- Shooting skills will now need arrows

* Added 'guildgetexp' script command
* Added bLongAtkRate item effect
* Updated Bow Thimble, Archer Skeleton Card, Tribal Solidarity, Sleipnir, Brisingamen, Mjolnir, Megingord, Counter Dagger, Poison Knife
* Updated SP requirements for Full Strip, Full Chemical Protection, Cannibalize

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@485 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
celest 2004-12-07 08:16:25 +00:00
parent 6b91449f6c
commit 6b295f3eb7
11 changed files with 99 additions and 14 deletions

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@ -1,4 +1,11 @@
Date Added Date Added
12/7
* Skill Updates [celest]
- Arrow Shower, Double Strafing, Charge Arrow, Throw Arrow, Sharp Shooting,
Arrow Vulcan, and Musical Strike now take arrows when used
* Added 'guildgetexp' script command [celest]
* Added bLongAtkRate item effect [celest]
12/6 12/6
* Fixed file props for new npcs [MouseJstr] * Fixed file props for new npcs [MouseJstr]
* Fixed weddings.txt as per Fress_Boy [MouseJstr] * Fixed weddings.txt as per Fress_Boy [MouseJstr]

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@ -5,6 +5,11 @@
Ayathoya items == Added but no effect ( all are "ect" itens) Ayathoya items == Added but no effect ( all are "ect" itens)
Skill databases == celest working on them i believe. Skill databases == celest working on them i believe.
12/7 * Added effect for Bow Thimble, Archer Skeleton Card and Tribal Solidarity [celest]
* Updated Sleipnir, Brisingamen, Mjolnir, Megingord, Counter Dagger,
Poison Knife [celest]
* Updated SP requirements for Full Strip, Full Chemical Protection, Cannibalize [celest]
12/6 * Changed spiritball requirements for Chain Crush to 1, thanks to MaoMao of cAthena 12/6 * Changed spiritball requirements for Chain Crush to 1, thanks to MaoMao of cAthena
12/5 * Edited skill_nocast_db - the skills should be useable outside GvG maps even 12/5 * Edited skill_nocast_db - the skills should be useable outside GvG maps even

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@ -213,6 +213,8 @@ bAgiDexStr 1075
bPerfectHide 1076 bPerfectHide 1076
bDisguise 1077 bDisguise 1077
bClassChange 1078 bClassChange 1078
bHPDrainValue 1079
bSPDrainValue 1080
bRestartFullRecover 2000 bRestartFullRecover 2000
bNoCastCancel 2001 bNoCastCancel 2001
@ -222,6 +224,10 @@ bNoWeaponDamage 2004
bNoGemStone 2005 bNoGemStone 2005
bNoCastCancel2 2006 bNoCastCancel2 2006
bInfiniteEndure 2007 bInfiniteEndure 2007
bUnbreakableWeapon 2008
bUnbreakableArmor 2009
bUnbreakableHelm 2010
bLongAtkRate 2011
Eff_Stone 0 Eff_Stone 0

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@ -127,7 +127,7 @@
645,Concentration_Potion,Concentration Potion,2,800,0,100,,,,,10477567,2,,,,,{ sc_start SC_SpeedPot0,1800,0; },{} 645,Concentration_Potion,Concentration Potion,2,800,0,100,,,,,10477567,2,,,,,{ sc_start SC_SpeedPot0,1800,0; },{}
