|
||||
else
|
||||
@ -7095,11 +7104,11 @@ OnInit:
|
||||
//----------------------------------------------------------------------------
|
||||
// Kiehl's Room; Kiehl_Room_Exit
|
||||
//----------------------------------------------------------------------------
|
||||
kh_kiehl02,50,59,0 script Kiehl_Room_Exit 45,1,1,{
|
||||
OnTouch:
|
||||
kh_kiehl02,49,56,0 script Kiehl_Room_Exit 45,1,1,{
|
||||
OnTouch_:
|
||||
if (getmapusers("kh_kiehl02") < 1)
|
||||
donpcevent "KiehlRoom::OnReset";
|
||||
warp "lighthalzen",193,202;
|
||||
warp "lighthalzen",193,200;
|
||||
end;
|
||||
|
||||
OnEnable:
|
||||
|
@ -2462,7 +2462,7 @@ OnInit:
|
||||
disablenpc "Nine Tails#Kitsune Mask";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Nine Tails]";
|
||||
mes "Yelp! Yelp yelp!";
|
||||
mes "Yelp! Yelp yelp!";
|
||||
@ -2633,7 +2633,7 @@ OnMyMobDead2:
|
||||
// Orc Hero Helmet
|
||||
//============================================================
|
||||
in_orcs01,31,93,1 script Orc Warrior#1 1023,2,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
disable_items;
|
||||
if (checkweight(1201,1) == 0) {
|
||||
mes "- Wait a minute !! -";
|
||||
@ -3504,7 +3504,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
in_orcs01,162,33,1 script Orc Hero#1 1087,2,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (checkweight(1201,1) == 0) {
|
||||
mes "- Wait a minute !! -";
|
||||
mes "- Currently you're carrying -";
|
||||
|
@ -370,7 +370,7 @@ que_qsch05,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_sch05 403
|
||||
function SMonster;
|
||||
set .@sub$, callfunc("F_Okolnir");
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@sub$, callfunc("F_Okolnir");
|
||||
set .@saram,getmapusers("que_q"+.@sub$);
|
||||
if (.@saram < 21) {
|
||||
@ -937,7 +937,7 @@ que_qsch05,2,3,0 duplicate(#miro_yf_main) #miro_yf_sch05 844
|
||||
- script windpath01_main -1,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@sub$,callfunc("F_Okolnir");
|
||||
if (countitem(7839)) {
|
||||
mes "The Warp Gate responds to the Crystal Key.";
|
||||
@ -1005,7 +1005,7 @@ OnDisable:
|
||||
stopnpctimer;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
initnpctimer;
|
||||
set .@sub$,callfunc("F_Okolnir");
|
||||
disablenpc "#event_start01_"+.@sub$;
|
||||
@ -1276,7 +1276,7 @@ OnDisable:
|
||||
disablenpc "#getspell0"+.@c+"_"+.@sub$;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@sub$,callfunc("F_Okolnir");
|
||||
sc_start SC_Stone,300000,0,10000;
|
||||
switch (getd("$@gqse_"+.@sub$+"_gd")) {
|
||||
@ -1387,7 +1387,7 @@ que_qsch05,146,121,0 duplicate(#getspells_main) #getspell08_sch05 -1,1,1
|
||||
- script #main_cages -1,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@sub$,callfunc("F_Okolnir");
|
||||
sc_end SC_Stone;
|
||||
setarray .@n, 108,151,107,135,113,114,158,106,163,133,150,154;
|
||||
@ -1513,7 +1513,7 @@ que_qsch05,1,8,0 duplicate(#gd_main_mobctrl) #gd_sch05_mobctrl 844
|
||||
- script windpaths_main -1,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@sub$,callfunc("F_Okolnir");
|
||||
if (compare(strnpcinfo(0),"windpath03")) {
|
||||
warp "que_q"+.@sub$,119,103;
|
||||
@ -1553,7 +1553,7 @@ que_qsch05,128,104,0 duplicate(windpaths_main) windpath04_sch05 45,1,1
|
||||
- script #nm_switch_main -1,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@sub$,callfunc("F_Okolnir");
|
||||
disablenpc "#nm_switch_"+.@sub$;
|
||||
initnpctimer;
|
||||
@ -1886,7 +1886,7 @@ que_qsch05,2,10,0 duplicate(#main_stone03) #sch05_stone03 844
|
||||
- script Guard of Shadow#main_all -1,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@sub$,callfunc("F_Okolnir");
|
||||
set .@in, charat(strnpcinfo(2),getstrlen(strnpcinfo(2))-1);
|
||||
disablenpc "Guard of Shadow#"+.@sub$+"_0"+.@in;
|
||||
@ -1960,7 +1960,7 @@ que_qsch05,225,303,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch05_0
|
||||
- script Bloody Hunter#main_all -1,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@sub$,callfunc("F_Okolnir");
|
||||
set .@in, charat(strnpcinfo(2),getstrlen(strnpcinfo(2))-1);
|
||||
disablenpc "Bloody Hunter#"+.@sub$+"_ac0"+.@in;
|
||||
@ -2034,7 +2034,7 @@ que_qsch05,279,300,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch05_ac04
|
||||
- script Temple Keeper#main_all -1,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@sub$,callfunc("F_Okolnir");
|
||||
set .@in, charat(strnpcinfo(2),getstrlen(strnpcinfo(2))-1);
|
||||
disablenpc "Temple Keeper#"+.@sub$+"_ac0"+.@in;
|
||||
@ -2273,7 +2273,7 @@ que_qsch05,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#sch05_gift 403
|
||||
- script #to_agit_main_gate -1,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@t$, ((compare(strnpcinfo(4),"aru"))?"arug_cas0":"schg_cas0")+(charat(strnpcinfo(4),getstrlen(strnpcinfo(4))-1));
|
||||
warp .@t$,157,369;
|
||||
end;
|
||||
|
@ -3095,7 +3095,7 @@ mid_camp,264,263,4 script Diego#ep13bs 931,{
|
||||
mid_campin,291,128,1 script #ep13bs 111,1,1,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ep13_newbs < 4) {
|
||||
mes "- It's a neat and tidy bed -";
|
||||
mes "- It seems that nobody used it. -";
|
||||
@ -4742,7 +4742,7 @@ mid_camp,52,148,1 script Dirt#ep13 844,{
|
||||
}
|
||||
|
||||
man_fild01,59,261,0 script #evt_lumis -1,5,5,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ep13_animal == 11) {
|
||||
mes "[Rumis Block]";
|
||||
mes "This is it! Come to the small tree in the southeast direction!";
|
||||
@ -4982,7 +4982,7 @@ mid_camp,212,237,5 script Camp Guard Captain#man1 852,{
|
||||
// The Tripartite Union's Feud :: ep13_1_rhea
|
||||
//============================================================
|
||||
mid_campin,376,120,0 script Research Official#ep131 754,3,3,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (checkweight(1201,1) == 0 || MaxWeight - Weight < 3500) {
|
||||
mes "[United Research Official]";
|
||||
mes "How come you've got so much to carry?";
|
||||
@ -11978,7 +11978,7 @@ morocc,43,108,5 script Sharp-Looking Boy#dan_07 82,{
|
||||
}
|
||||
|
||||
morocc,45,110,0 script que_job01#01 45,2,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseClass == Job_Assassin) {
|
||||
warp "que_job01",9,94;
|
||||
end;
|
||||
@ -12205,7 +12205,7 @@ que_job01,82,95,3 script Bar Master#moc2_01 46,{
|
||||
}
|
||||
|
||||
que_job01,80,77,0 script que_job01#04 45,2,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseClass == Job_Assassin || mao_request > 0 || mao_morocc2 > 4) {
|
||||
warp "que_job01",61,50;
|
||||
end;
|
||||
@ -12413,7 +12413,7 @@ OnReset:
|
||||
set $@moc_mao_room1,0; //Global Variable
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Tao]";
|
||||
if (prt_curse == 24) {
|
||||
if ($@moc_mao_room1 == 0) {
|
||||
@ -12513,13 +12513,13 @@ OnEnable:
|
||||
enablenpc "#room1_warp13";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "que_job01",52,50;
|
||||
end;
|
||||
}
|
||||
|
||||
que_job01,11,4,0 script que_job01#room1_out 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "que_job01",52,50;
|
||||
donpcevent " #room1timer::OnStop";
|
||||
end;
|
||||
@ -12573,7 +12573,7 @@ OnReset:
|
||||
set $@moc_mao_room2,0; //Global Variable
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if ((mao_morocc2 > 4) && (mao_morocc2 < 10)) {
|
||||
if ($@moc_mao_room2 == 0) {
|
||||
set $@moc_mao_room2,1; //Global Variable
|
||||
@ -12696,7 +12696,7 @@ OnEnable:
|
||||
enablenpc "#room2_1_warp";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "que_job01",52,50;
|
||||
end;
|
||||
}
|
||||
@ -12711,20 +12711,20 @@ OnEnable:
|
||||
enablenpc "#room2_2_warp";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "que_job01",52,50;
|
||||
end;
|
||||
}
|
||||
|
||||
que_job01,80,27,0 script que_job01#room2_1_out 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "que_job01",52,50;
|
||||
donpcevent " #room2timer::OnStop";
|
||||
end;
|
||||
}
|
||||
|
||||
que_job01,144,61,0 script que_job01#room2_2_out 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "que_job01",52,50;
|
||||
donpcevent " #room2timer::OnStop";
|
||||
end;
|
||||
@ -13434,7 +13434,7 @@ OnStop:
|
||||
stopnpctimer;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (mao_morocc2 == 10) {
|
||||
disablenpc "#moc2_event_on";
|
||||
donpcevent "#moc2_event01::OnEnable";
|
||||
@ -13491,7 +13491,7 @@ OnEnable:
|
||||
enablenpc "#moc2_event01";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
soundeffect "wander_man_move.wav",1;
|
||||
sc_start sc_blind,600000,0;
|
||||
mes "As soon as you touched the crystal,";
|
||||
|
@ -2538,7 +2538,7 @@ spl_in02,236,92,5 script Arc#ep13md_l02 447,{
|
||||
spl_in02,239,93,3 duplicate(Arc#ep13md_l02) Terra#ep13md_l03 441
|
||||
|
||||
splendide,287,140,0 script terrashome_in 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ep13_mdrama > 25) {
|
||||
warp "spl_in02",237,89;
|
||||
end;
|
||||
@ -3385,7 +3385,7 @@ OnDisable:
|
||||
disablenpc "Egg Keeper Draco#13_1";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
disablenpc "Egg Keeper Draco#13_1";
|
||||
monster "nyd_dun02",201,157,"Egg Keeper Draco",2013,1,"Egg Keeper Draco#13_3::OnMyMobDead";
|
||||
end;
|
||||
@ -3402,7 +3402,7 @@ OnDisable:
|
||||
disablenpc "Egg Keeper Draco#13_2";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
disablenpc "Egg Keeper Draco#13_2";
|
||||
monster "nyd_dun02",206,157,"Egg Keeper Draco",2013,1,"Egg Keeper Draco#13_4::OnMyMobDead";
|
||||
end;
|
||||
@ -3453,7 +3453,7 @@ OnReset:
|
||||
killmonster "nyd_dun02","Stranger#ep13_2_dan03::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
emotion e_gasp,1;
|
||||
emotion e_omg;
|
||||
disablenpc "Stranger#ep13_2_dan01";
|
||||
@ -3481,7 +3481,7 @@ OnReset:
|
||||
killmonster "nyd_dun02","Stranger#ep13_2_dan04::OnMyMobDead";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
emotion e_gasp,1;
|
||||
emotion e_omg;
|
||||
disablenpc "Stranger#ep13_2_dan02";
|
||||
@ -4858,7 +4858,7 @@ function script find_13_2 {
|
||||
- script mjo_no_find -1,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "find_13_2",0,0;
|
||||
end;
|
||||
}
|
||||
@ -4930,7 +4930,7 @@ OnInit:
|
||||
enablenpc strnpcinfo(0);
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ep13_2_tre == 2 && countitem(6076) == 1 && countitem(6077) < 10)
|
||||
specialeffect EF_COUPLECASTING;
|
||||
end;
|
||||
@ -4948,7 +4948,7 @@ mjolnir_10,188,260,3 duplicate(mjo_find) #mj10_01 111,10,10
|
||||
mjolnir_01,364,256,0 script #mj01_find -1,5,5,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "find_13_2",0,1;
|
||||
viewpoint 1,32,309,1,0x00FF00;
|
||||
viewpoint 1,217,34,2,0x00FF00;
|
||||
@ -4982,7 +4982,7 @@ OnTimer60000:
|
||||
mjolnir_02,313,289,0 script #mj02_find_1 -1,5,5,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "find_13_2",0,1;
