updats
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@484 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
540f7297ad
commit
6b91449f6c
@ -1,5 +1,7 @@
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Date Added
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Date Added
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12/6
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12/6
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* Fixed file props for new npcs [MouseJstr]
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* Fixed weddings.txt as per Fress_Boy [MouseJstr]
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* Added a case_sensitive to login [MouseJstr]
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* Added a case_sensitive to login [MouseJstr]
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* Fixed follow crashing server when gm dies [MouseJstr]
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* Fixed follow crashing server when gm dies [MouseJstr]
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* Fixed global message not working on txt [Wizputer]
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* Fixed global message not working on txt [Wizputer]
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@ -251,7 +251,7 @@ L_DisableSameSex:
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mes "Same-Sex Weddings are disabled now!";
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mes "Same-Sex Weddings are disabled now!";
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close;
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close;
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L_ResetVariables:
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L_ResetVariables:
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set $@progress,0;
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set $progress,0;
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set $groom$,"null";
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set $groom$,"null";
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set $bride$,"null";
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set $bride$,"null";
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set $name$,"null";
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set $name$,"null";
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@ -708,4 +708,4 @@ areaannounce "prt_church.gat",0,0,350,350,"The wedding has been cancelled.",0;
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set @register,0;
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set @register,0;
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set event_wedding,0;
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set event_wedding,0;
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set @get_ring,0;
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set @get_ring,0;
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}
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}
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@ -1,138 +1,138 @@
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//===== eAthena Script =======================================
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//===== eAthena Script =======================================
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//= X-Shaped Hairpin, Bandage & Flower Hairpin Quests
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//= X-Shaped Hairpin, Bandage & Flower Hairpin Quests
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//===== By: ==================================================
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//===== By: ==================================================
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//= Halca (1.0)
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//= Halca (1.0)
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//= Mass Zero (1.1)
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//= Mass Zero (1.1)
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 1.1
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//= 1.1
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= Any eAthena Version.
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//= Any eAthena Version.
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//===== Description: =========================================
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//===== Description: =========================================
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//= Seperate quests for these items.
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//= Seperate quests for these items.
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//===== Additional Comments: =================================
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//===== Additional Comments: =================================
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//=
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//=
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//============================================================
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//============================================================
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gef_tower.gat,128,148,6 script Arjen 807,{
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gef_tower.gat,128,148,6 script Arjen 807,{
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mes "[Arjen]";
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mes "[Arjen]";
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mes "What item information do you require?";
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mes "What item information do you require?";
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next;
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next;
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menu "X-Shaped Hairpin.",M1,"Bandage",M2,"Flower Hairpin.",M3;
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menu "X-Shaped Hairpin.",M1,"Bandage",M2,"Flower Hairpin.",M3;
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M1:
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M1:
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mes "[Arjen]";
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mes "[Arjen]";
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mes "Hyaaaaaaaa!";
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mes "Hyaaaaaaaa!";
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next;
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next;
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mes "[Arjen]";
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mes "[Arjen]";
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mes "Ooops, sorry. I was practicing my balance.";
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mes "Ooops, sorry. I was practicing my balance.";
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mes "Good that I have my hairpin to stop my hair getting in my eyes.";
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mes "Good that I have my hairpin to stop my hair getting in my eyes.";
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next;
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next;
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mes "[Arjen]";
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mes "[Arjen]";
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mes "Im not much of a craftsman, but If you bring me some items I can make you";
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mes "Im not much of a craftsman, but If you bring me some items I can make you";
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mes "my ^660000X-Shaped Hairpin^000000.";