656,Awakening_Potion,Awakening Potion,2,1500,0,150,,,,,8904431,2,,,40,,{ sc_start SC_SpeedPot1,1800,0; },{} 656,Awakening_Potion,Awakening Potion,2,1500,0,150,,,,,8904431,2,,,40,,{ sc_start SC_SpeedPot1,1800,0; },{}
657,Berserk_Potion,Berserk Potion,2,3000,0,200,,,,,410786,2,,,85,,{ sc_start SC_SpeedPot2,1800,0; },{} 657,Berserk_Potion,Berserk Potion,2,3000,0,200,,,,,410786,2,,,85,,{ sc_start SC_SpeedPot2,1800,0; },{}
658,Tribal_Solidarity,Tribal Solidarity,3,1000,0,500,,,,,,,,,,,{},{} 658,Tribal_Solidarity,Tribal Solidarity,2,1000,0,500,,,,,10477567,2,,,,,{ guildgetexp rand(1,10000); },{}
659,Her_Heart,Her Heart,2,500,0,50,,,,,10477567,2,,,,,{ pet 1188; },{},, 659,Her_Heart,Her Heart,2,500,0,50,,,,,10477567,2,,,,,{ pet 1188; },{},,
660,Forbidden_Red_Candle,Red Candle,2,20,0,50,,,,,10477567,2,,,,,{ pet 1200; },{},, 660,Forbidden_Red_Candle,Red Candle,2,20,0,50,,,,,10477567,2,,,,,{ pet 1200; },{},,
661,Sky_Apron,Soft Apron,2,20,0,50,,,,,10477567,2,,,,,{ pet 1275; },{} 661,Sky_Apron,Soft Apron,2,20,0,50,,,,,10477567,2,,,,,{ pet 1275; },{}
@ -516,10 +516,10 @@
1236,Sucsamad,Sucsamad,4,20,0,800,140,,1,0,2055918,2,2,4,36,1,{},{ bonus2 bAddEle,2,10; bonus2 bAddEle,4,10; bonus bUnbreakable,100; },, 1236,Sucsamad,Sucsamad,4,20,0,800,140,,1,0,2055918,2,2,4,36,1,{},{ bonus2 bAddEle,2,10; bonus2 bAddEle,4,10; bonus bUnbreakable,100; },,
1237,Grimtooth_,Grimtooth,4,20,0,800,180,,1,0,2055918,2,2,4,36,1,{},{ bonus bFlee,10; bonus bFlee2,5; bonus bDefRate,-50; bonus bDef2Rate,-50; },, 1237,Grimtooth_,Grimtooth,4,20,0,800,180,,1,0,2055918,2,2,4,36,1,{},{ bonus bFlee,10; bonus bFlee2,5; bonus bDefRate,-50; bonus bDef2Rate,-50; },,
1238,Zeny_Knife,Zeny Knife,4,20,0,1200,64,,1,0,2055918,2,2,3,40,1,{},{ bonus bGetZenyNum,100; },,,,, 1238,Zeny_Knife,Zeny Knife,4,20,0,1200,64,,1,0,2055918,2,2,3,40,1,{},{ bonus bGetZenyNum,100; },,,,,
1239,Poison_Knife,Poison Knife,4,20,0,800,64,,1,0,2055918,2,2,3,65,1,{},{ bonus bAtkEle,5; bonus2 bAddEff,Eff_Poison,2000; },,,,, 1239,Poison_Knife,Poison Knife,4,20,0,800,64,,1,0,2055918,2,2,3,65,1,{},{ bonus bAtkEle,5; bonus2 bAddEff,Eff_Poison,3000; },,,,,
1240,Princess_Knife,Princess Knife,4,20,0,400,84,,1,0,2055918,2,2,4,1,1,{},{ bonus bAllStats,1; } 1240,Princess_Knife,Princess Knife,4,20,0,400,84,,1,0,2055918,2,2,4,1,1,{},{ bonus bAllStats,1; }
1241,Cursed_Dagger,Cursed Dagger,4,20,0,400,55,,1,0,66052,2,2,4,85,1,{},{ bonus2 bAddEff,Eff_Curse,500; },,,, 1241,Cursed_Dagger,Cursed Dagger,4,20,0,400,55,,1,0,66052,2,2,4,85,1,{},{ bonus2 bAddEff,Eff_Curse,500; },,,,
1242,Counter_Dagger,Counter Dagger,4,20,0,550,75,,1,0,66052,2,2,4,55,1,{},{ bonus bCritical,5; bonus3 bAutoSpell,61,1,25; },,,,, 1242,Counter_Dagger,Counter Dagger,4,20,0,550,75,,1,0,66052,2,2,4,55,1,{},{ bonus bCritical,90; bonus3 bAutoSpell,61,1,25; },,,,,