|
||||
viewpoint 1,90,195,1,0x00FF00;
|
||||
viewpoint 1,206,187,2,0x00FF00;
|
||||
@ -4992,7 +4992,7 @@ OnTouch:
|
||||
mjolnir_02,78,258,0 script #mj02_find_2 -1,5,5,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "find_13_2",0,1;
|
||||
viewpoint 1,90,195,1,0x00FF00;
|
||||
viewpoint 1,206,187,2,0x00FF00;
|
||||
@ -5025,7 +5025,7 @@ OnTimer60000:
|
||||
mjolnir_04,147,208,0 script #mj04_find_1 -1,5,5,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "find_13_2",0,1;
|
||||
viewpoint 1,125,380,1,0x00FF00;
|
||||
viewpoint 1,220,130,2,0x00FF00;
|
||||
@ -5035,7 +5035,7 @@ OnTouch:
|
||||
mjolnir_04,160,77,0 script #mj04_find_2 -1,5,5,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "find_13_2",0,1;
|
||||
viewpoint 1,125,380,1,0x00FF00;
|
||||
viewpoint 1,220,130,2,0x00FF00;
|
||||
@ -5045,7 +5045,7 @@ OnTouch:
|
||||
mjolnir_04,361,174,0 script #mj04_find_3 -1,5,5,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "find_13_2",0,1;
|
||||
viewpoint 1,125,380,1,0x00FF00;
|
||||
viewpoint 1,220,130,2,0x00FF00;
|
||||
@ -5077,7 +5077,7 @@ OnTimer60000:
|
||||
mjolnir_09,201,355,0 script #mj09_find_1 -1,5,5,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "find_13_2",0,1;
|
||||
viewpoint 1,229,214,1,0x00FF00;
|
||||
close;
|
||||
@ -5086,7 +5086,7 @@ OnTouch:
|
||||
mjolnir_09,38,243,0 script #mj09_find_2 -1,5,5,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "find_13_2",0,1;
|
||||
viewpoint 1,229,214,1,0x00FF00;
|
||||
close;
|
||||
@ -5095,7 +5095,7 @@ OnTouch:
|
||||
mjolnir_09,106,36,0 script #mj09_find_3 -1,5,5,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "find_13_2",0,1;
|
||||
viewpoint 1,229,214,1,0x00FF00;
|
||||
close;
|
||||
@ -5104,7 +5104,7 @@ OnTouch:
|
||||
mjolnir_09,306,36,0 script #mj09_find_4 -1,5,5,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "find_13_2",0,1;
|
||||
viewpoint 1,229,214,1,0x00FF00;
|
||||
close;
|
||||
@ -5113,7 +5113,7 @@ OnTouch:
|
||||
mjolnir_09,369,279,0 script #mj09_find_5 -1,5,5,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "find_13_2",0,1;
|
||||
viewpoint 1,229,214,1,0x00FF00;
|
||||
close;
|
||||
@ -5133,7 +5133,7 @@ OnTimer60000:
|
||||
mjolnir_10,201,355,0 script #mj10_find_1 -1,5,5,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "find_13_2",0,1;
|
||||
viewpoint 1,188,260,1,0x00FF00;
|
||||
close;
|
||||
@ -5142,7 +5142,7 @@ OnTouch:
|
||||
mjolnir_10,374,215,0 script #mj10_find_2 -1,5,5,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "find_13_2",0,1;
|
||||
viewpoint 1,188,260,1,0x00FF00;
|
||||
close;
|
||||
@ -5151,7 +5151,7 @@ OnTouch:
|
||||
mjolnir_10,272,20,0 script #mj10_find_3 -1,5,5,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "find_13_2",0,1;
|
||||
viewpoint 1,188,260,1,0x00FF00;
|
||||
close;
|
||||
@ -5160,7 +5160,7 @@ OnTouch:
|
||||
mjolnir_10,75,22,0 script #mj10_find_4 -1,5,5,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "find_13_2",0,1;
|
||||
viewpoint 1,188,260,1,0x00FF00;
|
||||
close;
|
||||
@ -5169,7 +5169,7 @@ OnTouch:
|
||||
mjolnir_10,27,258,0 script #mj10_find_5 -1,5,5,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "find_13_2",0,1;
|
||||
viewpoint 1,229,214,1,0x00FF00;
|
||||
close;
|
||||
@ -5189,7 +5189,7 @@ OnTimer60000:
|
||||
hu_fild05,335,152,0 script #hu_find_1 -1,5,5,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "find_13_2",1,1;
|
||||
viewpoint 1,251,345,1,0x00FF00;
|
||||
viewpoint 1,134,322,2,0x00FF00;
|
||||
@ -5202,7 +5202,7 @@ OnTouch:
|
||||
hu_fild05,89,52,0 script #hu_find_2 -1,5,5,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "find_13_2",1,1;
|
||||
viewpoint 1,251,345,1,0x00FF00;
|
||||
viewpoint 1,134,322,2,0x00FF00;
|
||||
@ -5215,7 +5215,7 @@ OnTouch:
|
||||
hu_fild05,42,205,0 script #hu_find_3 -1,5,5,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "find_13_2",1,1;
|
||||
viewpoint 1,251,345,1,0x00FF00;
|
||||
viewpoint 1,134,322,2,0x00FF00;
|
||||
@ -5228,7 +5228,7 @@ OnTouch:
|
||||
hu_fild05,276,349,0 script #hu_find_4 -1,5,5,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "find_13_2",1,1;
|
||||
viewpoint 1,251,345,1,0x00FF00;
|
||||
viewpoint 1,134,322,2,0x00FF00;
|
||||
@ -5280,7 +5280,7 @@ OnInit:
|
||||
enablenpc strnpcinfo(0);
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ep13_2_tre == 3 && countitem(6076) == 1 && countitem(6077) < 5)
|
||||
specialeffect EF_COUPLECASTING;
|
||||
end;
|
||||
@ -5350,7 +5350,7 @@ OnTimer60000:
|
||||
ve_fild03,351,219,0 script #ve_find_1 -1,3,3,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "find_13_2",2,1;
|
||||
viewpoint 1,152,134,1,0x00FF00;
|
||||
viewpoint 1,256,228,2,0x00FF00;
|
||||
@ -5362,7 +5362,7 @@ OnTouch:
|
||||
ve_fild03,223,51,0 script #ve_find_2 -1,5,5,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "find_13_2",2,1;
|
||||
viewpoint 1,152,134,1,0x00FF00;
|
||||
viewpoint 1,256,228,2,0x00FF00;
|
||||
@ -5413,7 +5413,7 @@ OnInit:
|
||||
enablenpc strnpcinfo(0);
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ep13_2_tre == 4 && countitem(6076) == 1 && countitem(6077) < 5)
|
||||
specialeffect EF_COUPLECASTING;
|
||||
end;
|
||||
@ -6915,7 +6915,7 @@ nyd_dun02,178,255,0 script Strange Device#ep13_out 844,3,3,{
|
||||
close;
|
||||
}
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
specialeffect EF_LEVEL99_4;
|
||||
end;
|
||||
}
|
||||
@ -6971,7 +6971,7 @@ OnTimer70000:
|
||||
stopnpctimer;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
specialeffect EF_LEVEL99_4;
|
||||
end;
|
||||
}
|
||||
@ -7055,7 +7055,7 @@ OnDisable:
|
||||
}
|
||||
|
||||
- script ep13_warp_w_0 -1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "nyd_dun01",214,68;
|
||||
end;
|
||||
}
|
||||
@ -7132,7 +7132,7 @@ OnEnable:
|
||||
enablenpc "ep13_warp_22_2";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "ep13_warp_31::OnEnable";
|
||||
donpcevent "ep13_warp_41::OnEnable";
|
||||
donpcevent "ep13_warp_42::OnEnable";
|
||||
@ -7147,7 +7147,7 @@ OnEnable:
|
||||
enablenpc "ep13_warp_24_2";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (rand(2)) {
|
||||
donpcevent "ep13_warp_33::OnEnable";
|
||||
donpcevent "ep13_warp_43::OnEnable";
|
||||
@ -7176,7 +7176,7 @@ OnEnable:
|
||||
enablenpc "ep13_warp_43_2";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "ep13_warp_52::OnEnable";
|
||||
donpcevent "ep13_warp_61::OnEnable";
|
||||
donpcevent "ep13_warp_61_2::OnEnable";
|
||||
@ -7194,7 +7194,7 @@ OnEnable:
|
||||
enablenpc "ep13_warp_45_2";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "ep13_warp_46::OnEnable";
|
||||
donpcevent "ep13_warp_55::OnEnable";
|
||||
donpcevent "ep13_warp_56::OnEnable";
|
||||
@ -7214,7 +7214,7 @@ OnEnable:
|
||||
enablenpc "ep13_warp_61_2";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "ep13_warp_62::OnEnable";
|
||||
donpcevent "ep13_warp_71::OnEnable";
|
||||
donpcevent "ep13_warp_72::OnEnable";
|
||||
@ -7229,7 +7229,7 @@ OnEnable:
|
||||
enablenpc "ep13_warp_65_2";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (rand(2)) {
|
||||
donpcevent "ep13_warp_64::OnEnable";
|
||||
donpcevent "ep13_warp_73::OnEnable";
|
||||
@ -7260,7 +7260,7 @@ OnEnable:
|
||||
enablenpc "ep13_warp_81_2";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "ep13_warp_91::OnEnable";
|
||||
donpcevent "ep13_warp_92::OnEnable";
|
||||
donpcevent "ep13_warp_93::OnEnable";
|
||||
@ -7279,7 +7279,7 @@ OnEnable:
|
||||
enablenpc "ep13_warp_83_2";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "ep13_warp_84::OnEnable";
|
||||
donpcevent "ep13_warp_94::OnEnable";
|
||||
donpcevent "ep13_warp_e2::OnEnable";
|
||||
@ -7297,7 +7297,7 @@ OnEnable:
|
||||
enablenpc "ep13_warp_85_2";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "ep13_warp_95::OnEnable";
|
||||
donpcevent "ep13_warp_e3::OnEnable";
|
||||
donpcevent "ep13_warp_85_2::OnEnable";
|
||||
|
@ -504,7 +504,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{
|
||||
// Empty Room 201
|
||||
//----------------------------------------------------------------------------
|
||||
ein_in01,227,279,3 script #door_ein -1,5,5,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (kain_ticket == 5) {
|
||||
kain_ticket = 6;
|
||||
mes "["+strcharinfo(0)+"]";
|
||||
@ -554,7 +554,7 @@ OnTouch:
|
||||
// Elle Cherno
|
||||
//----------------------------------------------------------------------------
|
||||
ein_in01,261,241,3 script Elle Cherno 4_F_KID2,3,3,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Elle Cherno]";
|
||||
mes "Let's get to work";
|
||||
mes "fear-less comraaades~!";
|
||||
@ -3136,7 +3136,7 @@ airplane,33,69,4 script Kaci 1_F_MERCHANT_01,{
|
||||
|
||||
ein_in01,279,25,0 script #lab01_heart HIDDEN_WARP_NPC,1,1,{
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (lhz_heart == 9) {
|
||||
mes "["+strcharinfo(0)+"]";
|
||||
mes "(^333333I've... I've just";
|
||||
@ -3150,7 +3150,7 @@ OnTouch:
|
||||
|
||||
ein_in01,264,17,0 script #lab02_heart HIDDEN_WARP_NPC,1,1,{
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (lhz_heart == 9) {
|
||||
mes "["+strcharinfo(0)+"]";
|
||||
mes "What the...";
|
||||
@ -3186,7 +3186,7 @@ OnInit:
|
||||
|
||||
ein_in01,261,35,0 script lab03#heart HIDDEN_WARP_NPC,1,1,{
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (lhz_heart == 9) {
|
||||
mes "[Security System]";
|
||||
mes "^FF0000Unauthorized person";
|
||||
|
@ -2047,7 +2047,7 @@ tur_dun03,105,76,4 script Knight Leader#tur 110,5,5,{
|
||||
close;
|
||||
}
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Scared Voice]";
|
||||
mes "Wh-wh-whaat?!";
|
||||
next;
|
||||
|
@ -387,7 +387,7 @@ OnReset:
|
||||
}
|
||||
|
||||
ama_test,34,25,0 script Hanako chan#ama -1,2,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Hanako chan]";
|
||||
mes ".......Eeeeheeheehee";
|
||||
mes ".....................";
|
||||
@ -418,7 +418,7 @@ OnInit:
|
||||
disablenpc "Grandma#ama1";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Grandma]";
|
||||
mes "Arrrk!!!";
|
||||
next;
|
||||
@ -662,7 +662,7 @@ OnInit:
|
||||
disablenpc "Coach#ama";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Coach]";
|
||||
mes "Boom bam Boooom!!!";
|
||||
mes "Tada~~~ !";
|
||||
@ -713,7 +713,7 @@ OnInit:
|
||||
disablenpc "Coach#after";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Coach]";
|
||||
mes "( Clap- Clap- Clap- )";
|
||||
next;
|
||||
@ -784,7 +784,7 @@ OnInit:
|
||||
disablenpc "backwarp#ama";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "amatsu",115,95;
|
||||
end;
|
||||
}
|
||||
|
@ -418,7 +418,7 @@ ayothaya,233,105,3 script Powerful-Looking Woman 838,2,2,{
|
||||
}
|
||||
}
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (thai_find == 0) {
|
||||
mes "[Powerful-Looking Woman]";
