Suggestion: NPC name as parameter in enablenpc (#6233)

* The required NPC name parameter is now optional for the following script commands:
    enablenpc
    disablenpc
    hideonnpc
    hideoffnpc
    cloakonnpc
    cloakoffnpc
    isnpccloaked
* Updated docs

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
This commit is contained in:
Atemo 2021-09-09 14:50:24 +02:00 committed by GitHub
parent c18707bb6d
commit 69802a23fb
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
63 changed files with 364 additions and 375 deletions

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@ -6600,8 +6600,8 @@ Examples:
---------------------------------------
*disablenpc "<NPC object name>";
*enablenpc "<NPC object name>";
*disablenpc {"<NPC object name>"};
*enablenpc {"<NPC object name>"};
These two commands will disable and enable, respectively, an NPC object
specified by name. The disabled NPC will disappear from sight and will no longer
@ -6618,8 +6618,8 @@ copies, and then disable all except one.
---------------------------------------
*hideonnpc "<NPC object name>";
*hideoffnpc "<NPC object name>";
*hideonnpc {"<NPC object name>"};
*hideoffnpc {"<NPC object name>"};
These commands will make the NPC object specified display as hidden/visible,
even though not actually disabled per se. Hidden as in thief Hide skill, but
@ -6639,8 +6639,8 @@ This command will fully unload a NPC object and all of it's duplicates.
---------------------------------------
*cloakonnpc "<NPC object name>"{,<character ID>};
*cloakoffnpc "<NPC object name>"{,<character ID>};
*cloakonnpc {"<NPC object name>"{,<character ID>}};
*cloakoffnpc {"<NPC object name>"{,<character ID>}};
These commands will make the NPC object specified display as cloaked/uncloaked,
even though not actually disabled.
@ -6653,7 +6653,7 @@ If no <character ID> is specified it will display to the area.
---------------------------------------
*isnpccloaked "<NPC object name>"{,<character ID>};
*isnpccloaked {"<NPC object name>"{,<character ID>}};
Returns true if the NPC has been cloaked to the attached player or given
<character ID>, false otherwise. This works in association with cloakonnpc

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@ -24,11 +24,11 @@ airplane,243,73,0 script #AirshipWarp-1 45,1,1,{
OnInit:
OnHide:
specialeffect EF_BASH;
disablenpc strnpcinfo(0);
disablenpc();
end;
OnUnhide:
enablenpc strnpcinfo(0);
enablenpc();
specialeffect EF_SUMMONSLAVE;
end;
@ -670,11 +670,11 @@ OnTouch_:
OnInit:
OnHide:
specialeffect EF_BASH;
disablenpc strnpcinfo(0);
disablenpc();
end;
OnUnhide:
enablenpc strnpcinfo(0);
enablenpc();
specialeffect EF_SUMMONSLAVE;
end;
}

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@ -853,10 +853,10 @@ OnTouch:
OnInstanceInit:
OnDisable:
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
OnEnable:
enablenpc instance_npcname(strnpcinfo(0));
enablenpc();
end;
}
@ -913,7 +913,7 @@ OnInstanceInit:
OnInstanceInit:
OnEnable:
enablenpc instance_npcname(strnpcinfo(0));
enablenpc();
end;
}

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@ -1055,7 +1055,7 @@ OnInit:
close2;
donpcevent "df"+.@num+"#"+strnpcinfo(4)+"::OnEnable";
specialeffect EF_ICECRASH;
disablenpc strnpcinfo(0);
disablenpc();
setd .@var$+"["+(.@num-1)+"]",0;
set .@df_all,getd(.@var$+"[0]")+getd(.@var$+"[1]");
if (!.@df_all) {
@ -1092,11 +1092,11 @@ OnInit:
OnInit:
OnDisable:
disablenpc strnpcinfo(0);
disablenpc();
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
specialeffect EF_MAPPILLAR2;
end;
}
@ -1297,7 +1297,7 @@ OnEnable:
delitem 984,5; //Oridecon
close2;
donpcevent "RL"+.@num+"#"+strnpcinfo(4)+"::OnEnable";
disablenpc strnpcinfo(0);
disablenpc();
if (.@num == 1) set .@str$,"1st";
else if (.@num == 2) set .@str$,"2nd";
else if (.@num == 3) set .@str$,"3rd";
@ -1336,11 +1336,11 @@ OnEnable:
OnInit:
OnDisable:
disablenpc strnpcinfo(0);
disablenpc();
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
end;
}

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@ -1248,11 +1248,11 @@ OnTimer5000:
end;
OnInstanceInit:
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
OnEnable:
enablenpc instance_npcname(strnpcinfo(0));
enablenpc();
callfunc "F_Tower_Monster",
atoi(replacestr(strnpcinfo(0),"FGate102tower","")) + 1,
strnpcinfo(4),

View File

@ -2004,11 +2004,11 @@ OnEnable:
2@nyd,115,278,0 script nyd_2f_red -1,5,5,{
OnInstanceInit:
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
OnEnable:
enablenpc instance_npcname(strnpcinfo(0));
enablenpc();
donpcevent instance_npcname(strnpcinfo(0)+"_warp1")+"::OnEnable";
donpcevent instance_npcname(strnpcinfo(0)+"_warp2")+"::OnEnable";
donpcevent instance_npcname(strnpcinfo(0)+"_warp3")+"::OnEnable";
@ -2020,7 +2020,7 @@ OnDisable:
donpcevent instance_npcname(strnpcinfo(0)+"_warp1")+"::OnDisable";
donpcevent instance_npcname(strnpcinfo(0)+"_warp2")+"::OnDisable";
donpcevent instance_npcname(strnpcinfo(0)+"_warp3")+"::OnDisable";
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
OnTouch:
@ -2042,18 +2042,18 @@ OnTouch:
end;
OnTimer10000:
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
stopnpctimer;
end;
}
2@nyd,6,6,0 script nyd_2f_red_c -1,{
OnInstanceInit:
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
OnEnable:
enablenpc instance_npcname(strnpcinfo(0));
enablenpc();
initnpctimer;
set .@map$, instance_mapname("2@nyd");
set .@label$, instance_npcname(strnpcinfo(0))+"::OnMyMobDead";
@ -2105,7 +2105,7 @@ OnDisable:
stopnpctimer;
killmonster instance_mapname("2@nyd"),instance_npcname(strnpcinfo(0))+"::OnMyMobDead"; //custom
donpcevent instance_npcname(substr(strnpcinfo(0),0,getstrlen(strnpcinfo(0))-3))+"::OnDisable";
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
OnTimer180000:
@ -2118,11 +2118,11 @@ OnTimer180000:
2@nyd,130,298,0 script nyd_2f_red_warp1 -1,6,6,{
OnInstanceInit:
OnDisable:
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
OnEnable:
enablenpc instance_npcname(strnpcinfo(0));
enablenpc();
end;
OnTouch:

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@ -685,16 +685,16 @@ OnTimer23910:
else
donpcevent instance_npcname("Torch#"+.@id[0]+"-"+(.@id[1]+1))+"::OnEnable";
initnpctimer;
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
OnInstanceInit:
if (strnpcinfo(0) != "Torch#2-1" && strnpcinfo(0) != "Torch#3-1")
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
OnEnable:
enablenpc instance_npcname(strnpcinfo(0));
enablenpc();
end;
OnTimer100:

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@ -891,7 +891,7 @@ OnInstanceInit:
specialeffect2 EF_HOLYHIT;
getitem 6001,1; //Essence_Of_Fire
mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch.";
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
close;
}
else if (('ins_baphomet == 3) && (countitem(6001) > 10)) {
@ -914,7 +914,7 @@ OnInstanceInit:
}
OnInstanceInit:
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
}
1@cata,267,210,0 duplicate(Bobbing Torch#SS) Bobbing Torch#1 844
@ -1093,7 +1093,7 @@ OnTouch_:
}
if (.@seal_check == 2) erasequest 3041;
specialeffect EF_LEXDIVINA;
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
set .@map$, instance_mapname("2@cata");
if (strnpcinfo(2) == "0") areamobuseskill .@map$,79,81,10,1929,"NPC_INVINCIBLEOFF",1,0,0,ET_HELP,0;
else if (strnpcinfo(2) == "2") areamobuseskill .@map$,123,109,10,1929,"NPC_INVINCIBLEOFF",1,0,0,ET_HELP,0;
@ -1110,7 +1110,7 @@ OnTouch_:
close;
OnInstanceInit:
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
}
2@cata,79,81,0 duplicate(Magical Seal#SS) Magical Seal#0 844

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@ -2257,7 +2257,7 @@ OnTouch_:
end;
OnInit:
disablenpc strnpcinfo(0);
disablenpc();
end;
}
in_moc_16,156,87,1 duplicate(#moc_assin_dup) [Huey] 55

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@ -208,7 +208,7 @@ OnInit:
- script Runner_main -1,{
OnEnable:
emotion ET_SURPRISE;
enablenpc strnpcinfo(0);
enablenpc();
getmapxy(.@m$,.@x,.@y,BL_NPC);
setarray .@mob[1], 1725,1726,1727,1728,1730,1729;
.@n = atoi( strnpcinfo(2) );
@ -216,7 +216,7 @@ OnEnable:
end;
OnDisable:
disablenpc strnpcinfo(0);
disablenpc();
killmonster "p_track01",strnpcinfo(0)+"::OnMyMobDead";
end;
@ -243,7 +243,7 @@ OnTouchNPC:
OnInit:
if (strnpcinfo(2) != "" )
disablenpc strnpcinfo(0);
disablenpc();
end;
}
p_track01,30,38,0 duplicate(Runner_main) Runner No. 1#1 -1,1,0
@ -783,7 +783,7 @@ OnTouchNPC:
end;
OnInit:
disablenpc strnpcinfo(0);
disablenpc();
end;
}
@ -799,7 +799,7 @@ OnTouchNPC:
end;
OnInit:
disablenpc strnpcinfo(0);
disablenpc();
end;
}
@ -814,7 +814,7 @@ OnTouchNPC:
end;
OnInit:
disablenpc strnpcinfo(0);
disablenpc();
end;
}
@ -829,7 +829,7 @@ OnTouchNPC:
end;
OnInit:
disablenpc strnpcinfo(0);
disablenpc();
end;
}
@ -1690,7 +1690,7 @@ function MN {
}
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
setarray .@n[1], 1725,1726,1727,1728,1730,1729;
getmapxy(.@m$,.@x,.@y,BL_NPC);
.@i = MN;
@ -1728,7 +1728,7 @@ OnDisable:
OnInit:
if ( strnpcinfo(2) != "main" )
disablenpc strnpcinfo(0);
disablenpc();
end;
}
p_track02,30,38,0 duplicate(mob1#main) #poring1 139,0,0
@ -1822,7 +1822,7 @@ OnDisable:
}
OnInit:
disablenpc strnpcinfo(0);
disablenpc();
end;
}