1243,Main_Gauche_For_Novice,Novice Main Gauche,4,20,0,1,45,,1,0,8388609,2,2,1,1,1,{},{},,,,,, 1243,Main_Gauche_For_Novice,Novice Main Gauche,4,20,0,1,45,,1,0,8388609,2,2,1,1,1,{},{},,,,,,
// Katars // Katars
1250,Jur,Jur,4,19500,0,800,125,,1,2,4096,2,34,2,18,16,{},{},,,,,, 1250,Jur,Jur,4,19500,0,800,125,,1,2,4096,2,34,2,18,16,{},{},,,,,,
@ -632,7 +632,7 @@
1527,Quadrille,Quadrille,4,20,0,900,165,,1,0,33040,2,2,4,40,8,{},{ bonus2 bAddRace,1,10; bonus2 bAddRace,7,10; bonus2 bAddEle,2,10; } 1527,Quadrille,Quadrille,4,20,0,900,165,,1,0,33040,2,2,4,40,8,{},{ bonus2 bAddRace,1,10; bonus2 bAddRace,7,10; bonus2 bAddEle,2,10; }
1528,Grand_Cross,Grand Cross,4,20,0,1500,140,,1,0,33040,2,2,4,40,8,{},{ bonus bAtkEle,6; skill 77,3; bonus3 bAutoSpell,77,3,25; bonus2 bHPDrainRate,100,1; }, 1528,Grand_Cross,Grand Cross,4,20,0,1500,140,,1,0,33040,2,2,4,40,8,{},{ bonus bAtkEle,6; skill 77,3; bonus3 bAutoSpell,77,3,25; bonus2 bHPDrainRate,100,1; },
1529,Iron_Driver,Iron Driver,4,20,0,3000,155,,1,0,33024,2,2,3,78,8,{},{},,,,,, 1529,Iron_Driver,Iron Driver,4,20,0,3000,155,,1,0,33024,2,2,3,78,8,{},{},,,,,,
1530,Mjolnir,Mjolnir,4,20,0,6000,250,,1,0,8701363,2,2,4,98,8,{},{ bonus bAtkEle,4; bonus bDex,40; bonus bStr,15; bonus bAspdRate,30; },, 1530,Mjolnir,Mjolnir,4,20,0,6000,250,,1,0,8701363,2,2,4,95,8,{},{ bonus bAtkEle,4; bonus bDex,40; bonus bStr,15; bonus bAspdRate,30; },,
1531,Spanner,Spanner,4,20,0,2500,115,,1,0,33040,2,2,3,55,8,{},{ bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stan,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100; },,,,,, 1531,Spanner,Spanner,4,20,0,2500,115,,1,0,33040,2,2,3,55,8,{},{ bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stan,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100; },,,,,,
// Books // Books
1550,Book,Book,4,30000,0,600,85,,1,3,65792,2,2,2,14,15,{},{},,,,,, 1550,Book,Book,4,30000,0,600,85,,1,3,65792,2,2,2,14,15,{},{},,,,,,
@ -938,7 +938,7 @@
2407,Crystal_Pumps,Crystal Pumps,5,20,0,100,,0,,0,10477567,0,64,,0,0,{},{ bonus bMdef,10; bonus bLuk,5; } 2407,Crystal_Pumps,Crystal Pumps,5,20,0,100,,0,,0,10477567,0,64,,0,0,{},{ bonus bMdef,10; bonus bLuk,5; }
2408,Cuffs,Cuffs,5,5000,0,3000,,3,,0,10477567,2,64,,0,0,{},{} 2408,Cuffs,Cuffs,5,5000,0,3000,,3,,0,10477567,2,64,,0,0,{},{}
2409,Spiky_Heel,Spiky Heel,5,8500,0,600,,2,,0,10477567,2,64,,0,0,{},{ bonus bMdef,5; } 2409,Spiky_Heel,Spiky Heel,5,8500,0,600,,2,,0,10477567,2,64,,0,0,{},{ bonus bMdef,5; }
2410,Sleipnir,Sleipnir,5,20,0,3500,,0,,0,10477567,2,64,,95,0,{},{ bonus bMdef,10; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bSPrecovRate,15; bonus bSpeedRate,25; } 2410,Sleipnir,Sleipnir,5,20,0,3500,,5,,0,10477567,2,64,,94,0,{},{ bonus bMdef,10; bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bSPrecovRate,15; bonus bSpeedRate,25; }
