typos: recieve -> receive
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10163 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -73,7 +73,7 @@ resurrection_exp: 0
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// The rate of job exp. when using discount and overcharge on an NPC
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// (in 0.01% increments - 100 is 1%, 10000 is normal, 20000 is double.)
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// The way it is calculated is (money recieved * skill lv) * shop_exp / 10000.
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// The way it is calculated is (money received * skill lv) * shop_exp / 10000.
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shop_exp: 0
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// PVP exp. Do players get exp in PvP maps
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@ -443,7 +443,7 @@
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517: Message not found.
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518: Reading message from %s.
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519: Cannot delete unread priority mail.
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520: You have recieved new mail, use @listmail before deleting.
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520: You have received new mail, use @listmail before deleting.
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521: Message deleted.
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522: You must wait 10 minutes before sending another message.
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523: Access Denied.
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@ -487,7 +487,7 @@ S 00e4 <ID>.l
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request trade.
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R 00e5 <nick>.24B
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取り引き要請受け
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recieve a request to trade.
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receive a request to trade.
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S 00e6 <type>.B
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type=03 取り引き要請ok
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trade ok.
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@ -518,9 +518,9 @@ S 00eb
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completed adding item.(cliecked OK)
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R 00ec <fail>.B
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fail=00 自分からのok受領
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recieved "OK" from myself
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received "OK" from myself
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fail=01 相手からのok受領
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recieved "OK" from the other.
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received "OK" from the other.
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S 00ed
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取り引きキャンセル
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trade canceled.
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@ -20,7 +20,7 @@ prontera,0,0,0 script OnPCLoginEvent -1,{
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}
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+ Explaination:
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every player who logs in will recieve a message 'lmao' in their face as soon
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every player who logs in will receive a message 'lmao' in their face as soon
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as they can see the map.
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+ Note:
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@ -1312,7 +1312,7 @@ allow the player to enter text. Otherwise, only numbers will be allowed.
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Notice that in current SVN, you may not input a negative number with this
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command. This was done to prevent exploits in badly written scripts, which would
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let people, for example, put negative amounts of zeny into a bank script and
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recieve free zeny as a result. Unfortunately it limits the uses of the 'input'
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receive free zeny as a result. Unfortunately it limits the uses of the 'input'
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command quite a bit.
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---------------------------------------
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@ -5843,7 +5843,7 @@ mes "4."+@name$[3]+"("+@fame[3]+")";
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mes "5."+@name$[4]+"("+@fame[4]+")";
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Note: In the TXT version it doesn't fill the array and always return -1.
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Note: Use $ as suffix in the array to recieve all data as text.
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Note: Use $ as suffix in the array to receive all data as text.
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---------------------------------------
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@ -92,7 +92,7 @@ rachel,157,183,3 script Follower Ustiala 916,{
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mes "["+strcharinfo(0)+"]";
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mes "Oh... Hello.";
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next;
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menu "I'm here to recieve the teachings of Freya",-,"I'm just here to tour",L_menu2;
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menu "I'm here to receive the teachings of Freya",-,"I'm just here to tour",L_menu2;
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mes "[Ustialla]";
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mes "The day that our all knowing Freya ressurects,";
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@ -113,7 +113,7 @@ cmd_in02,188,89,1 script Black Jack Dealer 57,{
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mes "11 points to give you 15 points total.";
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next;
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mes "[Dealer]";
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mes "If you had decided to pull and recieved a 9, the ace would";
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mes "If you had decided to pull and received a 9, the ace would";
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mes "automatically be counted as 1 point to give you a total of 14";
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mes "points. If the Ace was counted as 11 points, you would have a";
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mes "point total over 21 and would have lost.";
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@ -8,7 +8,7 @@
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//= eAthena Version 1.0
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//===== Description: =========================================
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//= A periodical quest of the Uneasy Cemetery (Kill undead / Prevent their appearance)
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//= Every day, at the midnight Prontera recieve a wave of Undeads.