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@ -29,7 +29,7 @@ function script F_tt {
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
enablewaitingroomevent strnpcinfo(0);
end;
@ -2044,7 +2044,7 @@ OnTouch_:
OnInit:
set .@w$,callfunc("F_tt");
disablenpc strnpcinfo(0);
disablenpc();
end;
}
turbo_e_4,11,266,0 duplicate(Flasher#tt_main) Flasher_Exit_1#e4 45,1,1

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@ -8432,7 +8432,7 @@ mid_camp,88,100,55 script Cat Paw Mining Agent 876,{
else if (.@rhea_ran == 16) getitem 993,1; //Yellow_Live
else getitem 6048,1; //Unidentified_Mineral
initnpctimer;
disablenpc strnpcinfo(0);
disablenpc();
end;
}
else {
@ -8443,7 +8443,7 @@ mid_camp,88,100,55 script Cat Paw Mining Agent 876,{
end;
OnTimer120000:
enablenpc strnpcinfo(0);
enablenpc();
stopnpctimer;
end;
}
@ -13696,11 +13696,11 @@ OnTimer11000:
OnInit:
OnDisable:
disablenpc strnpcinfo(0);
disablenpc();
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
end;
}

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@ -427,7 +427,7 @@ man_fild02,132,47,4 duplicate(Cat Paw Agent#spl) Cat Paw Agent#man 421
else if (.@rhea_ran == 17) getitem 6080,1; //Manuk_Coin
else getitem 6048,1; //Unidentified_Mineral
initnpctimer;
disablenpc strnpcinfo(0);
disablenpc();
end;
}
else {
@ -438,7 +438,7 @@ man_fild02,132,47,4 duplicate(Cat Paw Agent#spl) Cat Paw Agent#man 421
end;
OnTimer120000:
enablenpc strnpcinfo(0);
enablenpc();
stopnpctimer;
end;
}
@ -3282,23 +3282,23 @@ mid_camp,192,239,4 script Wanted Sign#ep13_2ect01 857,{
if ((ep13_2_dayegg == 1) && (countitem(6093) < 10)) {
mes "We just got fresh eggs from the dragon nest.";
getitem 6093,1; //Egg_Of_Draco
disablenpc strnpcinfo(0);
disablenpc();
initnpctimer;
close;
}
end;
OnTimer420000:
enablenpc strnpcinfo(0);
enablenpc();
stopnpctimer;
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
end;
OnDisable:
disablenpc strnpcinfo(0);
disablenpc();
end;
}
@ -3317,23 +3317,23 @@ nyd_dun02,68,256,0 script Dragon Egg#ep13_degg_1 463,{
if ((ep13_2_dayegg == 1) && (countitem(6093) < 10)) {
mes "We just got fresh eggs from the dragon nest.";
getitem 6093,1; //Egg_Of_Draco
disablenpc strnpcinfo(0);
disablenpc();
initnpctimer;
close;
}
end;
OnTimer240000:
enablenpc strnpcinfo(0);
enablenpc();
stopnpctimer;
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
end;
OnDisable:
disablenpc strnpcinfo(0);
disablenpc();
end;
}
nyd_dun02,68,256,0 duplicate(Dragon Egg#ep13_degg_1) Dragon Egg#ep13_degg11 463
@ -3348,23 +3348,23 @@ nyd_dun02,201,166,0 script Dragon Egg#ep13_degg_2 463,{
if ((ep13_2_dayegg == 1) && (countitem(6093) < 10)) {
mes "We just got fresh eggs from the dragon nest.";
getitem 6093,1; //Egg_Of_Draco
disablenpc strnpcinfo(0);
disablenpc();
initnpctimer;
close;
}
end;
OnTimer120000:
enablenpc strnpcinfo(0);
enablenpc();
stopnpctimer;
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
end;
OnDisable:
disablenpc strnpcinfo(0);
disablenpc();
end;
}
nyd_dun02,201,166,0 duplicate(Dragon Egg#ep13_degg_2) Dragon Egg#ep13_degg16 463
@ -4907,7 +4907,7 @@ mjolnir_12,220,37,0 duplicate(mjo_no_find) #mj12_find_3 -1,5,5
else getitem 6077,2; //Rough_Mineral
close2;
donpcevent strnpcinfo(0)+"_t::OnEnable";
disablenpc strnpcinfo(0);
disablenpc();
end;
}
case 2:
@ -4923,7 +4923,7 @@ mjolnir_12,220,37,0 duplicate(mjo_no_find) #mj12_find_3 -1,5,5
end;
OnInit:
enablenpc strnpcinfo(0);
enablenpc();
end;
OnTouch_:
@ -5257,7 +5257,7 @@ OnTouch_:
else if (.@stst == 1) getitem 6077,2; //Rough_Mineral
else getitem 6077,1; //Rough_Mineral
donpcevent strnpcinfo(0)+"_t::OnEnable";
disablenpc strnpcinfo(0);
disablenpc();
close;
}
case 2:
@ -5273,7 +5273,7 @@ OnTouch_:
end;
OnInit:
enablenpc strnpcinfo(0);
enablenpc();
end;
OnTouch_:
@ -5390,7 +5390,7 @@ OnTouch_:
else if (.@stst == 1) getitem 6077,2; //Rough_Mineral
else getitem 6077,1; //Rough_Mineral
donpcevent strnpcinfo(0)+"_t::OnEnable";
disablenpc strnpcinfo(0);
disablenpc();
close;
}
case 2:
@ -5406,7 +5406,7 @@ OnTouch_:
end;
OnInit:
enablenpc strnpcinfo(0);
enablenpc();
end;
OnTouch_:
@ -6974,7 +6974,7 @@ OnTouch_:
- script ep13_warp_s_0 -1,{
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
initnpctimer;
OnTimer2000:
OnTimer4000:
@ -6988,18 +6988,18 @@ OnTimer8000:
OnTimer10000:
specialeffect EF_STEAL;
disablenpc strnpcinfo(0);
disablenpc();
end;
OnDisable:
specialeffect EF_WIND;
disablenpc strnpcinfo(0);
disablenpc();
end;
}
- script ep13_warp_s_1 -1,{
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
initnpctimer;
OnTimer2000:
OnTimer4000:
@ -7014,18 +7014,18 @@ OnTimer10000:
OnTimer12000:
specialeffect EF_STEAL;
disablenpc strnpcinfo(0);
disablenpc();
end;
OnDisable:
specialeffect EF_WIND;
disablenpc strnpcinfo(0);
disablenpc();
end;
}
- script ep13_warp_s_2 -1,{
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
initnpctimer;
OnTimer2000:
OnTimer4000:
@ -7041,12 +7041,12 @@ OnTimer12000:
OnTimer15000:
specialeffect EF_STEAL;
disablenpc strnpcinfo(0);
disablenpc();
end;
OnDisable:
specialeffect EF_WIND;
disablenpc strnpcinfo(0);
disablenpc();
end;
}

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@ -2688,11 +2688,11 @@ OnTouch:
- script Baehideun#main -1,{
OnInit:
disablenpc strnpcinfo(0);
disablenpc();
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
.@c = charat(strnpcinfo(0),9);
if (checkre(0)) {
switch (.@c) {
@ -2720,7 +2720,7 @@ OnTimer300000:
OnDisable:
$@mos1_edq = 0;
stopnpctimer;
disablenpc strnpcinfo(0);
disablenpc();
end;
OnMyMobDead:
@ -7162,14 +7162,14 @@ OnTimer300000:
OnEnable:
initnpctimer;
enablenpc strnpcinfo(0);
enablenpc();
end;
OnTimer120000:
OnDisable:
stopnpctimer;
OnInit:
disablenpc strnpcinfo(0);
disablenpc();
end;
}
mosk_dun01,50,256,3 duplicate(mos_rus#main) Gray Wolf#rus05 4_RUS_DWOLF
@ -8271,13 +8271,13 @@ mosk_fild02,157,233,0 script Shepherdess#rus10 1_F_04,{
OnDisable:
initnpctimer;
disablenpc strnpcinfo(0);
disablenpc();
end;
OnTimer60000:
OnEnable:
stopnpctimer;
enablenpc strnpcinfo(0);
enablenpc();
end;
}
mosk_fild02,151,188,0 duplicate(PTree#rusmain) Pointed Tree#rus11 HIDDEN_NPC
@ -10027,7 +10027,7 @@ OnTouch_:
specialeffect EF_TELEPORTATION2;
next;
mes "- You cast the spell in a hurry and the cow is surronded by the light and disappears !! -";
disablenpc strnpcinfo(0);
disablenpc();
enablenpc "Cow#rus3"+ .@other_npc[0];
next;
} else {
@ -10037,7 +10037,7 @@ OnTouch_:
emotion ET_THINK;
next;
mes "- The cow, seems to gibe at you, looks at you quickly and runs to bushes !! -";
disablenpc strnpcinfo(0);
disablenpc();
if (rand(2))
enablenpc "Cow#rus3"+ .@other_npc[0];
else
@ -10049,7 +10049,7 @@ OnTouch_:
mes "Akkkk?! Eh!? The s-spell...";
next;
mes "- You hesitate, the cow, seems to gibe at you, passes by you and runs to bushes !! -";
disablenpc strnpcinfo(0);
disablenpc();
if (rand(2))
enablenpc "Cow#rus3"+ .@other_npc[0];
else