2411,Greaves,Greaves,5,48000,0,750,,5,,0,16512,2,64,,65,0,{},{},,,, 2411,Greaves,Greaves,5,48000,0,750,,5,,0,16512,2,64,,65,0,{},{},,,,
2412,Greaves_,Greaves,5,48000,0,750,,5,,1,16512,2,64,,65,0,{},{},,,, 2412,Greaves_,Greaves,5,48000,0,750,,5,,1,16512,2,64,,65,0,{},{},,,,
2413,Safety_Shoes,Safety Shoes,5,20,0,350,,6,,0,16514,2,64,,30,0,{},{},,,, 2413,Safety_Shoes,Safety Shoes,5,20,0,350,,6,,0,16514,2,64,,30,0,{},{},,,,
@ -977,7 +977,7 @@
2616,Critical_Ring,Critical Ring,5,75000,0,100,,0,,0,10477567,2,136,,40,0,{},{ bonus bCritical,5; },,,, 2616,Critical_Ring,Critical Ring,5,75000,0,100,,0,,0,10477567,2,136,,40,0,{},{ bonus bCritical,5; },,,,
2617,Celebrant's_Mitten,Celebrant's Mitten,5,20,0,100,,1,,0,10477567,2,136,,35,0,{},{ bonus bInt,1; },,,, 2617,Celebrant's_Mitten,Celebrant's Mitten,5,20,0,100,,1,,0,10477567,2,136,,35,0,{},{ bonus bInt,1; },,,,
2618,Matyr's_Leash,Matyr's Leash,5,20,0,100,,1,,0,10477567,2,136,,35,0,{},{ bonus bAgi,1; },,,, 2618,Matyr's_Leash,Matyr's Leash,5,20,0,100,,1,,0,10477567,2,136,,35,0,{},{ bonus bAgi,1; },,,,
2619,Thimble_Of_Archer,Bow Thimble,5,30000,0,100,,0,,0,1574920,2,136,,65,0,{},{},,,,, 2619,Thimble_Of_Archer,Bow Thimble,5,30000,0,100,,0,,0,1574920,2,136,,65,0,{},{ bonus bLongAtkRate,10; },,,,,
2620,Ring_Of_Rogue,Rogue's Treasure,5,30000,0,100,,0,,0,135232,2,136,,70,0,{},{ bonus bAddStealRate,100; },,,,, 2620,Ring_Of_Rogue,Rogue's Treasure,5,30000,0,100,,0,,0,135232,2,136,,70,0,{},{ bonus bAddStealRate,100; },,,,,
2621,Ring_,Ancient Ring,5,30000,0,200,,0,,1,10477567,2,136,,90,0,{},{ bonus bStr,1; },,,, 2621,Ring_,Ancient Ring,5,30000,0,200,,0,,1,10477567,2,136,,90,0,{},{ bonus bStr,1; },,,,
2622,Earring_,Ancient Earring,5,30000,0,200,,0,,1,10477567,2,136,,90,0,{},{ bonus bInt,1; },,,, 2622,Earring_,Ancient Earring,5,30000,0,200,,0,,1,10477567,2,136,,90,0,{},{ bonus bInt,1; },,,,
@ -987,8 +987,8 @@
2626,Rosary_,Ancient Rosary,5,15000,0,200,,0,,1,10477567,2,136,,90,0,{},{ bonus bMdef,3; bonus bLuk,1; },,, 2626,Rosary_,Ancient Rosary,5,15000,0,200,,0,,1,10477567,2,136,,90,0,{},{ bonus bMdef,3; bonus bLuk,1; },,,
2627,Belt,Ancient Belt,5,20000,0,1200,,0,,1,10477567,2,136,,25,0,{},{},,,,, 2627,Belt,Ancient Belt,5,20000,0,1200,,0,,1,10477567,2,136,,25,0,{},{},,,,,
2628,Novice_Armlet,Novice Armlet,5,400,0,200,,0,,1,8388609,2,136,,0,0,{},{ bonus bStr,1; bonus bInt,1; bonus bLuk,1; },, 2628,Novice_Armlet,Novice Armlet,5,400,0,200,,0,,1,8388609,2,136,,0,0,{},{ bonus bStr,1; bonus bInt,1; bonus bLuk,1; },,
2629,Megingjard,Megingjard,5,20,0,8000,,2,,0,10477567,2,136,,90,0,{},{ bonus bStr,40; bonus bMdef,7; },,, 2629,Megingjard,Megingjard,5,20,0,8000,,2,,0,10477567,2,136,,94,0,{},{ bonus bStr,40; bonus bMdef,7; },,,
