Fine-tuned the global message processing function

- now detects access-out-of-rfifo attempts (idea from eA++)
- uses the new CHAT_SIZE define to restrict message lengths
- detects Frost Joke/Dazzler and gives them more freedom (from Freya)
- more strict non-conformant message detection 
- logging every problem to the mapserver console

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9781 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
ultramage 2007-02-02 22:03:05 +00:00
parent cc141e4bcb
commit 65796c8765
2 changed files with 53 additions and 18 deletions

View File

@ -4,9 +4,27 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/02/02
* Fine-tuned the global message processing function [ultramage]
- now detects access-out-of-rfifo attempts (idea from eA++)
- uses the new CHAT_SIZE define to restrict message lengths
- detects Frost Joke/Dazzler and gives them more freedom (from Freya)
- more strict non-conformant message detection
- logging every problem to the mapserver console
* Resetting skills will now automatically remove peco, falcon, cart and
homunculus (vaporize).
* Fixed random mob picking choosing clones. [Skotlex]
* Fixed random mob picking choosing clones.
* Fixed critical spots that could be exploited [Skotlex]
- The define MESSAGE_SIZE was wrong! It is only used for input boxes.
Therefore now it is only used for Vending, Talkie box and Graffiti
- Added new define CHAT_SIZE which holds the max length that a client
can send from the chat buffer
- Added define msg_len_check which crops incoming client text if it's
longer than CHAT_SIZE. Added cropping to all incoming messages except
normal chatting which is already accounted for.
- Removed variable talkie_mes, this is now handled by sd->message
- Cleaned up parser functions for /b /lb, gm kick, /shift, /recall
- Added crash protection to the logging functions when they receive
a too long string.
2007/02/01
* Restricted global messages to 255 characters (client shows only ~80 anyway,
wanted to use 127 but frost joke's lines are longer than that ...)

View File

@ -8550,38 +8550,55 @@ void clif_parse_GetCharNameRequest(int fd, struct map_session_data *sd) {
}
/*==========================================
*
* Validates and processes global messages
*------------------------------------------
*/
void clif_parse_GlobalMessage(int fd, struct map_session_data* sd) // S 008c/00f3 <packet len>.w <strz>.?B
{
char* message;
unsigned int messagelen, packetlen, stringlen;
unsigned int packetlen, messagelen, namelen;
RFIFOHEAD(fd);
packetlen = RFIFOW(fd,2);
if (packetlen < 4 + 1) { // at least an empty string is expected
ShowWarning("clif_parse_globalmessage: Received malformed packet!");
if (packetlen > RFIFOREST(fd)) { // there has to be enough data to read
ShowWarning("clif_parse_GlobalMessage: Received malformed packet from player '%s' (length is incorrect)!", sd->status.name);
return;
}
if (packetlen < 4 + 1) { // 4-byte header and at least an empty string is expected
ShowWarning("clif_parse_GlobalMessage: Received malformed packet from player '%s' (no message data)!", sd->status.name);
return;
}
message = (char*)RFIFOP(fd,4);
messagelen = strnlen(message, 255) + 1;
if (messagelen == 256) { // message rejected for being too long
message[256] = '\0';
ShowWarning("clif_parse_globalmessage: Player '%s' sent a message too long ('%s')!", sd->status.name, message);
return;
messagelen = packetlen - 4; // let's trust the client here, nothing can go wrong and it saves us one strlen()
if (messagelen > CHAT_SIZE) { // messages mustn't be too long
int i;
// special case here - allow some more freedom for frost joke & dazzler
for(i = 0; i < MAX_SKILLTIMERSKILL; i++) // the only way to check ~.~
if (sd->ud.skilltimerskill[i]->timer != -1 && (sd->ud.skilltimerskill[i]->skill_id == BA_FROSTJOKE || sd->ud.skilltimerskill[i]->skill_id == DC_SCREAM))
break;
if (i == MAX_SKILLTIMERSKILL) { // normal message, too long
ShowWarning("clif_parse_GlobalMessage: Player '%s' sent a message too long ('%.*s')!", sd->status.name, CHAT_SIZE, message);
return;
}
if (messagelen > 255) { // frost joke/dazzler, but still too long
ShowWarning("clif_parse_GlobalMessage: Player '%s' sent a message too long ('%.*s')!", sd->status.name, 255, message);
return;
}
}
stringlen = packetlen - 4;
if (messagelen != stringlen || //If the client is lying about the length...
messagelen < strlen(sd->status.name) + 1 || //Or the incoming string is too short...
strncmp(message, sd->status.name, strnlen(sd->status.name, NAME_LENGTH)) != 0) //Or the name does not match...
if (message[messagelen-1] != '\0') { // message must be zero-terminated
ShowWarning("clif_parse_GlobalMessage: Player '%s' sent an unterminated string!", sd->status.name);
return;
}
namelen = strnlen(sd->status.name, NAME_LENGTH - 1);
if (strncmp(message, sd->status.name, namelen) || // the name has to match the speaker's name
message[namelen] != ' ' || message[namelen+1] != ':' || message[namelen+2] != ' ') // completely, not just the prefix
{
//Hacked message, or infamous "client desynch" issue where they pick
//one char while loading another. Just kick them out to correct it.
clif_setwaitclose(fd);
//Hacked message, or infamous "client desynch" issue where they pick one char while loading another.
clif_setwaitclose(fd); // Just kick them out to correct it.
ShowWarning("clif_parse_GlobalMessage: Player '%.*s' sent a messsage using an incorrect name ('%s')! Forcing a relog...", namelen, sd->status.name, message);
return;
}