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@ -811,7 +811,7 @@ OnDisable:
que_god01,154,67,0 script god_failwarp#1 -1,4,7,{
OnInit:
disablenpc strnpcinfo(0);
disablenpc();
end;
OnTouch_:
warp "prontera",156,324;

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@ -1681,10 +1681,10 @@ tha_t08,90,153,0 script Shining Crystal#tt_r1 844,{
OnInit:
OnDisable:
disablenpc strnpcinfo(0);
disablenpc();
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
end;
}
tha_t08,90,62,0 duplicate(Shining Crystal#tt_r1) Shining Crystal#tt_r2 844
@ -1715,10 +1715,10 @@ tha_t08,49,153,0 script Shining Crystal#tt_y1 844,{
OnInit:
OnDisable:
disablenpc strnpcinfo(0);
disablenpc();
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
end;
}
tha_t08,90,150,0 duplicate(Shining Crystal#tt_y1) Shining Crystal#tt_y2 844
@ -1749,10 +1749,10 @@ tha_t08,49,65,0 script Shining Crystal#tt_b1 844,{
OnInit:
OnDisable:
disablenpc strnpcinfo(0);
disablenpc();
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
end;
}
tha_t08,49,150,0 duplicate(Shining Crystal#tt_b1) Shining Crystal#tt_b2 844
@ -1783,10 +1783,10 @@ tha_t08,90,65,0 script Shining Crystal#tt_g1 844,{
OnInit:
OnDisable:
disablenpc strnpcinfo(0);
disablenpc();
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
end;
}
tha_t08,49,62,0 duplicate(Shining Crystal#tt_g1) Shining Crystal#tt_g2 844

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@ -150,10 +150,10 @@ OnInit:
donpcevent "Unidentified Creature#"+.@npc$[.@i]+"::"+((.@i == .@rand)?"OnEnable":"OnDisable");
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
end;
OnDisable:
disablenpc strnpcinfo(0);
disablenpc();
end;
OnBingx2:
switch(atoi(strnpcinfo(2))) {
@ -196,10 +196,10 @@ ma_scene01,195,92,4 duplicate(Unidentified Creature#i) Unidentified Creature#09
- script Unidentified Creature#j -1,{
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
end;
OnDisable:
disablenpc strnpcinfo(0);
disablenpc();
end;
OnBingx2:
switch(atoi(strnpcinfo(2))) {

View File

@ -452,7 +452,7 @@ OnEnable2:
OnEnable3:
.@i = atoi(charat(strnpcinfo(2),4))+1;
donpcevent instance_npcname("#Ward" + .@i + " Entry") + "::OnEnable1";
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
OnMyMobDead:
initnpctimer;
@ -473,7 +473,7 @@ OnTimer1000:
stopnpctimer;
end;
OnInstanceInit:
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
}
1@ma_h,57,147,0 duplicate(#Ward1 Entry) #Ward2 Entry HIDDEN_WARP_NPC //3,3
@ -915,7 +915,7 @@ OnTouch:
donpcevent instance_npcname("#Boss Room Entry_time") + "::OnEnable";
end;
OnInstanceInit:
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
}
1@ma_h,132,171,0 duplicate(#Boss Room Entry_a) #Boss Room Entry_b HIDDEN_WARP_NPC,10,10

View File

@ -1766,14 +1766,14 @@ OnTouch_:
donpcevent instance_npcname("GeneratorBroadcast#1") + "::OnStart";
disablenpc instance_npcname("Charleston 1#2");
enablenpc instance_npcname("Charleston 1#3");
disablenpc instance_npcname( strnpcinfo(0) );
disablenpc();
}
close;
}
if ('ep15_1_mcd01 == 6 || 'ep15_1_mcd01 == 5) {
mes "You turned on the generator. The sounds of turning wheels can be heard.";
'ep15_1_mcd01++;
disablenpc instance_npcname( strnpcinfo(0) );
disablenpc();
close;
}
end;
@ -1890,7 +1890,7 @@ OnTouch_:
1@mcd,127,262,0 script mob#1 HIDDEN_WARP_NPC,5,5,{
end;
OnTouch_:
disablenpc instance_npcname( strnpcinfo(0) );
disablenpc();
switch( atoi(strnpcinfo(2)) ) {
case 1:
areamonster 'map_name$,106,246,115,256,"Security robot", 3128,5; // KICK_AND_KICK

View File

@ -534,7 +534,7 @@ OnTimer26000:
if ('devil_tower == 1) {
delitem 7641,1;
specialeffect EF_ENTRY;
disablenpc instance_npcname( strnpcinfo(0) );
disablenpc();
enablenpc instance_npcname( strnpcinfo(1) + "#" + replacestr( strnpcinfo(2), "_1", "" ) );
specialeffect EF_ENTRY,AREA, instance_npcname( strnpcinfo(1) + "#" + replacestr( strnpcinfo(2), "_1", "" ) );
mes "It worked.";
@ -1276,7 +1276,7 @@ OnDisable:
stopnpctimer;
killmonster 'map_tnm2$, instance_npcname(strnpcinfo(0)) + "::OnMobDead"; // note : officially still alive
killmonster 'map_tnm2$, instance_npcname("#devil_seal_dead") + "::OnSeal_" + strnpcinfo(2); // note : officially still alive
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
OnStop:
stopnpctimer;
@ -1294,7 +1294,7 @@ OnMobDead:
1@tnm2,1,1,0 script seal_reach_center#DIR_NORTHWEST HIDDEN_WARP_NPC,{
end;
OnStart:
enablenpc instance_npcname(strnpcinfo(0));
enablenpc();
initnpctimer;
end;
OnTimer2000:
@ -1305,7 +1305,7 @@ OnTimer4000:
npctalk "Thanatos: Stop him! Prevent him from coming closer!!!", 'thanatos$;
mapannounce 'map_tnm2$, "Thanatos: Stop him! Prevent him from coming closer!!!", bc_map,0xFF00;
stopnpctimer;
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
}
1@tnm2,1,1,0 duplicate(seal_reach_center#DIR_NORTHWEST) seal_reach_center#DIR_SOUTHWEST HIDDEN_WARP_NPC

View File

@ -149,7 +149,7 @@ OnInstanceInit:
OnInstanceInit:
'mob_summoned = 0;
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
OnEnable:

View File

@ -2049,7 +2049,7 @@ OnTouch_:
initnpctimer;
end;
OnTimer45000:
enablenpc instance_npcname(strnpcinfo(0));
enablenpc();
stopnpctimer;
end;
OnMyMobDead:
@ -2137,7 +2137,7 @@ OnTouch_:
initnpctimer;
end;
OnTimer15000:
enablenpc instance_npcname(strnpcinfo(0));
enablenpc();
stopnpctimer;
end;
OnMyMobDead:

View File

@ -207,7 +207,7 @@ function script F_Mora_Mist {
mes "You chop down the tree, which was blocking the path of the maze, "+((getarg(3,0))?"clearing the way out of the forest.":"so now you can continue.");
mapannounce .@map$,getarg(1),bc_map,"0xccffcc"; //FW_NORMAL 12 0 0
enablenpc instance_npcname(getarg(0));
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
if (getarg(4,0))
initnpctimer;
close;
@ -451,7 +451,7 @@ OnMyMobDead:
1@mist,73,290,0 script Mysterious Flower#1 844,{
specialeffect EF_LEVEL99_4;
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
getitem 12561,1; //Mysterious_Seed
end;
}

View File

@ -510,7 +510,7 @@ OnTouch_:
end;
OnTimer45000:
enablenpc instance_npcname( strnpcinfo(0) );
enablenpc();
killmonster 'xm_d_map$, instance_npcname( strnpcinfo(0) ) +"::OnMyMobDead";
stopnpctimer;
end;
@ -753,7 +753,7 @@ OnStart:
break;
}
sleep2 3000;
disablenpc instance_npcname( strnpcinfo(0) );
disablenpc();
if ('worker[.@num] == 0) {
'worker[.@num] = 1;
donpcevent instance_npcname("#fac2wpc") + "::OnStart";
@ -1360,7 +1360,7 @@ OnStart:
1@xm_d,210,141,3 script Packaged Present#1 4_TREASURE_BOX,{
specialeffect EF_COIN;
disablenpc instance_npcname( strnpcinfo(0) );
disablenpc();
initnpctimer;
end;

View File

@ -319,7 +319,7 @@ OnTouch:
sscanf( strnpcinfo(2), "lrboom%d", .@num );
areamonster 'map_name$,178,34,198,54, "Machine Component", (3251 + ((.@num-1) % 2)), 3;
mapannounce 'map_name$, "System message : Intruder detected in Zone 2.",bc_map,"0xFF0000";
disablenpc instance_npcname( strnpcinfo(0) );
disablenpc();
end;
}
1@uns,164,97,0 duplicate(#lrboom1) #lrboom2 4_CRACK,2,2

