* Some minor changes to Sacrifice in battle.c
* Set the Emperium to be immune to Sacrifice * Set the Emperium to be have max status effects immunity git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1294 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1,6 +1,9 @@
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Date Added
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03/25
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* Some minor changes to Sacrifice in battle.c [celest]
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* Set the Emperium to be immune to Sacrifice [celest]
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* Set the Emperium to be have max status effects immunity [celest]
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* Fixed indoorsrwstable.txt reading even when 'indoors_override_grffile' is
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set to 'no' [celest]
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* Fixed @monsterbig/@monstersmall not working [celest]
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@ -402,7 +402,7 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,i
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if(class_ == 1288 || class_ == 1287 || class_ == 1286 || class_ == 1285) {
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// if(class_ == 1288) {
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if(class_ == 1288 && (flag&BF_SKILL || skill_num == ASC_BREAKER))
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if(class_ == 1288 && (flag&BF_SKILL || skill_num == ASC_BREAKER || skill_num == PA_SACRIFICE))
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damage=0;
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if(src->type == BL_PC) {
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struct guild *g=guild_search(((struct map_session_data *)src)->status.guild_id);
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@ -2436,6 +2436,8 @@ static struct Damage battle_calc_pc_weapon_attack(
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hitrate = 1000000;
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s_ele = 0;
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s_ele_ = 0;
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skill_num = PA_SACRIFICE;
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//clif_skill_nodamage(src,target,skill_num,skill_lv,1); // this doesn't show effect either.. hmm =/
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sc_data[SC_SACRIFICE].val2 --;
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if (sc_data[SC_SACRIFICE].val2 == 0)
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status_change_end(src, SC_SACRIFICE,-1);
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@ -2978,9 +2978,13 @@ int status_get_sc_def(struct block_list *bl, int type)
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break;
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}
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if(bl->type == BL_MOB && sc_def < 50)
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sc_def = 50;
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else if(bl->type == BL_PC) {
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if(bl->type == BL_MOB) {
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struct mob_data *md = (struct mob_data *)bl;
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if (md && md->class_ == 1288)
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return 0;
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if (sc_def < 50)
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sc_def = 50;
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} else if(bl->type == BL_PC) {
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struct status_change* sc_data = status_get_sc_data(bl);
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if (sc_data && sc_data[SC_GOSPEL].timer != -1 &&
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sc_data[SC_GOSPEL].val4 == BCT_PARTY &&
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