Merged Hercules@de7a8c0eaaeeb0994f58c8b419e5d2523c7df5a7, Eden quest were giving wrong equipments.
Merged Hercules@c7c956f71e63c9dd477c59d778c25690c6267b83 and fixed another bug in Collect Poison Spores case
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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//= 1.2
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//= 1.3
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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@ -12,19 +12,20 @@
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//= 1.0 First Version.
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//= 1.1 Some little optimization here and there. [Masao]
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//= 1.2 Optimized. [Euphy]
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//= 1.3 Bug fixes. [Capuche]
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//============================================================
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moc_para01,36,38,3 script Mission [11 - 25]#Tuto 857,{
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if (countitem(6219) < 1) {
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moc_para01,36,38,3 script Mission [11 - 25]#Tuto 4_BOARD3,{
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if (countitem(6219) < 1) {// Para_Team_Mark
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mes "- You need to have an -";
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mes "- ^4d4dff'Eden Group Mark'^000000 -";
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mes "- to receive these missions. -";
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close;
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}
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for(set .@i,11124; .@i<11134; set .@i,.@i+1)
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for ( .@i = 11124; .@i < 11134; .@i++ )
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if (checkquest(.@i,PLAYTIME) == 2) erasequest .@i;
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for(set .@i,11114; .@i<11123; set .@i,.@i+1) {
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set .@j, checkquest(.@i,HUNTING);
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for( .@i = 11114; .@i < 11124; .@i++ ) {
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.@j = checkquest(.@i,HUNTING);
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if (.@j == 2) {
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mes " - You must collect your - ";
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mes " - reward before starting - ";
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@ -69,50 +70,52 @@ moc_para01,36,38,3 script Mission [11 - 25]#Tuto 857,{
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case 8: callsub L_Quest,11121,"Familiar Hunting"," - Hunt 20 ^4d4dffFamiliar^000000 - "," - in the Culvert Sewers - "," - west of Prontera. - ";
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case 9: callsub L_Quest,11122,"Collect Feathers"," - Hunt 30 ^4d4dff'Peco Pecos'^000000 - "," - south of Prontera. - ";
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case 10: callsub L_Quest,11123,"Collect Poison Spores"," - Hunt 30 ^4d4dffPoison Spores^000000 - "," - inside the Geffen Tower and - "," - bring 5 ^4d4dffPoison Spores^000000. - ";
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case 11: mes " - Stop reading the bulletin board. - "; close;
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case 11:
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mes " - Stop reading the bulletin board. - ";
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close;
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}
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end;
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L_Quest:
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if (checkquest(getarg(0),PLAYTIME) == 1) {
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mes " - Mission ^4d4dff"+getarg(1)+"^000000 - ";
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if (checkquest(getarg(0)+10,PLAYTIME) == 1) {
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mes " - Mission ^4d4dff"+ getarg(1) +"^000000 - ";
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mes " - is already finished for today. - ";
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mes " ";
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mes " - Manager : Spike - ";
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close;
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}
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mes " - Mission '"+getarg(1)+"' - ";
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for(set .@i,2; .@i<getargcount(); set .@i,.@i+1)
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mes " - Mission '"+ getarg(1) +"' - ";
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for ( .@i = 2; .@i < getargcount(); .@i++ )
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mes getarg(.@i);
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mes " ";
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mes " - Manager : Spike - ";
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next;
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if(select("I will do this mission.:Look for other missions.") == 2) {
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if (select("I will do this mission.:Look for other missions.") == 2) {
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mes " - Let's search for -";
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mes " - other missions. - ";
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close;
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}
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for(set .@i,2; .@i<getargcount(); set .@i,.@i+1)
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for ( .@i = 2; .@i < getargcount(); .@i++ )
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mes getarg(.@i);
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if (getarg(0) == 11123 && checkquest(11123,PLAYTIME) == 2)
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erasequest 11133; // Special case for "Collect Poison Spores"
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setquest getarg(0);
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close;
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}
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moc_para01,32,30,6 script Spike 914,{
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for(set .@i,11114; .@i<11124; set .@i,.@i+1) {
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set .@j, checkquest(.@i,HUNTING);