View File

@ -597,12 +597,12 @@ function script F_mal_missing {
disablenpc instance_npcname("Culvert Entrance#"+.@i$);
disablenpc instance_npcname("Missing, the Cleaner#"+.@i$+"o");
donpcevent instance_npcname("Monster Hole#"+.@i$)+"::OnClear";
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
close;
}
close;
OnInstanceInit:
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
}
@ -712,13 +712,13 @@ OnClear:
1@pump,36,111,4 script #Culvert_n1 844,14,14,{ //temporary workaround for ALL_SAMEMAP
progressbar "0xFFFF00",10;
stopnpctimer;
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
OnInstanceInit:
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
OnEnable:
enablenpc instance_npcname(strnpcinfo(0));
enablenpc();
set .@label$, instance_npcname(strnpcinfo(0))+"::OnMyMobDead";
set .@map$, instance_mapname("1@pump");
set .@index, atoi(charat(strnpcinfo(2),9));
@ -758,7 +758,7 @@ OnClear:
OnTimer49500: //OnTimer50000 clashes with the timer in "Missing, the Cleaner#h".
donpcevent instance_npcname("Missing, the Cleaner#n")+"::OnAddSeaweed";
donpcevent instance_npcname(strnpcinfo(0))+"::OnClear";
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
OnTouch:
specialeffect EF_MAPPILLAR2;
@ -773,10 +773,10 @@ OnTouch:
1@pump,1,1,4 script Boss Creation#n -1,{
end;
OnInstanceInit:
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
OnEnable:
enablenpc instance_npcname(strnpcinfo(0));
enablenpc();
initnpctimer;
end;
OnTimer100:
@ -875,7 +875,7 @@ OnMyMobDead:
mes "If Tomas closes this down, we will lose our jobs!";
close;
OnInstanceInit:
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
}
@ -972,13 +972,13 @@ OnTimer425000:
2@pump,53,114,4 script #Culvert_h1 844,14,14,{ //temporary workaround for ALL_SAMEMAP
progressbar "0xFFFF00",15;
stopnpctimer;
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
OnInstanceInit:
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
OnEnable:
enablenpc instance_npcname(strnpcinfo(0));
enablenpc();
set .@label$, instance_npcname(strnpcinfo(0))+"::OnMyMobDead";
set .@map$, instance_mapname("2@pump");
set .@index, atoi(substr(strnpcinfo(2),9,getstrlen(strnpcinfo(2))-1));
@ -1012,7 +1012,7 @@ OnClear:
OnTimer39500: //OnTimer40000 clashes with the timer in "Missing, the Cleaner#h".
donpcevent instance_npcname("Missing, the Cleaner#h")+"::OnAddSeaweed";
donpcevent instance_npcname(strnpcinfo(0))+"::OnClear";
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
OnTouch:
specialeffect EF_MAPPILLAR2;

View File

@ -273,7 +273,7 @@ OnTouch:
if (getnpctimer(0) > 0)
end;
initnpctimer;
//disablenpc instance_npcname( strnpcinfo(0) );
//disablenpc();
hideonnpc instance_npcname( strnpcinfo(0) );
specialeffect EF_ICEWALL;
end;
@ -380,7 +380,7 @@ OnInstanceInit:
1@rev,34,120,0 script #RZ Memorial Effect 1 HIDDEN_WARP_NPC,4,4,{
end;
OnInstanceInit:
//disablenpc instance_npcname( strnpcinfo(0) );
//disablenpc();
hideonnpc instance_npcname( strnpcinfo(0) );
initnpctimer;
end;

View File

@ -239,7 +239,7 @@ OnInstanceInit:
donpcevent instance_npcname(strnpcinfo(0))+"::OnDisable";
end;
OnEnable:
enablenpc instance_npcname(strnpcinfo(0));
enablenpc();
set .@label$, instance_npcname(strnpcinfo(0))+"::OnMyMobDead";
set .@i, atoi(charat(strnpcinfo(0),8));
set .@map$, instance_mapname("1@cash");
@ -300,7 +300,7 @@ OnEnable:
end;
OnDisable:
killmonster instance_mapname("1@cash"),instance_npcname(strnpcinfo(0))+"::OnMyMobDead"; // Not in official script.
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
OnTouch_:
if (getd("."+strnpcinfo(0)+instance_id())) end;
@ -664,7 +664,7 @@ OnMyMobDead:
1@cash,190,208,0 script oct_exit_1 45,2,2,{
end;
OnInstanceInit:
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
OnTouch:
mes "Do you want to go out from the octopus dungeon?";

View File

@ -777,7 +777,7 @@ OnTouch_:
getmapxy .@map$,.@x,.@y, BL_NPC;
specialeffect EF_VENOMDUST;
monster .@map$,.@x,.@y,"Maggot",2467,.@mobs;
disablenpc instance_npcname( strnpcinfo(0) );
disablenpc();
end;
}
1@gl_k,233,123,4 duplicate(A dead man#1) A dead man#2 4_M_DIEMAN,5,5
@ -1076,7 +1076,7 @@ OnTimer69000:
2@gl_k,118,141,0 script #ogh_2-1 HIDDEN_WARP_NPC,20,20,{
end;
OnTouch_:
disablenpc instance_npcname( strnpcinfo(0) );
disablenpc();
.@hidden_name$ = strnpcinfo(2);
.@event_type = atoi( charat(.@hidden_name$,4) );
if (.@event_type == 2)
@ -1092,11 +1092,11 @@ OnTouch_:
initnpctimer;
end;
OnTimer30000:
enablenpc instance_npcname( strnpcinfo(0) );
enablenpc();
stopnpctimer;
end;
OnStop:
disablenpc instance_npcname( strnpcinfo(0) );
disablenpc();
stopnpctimer;
end;
}
@ -1253,7 +1253,7 @@ OnTouch_:
2@gl_k,143,260,4 script Decomposed body#1 4_M_DIEMAN,5,5,{
end;
OnTouch_:
disablenpc instance_npcname( strnpcinfo(0) );
disablenpc();
.@i = rand(1,10);
if (.@i == 1) .@mobs = 3;
else if (.@i == 2) .@mobs = 4;
@ -1266,7 +1266,7 @@ OnTouch_:
initnpctimer;
end;
OnTimer45000:
enablenpc instance_npcname( strnpcinfo(0) );
enablenpc();
stopnpctimer;
end;
}
@ -1570,7 +1570,7 @@ OnTouch:
end;
OnEvent:
initnpctimer;
enablenpc instance_npcname( strnpcinfo(0) );
enablenpc();
.@num = atoi( replacestr(strnpcinfo(2), "Buff", "") );
if (.@num == 1)
npctalk "Varmundt's Ghost: Amdarais may use a strong magic shield! Stay close to me and I'll protect you!";
@ -1583,7 +1583,7 @@ OnEvent:
end;
OnTimer10000:
stopnpctimer;
disablenpc instance_npcname( strnpcinfo(0) );
disablenpc();
end;
}
2@gl_k,165,247,3 duplicate(Varmundt's Ghost#Buff1) Varmundt's Ghost#Buff2 4_M_BARMUND,2,2
@ -1710,7 +1710,7 @@ OnTimer10000:
makeitem 6608,1,"this",129,138;
break;
}
disablenpc instance_npcname( strnpcinfo(0) );
disablenpc();
end;
}
1@gl_k,159,136,3 duplicate(Strange crack#2) Strange crack#3 CLEAR_NPC

View File

@ -712,7 +712,7 @@ OnInstanceInit:
2@mir,96,83,0 script dummy_npc_rituel_disabled -1,{
end;
OnInstanceInit:
disablenpc instance_npcname( strnpcinfo(0) );
disablenpc();
end;
}
2@mir,88,74,3 duplicate(dummy_npc_rituel_disabled) Ian Walther#ian02 1_M_JOBTESTER

View File

@ -408,7 +408,7 @@ OnTimer16500:
donpcevent instance_npcname("eq#mir3") + "::OnStart";
OnStop:
stopnpctimer;
disablenpc instance_npcname( strnpcinfo(0) );
disablenpc();
disablenpc instance_npcname( "Iris#" + strnpcinfo(2) );
'touch_mob = 0;
'random_letter$ = "";

View File

@ -2038,7 +2038,7 @@ OnMobDead:
OnTouch:
getmapxy .@map$,.@x,.@y, BL_NPC;
monster .@map$,.@x,.@y, "Mutant Gargoyle",3197,1, instance_npcname( strnpcinfo(0) ) + "::OnMobDead"; // MM_M_GARGOYLE
disablenpc instance_npcname( strnpcinfo(0) );
disablenpc();
end;
OnMobDead:
end;

View File

@ -949,7 +949,7 @@ OnTouch:
mes "- Dreary warp -";
mes "- is brought up -";
mes "- shining in black -";
disablenpc instance_npcname( strnpcinfo(0) );
disablenpc();
enablenpc instance_npcname("Activated Warp#" + strnpcinfo(2));
close;
}
@ -1132,7 +1132,7 @@ OnTouch:
sleep2 3000;
if (is_party_leader() == false)
end;
disablenpc instance_npcname( strnpcinfo(0) );
disablenpc();
mes "- In that treasure box, -";
.@r = rand(100);
if (.@r < 32) {
@ -1948,11 +1948,11 @@ OnEvent:
specialeffect EF_GUMGANG4;
progressbar_npc "000000",4;
specialeffect EF_NPC_EARTHQUAKE;
cloakoffnpc instance_npcname( strnpcinfo(0) );
cloakoffnpc();
initnpctimer;
end;
OnTimer1000:
cloakonnpc instance_npcname( strnpcinfo(0) );
cloakonnpc();
end;
OnTimer2000:
stopnpctimer;

View File

@ -513,7 +513,7 @@ OnTouch:
.@label$ = instance_npcname("#security_device_lab") + "::OnRight2";
break;
}
disablenpc instance_npcname( strnpcinfo(0) );
disablenpc();
areamonster .@map$, (.@x-2), (.@y-2), (.@x+2), (.@y+2), "Special Guard", 3622, .@mob_count, .@label$; // EP16_2_MM_S_GUARDS
end;
}

View File

@ -628,16 +628,16 @@ que_lhz,140,231,1 script Human Guinea pig#01 2224,{
end;
OnInit:
disablenpc strnpcinfo(0);
disablenpc();
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
end;
OnDisable:
specialeffect EF_FLASHER;
disablenpc strnpcinfo(0);
disablenpc();
end;
}
que_lhz,147,231,0 duplicate(Human Guinea pig#01) Human Guinea pig#02 2224
@ -1530,7 +1530,7 @@ OnMyMobDead:
progressbar "0xffff00", 20;
stopnpctimer;
donpcevent instance_npcname("Lab2#2_2")+"::OnDisableValve1";
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
} else {
mes "Let your party leader handle the valve.";
@ -1538,11 +1538,11 @@ OnMyMobDead:
}
OnInstanceInit:
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
OnEnable:
enablenpc instance_npcname(strnpcinfo(0));
enablenpc();
initnpctimer;
end;
@ -1991,7 +1991,7 @@ OnEnable:
OnDisable:
killmonster instance_mapname("1@lhz"),instance_npcname(strnpcinfo(0))+"::OnMyMobDead";
disablenpc instance_npcname(strnpcinfo(0));
disablenpc();
end;
OnMyMobDead:

