Follow up to ce7aacb
* Fixed some compile errors/warnings reported in Travis.
This commit is contained in:
		
							parent
							
								
									ce7aacb9a4
								
							
						
					
					
						commit
						66fbcfe49c
					
				| @ -2506,7 +2506,7 @@ ACMD_FUNC(param) | ||||
| 	uint8 i; | ||||
| 	int value = 0; | ||||
| 	const char* param[] = { "str", "agi", "vit", "int", "dex", "luk" }; | ||||
| 	short new_value, *status[6], max_status[6]; | ||||
| 	unsigned short new_value, *status[6], max_status[6]; | ||||
|  	//we don't use direct initialization because it isn't part of the c standard.
 | ||||
| 	nullpo_retr(-1, sd); | ||||
| 
 | ||||
| @ -2573,7 +2573,7 @@ ACMD_FUNC(stat_all) | ||||
| { | ||||
| 	int value = 0; | ||||
| 	uint8 count, i; | ||||
| 	short *status[PARAM_MAX], max_status[PARAM_MAX]; | ||||
| 	unsigned short *status[PARAM_MAX], max_status[PARAM_MAX]; | ||||
|  	//we don't use direct initialization because it isn't part of the c standard.
 | ||||
| 	nullpo_retr(-1, sd); | ||||
| 
 | ||||
|  | ||||
| @ -2955,7 +2955,7 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) | ||||
| { | ||||
| 	static int calculating = 0; ///< Check for recursive call preemption. [Skotlex]
 | ||||
| 	struct status_data *base_status; ///< Pointer to the player's base status
 | ||||
| 	short bStr, bAgi, bVit, bInt_, bDex, bLuk; ///< Stat addition to the player's base status
 | ||||
| 	short bStr = 0, bAgi = 0, bVit = 0, bInt_ = 0, bDex = 0, bLuk = 0; ///< Stat addition to the player's base status
 | ||||
| 	const struct status_change *sc = &sd->sc; | ||||
| 	struct s_skill b_skill[MAX_SKILL]; ///< Previous skill tree
 | ||||
| 	int b_weight, b_max_weight, b_cart_weight_max, ///< Previous weight
 | ||||
| @ -3378,7 +3378,7 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) | ||||
| 			continue; | ||||
| 		switch(job_info[index].job_bonus[i]) { | ||||
| 			case 1: bStr++; break; | ||||
| 			case 2: bagi++; break; | ||||
| 			case 2: bAgi++; break; | ||||
| 			case 3: bVit++; break; | ||||
| 			case 4: bInt_++; break; | ||||
| 			case 5: bDex++; break; | ||||
| @ -3773,12 +3773,12 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) | ||||
| 	status_cpy(&sd->battle_status, base_status); | ||||
| 
 | ||||
| 	// Add to Battle Stats after copy
 | ||||
| 	sd->battle_status->str += bStr; | ||||
| 	sd->battle_status->agi += bAgi; | ||||
| 	sd->battle_status->vit += bVit; | ||||
| 	sd->battle_status->int_ += bInt_; | ||||
| 	sd->battle_status->dex += bDex; | ||||
| 	sd->battle_status->luk += bLuk; | ||||
| 	sd->battle_status.str += bStr; | ||||
| 	sd->battle_status.agi += bAgi; | ||||
| 	sd->battle_status.vit += bVit; | ||||
| 	sd->battle_status.int_ += bInt_; | ||||
| 	sd->battle_status.dex += bDex; | ||||
| 	sd->battle_status.luk += bLuk; | ||||
| 
 | ||||
| // ----- CLIENT-SIDE REFRESH -----
 | ||||
| 	if(!sd->bl.prev) { | ||||
|  | ||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user
	 aleos89
						aleos89