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//= Every day, at the midnight Prontera receive a wave of Undeads.
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//= They come from Uneasy Cemetery of Prontera. To protect the players
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//= from the undeads terror you may either kill the enemy. Or supply Mother Mathana
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//= with needed amount of Holy Water. Every citizen can take his part in the
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@ -63,7 +63,7 @@ payon_in02,64,71,4 script Archer Guildsman 59,{
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next;
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mes "[Archer Guildsman]";
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mes "The higher the quality of the wood you gather the higher your score.";
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mes "You must recieve a score of ^ff0000at least 25^000000 in order to ^ff0000pass the test^000000.";
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mes "You must receive a score of ^ff0000at least 25^000000 in order to ^ff0000pass the test^000000.";
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next;
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mes "[Archer Guildsman]";
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mes "You can find wood by battling ^0000ff'Willows'^000000, a type of tree monster found outside of town in Payon forest.";
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@ -122,7 +122,7 @@ in_moc_16,19,33,4 script Guildsman 55,{
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M_0:
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mes "[Angry looking man]";
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mes "It's been a long time since we've recieved any Assassin candidates..... anyhow let me send you ^5533FFAssassin 'Kai'^000000.";
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mes "It's been a long time since we've received any Assassin candidates..... anyhow let me send you ^5533FFAssassin 'Kai'^000000.";
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mes "He'll take care of the registration process.";
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enablenpc "Assassin Kai#1";
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disablenpc "Assassin Kai#2";
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@ -931,7 +931,7 @@ L_Test:
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sM_6c:
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mes "[Nameless One]";
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mes "7. When an Assassin reaches a ^5533FFJob level of 50^000000, what is the added bonus he/she recieves to agility?";
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mes "7. When an Assassin reaches a ^5533FFJob level of 50^000000, what is the added bonus he/she receives to agility?";
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next;
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menu "7",sM_7c, "8",sM_7c, "9",sM_7c, "10",-;
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@ -942,7 +942,7 @@ geffen,46,164,4 script Baisulitst 69,{
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mes "I ordered something from the Geffen Blacksmith Guild but the order got transfered to a blacksmith in Alberta.....";
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next;
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mes "[Baisulitst]";
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mes "Hmmm....., I wonder when I will recieve my special order ^5555FFArc Wand^000000.....";
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mes "Hmmm....., I wonder when I will receive my special order ^5555FFArc Wand^000000.....";
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emotion e_hmm;
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close;
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@ -129,7 +129,7 @@ L_Check:
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mes "Let me just say that I applaud all of your hard work and your determination.";
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next;
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mes "[Chivalry Captain Herman]";
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mes "The final step to become a Knight is to recieve a recomondation from all six of the Knights who tested you.";
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mes "The final step to become a Knight is to receive a recommendation from all six of the Knights who tested you.";
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next;
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mes "[Chivalry Captain Herman]";
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mes "Let's start with Sir Andrew Syloc. Sir Syloc, what is your opinion of Knight candidate, ^ff0000"+strcharinfo(0)+"^000000.";
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@ -103,7 +103,7 @@ L_Test1:
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if(rand(2)) goto L_QSet2;
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mes "[Markie]";
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mes "1) What is the added flee rate that a Thief recieves when the ^5533FFImprove Dodge^000000 skill is ^5533FFmastered^000000?";
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mes "1) What is the added flee rate that a Thief receives when the ^5533FFImprove Dodge^000000 skill is ^5533FFmastered^000000?";
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next;
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menu "20",sM1_1, "30",-, "40",sM1_1, "160",sM1_1;
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@ -103,7 +103,7 @@ function script F_PvPNarr {
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mes "There is a hidden EXP value in PvP mode. This EXP will only apply inside of the PvP zone and not outside.";
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next;
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mes "[PvP Narrator]";
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mes "Every one will recieve a base EXP of 5 points when they first start. If you win a match your EXP with increase by 1 point.";
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mes "Every one will receive a base EXP of 5 points when they first start. If you win a match your EXP with increase by 1 point.";
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mes "If you loose your EXP will drop by 5 points, so be carefull!";
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next;