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if (.@j == 2) switch(.@i) {
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case 11114: callsub L_Quest,.@i,"Hornet Hunting",900;
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case 11115: callsub L_Quest,.@i,"Condor Hunting",1800;
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case 11116: callsub L_Quest,.@i,"Grasshopper's Leg",1400,940,10;
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case 11117: callsub L_Quest,.@i,"Worm Tail Hunting",2600;
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case 11118: callsub L_Quest,.@i,"Spore Hunting",3900;
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case 11119: callsub L_Quest,.@i,"Extirpate Insects",2900,915,10;
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case 11120: callsub L_Quest,.@i,"Muka Hunting",3200;
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case 11121: callsub L_Quest,.@i,"Familiar Hunting",3200;
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case 11122: callsub L_Quest,.@i,"Collect Feathers",5400;
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case 11123: callsub L_Quest,.@i,"Collect Poison Spores",6000,7033,5;
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moc_para01,32,30,6 script Spike 4_F_CHILD,{
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for( .@i = 11114; .@i < 11124; .@i++ ) {
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.@j = checkquest(.@i,HUNTING);
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if (.@j == 2) {
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switch(.@i) {
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case 11114: callsub L_Quest,.@i,"Hornet Hunting",900;
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case 11115: callsub L_Quest,.@i,"Condor Hunting",1800;
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case 11116: callsub L_Quest,.@i,"Grasshopper's Leg",1400,940,10;
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case 11117: callsub L_Quest,.@i,"Worm Tail Hunting",2600;
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case 11118: callsub L_Quest,.@i,"Spore Hunting",3900;
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case 11119: callsub L_Quest,.@i,"Extirpate Insects",2900,915,10;
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case 11120: callsub L_Quest,.@i,"Muka Hunting",3200;
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case 11121: callsub L_Quest,.@i,"Familiar Hunting",3200;
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case 11122: callsub L_Quest,.@i,"Collect Feathers",5400;
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case 11123: callsub L_Quest,.@i,"Collect Poison Spores",6000,7033,5;
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}
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}
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else if (.@j >= 0) {
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mes "[Spike]";
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@ -128,27 +131,30 @@ moc_para01,32,30,6 script Spike 914,{
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mes "[Spike]";
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mes "Why don't you look around and find some interesting tasks?";
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close;
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L_Quest:
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.@quest_id = getarg(0);
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if (checkquest(.@quest_id,HUNTING) == 2) {
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.@item_req = getarg(3,0);
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.@req_amount = getarg(4,0);
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if (.@item_req)
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if (.@item_req) {
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if (countitem(.@item_req) < .@req_amount) {
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mes "[Spike]";
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mes "You don't have enough "+ getitemname(.@item_req) +".";
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mes "You need to bring "+ .@req_amount +" "+ getitemname(.@item_req) +".";
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close;
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}
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}
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mes "[Spike]";
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mes "Hmm... let me see~";
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mes "You have completed the '"+getarg(1)+"' mission.";
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mes "You have completed the '"+ getarg(1) +"' mission.";
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next;
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mes "[Spike]";
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mes "Good work~!!";
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mes "Our client is so happy with your work. He will appreciate what you have done.";
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mes "Please help us again. Thanks!";
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if (.@item_req) delitem .@item_req,.@req_amount;
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if (.@item_req)
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delitem .@item_req,.@req_amount;
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erasequest .@quest_id;
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setquest .@quest_id+10;
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getexp getarg(2),0;
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@ -2120,8 +2120,8 @@ S_Select:
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if (para_suv02 == 0) {
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mes "You don't have a record of receiving any supplies";
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mes "so, you'll receive the Eden Group Hat and Manteau aswell.";
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getitem 18514,1;// Para_Team_Hat2
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getitem 2571,1; // Para_Team_Manteau2
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getitem 5583,1;// Para_Team_Hat
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getitem 2560,1;// Para_Team_Manteau
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if (para_suv01 == 22)
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para_suv02 = 2;
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else
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