- Optimization to instance system.
* Removed the crc feature to generate instance npc names. The instance npc name will be "dup_" + instanceid + "_" + srcnpcid. * Removed the big array under map structure and coded in a different way. It was only used to generate map names, but i just used the instance_id + "origin map name". * Moved all instance features to separated files. * Moved the npc duplication for instances into npc.c as Ultramage says (removed npcname_db from npc.h). * Added recomendations for scripts commands by Saithis. - Testing required, i will prepare Endless Tower script soon. I hope this do almost anything in bugreport 3276. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14003 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
dbb80324bc
commit
6b710571ad
@ -17,7 +17,7 @@ MAP_OBJ = map.o chrif.o clif.o pc.o status.o npc.o \
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npc_chat.o chat.o path.o itemdb.o mob.o script.o \
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storage.o skill.o atcommand.o battle.o battleground.o \
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intif.o trade.o party.o vending.o guild.o pet.o \
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log.o mail.o date.o unit.o homunculus.o mercenary.o quest.o
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log.o mail.o date.o unit.o homunculus.o mercenary.o quest.o instance.o
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MAP_TXT_OBJ = $(MAP_OBJ:%=obj_txt/%) \
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obj_txt/mapreg_txt.o
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MAP_SQL_OBJ = $(MAP_OBJ:%=obj_sql/%) \
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@ -26,7 +26,7 @@ MAP_H = map.h chrif.h clif.h pc.h status.h npc.h \
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chat.h itemdb.h mob.h script.h path.h \
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storage.h skill.h atcommand.h battle.h battleground.h \
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intif.h trade.h party.h vending.h guild.h pet.h \
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log.h mail.h date.h unit.h homunculus.h mercenary.h quest.h mapreg.h
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log.h mail.h date.h unit.h homunculus.h mercenary.h quest.h instance.h mapreg.h
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HAVE_MYSQL=@HAVE_MYSQL@
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ifeq ($(HAVE_MYSQL),yes)
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@ -20,6 +20,7 @@
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#include "skill.h"
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#include "status.h"
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#include "homunculus.h"
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#include "instance.h"
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#include "mercenary.h"
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#include "chrif.h"
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#include "quest.h"
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@ -316,9 +317,9 @@ int chrif_sendmap(int fd)
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int i;
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ShowStatus("Sending maps to char server...\n");
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// Sending normal maps, not instances
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WFIFOHEAD(fd, 4 + map_instance_start * 4);
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WFIFOHEAD(fd, 4 + instance_start * 4);
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WFIFOW(fd,0) = 0x2afa;
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for(i = 0; i < map_instance_start; i++)
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for(i = 0; i < instance_start; i++)
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WFIFOW(fd,4+i*4) = map[i].index;
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WFIFOW(fd,2) = 4 + i * 4;
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WFIFOSET(fd,WFIFOW(fd,2));
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@ -33,6 +33,7 @@
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#include "vending.h"
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#include "pet.h"
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#include "homunculus.h"
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#include "instance.h"
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#include "mercenary.h"
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#include "log.h"
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#include "clif.h"
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@ -7988,12 +7989,12 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
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pc_setinvincibletimer(sd,battle_config.pc_invincible_time);
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}
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if (map[sd->bl.m].users++ == 0 && battle_config.dynamic_mobs) //Skotlex
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if( map[sd->bl.m].users++ == 0 && battle_config.dynamic_mobs )
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map_spawnmobs(sd->bl.m);
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if( map[sd->bl.m].instance_id )
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{
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instance[map[sd->bl.m].instance_id].users++;
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map_instance_check_idle(map[sd->bl.m].instance_id);
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instance_check_idle(map[sd->bl.m].instance_id);
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}
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sd->state.debug_remove_map = 0; // temporary state to track double remove_map's [FlavioJS]
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458
src/map/instance.c
Normal file
458
src/map/instance.c
Normal file
@ -0,0 +1,458 @@
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// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
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// For more information, see LICENCE in the main folder
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#include "../common/cbasetypes.h"
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#include "../common/socket.h"
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#include "../common/timer.h"
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#include "../common/malloc.h"
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#include "../common/version.h"
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#include "../common/nullpo.h"
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#include "../common/showmsg.h"
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#include "../common/strlib.h"
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#include "../common/utils.h"
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#include "../common/db.h"
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#include "clif.h"
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#include "instance.h"
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#include "map.h"
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#include "npc.h"
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#include "party.h"
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#include "pc.h"
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int instance_start = 0; // To keep the last index + 1 of normal map inserted in the map[ARRAY]
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struct s_instance instance[MAX_INSTANCE];
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/*--------------------------------------
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* name : instance name
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* Return value could be
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* -4 = already exists | -3 = no free instances | -2 = missing parameter | -1 = invalid type
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* On success return instance_id
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*--------------------------------------*/
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int instance_create(int party_id, const char *name)
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{
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int i;
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struct party_data *p = NULL;
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if( !party_id || !name )
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{
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ShowError("map_instance_create: missing parameter.\n");
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return -2;
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}
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p = party_search(party_id);
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if( !p || p->instance_id )
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return -4; // Party already instancing
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// Searching a Free Instance
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// 0 is ignored as this mean "no instance" on maps
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ARR_FIND(1, MAX_INSTANCE, i, instance[i].state == INSTANCE_FREE);
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if( i == MAX_INSTANCE )
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{
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ShowError("map_instance_create: no free instances, consider increasing MAX_INSTANCE.\n");
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return -3;
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}
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instance[i].state = INSTANCE_IDLE;
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instance[i].instance_id = i;
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instance[i].idle_timer = INVALID_TIMER;
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instance[i].idle_timeout = instance[i].idle_timeoutval = 0;
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instance[i].progress_timer = INVALID_TIMER;
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instance[i].progress_timeout = instance[i].progress_timeoutval = 0;
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instance[i].users = 0;
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instance[i].party_id = party_id;
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instance[i].ivar = NULL;
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instance[i].svar = NULL;
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memcpy( instance[i].name, name, sizeof(instance[i].name) );
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memset( instance[i].map, 0x00, sizeof(instance[i].map) );
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p->instance_id = i;
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clif_instance(i, 1, 0); // Start instancing window
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ShowInfo("[Instance] Created: %s.\n", name);
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return i;
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}
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/*--------------------------------------
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* Add a map to the instance using src map "name"
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*--------------------------------------*/
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int instance_add_map(const char *name, int instance_id)
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{
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int m = map_mapname2mapid(name), i, im = -1;
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size_t num_cell, size;
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if( m < 0 )
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return -1; // source map not found
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if( instance[instance_id].state == INSTANCE_FREE )
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{
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ShowError("instance_add_map: trying to attach '%s' map to non-existing instance %d.\n", name, instance_id);
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return -1;
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}
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if( instance[instance_id].num_map >= MAX_MAP_PER_INSTANCE )
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{
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ShowError("instance_add_map: trying to add '%s' map to instance %d (%s) failed. Please increase MAX_MAP_PER_INSTANCE.\n", name, instance_id, instance[instance_id].name);
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return -2;
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}
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if( map[m].instance_id != 0 )
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{ // Source map already belong to a Instance.
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ShowError("instance_add_map: trying to instance already instanced map %s.\n", name);
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return -4;
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}
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ARR_FIND( instance_start, map_num, i, !map[i].name[0] ); // Searching for a Free Map
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if( i < map_num ) im = i; // Unused map found (old instance)
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else if( map_num - 1 >= MAX_MAP_PER_SERVER )
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{ // No more free maps
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ShowError("instance_add_map: no more free space to create maps on this server.\n");
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return -5;
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}
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else im = map_num++; // Using next map index
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memcpy( &map[im], &map[m], sizeof(struct map_data) ); // Copy source map
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snprintf(map[im].name, MAP_NAME_LENGTH, "%.3d%s", instance_id, name); // Generate Name for Instance Map
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map[im].index = mapindex_addmap(-1, map[im].name); // Add map index
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if( !map[im].index )
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{
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map[im].name[0] = '\0';
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ShowError("instance_add_map: no more free map indexes.\n");
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return -3; // No free map index
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}
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// Reallocate cells
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num_cell = map[im].xs * map[im].ys;
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CREATE( map[im].cell, struct mapcell, num_cell );
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memcpy( map[im].cell, map[m].cell, num_cell * sizeof(struct mapcell) );
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size = map[im].bxs * map[im].bys * sizeof(struct block_list*);
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map[im].block = (struct block_list**)aCalloc(size, 1);
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map[im].block_mob = (struct block_list**)aCalloc(size, 1);
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memset(map[im].npc, 0x00, sizeof(map[i].npc));
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map[im].npc_num = 0;
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memset(map[im].moblist, 0x00, sizeof(map[im].moblist));
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map[im].mob_delete_timer = INVALID_TIMER;
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map[im].m = im;
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map[im].instance_id = instance_id;
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map[im].instance_src_map = m;
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map[m].flag.src4instance = 1; // Flag this map as a src map for instances
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instance[instance_id].map[instance[instance_id].num_map++] = im; // Attach to actual instance
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map_addmap2db(&map[im]);
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return im;
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}
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/*--------------------------------------
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* m : source map of this instance
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* party_id : source party of this instance
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* type : result (0 = map id | 1 = instance id)
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*--------------------------------------*/
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int instance_map2imap(int m, int party_id, int type)
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{
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int i;
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struct party_data *p;
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if( (p = party_search(party_id)) == NULL || !p->instance_id )
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return -1;
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for( i = 0; i < instance[p->instance_id].num_map; i++ )
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{
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if( instance[p->instance_id].map[i] && map[instance[p->instance_id].map[i]].instance_src_map == m )
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{
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if( type == 0 )
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return instance[p->instance_id].map[i];
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else
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return p->instance_id;
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}
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}
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return -1;
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}
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/*--------------------------------------
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* m : source map
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* instance_id : where to search
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* result : mapid of map "m" in this instance
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*--------------------------------------*/
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int instance_mapid2imapid(int m, int instance_id)
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{
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int i, max;
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if( map[m].instance_src_map == 0 )
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return m; // not instances found for this map
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else if( map[m].instance_id )
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{ // This map is a instance, not a src map instance
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ShowError("map_instance_mapid2imapid: already instanced (%d / %d)\n", m, instance_id);
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return -1;
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}
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if( instance_id <= 0 )
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return -1;
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max = instance[instance_id].num_map;
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for( i = 0; i < max; i++ )
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if( map[instance[instance_id].map[i]].instance_src_map == m )
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return instance[instance_id].map[i];
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return -1;
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}
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/*--------------------------------------
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* map_instance_map_npcsub
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* Used on Init instance. Duplicates each script on source map
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*--------------------------------------*/
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int instance_map_npcsub(struct block_list* bl, va_list args)
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{
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struct npc_data* nd = (struct npc_data*)bl;
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int m = va_arg(args, int); // Destination Map
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npc_duplicate4instance(nd, m);
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return 1;
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}
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/*--------------------------------------
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* Init all map on the instance. Npcs are created here
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*--------------------------------------*/
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void instance_init(int instance_id)
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{
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int i;
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if( !instance_id ) return;
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if( instance[instance_id].state != INSTANCE_IDLE )
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{
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ShowError("instance_init: instance already initialited.\n");
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return;
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}
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for( i = 0; i < instance[instance_id].num_map; i++ )
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map_foreachinmap(instance_map_npcsub, map[instance[instance_id].map[i]].instance_src_map, BL_NPC, instance[instance_id].map[i]);
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instance[instance_id].state = INSTANCE_BUSSY;
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ShowInfo("[Instance] Initialized %s.\n", instance[instance_id].name);
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}
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/*--------------------------------------
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* Used on instance deleting process.
