Added RC2_Malangdo race groups (#6633)
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08192a35bc
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67d1261659
@ -3187,6 +3187,8 @@ Body:
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ChaseRange: 12
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Size: Small
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Race: Plant
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RaceGroups:
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Malangdo: true
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Element: Water
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ElementLevel: 2
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WalkSpeed: 1000
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@ -31938,6 +31940,8 @@ Body:
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ChaseRange: 12
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Size: Small
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Race: Formless
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RaceGroups:
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Malangdo: true
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Element: Earth
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ElementLevel: 2
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WalkSpeed: 300
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@ -46109,6 +46113,8 @@ Body:
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ChaseRange: 12
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Size: Small
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Race: Fish
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RaceGroups:
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Malangdo: true
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Element: Water
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ElementLevel: 1
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WalkSpeed: 300
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@ -46156,6 +46162,8 @@ Body:
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ChaseRange: 12
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Size: Small
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Race: Fish
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RaceGroups:
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Malangdo: true
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Element: Water
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ElementLevel: 2
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WalkSpeed: 300
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@ -46203,6 +46211,8 @@ Body:
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ChaseRange: 12
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Size: Small
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Race: Fish
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RaceGroups:
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Malangdo: true
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Element: Water
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ElementLevel: 1
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WalkSpeed: 200
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@ -46248,6 +46258,8 @@ Body:
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ChaseRange: 12
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Size: Small
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Race: Fish
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RaceGroups:
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Malangdo: true
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Element: Water
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ElementLevel: 1
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WalkSpeed: 200
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@ -46297,6 +46309,8 @@ Body:
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ChaseRange: 12
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Size: Small
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Race: Fish
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RaceGroups:
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Malangdo: true
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Element: Water
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ElementLevel: 2
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WalkSpeed: 200
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@ -46347,6 +46361,8 @@ Body:
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ChaseRange: 12
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Size: Small
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Race: Insect
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RaceGroups:
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Malangdo: true
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Element: Water
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ElementLevel: 1
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WalkSpeed: 150
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@ -46394,6 +46410,8 @@ Body:
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ChaseRange: 12
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Size: Large
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Race: Fish
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RaceGroups:
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Malangdo: true
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Element: Water
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ElementLevel: 3
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WalkSpeed: 150
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@ -46441,6 +46459,8 @@ Body:
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ChaseRange: 12
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Size: Large
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Race: Fish
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RaceGroups:
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Malangdo: true
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Element: Water
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ElementLevel: 2
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WalkSpeed: 200
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@ -46488,6 +46508,8 @@ Body:
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ChaseRange: 12
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Size: Medium
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Race: Fish
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RaceGroups:
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Malangdo: true
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Element: Water
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ElementLevel: 2
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WalkSpeed: 150
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@ -46535,6 +46557,8 @@ Body:
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ChaseRange: 12
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Size: Medium
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Race: Fish
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RaceGroups:
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Malangdo: true
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Element: Water
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ElementLevel: 2
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WalkSpeed: 190
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@ -46584,6 +46608,8 @@ Body:
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ChaseRange: 12
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Size: Medium
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Race: Demon
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RaceGroups:
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Malangdo: true
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Element: Water
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ElementLevel: 3
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WalkSpeed: 200
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@ -46631,6 +46657,8 @@ Body:
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ChaseRange: 12
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Size: Medium
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Race: Demon
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RaceGroups:
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Malangdo: true
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Element: Water
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ElementLevel: 2
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WalkSpeed: 165
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@ -46728,6 +46756,8 @@ Body:
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ChaseRange: 12
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Size: Large
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Race: Fish
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RaceGroups:
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Malangdo: true
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Element: Water
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ElementLevel: 2
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WalkSpeed: 165
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@ -46777,6 +46807,8 @@ Body:
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ChaseRange: 12
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Size: Large
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Race: Fish
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RaceGroups:
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Malangdo: true
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Element: Water
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ElementLevel: 2
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WalkSpeed: 165
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@ -46825,6 +46857,8 @@ Body:
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ChaseRange: 12
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Size: Large
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Race: Fish
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RaceGroups:
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Malangdo: true
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Element: Water
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ElementLevel: 2
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WalkSpeed: 165
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@ -46874,6 +46908,8 @@ Body:
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ChaseRange: 12
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Size: Large
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Race: Fish
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RaceGroups:
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Malangdo: true
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Element: Water
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ElementLevel: 2
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WalkSpeed: 165
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@ -46948,6 +46984,8 @@ Body:
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ChaseRange: 12
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Size: Small
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Race: Fish
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RaceGroups:
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Malangdo: true
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Element: Water
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ElementLevel: 2
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WalkSpeed: 300
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@ -46987,6 +47025,8 @@ Body:
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ChaseRange: 12
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Size: Small
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Race: Fish
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RaceGroups:
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Malangdo: true
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Element: Water
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ElementLevel: 2
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WalkSpeed: 300
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@ -47027,6 +47067,8 @@ Body:
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ChaseRange: 12
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Size: Large
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Race: Fish
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RaceGroups:
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Malangdo: true
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Element: Water
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ElementLevel: 2
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WalkSpeed: 300
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@ -26,9 +26,11 @@ This list contains all available constants referenced in the 'bonus' commands.