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mes "my ^660000X-Shaped Hairpin^000000.";
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next;
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next;
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menu "Make me the hairpin.",-,"What are the requirements?",X_REQ,"No, thanks.",EXT;
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menu "Make me the hairpin.",-,"What are the requirements?",X_REQ,"No, thanks.",EXT;
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If ((countitem(10011) < 1) || (countitem(7219) < 400)) GOTO X_NM;
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If ((countitem(10011) < 1) || (countitem(7219) < 400)) GOTO X_NM;
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mes "[Arjen]";
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mes "[Arjen]";
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mes "Yes, that's just what I require!";
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mes "Yes, that's just what I require!";
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mes "Nayayayaaaaaa!";
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mes "Nayayayaaaaaa!";
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next;
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next;
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delitem 10011,1;
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delitem 10011,1;
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delitem 7219,400;
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delitem 7219,400;
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mes "[Arjen]";
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mes "[Arjen]";
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mes "Hmm... okay, thanks for the items.";
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mes "Hmm... okay, thanks for the items.";
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mes "Let me make it for you.";
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mes "Let me make it for you.";
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next;
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next;
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getitem 5079,1;
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getitem 5079,1;
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mes "[Arjen]";
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mes "[Arjen]";
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mes "Thanks very much, you look cool now.";
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mes "Thanks very much, you look cool now.";
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close;
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close;
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X_NM:
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X_NM:
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mes "[Arjen]";
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mes "[Arjen]";
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mes "Come on man, gimme a break.";
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mes "Come on man, gimme a break.";
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mes "This is hot property!";
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mes "This is hot property!";
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next;
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next;
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GOTO X_REQ;
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GOTO X_REQ;
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X_REQ:
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X_REQ:
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next;
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next;
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mes "[Arjen]";
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mes "[Arjen]";
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mes "Hmm, it's a very rare Item.";
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mes "Hmm, it's a very rare Item.";
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mes "I need 1 Stellar Hairpin for its spacial properties.";
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mes "I need 1 Stellar Hairpin for its spacial properties.";
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mes "And I need 400 Ectoiplasm to give it its special powers.";
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mes "And I need 400 Ectoiplasm to give it its special powers.";
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next;
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next;
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mes "[Arjen]";
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mes "[Arjen]";
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mes "You need to have travelled well to get these items...";
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mes "You need to have travelled well to get these items...";
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close;
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close;
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M2:
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M2:
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mes "[Arjen]";
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mes "[Arjen]";
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mes "Ouch, have you ever gotten an injury after doing too much exercise?";
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mes "Ouch, have you ever gotten an injury after doing too much exercise?";
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mes "It sucks, especially when you excercise so much.";
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mes "It sucks, especially when you excercise so much.";
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next;
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next;
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mes "[Arjen]";
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mes "[Arjen]";
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mes "What is that you say? you have just the problem?";
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mes "What is that you say? you have just the problem?";
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mes "Well, I can make you a ^660000Bandage^000000 to heal your wounds!";
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mes "Well, I can make you a ^660000Bandage^000000 to heal your wounds!";
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next;
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next;
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menu "Yes, please make me one!",-,"What are the requirements?",B_REQ,"No, thanks.",EXT;
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menu "Yes, please make me one!",-,"What are the requirements?",B_REQ,"No, thanks.",EXT;
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If ((countitem(930) < 500) || (countitem(970) < 1)) GOTO B_NM;
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If ((countitem(930) < 500) || (countitem(970) < 1)) GOTO B_NM;
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mes "[Arjen]";
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mes "[Arjen]";
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mes "Wow! You have the stuff I need! Thanks!";
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mes "Wow! You have the stuff I need! Thanks!";
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mes "Lemme do a swap, your stuff for the bandage";
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mes "Lemme do a swap, your stuff for the bandage";
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next;
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next;