|
||||
mes "^666666*Sigh...*^000000";
|
||||
@ -544,7 +544,7 @@ if (!$@annonactive) {
|
||||
close;
|
||||
}
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (thai_find == 12) {
|
||||
if (!rand(0,2)) {
|
||||
emotion e_gasp,1;
|
||||
@ -967,7 +967,7 @@ ayothaya,253,99,3 script Fisherman 843,{
|
||||
}
|
||||
|
||||
ayo_dun01,255,62,0 script AyoFootprint1 139,2,0,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (thai_find == 4) {
|
||||
if (rand(1,3) < 2) {
|
||||
emotion e_gasp,1;
|
||||
@ -981,7 +981,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
ayo_dun01,74,142,0 script AyoFootprint2 139,2,0,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (thai_find == 5) {
|
||||
if (rand(1,3) < 2) {
|
||||
emotion e_dots,1;
|
||||
@ -995,7 +995,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
ayo_dun01,244,256,2 script AyoFootprint3 139,2,0,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (thai_find == 6) {
|
||||
if (rand(1,3) < 2) {
|
||||
emotion e_no,1;
|
||||
@ -1009,7 +1009,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
ayo_dun01,17,257,0 script AyoFootprint4 139,2,0,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (thai_find == 7) {
|
||||
if (rand(1,3) < 2) {
|
||||
emotion e_ic,1;
|
||||
@ -1023,7 +1023,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
ayo_dun02,145,120,0 script AyoFootprint5 139,2,0,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (thai_find == 8) {
|
||||
if (rand(1,3) < 2) {
|
||||
mes "^3355FFYou find the same footprints";
|
||||
@ -1040,7 +1040,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
ayo_dun02,135,168,0 script AyoFootprint6 139,0,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (thai_find == 9) {
|
||||
if (rand(1,3) == 1) {
|
||||
emotion e_gasp,1;
|
||||
@ -1114,7 +1114,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
ayo_dun02,77,213,0 script AyoFootprint7 139,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (thai_find == 10) {
|
||||
if (rand(1,3) < 2) {
|
||||
emotion e_gasp,1;
|
||||
@ -1131,7 +1131,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
ayo_dun02,86,254,0 script AyoFootprint8 139,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (thai_find == 11) {
|
||||
if (rand(1,3) < 2) {
|
||||
emotion e_gasp,1;
|
||||
@ -1513,6 +1513,7 @@ ayo_in01,181,193,4 script Shaman#thai 840,{
|
||||
mes "[Boonthom]";
|
||||
mes "The ancient building consists";
|
||||
mes "of 2 levels. Before you enter the 2nd underground level, please return to me so that I can tell you how to enter that place.";
|
||||
close;
|
||||
}
|
||||
mes "[Boonthom]";
|
||||
mes "Did you forget what materials";
|
||||
@ -1927,7 +1928,7 @@ ayo_dun01,273,26,0 script #th_dun1_1_1::AyoTrap1 111,0,4,{
|
||||
mes "^2F2F4Fyou might get killed.^000000";
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "^3355FFYou look down and see a pool";
|
||||
mes "of water in the distance. It looks like a long drop to the bottom.^000000";
|
||||
next;
|
||||
@ -1943,7 +1944,7 @@ ayo_dun01,272,27,0 duplicate(AyoTrap1) #th_dun1_1_3 111,0,4
|
||||
ayo_dun01,272,26,0 duplicate(AyoTrap1) #th_dun1_1_4 111
|
||||
|
||||
ayo_dun01,26,27,0 script #th_dun1_1::AyoTrap2 -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
percentheal -100,0;
|
||||
end;
|
||||
}
|
||||
@ -1962,7 +1963,7 @@ ayo_dun01,25,271,0 duplicate(AyoTrap2) #th_dun1_12 -1
|
||||
|
||||
// Hints
|
||||
ayo_dun01,156,148,0 script #hint01::AyoHint -1,0,4,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (rand(1,100) > 60 && ayodunquest < 11) {
|
||||
mes "^3355FFThe Holy Thread in your pocket suddenly began to glow. You feel that something is near you...^000000";
|
||||
close2;
|
||||
@ -2679,7 +2680,7 @@ ayothaya,121,240,7 script Mr. Jun#ayo 842,1,1,{
|
||||
mes "...";
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (MaxWeight - Weight < 2000 || checkweight(1201,1) == 0) {
|
||||
mes "- Wait a minute! -";
|
||||
mes "- Currently you're carrying -";
|
||||
|
@ -3424,7 +3424,7 @@ einbroch,132,84,3 script Liotzburg#ein 853,2,2,{
|
||||
mes "assure you of that!";
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if ($EinPolution > 9 && !$@AlrdEinPoll) {
|
||||
mes "[Liotzburg]";
|
||||
mes "What's going on?!";
|
||||
@ -5637,7 +5637,7 @@ airplane,31,77,5 script Drunken Man#ein 853,{
|
||||
}
|
||||
|
||||
ein_in01,231,170,0 script #kenka -1,2,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (Shinokas_Quest > 8) {
|
||||
mes "^3355FFThe open window rattles";
|
||||
mes "as you enter the room and";
|
||||
@ -5682,7 +5682,7 @@ einbech,57,210,3 script Young Man#Shinokas_Quest 855,{
|
||||
einbroch,51,52,0 script Security#ein 45,1,1,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (((Shinokas_Quest == 7) || (lhz_heart == 9)) || (lhz_heart == 10)) {
|
||||
mes "[Security System]";
|
||||
mes "^8B0000*Beep Boop*^000000";
|
||||
@ -6517,7 +6517,7 @@ ein_in01,200,101,5 script Klitzer#ein 854,{
|
||||
ein_in01,21,147,3 script Megass#EIN 853,3,3,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if ((EIN_LOVERQ == 4) && (EIN_LOVERQ == 5)) {
|
||||
mes "[Megass]";
|
||||
mes "You again?!";
|
||||
|
@ -3676,7 +3676,7 @@ yuno_in01,99,101,4 script Doctor#gnbs 744,{
|
||||
}
|
||||
|
||||
yuno_in01,104,94,0 script go away#gnbs 139,2,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (b_sword < 22) {
|
||||
mes "[??????]";
|
||||
mes "^FF0000What are you doing here?";
|
||||
@ -3800,7 +3800,7 @@ gonryun,237,226,3 script Han Ran Jiao#gon 776,{
|
||||
}
|
||||
|
||||
gon_fild01,245,257,0 script #gonknife 111,3,3,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (nakha == 1) {
|
||||
set nakha,2;
|
||||
mes "^3355FFHm? What's this?";
|
||||
|
@ -391,7 +391,7 @@ hu_in01,387,245,0 script Allen Schuwell 849,2,2,{
|
||||
close;
|
||||
}
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (hg_herb == 4) {
|
||||
mes "[Allen]";
|
||||
mes "^333333*Cough cough!*^000000";
|
||||
@ -520,7 +520,7 @@ hu_fild06,34,123,3 script Postell Schuwell 97,{
|
||||
}
|
||||
|
||||
hu_in01,370,255,3 script Upper Drawer#First 139,2,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@rand,rand(1,7);
|
||||
if (hg_herb < 5) {
|
||||
mes "^3355FFThere are several";
|
||||
@ -684,7 +684,7 @@ OnInit:
|
||||
disablenpc "Upper Drawer#Second";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (hg_herb == 5) {
|
||||
mes "^3355FFYou take out one dose of";
|
||||
mes "Withstander from the drawer.^000000";
|
||||
@ -7197,7 +7197,7 @@ hugel,56,104,3 script Kurupe 709,3,3,{
|
||||
close;
|
||||
}
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseLevel > 49) {
|
||||
if (!hg_milk) {
|
||||
mes "[Kurupe]";
|
||||
@ -7343,7 +7343,7 @@ hu_fild06,217,270,3 script Burupu 896,3,3,{
|
||||
close;
|
||||
}
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (hg_milk == 2) {
|
||||
mes "[Burupu]";
|
||||
mes "Heeeyah!";
|
||||
@ -8954,7 +8954,7 @@ hu_in01,18,167,4 script Julian 86,{
|
||||
}
|
||||
|
||||
hu_in01,16,21,0 script Ashe#5 139,2,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (hg_odin == 18) {
|
||||
mes "[Ashe]";
|
||||
mes "......?";
|
||||
@ -9117,7 +9117,7 @@ hu_in01,16,20,4 script Ashe 95,{
|
||||
}
|
||||
|
||||
hu_in01,174,90,0 script Entrance 139,2,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (hg_odin == 22 || hg_odin == 23) {
|
||||
mes "[Laura]";
|
||||
mes "So it means that everyone fooled me!";
|
||||
@ -9344,7 +9344,7 @@ hu_in01,162,85,4 script Ashe#2 95,{
|
||||
}
|
||||
|
||||
hu_in01,171,90,0 script Ashe#3 139,2,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (hg_odin == 25) {
|
||||
mes "^3355FFAshe picked up";
|
||||
mes "the file that Laura";
|
||||
@ -9397,7 +9397,7 @@ moc_fild12,160,372,0 script Hit 139,{
|
||||
}
|
||||
|
||||
moc_fild12,160,365,0 script Ashe#4 139,4,4,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (hg_odin == 59) {
|
||||
mes "[???]";
|
||||
mes "...Silence.";
|
||||
@ -9602,7 +9602,7 @@ OnEnter:
|
||||
enablenpc "warpinside#1";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (hg_odin > 19 && hg_odin < 23) {
|
||||
switch(rand(1,4)) {
|
||||
case 1:
|
||||
@ -9634,7 +9634,7 @@ OnEnter:
|
||||
enablenpc "warpinside#2";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (hg_odin > 19 && hg_odin < 23) {
|
||||
switch(rand(1,4)) {
|
||||
case 1:
|
||||
@ -9666,7 +9666,7 @@ OnEnter:
|
||||
enablenpc "warpinside#3";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (hg_odin > 19 && hg_odin < 23) {
|
||||
switch(rand(1,4)) {
|
||||
case 1:
|
||||
@ -9698,7 +9698,7 @@ OnEnter:
|
||||
enablenpc "warpinside#4";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (hg_odin > 19 && hg_odin < 23) {
|
||||
switch(rand(1,4)) {
|
||||
case 1:
|
||||
@ -9730,7 +9730,7 @@ OnEnter:
|
||||
enablenpc "warpinside#5";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (hg_odin > 19 && hg_odin < 23) {
|
||||
switch(rand(1,4)) {
|
||||
case 1:
|
||||
@ -9754,7 +9754,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
hu_in01,99,90,0 script Empty 139,3,3,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "^3355FFThis place is empty.";
|
||||
mes "Everyone must";
|
||||
mes "have already left.^000000";
|
||||
@ -9762,7 +9762,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
que_hugel,35,29,5 script object#1 139,2,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (hg_odin == 21) {
|
||||
mes "^3355FFA weathered structure";
|
||||
mes "of the Odin Shrine is";
|
||||
@ -9826,7 +9826,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
que_hugel,163,31,0 script object#2 139,3,3,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "^3355FFWhen you come back";
|
||||
mes "to your senses, you";
|
||||
mes "find that nothing is";
|
||||
@ -9835,7 +9835,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
que_hugel,163,178,0 script object#3 139,3,3,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (hg_odin == 22) {
|
||||
mes "["+strcharinfo(0)+"]";
|
||||
mes "Huh?";
|
||||
@ -9851,7 +9851,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
hu_in01,15,108,0 script alex#warp 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (hg_odin == 17) {
|
||||
mes "[Alex]";
|
||||
mes "Haven't you found it yet?";
|
||||
@ -9941,7 +9941,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
hugel,52,90,0 script alex#warp2 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (hg_odin > 59) warp "hu_in01",102,90;
|
||||
else if (hg_odin > 21 && hg_odin < 60) warp "hu_in01",173,90;
|
||||
else warp "hu_in01",33,90;
|
||||
@ -9949,13 +9949,13 @@ OnTouch:
|
||||
}
|
||||
|
||||
hu_in01,155,70,0 script alex#warp3 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "^3355FFThe door is locked.^000000";
|
||||
close;
|
||||