2630,Brisingamen,Brisingamen,5,20,0,1500,,1,,0,10477567,2,136,,95,0,{},{ bonus bStr,3; bonus bAgi,3; bonus bVit,3; bonus bInt,3; bonus bMdef,5; } 2630,Brisingamen,Brisingamen,5,20,0,1500,,1,,0,10477567,2,136,,94,0,{},{ bonus bStr,6; bonus bAgi,6; bonus bVit,6; bonus bInt,6; bonus bLuk,10; bonus bMdef,5; }
2631,Celebration_Ring,Celebration Ring,5,20,0,10,,0,,0,10477567,2,136,,0,0,{},{ bonus bStr,2; bonus bAgi,2; bonus bVit,2; bonus bInt,2; bonus bDex,2; bonus bLuk,2; } 2631,Celebration_Ring,Celebration Ring,5,20,0,10,,0,,0,10477567,2,136,,0,0,{},{ bonus bStr,2; bonus bAgi,2; bonus bVit,2; bonus bInt,2; bonus bDex,2; bonus bLuk,2; }
2634,Wedding_Ring_M,Wedding Ring,4,20,0,0,,,,0,10477567,1,136,,0,,{},{ skill 334,1; skill 336,1; } 2634,Wedding_Ring_M,Wedding Ring,4,20,0,0,,,,0,10477567,1,136,,0,,{},{ skill 334,1; skill 336,1; }
2635,Wedding_Ring_F,Wedding Ring,4,20,0,0,,,,0,10477567,0,136,,0,,{},{ skill 335,1; skill 336,1; } 2635,Wedding_Ring_F,Wedding Ring,4,20,0,0,,,,0,10477567,0,136,,0,,{},{ skill 335,1; skill 336,1; }
@ -1093,7 +1093,7 @@
4091,Kobold_Card,Kobold Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bStr,1; bonus bCritical,4; } 4091,Kobold_Card,Kobold Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bStr,1; bonus bCritical,4; }
4092,Skel_Worker_Card,Skel Worker Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddSize,1,15; bonus bBaseAtk,5; } 4092,Skel_Worker_Card,Skel Worker Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddSize,1,15; bonus bBaseAtk,5; }
4093,Obeaune_Card,Obeaune Card,6,20,0,10,,,,,,,136,,,,{},{ skill 35,1; } 4093,Obeaune_Card,Obeaune Card,6,20,0,10,,,,,,,136,,,,{},{ skill 35,1; }
4094,Archer_Skeleton_Card,Archer Skeleton Card,6,20,0,10,,,,,,,2,,,,{},{} 4094,Archer_Skeleton_Card,Archer Skeleton Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bLongAtkRate,10; }
4095,Marse_Card,Marse Card,6,20,0,10,,,,,,,4,,,,{},{ bonus2 bSubEle,1,30; } 4095,Marse_Card,Marse Card,6,20,0,10,,,,,,,4,,,,{},{ bonus2 bSubEle,1,30; }
4096,Zenorc_Card,Zenorc Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddEff,Eff_Poison,400; bonus bBaseAtk,10; } 4096,Zenorc_Card,Zenorc Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddEff,Eff_Poison,400; bonus bBaseAtk,10; }
4097,Matyr_Card,Matyr Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bMaxHPrate,10; bonus bAgi,1; } 4097,Matyr_Card,Matyr Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bMaxHPrate,10; bonus bAgi,1; }

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@ -146,7 +146,7 @@
229,0,0,10,0,0,0,99,none,0,7135,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#デモンストレ?ション# 229,0,0,10,0,0,0,99,none,0,7135,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#デモンストレ?ション#
230,0,0,15,0,0,0,99,none,0,7136,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#アシッドテラ?# 230,0,0,15,0,0,0,99,none,0,7136,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#アシッドテラ?#