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RC_Insect, RC_Plant, RC_Player_Human (RC_Player deprecated), RC_Player_Doram, RC_Undead, RC_All
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* Monster Race (mr)
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RC2_Goblin, RC2_Kobold, RC2_Orc, RC2_Golem, RC2_Guardian, RC2_Ninja,
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RC2_BioLab, RC2_SCARABA, RC2_FACEWORM, RC2_THANATOS, RC2_CLOCKTOWER, RC2_ROCKRIDGE
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See 'db/(pre-)re/mob_race2_db.txt'
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RC2_Goblin, RC2_Kobold, RC2_Orc, RC2_Golem, RC2_Guardian, RC2_Ninja, RC2_GVG, RC2_Battlefield,
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RC2_Treasure, RC2_BioLab, RC2_Manuk, RC2_Splendide, RC2_Scaraba, RC2_OGH_ATK_DEF, RC2_OGH_Hidden,
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RC2_Bio5_Swordman_Thief, RC2_Bio5_Acolyte_Merchant, RC2_Bio5_Mage_Archer, RC2_Bio5_MVP,
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RC2_Clocktower, RC2_Thanatos, RC2_Faceworm, RC2_Hearthunter, RC2_Rockridge, RC2_Werner_Lab,
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RC2_Temple_Demon, RC2_Illusion_Vampire, RC2_Malangdo
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* Class (c)
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Class_Normal, Class_Boss, Class_Guardian, Class_All
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@ -56,6 +56,7 @@ CREATE TABLE `mob_db` (
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`racegroup_werner_lab` tinyint(1) unsigned DEFAULT NULL,
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`racegroup_temple_demon` tinyint(1) unsigned DEFAULT NULL,
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`racegroup_illusion_vampire` tinyint(1) unsigned DEFAULT NULL,
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`racegroup_malangdo` tinyint(1) unsigned DEFAULT NULL,
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`element` varchar(24) DEFAULT NULL,
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`element_level` tinyint(4) unsigned DEFAULT NULL,
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`walk_speed` smallint(6) unsigned DEFAULT NULL,
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@ -56,6 +56,7 @@ CREATE TABLE `mob_db2` (
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`racegroup_werner_lab` tinyint(1) unsigned DEFAULT NULL,
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`racegroup_temple_demon` tinyint(1) unsigned DEFAULT NULL,
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`racegroup_illusion_vampire` tinyint(1) unsigned DEFAULT NULL,
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`racegroup_malangdo` tinyint(1) unsigned DEFAULT NULL,
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`element` varchar(24) DEFAULT NULL,
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`element_level` tinyint(4) unsigned DEFAULT NULL,
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`walk_speed` smallint(6) unsigned DEFAULT NULL,
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@ -58,6 +58,7 @@ CREATE TABLE `mob_db2_re` (
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`racegroup_werner_lab` tinyint(1) unsigned DEFAULT NULL,
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`racegroup_temple_demon` tinyint(1) unsigned DEFAULT NULL,
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`racegroup_illusion_vampire` tinyint(1) unsigned DEFAULT NULL,
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`racegroup_malangdo` tinyint(1) unsigned DEFAULT NULL,
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`element` varchar(24) DEFAULT NULL,
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`element_level` tinyint(4) unsigned DEFAULT NULL,
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`walk_speed` smallint(6) unsigned DEFAULT NULL,
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@ -58,6 +58,7 @@ CREATE TABLE `mob_db_re` (
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`racegroup_werner_lab` tinyint(1) unsigned DEFAULT NULL,
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`racegroup_temple_demon` tinyint(1) unsigned DEFAULT NULL,
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`racegroup_illusion_vampire` tinyint(1) unsigned DEFAULT NULL,
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`racegroup_malangdo` tinyint(1) unsigned DEFAULT NULL,