}
|
||||
|
||||
hu_in01,155,108,0 script alex#warp4 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "^3355FFThe door is locked.^000000";
|
||||
close;
|
||||
}
|
||||
|
@ -1639,7 +1639,7 @@ juperos_01,215,127,4 script Machine Statue 844,{
|
||||
juperos_01,100,91,0 script jupe_goto#1 -1,2,2,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
initnpctimer "jupe_goto#1",1;
|
||||
mes "^777777["+ strcharinfo(0) +"]^000000";
|
||||
mes "This light...";
|
||||
@ -1689,7 +1689,7 @@ OnEnable:
|
||||
initnpctimer;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "juperos_02",128,278;
|
||||
end;
|
||||
|
||||
@ -1819,7 +1819,7 @@ OnTimer1200000:
|
||||
stopnpctimer;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "jupe_gate",50,167;
|
||||
end;
|
||||
}
|
||||
@ -1947,7 +1947,7 @@ OnEnable:
|
||||
initnpctimer;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "jupe_area1",47,259;
|
||||
end;
|
||||
|
||||
@ -1962,7 +1962,7 @@ OnInit:
|
||||
disablenpc "Red Alarm#1-1";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Red Alarm On#1-1::OnEnable";
|
||||
disablenpc "Red Alarm#1-1";
|
||||
donpcevent "#hole#1-1::OnStop_Timer";
|
||||
@ -2241,7 +2241,7 @@ OnEnable:
|
||||
initnpctimer;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "jupe_area1",21,191;
|
||||
end;
|
||||
|
||||
@ -2255,7 +2255,7 @@ OnInit:
|
||||
disablenpc "Red Alarm#1-2";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set $@JupreArea1InUse,1;
|
||||
donpcevent "Red Alarm On#1-2::OnEnable";
|
||||
disablenpc "Red Alarm#1-2";
|
||||
@ -2528,7 +2528,7 @@ OnEnable:
|
||||
initnpctimer;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "jupe_area1",33,105;
|
||||
end;
|
||||
|
||||
@ -2542,7 +2542,7 @@ OnInit:
|
||||
disablenpc "Red Alarm#1-3";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set $@JupreArea1InUse,1;
|
||||
donpcevent "Red Alarm On#1-3::OnEnable";
|
||||
disablenpc "Red Alarm#1-3";
|
||||
@ -2817,7 +2817,7 @@ OnEnable:
|
||||
initnpctimer;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "jupe_area1",83,157;
|
||||
end;
|
||||
|
||||
@ -2835,7 +2835,7 @@ OnEnable:
|
||||
enablenpc "Red Alarm#1-4";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set $@JupreArea1InUse,1;
|
||||
donpcevent "Red Alarm On#1-4::OnEnable";
|
||||
disablenpc "Red Alarm#1-4";
|
||||
@ -3023,7 +3023,7 @@ OnEnable:
|
||||
initnpctimer;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "jupe_gate",28,30;
|
||||
end;
|
||||
|
||||
@ -3156,7 +3156,7 @@ OnEnable:
|
||||
initnpctimer;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "jupe_area2",116,259;
|
||||
end;
|
||||
|
||||
@ -3171,7 +3171,7 @@ OnInit:
|
||||
disablenpc "Red Alarm#2-1";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Red Alarm On#2-1::OnEnable";
|
||||
disablenpc "Red Alarm#2-1";
|
||||
donpcevent "#hole#2-1::OnStop_Timer";
|
||||
@ -3450,7 +3450,7 @@ OnEnable:
|
||||
initnpctimer;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "jupe_area2",142,191;
|
||||
end;
|
||||
|
||||
@ -3464,7 +3464,7 @@ OnInit:
|
||||
disablenpc "Red Alarm#2-2";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set $@JupreArea2InUse,1;
|
||||
donpcevent "Red Alarm On#2-2::OnEnable";
|
||||
disablenpc "Red Alarm#2-2";
|
||||
@ -3737,7 +3737,7 @@ OnEnable:
|
||||
initnpctimer;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "jupe_area2",130,105;
|
||||
end;
|
||||
|
||||
@ -3751,7 +3751,7 @@ OnInit:
|
||||
disablenpc "Red Alarm#2-3";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set $@JupreArea2InUse,1;
|
||||
donpcevent "Red Alarm On#2-3::OnEnable";
|
||||
disablenpc "Red Alarm#2-3";
|
||||
@ -4028,7 +4028,7 @@ OnEnable:
|
||||
initnpctimer;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "jupe_area2",80,157;
|
||||
end;
|
||||
|
||||
@ -4046,7 +4046,7 @@ OnEnable:
|
||||
enablenpc "Red Alarm#2-4";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set $@JupreArea2InUse,1;
|
||||
donpcevent "Red Alarm On#2-4::OnEnable";
|
||||
disablenpc "Red Alarm#2-4";
|
||||
@ -4236,7 +4236,7 @@ OnEnable:
|
||||
initnpctimer;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "jupe_gate",71,29;
|
||||
end;
|
||||
|
||||
@ -4518,7 +4518,7 @@ OnEnable:
|
||||
initnpctimer;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
percentheal -99,-100;
|
||||
end;
|
||||
|
||||
@ -4541,7 +4541,7 @@ OnInit:
|
||||
disablenpc "Elevator Escape#ufe";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mapwarp "jupe_ele_r", "jupe_gate",49,138;
|
||||
end;
|
||||
}
|
||||
@ -4921,7 +4921,7 @@ OnInit:
|
||||
disablenpc "4F Enter#ufe";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "jupe_core",rand(149,151),286;
|
||||
end;
|
||||
}
|
||||
@ -4932,7 +4932,7 @@ OnTouch:
|
||||
jupe_gate,50,173,0 script gate#start -1,2,3,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
initnpctimer "gate#start",1;
|
||||
mes "^3355FFIt's a Warp Portal";
|
||||
mes "that will teleport you";
|
||||
@ -4968,7 +4968,7 @@ OnInit:
|
||||
disablenpc "gate#start#2";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "juperos_02",130,142;
|
||||
end;
|
||||
|
||||
@ -4979,7 +4979,7 @@ OnTimer2000:
|
||||
}
|
||||
|
||||
juperos_02,33,59,0 script jupe_goto2F 45,2,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
switch(rand(1,4)) {
|
||||
case 1: warp "juperos_01",120,72; end;
|
||||
case 2: warp "juperos_01",120,112; end;
|
||||
|
@ -1693,7 +1693,7 @@ lhz_cube,250,184,0 script Door#cube 111,{
|
||||
}
|
||||
|
||||
lhz_dun02,224,6,0 script Exit1#lt 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (MISC_QUEST&512) {
|
||||
warp "lhz_cube",231,90;
|
||||
end;
|
||||
@ -1710,7 +1710,7 @@ OnTouch:
|
||||
lighthalzen,240,216,4 script Suspicious Guy#lhz_01 870,2,2,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
switch(rand(1,3)) {
|
||||
case 1:
|
||||
mes "^3355FF*SHHHHHHUK!*^000000";
|
||||
@ -1783,7 +1783,7 @@ OnInit:
|
||||
disablenpc "Suspicious Guy#lhz_02";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
switch(rand(1,3)) {
|
||||
case 1:
|
||||
mes "^3355FF*SHHHHHHUK!*^000000";
|
||||
@ -1855,7 +1855,7 @@ OnInit:
|
||||
disablenpc "Suspicious Guy#lhz_03";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
switch(rand(1,5)) {
|
||||
case 1:
|
||||
case 2:
|
||||
@ -6937,7 +6937,7 @@ lighthalzen,179,170,4 script Ordinary Man 98,{
|
||||
|
||||
lighthalzen,173,167,1 script Switch -1,2,4,{
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if(lhz_boss == 1)
|
||||
{
|
||||
mes "[??????]";
|
||||
@ -8526,7 +8526,7 @@ OnInit:
|
||||
|
||||
yuno_pre,117,60,0 script Eavesdrop -1,10,5,{
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if(lhz_boss == 16)
|
||||
{
|
||||
mes "^3355FFWhat the...?";
|
||||
@ -9017,7 +9017,7 @@ OnInit:
|
||||
|
||||
lhz_fild02,224,220,0 script Wounded Man Switch -1,3,3,{
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if(lhz_boss == 18)
|
||||
{
|
||||
mes "[?????]";
|
||||
@ -9031,7 +9031,7 @@ OnTouch:
|
||||
|
||||
lhz_fild01,76,214,0 script Esuna Trigger -1,5,5,{
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if((lhz_boss == 26) || (lhz_boss == 36) || (lhz_boss == 38) || (lhz_boss == 40))
|
||||
{
|
||||
mes "[????]";
|
||||
@ -9519,7 +9519,7 @@ lhz_in01,187,31,0 script #Sneak 111,4,3,{
|
||||
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if((lhz_boss > 27) && (lhz_boss < 35))
|
||||
{
|
||||
set @sneaktime,gettimetick(0) % 100;
|
||||
@ -9674,7 +9674,7 @@ L_Enter:
|
||||
|
||||
lhz_in01,177,44,0 script Timer_Sneak -1,8,12,{
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "lhz_in01",191,49;
|
||||
end;
|
||||
|
||||
@ -11827,7 +11827,7 @@ OnEnter:
|
||||
enablenpc "#packidentity";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if(lhz_rekenber == 19)
|
||||
{
|
||||
mes "^3355FFYou peek through the";
|
||||
@ -11857,7 +11857,7 @@ OnTimer120000:
|
||||
|
||||
lhz_in01,187,247,3 script #flashback1 139,2,2,{
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if(lhz_rekenber == 22)
|
||||
{
|
||||
cutin "lhz_kaz11",2;
|
||||
@ -11879,7 +11879,7 @@ OnTouch:
|
||||
|
||||
lhz_in01,75,248,3 script #flashback2 139,2,2,{
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if(lhz_rekenber == 22)
|
||||
{
|
||||
cutin "lhz_kaz11",2;
|
||||
|
@ -51,7 +51,7 @@ lou_in02,53,174,7 script Employee#1 822,6,62,{
|
||||
mes "^666666*Yawn...*^000000";
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ch_tre == 2 || ch_tre == 3) {
|
||||
if (gettime(3) >= 10 && gettime(3) < 14) {
|
||||
if (rand(1,10) < 9) {
|
||||
@ -138,7 +138,7 @@ lou_in02,76,181,3 script Employee#2 822,2,2,{
|
||||
mes "...Zzzzz...Zzzz...";
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ch_tre == 2 || ch_tre == 3) {
|
||||
if (gettime(3) >= 10 && gettime(3) < 14) {
|
||||
if (rand(1,10) < 9) {
|
||||
@ -234,7 +234,7 @@ lou_in02,61,175,3 script Employee#3 818,2,2,{
|
||||
mes "^666666*Yawn...*^000000";
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ch_tre == 2 || ch_tre == 3) {
|
||||
if (gettime(3) >= 10 && gettime(3) < 14) {
|
||||
if (rand(1,10) < 9) {
|
||||
@ -367,7 +367,7 @@ lou_in02,62,183,3 script Chef#1-2 820,2,2,{
|
||||
mes "Dragon Soup is the best food for any appetite. I suggest that you try a bowl. You'll be quite pleased!";
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ch_tre == 2 || ch_tre == 3) {
|
||||
if (gettime(3) >= 10 && gettime(3) < 14) {
|
||||
if (rand(1,10) < 9) {
|
||||
@ -894,7 +894,7 @@ lou_in02,58,183,5 script Chef Assistant#lou1 823,5,5,{
|
||||
mes "I will continue to hone my martial arts through cooking!";
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ch_tre == 2 || ch_tre == 3) {
|
||||
if (gettime(3) >= 10 && gettime(3) < 14) {
|
||||
if (rand(1,10) < 9) {
|
||||
@ -4253,7 +4253,7 @@ lou_fild01,225,350,0 script #fire 139,{
|
||||
}
|
||||
|
||||
lou_in01,101,125,0 script Trap#lou_in1 -1,20,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ch_poison == 12 || ch_poison == 16) {
|
||||
mes "[Soldier]";
|
||||
mes "Who goes there!";
|
||||
@ -4267,7 +4267,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
lou_in01,101,129,0 script Trap#lou_in2 -1,20,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ch_poison == 12 || ch_poison == 16) {
|
||||
mes "[Soldier]";
|
||||
mes "Huh...?";
|
||||
@ -4283,7 +4283,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
lou_in01,101,134,0 script Trap#lou_in3 -1,20,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ch_poison == 12 || ch_poison == 16) {
|
||||
mes "[Soldier]";
|
||||
mes "Huh...?";
|
||||
@ -4298,7 +4298,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
lou_in01,114,163,0 script Trap#lou_in4 -1,6,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ch_poison == 12 || ch_poison == 16) {
|
||||