231,0,0,1,0,0,0,99,none,0,501,1,502,1,503,1,504,1,505,1,522,1,526,1,608,1,607,1,657,1 //AM_POTIONPITCHER#ポ?ションピッチャ?# 231,0,0,1,0,0,0,99,none,0,501,1,502,1,503,1,504,1,505,1,522,1,526,1,608,1,607,1,657,1 //AM_POTIONPITCHER#ポ?ションピッチャ?#
232,0,0,20,0,0,0,99,none,0,7137,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#バイオプラント# 232,0,0,15,0,0,0,99,none,0,7137,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#バイオプラント#
233,0,0,10,0,0,0,99,none,0,7138,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#スフィア?マイン# 233,0,0,10,0,0,0,99,none,0,7138,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#スフィア?マイン#
234,0,0,30,0,0,0,99,none,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#ケミカルウェポンチャ?ジ# 234,0,0,30,0,0,0,99,none,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#ケミカルウェポンチャ?ジ#
235,0,0,25,0,0,0,99,none,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#ケミカルシ?ルドチャ?ジ# 235,0,0,25,0,0,0,99,none,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#ケミカルシ?ルドチャ?ジ#
@ -294,10 +294,10 @@
407,0,0,50,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ASC_CDP#デッドリ?ポイズン作成# 407,0,0,50,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ASC_CDP#デッドリ?ポイズン作成#
475,0,0,40,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ST_PRESERVE## 475,0,0,40,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ST_PRESERVE##
476,0,0,12:14:16:18:20,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ST_FULLSTRIP## 476,0,0,22:24:26:28:30,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ST_FULLSTRIP##
477,0,0,5,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WS_WEAPONREFINE## 477,0,0,5,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WS_WEAPONREFINE##
478,0,0,30,0,0,0,99,none,0,545,1,545,1,545,1,545,1,545,1,546,1,546,1,546,1,546,1,547,1 //CR_SLIMPITCHER## 478,0,0,30,0,0,0,99,none,0,545,1,545,1,545,1,545,1,545,1,546,1,546,1,546,1,546,1,547,1 //CR_SLIMPITCHER##
479,0,0,30,0,0,0,99,none,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //CR_FULLPROTECTION## 479,0,0,40,0,0,0,99,none,0,7139,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //CR_FULLPROTECTION##
10010,0,0,1,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GD_BATTLEORDER## 10010,0,0,1,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GD_BATTLEORDER##
10011,0,0,1,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GD_REGENERATION## 10011,0,0,1,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GD_REGENERATION##

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@ -952,6 +952,30 @@ int guild_payexp(struct map_session_data *sd,int exp)
return exp2; return exp2;
} }
// Celest
int guild_getexp(struct map_session_data *sd,int exp)
{
struct guild *g;
struct guild_expcache *c;
nullpo_retr(0, sd);
if(sd->status.guild_id==0 || (g=guild_search(sd->status.guild_id))==NULL )
return 0;
if( (c=numdb_search(guild_expcache_db,sd->status.char_id))==NULL ){