View File

@ -3042,10 +3042,10 @@ OnTimer5000:
end;
OnInit:
OnDisable:
disablenpc strnpcinfo(0);
disablenpc();
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
end;
}
@ -3399,10 +3399,10 @@ job3_guil03,2,4,0 duplicate(#3rdgc_sunchal_kill01) #3rdgc_sunchal_kill03 844
job3_guil03,64,68,3 script #3rdgc_gojung_kill01 456,7,7,{
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
end;
OnDisable:
disablenpc strnpcinfo(0);
disablenpc();
end;
OnStop:
mapannounce "job3_guil03","Guard : Am I imagining things? I just heard something.",bc_map,"0xA8A8A8"; //FW_NORMAL 12 0 0
@ -3416,7 +3416,7 @@ OnTouch_:
setarray .@x[1],64,86,83;
setarray .@y[1],68,63,36;
mapannounce "job3_guil03","Guard : Who are you?!",bc_map,"0x7b68ee"; //FW_NORMAL 12 0 0
disablenpc strnpcinfo(0);
disablenpc();
monster "job3_guil03",.@x[.@i],.@y[.@i],"Guard",1985,1,strnpcinfo(0)+"::OnMyMobDead";
initnpctimer;
end;

View File

@ -1577,10 +1577,10 @@ OnTimer133000:
- script Egg Bomb#0 -1,{
OnInit:
disablenpc strnpcinfo(0);
disablenpc();
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
initnpctimer;
getmapxy(.@map$,.@x,.@y,BL_NPC);
monster "job3_rang02",.@x,.@y,"Egg Bomb",1047,1,strnpcinfo(0)+"::OnMyMobDead";
@ -1594,7 +1594,7 @@ OnEnable:
OnDisable:
stopnpctimer;
killmonster "job3_rang02",strnpcinfo(0)+"::OnMyMobDead";
disablenpc strnpcinfo(0);
disablenpc();
end;
OnMyMobDead:
set $@job_rang_point03, $@job_rang_point03+1;

View File

@ -801,10 +801,10 @@ OnDisable:
- script The chamber of magic#2 -1,{
OnInit:
disablenpc strnpcinfo(0);
disablenpc();
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
monster "job3_war02",23,32,"Magic Monster",2047,1,strnpcinfo(0)+"::OnMyMobDead";
monster "job3_war02",23,21,"Magic Monster",2048,1,strnpcinfo(0)+"::OnMyMobDead";
monster "job3_war02",34,32,"Magic Monster",2049,1,strnpcinfo(0)+"::OnMyMobDead";
@ -819,7 +819,7 @@ OnReset:
killmonster "job3_war02",strnpcinfo(0)+"::OnMyMobDead";
end;
OnDisable:
disablenpc strnpcinfo(0);
disablenpc();
end;
OnMyMobDead:
if (mobcount("job3_war02",strnpcinfo(0)+"::OnMyMobDead") < 1) {

View File

@ -963,7 +963,7 @@ job3_gen01,91,48,3 script Demi Calberine#gen 982,{
mes "- You found a little metal fragment. -";
set job_gen, job_gen+1;
specialeffect EF_BASH;
disablenpc strnpcinfo(0);
disablenpc();
initnpctimer;
close;
} else if (job_gen == 74) {
@ -972,7 +972,7 @@ job3_gen01,91,48,3 script Demi Calberine#gen 982,{
}
end;
OnTimer7000:
enablenpc strnpcinfo(0);
enablenpc();
stopnpctimer;
end;
}

View File

@ -815,14 +815,14 @@ OnTimer300000:
yuno,146,168,0 script Karian#cmd2 486,{
end;
OnInit:
disablenpc strnpcinfo(0);
disablenpc();
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
initnpctimer;
end;
OnDisable:
disablenpc strnpcinfo(0);
disablenpc();
stopnpctimer;
end;
OnTimer100000:

View File

@ -455,7 +455,7 @@ gl_church,173,88,0 script Delicate trace#01 844,{
getitem 7049,1; //Stone
else {
mes "While investigating, the topography breaks. It would be better to dig other places for a while.";
disablenpc strnpcinfo(0);
disablenpc();
initnpctimer;
close;
}
@ -463,7 +463,7 @@ gl_church,173,88,0 script Delicate trace#01 844,{
mes "There is a trace that someone has already dug here.";
close;
OnTimer60000:
enablenpc strnpcinfo(0);
enablenpc();
stopnpctimer;
OnTimer1000:
OnTimer20000:

View File

@ -1032,7 +1032,7 @@ OnInit:
- script #wander_xmas -1,{
end;
OnInit:
disablenpc strnpcinfo(0);
disablenpc();
end;
}
xmas,149,135,3 duplicate(#wander_xmas) Guitar Song#xmas 479

View File

@ -120,7 +120,7 @@ iz_int,56,32,3 script Wounded Swordsman#intro_npc02_iz_int 4_TOWER_02,{
OnInit:
questinfo( QTYPE_QUEST, QMARK_YELLOW, "!isbegin_quest(21001) && Class == Job_Novice" );
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
iz_int01,56,32,3 duplicate(Wounded Swordsman#intro_npc02_iz_int) Wounded Swordsman#intro_npc02_iz_int01 4_TOWER_02

View File

@ -1714,7 +1714,7 @@ lhz_dun_n,75,121,0 script #Alphoccio_Basil_A1 HIDDEN_WARP_NPC,3,3,{
end;
OnTouch:
specialeffect EF_BAT2;
disablenpc strnpcinfo(0);
disablenpc();
initnpctimer;
end;
OnTimer1000:
@ -1974,7 +1974,7 @@ OnTimer1000:
end;
OnTimer40000:
stopnpctimer;
enablenpc strnpcinfo(0);
enablenpc();
end;
}

View File

@ -280,7 +280,7 @@ yuno_fild11,141,357,4 duplicate(ach_treasure#touch) #wp120061 HIDDEN_WARP_NPC,5,
cloakonnpc strnpcinfo(0), getcharid(0);
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}

View File

@ -13,6 +13,6 @@
- script dummy_cloaked_npc -1,{
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}

View File

@ -3315,7 +3315,7 @@ verus03,127,36,4 script ???#EP15_1D_01 4_CRACK,{
}
close2;
initnpctimer;
disablenpc strnpcinfo(0);
disablenpc();
}
end;
@ -3326,7 +3326,7 @@ OnTimer120000:
if (rand(1,2) != 1)
end;
OnTimer150000:
enablenpc strnpcinfo(0);
enablenpc();
stopnpctimer;
end;
}
@ -3559,7 +3559,7 @@ verus04,187,219,4 script Thicket#EP15_1D_01 4_CREEPER,{
mes "Gathered the herb.";
}
close2;
disablenpc strnpcinfo(0);
disablenpc();
initnpctimer;
}
end;
@ -3571,7 +3571,7 @@ OnTimer240000:
if (rand(1,2) != 1)
end;
OnTimer300000:
enablenpc strnpcinfo(0);
enablenpc();
stopnpctimer;
end;
}
@ -3914,13 +3914,13 @@ verus03,127,145,0 script Machine Remnant#atnd01 4_ENERGY_RED,3,3,{
getitem 6756,1;// Condensed_Energy
mes "Collected Condensed Energy!";
initnpctimer;
disablenpc strnpcinfo(0);
disablenpc();
}
close;
OnTimer30000:
stopnpctimer;
enablenpc strnpcinfo(0);
enablenpc();
end;
OnTouch_:

View File

@ -2287,7 +2287,7 @@ un_bunker,382,335,3 script Box#e152p00 4_ENERGY_BLUE,{
close;
}
progressbar "ffff00",3;
disablenpc strnpcinfo(0);
disablenpc();
initnpctimer;
if (.@npc_name$ == "Box") {
mes "Found a Memory Record in the box.";
@ -2346,14 +2346,14 @@ un_bunker,382,335,3 script Box#e152p00 4_ENERGY_BLUE,{
close;
}
progressbar "ffff00",3;
disablenpc strnpcinfo(0);
disablenpc();
initnpctimer;
mes "Found a Memory Record.";
getitem 6824,1; // Lab_Memory_Record
close;
OnTimer30000:
enablenpc strnpcinfo(0);
enablenpc();
stopnpctimer;
end;
}
@ -2407,7 +2407,7 @@ verus02,60,30,1 script Strewn paper#e152a01 4_ENERGY_BLUE,{
OnTimer60000:
stopnpctimer;
enablenpc strnpcinfo(0);
enablenpc();
end;
S_Type:
@ -2424,7 +2424,7 @@ S_Type:
close;
}
progressbar "ffff00",3;
disablenpc strnpcinfo(0);
disablenpc();
initnpctimer;
getitem 6757,1;// Memory_Record