mes "[Soldier]";
|
||||
mes "Hold it right there, Rune-Midgardian!";
|
||||
@ -4312,7 +4312,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
lou_in01,114,165,0 script Trap#lou_in5 -1,1,0,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ch_poison == 12 || ch_poison == 16) {
|
||||
mes "[Soldier]";
|
||||
mes "Huh...?";
|
||||
|
@ -194,7 +194,7 @@ morocc,43,108,5 script Sharp-Looking Kid#dan_07 82,{
|
||||
}
|
||||
|
||||
morocc,45,110,0 script que_job01#01 45,2,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseClass == Job_Assassin) {
|
||||
warp "que_job01",9,94;
|
||||
end;
|
||||
@ -219,7 +219,7 @@ que_job01,17,48,0 warp que_job01#02 2,2,que_job01,68,92
|
||||
que_job01,68,96,0 warp que_job01#03 2,2,que_job01,17,53
|
||||
|
||||
que_job01,80,77,0 script que_job01#04 45,2,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseClass == Job_Assassin) {
|
||||
warp "que_job01",61,50;
|
||||
end;
|
||||
@ -671,7 +671,7 @@ OnReset:
|
||||
set $@maobar_room,0;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (prt_curse == 24) {
|
||||
if ($@maobar_room == 0) {
|
||||
set $@maobar_room,1;
|
||||
@ -780,7 +780,7 @@ OnDisable:
|
||||
disablenpc "#room1_warp";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "que_job01",52,50;
|
||||
end;
|
||||
}
|
||||
@ -788,7 +788,7 @@ OnTouch:
|
||||
que_job01,51,44,0 warp que_job01#room_2 1,1,que_job01,80,23
|
||||
|
||||
que_job01,11,4,0 script que_job01#room1_out 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "que_job01",52,50;
|
||||
donpcevent " #room1timer::OnStop";
|
||||
end;
|
||||
@ -1190,7 +1190,7 @@ moc_fild20,215,336,3 duplicate(MocConGuard) Continental Guard#08 707,3,3
|
||||
close;
|
||||
}
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (BaseLevel > 79) {
|
||||
mes "[Continental Guard Messenger]";
|
||||
mes "Are you... "+ strcharinfo(0) +"?";
|
||||
@ -1865,7 +1865,7 @@ moc_fild21,38,193,0 script Morocc Timer#edq -1,6,6,{
|
||||
// set $@re_moc_time$,"";
|
||||
// end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if ($@re_moc == 0) {
|
||||
set $@re_moc,1;
|
||||
donpcevent "Satan Broadcast#edq::OnEnable";
|
||||
@ -7646,7 +7646,7 @@ OnDisable:
|
||||
}
|
||||
|
||||
prt_castle,318,276,0 script #eisen 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if ((nkprince_eisen == 4) || (nkprince_eisen == 5)) {
|
||||
donpcevent "Prince#another_ern::OnEnable";
|
||||
set nkprince_eisen,5;
|
||||
@ -7738,7 +7738,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
prt_castle,336,276,0 script #ern 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (checkquest(10023) == 0 || checkquest(10023) == 1) {
|
||||
donpcevent "Prince#eisen6::OnEnable";
|
||||
}
|
||||
@ -7747,7 +7747,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
prt_castle,300,276,0 script #erich 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (checkquest(10020) == 0 || checkquest(10020) == 1) {
|
||||
donpcevent "Prince#eisen1::OnEnable";
|
||||
}
|
||||
@ -7756,7 +7756,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
prt_castle,330,271,0 script #helmut 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (checkquest(10022) == 0 || checkquest(10022) == 1) {
|
||||
donpcevent "Prince#eisen3::OnEnable";
|
||||
}
|
||||
@ -7765,7 +7765,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
prt_castle,348,271,0 script #poe 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (checkquest(10018) == 0 || checkquest(10018) == 1) {
|
||||
donpcevent "Prince#eisen4::OnEnable";
|
||||
}
|
||||
@ -7774,7 +7774,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
prt_castle,354,276,0 script #peter 45,1,1,{
|
||||
OnTouch:;
|
||||
OnTouch_:
|
||||
if (checkquest(10019) == 0 || checkquest(10019) == 1) {
|
||||
donpcevent "Prince#eisen5::OnEnable";
|
||||
}
|
||||
@ -7783,7 +7783,7 @@ OnTouch:;
|
||||
}
|
||||
|
||||
prt_castle,310,271,0 script #urgen 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (checkquest(10021) == 0 || checkquest(10021) == 1) {
|
||||
donpcevent "Prince#eisen2::OnEnable";
|
||||
}
|
||||
|
@ -8393,7 +8393,7 @@ mosk_fild02,101,200,0 duplicate(NoSwim) Caution#rus02 2_BULLETIN_BOARD
|
||||
//----------------------------------------------------------------------------
|
||||
mosk_fild02,116,202,3 script Lusalka#07russai_22 -1,3,3,{
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (rhea_rus_main != 8 || rhea_rus_hair < 2) {
|
||||
emotion e_what,1;
|
||||
end;
|
||||
@ -9015,7 +9015,7 @@ moc_pryd04,126,120,0 script Soldier#rus26 4_M_RUSMAN1,{
|
||||
//----------------------------------------------------------------------------
|
||||
mosk_dun01,45,250,3 script 1#rus27 WARPNPC,3,3,{
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "mosk_que",49,22;
|
||||
end;
|
||||
|
||||
@ -9037,7 +9037,7 @@ mosk_que,0,0,0,0 monster Sasquatch 1243,15,10000,0,0
|
||||
|
||||
mosk_que,49,22,3 script #rus27 -1,3,3,{
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (rhea_rus_main == 8) {
|
||||
if (!rhea_rus_quiz) {
|
||||
mes "[Voice unidentified]";
|
||||
@ -9978,7 +9978,7 @@ OnMyMobDead:
|
||||
//----------------------------------------------------------------------------
|
||||
mosk_dun02,257,193,0 script Cow#rus33 4_BULL,3,3,{
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Cow]";
|
||||
mes "Moo...";
|
||||
if (rhea_rus_main == 11) {
|
||||
|
@ -1469,7 +1469,7 @@ OnTimer150000:
|
||||
|
||||
nameless_n,145,162,0 script AideAmi#Aru 139,2,2,{
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (aru_monas == 26) {
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "There is a low wall here against the other wall, if I climb it I could reach the resting place of Tristan III...";
|
||||
@ -3157,7 +3157,7 @@ OnInit:
|
||||
stopnpctimer;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (aru_em == 22) {
|
||||
initnpctimer;
|
||||
disablenpc "#em_end";
|
||||
@ -3692,7 +3692,7 @@ alberta,127,143,3 script Belder 85,{
|
||||
mes "you came from. Jerk.";
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (diamond_edq < 3) {
|
||||
mes "[Belder]";
|
||||
mes "Cash flow problems?";
|
||||
@ -8213,7 +8213,7 @@ OnInit:
|
||||
hideonnpc "Suspicious Man#2";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (zdan_edq == 9 && $@zdan == 0)
|
||||
callsub S_Quest;
|
||||
end;
|
||||
@ -8458,7 +8458,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
z_agit,98,44,0 script EntranceCheck#1 -1,10,10,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (((zdan_edq == 15) || (zdan_edq == 16)) && ($@monster_zgang == 0)) {
|
||||
set $@monster_zgang,1;
|
||||
donpcevent "#zdan_broad::OnEnable";
|
||||
@ -8487,7 +8487,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
z_agit,98,92,0 script EntranceCheck#2 -1,10,10,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (((zdan_edq == 15) || (zdan_edq == 16)) && ($@monster_zgang == 0)) {
|
||||
set $@monster_zgang,1;
|
||||
donpcevent "#zdan_broad::OnEnable";
|
||||
|
@ -178,7 +178,7 @@ nif_in,31,20,3 script Kuzkahina#nif 794,{
|
||||
niflheim,208,103,1 script #Graveyard1 111,1,1,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (nif_esc == 5 || nif_esc == 7 || nif_esc == 8 || nif_esc == 10) {
|
||||
mes "^3355FFYou found something";
|
||||
mes "half-buried near a grave.";
|
||||
@ -200,7 +200,7 @@ OnTouch:
|
||||
niflheim,169,71,1 script #Graveyard2 111,1,1,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (nif_esc == 6 || nif_esc == 9) {
|
||||
mes "^3355FFYou found something";
|
||||
mes "half-buried near a grave.";
|
||||
@ -219,7 +219,7 @@ OnTouch:
|
||||
nif_in,115,181,0 script #Piano 111,1,1,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (nif_esc == 0 && (MISC_QUEST & 32) == 0) {
|
||||
mes "^3355FFYou see a big, heavy piano.";
|
||||
mes "You get the feeling that";
|
||||
@ -252,7 +252,7 @@ OnTouch:
|
||||
nif_in,114,181,0 script #Piano3 111,1,1,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (nif_esc == 12 || nif_esc == 13 || (MISC_QUEST & 32)) {
|
||||
mes "^3355FFAs you bend towards";
|
||||
mes "the final empty key space";
|
||||
|
@ -2477,7 +2477,7 @@ rachel,266,35,3 script Grandma#rachel 918,{
|
||||
}
|
||||
|
||||
lhz_in02,213,207,0 script #ratrace1 111,4,4,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (rach_vice == 5) {
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "This...";
|
||||
@ -2498,7 +2498,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
rachel,265,47,0 script #raevent1 111,2,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (rach_vice == 23) {
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Just looking at this";
|
||||
@ -3388,7 +3388,7 @@ rachel,265,98,3 script Hamion#aru 930,{
|
||||
}
|
||||
}
|
||||
|
||||
rachel,113,96,5 script Mohadian 929,10,10,{
|
||||
rachel,113,97,5 script Mohadian 929,10,10,{
|
||||
if (ice_necklace_q == 6) {
|
||||
mes "[Mohadian]";
|
||||
mes "I work at the bar around";
|
||||
@ -3488,7 +3488,7 @@ rachel,113,96,5 script Mohadian 929,10,10,{
|
||||
close;
|
||||
}
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ice_necklace_q == 6) {
|
||||
mes "[Mohadian]";
|
||||
mes "Welcome to--";
|
||||
@ -3736,7 +3736,7 @@ OnTimer60000:
|
||||
}
|
||||
|
||||
ice_dun03,150,137,0 script #ice_4f_1 45,2,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "ice_dun04",33,144;
|
||||
end;
|
||||
|
||||
@ -3746,7 +3746,7 @@ OnInit:
|
||||
}
|
||||
|
||||
ice_dun03,138,148,0 script #ice_4f_2 45,2,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "ice_dun04",33,144;
|
||||
end;
|
||||
|
||||
@ -3756,7 +3756,7 @@ OnInit:
|
||||
}
|
||||
|
||||
ice_dun03,161,148,0 script #ice_4f_3 45,2,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "ice_dun04",33,144;
|
||||
end;
|
||||
|
||||
@ -3766,7 +3766,7 @@ OnInit:
|
||||
}
|
||||
|
||||
ice_dun03,151,162,0 script #ice_4f_4 45,2,2,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "ice_dun04",33,144;
|
||||
end;
|
||||
|
||||
@ -4671,7 +4671,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
que_rachel,170,37,0 script nemma01::nemma01 -1,5,5,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ra_tem_q == 8) {
|
||||
mes "[???]";
|
||||
mes "Only the goddess exists.";
|
||||
@ -6820,7 +6820,7 @@ OnTouch:
|
||||
|
||||
ra_temin,275,226,0 script #rachel33 45,1,1,{
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (aru_em == 21)
|
||||
warp "que_temsky",99,11;
|
||||
else
|
||||
|
@ -1267,7 +1267,7 @@ OnInit:
|
||||
disablenpc "#!@#$%";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (um_wind == 4) {
|
||||
set um_wind,5;
|
||||
mes "^3355FFAs you enter the house";
|
||||
@ -1296,7 +1296,7 @@ OnInit:
|
||||
disablenpc "#unpc";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (um_wind == 5) {
|
||||