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delitem 930,500;
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delitem 930,500;
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delitem 970,1;
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delitem 970,1;
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getitem 5070,1;
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getitem 5070,1;
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mes "[Arjen]";
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mes "[Arjen]";
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mes "Thanks! Hope that cures your aches!";
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mes "Thanks! Hope that cures your aches!";
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close;
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close;
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B_NM:
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B_NM:
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mes "[Arjen]";
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mes "[Arjen]";
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mes "Argh, please, If you want the item, bring me what I asked for.";
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mes "Argh, please, If you want the item, bring me what I asked for.";
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next;
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next;
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GOTO B_REQ;
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GOTO B_REQ;
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B_REQ:
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B_REQ:
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mes "[Arjen]";
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mes "[Arjen]";
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mes "I need 500 Rotten Bandages to make the actual cast.";
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mes "I need 500 Rotten Bandages to make the actual cast.";
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mes "Then I need 1 Alcohol so I can get the stains out of the bandages.";
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mes "Then I need 1 Alcohol so I can get the stains out of the bandages.";
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close;
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close;
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EXT:
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EXT:
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mes "[Arjen]";
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mes "[Arjen]";
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mes "Okay, have a nice day!";
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mes "Okay, have a nice day!";
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close;
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close;
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M3:
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M3:
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mes "[Arjen]";
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mes "[Arjen]";
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mes "Ahh, don't you love the romance in the air?";
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mes "Ahh, don't you love the romance in the air?";
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mes "Isn't it great to look good, and also, keep your girl or boy pretty?";
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mes "Isn't it great to look good, and also, keep your girl or boy pretty?";
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next;
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next;
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menu "Yes, of course!",-,"No, not quite.",EXT;
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menu "Yes, of course!",-,"No, not quite.",EXT;
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mes "[Arjen]";
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mes "[Arjen]";
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mes "Well, I'm sure you would like me to make you a ^660000Flower Hairpin^000000.";
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mes "Well, I'm sure you would like me to make you a ^660000Flower Hairpin^000000.";
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next;
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next;
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menu "Yes, please.",RL,"No, thanks.",EXT;
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menu "Yes, please.",RL,"No, thanks.",EXT;
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RL:
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RL:
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mes "[Arjen]";
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mes "[Arjen]";
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mes "Well, I need...";
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mes "Well, I need...";
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mes "1 Romantic Leaf, for the element of love,";
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mes "1 Romantic Leaf, for the element of love,";
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mes "10 Steels for the pin part,";
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mes "10 Steels for the pin part,";
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mes "And 20,000 Zeny for the forging costs.";
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mes "And 20,000 Zeny for the forging costs.";
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next;
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next;
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mes "[Arjen]";
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mes "[Arjen]";
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mes "Would you like to make this item?";
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mes "Would you like to make this item?";
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next;
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next;
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menu "Yes.",-,"No.",EXT;
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menu "Yes.",-,"No.",EXT;
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If ((countitem(2269) < 1) || (countitem(999) < 10) || (Zeny < 20000)) GOTO FH_NM;
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If ((countitem(2269) < 1) || (countitem(999) < 10) || (Zeny < 20000)) GOTO FH_NM;
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mes "[Arjen]";
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mes "[Arjen]";
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mes "Thanks!";
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mes "Thanks!";
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next;
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next;
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delitem 2269,1;
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delitem 2269,1;
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delitem 999,10;
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delitem 999,10;
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set Zeny,Zeny-20000;
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set Zeny,Zeny-20000;
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getitem 5061,1;
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getitem 5061,1;
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mes "[Arjen]";
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mes "[Arjen]";
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mes "Enjoy!";
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mes "Enjoy!";