View File

@ -2081,7 +2081,7 @@ prt_lib,80,79,3 script Kronecker G. Heine#ep16_01_lib01 4_EP16_GRANZ,{
}
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
cloakonnpc "Kronecker G. Heine#ep16_01_lib02";
cloakonnpc "Nyhill M. Heine#ep16_lib01";
end;
@ -2723,7 +2723,7 @@ prt_lib_q,88,90,1 script Swaying Space#evt_gate02 4_ENERGY_RED,{
}
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -4356,7 +4356,7 @@ prt_cas_q,18,136,3 script Spica Nerius#ep16_room02 4_EP16_SPICA,{
}
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
cloakonnpc "Nyhill M. Heine#ep16_nroom01";
end;
}
@ -4364,7 +4364,7 @@ OnInit:
prt_cas_q,23,187,3 script Mysterious Person#ep16wal 4_M_04,{
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -7859,7 +7859,7 @@ prt_cas_q,92,182,7 script Myer Roegenburg#ep16lug 4_EP16_MEYER,{
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -8653,7 +8653,7 @@ prontera,269,73,5 script Ordinary Man#ep16lug02 4_M_04,{
close;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -11893,7 +11893,7 @@ prt_cas_q,94,7,7 script Isaac Wigner#ep16wig 4_EP16_ISAAC,{
prt_cas_q,80,23,5 script Jurgen Wigner#ep16wig00 4_M_4THPRIN1,{
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
prt_cas_q,93,10,4 duplicate(Jurgen Wigner#ep16wig00) Maid#ep16wig01 1_F_04
@ -14846,7 +14846,7 @@ prt_q,221,193,4 script Village Lad#EP161HO01 4_M_03,{
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -14953,7 +14953,7 @@ prt_q,77,98,8 script Village Lad#EP161HO03 4_M_03,{
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -15127,7 +15127,7 @@ prt_q,276,242,4 script Girl#EP161GU01 4_F_RUSCHILD,{
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -15333,7 +15333,7 @@ prt_q,229,317,6 script Girl#EP161GU03 4_F_RUSCHILD,{
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -15430,7 +15430,7 @@ prt_q,55,347,6 script Rosa Erinin#EP161GU07 4W_F_01,{
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
prt_q,57,346,4 duplicate(Rosa Erinin#EP161GU07) Girl#EP161GU06 4_F_RUSCHILD
@ -15533,7 +15533,7 @@ prt_q,68,336,4 script Soldier#EP161HU02 4_M_GEF_SOLDIER,{
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -15597,7 +15597,7 @@ prt_q,79,102,8 script Soldier#EP161HU03 4_M_GEF_SOLDIER,{
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -15667,7 +15667,7 @@ prt_q,38,261,6 script Eryus#EP161BU01 4_F_03,{
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -15774,7 +15774,7 @@ prt_q,231,310,4 script Eryus#EP161BU02 4_F_03,{
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -15814,7 +15814,7 @@ prt_q,108,164,4 script Female#EP161BU03 4W_F_01,{
close;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -15875,7 +15875,7 @@ prt_q,229,310,6 script Female#EP161BU04 4W_F_01,{
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -15911,7 +15911,7 @@ OnTouch_:
monster "prt_q",.@x,.@y,"Resurrected Corpse",1015,1, strnpcinfo(0) + "::OnMyMobDead";// ZOMBIE
monster "prt_q",.@x,.@y,"Maggot",1194,1, strnpcinfo(0) + "::OnMyMobDead";// ARCLOUSE
monster "prt_q",.@x,.@y,"Fly",1035,1, strnpcinfo(0) + "::OnMyMobDead";// HUNTER_FLY
disablenpc strnpcinfo(0);
disablenpc();
initnpctimer;
end;
OnMyMobDead:
@ -15919,7 +15919,7 @@ OnMyMobDead:
OnTimer180000:
killmonster "prt_q", strnpcinfo(0) + "::OnMyMobDead";
stopnpctimer;
enablenpc strnpcinfo(0);
enablenpc();
end;
}
prt_q,214,85,6 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE02 4_M_LIEMAN,2,2
@ -15959,7 +15959,7 @@ OnTouch_:
monster "prt_q",.@x,.@y,"Resurrected Corpse",1015,1, strnpcinfo(0) + "::OnMyMobDead";// ZOMBIE
monster "prt_q",.@x,.@y,"Maggot",1194,1, strnpcinfo(0) + "::OnMyMobDead";// ARCLOUSE
monster "prt_q",.@x,.@y,"Fly",1035,1, strnpcinfo(0) + "::OnMyMobDead";// HUNTER_FLY
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
OnMyMobDead:
if (mobcount( "prt_q", strnpcinfo(0) + "::OnMyMobDead" ) < 1)
@ -15967,7 +15967,7 @@ OnMyMobDead:
end;
OnTimer300000:
stopnpctimer;
cloakoffnpc strnpcinfo(0);
cloakoffnpc();
end;
}
prt_q,88,279,2 duplicate(Dead Villager#EP161DIE01) Dead Villager#EP161DIE07 4_M_LIEMAN,2,2
@ -17201,7 +17201,7 @@ prt_prison,205,139,4 script Dark Shape#EP161A01 4_GHOST_STAND,{
.@num = atoi( replacestr( strnpcinfo(2), "EP161A0", "" ) );
setarray .@npc_num[1],1,2,3,4,5;
deletearray .@npc_num[.@num],1;
disablenpc strnpcinfo(0);
disablenpc();
enablenpc "Dark Shape#EP161A0" + .@npc_num[ rand(1,4) ];// enable another npc randomly
close;
@ -17210,7 +17210,7 @@ OnInit:
if (.num_enabled == 0)
.num_enabled = rand(1,5);
if (.num_enabled != .@npc_num)
disablenpc strnpcinfo(0);// disable 4/5 npcs
disablenpc();// disable 4/5 npcs
end;
}
prt_prison,153,175,4 duplicate(Dark Shape#EP161A01) Dark Shape#EP161A02 4_GHOST_STAND
@ -17585,7 +17585,7 @@ prt_prison,118,247,4 script Rubbish heap#EP161C01 4_ENERGY_BLACK,{
setquest 5435;// [Repeat]Cleaning is complete.
}
initnpctimer;
disablenpc strnpcinfo(0);
disablenpc();
}
close;
}
@ -17601,12 +17601,12 @@ OnTimer240000:
OnTimer270000:
if (rand(1,2) == 1) {
stopnpctimer;
enablenpc strnpcinfo(0);
enablenpc();
}
end;
OnTimer300000:
stopnpctimer;
enablenpc strnpcinfo(0);
enablenpc();
end;
}
prt_prison,171,247,4 duplicate(Rubbish heap#EP161C01) Rubbish heap#EP161C02 4_ENERGY_BLACK
@ -17912,7 +17912,7 @@ prt_prison,146,268,4 script Torch#EP161EB01 CLEAR_NPC,{
mes "You carefully collected the light but it scattered.";
}
initnpctimer;
disablenpc strnpcinfo(0);
disablenpc();
}
close;
@ -17923,12 +17923,12 @@ OnTimer120000:
OnTimer150000:
if (rand(1,2) == 1) {
stopnpctimer;
enablenpc strnpcinfo(0);
enablenpc();
}
end;
OnTimer180000:
stopnpctimer;
enablenpc strnpcinfo(0);
enablenpc();
end;
}
prt_prison,177,268,4 duplicate(Torch#EP161EB01) Torch#EP161EB02 CLEAR_NPC

View File

@ -2093,7 +2093,7 @@ einbech,218,82,5 script Gonie#16nego02 4_M_FALLENGONY,{
mes "......";
close3;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -2187,7 +2187,7 @@ einbech,217,82,3 script Lazy#16nego03 4_M_LAZY,{
}
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -2235,7 +2235,7 @@ rebel_in,23,43,5 script Gonie#16nego03 4_M_FALLENGONY,{
cloakonnpc "Gonie#16nego03", getcharid(0);
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -2250,7 +2250,7 @@ rebel_in,23,42,3 script Lucky#16nego01 4_M_ROOKIE,{
}
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -3250,7 +3250,7 @@ ein_in01,269,285,5 script Nihil#ep162_02 4_EP16_NIHIL,{
callfunc( "F_Terra_Gloria_Inn" );
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -3276,7 +3276,7 @@ ein_in01,274,278,3 script Lazy#ep162_01 4_M_LAZY,{
}
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -3298,7 +3298,7 @@ ein_in01,272,282,3 script Rookie#ep162_01 4_M_ROOKIE,{
}
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -3316,7 +3316,7 @@ ein_in01,271,284,3 script Skia#ep162_05 4_EP16_SKIA,{
}
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -3335,7 +3335,7 @@ ein_in01,269,282,1 script Philopontess#ep162_03 4_M_PHILOFONTES,{
callfunc( "F_Terra_Gloria_Inn" );
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -5509,7 +5509,7 @@ rebel_in,119,68,7 script Rebellion Guard leader#4 4_M_REBELLION,{
}
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -5620,7 +5620,7 @@ rebel_in,121,69,8 script Dien#162gmbs2 4_F_DIENE,{
}
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -8530,7 +8530,7 @@ rebel_in,78,66,6 script Arivero Yurhik#TFQ02 4_M_GUNSLINGER,{
}
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -8604,7 +8604,7 @@ rebel_in,78,63,6 script Rebellion leader#TFQ15 4_M_RUPERT,{
}
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -8732,7 +8732,7 @@ einbech,212,212,6 script Arivero Yurhik#TFQ04 4_M_GUNSLINGER,{
}
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -8842,7 +8842,7 @@ lighthalzen,135,233,6 script Arivero Yurhik#TFQ07 4_M_GUNSLINGER,{
}
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -8923,7 +8923,7 @@ yuno,204,226,6 script Arivero Yurhik#TFQ10 4_M_GUNSLINGER,{
}
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -9028,7 +9028,7 @@ einbroch,262,42,4 script Arivero Yurhik#TFQ13 4_M_GUNSLINGER,{
}
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -10586,7 +10586,7 @@ einbech,34,209,3 script Empty bench#16.2rm2 HIDDEN_NPC,{
mes "After waiting for a while, you reclaimed the Anchovy cookies.";
mes "Go to another bench or wait for a while.";
initnpctimer;
disablenpc strnpcinfo(0);
disablenpc();
close;
}
if (strnpcinfo(0) == "Empty bench#16.2rm2")
@ -10613,7 +10613,7 @@ einbech,34,209,3 script Empty bench#16.2rm2 HIDDEN_NPC,{
OnTimer30000:
stopnpctimer;
enablenpc strnpcinfo(0);
enablenpc();
end;
}
einbech,144,98,3 duplicate(Empty bench#16.2rm2) Empty bench#16.2rm3 HIDDEN_NPC
@ -11854,11 +11854,11 @@ ein_fild09,70,175,5 script Suspicious Heap of Earth#1 4_SOIL,{
else if (.@r == 7) unittalk $@mobid[0], "So you are abandoning me again? Then let me kill you first!";
else if (.@r == 8) unittalk $@mobid[0], "It's been cold and I was lonely waiting for you... Let us die together.";
initnpctimer;
disablenpc strnpcinfo(0);
disablenpc();
end;
OnTimer300000:
stopnpctimer;
enablenpc strnpcinfo(0);
enablenpc();
end;
}
ein_fild09,136,157,5 duplicate(Suspicious Heap of Earth#1) Suspicious Heap of Earth#2 4_SOIL
@ -13384,7 +13384,7 @@ slabw01,235,137,3 script Suspicious cabinet#hide01 4_ENERGY_WHITE,{
}
unittalk getcharid(3), "" + strcharinfo(0) + " : .. This looks suspicious!", bc_self;
progressbar "000000",3;
disablenpc strnpcinfo(0);
disablenpc();
enablenpc "Hiding researcher#" + strnpcinfo(2);
npctalk "Arrrgh!", "Hiding researcher#" + strnpcinfo(2);
cutin "16loo_02.bmp",0;
@ -13411,7 +13411,7 @@ slabw01,235,137,3 script Suspicious cabinet#hide01 4_ENERGY_WHITE,{
cutin "",255;
end;
OnTimer30000:
enablenpc strnpcinfo(0);
enablenpc();
disablenpc "Hiding researcher#" + strnpcinfo(2);
stopnpctimer;
end;
@ -13420,7 +13420,7 @@ OnTimer30000:
slabw01,235,137,3 script Hiding researcher#hide01 4_M_ALCHE_A,{
end;
OnInit:
disablenpc strnpcinfo(0);
disablenpc();
end;
}

