From 675eab189e7fb1fee9ea9f937dede03a03fd00bf Mon Sep 17 00:00:00 2001 From: ultramage Date: Fri, 14 Mar 2008 22:59:13 +0000 Subject: [PATCH] Fixed spawned mob count not being counted properly, causing yet more respawn problems. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12364 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/mob.c | 2 -- src/map/npc.c | 1 + 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/src/map/mob.c b/src/map/mob.c index b9cc38ca9a..026f08c84a 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -903,8 +903,6 @@ int mob_spawn (struct mob_data *md) add_timer(tick+5000,mob_delayspawn,md->bl.id,0); return 1; } - - md->spawn->active++; } memset(&md->state, 0, sizeof(md->state)); diff --git a/src/map/npc.c b/src/map/npc.c index 4b6231cf09..68b979a28a 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -2186,6 +2186,7 @@ void npc_parse_mob2(struct spawn_data* mob) { struct mob_data* md = mob_spawn_dataset(mob); md->spawn = mob; + md->spawn->active++; mob_spawn(md); } }