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close;
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close;
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FH_NM:
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FH_NM:
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mes "[Arjen]";
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mes "[Arjen]";
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mes "Sorry, but you don't have the correct items.";
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mes "Sorry, but you don't have the correct items.";
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next;
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next;
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GOTO RL;
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GOTO RL;
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End;
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End;
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}
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}
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@ -1,58 +1,58 @@
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//===== eAthena Script =======================================
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//===== eAthena Script =======================================
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//= Back Ribbon Quest
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//= Back Ribbon Quest
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//===== By: ==================================================
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//===== By: ==================================================
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//= Halca (1.0)
|
//= Halca (1.0)
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//= Mass Zero (1.1)
|
//= Mass Zero (1.1)
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//===== Current Version: =====================================
|
//===== Current Version: =====================================
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//= 1.1
|
//= 1.1
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||||||
//===== Compatible With: =====================================
|
//===== Compatible With: =====================================
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||||||
//= Any eAthena Version.
|
//= Any eAthena Version.
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//===== Description: =========================================
|
//===== Description: =========================================
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//= Seperate Back Ribbon quest.
|
//= Seperate Back Ribbon quest.
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//===== Additional Comments: =================================
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//===== Additional Comments: =================================
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||||||
//=
|
//=
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//============================================================
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//============================================================
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prontera.gat,164,232,5 script Netpia 815,{
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prontera.gat,164,232,5 script Netpia 815,{
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mes "[Netpia]";
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mes "[Netpia]";
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mes "Wheee! Don't you just love making youself look pretty!?";
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mes "Wheee! Don't you just love making youself look pretty!?";
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mes "I love glamourising myself with all the best accessories!";
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mes "I love glamourising myself with all the best accessories!";
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next;
|
next;
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mes "[Netpia]";
|
mes "[Netpia]";
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mes "Ever heard of a ^560000Back Ribbon^000000?";
|
mes "Ever heard of a ^560000Back Ribbon^000000?";
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mes "I can make you one, and you too can be fashionable!";
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mes "I can make you one, and you too can be fashionable!";
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next;
|
next;
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menu "Please make me a ^670000Back ribbon^000000.",-,"What are the requirements?",BR_REQ,"No, I dont want one.",EXT;
|
menu "Please make me a ^670000Back ribbon^000000.",-,"What are the requirements?",BR_REQ,"No, I dont want one.",EXT;
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If ((countitem(2244) < 1) || (countitem(2209) < 1) || (countitem(10007) < 1)) GOTO BR_NM;
|
If ((countitem(2244) < 1) || (countitem(2209) < 1) || (countitem(10007) < 1)) GOTO BR_NM;
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mes "[Netpia]";
|
mes "[Netpia]";
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||||||
mes "Wow, thank you! Let me just take your items.";
|
mes "Wow, thank you! Let me just take your items.";
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next;
|
next;
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delitem 2244,1;
|
delitem 2244,1;
|
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delitem 2209,1;
|
delitem 2209,1;
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delitem 10007,1;
|
delitem 10007,1;
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getitem 5083,1;
|
getitem 5083,1;
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mes "[Netpia]";
|
mes "[Netpia]";
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||||||
mes "Okay, now here is your item.";
|
mes "Okay, now here is your item.";
|
||||||
next;
|
next;
|
||||||
mes "[Netpia]";
|
mes "[Netpia]";
|
||||||
mes "Enjoy being pretty!";
|
mes "Enjoy being pretty!";
|
||||||
close;
|
close;
|
||||||
BR_NM:
|
BR_NM:
|
||||||
mes "[Netpia]";
|
mes "[Netpia]";
|
||||||
mes "Aww... sorry, but I cant make it If you don't bring me the materials.";
|
mes "Aww... sorry, but I cant make it If you don't bring me the materials.";
|
||||||
next;
|
next;
|
||||||
GOTO BR_REQ;
|
GOTO BR_REQ;
|
||||||
BR_REQ:
|
BR_REQ:
|
||||||
mes "[Netpia]";
|
mes "[Netpia]";
|
||||||
mes "Well, for me to make you my BEAUTIFUL Back Ribbon...";
|
mes "Well, for me to make you my BEAUTIFUL Back Ribbon...";
|
||||||
mes "I require these materials:";
|
mes "I require these materials:";
|
||||||
mes "1 big ribbon.";
|
mes "1 big ribbon.";
|
||||||
mes "1 ribbon (Slotted).";
|
mes "1 ribbon (Slotted).";
|
||||||
mes "1 silk ribbon.";
|
mes "1 silk ribbon.";
|
||||||
close;
|
close;
|
||||||
EXT:
|
EXT:
|
||||||
mes "[Netpia]";
|
mes "[Netpia]";
|
||||||
mes "Aww, well, okay then!";
|
mes "Aww, well, okay then!";
|
||||||
mes "Be pretty some other time";
|
mes "Be pretty some other time";
|
||||||
close;
|
close;
|
||||||
}
|
}
|
@ -1,62 +1,62 @@
|
|||||||
//===== eAthena Script =======================================
|
//===== eAthena Script =======================================
|
||||||
//= Bear Hat Quest
|
//= Bear Hat Quest
|
||||||
//===== By: ==================================================
|
//===== By: ==================================================
|
||||||
//= Halca (1.0)
|
//= Halca (1.0)
|
||||||
//= Mass Zero (1.1)
|
//= Mass Zero (1.1)
|
||||||
//===== Current Version: =====================================
|
//===== Current Version: =====================================
|
||||||
//= 1.1
|
//= 1.1
|
||||||
//===== Compatible With: =====================================