mes "^3355FFAs you realized what happened";
|
||||
mes "after being kicked out of the";
|
||||
|
@ -2707,7 +2707,7 @@ gef_dun01,89,192,0 script #lowentrace 111,3,3,{
|
||||
close;
|
||||
}
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if ((god_brising > 9) && (god_brising < 34)) {
|
||||
emotion e_gasp;
|
||||
}
|
||||
@ -2839,7 +2839,7 @@ gef_dun01,203,48,0 script #lowentrace1 111,3,3,{
|
||||
close;
|
||||
}
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if ((god_brising > 9) && (god_brising < 34)) {
|
||||
emotion e_gasp;
|
||||
}
|
||||
@ -2980,7 +2980,7 @@ que_god02,54,64,4 script Soldier#1_brising 105,1,1,{
|
||||
close;
|
||||
}
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (god_brising == 31) {
|
||||
warp "que_god02",174,49;
|
||||
donpcevent "#brisinsold::OnSold1Off";
|
||||
@ -3158,7 +3158,7 @@ que_god02,167,58,4 script #knight3 752,{ end; }
|
||||
|
||||
que_god02,174,49,0 script #lowenone 139,0,0,{
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "brisinsold2::OnSold2On";
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Where am I?";
|
||||
@ -3243,7 +3243,7 @@ que_god02,124,59,7 script #hermite 798,{ end; }
|
||||
|
||||
que_god02,120,52,0 script #monologue 139,0,0,{
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Where am I?";
|
||||
mes "Isn't that...";
|
||||
@ -3676,7 +3676,7 @@ xmas,38,105,0 script #brisindwarf1 111,3,3,{
|
||||
close;
|
||||
}
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (god_brising > 39) {
|
||||
emotion e_gasp,1;
|
||||
}
|
||||
@ -4143,7 +4143,7 @@ prt_fild02,185,269,0 script #brisindwarf2 111,3,3,{
|
||||
close;
|
||||
}
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (god_brising > 41) {
|
||||
emotion e_gasp,1;
|
||||
}
|
||||
@ -4337,7 +4337,7 @@ mjolnir_09,85,129,0 script #brisindwarf3 111,3,3,{
|
||||
close;
|
||||
}
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (god_brising > 42) {
|
||||
emotion e_gasp,1;
|
||||
}
|
||||
@ -4577,7 +4577,7 @@ mjo_dun02,126,36,0 script #brisindwarf4 111,3,3,{
|
||||
close;
|
||||
}
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if ($God2 < $@god_check1) {
|
||||
mes "[" + strcharinfo(0) + "]";
|
||||
mes "Beh, no way out.";
|
||||
|
@ -813,7 +813,7 @@ que_god01,154,67,0 script god_failwarp#1 -1,4,7,{
|
||||
OnInit:
|
||||
disablenpc strnpcinfo(0);
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "prontera",156,324;
|
||||
end;
|
||||
}
|
||||
|
@ -1837,7 +1837,7 @@ que_god01,84,95,0 script Switch#God0 111,{
|
||||
}
|
||||
|
||||
que_god01,84,92,0 script god_sl_w0 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if ((god_sl_1 > 1) && (god_sl_1 < 51)) {
|
||||
mes "^3355FFThe door is locked. You slide your temporary pass on the security device on the right side of the door, and the door unlocks.^000000";
|
||||
next;
|
||||
@ -1864,7 +1864,7 @@ que_god01,49,97,0 script Switch#God1 111,{
|
||||
}
|
||||
|
||||
que_god01,46,97,0 script god_sl_w1 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if ((god_sl_1 > 1) && (god_sl_1 < 51)) {
|
||||
mes "^3355FFThe door is locked. You slide your temporary pass on the security device on the right side of the door, and the door unlocks.^000000";
|
||||
next;
|
||||
@ -1891,7 +1891,7 @@ que_god01,19,97,0 script Switch#God2 111,{
|
||||
}
|
||||
|
||||
que_god01,16,97,0 script god_sl_w2 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if ((god_sl_1 > 1) && (god_sl_1 < 51)) {
|
||||
mes "^3355FFThe door is locked. You slide your temporary pass on the security device on the right side of the door, and the door unlocks.^000000";
|
||||
next;
|
||||
@ -1918,7 +1918,7 @@ que_god01,14,80,0 script Switch#God3 111,{
|
||||
}
|
||||
|
||||
que_god01,17,80,0 script god_sl_w3 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if ((god_sl_1 > 1) && (god_sl_1 < 51)) {
|
||||
mes "^3355FFThe door is locked. You slide your temporary pass on the security device on the right side of the door, and the door unlocks.^000000";
|
||||
next;
|
||||
@ -1945,7 +1945,7 @@ que_god01,44,80,0 script Switch#God4 111,{
|
||||
}
|
||||
|
||||
que_god01,47,80,0 script god_sl_w4 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if ((god_sl_1 > 1) && (god_sl_1 < 51)) {
|
||||
mes "^3355FFThe door is locked. You slide your temporary pass on the security device on the right side of the door, and the door unlocks.^000000";
|
||||
next;
|
||||
|
@ -260,7 +260,7 @@ payon,103,63,3 script Jason 88,3,3,{
|
||||
mes "a lonely lad like me?";
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[???]";
|
||||
mes "Errrrrrr...";
|
||||
close;
|
||||
|
@ -737,7 +737,7 @@ in_moc_16,23,27,5 script Assassin#realgirl 885,{
|
||||
}
|
||||
|
||||
in_sphinx2,259,213,0 script Old Coffin#qsk_as -1,7,8,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ASSN_SK == 2) {
|
||||
mes "^3355FFIt's an ancient coffin";
|
||||
mes "with a broken lid that";
|
||||
@ -801,7 +801,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
in_sphinx2,212,267,0 script Old Coffin#qsk_as2 -1,5,6,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ASSN_SK == 2) {
|
||||
mes "^3355FFIt's an ancient coffin";
|
||||
mes "with a broken lid that";
|
||||
@ -884,7 +884,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
in_sphinx2,13,163,0 script Stone Statue#qsk_as -1,7,7,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ASSN_SK == 3) {
|
||||
specialeffect EF_CONE;
|
||||
mes "^3355FFThis ancient stone statue";
|
||||
@ -919,7 +919,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
in_sphinx2,13,146,0 script Stone Statue#qsk_as2 -1,7,7,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ASSN_SK == 3) {
|
||||
specialeffect EF_CONE;
|
||||
mes "^3355FFThis ancient stone statue";
|
||||
@ -953,7 +953,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
moc_pryd04,85,96,0 script ¡¡#crypt -1,3,3,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ASSN_SK == 4) {
|
||||
specialeffect EF_CONE;
|
||||
mes "^3355FFThere's something";
|
||||
|
@ -172,7 +172,7 @@ alberta,83,96,5 script Necko 98,7,7,{
|
||||
mes "come again later. Hehe~";
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[!?]";
|
||||
mes "Muahahahahahahahahahahahaha!!";
|
||||
mes "Pukakakakakakakakakakakakaka!";
|
||||
|
@ -53,7 +53,7 @@ OnInit:
|
||||
disablenpc "Killer#Rogueguild";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (ROG_SK == 10) {
|
||||
specialeffect2 EF_CHANGECOLD;
|
||||
specialeffect EF_CHANGEWIND;
|
||||
@ -1036,7 +1036,7 @@ in_rogue,181,114,3 script Jay Greg#rogueguild 85,{
|
||||
}
|
||||
|
||||
prt_are01,150,150,0 script #1strecog -1,10,10,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "#1st5min::OnEnable";
|
||||
donpcevent "#1stmove::OnEnable";
|
||||
disablenpc "#1strecog";
|
||||
@ -1155,7 +1155,7 @@ OnDisable:
|
||||
|
||||
prt_are01,149,162,0 script Kienna#1st 700,1,1,{
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "F_Kienna",strnpcinfo(2);
|
||||
end;
|
||||
}
|
||||
|
@ -295,7 +295,7 @@ prt_in,75,88,5 script Leon Von Frich 85,3,3,{
|
||||
mes "See you in a better world!";
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Leon]";
|
||||
mes "Hahahahahahaha!";
|
||||
mes "Hahahahahahaha!";
|
||||
|
@ -150,7 +150,7 @@ hu_fild01,140,163,5 script Tower Keeper 852,3,3,{
|
||||
close;
|
||||
}
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "[Tower Keeper]";
|
||||
mes "Excuse me, but you cannot";
|
||||
mes "enter. This place is under";
|
||||
@ -876,7 +876,7 @@ tha_t02,227,163,0 script 3rdf_warp#tt 45,1,1,{
|
||||
OnInit:
|
||||
disablenpc "3rdf_warp#tt";
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (thana_tower == 0) warp "tha_t02",227,158;
|
||||
else warp "tha_t03",219,159;
|
||||
end;
|
||||
@ -942,7 +942,7 @@ tha_t03,67,70,0 script Rune Device#tt1 111,4,4,{
|
||||
mes "You've acquired everything you need from this rune device.";
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if ((countitem(7421) == 0) && (countitem(7426) == 0))
|
||||
specialeffect EF_LEVEL99_4;
|
||||
end;
|
||||
@ -1153,7 +1153,7 @@ tha_t04,195,195,0 script Rune Device#tt2 111,3,3,{
|
||||
mes "You've acquired everything you need from this rune device.";
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if ((countitem(7422) == 0) && (countitem(7427) == 0))
|
||||
specialeffect EF_LEVEL99_4;
|
||||
end;
|
||||
@ -1238,7 +1238,7 @@ tha_t05,62,179,0 script Brilliant Statue#tt3 111,3,3,{
|
||||
mes "You've acquired everything you need from this statue.";
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if ((countitem(7423) == 0) && (countitem(7428) == 0))
|
||||
specialeffect EF_LEVEL99_4;
|
||||
end;
|
||||
@ -1510,7 +1510,7 @@ tha_t06,226,230,0 script Brilliant Statue#tt4 111,3,3,{
|
||||
mes "The spell is already released. You've acquired everything you need from this statue.";
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if ((countitem(7424) == 0) && (countitem(7429) == 0))
|
||||
specialeffect EF_LEVEL99_4;
|
||||
end;
|
||||
@ -1600,7 +1600,7 @@ tha_t06,204,181,0 script Splendid Sword#tt5 111,3,3,{
|
||||
mes "You've acquired everything you need from here.";
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if ((countitem(7425) == 0) && (countitem(7430) == 0))
|
||||
specialeffect EF_LEVEL99_4;
|
||||
end;
|
||||
@ -2057,7 +2057,7 @@ OnEnable:
|
||||
OnOn2:
|
||||
initnpctimer;
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@touch,1;
|
||||
OnTimer6000:
|
||||
if (($@thana_summon == 0) || ($@thana_summon == 6)) {
|
||||
@ -2091,7 +2091,7 @@ OnDisable:
|
||||
hideonnpc strnpcinfo(0);
|
||||
set .hide,0;
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@seal, atoi(charat(strnpcinfo(2),2));
|
||||
if (.hide & (1<<.@seal)) end;
|
||||
|
||||
@ -2172,7 +2172,7 @@ OnEnable:
|
||||
OnDisable:
|
||||
disablenpc "#thanatos_seal";
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if ($@thana_summon2 == 4) {
|
||||
initnpctimer;
|
||||
donpcevent "Memory Seal#tt5::OnEnable";
|
||||
|
@ -2924,7 +2924,7 @@ aldeba_in,155,101,3 script Sir Jore#sign 805,7,7,{
|
||||
}
|
||||
close;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (rand(2)) {
|
||||
emotion e_ic;
|
||||
specialeffect EF_PHARMACY_OK;
|
||||
@ -3072,7 +3072,7 @@ prt_maze02,57,151,1 script Pleur#warp 91,{
|
||||
}
|
||||
|
||||
prt_maze02,58,150,0 script #movesign -1,5,5,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
mes "^3355FFYou catch a glimpse";
|
||||
mes "of a girl heading directly";
|
||||
mes "into a deep forest. You decide";
|
||||
@ -3087,14 +3087,14 @@ OnTouch:
|
||||
}
|
||||
|
||||
prt_maze02,18,126,0 script #mazewarp -1,3,3,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "prt_maze02",90,170;
|
||||
end;
|
||||
}
|
||||
|
||||
/* Currently broken.