View File

@ -1605,11 +1605,11 @@ dew_fild01,259,48,4 script Poby#dew_drink 538,{
donpcevent strnpcinfo(0)+"::OnDisable";
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
stopnpctimer;
end;
OnDisable:
disablenpc strnpcinfo(0);
disablenpc();
initnpctimer;
end;
OnTimer60000:

View File

@ -6660,7 +6660,7 @@ mid_campin,165,127,5 script Hibba Agip#ep133_is07 459,{
mes "I should go now.";
close2;
OnInit:
disablenpc strnpcinfo(0);
disablenpc();
end;
}

View File

@ -11372,7 +11372,7 @@ ecl_tdun02,99,63,5 script Rosi#No.1 4_F_HUWOMAN,1,1,{
end;
OnInit:
if (strnpcinfo(2) != "No.1")
disablenpc strnpcinfo(0);
disablenpc();
end;
OnTouch:
mes "[Rosi]";
@ -11429,7 +11429,7 @@ ecl_tdun01,11,62,5 script Euncheong#No.1 4_M_HUBOY,1,1,{
end;
OnInit:
if (strnpcinfo(2) != "No.1")
disablenpc strnpcinfo(0);
disablenpc();
end;
OnTouch:
mes "[Euncheong]";

View File

@ -1383,11 +1383,11 @@ mal_in02,140,94,0 script Bob#mal 553,{
mes "- not enough supporters yet. -";
close;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
end;
OnDisable:
set .off,0;
disablenpc strnpcinfo(0);
disablenpc();
end;
}
malangdo,114,157,0 duplicate(Crack#mal0) Crack#mal1 550
@ -1404,15 +1404,15 @@ malangdo,162,183,0 duplicate(Crack#mal0) Crack#mal10 550
- script Crackt0#mal -1,{
end;
OnInit:
disablenpc strnpcinfo(0);
disablenpc();
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
initnpctimer;
end;
OnDisable:
stopnpctimer;
disablenpc strnpcinfo(0);
disablenpc();
end;
OnTimer1000:
donpcevent "Crack#mal"+substr(strnpcinfo(1),6,getstrlen(strnpcinfo(1))-1)+"::OnDisable";
@ -1921,11 +1921,11 @@ mal_in01,116,168,0 script Dry Machine#mal 563,{
mes "- But it's just sand... -";
close;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
end;
OnDisable:
set .off,0;
disablenpc strnpcinfo(0);
disablenpc();
end;
}
malangdo,221,139,0 duplicate(Suspicious Sand Pile#0) Suspicious Sand Pile#1 557
@ -1941,15 +1941,15 @@ malangdo,242,175,0 duplicate(Suspicious Sand Pile#0) Suspicious Sand Pile#10 557
- script Water Sand0#mal -1,{
OnInit:
disablenpc strnpcinfo(0);
disablenpc();
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
initnpctimer;
end;
OnDisable:
stopnpctimer;
disablenpc strnpcinfo(0);
disablenpc();
end;
OnTimer1000:
donpcevent "Suspicious Sand Pile#"+substr(strnpcinfo(1),10,getstrlen(strnpcinfo(1))-1)+"::OnDisable";

View File

@ -1477,7 +1477,7 @@ malaya,62,274,0 script Sand Trap#malaya 557,{
mes "someone scattered on the sea water.";
close2;
progressbar "0xffff00", 5;
disablenpc strnpcinfo(0);
disablenpc();
initnpctimer;
getitem 6501, 1; // Salt_Bag
mes "[" + strcharinfo(0) + "]";
@ -1485,7 +1485,7 @@ malaya,62,274,0 script Sand Trap#malaya 557,{
close;
OnTimer30000:
enablenpc strnpcinfo(0);
enablenpc();
stopnpctimer;
end;
}
@ -1509,7 +1509,7 @@ ma_fild01,178,206,0 script Black Bamboo#malaya 844,4,4,{
mes "If some of it is cut off and sharpened, I think it will suffice for the Sharpened Bamboo Imelda wanted.";
close2;
progressbar "0xffff00", 3;
disablenpc strnpcinfo(0);
disablenpc();
initnpctimer;
getitem 6500, 1; //Sharp_Bamboo
mes "[" + strcharinfo(0) + "]";
@ -1521,7 +1521,7 @@ OnTouch_:
}
end;
OnTimer30000:
enablenpc strnpcinfo(0);
enablenpc();
stopnpctimer;
end;
}
@ -3137,7 +3137,7 @@ ma_fild01,251,93,3 script Lost Child#malaya01 576,{
setquest 7389;
erasequest 7388;
close2;
disablenpc strnpcinfo(0);
disablenpc();
if (strnpcinfo(0) == "Lost Child#malaya01") {
enablenpc "Lost Child#malaya02";
} else if (strnpcinfo(0) == "Lost Child#malaya01") {
@ -3171,7 +3171,7 @@ ma_fild01,251,93,3 script Lost Child#malaya01 576,{
OnInit:
if (strnpcinfo(0) != "Lost Child#malaya01")
disablenpc strnpcinfo(0);
disablenpc();
}
ma_fild01,114,141,3 duplicate(Lost Child#malaya01) Lost Child#malaya02 576
ma_fild01,130,314,3 duplicate(Lost Child#malaya01) Lost Child#malaya03 576
@ -4552,13 +4552,13 @@ OnInit:
mes "[" + strcharinfo(0) + "]";
mes "It's warm as a mother's bosom.";
getitem 6519,1; //Collected_Sample
disablenpc strnpcinfo(0);
disablenpc();
initnpctimer;
close;
}
end;
OnTimer20000:
enablenpc strnpcinfo(0);
enablenpc();
stopnpctimer;
end;
}
@ -7958,15 +7958,15 @@ malaya,59,84,4 duplicate(MalayaStick) Suspicious Wooden Stick::MalayaStick10 858
- script Tent#ma -1,{ //557
end;
OnInit:
disablenpc strnpcinfo(0);
disablenpc();
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
initnpctimer;
end;
OnDisable:
stopnpctimer;
disablenpc strnpcinfo(0);
disablenpc();
end;
OnTimer1000:
donpcevent "MalayaStick"+replacestr(strnpcinfo(1),"Tent","")+"::OnDisable";
@ -9120,13 +9120,13 @@ ma_fild01,164,231,6 script Beat Catching Boy#pin10 577,{
close;
OnInit:
if (!$malaya_pintados_00)
disablenpc strnpcinfo(0);
disablenpc();
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
end;
OnDisable:
disablenpc strnpcinfo(0);
disablenpc();
end;
}
ma_fild01,170,228,4 duplicate(Beat Catching Boy#pin10) Beat Catching Boy#pin11 577

View File

@ -379,11 +379,11 @@ OnTouch:
donpcevent "Bush"+.@i+"Timer::OnEnable";
close;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
donpcevent "Bush"+charat(strnpcinfo(2),9)+"Timer::OnDisable";
end;
OnDisable:
disablenpc strnpcinfo(0);
disablenpc();
end;
}
@ -430,14 +430,14 @@ OnTouch:
- script #mora_fairy -1,{
end;
OnInit:
disablenpc strnpcinfo(0);
disablenpc();
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
initnpctimer;
end;
OnDisable:
disablenpc strnpcinfo(0);
disablenpc();
stopnpctimer;
end;
OnTimer5000:
@ -485,15 +485,15 @@ spl_fild02,186,260,6 duplicate(#mora_fairy) Fairy#cmd63 439
- script #mora_bush_timer -1,{
end;
OnInit:
disablenpc strnpcinfo(0);
disablenpc();
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
initnpctimer;
end;
OnDisable:
stopnpctimer;
disablenpc strnpcinfo(0);
disablenpc();
end;
OnTimer1000:
donpcevent "Bush#ep14_1_bs"+charat(strnpcinfo(0),4)+"::OnDisable";
@ -4171,11 +4171,11 @@ OnFullon:
}
end;
OnEnable:
enablenpc strnpcinfo(0);
enablenpc();
stopnpctimer;
end;
OnDisable:
disablenpc strnpcinfo(0);
disablenpc();
initnpctimer;
end;
OnReset:

View File

@ -1214,7 +1214,7 @@ OnInit:
rockrdg1,160,306,3 script Johnny James#revt04 10213,{
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
rockrdg1,168,306,3 duplicate(Johnny James#revt04) Albert Ford#revt08 10214
@ -2117,7 +2117,7 @@ rockrdg2,295,309,3 script Albert Ford#rockrdg2 10214,{
}
end;
OnInit:
cloakonnpc strnpcinfo(0);
cloakonnpc();
end;
}
@ -3700,12 +3700,12 @@ harboro2,52,261,3 script Red Pipe#1 4_ENERGY_RED,{
completequest .@quest_id;
if (isbegin_quest(12405) == 2 && isbegin_quest(12406) == 2 && isbegin_quest(12407) == 2 && isbegin_quest(12408) == 2)
setquest 12409;// Pipes Maintained
disablenpc strnpcinfo(0);
disablenpc();
initnpctimer;
}
end;
OnTimer30000:
enablenpc strnpcinfo(0);
enablenpc();
stopnpctimer;
end;
}