|
//===== Compatible With: =====================================
|
||||||
//= Any eAthena Version.
|
//= Any eAthena Version.
|
||||||
//===== Description: =========================================
|
//===== Description: =========================================
|
||||||
//= Seperate Bear hat quest.
|
//= Seperate Bear hat quest.
|
||||||
//===== Additional Comments: =================================
|
//===== Additional Comments: =================================
|
||||||
//=
|
//=
|
||||||
//============================================================
|
//============================================================
|
||||||
|
|
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xmas.gat,156,152,3 script Bora 826,{
|
xmas.gat,156,152,3 script Bora 826,{
|
||||||
mes "[Bora]";
|
mes "[Bora]";
|
||||||
mes "Don't bears have such a cute expression on their faces?";
|
mes "Don't bears have such a cute expression on their faces?";
|
||||||
mes "And I bet you wouldn't mind one of those vute expressions yourself!";
|
mes "And I bet you wouldn't mind one of those vute expressions yourself!";
|
||||||
next;
|
next;
|
||||||
mes "[Bora]";
|
mes "[Bora]";
|
||||||
mes "Well, I can make you one!";
|
mes "Well, I can make you one!";
|
||||||
next;
|
next;
|
||||||
menu "Yes, make me one now!",NN,"What are the requirements?",REQ,"No, thanks.",EXT;
|
menu "Yes, make me one now!",NN,"What are the requirements?",REQ,"No, thanks.",EXT;
|
||||||
MN:
|
MN:
|
||||||
mes "[Bora]";
|
mes "[Bora]";
|
||||||
mes "Yay! now I can make my famous Bear Hat!";
|
mes "Yay! now I can make my famous Bear Hat!";
|
||||||
mes "Now, give me your items!";
|
mes "Now, give me your items!";
|
||||||
next;
|
next;
|
||||||
delitem 5030,1;
|
delitem 5030,1;
|
||||||
delitem 7213,100;
|
delitem 7213,100;
|
||||||
delitem 7217,100;
|
delitem 7217,100;
|
||||||
delitem 7167,300;
|
delitem 7167,300;
|
||||||
mes "[Bora]";
|
mes "[Bora]";
|
||||||
mes "Now I will give you the hat!";
|
mes "Now I will give you the hat!";
|
||||||
next;
|
next;
|
||||||
getitem 5059,1;
|
getitem 5059,1;
|
||||||
mes "[Bora]";
|
mes "[Bora]";
|
||||||
mes "Thanks, and bye!";
|
mes "Thanks, and bye!";
|
||||||
close;
|
close;
|
||||||
REQ:
|
REQ:
|
||||||
mes "[Bora]";
|
mes "[Bora]";
|
||||||
mes "Bring me...";
|
mes "Bring me...";
|
||||||
mes "1 Panda Hat,";
|
mes "1 Panda Hat,";
|
||||||
mes "100 Stabbing Needles,";
|
mes "100 Stabbing Needles,";
|
||||||
mes "100 Spool of Thread";
|
mes "100 Spool of Thread";
|
||||||
mes "300 Zippers.";
|
mes "300 Zippers.";
|
||||||
next;
|
next;
|
||||||
mes "[Bora]";
|
mes "[Bora]";
|
||||||
mes "For the Stabbing Needles and Spool of Thread,";
|
mes "For the Stabbing Needles and Spool of Thread,";
|
||||||
mes "Hyzoloists in Niflheim drop those, I believe.";
|
mes "Hyzoloists in Niflheim drop those, I believe.";
|
||||||
close;
|
close;
|
||||||
EX_NI:
|
EX_NI:
|
||||||
mes "[Bora]";
|
mes "[Bora]";
|
||||||
mes "Sorry, I want all the items I asked.";
|
mes "Sorry, I want all the items I asked.";
|
||||||
mes "Please dont try to cheat me.";
|
mes "Please dont try to cheat me.";
|
||||||
close;
|
close;
|
||||||
EXT:
|
EXT:
|
||||||
mes "[Bora]";
|
mes "[Bora]";
|
||||||
mes "Okay, well, byebye!";
|
mes "Okay, well, byebye!";
|
||||||
close;
|
close;
|
||||||
}
|
}
|
@ -1,55 +1,55 @@
|
|||||||
//===== eAthena Script =======================================
|
//===== eAthena Script =======================================
|
||||||
//= Burning Blood Bandana Quest
|
//= Burning Blood Bandana Quest
|
||||||
//===== By: ==================================================
|
//===== By: ==================================================
|
||||||
//= Halca (1.0)
|
//= Halca (1.0)
|
||||||
//= Mass Zero (1.1)
|
//= Mass Zero (1.1)
|
||||||
//===== Current Version: =====================================
|
//===== Current Version: =====================================
|
||||||
//= 1.1
|
//= 1.1
|
||||||
//===== Compatible With: =====================================
|
//===== Compatible With: =====================================
|
||||||
//= Any eAthena Version.
|
//= Any eAthena Version.
|
||||||
//===== Description: =========================================
|
//===== Description: =========================================
|
||||||
//= Seperate Burning Blood Bandana quest.
|
//= Seperate Burning Blood Bandana quest.
|
||||||
//===== Additional Comments: =================================
|
//===== Additional Comments: =================================
|
||||||
//=
|
//=
|
||||||
//============================================================
|
//============================================================
|
||||||
|
|
||||||
yuno.gat,301,188,6 Genbolt 826,{
|
yuno.gat,301,188,6 Genbolt 826,{
|
||||||
mes "[Genbolt]";
|
mes "[Genbolt]";
|
||||||
mes "Why, don't you think looking badass is most important?";
|
mes "Why, don't you think looking badass is most important?";
|
||||||
mes "After all, we all have to fend for ourselves in this world!";
|
mes "After all, we all have to fend for ourselves in this world!";
|
||||||
next;
|
next;
|
||||||
mes "[Genbolt]";
|
mes "[Genbolt]";
|
||||||
mes "I am the only one who can make you look the coolest,";
|
mes "I am the only one who can make you look the coolest,";
|
||||||
mes "as I can craft a ^000090Burning Blood Bandana^000000.";
|
mes "as I can craft a ^000090Burning Blood Bandana^000000.";
|
||||||
mes "You can wear this, and you clench your fist without knowing";
|
mes "You can wear this, and you clench your fist without knowing";
|
||||||
mes "because of the raw power you feel!";
|
mes "because of the raw power you feel!";
|
||||||
next;
|
next;
|
||||||
menu "Wow! make me one!",-,"What do I need?",REQ,"Naw, bye",EXT;
|
menu "Wow! make me one!",-,"What do I need?",REQ,"Naw, bye",EXT;
|
||||||
if ((countitem(7216) < 300) || (countitem(7097) < 300) || (countitem(982) < 1) || (countitem(2211) < 1)) GOTO EX_NI;
|
if ((countitem(7216) < 300) || (countitem(7097) < 300) || (countitem(982) < 1) || (countitem(2211) < 1)) GOTO EX_NI;
|
||||||
mes "[Genbolt]";
|
mes "[Genbolt]";
|
||||||
mes "Very well, here you go.";
|
mes "Very well, here you go.";
|
||||||
next;
|
next;
|
||||||
delitem 7216,300;
|
delitem 7216,300;
|
||||||
delitem 7097,300;
|
delitem 7097,300;
|
||||||
delitem 982,1;
|
delitem 982,1;
|
||||||
delitem 2211,1;
|
delitem 2211,1;
|
||||||
mes "[Genbolt]";
|
mes "[Genbolt]";
|
||||||
mes "Now I can make it...";
|
mes "Now I can make it...";
|
||||||
next;
|
next;
|
||||||
getitem 5071,1;
|
getitem 5071,1;
|
||||||
mes "[Genbolt]";
|
mes "[Genbolt]";
|
||||||
mes "Enjoy.";
|
mes "Enjoy.";
|
||||||
close;
|
close;
|
||||||
REQ:
|
REQ:
|
||||||
mes "[Genbolt]";
|
mes "[Genbolt]";
|
||||||
mes "Bring me:";
|
mes "Bring me:";
|
||||||
mes "300 Red Scarfs,";
|
mes "300 Red Scarfs,";
|
||||||
mes "300 Burning Hearts,";
|
mes "300 Burning Hearts,";
|
||||||
mes "1 White Dyestuff,";
|
mes "1 White Dyestuff,";
|
||||||
mes "and 1 Bandana.";
|
mes "and 1 Bandana.";
|
||||||
close;
|
close;
|
||||||
EXT:
|
EXT:
|
||||||
mes "[Genbolt]";
|
mes "[Genbolt]";
|
||||||
mes "Bye then.";
|
mes "Bye then.";
|
||||||
close;
|
close;
|
||||||
}
|
}
|
@ -1,66 +1,66 @@
|
|||||||
//===== eAthena Script =======================================
|
//===== eAthena Script =======================================
|
||||||
//= Cat Hairband Quest
|
//= Cat Hairband Quest
|
||||||
//===== By: ==================================================
|
//===== By: ==================================================
|
||||||
//= Halca (1.0)
|
//= Halca (1.0)
|
||||||
//= Mass Zero (1.1)
|
//= Mass Zero (1.1)
|
||||||
//===== Current Version: =====================================
|
//===== Current Version: =====================================
|
||||||
//= 1.1
|
//= 1.1
|
||||||
//===== Compatible With: =====================================
|
//===== Compatible With: =====================================
|
||||||
//= Any eAthena Version.
