Fixed an issue where normal NPC had no sprite when walking (#7652)
* Fixed an issue where normal NPC had no sprite when walking * Added a note Thannks to @vstumpf
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@ -375,9 +375,14 @@ static inline unsigned char clif_bl_type(struct block_list *bl, bool walking) {
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// There is one exception and this is if they are walking.
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// Since walking NPCs are not supported on official servers, the client does not know how to handle it.
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#if PACKETVER >= 20170726
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return ( pcdb_checkid(status_get_viewdata(bl)->class_) && walking ) ? 0x0 : 0xC; // New walking NPC type
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if (pcdb_checkid( status_get_viewdata( bl )->class_ ) && walking)
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return 0x0;
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else if (mobdb_checkid( status_get_viewdata( bl )->class_ )) // FIXME: categorize NPCs able to walk
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return 0xC;
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else
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return 0x6;
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#else
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return pcdb_checkid(status_get_viewdata(bl)->class_) ? 0x0 : 0x6; //NPC_EVT_TYPE
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return pcdb_checkid(status_get_viewdata(bl)->class_) ? 0x0 : 0x6; //NPC_EVT_TYPE
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#endif
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case BL_PET: return pcdb_checkid(status_get_viewdata(bl)->class_)?0x0:0x7; //NPC_PET_TYPE
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case BL_HOM: return 0x8; //NPC_HOM_TYPE
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