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* Warps all players on each instance map to its save points.
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*--------------------------------------*/
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int instance_del_load(struct map_session_data* sd, va_list args)
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{
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int m = va_arg(args,int);
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if( !sd || sd->bl.m != m )
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return 0;
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pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 0);
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return 1;
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}
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/*--------------------------------------
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* Removes a simple instance map
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*--------------------------------------*/
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void instance_del_map(int m)
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{
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int sm, i;
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if( m <= 0 || !map[m].instance_id )
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{
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ShowError("Tried to remove non-existing instance map (%d)\n", m);
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return;
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}
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sm = map[m].instance_src_map;
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map_foreachpc(instance_del_load, m);
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map_foreachinmap(cleanup_sub, m, BL_ALL);
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if( map[m].mob_delete_timer != INVALID_TIMER )
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delete_timer(map[m].mob_delete_timer, map_removemobs_timer);
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mapindex_removemap( map[m].index );
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// Free memory
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aFree(map[m].cell);
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aFree(map[m].block);
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aFree(map[m].block_mob);
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// Remove from instance
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for( i = 0; i < instance[map[m].instance_id].num_map; i++ )
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{
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if( instance[map[m].instance_id].map[i] == m )
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{
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instance[map[m].instance_id].num_map--;
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for( ; i < instance[map[m].instance_id].num_map; i++ )
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instance[map[m].instance_id].map[i] = instance[map[m].instance_id].map[i+1];
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i = -1;
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break;
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}
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}
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if( i == instance[map[m].instance_id].num_map )
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ShowError("map_instance_del: failed to remove %s from instance list (%s): %d\n", map[m].name, instance[map[m].instance_id].name, m);
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map_removemapdb(&map[m]);
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memset(&map[m], 0x00, sizeof(map[0]));
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}
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/*--------------------------------------
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* Used for instance variables. Clean each variable from memory.
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*--------------------------------------*/
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void instance_destroy_freesvar(void *key, void *data, va_list args)
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{
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if( data ) aFree(data);
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}
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/*--------------------------------------
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* Timer to destroy instance by process or idle
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*--------------------------------------*/
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int instance_destroy_timer(int tid, unsigned int tick, int id, intptr data)
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{
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instance_destroy(id);
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return 0;
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}
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/*--------------------------------------
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* Removes a instance, all its maps and npcs.
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*--------------------------------------*/
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void instance_destroy(int instance_id)
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{
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int last = 0, type;
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struct party_data *p;
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time_t now = time(NULL);
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if( !instance_id || instance[instance_id].state == INSTANCE_FREE )
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return;
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if( instance[instance_id].progress_timeout && instance[instance_id].progress_timeout <= now )
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type = 1;
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else if( instance[instance_id].idle_timeout && instance[instance_id].idle_timeout <= now )
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type = 2;
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else
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type = 3;
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clif_instance(instance_id, 5, type); // Report users this instance has been destroyed
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while( instance[instance_id].num_map && last != instance[instance_id].map[0] )
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{ // Remove all maps from instance
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last = instance[instance_id].map[0];
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instance_del_map( instance[instance_id].map[0] );
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}
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if( instance[instance_id].ivar )
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linkdb_final( &instance[instance_id].ivar ); // Remove numeric vars
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if( instance[instance_id].svar )
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{ // Remove string vars
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linkdb_foreach( &instance[instance_id].svar, instance_destroy_freesvar );
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linkdb_final( &instance[instance_id].svar );
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}
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if( instance[instance_id].progress_timer != INVALID_TIMER )
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delete_timer( instance[instance_id].progress_timer, instance_destroy_timer);
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if( instance[instance_id].idle_timer != INVALID_TIMER )
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delete_timer( instance[instance_id].idle_timer, instance_destroy_timer);
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instance[instance_id].ivar = NULL;
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instance[instance_id].svar = NULL;
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if( instance[instance_id].party_id && (p = party_search(instance[instance_id].party_id)) != NULL )
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p->instance_id = 0; // Update Party information
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ShowInfo("[Instance] Destroyed %s.\n", instance[instance_id].name);
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memset( &instance[instance_id], 0x00, sizeof(instance[0]) );
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instance[instance_id].state = INSTANCE_FREE;
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}
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/*--------------------------------------
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* Checks if there are users in the instance or not to start idle timer
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||||
*--------------------------------------*/
|
||||
void instance_check_idle(int instance_id)
|
||||
{
|
||||
bool idle = true;
|
||||
time_t now = time(NULL);
|
||||
|
||||
if( !instance_id || instance[instance_id].idle_timeoutval == 0 )
|
||||
return;
|
||||
|
||||
if( instance[instance_id].users )
|
||||
idle = false;
|
||||
|
||||
if( instance[instance_id].idle_timer != INVALID_TIMER && !idle )
|
||||
{
|
||||
delete_timer(instance[instance_id].idle_timer, instance_destroy_timer);
|
||||
instance[instance_id].idle_timer = INVALID_TIMER;
|
||||
instance[instance_id].idle_timeout = 0;
|
||||
clif_instance(instance_id, 3, 0); // Notify instance users normal instance expiration
|
||||
}
|
||||
else if( instance[instance_id].idle_timer == INVALID_TIMER && idle )
|
||||
{
|
||||
instance[instance_id].idle_timeout = now + instance[instance_id].idle_timeoutval;
|
||||
instance[instance_id].idle_timer = add_timer( gettick() + (unsigned int)instance[instance_id].idle_timeoutval * 1000, instance_destroy_timer, instance_id, 0);
|
||||
clif_instance(instance_id, 4, 0); // Notify instance users it will be destroyed of no user join it again in "X" time
|
||||
}
|
||||
}
|
||||
|
||||
/*--------------------------------------
|
||||
* Set instance Timers
|
||||
*--------------------------------------*/
|
||||
void instance_set_timeout(int instance_id, unsigned int progress_timeout, unsigned int idle_timeout)
|
||||
{
|
||||
time_t now = time(0);
|
||||
|
||||
if( !instance_id )
|
||||
return;
|
||||
|
||||
if( instance[instance_id].progress_timer != INVALID_TIMER )
|
||||
delete_timer( instance[instance_id].progress_timer, instance_destroy_timer);
|
||||
if( instance[instance_id].idle_timer != INVALID_TIMER )
|
||||
delete_timer( instance[instance_id].idle_timer, instance_destroy_timer);
|
||||
|
||||
if( progress_timeout )
|
||||
{
|
||||
instance[instance_id].progress_timeoutval = progress_timeout;
|
||||
instance[instance_id].progress_timeout = now + progress_timeout;
|
||||
instance[instance_id].progress_timer = add_timer( gettick() + progress_timeout * 1000, instance_destroy_timer, instance_id, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
instance[instance_id].progress_timeoutval = 0;
|
||||
instance[instance_id].progress_timeout = 0;
|
||||
instance[instance_id].progress_timer = INVALID_TIMER;
|
||||
}
|
||||
|
||||
if( idle_timeout )
|
||||
{
|
||||
instance[instance_id].idle_timeoutval = idle_timeout;
|
||||
instance[instance_id].idle_timer = INVALID_TIMER;
|
||||
instance_check_idle(instance_id);
|
||||
}
|
||||
else
|
||||
{
|
||||
instance[instance_id].idle_timeoutval = 0;
|
||||
instance[instance_id].idle_timeout = 0;
|
||||
instance[instance_id].idle_timer = INVALID_TIMER;
|
||||
}
|
||||
|
||||
if( instance[instance_id].idle_timer == INVALID_TIMER && instance[instance_id].progress_timer != INVALID_TIMER )
|
||||
clif_instance(instance_id, 3, 0);
|
||||
}
|
||||
|
||||
/*--------------------------------------
|
||||
* Checks if sd in on a instance and should be kicked from it
|
||||
*--------------------------------------*/
|
||||
void instance_check_kick(struct map_session_data *sd)
|
||||
{
|
||||
int m = sd->bl.m;
|
||||
|
||||
clif_instance_leave(sd->fd);
|
||||
if( map[m].instance_id )
|
||||
{ // User was on the instance map
|
||||
if( map[m].save.map )
|
||||
pc_setpos(sd, map[m].save.map, map[m].save.x, map[m].save.y, 3);
|
||||
else
|
||||
pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 3);
|
||||
}
|
||||
}
|
||||
|
||||
void do_init_instance(void)
|
||||
{
|
||||
memset(instance, 0x00, sizeof(instance));
|
||||
add_timer_func_list(instance_destroy_timer, "instance_destroy_timer");
|
||||
}
|
48
src/map/instance.h
Normal file
48
src/map/instance.h
Normal file
@ -0,0 +1,48 @@
|
||||
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
|
||||
// For more information, see LICENCE in the main folder
|
||||
|
||||
#ifndef _INSTANCE_H_
|
||||
#define _INSTANCE_H_
|
||||
|
||||
#define MAX_MAP_PER_INSTANCE 10
|
||||
#define MAX_INSTANCE 500
|
||||
|
||||
typedef enum instance_state { INSTANCE_FREE, INSTANCE_IDLE, INSTANCE_BUSSY } instance_state;
|
||||
|
||||
struct s_instance {
|
||||
char name[61]; // Instance Name - required for clif functions.