|
//= Any eAthena Version.
|
||||||
//===== Description: =========================================
|
//===== Description: =========================================
|
||||||
//= Seperate Cat Hairband quest.
|
//= Seperate Cat Hairband quest.
|
||||||
//===== Additional Comments: =================================
|
//===== Additional Comments: =================================
|
||||||
//=
|
//=
|
||||||
//============================================================
|
//============================================================
|
||||||
|
|
||||||
pay_cast01.gat,110,160,4 KoneKone 819,{
|
pay_cast01.gat,110,160,4 KoneKone 819,{
|
||||||
mes "[KoneKone]";
|
mes "[KoneKone]";
|
||||||
mes "Don't you just love cats? the way they have the pointy,";
|
mes "Don't you just love cats? the way they have the pointy,";
|
||||||
mes "sticky ears and stuff, they're just so cute!";
|
mes "sticky ears and stuff, they're just so cute!";
|
||||||
next;
|
next;
|
||||||
mes "[KoneKone]";
|
mes "[KoneKone]";
|
||||||
mes "Hehe... well, I decided, I would make a Cat Hairband!";
|
mes "Hehe... well, I decided, I would make a Cat Hairband!";
|
||||||
mes "It is modeled on my most favourite of cat... BLACK!";
|
mes "It is modeled on my most favourite of cat... BLACK!";
|
||||||
mes "Of course, I got the idea from Hwikebain!";
|
mes "Of course, I got the idea from Hwikebain!";
|
||||||
next;
|
next;
|
||||||
mes "[KoneKone]";
|
mes "[KoneKone]";
|
||||||
mes "I can make it for you, but it requires the correct materials.";
|
mes "I can make it for you, but it requires the correct materials.";
|
||||||
next;
|
next;
|
||||||
menu "Please make me this item.",-,"What are the materials needed?",BCM,"Bye.",EXT;
|
menu "Please make me this item.",-,"What are the materials needed?",BCM,"Bye.",EXT;
|
||||||
If ((countitem(2213) < 1) || (countitem(7063) < 200) || (countitem(983) < 1) || (Zeny < 10000)) GOTO CAT_NM;
|
If ((countitem(2213) < 1) || (countitem(7063) < 200) || (countitem(983) < 1) || (Zeny < 10000)) GOTO CAT_NM;
|
||||||
mes "[KoneKone]";
|
mes "[KoneKone]";
|
||||||
mes "Wow! thankies! I will now take your items!";
|
mes "Wow! thankies! I will now take your items!";
|
||||||
next;
|
next;
|
||||||
delitem 2213,1;
|
delitem 2213,1;
|
||||||
delitem 7063,200;
|
delitem 7063,200;
|
||||||
delitem 983,1;
|
delitem 983,1;
|
||||||
set Zeny,Zeny-1000;
|
set Zeny,Zeny-1000;
|
||||||
mes "[KoneKone]";
|
mes "[KoneKone]";
|
||||||
mes "Mew mew! thanks! Now for your ears!";
|
mes "Mew mew! thanks! Now for your ears!";
|
||||||
next;
|
next;
|
||||||
getitem 5057,1;
|
getitem 5057,1;
|
||||||
mes "[KoneKone]";
|
mes "[KoneKone]";
|
||||||
mes "Mew! thanks! It was a pleasure to make them for you!";
|
mes "Mew! thanks! It was a pleasure to make them for you!";
|
||||||
close;
|
close;
|
||||||
CAT_NM:
|
CAT_NM:
|
||||||
mes "[KoneKone]";
|
mes "[KoneKone]";
|
||||||
mes "Sorry, but you dont have what I asked for...";
|
mes "Sorry, but you dont have what I asked for...";
|
||||||
close;
|
close;
|
||||||
BCM:
|
BCM:
|
||||||
mes "[KoneKone]";
|
mes "[KoneKone]";
|
||||||
mes "For the ^670000Cat Hairband^000000, the following items are needed:";
|
mes "For the ^670000Cat Hairband^000000, the following items are needed:";
|
||||||
next;
|
next;
|
||||||
mes "[KoneKone]";
|
mes "[KoneKone]";
|
||||||
mes "1 Kitty Band,";
|
mes "1 Kitty Band,";
|
||||||
mes "200 Soft Feathers,";
|
mes "200 Soft Feathers,";
|
||||||