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`element` varchar(24) DEFAULT NULL,
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`element_level` tinyint(4) unsigned DEFAULT NULL,
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`walk_speed` smallint(6) unsigned DEFAULT NULL,
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@ -56,6 +56,7 @@ CREATE TABLE `mob_db` (
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`racegroup_werner_lab` tinyint(1) unsigned DEFAULT NULL,
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`racegroup_temple_demon` tinyint(1) unsigned DEFAULT NULL,
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`racegroup_illusion_vampire` tinyint(1) unsigned DEFAULT NULL,
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`racegroup_malangdo` tinyint(1) unsigned DEFAULT NULL,
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`element` varchar(24) DEFAULT NULL,
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`element_level` tinyint(4) unsigned DEFAULT NULL,
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`walk_speed` smallint(6) unsigned DEFAULT NULL,
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@ -56,6 +56,7 @@ CREATE TABLE `mob_db2` (
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`racegroup_werner_lab` tinyint(1) unsigned DEFAULT NULL,
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`racegroup_temple_demon` tinyint(1) unsigned DEFAULT NULL,
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`racegroup_illusion_vampire` tinyint(1) unsigned DEFAULT NULL,
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`racegroup_malangdo` tinyint(1) unsigned DEFAULT NULL,
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`element` varchar(24) DEFAULT NULL,
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`element_level` tinyint(4) unsigned DEFAULT NULL,
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`walk_speed` smallint(6) unsigned DEFAULT NULL,
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@ -58,6 +58,7 @@ CREATE TABLE `mob_db2_re` (
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`racegroup_werner_lab` tinyint(1) unsigned DEFAULT NULL,
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`racegroup_temple_demon` tinyint(1) unsigned DEFAULT NULL,
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`racegroup_illusion_vampire` tinyint(1) unsigned DEFAULT NULL,
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`racegroup_malangdo` tinyint(1) unsigned DEFAULT NULL,
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`element` varchar(24) DEFAULT NULL,
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`element_level` tinyint(4) unsigned DEFAULT NULL,
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`walk_speed` smallint(6) unsigned DEFAULT NULL,
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@ -58,6 +58,7 @@ CREATE TABLE `mob_db_re` (
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`racegroup_werner_lab` tinyint(1) unsigned DEFAULT NULL,
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`racegroup_temple_demon` tinyint(1) unsigned DEFAULT NULL,
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`racegroup_illusion_vampire` tinyint(1) unsigned DEFAULT NULL,
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`racegroup_malangdo` tinyint(1) unsigned DEFAULT NULL,
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`element` varchar(24) DEFAULT NULL,
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`element_level` tinyint(4) unsigned DEFAULT NULL,
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`walk_speed` smallint(6) unsigned DEFAULT NULL,
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12
sql-files/upgrades/upgrade_20220224.sql
Normal file
12
sql-files/upgrades/upgrade_20220224.sql
Normal file
@ -0,0 +1,12 @@
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ALTER TABLE `mob_db`
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ADD COLUMN `racegroup_malangdo` tinyint unsigned DEFAULT NULL
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;
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ALTER TABLE `mob_db2`
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ADD COLUMN `racegroup_malangdo` tinyint unsigned DEFAULT NULL
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;
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ALTER TABLE `mob_db_re`