|
||||
instance_state state;
|
||||
short instance_id;
|
||||
int party_id;
|
||||
|
||||
int map[MAX_MAP_PER_INSTANCE];
|
||||
int num_map;
|
||||
int users;
|
||||
|
||||
struct linkdb_node *ivar, *svar; // Instance Variable for scripts
|
||||
|
||||
int progress_timer;
|
||||
time_t progress_timeout, progress_timeoutval;
|
||||
|
||||
int idle_timer;
|
||||
time_t idle_timeout, idle_timeoutval;
|
||||
};
|
||||
|
||||
extern int instance_start;
|
||||
extern struct s_instance instance[MAX_INSTANCE];
|
||||
|
||||
int instance_create(int party_id, const char *name);
|
||||
int instance_add_map(const char *name, int instance_id);
|
||||
void instance_del_map(int m);
|
||||
int instance_map2imap(int m, int party_id, int type);
|
||||
int instance_mapid2imapid(int m, int instance_id);
|
||||
void instance_destroy(int instance_id);
|
||||
void instance_init(int instance_id);
|
||||
|
||||
void instance_check_idle(int instance_id);
|
||||
void instance_check_kick(struct map_session_data *sd);
|
||||
void instance_set_timeout(int instance_id, unsigned int progress_timeout, unsigned int idle_timeout);
|
||||
|
||||
void do_init_instance();
|
||||
|
||||
#endif
|
@ -431,10 +431,9 @@ int intif_party_changemap(struct map_session_data *sd,int online)
|
||||
return 0;
|
||||
|
||||
if( (m=map_mapindex2mapid(sd->mapindex)) >= 0 && map[m].instance_id )
|
||||
mapindex = map[map[m].instance_map[0]].index;
|
||||
mapindex = map[map[m].instance_src_map].index;
|
||||
else
|
||||
mapindex = sd->mapindex;
|
||||
|
||||
|
||||
WFIFOHEAD(inter_fd,19);
|
||||
WFIFOW(inter_fd,0)=0x3025;
|
||||
|
568
src/map/map.c
568
src/map/map.c
@ -38,6 +38,7 @@
|
||||
#include "guild.h"
|
||||
#include "pet.h"
|
||||
#include "homunculus.h"
|
||||
#include "instance.h"
|
||||
#include "mercenary.h"
|
||||
#include "atcommand.h"
|
||||
#include "log.h"
|
||||
@ -115,9 +116,6 @@ static int bl_list_count = 0;
|
||||
|
||||
struct map_data map[MAX_MAP_PER_SERVER];
|
||||
int map_num = 0;
|
||||
int map_instance_start = 0; // To keep the last index + 1 of normal map inserted in the map[ARRAY]
|
||||
struct map_instance instance[MAX_INSTANCE];
|
||||
|
||||
int map_port=0;
|
||||
|
||||
int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
|
||||
@ -2670,7 +2668,7 @@ int map_addmap(char* mapname)
|
||||
if( strcmpi(mapname,"clear")==0 )
|
||||
{
|
||||
map_num = 0;
|
||||
map_instance_start = 0;
|
||||
instance_start = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -2786,6 +2784,20 @@ int map_readgat (struct map_data* m)
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*======================================
|
||||
/*======================================
|
||||
* Add/Remove map to the map_db
|
||||
*--------------------------------------*/
|
||||
void map_addmap2db(struct map_data *m)
|
||||
{
|
||||
uidb_put(map_db, (unsigned int)m->index, m);
|
||||
}
|
||||
|
||||
void map_removemapdb(struct map_data *m)
|
||||
{
|
||||
uidb_remove(map_db, (unsigned int)m->index);
|
||||
}
|
||||
|
||||
/*======================================
|
||||
* Initiate maps loading stage
|
||||
*--------------------------------------*/
|
||||
@ -2841,7 +2853,7 @@ int map_readallmaps (void)
|
||||
continue;
|
||||
}
|
||||
|
||||
uidb_put(map_db, (unsigned int)map[i].index, &map[i]);
|
||||
map_addmap2db(&map[i]);
|
||||
|
||||
map[i].m = i;
|
||||
memset(map[i].moblist, 0, sizeof(map[i].moblist)); //Initialize moblist [Skotlex]
|
||||
@ -2866,7 +2878,7 @@ int map_readallmaps (void)
|
||||
|
||||
// finished map loading
|
||||
ShowInfo("Successfully loaded '"CL_WHITE"%d"CL_RESET"' maps."CL_CLL"\n",map_num);
|
||||
map_instance_start = map_num; // Next Map Index will be instances
|
||||
instance_start = map_num; // Next Map Index will be instances
|
||||
|
||||
if (maps_removed)
|
||||
ShowNotice("Maps removed: '"CL_WHITE"%d"CL_RESET"'\n",maps_removed);
|
||||
@ -2874,544 +2886,6 @@ int map_readallmaps (void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*======================================
|
||||
* Instancing [by Sirius White]
|
||||
*--------------------------------------*/
|
||||
|
||||
/*--------------------------------------
|
||||
* map_instance_map2imap
|
||||
* m : source map of this instance
|
||||
* sd : source party/guild of this instance
|
||||
* type : result (0 = map id | 1 = instance id)
|
||||
*--------------------------------------*/
|
||||
int map_instance_map2imap(int m, struct map_session_data *sd, int type)
|
||||
{
|
||||
int i;
|
||||
struct party_data *p;
|
||||
if( !sd->status.party_id || (p = party_search(sd->status.party_id)) == NULL || !p->instance_id )
|
||||
return -1;
|
||||
|
||||
for( i = 0; i < instance[p->instance_id].num_map; i++ )
|
||||
{
|
||||
if( instance[p->instance_id].map[i] && map[instance[p->instance_id].map[i]].instance_map[0] == m )
|
||||
{
|
||||
if( type == 0 )
|
||||
return instance[p->instance_id].map[i];
|
||||
else
|
||||
return p->instance_id;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
/*--------------------------------------
|
||||
* map_instance_mapid2imapid
|
||||
* m : source map
|
||||
* instance_id : where to search
|
||||
* result : mapid of map "m" in this instance
|
||||
*--------------------------------------*/
|
||||
int map_instance_mapid2imapid(int m, int instance_id)
|
||||
{
|
||||
int i, max;
|
||||
if( map[m].instance_map[0] == 0 )
|
||||
return m; // not instances found for this map
|
||||
else if( map[m].instance_id )
|
||||
{ // This map is a instance
|
||||
ShowError("map_instance_mapid2imapid: already instanced (%d / %d)\n", m, instance_id);
|
||||
return -1;
|
||||
}
|
||||
|
||||
if( instance_id <= 0 )
|
||||
return -1;
|
||||
|
||||
max = instance[instance_id].num_map;
|
||||
|
||||
for( i = 0; i < max; i++ )
|
||||
if( map[instance[instance_id].map[i]].instance_map[0] == m )
|
||||
return instance[instance_id].map[i];
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
/*--------------------------------------
|
||||
* map_instance_create
|
||||
* type : 0 = Party | 1 = Guild
|
||||
* group_id : party_id / guild_id
|
||||
* name_id : ...
|
||||
* name : instance name
|
||||
* Return value could be
|
||||
* -4 = already exists | -3 = no free instances | -2 = missing parameter | -1 = invalid type
|
||||
* On success return instance_id
|
||||
*--------------------------------------*/
|
||||
int map_instance_create(int party_id, int name_id, const char *name)
|
||||
{
|
||||
int i;
|
||||
struct party_data *p = NULL;
|
||||
|
||||
if( !party_id || !name_id || !name )
|
||||
{
|
||||
ShowError("map_instance_create: missing parameter.\n");
|
||||
return -2;
|
||||
}
|
||||
|
||||
p = party_search(party_id);
|
||||
if( !p || p->instance_id )
|
||||
return -4; // Party already instancing
|
||||
|
||||
// Searching a Free Instance
|
||||
// 0 is ignored as this mean "no instance" on maps
|
||||
ARR_FIND(1, MAX_INSTANCE, i, instance[i].party_id == 0);
|
||||
if( i == MAX_INSTANCE )
|
||||
{
|
||||
ShowError("map_instance_create: no free instances, consider increasing MAX_INSTANCE.\n");
|
||||
return -3;
|
||||
}
|
||||
|
||||
instance[i].instance_id = i;
|
||||
instance[i].name_id = name_id;
|
||||
instance[i].idle_timer = INVALID_TIMER;
|
||||
instance[i].idle_timeout = instance[i].idle_timeoutval = 0;
|
||||
instance[i].progress_timer = INVALID_TIMER;
|
||||
instance[i].progress_timeout = instance[i].progress_timeoutval = 0;
|
||||
instance[i].users = 0;
|
||||
instance[i].party_id = party_id;
|
||||
instance[i].ivar = NULL;
|
||||
instance[i].svar = NULL;
|
||||
|
||||
memcpy( instance[i].name, name, sizeof(instance[i].name) );
|
||||
memset( instance[i].map, 0x00, sizeof(instance[i].map) );
|
||||
p->instance_id = i;
|
||||
|
||||
clif_instance(i, 1, 0); // Start instancing window
|
||||
ShowInfo("[Instance] Created: %s.\n", name);
|
||||
return i;
|
||||
}
|
||||
|
||||
/*--------------------------------------
|
||||
* map_instance_npcname
|
||||
* Conver "name" to "name_MEM000" format
|
||||
*--------------------------------------*/
|
||||
char *map_instance_npcname(char *name, int instance_id)
|
||||
{
|
||||
static char npc_name[NAME_LENGTH+1];
|
||||
uint32 crc = crc32(name, strlen(name));
|
||||
|
||||
snprintf(npc_name, sizeof(npc_name), "MEM_%.8x_%u", crc, instance_id);
|
||||
return &npc_name[0];
|
||||
}
|
||||
|
||||
/*--------------------------------------
|
||||
* map_instance_map
|
||||
* Add a map to the instance using src map "name"
|
||||
*--------------------------------------*/
|
||||
int map_instance_map(const char *name, int instance_id)
|
||||
{
|
||||
int m = map_mapname2mapid(name), i, ii = -1, im = -1;
|
||||
size_t num_cell, size;
|
||||
|
||||
if( m < 0 )
|
||||
return -1; // source map not found
|
||||
|
||||
if( !instance[instance_id].name_id )
|
||||
{
|
||||
ShowError("map_instance_map: trying to attach '%s' map to non-existing instance %d.\n", name, instance_id);
|
||||
return -1;
|
||||
}
|
||||
if( instance[instance_id].num_map >= MAX_MAP_PER_INSTANCE )
|
||||
{
|
||||
ShowError("map_instance_map: trying to add '%s' map to instance %d (%s) failed. Please increase MAX_MAP_PER_INSTANCE.\n", name, instance_id, instance[instance_id].name);
|
||||
return -2;
|
||||
}
|
||||
if( map[m].instance_id != 0 )
|
||||
{ // Source map is a Instance.