mes "Some Black Dye,";
|
mes "Some Black Dye,";
|
||||||
mes "And of course 10,000z for labour costs.";
|
mes "And of course 10,000z for labour costs.";
|
||||||
next;
|
next;
|
||||||
mes "[KoneKone]";
|
mes "[KoneKone]";
|
||||||
mes "Bring me these items and the money and I will make it for you.";
|
mes "Bring me these items and the money and I will make it for you.";
|
||||||
close;
|
close;
|
||||||
EXT:
|
EXT:
|
||||||
mes "[KoneKone]";
|
mes "[KoneKone]";
|
||||||
mes "Okay, *meow* have a nice day!";
|
mes "Okay, *meow* have a nice day!";
|
||||||
close;
|
close;
|
||||||
}
|
}
|
@ -1,128 +1,128 @@
|
|||||||
//===== eAthena Script =======================================
|
//===== eAthena Script =======================================
|
||||||
//= Hat Seller (New Hat Quests)
|
//= Hat Seller (New Hat Quests)
|
||||||
//===== By: ==================================================
|
//===== By: ==================================================
|
||||||
//= Halca (1.0)
|
//= Halca (1.0)
|
||||||
//= Mass Zero (1.1)
|
//= Mass Zero (1.1)
|
||||||
//===== Current Version: =====================================
|
//===== Current Version: =====================================
|
||||||
//= 1.1
|
//= 1.1
|
||||||
//===== Compatible With: =====================================
|
//===== Compatible With: =====================================
|
||||||
//= Any eAthena Version.
|
//= Any eAthena Version.
|
||||||
//===== Description: =========================================
|
//===== Description: =========================================
|
||||||
//= Seperate New Hat quests.
|
//= Seperate New Hat quests.
|
||||||
//===== Additional Comments: =================================
|
//===== Additional Comments: =================================
|
||||||
//=
|
//=
|
||||||
//============================================================
|
//============================================================
|
||||||
|
|
||||||
xmas_in.gat,123,131,4 script Hat Seller 806,{
|
xmas_in.gat,123,131,4 script Hat Seller 806,{
|
||||||
mes "[Hat Seller]";
|
mes "[Hat Seller]";
|
||||||
mes "What hat would you like information on?";
|
mes "What hat would you like information on?";
|
||||||
mes "I can make all the hats I mention here";
|
mes "I can make all the hats I mention here";
|
||||||
next;
|
next;
|
||||||
menu "Pointy Cap",M1,"Straw Hat",M2,"Cowboy Hat",M3,"Sombrero",M4,"Furry Hat",M5;
|
menu "Pointy Cap",M1,"Straw Hat",M2,"Cowboy Hat",M3,"Sombrero",M4,"Furry Hat",M5;
|
||||||
M1:
|
M1:
|
||||||
mes "[Hat Seller]";
|
mes "[Hat Seller]";
|
||||||
mes "Okay well, for this item I require:";
|
mes "Okay well, for this item I require:";
|
||||||
mes "1 Santa Hat,";
|
mes "1 Santa Hat,";
|
||||||
mes "100 Waxed/Slick paper,";
|
mes "100 Waxed/Slick paper,";
|
||||||
mes "100 Oily Paper.";
|
mes "100 Oily Paper.";
|
||||||
next;
|
next;
|
||||||
mes "[Hat Seller]";
|
mes "[Hat Seller]";
|
||||||
mes "You got these items?";
|
mes "You got these items?";
|
||||||
next;
|
next;
|
||||||
menu "Yes.",-,"No.",EXT;
|
menu "Yes.",-,"No.",EXT;
|
||||||
if ((Countitem(2236) < 1) || (countitem(7111) < 100) || (countitem(7151) < 100)) GOTO EXT_NI;
|
if ((Countitem(2236) < 1) || (countitem(7111) < 100) || (countitem(7151) < 100)) GOTO EXT_NI;
|
||||||
delitem 2236,1;
|
delitem 2236,1;
|
||||||
delitem 7111,100;
|
delitem 7111,100;
|
||||||
delitem 7151,100;
|
delitem 7151,100;
|
||||||
getitem 5060,1;
|
getitem 5060,1;