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ADD COLUMN `racegroup_malangdo` tinyint unsigned DEFAULT NULL
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;
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ALTER TABLE `mob_db2_re`
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ADD COLUMN `racegroup_malangdo` tinyint unsigned DEFAULT NULL
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;
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@ -345,6 +345,7 @@ enum e_race2 : uint8{
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RC2_WERNER_LAB,
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RC2_TEMPLE_DEMON,
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RC2_ILLUSION_VAMPIRE,
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RC2_MALANGDO,
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RC2_MAX
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};
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@ -5151,7 +5151,7 @@ static int mob_read_sqldb(void)
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for( uint8 fi = 0; fi < ARRAYLENGTH(mob_db_name); ++fi ) {
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// retrieve all rows from the mob database
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if( SQL_ERROR == Sql_Query(mmysql_handle, "SELECT `id`,`name_aegis`,`name_english`,`name_japanese`,`level`,`hp`,`sp`,`base_exp`,`job_exp`,`mvp_exp`,`attack`,`attack2`,`defense`,`magic_defense`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`attack_range`,`skill_range`,`chase_range`,`size`,`race`,"
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"`racegroup_goblin`,`racegroup_kobold`,`racegroup_orc`,`racegroup_golem`,`racegroup_guardian`,`racegroup_ninja`,`racegroup_gvg`,`racegroup_battlefield`,`racegroup_treasure`,`racegroup_biolab`,`racegroup_manuk`,`racegroup_splendide`,`racegroup_scaraba`,`racegroup_ogh_atk_def`,`racegroup_ogh_hidden`,`racegroup_bio5_swordman_thief`,`racegroup_bio5_acolyte_merchant`,`racegroup_bio5_mage_archer`,`racegroup_bio5_mvp`,`racegroup_clocktower`,`racegroup_thanatos`,`racegroup_faceworm`,`racegroup_hearthunter`,`racegroup_rockridge`,`racegroup_werner_lab`,`racegroup_temple_demon`,`racegroup_illusion_vampire`,"
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"`racegroup_goblin`,`racegroup_kobold`,`racegroup_orc`,`racegroup_golem`,`racegroup_guardian`,`racegroup_ninja`,`racegroup_gvg`,`racegroup_battlefield`,`racegroup_treasure`,`racegroup_biolab`,`racegroup_manuk`,`racegroup_splendide`,`racegroup_scaraba`,`racegroup_ogh_atk_def`,`racegroup_ogh_hidden`,`racegroup_bio5_swordman_thief`,`racegroup_bio5_acolyte_merchant`,`racegroup_bio5_mage_archer`,`racegroup_bio5_mvp`,`racegroup_clocktower`,`racegroup_thanatos`,`racegroup_faceworm`,`racegroup_hearthunter`,`racegroup_rockridge`,`racegroup_werner_lab`,`racegroup_temple_demon`,`racegroup_illusion_vampire`,`racegroup_malangdo`,"
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"`element`,`element_level`,`walk_speed`,`attack_delay`,`attack_motion`,`damage_motion`,`damage_taken`,`ai`,`class`,"
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"`mode_canmove`,`mode_looter`,`mode_aggressive`,`mode_assist`,`mode_castsensoridle`,`mode_norandomwalk`,`mode_nocast`,`mode_canattack`,`mode_castsensorchase`,`mode_changechase`,`mode_angry`,`mode_changetargetmelee`,`mode_changetargetchase`,`mode_targetweak`,`mode_randomtarget`,`mode_ignoremelee`,`mode_ignoremagic`,`mode_ignoreranged`,`mode_mvp`,`mode_ignoremisc`,`mode_knockbackimmune`,`mode_teleportblock`,`mode_fixeditemdrop`,`mode_detector`,`mode_statusimmune`,`mode_skillimmune`,"
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"`mvpdrop1_item`,`mvpdrop1_rate`,`mvpdrop1_option`,`mvpdrop1_index`,`mvpdrop2_item`,`mvpdrop2_rate`,`mvpdrop2_option`,`mvpdrop2_index`,`mvpdrop3_item`,`mvpdrop3_rate`,`mvpdrop3_option`,`mvpdrop3_index`,"
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@ -4048,6 +4048,7 @@
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export_constant(RC2_WERNER_LAB);
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export_constant(RC2_TEMPLE_DEMON);
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export_constant(RC2_ILLUSION_VAMPIRE);
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export_constant(RC2_MALANGDO);
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export_constant(RC2_MAX);
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/* monster ai */
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