|
||||
ShowError("map_instance_map: trying to instance already instanced map %s.\n", name);
|
||||
return -4;
|
||||
}
|
||||
|
||||
ARR_FIND(map_instance_start, map_num, i, !map[i].name[0]); // Searching for a Free Map
|
||||
if( i < map_num ) im = i; // Unused map found (old instance)
|
||||
else if( map_num - 1 >= MAX_MAP_PER_SERVER )
|
||||
{ // No more free maps
|
||||
ShowError("map_instance_map: no more free space to create maps on this server.\n");
|
||||
return -5;
|
||||
}
|
||||
else im = map_num++; // Using next map index
|
||||
|
||||
// Grab instance map id
|
||||
ARR_FIND(0, ARRAYLENGTH(map[m].instance_map), i, !map[m].instance_map[i]);
|
||||
if( i >= ARRAYLENGTH(map[m].instance_map) )
|
||||
{
|
||||
ShowError("map_instance_map: limit of instances per map reach.\n");
|
||||
return -2;
|
||||
}
|
||||
|
||||
ii = i;
|
||||
|
||||
// Copy source map
|
||||
memcpy( &map[im], &map[m], sizeof(struct map_data));
|
||||
|
||||
// Add map index
|
||||
snprintf(map[im].name, MAP_NAME_LENGTH, "%.3d%s", ii, name);
|
||||
map[im].index = mapindex_addmap(-1, map[im].name);
|
||||
if( !map[im].index )
|
||||
{
|
||||
map[im].name[0] = '\0';
|
||||
ShowError("map_instance_map: no more free map indexes.\n");
|
||||
return -3; // No free map index
|
||||
}
|
||||
|
||||
// Reallocate cells
|
||||
num_cell = map[im].xs * map[im].ys;
|
||||
CREATE( map[im].cell, struct mapcell, num_cell);
|
||||
memcpy( map[im].cell, map[m].cell, num_cell * sizeof(struct mapcell));
|
||||
|
||||
size = map[im].bxs * map[im].bys * sizeof(struct block_list*);
|
||||
map[im].block = (struct block_list**)aCalloc(size, 1);
|
||||
map[im].block_mob = (struct block_list**)aCalloc(size, 1);
|
||||
|
||||
memset(map[im].npc, 0x00, sizeof(map[i].npc));
|
||||
map[im].npc_num = 0;
|
||||
|
||||
memset(map[im].moblist, 0x00, sizeof(map[im].moblist));
|
||||
map[im].mob_delete_timer = INVALID_TIMER;
|
||||
|
||||
map[im].m = im;
|
||||
map[im].instance_id = instance_id;
|
||||
map[m].instance_map[ii] = im; // add the mapid of this instance to the source map
|
||||
map[im].instance_map[0] = m; // uses index [0] to store source map for this instance
|
||||
|
||||
instance[instance_id].map[instance[instance_id].num_map++] = im; // Attach to actual instance
|
||||
uidb_put(map_db, (unsigned int)map[im].index, &map[im]); // Put to map list
|
||||
|
||||
return im;
|
||||
}
|
||||
|
||||
/*--------------------------------------
|
||||
* map_instance_map_npcsub
|
||||
* Used on Init instance. Duplicates each script on source map
|
||||
*--------------------------------------*/
|
||||
int map_instance_map_npcsub(struct block_list* bl, va_list args)
|
||||
{
|
||||
char *inst_name;
|
||||
static char w1[50], w2[50], w3[50], w4[50];
|
||||
const char* stat_buf = "- call from instancing subsystem -\n";
|
||||
struct npc_data* nd = (struct npc_data*)bl;
|
||||
int m = va_arg(args, int);
|
||||
|
||||
inst_name = map_instance_npcname(nd->exname, map[m].instance_id);
|
||||
if( inst_name == NULL )
|
||||
return 1;
|
||||
|
||||
if( nd->subtype == WARP )
|
||||
{ // Adjust destination, if instanced
|
||||
struct npc_data *wnd;
|
||||
int dm = map_mapindex2mapid(nd->u.warp.mapindex), im;
|
||||
|
||||
if( dm < 0 ) return 1;
|
||||
|
||||
im = map_instance_mapid2imapid(dm, map[m].instance_id);
|
||||
if( im == -1 )
|
||||
{
|
||||
ShowError("map_instance_map_npcsub: warp (%s) leading to instanced map (%s), but instance map is not attached to current instance.\n", map[dm].name, nd->exname);
|
||||
return 1;
|
||||
}
|
||||
|
||||
CREATE(wnd, struct npc_data, 1);
|
||||
wnd->bl.id = npc_get_new_npc_id();
|
||||
map_addnpc(m, wnd);
|
||||
wnd->bl.prev = wnd->bl.next = NULL;
|
||||
wnd->bl.m = m;
|
||||
wnd->bl.x = nd->bl.x;
|
||||
wnd->bl.y = nd->bl.y;
|
||||
safestrncpy(wnd->name, "", ARRAYLENGTH(wnd->name));
|
||||
safestrncpy(wnd->exname, inst_name, ARRAYLENGTH(wnd->exname));
|
||||
wnd->class_ = WARP_CLASS;
|
||||
wnd->speed = 200;
|
||||
wnd->u.warp.mapindex = map_id2index(im);
|
||||
wnd->u.warp.x = nd->u.warp.x;
|
||||
wnd->u.warp.y = nd->u.warp.y;
|
||||
wnd->u.warp.xs = nd->u.warp.xs;
|
||||
wnd->u.warp.ys = nd->u.warp.ys;
|
||||
wnd->bl.type = BL_NPC;
|
||||
wnd->subtype = WARP;
|
||||
npc_setcells(wnd);
|
||||
map_addblock(&wnd->bl);
|
||||
status_set_viewdata(&wnd->bl, wnd->class_);
|
||||
status_change_init(&wnd->bl);
|
||||
unit_dataset(&wnd->bl);
|
||||
clif_spawn(&wnd->bl);
|
||||
strdb_put(npcname_db, wnd->exname, wnd);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
snprintf(w1, sizeof(w1), "%s,%d,%d,%d", map[m].name, nd->bl.x, nd->bl.y, nd->ud.dir);
|
||||
snprintf(w2, sizeof(w2), "duplicate(%s)", nd->exname);
|
||||
snprintf(w3, sizeof(w3), "%s::%s", nd->name, inst_name);
|
||||
if( nd->u.scr.xs >= 0 && nd->u.scr.ys >= 0 )
|
||||
snprintf(w4, sizeof(w4), "%d,%d,%d", nd->class_, nd->u.scr.xs, nd->u.scr.ys);
|
||||
else
|
||||
snprintf(w4, sizeof(w4), "%d", nd->class_);
|
||||
|
||||
npc_parse_duplicate(w1, w2, w3, w4, stat_buf, stat_buf, "INSTANCING");
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*--------------------------------------
|
||||
* map_instance_init
|
||||
* Init all map on the instance. Npcs are created here
|
||||
*--------------------------------------*/
|
||||
void map_instance_init(int instance_id)
|
||||
{
|
||||
int i;
|
||||
if( !instance_id )
|
||||
return;
|
||||
|
||||
for( i = 0; i < instance[instance_id].num_map; i++ )
|
||||
map_foreachinmap(map_instance_map_npcsub, map[instance[instance_id].map[i]].instance_map[0], BL_NPC, instance[instance_id].map[i]);
|
||||
|
||||
ShowInfo("[Instance] Initialized %s.\n", instance[instance_id].name);
|
||||
}
|
||||
|
||||
/*--------------------------------------
|
||||
* map_instance_del_load
|
||||
* Used on instance deleting process.
|
||||
* Warps all players on each instance map to its save points.
|
||||
*--------------------------------------*/
|
||||
int map_instance_del_load(struct map_session_data* sd, va_list args)
|
||||
{
|
||||
int m = va_arg(args,int);
|
||||
if( !sd || sd->bl.m != m )
|
||||
return 0;
|
||||
|
||||
pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 0);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*--------------------------------------
|
||||
* map_instance_del
|
||||
* Removes a simple instance map
|
||||
*--------------------------------------*/
|
||||
void map_instance_del(int m)
|
||||
{
|
||||
int sm, i;
|
||||
if( m <= 0 || !map[m].instance_id )
|
||||
{
|
||||
ShowError("Tried to remove non-existing instance map (%d)\n", m);
|
||||
return;
|
||||
}
|
||||
|
||||
sm = map[m].instance_map[0];
|
||||
map_foreachpc(map_instance_del_load, m);
|
||||
map_foreachinmap(cleanup_sub, m, BL_ALL);
|
||||
|
||||
if( map[m].mob_delete_timer != INVALID_TIMER )
|
||||
delete_timer(map[m].mob_delete_timer, map_removemobs_timer);
|
||||
|
||||
mapindex_removemap( map[m].index );
|
||||
|
||||
// Free memory
|
||||
aFree(map[m].cell);
|
||||
aFree(map[m].block);
|
||||
aFree(map[m].block_mob);
|
||||
|
||||
// Remove from instance
|
||||
for( i = 0; i < instance[map[m].instance_id].num_map; i++ )
|
||||
{
|
||||
if( instance[map[m].instance_id].map[i] == m )
|
||||
{
|
||||
instance[map[m].instance_id].num_map--;
|
||||
for( ; i < instance[map[m].instance_id].num_map; i++ )
|
||||
instance[map[m].instance_id].map[i] = instance[map[m].instance_id].map[i+1];
|
||||
i = -1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if( i == instance[map[m].instance_id].num_map )
|
||||
ShowError("map_instance_del: failed to remove %s from instance list (%s): %d\n", map[m].name, instance[map[m].instance_id].name, m);
|
||||
|
||||
uidb_remove(map_db, map[m].index); // Remove from mapindex db
|
||||
|
||||
map[m].m = map[m].index = 0;
|
||||
map[m].name[0] = '\0';
|
||||
|
||||
ARR_FIND(0, ARRAYLENGTH(map[sm].instance_map), i, map[sm].instance_map[i] == m);
|
||||
if( i < ARRAYLENGTH(map[sm].instance_map) )
|
||||
{
|
||||
memmove(&map[sm].instance_map[i], &map[sm].instance_map[i+1], sizeof(map[sm].instance_map) - (i+1)*sizeof(map[sm].instance_map[0]));
|
||||
map[sm].instance_map[ARRAYLENGTH(map[sm].instance_map) - 1] = 0; // Because i am not sure if the final value is set to 0 by "memmove"
|
||||
}
|
||||
else
|
||||
ShowError("Failed to remove instance from instance db.\n");
|
||||
|
||||
memset(&map[m], 0x00, sizeof(map[0]));
|
||||
}
|
||||
|
||||
/*--------------------------------------
|
||||
* map_instance_destroy_freesvar
|
||||
* Used for instance variables. Clean each variable from memory.
|
||||
*--------------------------------------*/
|
||||
void map_instance_destroy_freesvar(void *key, void *data, va_list args)
|
||||
{
|
||||
if( data ) aFree(data);
|
||||
}
|
||||
|
||||
/*--------------------------------------
|
||||
* map_instance_destroy_timer
|
||||
* Timer to destroy instance by process or idle
|
||||
*--------------------------------------*/
|
||||
int map_instance_destroy_timer(int tid, unsigned int tick, int id, intptr data)
|
||||
{
|
||||
map_instance_destroy(id);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*--------------------------------------
|
||||
* map_instance_destroy
|
||||
* Removes a instance, all its maps and npcs.
