Added checkre() script command, which allows to check if a renewal feature is enabled or not.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16478 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -3596,6 +3596,22 @@ more:
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if (isday()) mes "I only prowl in the night.";
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if (isnight()!=1) mes "I only prowl in the night.";
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---------------------------------------
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*checkre(<type>)
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Checks if a renewal feature is enabled or not in renewal.h, and returns 1 if enabled and 0 for disabled.
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The renewal feature to check is determined by type.
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0 - RENEWAL (game renewal server mode)
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1 - RENEWAL_CAST (renewal cast time)
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2 - RENEWAL_DROP (renewal drop rate algorithms)
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3 - RENEWAL_EXP (renewal exp rate algorithms)
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4 - RENEWAL_LVDMG (renewal level modifier on damage)
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5 - RENEWAL_CAST_VMIN (renewal cast time variable cast requirement)
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6 - RENEWAL_EDP (renewal enchant deadly poison algorithm)
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7 - RENEWAL_ASPD (renewal ASPD)
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---------------------------------------
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\\
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3,1.- Item-related commands
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@ -16445,6 +16445,76 @@ BUILDIN_FUNC(useatcmd)
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return 0;
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}
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BUILDIN_FUNC(checkre)
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{
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int num;
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num=script_getnum(st,2);
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switch(num){
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case 0:
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#ifdef RENEWAL
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script_pushint(st, 1);
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#else
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script_pushint(st, 0);
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#endif
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break;
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case 1:
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#ifdef RENEWAL_CAST
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script_pushint(st, 1);
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#else
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script_pushint(st, 0);
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#endif
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break;
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case 2:
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#ifdef RENEWAL_DROP
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script_pushint(st, 1);
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#else
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script_pushint(st, 0);
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#endif
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break;
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case 3:
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#ifdef RENEWAL_EXP
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script_pushint(st, 1);
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#else
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script_pushint(st, 0);
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#endif
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break;
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case 4:
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#ifdef RENEWAL_LVDMG
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script_pushint(st, 1);
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#else
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script_pushint(st, 0);
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#endif
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break;
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case 5:
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#ifdef RENEWAL_CAST_VMIN
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script_pushint(st, 1);
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#else
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script_pushint(st, 0);
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#endif
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break;
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case 6:
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#ifdef RENEWAL_EDP
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script_pushint(st, 1);
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#else
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script_pushint(st, 0);
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#endif
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break;
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case 7:
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#ifdef RENEWAL_ASPD
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script_pushint(st, 1);
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#else
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script_pushint(st, 0);
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#endif
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break;
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default:
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ShowWarning("buildin_checkre: unknown parameter.\n");
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break;
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}
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return 0;
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}
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// declarations that were supposed to be exported from npc_chat.c
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#ifdef PCRE_SUPPORT
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BUILDIN_FUNC(defpattern);
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@ -16873,6 +16943,7 @@ struct script_function buildin_func[] = {
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BUILDIN_DEF(setdragon,"?"),//[Ind]
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BUILDIN_DEF(ismounting,""),//[Ind]
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BUILDIN_DEF(setmounting,""),//[Ind]
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BUILDIN_DEF(checkre,"i"),
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/**
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* rAthena and beyond!
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**/
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