|
||||
prt_maze02,25,161,0 script #music -1,7,7,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
soundeffect "effect\\¼®¾çÀÇ ¾î½Ø½Å.wav",1;
|
||||
end;
|
||||
}
|
||||
@ -5168,7 +5168,7 @@ OnReset:
|
||||
set .s_up,0;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
soundeffect "effect\\sign_up.wav",1;
|
||||
if (.s_up == 1) {
|
||||
donpcevent "Examiner#sd::OnUp";
|
||||
@ -5224,7 +5224,7 @@ OnReset:
|
||||
set .s_down,0;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
soundeffect "effect\\sign_down.wav",1;
|
||||
if (.s_down == 1) {
|
||||
donpcevent "Examiner#sd::OnUp";
|
||||
@ -5301,7 +5301,7 @@ OnReset:
|
||||
set .s_left,0;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
soundeffect "effect\\sign_left.wav",1;
|
||||
if (.s_left == 1) {
|
||||
donpcevent "Examiner#sd::OnUp";
|
||||
@ -5369,7 +5369,7 @@ OnReset:
|
||||
set .s_right,0;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
soundeffect "effect\\sign_right.wav",1;
|
||||
if (.s_right == 1) {
|
||||
donpcevent "Examiner#sd::OnUp";
|
||||
@ -5443,7 +5443,7 @@ OnReset:
|
||||
set .s_center,0;
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
soundeffect "effect\\sign_center.wav",1;
|
||||
if (.s_center == 1) {
|
||||
donpcevent "Examiner#sd::OnUp";
|
||||
@ -5473,7 +5473,7 @@ OnInit:
|
||||
disablenpc "Examiner#sd";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (.s_check < 30) {
|
||||
if (sign_q == 30) {
|
||||
set sign_q,32;
|
||||
@ -8148,7 +8148,7 @@ gef_fild07,182,241,0 script #Valkyrie Warp 111,1,1,{
|
||||
close;
|
||||
}
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if ((sign_q == 80) && (countitem(907) > 3) && (countitem(953) > 11) && (countitem(7013) > 364)) {
|
||||
mes "["+strcharinfo(0)+"]";
|
||||
mes "What the...?";
|
||||
@ -10428,7 +10428,7 @@ que_sign01,122,141,4 script Witch#s 792,{
|
||||
}
|
||||
|
||||
nif_in,186,168,1 script #witch -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "F_UpdateSignVars";
|
||||
if (sign_q == 83) {
|
||||
if (sign_sq == 2) {
|
||||
@ -11652,7 +11652,7 @@ niflheim,102,54,4 script Mad Man#s 739,{
|
||||
}
|
||||
|
||||
niflheim,348,257,1 script #Cursed Soul -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "F_UpdateSignVars";
|
||||
if ((sign_q == 83) || (sign_q == 90)) {
|
||||
if (sign_sq == 0) {
|
||||
@ -11767,7 +11767,7 @@ OnMyMobDead:
|
||||
}
|
||||
|
||||
nif_in,102,81,1 script #Crayu -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "F_UpdateSignVars";
|
||||
if (sign_q < 75) end;
|
||||
else if (sign_q < 82) {
|
||||
@ -11859,7 +11859,7 @@ OnTouch:
|
||||
}
|
||||
|
||||
nif_in,156,91,1 script #kidniff -1,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "F_UpdateSignVars";
|
||||
if (sign_q == 83) {
|
||||
if (sign_sq == 0) {
|
||||
@ -12239,7 +12239,7 @@ OnInit:
|
||||
disablenpc "Geffenia Warp";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set geffenia_warp,rand(1,4);
|
||||
if (geffenia_warp == 1) warp "gefenia01",58,169;
|
||||
else if (geffenia_warp == 2) warp "gefenia02",116,115;
|
||||
@ -12304,7 +12304,7 @@ geffen,119,48,0 script Fountain#s 111,{
|
||||
}
|
||||
|
||||
que_sign01,196,44,0 script Starter#serin -1,32,32,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Timer#serin::OnStart";
|
||||
disablenpc "Starter#serin";
|
||||
end;
|
||||
@ -12320,7 +12320,7 @@ OnInit:
|
||||
disablenpc "Warp#serin";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "niflheim",30,156;
|
||||
end;
|
||||
|
||||
@ -12365,7 +12365,7 @@ OnReset:
|
||||
}
|
||||
|
||||
que_sign01,197,195,0 script Starter#witch -1,32,32,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
donpcevent "Timer#witch::OnStart";
|
||||
disablenpc "Starter#witch";
|
||||
end;
|
||||
@ -12404,7 +12404,7 @@ OnEnable:
|
||||
enablenpc "Warp#witch";
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
warp "niflheim",30,156;
|
||||
end;
|
||||
}
|
||||
@ -12445,7 +12445,7 @@ que_sign02,0,0,0,0 monster Wraith 1475,15,0,0,0
|
||||
que_sign02,0,0,0,0 monster Wraith Dead 1566,8,0,0,0
|
||||
|
||||
que_sign02,378,235,0 script sign_w6 45,1,1,{
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
callfunc "F_UpdateSignVars";
|
||||
if ((countitem(7313) == 1) && ((sign_q != 124) || (sign_q != 125) || (sign_q != 126))) {
|
||||
warp "que_sign01",197,190;
|
||||
|
@ -167,7 +167,7 @@ OnBingx2:
|
||||
donpcevent "Unidentified Creature#"+.@npc$[.@i]+"::"+((.@i == .@rand)?"OnEnable":"OnDisable");
|
||||
donpcevent strnpcinfo(0)+"::OnDisable";
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (getcharid(1)) {
|
||||
if ($ma_name04$ == strcharinfo(0) || $ma_name05$ == strcharinfo(0) || $ma_name06$ == strcharinfo(0)) {
|
||||
donpcevent strnpcinfo(0)+"::OnBingx2";
|
||||
@ -218,7 +218,7 @@ OnBingx2:
|
||||
donpcevent "Unidentified Creature#"+.@npc$[.@i]+"::"+((.@i == .@rand)?"OnEnable":"OnDisable");
|
||||
donpcevent strnpcinfo(0)+"::OnDisable";
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
set .@i, atoi(strnpcinfo(2));
|
||||
if (.@i%4 == 2) {
|
||||
if (getcharid(0) == getpartyleader(getcharid(1),2))
|
||||
|
@ -15,7 +15,7 @@
|
||||
//= 1.2 Navigation system update. [Euphy]
|
||||
//============================================================
|
||||
|
||||
dicastes01,181,191,5 script Traveler Ichack#info 481,2,2,{
|
||||
dicastes01,189,191,5 script Traveler Ichack#info 481,2,2,{
|
||||
mes "[Traveler Ichack]";
|
||||
mes "Oh!! You are a stranger!";
|
||||
mes "I'm Ichack, the first adventurer that arrived here in El Dicastes!";
|
||||
|
@ -165,7 +165,7 @@ OnStart:
|
||||
enablenpc instance_npcname("#Bakonawan1");
|
||||
set .@map$, instance_mapname("1@ma_b");
|
||||
mapannounce .@map$,"Taho: I can see him there on the surface! ATTACK!!!",bc_map,"0x00ffff"; //FW_NORMAL 15 0 0
|
||||
monster .@map$,78,81,"Bakonawa",2320,1,instance_npcname("#Bakonawan1")+"::OnMyMobDead"; //original: (78,83)
|
||||
monster .@map$,78,83,"Bakonawa",2320,1,instance_npcname("#Bakonawan1")+"::OnMyMobDead";
|
||||
initnpctimer;
|
||||
end;
|
||||
OnFail:
|
||||
@ -331,7 +331,7 @@ OnInstanceInit:
|
||||
end;
|
||||
OnStart:
|
||||
enablenpc instance_npcname("#Bakonawan2-1");
|
||||
monster instance_mapname("1@ma_b"),78,81,"Enraged Bakonawa",2321,1,instance_npcname("#Bakonawan2-1")+"::OnMyMobDead"; //original: (78,93)
|
||||
monster instance_mapname("1@ma_b"),78,93,"Enraged Bakonawa",2321,1,instance_npcname("#Bakonawan2-1")+"::OnMyMobDead";
|
||||
end;
|
||||
OnFail:
|
||||
killmonster instance_mapname("1@ma_b"),instance_npcname("#Bakonawan2-1")+"::OnMyMobDead";
|
||||
@ -365,7 +365,7 @@ OnInstanceInit:
|
||||
OnStart:
|
||||
enablenpc instance_npcname("#Bakonawan3");
|
||||
initnpctimer;
|
||||
monster instance_mapname("1@ma_b"),78,81,"Enraged Bakonawa",2322,1,instance_npcname("#Bakonawan3")+"::OnMyMobDead"; //original: (78,83)
|
||||
monster instance_mapname("1@ma_b"),78,83,"Enraged Bakonawa",2322,1,instance_npcname("#Bakonawan3")+"::OnMyMobDead";
|
||||
donpcevent instance_npcname("#Bakonawan3-1")+"::OnStart";
|
||||
end;
|
||||
OnMyMobDead:
|
||||
|
@ -1041,59 +1041,85 @@ OnTimer30000:
|
||||
|
||||
// Warp Portals
|
||||
//============================================================
|
||||
1@ma_h,35,156,0 warp #Boss Room Exit 2,2,ma_dun01,150,9
|
||||
1@ma_h,105,157,0 warp #Boss Room Door 2,2,1@ma_h,116,157
|
||||
1@ma_h,112,157,0 warp #Boss Room Door1 2,2,1@ma_h,100,157
|
||||
1@ma_h,104,63,0 warp #Boss Room Door2 2,2,1@ma_h,117,63
|
||||
1@ma_h,112,63,0 warp #Boss Room Door3 2,2,1@ma_h,100,63
|
||||
1@ma_h,36,157,0 warp #Patternwarp1 7,7,1@ma_h,117,63
|
||||
1@ma_h,46,157,0 warp #Patternwarp2 7,7,1@ma_h,117,63
|
||||
1@ma_h,57,157,0 warp #Patternwarp3 7,7,1@ma_h,117,63
|
||||
1@ma_h,67,157,0 warp #Patternwarp4 7,7,1@ma_h,117,63
|
||||
1@ma_h,79,157,0 warp #Patternwarp5 7,7,1@ma_h,117,63
|
||||
1@ma_h,89,157,0 warp #Patternwarp6 7,7,1@ma_h,117,63
|
||||
1@ma_h,100,157,0 warp #Patternwarp7 7,7,1@ma_h,117,63
|
||||
1@ma_h,51,173,0 warp #Patternwarp8 10,10,1@ma_h,117,63
|
||||
1@ma_h,52,140,0 warp #Patternwarp34 10,10,1@ma_h,117,63
|
||||
1@ma_h,73,173,0 warp #Patternwarp35 10,10,1@ma_h,117,63
|
||||