|
||||
*--------------------------------------*/
|
||||
void map_instance_destroy(int instance_id)
|
||||
{
|
||||
int last = 0, type;
|
||||
struct party_data *p;
|
||||
time_t now = time(NULL);
|
||||
|
||||
if( !instance_id || !instance[instance_id].name_id )
|
||||
return;
|
||||
|
||||
if( instance[instance_id].progress_timeout && instance[instance_id].progress_timeout <= now )
|
||||
type = 1;
|
||||
else if( instance[instance_id].idle_timeout && instance[instance_id].idle_timeout <= now )
|
||||
type = 2;
|
||||
else
|
||||
type = 3;
|
||||
|
||||
clif_instance(instance_id, 5, type); // Report users this instance has been destroyed
|
||||
|
||||
while( instance[instance_id].num_map && last != instance[instance_id].map[0] )
|
||||
{
|
||||
last = instance[instance_id].map[0];
|
||||
map_instance_del( instance[instance_id].map[0] );
|
||||
}
|
||||
|
||||
if( instance[instance_id].ivar )
|
||||
linkdb_final( &instance[instance_id].ivar );
|
||||
|
||||
if( instance[instance_id].svar )
|
||||
{
|
||||
linkdb_foreach( &instance[instance_id].svar, map_instance_destroy_freesvar );
|
||||
linkdb_final( &instance[instance_id].svar );
|
||||
}
|
||||
|
||||
if( instance[instance_id].progress_timer != INVALID_TIMER )
|
||||
delete_timer( instance[instance_id].progress_timer, map_instance_destroy_timer);
|
||||
if( instance[instance_id].idle_timer != INVALID_TIMER )
|
||||
delete_timer( instance[instance_id].idle_timer, map_instance_destroy_timer);
|
||||
|
||||
instance[instance_id].ivar = NULL;
|
||||
instance[instance_id].svar = NULL;
|
||||
|
||||
if( instance[instance_id].party_id && (p = party_search(instance[instance_id].party_id)) != NULL )
|
||||
p->instance_id = 0;
|
||||
|
||||
ShowInfo("[Instance] Destroyed %s.\n", instance[instance_id].name);
|
||||
memset( &instance[instance_id], 0x00, sizeof(instance[0]) );
|
||||
}
|
||||
|
||||
/*--------------------------------------
|
||||
* map_instance_check_idle
|
||||
* Checks if there are users in the instance or not to start idle timer
|
||||
*--------------------------------------*/
|
||||
void map_instance_check_idle(int instance_id)
|
||||
{
|
||||
bool idle = true;
|
||||
time_t now = time(NULL);
|
||||
|
||||
if( !instance_id || instance[instance_id].idle_timeoutval == 0 )
|
||||
return;
|
||||
|
||||
if( instance[instance_id].users )
|
||||
idle = false;
|
||||
|
||||
if( instance[instance_id].idle_timer != INVALID_TIMER && !idle )
|
||||
{
|
||||
delete_timer(instance[instance_id].idle_timer, map_instance_destroy_timer);
|
||||
instance[instance_id].idle_timer = INVALID_TIMER;
|
||||
instance[instance_id].idle_timeout = 0;
|
||||
clif_instance(instance_id, 3, 0); // Notify instance users normal instance expiration
|
||||
}
|
||||
else if( instance[instance_id].idle_timer == INVALID_TIMER && idle )
|
||||
{
|
||||
instance[instance_id].idle_timeout = now + instance[instance_id].idle_timeoutval;
|
||||
instance[instance_id].idle_timer = add_timer( gettick() + (unsigned int)instance[instance_id].idle_timeoutval * 1000, map_instance_destroy_timer, instance_id, 0);
|
||||
clif_instance(instance_id, 4, 0); // Notify instance users it will be destroyed of no user join it again in "X" time
|
||||
}
|
||||
}
|
||||
|
||||
/*--------------------------------------
|
||||
* map_instance_set_timeout
|
||||
* Set instance Timers
|
||||
*--------------------------------------*/
|
||||
void map_instance_set_timeout(int instance_id, unsigned int progress_timeout, unsigned int idle_timeout)
|
||||
{
|
||||
time_t now = time(0);
|
||||
|
||||
if( !instance_id )
|
||||
return;
|
||||
|
||||
if( instance[instance_id].progress_timer != INVALID_TIMER )
|
||||
delete_timer( instance[instance_id].progress_timer, map_instance_destroy_timer);
|
||||
if( instance[instance_id].idle_timer != INVALID_TIMER )
|
||||
delete_timer( instance[instance_id].idle_timer, map_instance_destroy_timer);
|
||||
|
||||
if( progress_timeout )
|
||||
{
|
||||
instance[instance_id].progress_timeoutval = progress_timeout;
|
||||
instance[instance_id].progress_timeout = now + progress_timeout;
|
||||
instance[instance_id].progress_timer = add_timer( gettick() + progress_timeout * 1000, map_instance_destroy_timer, instance_id, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
instance[instance_id].progress_timeoutval = 0;
|
||||
instance[instance_id].progress_timeout = 0;
|
||||
instance[instance_id].progress_timer = INVALID_TIMER;
|
||||
}
|
||||
|
||||
if( idle_timeout )
|
||||
{
|
||||
instance[instance_id].idle_timeoutval = idle_timeout;
|
||||
instance[instance_id].idle_timer = INVALID_TIMER;
|
||||
map_instance_check_idle(instance_id);
|
||||
}
|
||||
else
|
||||
{
|
||||
instance[instance_id].idle_timeoutval = 0;
|
||||
instance[instance_id].idle_timeout = 0;
|
||||
instance[instance_id].idle_timer = INVALID_TIMER;
|
||||
}
|
||||
|
||||
if( instance[instance_id].idle_timer == INVALID_TIMER && instance[instance_id].progress_timer != INVALID_TIMER )
|
||||
clif_instance(instance_id, 3, 0);
|
||||
}
|
||||
|
||||
/*--------------------------------------
|
||||
* map_instance_check_mapkick
|
||||
* Checks if sd in on a instance and should be kicked from it
|
||||
*--------------------------------------*/
|
||||
void map_instance_check_kick(struct map_session_data *sd)
|
||||
{
|
||||
int m = sd->bl.m;
|
||||
|
||||
clif_instance_leave(sd->fd);
|
||||
if( map[m].instance_id )
|
||||
{ // User was on the instance map
|
||||
if( map[m].save.map )
|
||||
pc_setpos(sd, map[m].save.map, map[m].save.x, map[m].save.y, 3);
|
||||
else
|
||||
pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 3);
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
static int map_ip_set = 0;
|
||||
static int char_ip_set = 0;
|
||||
@ -3830,7 +3304,7 @@ void do_final(void)
|
||||
mapit_free(iter);
|
||||
|
||||
for( i = 0; i < MAX_INSTANCE; i++ )
|
||||
if( instance[i].party_id ) map_instance_destroy(i);
|
||||
if( instance[i].state != INSTANCE_FREE ) instance_destroy(i);
|
||||
|
||||
id_db->foreach(id_db,cleanup_db_sub);
|
||||
chrif_char_reset_offline();
|
||||
@ -4056,8 +3530,6 @@ int do_init(int argc, char *argv[])
|
||||
map_sql_init();
|
||||
#endif /* not TXT_ONLY */
|
||||
|
||||
memset(instance, 0x00, sizeof(instance));
|
||||
|
||||
mapindex_init();
|
||||
if(enable_grf)
|
||||
grfio_init(GRF_PATH_FILENAME);
|
||||
@ -4067,11 +3539,11 @@ int do_init(int argc, char *argv[])
|
||||
add_timer_func_list(map_freeblock_timer, "map_freeblock_timer");
|
||||
add_timer_func_list(map_clearflooritem_timer, "map_clearflooritem_timer");
|
||||
add_timer_func_list(map_removemobs_timer, "map_removemobs_timer");
|
||||
add_timer_func_list(map_instance_destroy_timer, "map_instance_destroy_timer");
|
||||
add_timer_interval(gettick()+1000, map_freeblock_timer, 0, 0, 60*1000);
|
||||
|
||||
do_init_atcommand();
|
||||
do_init_battle();
|
||||
do_init_instance();
|
||||
do_init_chrif();
|
||||
do_init_clif();
|
||||
do_init_script();
|
||||
|
@ -45,8 +45,6 @@ struct item_data;
|
||||
#define MAX_IGNORE_LIST 20 // official is 14
|
||||
#define MAX_VENDING 12
|
||||
#define MOBID_EMPERIUM 1288
|
||||
#define MAX_MAP_PER_INSTANCE 10
|
||||
#define MAX_INSTANCE 500
|
||||
|
||||
//The following system marks a different job ID system used by the map server,
|
||||
//which makes a lot more sense than the normal one. [Skotlex]
|
||||
@ -463,6 +461,7 @@ struct map_data {
|
||||
unsigned nochat :1;
|
||||
unsigned partylock :1;
|
||||
unsigned guildlock :1;
|
||||
unsigned src4instance : 1; // To flag this map when it's used as a src map for instances
|
||||
} flag;
|
||||
struct point save;
|
||||
struct npc_data *npc[MAX_NPC_PER_MAP];
|
||||
@ -478,8 +477,9 @@ struct map_data {
|
||||
int jexp; // map experience multiplicator
|
||||
int bexp; // map experience multiplicator
|
||||
int nocommand; //Blocks @/# commands for non-gms. [Skotlex]
|
||||
// Instance Variables
|
||||
int instance_id;
|
||||
int instance_map[1000];
|
||||
int instance_src_map;
|
||||
};
|
||||
|
||||
/// Stores information about a remote map (for multi-mapserver setups).