c=(struct guild_expcache *)aCalloc(1,sizeof(struct guild_expcache));
c->guild_id=sd->status.guild_id;
c->account_id=sd->status.account_id;
c->char_id=sd->status.char_id;
c->exp=exp;
numdb_insert(guild_expcache_db,c->char_id,c);
}else{
c->exp+=exp;
}
return exp;
}
// スキルポイント割り振り // スキルポイント割り振り
int guild_skillup(struct map_session_data *sd,int skill_num,int flag) int guild_skillup(struct map_session_data *sd,int skill_num,int flag)
{ {

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@ -29,6 +29,7 @@ struct map_session_data *guild_getavailablesd(struct guild *g);
int guild_getindex(struct guild *g,int account_id,int char_id); int guild_getindex(struct guild *g,int account_id,int char_id);
int guild_getposition(struct map_session_data *sd,struct guild *g); int guild_getposition(struct map_session_data *sd,struct guild *g);
int guild_payexp(struct map_session_data *sd,int exp); int guild_payexp(struct map_session_data *sd,int exp);
int guild_getexp(struct map_session_data *sd,int exp); // [Celest]
int guild_create(struct map_session_data *sd,char *name); int guild_create(struct map_session_data *sd,char *name);
int guild_created(int account_id,int guild_id); int guild_created(int account_id,int guild_id);

View File

@ -587,7 +587,8 @@ enum {
SP_HP_DRAIN_VALUE,SP_SP_DRAIN_VALUE, // 1079-1080 SP_HP_DRAIN_VALUE,SP_SP_DRAIN_VALUE, // 1079-1080
SP_RESTART_FULL_RECORVER=2000,SP_NO_CASTCANCEL,SP_NO_SIZEFIX,SP_NO_MAGIC_DAMAGE,SP_NO_WEAPON_DAMAGE,SP_NO_GEMSTONE, // 2000-2005 SP_RESTART_FULL_RECORVER=2000,SP_NO_CASTCANCEL,SP_NO_SIZEFIX,SP_NO_MAGIC_DAMAGE,SP_NO_WEAPON_DAMAGE,SP_NO_GEMSTONE, // 2000-2005
SP_NO_CASTCANCEL2,SP_INFINITE_ENDURE,SP_UNBREAKABLE_WEAPON,SP_UNBREAKABLE_ARMOR // 2006-2009 SP_NO_CASTCANCEL2,SP_INFINITE_ENDURE,SP_UNBREAKABLE_WEAPON,SP_UNBREAKABLE_ARMOR, SP_UNBREAKABLE_HELM, // 2006-2010
SP_LONG_ATK_RATE // 2011 - celest
}; };
enum { enum {

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@ -2587,6 +2587,10 @@ int pc_bonus(struct map_session_data *sd,int type,int val)
sd->classchange=val; sd->classchange=val;
} }
break; break;
case SP_LONG_ATK_RATE:
if(sd->status.weapon == 11 && sd->state.lr_flag != 2)
sd->atk_rate += val;
break;
default: default:
if(battle_config.error_log) if(battle_config.error_log)
printf("pc_bonus: unknown type %d %d !\n",type,val); printf("pc_bonus: unknown type %d %d !\n",type,val);

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@ -291,6 +291,7 @@ int buildin_npcstop(struct script_state *st); // [Valaris]
int buildin_getmapxy(struct script_state *st); //get map position for player/npc/pet/mob by Lorky [Lupus] int buildin_getmapxy(struct script_state *st); //get map position for player/npc/pet/mob by Lorky [Lupus]
int buildin_checkoption1(struct script_state *st); // [celest] int buildin_checkoption1(struct script_state *st); // [celest]