1@ma_h,73,140,0 warp #Patternwarp36 10,10,1@ma_h,117,63
|
||||
1@ma_h,95,173,0 warp #Patternwarp37 10,10,1@ma_h,117,63
|
||||
1@ma_h,95,140,0 warp #Patternwarp38 10,10,1@ma_h,117,63
|
||||
//1@ma_h,70,170,0 warp #Patternwarp39 10,10,1@ma_h,117,63
|
||||
//1@ma_h,77,169,0 warp #Patternwarp40 10,10,1@ma_h,117,63
|
||||
1@ma_h,117,171,0 warp #Patternwarp41 10,10,1@ma_h,117,63
|
||||
1@ma_h,131,171,0 warp #Patternwarp42 10,10,1@ma_h,117,63
|
||||
1@ma_h,146,171,0 warp #Patternwarp43 10,10,1@ma_h,117,63
|
||||
1@ma_h,117,157,0 warp #Patternwarp44 10,10,1@ma_h,117,63
|
||||
1@ma_h,131,157,0 warp #Patternwarp45 10,10,1@ma_h,117,63
|
||||
1@ma_h,146,157,0 warp #Patternwarp46 10,10,1@ma_h,117,63
|
||||
1@ma_h,117,143,0 warp #Patternwarp47 10,10,1@ma_h,117,63
|
||||
1@ma_h,131,143,0 warp #Patternwarp48 10,10,1@ma_h,117,63
|
||||
1@ma_h,146,143,0 warp #Patternwarp49 10,10,1@ma_h,117,63
|
||||
1@ma_h,36,63,0 warp #Patternwarp10 7,7,1@ma_h,116,157
|
||||
1@ma_h,46,63,0 warp #Patternwarp11 7,7,1@ma_h,116,157
|
||||
1@ma_h,56,63,0 warp #Patternwarp12 7,7,1@ma_h,116,157
|
||||
1@ma_h,67,63,0 warp #Patternwarp13 7,7,1@ma_h,116,157
|
||||
1@ma_h,78,63,0 warp #Patternwarp14 7,7,1@ma_h,116,157
|
||||
1@ma_h,89,63,0 warp #Patternwarp15 7,7,1@ma_h,116,157
|
||||
1@ma_h,100,63,0 warp #Patternwarp16 7,7,1@ma_h,116,157
|
||||
1@ma_h,51,79,0 warp #Patternwarp17 10,10,1@ma_h,116,157
|
||||
1@ma_h,51,46,0 warp #Patternwarp18 10,10,1@ma_h,116,157
|
||||
1@ma_h,73,80,0 warp #Patternwarp19 10,10,1@ma_h,116,157
|
||||
1@ma_h,73,46,0 warp #Patternwarp20 10,10,1@ma_h,116,157
|
||||
1@ma_h,95,79,0 warp #Patternwarp21 10,10,1@ma_h,116,157
|
||||
1@ma_h,95,46,0 warp #Patternwarp22 10,10,1@ma_h,116,157
|
||||
//1@ma_h,193,82,0 warp #Patternwarp23 7,7,1@ma_h,116,157
|
||||
//1@ma_h,193,82,0 warp #Patternwarp24 7,7,1@ma_h,116,157
|
||||
1@ma_h,117,77,0 warp #Patternwarp25 10,10,1@ma_h,116,157
|
||||
1@ma_h,131,77,0 warp #Patternwarp26 10,10,1@ma_h,116,157
|
||||
1@ma_h,146,77,0 warp #Patternwarp27 10,10,1@ma_h,116,157
|
||||
1@ma_h,117,63,0 warp #Patternwarp28 10,10,1@ma_h,116,157
|
||||
1@ma_h,131,63,0 warp #Patternwarp29 10,10,1@ma_h,116,157
|
||||
1@ma_h,146,63,0 warp #Patternwarp30 10,10,1@ma_h,116,157
|
||||
1@ma_h,117,49,0 warp #Patternwarp31 10,10,1@ma_h,116,157
|
||||
1@ma_h,131,49,0 warp #Patternwarp32 10,10,1@ma_h,116,157
|
||||
1@ma_h,146,49,0 warp #Patternwarp33 10,10,1@ma_h,116,157
|
||||
1@ma_h,35,156,0 script #Boss Room Exit WARPNPC,2,2,{
|
||||
OnTouch:
|
||||
warp "ma_dun01",150,9;
|
||||
end;
|
||||
}
|
||||
1@ma_h,105,157,0 script #Boss Room Door WARPNPC,2,2,{
|
||||
OnTouch:
|
||||
warp "1@ma_h",116,157;
|
||||
end;
|
||||
}
|
||||
1@ma_h,112,157,0 script #Boss Room Door1 WARPNPC,2,2,{
|
||||
OnTouch:
|
||||
warp "1@ma_h",100,157;
|
||||
end;
|
||||
}
|
||||
1@ma_h,112,63,0 script #Boss Room Door3 WARPNPC,2,2,{
|
||||
OnTouch:
|
||||
warp "1@ma_h",100,63;
|
||||
end;
|
||||
}
|
||||
|
||||
1@ma_h,104,63,0 script #Boss Room Door2 WARPNPC,2,2,{
|
||||
OnTouch:
|
||||
warp "1@ma_h",117,63;
|
||||
end;
|
||||
}
|
||||
1@ma_h,36,157,0 duplicate(#Boss Room Door2) #Patternwarp1 WARPNPC,7,7
|
||||
1@ma_h,46,157,0 duplicate(#Boss Room Door2) #Patternwarp2 WARPNPC,7,7
|
||||
1@ma_h,57,157,0 duplicate(#Boss Room Door2) #Patternwarp3 WARPNPC,7,7
|
||||
1@ma_h,67,157,0 duplicate(#Boss Room Door2) #Patternwarp4 WARPNPC,7,7
|
||||
1@ma_h,79,157,0 duplicate(#Boss Room Door2) #Patternwarp5 WARPNPC,7,7
|
||||
1@ma_h,89,157,0 duplicate(#Boss Room Door2) #Patternwarp6 WARPNPC,7,7
|
||||
1@ma_h,100,157,0 duplicate(#Boss Room Door2) #Patternwarp7 WARPNPC,7,7
|
||||
1@ma_h,51,173,0 duplicate(#Boss Room Door2) #Patternwarp8 WARPNPC,10,10
|
||||
1@ma_h,52,140,0 duplicate(#Boss Room Door2) #Patternwarp34 WARPNPC,10,10
|
||||
1@ma_h,73,173,0 duplicate(#Boss Room Door2) #Patternwarp35 WARPNPC,10,10
|
||||
1@ma_h,73,140,0 duplicate(#Boss Room Door2) #Patternwarp36 WARPNPC,10,10
|
||||
1@ma_h,95,173,0 duplicate(#Boss Room Door2) #Patternwarp37 WARPNPC,10,10
|
||||
1@ma_h,95,140,0 duplicate(#Boss Room Door2) #Patternwarp38 WARPNPC,10,10
|
||||
//1@ma_h,70,170,0 duplicate(#Boss Room Door2) #Patternwarp39 WARPNPC,10,10
|
||||
//1@ma_h,77,169,0 duplicate(#Boss Room Door2) #Patternwarp40 WARPNPC,10,10
|
||||
1@ma_h,117,171,0 duplicate(#Boss Room Door2) #Patternwarp41 WARPNPC,10,10
|
||||
1@ma_h,131,171,0 duplicate(#Boss Room Door2) #Patternwarp42 WARPNPC,10,10
|
||||
1@ma_h,146,171,0 duplicate(#Boss Room Door2) #Patternwarp43 WARPNPC,10,10
|
||||
1@ma_h,117,157,0 duplicate(#Boss Room Door2) #Patternwarp44 WARPNPC,10,10
|
||||
1@ma_h,131,157,0 duplicate(#Boss Room Door2) #Patternwarp45 WARPNPC,10,10
|
||||
1@ma_h,146,157,0 duplicate(#Boss Room Door2) #Patternwarp46 WARPNPC,10,10
|
||||
1@ma_h,117,143,0 duplicate(#Boss Room Door2) #Patternwarp47 WARPNPC,10,10
|
||||
1@ma_h,131,143,0 duplicate(#Boss Room Door2) #Patternwarp48 WARPNPC,10,10
|
||||
1@ma_h,146,143,0 duplicate(#Boss Room Door2) #Patternwarp49 WARPNPC,10,10
|
||||
|
||||
1@ma_h,36,63,0 script #Patternwarp10 WARPNPC,7,7,{
|
||||
OnTouch:
|
||||
warp "1@ma_h",116,157;
|
||||
end;
|
||||
}
|
||||
1@ma_h,46,63,0 duplicate(#Patternwarp10) #Patternwarp11 WARPNPC,7,7
|
||||
1@ma_h,56,63,0 duplicate(#Patternwarp10) #Patternwarp12 WARPNPC,7,7
|
||||
1@ma_h,67,63,0 duplicate(#Patternwarp10) #Patternwarp13 WARPNPC,7,7
|
||||
1@ma_h,78,63,0 duplicate(#Patternwarp10) #Patternwarp14 WARPNPC,7,7
|
||||
1@ma_h,89,63,0 duplicate(#Patternwarp10) #Patternwarp15 WARPNPC,7,7
|
||||
1@ma_h,100,63,0 duplicate(#Patternwarp10) #Patternwarp16 WARPNPC,7,7
|
||||
1@ma_h,51,79,0 duplicate(#Patternwarp10) #Patternwarp17 WARPNPC,10,10
|
||||
1@ma_h,51,46,0 duplicate(#Patternwarp10) #Patternwarp18 WARPNPC,10,10
|
||||
1@ma_h,73,80,0 duplicate(#Patternwarp10) #Patternwarp19 WARPNPC,10,10
|
||||
1@ma_h,73,46,0 duplicate(#Patternwarp10) #Patternwarp20 WARPNPC,10,10
|
||||
1@ma_h,95,79,0 duplicate(#Patternwarp10) #Patternwarp21 WARPNPC,10,10
|
||||
1@ma_h,95,46,0 duplicate(#Patternwarp10) #Patternwarp22 WARPNPC,10,10
|
||||
//1@ma_h,193,82,0 duplicate(#Patternwarp10) #Patternwarp23 WARPNPC,7,7
|
||||
//1@ma_h,193,82,0 duplicate(#Patternwarp10) #Patternwarp24 WARPNPC,7,7
|
||||
1@ma_h,117,77,0 duplicate(#Patternwarp10) #Patternwarp25 WARPNPC,10,10
|
||||
1@ma_h,131,77,0 duplicate(#Patternwarp10) #Patternwarp26 WARPNPC,10,10
|
||||
1@ma_h,146,77,0 duplicate(#Patternwarp10) #Patternwarp27 WARPNPC,10,10
|
||||
1@ma_h,117,63,0 duplicate(#Patternwarp10) #Patternwarp28 WARPNPC,10,10
|
||||
1@ma_h,131,63,0 duplicate(#Patternwarp10) #Patternwarp29 WARPNPC,10,10
|
||||
1@ma_h,146,63,0 duplicate(#Patternwarp10) #Patternwarp30 WARPNPC,10,10
|
||||
1@ma_h,117,49,0 duplicate(#Patternwarp10) #Patternwarp31 WARPNPC,10,10
|
||||
1@ma_h,131,49,0 duplicate(#Patternwarp10) #Patternwarp32 WARPNPC,10,10
|
||||
1@ma_h,146,49,0 duplicate(#Patternwarp10) #Patternwarp33 WARPNPC,10,10
|
||||
|
||||
// Disable select warps.
|
||||
// Custom, but saves processing and lines.
|
||||
|
@ -267,7 +267,7 @@ OnMyMobDead:
|
||||
end;
|
||||
}
|
||||
|
||||
1@ma_c,38,118,0 script #box_out 45,2,2,{
|
||||
1@ma_c,33,118,0 script #box_out 45,2,2,{
|
||||
OnInstanceInit:
|
||||
OnDisable:
|
||||
disablenpc instance_npcname("#box_out");
|
||||
@ -308,7 +308,7 @@ OnTimer35000:
|
||||
initnpctimer;
|
||||
disablenpc instance_npcname("#box_call");
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
specialeffect2 EF_GUIDEDATTACK;
|
||||
warp instance_mapname("1@ma_c"),33,112;
|
||||
end;
|
||||
|
@ -175,7 +175,7 @@ bif_fild01,161,355,0 script Log Tunnel 844,{
|
||||
OnInstanceInit:
|
||||
enablenpc instance_npcname("#Whisper_mist");
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
disablenpc instance_npcname("#Whisper_mist");
|
||||
initnpctimer;
|
||||
end;
|
||||
@ -1033,7 +1033,7 @@ bif_fild01,38,374,0 script Mysterious Flower#ep14_1 844,{
|
||||
|
||||
1@mist,109,70,0 script a1_a2 45,1,1,{
|
||||
end;
|
||||
OnTouch:
|
||||
OnTouch_:
|
||||
if (checkquest(7211,PLAYTIME) == -1)
|
||||
setquest 7211;
|
||||
warp instance_mapname("1@mist"),116,40;
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user