|
||||
@ -492,22 +492,6 @@ struct map_data_other_server {
|
||||
uint16 port;
|
||||
};
|
||||
|
||||
// Instancing
|
||||
struct map_instance {
|
||||
char name[61];
|
||||
unsigned int name_id;
|
||||
// int m;
|
||||
unsigned int instance_id;
|
||||
int party_id;
|
||||
int map[MAX_MAP_PER_INSTANCE];
|
||||
int num_map;
|
||||
struct linkdb_node *ivar, *svar;
|
||||
time_t progress_timeout, idle_timeout;
|
||||
time_t progress_timeoutval, idle_timeoutval;
|
||||
int progress_timer, idle_timer;
|
||||
int users;
|
||||
};
|
||||
|
||||
int map_getcell(int,int,int,cell_chk);
|
||||
int map_getcellp(struct map_data*,int,int,cell_chk);
|
||||
void map_setcell(int m, int x, int y, cell_t cell, bool flag);
|
||||
@ -515,7 +499,6 @@ void map_setgatcell(int m, int x, int y, int gat);
|
||||
|
||||
extern struct map_data map[];
|
||||
extern int map_num;
|
||||
extern int map_instance_start;
|
||||
|
||||
extern int autosave_interval;
|
||||
extern int minsave_interval;
|
||||
@ -637,21 +620,8 @@ int map_addmobtolist(unsigned short m, struct spawn_data *spawn); // [Wizputer]
|
||||
void map_spawnmobs(int); // [Wizputer]
|
||||
void map_removemobs(int); // [Wizputer]
|
||||
void do_reconnect_map(void); //Invoked on map-char reconnection [Skotlex]
|
||||
|
||||
// Instancing
|
||||
int map_instance_map(const char *name, int instance_id);
|
||||
void map_instance_del(int m);
|
||||
int map_instance_create(int party_id, int name_id, const char *name);
|
||||
void map_instance_init(int instance_id);
|
||||
int map_instance_mapid2imapid(int m, int instance_id);
|
||||
int map_instance_map2imap(int m, struct map_session_data *sd, int type);
|
||||
void map_instance_destroy(int instance_id);
|
||||
void map_instance_check_idle(int instance_id);
|
||||
void map_instance_check_kick(struct map_session_data *sd);
|
||||
char *map_instance_npcname(char *name, int instance_id);
|
||||
void map_instance_set_timeout(int instance_id, unsigned int progress_timeout, unsigned int idle_timeout);
|
||||
|
||||
extern struct map_instance instance[MAX_INSTANCE];
|
||||
void map_addmap2db(struct map_data *m);
|
||||
void map_removemapdb(struct map_data *m);
|
||||
|
||||
extern char *INTER_CONF_NAME;
|
||||
extern char *LOG_CONF_NAME;
|
||||
|
@ -21,6 +21,7 @@
|
||||
#include "script.h"
|
||||
#include "mob.h"
|
||||
#include "pet.h"
|
||||
#include "instance.h"
|
||||
#include "battle.h"
|
||||
#include "skill.h"
|
||||
#include "unit.h"
|
||||
@ -2303,6 +2304,80 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch
|
||||
return end;
|
||||
}
|
||||
|
||||
int npc_duplicate4instance(struct npc_data *snd, int m)
|
||||
{
|
||||
char newname[NAME_LENGTH];
|
||||
int i = 0;
|
||||
|
||||
if( map[m].instance_id == 0 )
|
||||
return 1;
|
||||
|
||||
snprintf(newname, ARRAYLENGTH(newname), "dup_%d_%d", map[m].instance_id, snd->bl.id);
|
||||
if( npc_name2id(newname) != NULL )
|
||||
{ // Name already in use
|
||||
ShowError("npc_duplicate4instance: the npcname (%s) is already in use while trying to duplicate npc %s in instance %d.\n", newname, snd->exname, map[m].instance_id);
|
||||
return 1;
|
||||
}
|
||||
|
||||
if( snd->subtype == WARP )
|
||||
{ // Adjust destination, if instanced
|
||||
struct npc_data *wnd = NULL; // New NPC
|
||||
int dm = map_mapindex2mapid(snd->u.warp.mapindex), im;
|
||||
if( dm < 0 ) return 1;
|
||||
|
||||
im = instance_mapid2imapid(dm, map[m].instance_id);
|
||||
if( im == -1 )
|
||||
{
|
||||
ShowError("npc_duplicate4instance: warp (%s) leading to instanced map (%s), but instance map is not attached to current instance.\n", map[dm].name, snd->exname);
|
||||
return 1;
|
||||
}
|
||||
|
||||
CREATE(wnd, struct npc_data, 1);
|
||||
wnd->bl.id = npc_get_new_npc_id();
|
||||
map_addnpc(m, wnd);
|
||||
wnd->bl.prev = wnd->bl.next = NULL;
|
||||
wnd->bl.m = m;
|
||||
wnd->bl.x = snd->bl.x;
|
||||
wnd->bl.y = snd->bl.y;
|
||||
safestrncpy(wnd->name, "", ARRAYLENGTH(wnd->name));
|
||||
safestrncpy(wnd->exname, newname, ARRAYLENGTH(wnd->exname));
|
||||
wnd->class_ = WARP_CLASS;
|
||||
wnd->speed = 200;
|
||||
wnd->u.warp.mapindex = map_id2index(im);
|
||||
wnd->u.warp.x = snd->u.warp.x;
|
||||
wnd->u.warp.y = snd->u.warp.y;
|
||||
wnd->u.warp.xs = snd->u.warp.xs;
|
||||
wnd->u.warp.ys = snd->u.warp.ys;
|
||||
wnd->bl.type = BL_NPC;
|
||||
wnd->subtype = WARP;
|
||||
npc_setcells(wnd);
|
||||
map_addblock(&wnd->bl);
|
||||
status_set_viewdata(&wnd->bl, wnd->class_);
|
||||
status_change_init(&wnd->bl);
|
||||
unit_dataset(&wnd->bl);
|
||||
clif_spawn(&wnd->bl);
|
||||
strdb_put(npcname_db, wnd->exname, wnd);
|
||||
}
|
||||
else
|
||||
{
|
||||
static char w1[50], w2[50], w3[50], w4[50];
|
||||
const char* stat_buf = "- call from instancing subsystem -\n";
|
||||
|
||||
snprintf(w1, sizeof(w1), "%s,%d,%d,%d", map[m].name, snd->bl.x, snd->bl.y, snd->ud.dir);
|
||||
snprintf(w2, sizeof(w2), "duplicate(%s)", snd->exname);
|
||||
snprintf(w3, sizeof(w3), "%s::%s", snd->name, newname);
|
||||
|
||||
if( snd->u.scr.xs >= 0 && snd->u.scr.ys >= 0 )
|
||||
snprintf(w4, sizeof(w4), "%d,%d,%d", snd->class_, snd->u.scr.xs, snd->u.scr.ys); // Touch Area
|
||||
else
|
||||
snprintf(w4, sizeof(w4), "%d", snd->class_);
|
||||
|
||||
npc_parse_duplicate(w1, w2, w3, w4, stat_buf, stat_buf, "INSTANCING");
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void npc_setcells(struct npc_data* nd)
|
||||
{
|
||||
int m = nd->bl.m, x = nd->bl.x, y = nd->bl.y, xs, ys;
|
||||
|
@ -145,11 +145,9 @@ int npc_reload(void);
|
||||
void npc_read_event_script(void);
|
||||
int npc_script_event(struct map_session_data* sd, enum npce_event type);
|
||||
|
||||
const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath);
|
||||
|
||||
int npc_duplicate4instance(struct npc_data *snd, int m);
|
||||
int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int points);
|
||||
|
||||
extern struct npc_data* fake_nd;
|
||||
extern DBMap* npcname_db;
|
||||
|
||||
#endif /* _NPC_H_ */
|
||||
|
@ -14,6 +14,7 @@
|
||||
#include "atcommand.h" //msg_txt()
|
||||
#include "pc.h"
|
||||
#include "map.h"
|
||||
#include "instance.h"
|
||||
#include "battle.h"
|
||||
#include "intif.h"
|
||||
#include "clif.h"
|
||||
@ -540,7 +541,7 @@ int party_member_leaved(int party_id, int account_id, int char_id)
|
||||
clif_charnameupdate(sd); //Update name display [Skotlex]
|
||||
//TODO: hp bars should be cleared too
|
||||
if( p->instance_id )
|
||||
map_instance_check_kick(sd);
|
||||
instance_check_kick(sd);
|
||||
}
|
||||
|
||||
return 0;
|
||||
@ -559,15 +560,18 @@ int party_broken(int party_id)
|
||||
if( p->instance_id )
|
||||
{
|
||||
instance[p->instance_id].party_id = 0;
|
||||
map_instance_destroy( p->instance_id );
|
||||
instance_destroy( p->instance_id );
|
||||
}
|
||||
|
||||
for(i=0;i<MAX_PARTY;i++){
|
||||
if(p->data[i].sd!=NULL){
|
||||
for( i = 0; i < MAX_PARTY; i++ )
|
||||
{
|
||||
if( p->data[i].sd!=NULL )
|
||||
{
|
||||
clif_party_leaved(p,p->data[i].sd,p->party.member[i].account_id,p->party.member[i].name,0x10);
|
||||
p->data[i].sd->status.party_id=0;
|
||||
}
|
||||
}
|
||||
|
||||
idb_remove(party_db,party_id);
|
||||
return 0;
|
||||
}
|
||||
|
25
src/map/pc.c
25
src/map/pc.c
@ -25,6 +25,7 @@
|
||||
#include "map.h"
|
||||
#include "path.h"
|
||||
#include "homunculus.h"
|
||||
#include "instance.h"
|
||||
#include "mercenary.h"
|
||||
#include "mob.h" // MAX_MOB_RACE_DB
|
||||
#include "npc.h" // fake_nd
|
||||
@ -3868,11 +3869,13 @@ int pc_steal_coin(struct map_session_data *sd,struct block_list *target)
|
||||
*------------------------------------------*/
|
||||
int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y, uint8 clrtype)
|
||||
{
|
||||
struct party_data *p;
|
||||
int m;
|
||||
|
||||
nullpo_retr(0, sd);
|
||||
|
||||
if (!mapindex || !mapindex_id2name(mapindex)) {
|
||||
if( !mapindex || !mapindex_id2name(mapindex) )
|
||||
{
|
||||
ShowDebug("pc_setpos: Passed mapindex(%d) is invalid!\n", mapindex);
|
||||
return 1;
|
||||
}
|
||||
@ -3884,17 +3887,17 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
|
||||
}
|
||||
|
||||
m = map_mapindex2mapid(mapindex);
|
||||
if( map[m].instance_map[0] && map[m].instance_id == 0 )
|
||||
{ // Source Instance Map
|
||||
int im = map_instance_map2imap(m, sd, 0);
|
||||
if( im <= 0 )
|
||||
{
|
||||
ShowError("pc_setpos: player %s trying to enter instance map '%s' without instanced copy.\n", sd->status.name, map[m].name);
|
||||
return 2; // map not found
|
||||
if( map[m].flag.src4instance && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id )
|
||||
{
|
||||
// Request the mapid of this src map into the instance of the party
|
||||
int im = instance_map2imap(m, sd->status.party_id, 0);
|
||||
if( im < 0 )
|
||||
; // Player will enter the src map for instances
|
||||
else
|
||||
{ // Changes destiny to the instance map, not the source map
|
||||
m = im;
|
||||
mapindex = map_id2index(m);
|
||||
}
|
||||
|
||||
m = im;
|
||||
mapindex = map_id2index(m);
|
||||
}
|
||||
|
||||
sd->state.changemap = (sd->mapindex != mapindex);
|
||||
|
266
src/map/script.c
266
src/map/script.c
@ -30,6 +30,7 @@
|
||||
#include "pet.h"
|
||||
#include "mapreg.h"
|
||||
#include "homunculus.h"
|
||||
#include "instance.h"
|
||||
#include "mercenary.h"
|
||||
#include "intif.h"
|
||||
#include "skill.h"
|
||||
@ -71,10 +72,6 @@
|
||||
// - remove GETVALUE / SETVALUE
|
||||
// - clean up the set_reg / set_val / setd_sub mess
