Increased the allowed packet size for chat messages.
Changed the capacity of the message column in chatlog (see sql update). git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12725 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -3,6 +3,9 @@ Date Added
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2008/05/26
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* Increased the allowed packet size for chat messages [ultramage]
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- changed the capacity of the message column in chatlog (see sql update)
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2008/05/25
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* Increased storage space to 600 [Playtester]
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2008/05/24
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1
sql-files/upgrade_svn12725.sql
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1
sql-files/upgrade_svn12725.sql
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@ -0,0 +1 @@
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ALTER TABLE `chatlog` CHANGE `message` `message` VARCHAR( 255 ) NOT NULL
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@ -7570,12 +7570,13 @@ static bool clif_process_message(struct map_session_data* sd, int format, char**
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ShowWarning("clif_process_message: Player '%s' sent an unterminated message string!\n", sd->status.name);
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return false;
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}
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if( messagelen > CHAT_SIZE_MAX )
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if( messagelen > CHAT_SIZE_MAX-1 )
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{ // messages mustn't be too long
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// Normally you can only enter CHATBOX_SIZE-1 chars into the chat box, but Frost Joke / Dazzler's text can be longer.
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// Neither the official client nor server place any restriction on the length of the text in the packet,
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// but we'll only allow reasonably long strings here. This also makes sure all strings fit into the `chatlog` table.
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ShowWarning("clif_process_message: Player '%s' sent a message too long ('%.*s')!\n", sd->status.name, CHAT_SIZE_MAX, message);
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// Normally you can only enter CHATBOX_SIZE-1 letters into the chat box, but Frost Joke / Dazzler's text can be longer.
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// Also, the physical size of strings that use multibyte encoding can go multiple times over the chatbox capacity.
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// Neither the official client nor server place any restriction on the length of the data in the packet,
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// but we'll only allow reasonably long strings here. This also makes sure that they fit into the `chatlog` table.
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ShowWarning("clif_process_message: Player '%s' sent a message too long ('%.*s')!\n", sd->status.name, CHAT_SIZE_MAX-1, message);
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return false;
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}
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@ -151,7 +151,7 @@ enum {
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#define CHATROOM_TITLE_SIZE (36 + 1)
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#define CHATROOM_PASS_SIZE (8 + 1)
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//Max allowed chat text length
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#define CHAT_SIZE_MAX 150
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#define CHAT_SIZE_MAX 256
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#define DEFAULT_AUTOSAVE_INTERVAL 5*60*1000
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