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mes "[PvP Narrator]";
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@ -2811,7 +2811,7 @@ L_quiztime:
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set @signquestions19$,"Choose the monster that is a different type than the others.";
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set @signquestions20$,"Choose the Job class that cannot equip Silk Robe.";
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set @signquestions21$,"Four thousand five hundred sixty divided by four, divided by two, plus three is equal too...";
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set @signquestions22$,"Which monster would recieve the most damage from a Fire Property Dagger?";
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set @signquestions22$,"Which monster would receive the most damage from a Fire Property Dagger?";
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set @signquestions23$,"Choose the skill related to the Priest's B.S. Sacramenti from the ones displayed in the list.";
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set @playerpoints,0;
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@ -158,7 +158,7 @@ que_ng,28,50,3 script Boshuu 709,{
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mes "[Boshuu]";
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mes "Oh, I see you're back with all the required materials.";
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mes "But before I start, I must ask you one more time.";
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mes "Do you want to give me the materials you've brought and recieve a Slotted Arm Guard instead?";
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mes "Do you want to give me the materials you've brought and receive a Slotted Arm Guard instead?";
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next;
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if(select("No:Yes") == 1){
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mes "[Boshuu]";
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@ -637,7 +637,7 @@ L_1:
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mes "[Tausupa]";
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mes "Can you take this special seasoning to my friends?";
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next;
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mes "^5555FF~ recieved Koserahserah ~^000000";
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mes "^5555FF~ received Koserahserah ~^000000";
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set dmdswrd_Q, 2;
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next;
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@ -13,7 +13,7 @@
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// }
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// [/code]
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//
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// every player who logs in will recieve a message 'lmao' in their face as soon
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// every player who logs in will receive a message 'lmao' in their face as soon
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// as they can see the map.
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//-----------------------------------------------------------------------------
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// Note:
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@ -3208,7 +3208,7 @@ int parse_frommap(int fd)
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}
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break;
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case 0x2b16: // Recieve rates [Wizputer]
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case 0x2b16: // Receive rates [Wizputer]
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if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,8))
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return 0;
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// Txt doesn't need this packet, so just skip it
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@ -65,7 +65,7 @@ static const int packet_len_table[0x3d] = { // U - used, F - free
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//2b12: Incomming, chrif_divorce -> 'divorce a wedding of charid X and partner id X'
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//2b13: Incomming, chrif_accountdeletion -> 'Delete acc XX, if the player is on, kick ....'
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//2b14: Incomming, chrif_accountban -> 'not sure: kick the player with message XY'
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//2b15: Incomming, chrif_recvgmaccounts -> 'recieve gm accs from charserver (seems to be incomplete !)'
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//2b15: Incomming, chrif_recvgmaccounts -> 'receive gm accs from charserver (seems to be incomplete !)'
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//2b16: Outgoing, chrif_ragsrvinfo -> 'sends motd / rates ....'
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//2b17: Outgoing, chrif_char_offline -> 'tell the charserver that the char is now offline'
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//2b18: Outgoing, chrif_char_reset_offline -> 'set all players OFF!'
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// Names Reply [Zido]
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else if((strcmpi(command,"353")==0)) {
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ShowInfo("IRC: NAMES recieved\n");
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ShowInfo("IRC: NAMES received\n");
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parse_names_packet(incoming_string);
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}
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}
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}
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if(!atoi(mail_row[4])) {
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mysql_free_result(mail_res);
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//clif_displaymessage(sd->fd,"You have recieved new mail, use @listmail before deleting.");
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//clif_displaymessage(sd->fd,"You have received new mail, use @listmail before deleting.");
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clif_displaymessage(sd->fd,msg_txt(520));
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return 0;
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}
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