|
||||
|
||||
void crc32_init();
|
||||
|
||||
|
||||
|
||||
//
|
||||
// struct script_state* st;
|
||||
//
|
||||
@ -3447,7 +3444,6 @@ int do_final_script()
|
||||
*------------------------------------------*/
|
||||
int do_init_script()
|
||||
{
|
||||
crc32_init();
|
||||
userfunc_db=strdb_alloc(DB_OPT_DUP_KEY,0);
|
||||
scriptlabel_db=strdb_alloc((DBOptions)(DB_OPT_DUP_KEY|DB_OPT_ALLOW_NULL_DATA),50);
|
||||
|
||||
@ -7474,10 +7470,9 @@ BUILDIN_FUNC(monster)
|
||||
else
|
||||
{
|
||||
m = map_mapname2mapid(mapn);
|
||||
if( map[m].instance_map[0] && map[m].instance_id == 0 && st->instance_id )
|
||||
{
|
||||
m = map_instance_mapid2imapid(m, st->instance_id);
|
||||
if( m < 0 )
|
||||
if( map[m].flag.src4instance && st->instance_id )
|
||||
{ // Try to redirect to the instance map, not the src map
|
||||
if( (m = instance_mapid2imapid(m, st->instance_id)) < 0 )
|
||||
{
|
||||
ShowError("buildin_monster: Trying to spawn monster (%d) on instance map (%s) without instance attached.\n", class_, mapn);
|
||||
return 1;
|
||||
@ -7555,10 +7550,9 @@ BUILDIN_FUNC(areamonster)
|
||||
else
|
||||
{
|
||||
m = map_mapname2mapid(mapn);
|
||||
if( map[m].instance_map[0] && map[m].instance_id == 0 && st->instance_id )
|
||||
{
|
||||
m = map_instance_mapid2imapid(m, st->instance_id);
|
||||
if( m < 0 )
|
||||
if( map[m].flag.src4instance && st->instance_id )
|
||||
{ // Try to redirect to the instance map, not the src map
|
||||
if( (m = instance_mapid2imapid(m, st->instance_id)) < 0 )
|
||||
{
|
||||
ShowError("buildin_areamonster: Trying to spawn monster (%d) on instance map (%s) without instance attached.\n", class_, mapn);
|
||||
return 1;
|
||||
@ -7619,9 +7613,9 @@ BUILDIN_FUNC(killmonster)
|
||||
if( (m=map_mapname2mapid(mapname))<0 )
|
||||
return 0;
|
||||
|
||||
if( map[m].instance_map[0] && map[m].instance_id == 0 && st->instance_id && (m=map_instance_mapid2imapid(m, st->instance_id)) < 0 )
|
||||
if( map[m].flag.src4instance && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0 )
|
||||
return 0;
|
||||
|
||||
|
||||
if( script_hasdata(st,4) ) {
|
||||
if ( script_getnum(st,4) == 1 ) {
|
||||
map_foreachinmap(buildin_killmonster_sub, m, BL_MOB, event ,allflag);
|
||||
@ -7657,10 +7651,10 @@ BUILDIN_FUNC(killmonsterall)
|
||||
int m;
|
||||
mapname=script_getstr(st,2);
|
||||
|
||||
if( (m=map_mapname2mapid(mapname))<0 )
|
||||
if( (m = map_mapname2mapid(mapname))<0 )
|
||||
return 0;
|
||||
|
||||
if( map[m].instance_map[0] && map[m].instance_id == 0 && st->instance_id && (m=map_instance_mapid2imapid(m, st->instance_id)) < 0 )
|
||||
|
||||
if( map[m].flag.src4instance && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0 )
|
||||
return 0;
|
||||
|
||||
if( script_hasdata(st,3) ) {
|
||||
@ -9915,12 +9909,12 @@ BUILDIN_FUNC(mobcount) // Added by RoVeRT
|
||||
event=script_getstr(st,3);
|
||||
check_event(st, event);
|
||||
|
||||
if( (m=map_mapname2mapid(mapname))<0 ) {
|
||||
if( (m = map_mapname2mapid(mapname)) < 0 ) {
|
||||
script_pushint(st,-1);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if( map[m].instance_map[0] && map[m].instance_id == 0 && st->instance_id && (m=map_instance_mapid2imapid(m, st->instance_id)) < 0 )
|
||||
if( map[m].flag.src4instance && map[m].instance_id == 0 && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0 )
|
||||
{
|
||||
script_pushint(st,-1);
|
||||
return 0;
|
||||
@ -13727,15 +13721,12 @@ BUILDIN_FUNC(bg_get_data)
|
||||
BUILDIN_FUNC(instance_create)
|
||||
{
|
||||
const char *name;
|
||||
int party_id, name_id;
|
||||
int res;
|
||||
int party_id, res;
|
||||
|
||||
name = script_getstr(st, 2);
|
||||
party_id = script_getnum(st, 3);
|
||||
name_id = script_getnum(st, 4);
|
||||
|
||||
res = map_instance_create(party_id, name_id, name);
|
||||
|
||||
res = instance_create(party_id, name);
|
||||
if( res == -4 ) // Already exists
|
||||
{
|
||||
script_pushint(st, -1);
|
||||
@ -13763,19 +13754,24 @@ BUILDIN_FUNC(instance_create)
|
||||
BUILDIN_FUNC(instance_destroy)
|
||||
{
|
||||
int instance_id;
|
||||
|
||||
struct map_session_data *sd;
|
||||
struct party_data *p;
|
||||
|
||||
if( script_hasdata(st, 2) )
|
||||
instance_id = script_getnum(st, 2);
|
||||
else
|
||||
else if( st->instance_id )
|
||||
instance_id = st->instance_id;
|
||||
|
||||
else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id )
|
||||
instance_id = p->instance_id;
|
||||
else return 0;
|
||||
|
||||
if( instance_id <= 0 || instance_id >= MAX_INSTANCE )
|
||||
{
|
||||
ShowError("buildin_instance_destroy: Trying to destroy invalid instance %d.\n", instance_id);
|
||||
return 0;
|
||||
}
|
||||
|
||||
map_instance_destroy(instance_id);
|
||||
|
||||
instance_destroy(instance_id);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -13785,18 +13781,14 @@ BUILDIN_FUNC(instance_attachmap)
|
||||
int m;
|
||||
int instance_id;
|
||||
|
||||
instance_id = script_getnum(st, 2);
|
||||
name = script_getstr(st, 3);
|
||||
|
||||
m = map_instance_map(name, instance_id);
|
||||
|
||||
if( m < 0 )
|
||||
name = script_getstr(st, 2);
|
||||
instance_id = script_getnum(st, 3);
|
||||
if( (m = instance_add_map(name, instance_id)) < 0 )
|
||||
{
|
||||
ShowError("buildin_instance_attachmap: instance creation failed (%s): %d\n", name, m);
|
||||
script_pushconststr(st, "");
|
||||
return 0;
|
||||
}
|
||||
|
||||
script_pushconststr(st, map[m].name);
|
||||
|
||||
return 0;
|
||||
@ -13804,19 +13796,27 @@ BUILDIN_FUNC(instance_attachmap)
|
||||
|
||||
BUILDIN_FUNC(instance_detachmap)
|
||||
{
|
||||
const char *name;
|
||||
int m;
|
||||
|
||||
name = script_getstr(st, 2);
|
||||
|
||||
m = map_mapname2mapid(name);
|
||||
if( m < 0 )
|
||||
{
|
||||
ShowError("buildin_instance_detachmap: Trying to detach invalid map %s\n", name);
|
||||
return 0;
|
||||
}
|
||||
map_instance_del(m);
|
||||
|
||||
struct map_session_data *sd;
|
||||
struct party_data *p;
|
||||
const char *str;
|
||||
int m, instance_id;
|
||||
|
||||
str = script_getstr(st, 2);
|
||||
if( script_hasdata(st, 3) )
|
||||
instance_id = script_getnum(st, 3);
|
||||
else if( st->instance_id )
|
||||
instance_id = st->instance_id;
|
||||
else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id )
|
||||
instance_id = p->instance_id;
|
||||
else return 0;
|
||||
|
||||
if( (m = map_mapname2mapid(str)) < 0 || (m = instance_map2imap(m,instance_id,0)) < 0 )
|
||||
{
|
||||
ShowError("buildin_instance_detachmap: Trying to detach invalid map %s\n", str);
|
||||
return 0;
|
||||
}
|
||||
|
||||
instance_del_map(m);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -13835,7 +13835,7 @@ BUILDIN_FUNC(instance_attach)
|
||||
BUILDIN_FUNC(instance_id)
|
||||
{
|
||||
int type, instance_id;
|
||||
struct map_session_data *sd = script_rid2sd(st);
|
||||
struct map_session_data *sd;
|
||||
struct party_data *p;
|
||||
|
||||
if( script_hasdata(st, 2) )
|
||||
@ -13843,13 +13843,14 @@ BUILDIN_FUNC(instance_id)
|
||||
type = script_getnum(st, 2);
|
||||
if( type == 0 )
|
||||
instance_id = st->instance_id;
|
||||
else if( type == 1 && sd && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL )
|
||||
else if( type == 1 && (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL )
|
||||
instance_id = p->instance_id;
|
||||
else
|
||||
instance_id = 0;
|
||||
}
|
||||
else
|
||||
instance_id = st->instance_id;
|
||||
|
||||
script_pushint(st, instance_id);
|
||||
return 0;
|
||||
}
|
||||
@ -13858,29 +13859,30 @@ BUILDIN_FUNC(instance_set_timeout)
|
||||
{
|
||||
int progress_timeout, idle_timeout;
|
||||
int instance_id;
|
||||
struct map_session_data *sd;
|
||||
struct party_data *p;
|
||||
|
||||
progress_timeout = script_getnum(st, 2);
|
||||
idle_timeout = script_getnum(st, 3);
|
||||
|
||||
|
||||
if( script_hasdata(st, 4) )
|
||||
instance_id = script_getnum(st, 4);
|
||||
else
|
||||
else if( st->instance_id )
|
||||
instance_id = st->instance_id;
|
||||
|
||||
else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id )
|
||||
instance_id = p->instance_id;
|
||||
else return 0;
|
||||
|
||||
if( instance_id > 0 )
|
||||
map_instance_set_timeout(instance_id, progress_timeout, idle_timeout);
|
||||
instance_set_timeout(instance_id, progress_timeout, idle_timeout);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
BUILDIN_FUNC(instance_init)
|
||||
{
|
||||
int instance_id;
|
||||
|
||||
instance_id = script_getnum(st, 2);
|
||||
|
||||
map_instance_init(instance_id);
|
||||
|
||||
int instance_id = script_getnum(st, 2);
|
||||
instance_init(instance_id);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -13888,78 +13890,105 @@ BUILDIN_FUNC(instance_announce)
|
||||
{
|
||||
const char *str, *color=NULL;
|
||||
int flag,instance_id,i;
|
||||
struct map_session_data *sd;
|
||||
struct party_data *p;
|
||||
|
||||
instance_id=script_getnum(st,2);
|
||||
str=script_getstr(st,3);
|
||||
flag=script_getnum(st,4);
|
||||
if (script_hasdata(st,5))
|
||||
color=script_getstr(st,5);
|
||||
|
||||
instance_id = script_getnum(st,2);
|
||||
str = script_getstr(st,3);
|
||||
flag = script_getnum(st,4);
|
||||
if( script_hasdata(st,5) )
|
||||
color = script_getstr(st,5);
|
||||
|
||||
if( instance_id == 0 )
|
||||
instance_id = st->instance_id;
|
||||
|
||||
{
|
||||
if( st->instance_id )
|
||||
instance_id = st->instance_id;
|
||||
else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id )
|
||||
instance_id = p->instance_id;