int buildin_checkoption2(struct script_state *st); // [celest] int buildin_checkoption2(struct script_state *st); // [celest]
int buildin_guildgetexp(struct script_state *st); // [celest]
void push_val(struct script_stack *stack,int type,int val); void push_val(struct script_stack *stack,int type,int val);
int run_func(struct script_state *st); int run_func(struct script_state *st);
@ -502,6 +503,7 @@ struct {
{buildin_getmapxy,"getmapxy","siii*"}, //by Lorky [Lupus] {buildin_getmapxy,"getmapxy","siii*"}, //by Lorky [Lupus]
{buildin_checkoption1,"checkoption1","i"}, {buildin_checkoption1,"checkoption1","i"},
{buildin_checkoption2,"checkoption2","i"}, {buildin_checkoption2,"checkoption2","i"},
{buildin_guildgetexp,"guildgetexp","i"},
{NULL,NULL,NULL}, {NULL,NULL,NULL},
}; };
int buildin_message(struct script_state *st); // [MouseJstr] int buildin_message(struct script_state *st); // [MouseJstr]
@ -3680,6 +3682,24 @@ int buildin_getexp(struct script_state *st)
return 0; return 0;
} }
/*==========================================
* Gain guild exp [Celest]
*------------------------------------------
*/
int buildin_guildgetexp(struct script_state *st)
{
struct map_session_data *sd = script_rid2sd(st);
int exp;
exp = conv_num(st,& (st->stack->stack_data[st->start+2]));
if(exp < 0)
return 0;
if(sd && sd->status.guild_id > 0)
guild_getexp (sd, exp);
return 0;
}
/*========================================== /*==========================================
* ƒƒƒ^<EFBFBD>[­<EFBFBD> * ƒƒƒ^<EFBFBD>[­<EFBFBD>
*------------------------------------------ *------------------------------------------

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@ -6843,6 +6843,7 @@ int skill_check_condition(struct map_session_data *sd,int type)
{ {
int i,hp,sp,hp_rate,sp_rate,zeny,weapon,state,spiritball,skill,lv,mhp; int i,hp,sp,hp_rate,sp_rate,zeny,weapon,state,spiritball,skill,lv,mhp;
int index[10],itemid[10],amount[10]; int index[10],itemid[10],amount[10];
int arrow_flag = 0;
nullpo_retr(0, sd); nullpo_retr(0, sd);
@ -7059,6 +7060,20 @@ int skill_check_condition(struct map_session_data *sd,int type)
} }
} }
break; break;
// skills require arrows as of 12/07 [celest]
case AC_DOUBLE:
case AC_SHOWER:
case AC_CHARGEARROW:
case BA_MUSICALSTRIKE:
case DC_THROWARROW:
case SN_SHARPSHOOTING:
case CG_ARROWVULCAN:
if(sd->equip_index[10] <= 0) {
clif_arrow_fail(sd,0);
return 0;
}
arrow_flag = 1;
break;
} }
if(!(type&2)){ if(!(type&2)){
@ -7196,6 +7211,8 @@ int skill_check_condition(struct map_session_data *sd,int type)
if(index[i] >= 0) if(index[i] >= 0)
pc_delitem(sd,index[i],amount[i],0); // アイテム消費 pc_delitem(sd,index[i],amount[i],0); // アイテム消費
} }
if (arrow_flag && battle_config.arrow_decrement)
pc_delitem(sd,sd->equip_index[10],1,0);
} }
if(type&2) if(type&2)