View File

@ -370,9 +370,9 @@ S_Fuse:
OnInit:
if ($2012_tegod_kafra == 3 || agitcheck3())// 3 -> quest failed
disablenpc strnpcinfo(0);
disablenpc();
else
enablenpc strnpcinfo(0);
enablenpc();
end;
}
@ -996,7 +996,7 @@ OnCommandOn:
OnCommandOff:
setnpcdisplay strnpcinfo(0),CLEAR_NPC;
OnInit:
disablenpc strnpcinfo(0);
disablenpc();
end;
}
te_aldecas1,227,35,3 duplicate(#end_aira_alde01) #end_kuluna_alde01 CLEAR_NPC

View File

@ -370,9 +370,9 @@ S_Fuse:
OnInit:
if ($2012_tegod_gloria == 3 || agitcheck3())// 3 -> quest failed
disablenpc strnpcinfo(0);
disablenpc();
else
enablenpc strnpcinfo(0);
enablenpc();
end;
}
@ -993,7 +993,7 @@ OnCommandOn:
OnCommandOff:
setnpcdisplay strnpcinfo(0),CLEAR_NPC;
OnInit:
disablenpc strnpcinfo(0);
disablenpc();
end;
}
te_prtcas01,205,205,3 duplicate(#end_aira_prt01) #end_kuluna_prt01 CLEAR_NPC

View File

@ -4744,8 +4744,10 @@ ACMD_FUNC(shownpc)
return -1;
}
if (npc_name2id(NPCname) != NULL) {
npc_enable(NPCname, 1);
npc_data* nd = npc_name2id(NPCname);
if (nd) {
npc_enable(nd, 1);
clif_displaymessage(fd, msg_txt(sd,110)); // Npc Enabled.
} else {
clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
@ -4770,12 +4772,14 @@ ACMD_FUNC(hidenpc)
return -1;
}
if (npc_name2id(NPCname) == NULL) {
npc_data* nd = npc_name2id(NPCname);
if (!nd) {
clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
return -1;
}
npc_enable(NPCname, 0);
npc_enable(nd, 0);
clif_displaymessage(fd, msg_txt(sd,112)); // Npc Disabled.
return 0;
}

View File

@ -254,20 +254,15 @@ static int npc_cloaked_sub(struct block_list *bl, va_list ap)
/*==========================================
* Disable / Enable NPC
*------------------------------------------*/
bool npc_enable_target(const char* name, uint32 char_id, int flag)
bool npc_enable_target(npc_data* nd, uint32 char_id, int flag)
{
struct npc_data* nd = npc_name2id(name);
if (!nd) {
ShowError("npc_enable: Attempted to %s a non-existing NPC '%s' (flag=%d).\n", (flag&11) ? "show" : "hide", name, flag);
return false;
}
nullpo_ret(nd);
if (char_id > 0 && (flag & 24)) {
map_session_data *sd = map_charid2sd(char_id);
if (!sd) {
ShowError("npc_enable: Attempted to %s a NPC '%s' on an invalid target %d.\n", (flag & 8) ? "show" : "hide", name, char_id);
ShowError("npc_enable: Attempted to %s a NPC '%s' on an invalid target %d.\n", (flag & 8) ? "show" : "hide", nd->name, char_id);
return false;
}

View File

@ -1330,8 +1330,8 @@ void npc_setcells(struct npc_data* nd);
void npc_unsetcells(struct npc_data* nd);
bool npc_movenpc(struct npc_data* nd, int16 x, int16 y);
bool npc_is_cloaked(struct npc_data* nd, struct map_session_data* sd);
bool npc_enable_target(const char* name, uint32 char_id, int flag);
#define npc_enable(name, flag) npc_enable_target(name, 0, flag)
bool npc_enable_target(npc_data* nd, uint32 char_id, int flag);
#define npc_enable(nd, flag) npc_enable_target(nd, 0, flag)
void npc_setdisplayname(struct npc_data* nd, const char* newname);
void npc_setclass(struct npc_data* nd, short class_);
struct npc_data* npc_name2id(const char* name);

View File

@ -11684,40 +11684,38 @@ BUILDIN_FUNC(getareadropitem)
*------------------------------------------*/
BUILDIN_FUNC(enablenpc)
{
const char *str = script_getstr(st,2);
if (npc_enable(str,1))
return SCRIPT_CMD_SUCCESS;
npc_data* nd;
int flag = 0;
int char_id = script_hasdata(st, 3) ? script_getnum(st, 3) : 0;
const char* command = script_getfuncname(st);
return SCRIPT_CMD_FAILURE;
}
if (script_hasdata(st, 2))
nd = npc_name2id(script_getstr(st,2));
else
nd = map_id2nd(st->oid);
/*==========================================
*------------------------------------------*/
BUILDIN_FUNC(disablenpc)
{
const char *str = script_getstr(st,2);
if (npc_enable(str,0))
return SCRIPT_CMD_SUCCESS;
if (!strcmp(command,"enablenpc"))
flag = 1;
else if (!strcmp(command,"disablenpc"))
flag = 0;
else if (!strcmp(command,"hideoffnpc"))
flag = 2;
else if (!strcmp(command,"hideonnpc"))
flag = 4;
else if (!strcmp(command,"cloakoffnpc"))
flag = 8;
else if (!strcmp(command,"cloakonnpc"))
flag = 16;
return SCRIPT_CMD_FAILURE;
}
if (!nd) {
if (script_hasdata(st, 2))
ShowError("buildin_%s: Attempted to %s a non-existing NPC '%s' (flag=%d).\n", (flag&11) ? "show" : "hide", command, script_getstr(st,2), flag);
else
ShowError("buildin_%s: Attempted to %s a non-existing NPC (flag=%d).\n", (flag&11) ? "show" : "hide", command, flag);
return SCRIPT_CMD_FAILURE;
}
/*==========================================
*------------------------------------------*/
BUILDIN_FUNC(hideoffnpc)
{
const char *str = script_getstr(st,2);
if (npc_enable(str,2))
return SCRIPT_CMD_SUCCESS;
return SCRIPT_CMD_FAILURE;
}
/*==========================================
*------------------------------------------*/
BUILDIN_FUNC(hideonnpc)
{
const char *str = script_getstr(st,2);
if (npc_enable(str,4))
if (npc_enable_target(nd, char_id, flag))
return SCRIPT_CMD_SUCCESS;
return SCRIPT_CMD_FAILURE;
@ -25082,28 +25080,20 @@ BUILDIN_FUNC(convertpcinfo) {
return SCRIPT_CMD_SUCCESS;
}
BUILDIN_FUNC(cloakoffnpc)
{
if (npc_enable_target(script_getstr(st, 2), script_hasdata(st, 3) ? script_getnum(st, 3) : 0, 8))
return SCRIPT_CMD_SUCCESS;
return SCRIPT_CMD_FAILURE;
}
BUILDIN_FUNC(cloakonnpc)
{
if (npc_enable_target(script_getstr(st, 2), script_hasdata(st, 3) ? script_getnum(st, 3) : 0, 16))
return SCRIPT_CMD_SUCCESS;
return SCRIPT_CMD_FAILURE;
}
BUILDIN_FUNC(isnpccloaked)
{
struct npc_data *nd = npc_name2id(script_getstr(st, 2));
npc_data *nd;
if (script_hasdata(st, 2))
nd = npc_name2id(script_getstr(st, 2));
else
nd = map_id2nd(st->oid);
if (!nd) {
ShowError("buildin_isnpccloaked: %s is a non-existing NPC.\n", script_getstr(st, 2));
if (script_hasdata(st, 2))
ShowError("buildin_isnpccloaked: %s is a non-existing NPC.\n", script_getstr(st, 2));
else
ShowError("buildin_isnpccloaked: non-existing NPC.\n");
return SCRIPT_CMD_FAILURE;
}
@ -25375,10 +25365,12 @@ struct script_function buildin_func[] = {
BUILDIN_DEF2(getunits, "getmapunits", "is?"),
BUILDIN_DEF2(getunits, "getareaunits", "isiiii?"),
BUILDIN_DEF(getareadropitem,"siiiiv"),
BUILDIN_DEF(enablenpc,"s"),
BUILDIN_DEF(disablenpc,"s"),
BUILDIN_DEF(hideoffnpc,"s"),
BUILDIN_DEF(hideonnpc,"s"),
BUILDIN_DEF(enablenpc,"?"),
BUILDIN_DEF2(enablenpc, "disablenpc", "?"),
BUILDIN_DEF2(enablenpc, "hideoffnpc", "?"),
BUILDIN_DEF2(enablenpc, "hideonnpc", "?"),
BUILDIN_DEF2(enablenpc, "cloakoffnpc", "??"),
BUILDIN_DEF2(enablenpc, "cloakonnpc", "??"),
BUILDIN_DEF(sc_start,"iii???"),
BUILDIN_DEF2(sc_start,"sc_start2","iiii???"),
BUILDIN_DEF2(sc_start,"sc_start4","iiiiii???"),
@ -25839,9 +25831,7 @@ struct script_function buildin_func[] = {
BUILDIN_DEF(achievement_condition,"i"),
BUILDIN_DEF(getvariableofinstance,"ri"),
BUILDIN_DEF(convertpcinfo,"vi"),
BUILDIN_DEF(cloakoffnpc, "s?"),
BUILDIN_DEF(cloakonnpc, "s?"),
BUILDIN_DEF(isnpccloaked, "s?"),
BUILDIN_DEF(isnpccloaked, "??"),
BUILDIN_DEF(rentalcountitem, "v?"),
BUILDIN_DEF2(rentalcountitem, "rentalcountitem2", "viiiiiii?"),