|
||||
else return 0;
|
||||
}
|
||||
|
||||
if( instance_id <= 0 || instance_id >= MAX_INSTANCE )
|
||||
return 0;
|
||||
|
||||
for(i=0; i<instance[instance_id].num_map; i++)
|
||||
map_foreachinmap(buildin_mapannounce_sub, instance[instance_id].map[i], BL_PC, str,strlen(str)+1,flag&0x10, color);
|
||||
for( i = 0; i < instance[instance_id].num_map; i++ )
|
||||
map_foreachinmap(buildin_mapannounce_sub, instance[instance_id].map[i], BL_PC, str, strlen(str) + 1, flag&0x10, color);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
BUILDIN_FUNC(instance_npcname)
|
||||
{
|
||||
const char *str;
|
||||
struct npc_data *nd = map_id2nd(st->oid);
|
||||
int instance_id;
|
||||
|
||||
struct map_session_data *sd;
|
||||
struct party_data *p;
|
||||
struct npc_data *nd;
|
||||
|
||||
str = script_getstr(st, 2);
|
||||
if( script_hasdata(st, 3) )
|
||||
instance_id = script_getnum(st, 3);
|
||||
else
|
||||
else if( st->instance_id )
|
||||
instance_id = st->instance_id;
|
||||
|
||||
script_pushconststr(st, map_instance_npcname((char*)str, instance_id));
|
||||
else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id )
|
||||
instance_id = p->instance_id;
|
||||
else return 0;
|
||||
|
||||
if( (nd = npc_name2id(str)) != NULL )
|
||||
{
|
||||
char npcname[NAME_LENGTH];
|
||||
snprintf(npcname, ARRAYLENGTH(npcname), "dup_%d_%d", instance_id, nd->bl.id);
|
||||
script_pushconststr(st,npcname);
|
||||
}
|
||||
else
|
||||
script_pushconststr(st,"");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
BUILDIN_FUNC(has_instance)
|
||||
{
|
||||
TBL_PC* sd = script_rid2sd(st);
|
||||
struct map_session_data *sd = script_rid2sd(st);
|
||||
const char *str;
|
||||
int m;
|
||||
|
||||
|
||||
str = script_getstr(st, 2);
|
||||
|
||||
if( (m = map_mapname2mapid(str)) < 0 || (m = map_instance_map2imap(m,sd,0)) < 0 )
|
||||
if( !sd || (m = map_mapname2mapid(str)) < 0 || (m = instance_map2imap(m, sd->status.party_id, 0)) < 0 )
|
||||
{
|
||||
script_pushconststr(st, "");
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
script_pushconststr(st, map[m].name);
|
||||
return 0;
|
||||
}
|
||||
|
||||
BUILDIN_FUNC(instance_warpall)
|
||||
{
|
||||
TBL_PC *pl_sd;
|
||||
int m, i;
|
||||
struct map_session_data *pl_sd;
|
||||
int m, i, instance_id;
|
||||
const char *mapn;
|
||||
int x, y;
|
||||
unsigned short mapindex;
|
||||
struct party_data *p = NULL;
|
||||
|
||||
if( !st->instance_id )
|
||||
|
||||
mapn = script_getstr(st,2);
|
||||
x = script_getnum(st,3);
|
||||
y = script_getnum(st,4);
|
||||
if( script_hasdata(st,5) )
|
||||
instance_id = script_getnum(st,5);
|
||||
else if( st->instance_id )
|
||||
instance_id = st->instance_id;
|
||||
else if( (pl_sd = script_rid2sd(st)) != NULL && pl_sd->status.party_id && (p = party_search(pl_sd->status.party_id)) != NULL && p->instance_id )
|
||||
instance_id = p->instance_id;
|
||||
else return 0;
|
||||
|
||||
if( (m = map_mapname2mapid(mapn)) < 0 || (map[m].flag.src4instance && (m = instance_mapid2imapid(m, instance_id)) < 0) )
|
||||
return 0;
|
||||
|
||||
mapn = script_getstr(st, 2);
|
||||
x = script_getnum(st, 3);
|
||||
y = script_getnum(st, 4);
|
||||
|
||||
if( (m=map_mapname2mapid(mapn)) < 0 || (map[m].instance_map[0] && (m=map_instance_mapid2imapid(m,st->instance_id)) < 0) )
|
||||
return 0;
|
||||
|
||||
if( !(p = party_search(instance[st->instance_id].party_id)) )
|
||||
|
||||
if( !(p = party_search(instance[instance_id].party_id)) )
|
||||
return 0;
|
||||
|
||||
mapindex = map_id2index(m);
|
||||
@ -13969,39 +13998,6 @@ BUILDIN_FUNC(instance_warpall)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void crc32_init()
|
||||
{
|
||||
uint32 crc, poly;
|
||||
uint32 i, c;
|
||||
|
||||
poly = 0xEDB88320;
|
||||
|
||||
for( i = 0; i < 256; i++ )
|
||||
{
|
||||
crc = i;
|
||||
for( c = 8; c; c-- )
|
||||
{
|
||||
if( crc & 1 )
|
||||
crc = (crc >> 1) ^ poly;
|
||||
else
|
||||
crc >>= 1;
|
||||
}
|
||||
|
||||
crctab[i] = crc;
|
||||
}
|
||||
}
|
||||
|
||||
uint32 crc32(char *dat, int len)
|
||||
{
|
||||
uint32 crc, i;
|
||||
|
||||
crc = 0xFFFFFFFF;
|
||||
for( i=0; i<len; i++ )
|
||||
crc = ((crc >> 8 ) & 0x00FFFFFF) ^ crctab[(crc ^ *dat++) & 0xFF];
|
||||
|
||||
return (crc ^ 0xFFFFFFFF);
|
||||
}
|
||||
|
||||
/*==========================================
|
||||
* Custom Fonts
|
||||
*------------------------------------------*/
|
||||
@ -14074,7 +14070,7 @@ BUILDIN_FUNC(areamobuseskill)
|
||||
return 0;
|
||||
}
|
||||
|
||||
if( map[m].instance_map[0] && map[m].instance_id == 0 && st->instance_id && (m=map_instance_mapid2imapid(m, st->instance_id)) < 0 )
|
||||
if( map[m].flag.src4instance && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0 )
|
||||
return 0;
|
||||
|
||||
center.m = m;
|
||||
@ -14467,19 +14463,21 @@ struct script_function buildin_func[] = {
|
||||
BUILDIN_DEF(bg_get_data,"ii"),
|
||||
BUILDIN_DEF(bg_getareausers,"isiiii"),
|
||||
BUILDIN_DEF(bg_updatescore,"sii"),
|
||||
|
||||
// Instancing
|
||||
BUILDIN_DEF(instance_create,"sii?"),
|
||||
BUILDIN_DEF(instance_create,"si"),
|
||||
BUILDIN_DEF(instance_destroy,"?"),
|
||||
BUILDIN_DEF(instance_attachmap,"is"),
|
||||
BUILDIN_DEF(instance_detachmap,"is"),
|
||||
BUILDIN_DEF(instance_attachmap,"si"),
|
||||
BUILDIN_DEF(instance_detachmap,"s?"),
|
||||
BUILDIN_DEF(instance_attach,"i"),
|
||||
BUILDIN_DEF(instance_id,"?"),
|
||||
BUILDIN_DEF(instance_set_timeout,"ii?"),
|
||||
BUILDIN_DEF(instance_init,"i"),
|
||||
BUILDIN_DEF(instance_announce,"isi*"),
|
||||
BUILDIN_DEF(instance_attach,"i"),
|
||||
BUILDIN_DEF(instance_npcname,"s?"),
|
||||
BUILDIN_DEF(has_instance,"s"),
|
||||
BUILDIN_DEF(instance_id,"?"),
|
||||
BUILDIN_DEF(instance_warpall,"sii"),
|
||||
BUILDIN_DEF(instance_set_timeout,"ii?"),
|
||||
BUILDIN_DEF(instance_warpall,"sii?"),
|
||||
|
||||
//Quest Log System [Inkfish]
|
||||
BUILDIN_DEF(setquest, "i"),
|
||||
BUILDIN_DEF(erasequest, "i"),
|
||||
|
@ -166,6 +166,4 @@ int add_str(const char* p);
|
||||
const char* get_str(int id);
|
||||
int script_reload(void);
|
||||
|
||||
uint32 crc32(char *dat, int len);
|
||||
|
||||
#endif /* _SCRIPT_H_ */
|
||||
|
@ -13,6 +13,7 @@
|
||||
#include "mob.h"
|
||||
#include "pet.h"
|
||||
#include "homunculus.h"
|
||||
#include "instance.h"
|
||||
#include "mercenary.h"
|
||||
#include "skill.h"
|
||||
#include "clif.h"
|
||||
@ -1843,7 +1844,7 @@ int unit_remove_map_(struct block_list *bl, int clrtype, const char* file, int l
|
||||
if( map[bl->m].instance_id )
|
||||
{
|
||||
instance[map[bl->m].instance_id].users--;
|
||||
map_instance_check_idle(map[bl->m].instance_id);
|
||||
instance_check_idle(map[bl->m].instance_id);
|
||||
}
|
||||
sd->state.debug_remove_map = 1; // temporary state to track double remove_map's [FlavioJS]
|
||||
sd->debug_file = file;
|
||||
|
@ -327,6 +327,14 @@ SOURCE=..\src\map\homunculus.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\src\map\instance.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\src\map\instance.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\src\map\mercenary.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
@ -255,6 +255,10 @@ SOURCE=..\src\map\homunculus.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\src\map\instance.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\src\map\mercenary.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
@ -383,6 +387,10 @@ SOURCE=..\src\map\homunculus.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\src\map\instance.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\src\map\mercenary.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
@ -238,6 +238,12 @@
|
||||
<File
|
||||
RelativePath="..\src\map\homunculus.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\map\instance.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\map\instance.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\map\mercenary.c">
|
||||
</File>
|
||||
|
@ -238,6 +238,12 @@
|
||||
<File
|
||||
RelativePath="..\src\map\homunculus.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\map\instance.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\map\instance.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\map\mercenary.c">
|
||||
</File>
|
||||
|
@ -423,6 +423,14 @@
|
||||
RelativePath="..\src\map\homunculus.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\map\instance.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\map\instance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\map\intif.c"
|
||||
>
|
||||
|
@ -274,6 +274,14 @@
|
||||
RelativePath="..\src\map\homunculus.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\map\instance.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\map\instance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\map\intif.c"
|
||||
>
|
||||
|
@ -470,6 +470,14 @@
|
||||
RelativePath="..\src\map\homunculus.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\map\instance.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\map\instance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\map\mercenary.c"
|
||||
>
|
||||
|
@ -273,6 +273,14 @@
|
||||
RelativePath="..\src\map\homunculus.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\map\instance.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\map\instance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\src\map\intif.c"
|
||||
>
|
||||
|
Loading…
x
Reference in New Issue
Block a user