Updated quest_db.txt for Wolfchev Laboratory.
Corrected syntax in WolfchevLaboratory.txt (dialog never triggered).
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@ -783,19 +783,19 @@
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5110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The Rumored Character"
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5111,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To the Lab..."
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5112,259200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Laboratory Restricted Access"
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5113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Lord Knight"
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5114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Paladin"
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5115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] High Priest"
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5116,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Champion"
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5117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] High Wizard"
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5118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Professor"
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5119,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Whitesmith"
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5120,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Creator"
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5121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Assassin Cross"
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5122,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Stalker"
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5123,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Sniper"
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5124,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Clown"
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5125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Gypsy"
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5113,0,1646,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Lord Knight"
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5114,0,2235,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Paladin"
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5115,0,1649,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] High Priest"
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5116,0,2238,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Champion"
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5117,0,1651,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] High Wizard"
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5118,0,2237,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Professor"
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5119,0,1648,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Whitesmith"
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5120,0,2236,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Creator"
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5121,0,1647,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Assassin Cross"
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5122,0,2239,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Stalker"
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5123,0,1650,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Sniper"
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5124,0,2240,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Clown"
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5125,0,2241,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"[Rest] Gypsy"
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// Kagerou/Oboro Job Quest
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5131,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Strange Conversation"
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@ -2051,12 +2051,20 @@ OnMyMobDead:
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mes "^FF0000 Check up your inventory. You got too many items to carry out the quest. ^000000";
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close;
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}
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.@all_quests_complete = true;
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for(.@i = 5113; .@i <= 5125; .@i++) {
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if (checkquest(.@i, HUNTING) != 2)
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.@all_quests_complete = false;
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switch( checkquest(.@i,HUNTING) ) {
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case -1:
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break;
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case 0:
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case 1:
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.@all_quests_complete += 1;
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break;
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case 2:
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.@all_quests_complete += 2;
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break;
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}
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}
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if (.@all_quests_complete) {
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if (.@all_quests_complete == 26) {
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// Quests Complete. Get Rewards.
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if (lght_duk01 == 8) {
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// First time beating the instance.
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@ -2134,7 +2142,7 @@ OnMyMobDead:
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end;
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}
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} else {
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if (!.@all_quests_complete) {
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if (.@all_quests_complete == 0) {
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mes "[Wolfchev]";
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mes "I was looking at the system.... don't know who made this..... but it's so complicated to get..no idea...";
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next;
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