|
||||||
mes "[Hat Seller]";
|
mes "[Hat Seller]";
|
||||||
mes "Thanks! Bye.";
|
mes "Thanks! Bye.";
|
||||||
close;
|
close;
|
||||||
EX_NI:
|
EX_NI:
|
||||||
mes "[Hat Seller]";
|
mes "[Hat Seller]";
|
||||||
mes "Not enough items, bye.";
|
mes "Not enough items, bye.";
|
||||||
close;
|
close;
|
||||||
EXT:
|
EXT:
|
||||||
mes "[Hat Seller]";
|
mes "[Hat Seller]";
|
||||||
mes "Bye!";
|
mes "Bye!";
|
||||||
close;
|
close;
|
||||||
M2:
|
M2:
|
||||||
mes "[Hat Seller]";
|
mes "[Hat Seller]";
|
||||||
mes "For this item I require:";
|
mes "For this item I require:";
|
||||||
mes "1 Sakkat,";
|
mes "1 Sakkat,";
|
||||||
mes "300 Tough Branches,";
|
mes "300 Tough Branches,";
|
||||||
mes "300 Bamboo Pieces.";
|
mes "300 Bamboo Pieces.";
|
||||||
next;
|
next;
|
||||||
mes "[Hat Seller]";
|
mes "[Hat Seller]";
|
||||||
mes "Bring those, and we got a deal.";
|
mes "Bring those, and we got a deal.";
|
||||||
mes "You got them?";
|
mes "You got them?";
|
||||||
next;
|
next;
|
||||||
menu "Yes.",-,"No.",EXT;
|
menu "Yes.",-,"No.",EXT;
|
||||||
if ((countitem(2280) < 1) || (countitem(7203) < 300) || (countitem(7150) < 300)) GOTO EX_NI;
|
if ((countitem(2280) < 1) || (countitem(7203) < 300) || (countitem(7150) < 300)) GOTO EX_NI;
|
||||||
delitem 2280,1;
|
delitem 2280,1;
|
||||||
delitem 7203,300;
|
delitem 7203,300;
|
||||||
delitem 7150,300;
|
delitem 7150,300;
|
||||||
getitem 5062,1;
|
getitem 5062,1;
|
||||||
mes "[Hat Seller]";
|
mes "[Hat Seller]";
|
||||||
mes "There you go... bye.";
|
mes "There you go... bye.";
|
||||||
close;
|
close;
|
||||||
M3:
|
M3:
|
||||||
mes "[Hat Seller]";
|
mes "[Hat Seller]";
|
||||||
mes "For this item I require:";
|
mes "For this item I require:";
|
||||||
mes "1 Western Grace,";
|
mes "1 Western Grace,";
|
||||||
mes "108 Desert Wolf Claws,";
|
mes "108 Desert Wolf Claws,";
|
||||||
mes "108 Soft Grass,";
|
mes "108 Soft Grass,";
|
||||||
mes "and 4 Burning Horseshoes.";
|
mes "and 4 Burning Horseshoes.";
|
||||||
next;
|
next;
|
||||||
mes "[Hat Seller]";
|
mes "[Hat Seller]";
|
||||||
mes "Bring those, and we got a deal.";
|
mes "Bring those, and we got a deal.";
|
||||||
mes "You got them?";
|
mes "You got them?";
|
||||||
next;
|
next;
|
||||||
menu "Yes.",-,"No.",EXT;
|
menu "Yes.",-,"No.",EXT;
|
||||||
if ((countitem(2248) < 1) || (countitem(7030) < 108) || (countitem(7194) < 108) || (countitem(7120) < 4)) GOTO EX_NI;
|
if ((countitem(2248) < 1) || (countitem(7030) < 108) || (countitem(7194) < 108) || (countitem(7120) < 4)) GOTO EX_NI;
|
||||||
delitem 2248,1;
|
delitem 2248,1;
|
||||||
delitem 7030,108;
|
delitem 7030,108;
|
||||||
delitem 7194,108;
|
delitem 7194,108;
|
||||||
getitem 5075,1;
|
getitem 5075,1;
|
||||||
mes "[Hat Seller]";
|
mes "[Hat Seller]";
|
||||||
mes "There you go... bye.";
|
mes "There you go... bye.";
|
||||||
close;
|
close;
|
||||||
M4:
|
M4:
|
||||||
mes "[Hat Seller]";
|
mes "[Hat Seller]";
|
||||||
mes "For this item I require:";
|
mes "For this item I require:";
|
||||||
mes "1 Straw Hat,";
|
mes "1 Straw Hat,";
|
||||||
mes "1 Guitar,";
|
mes "1 Guitar,";
|
||||||
mes "50 Cactus Needle.";
|
mes "50 Cactus Needle.";
|
||||||
next;
|
next;
|
||||||
mes "[Hat Seller]";
|
mes "[Hat Seller]";
|
||||||
mes "Bring those, and we got a deal.";
|
mes "Bring those, and we got a deal.";
|
||||||
mes "You got them?";
|
mes "You got them?";
|
||||||
next;
|
next;
|
||||||
menu "Yes.",-,"No.",EXT;
|
menu "Yes.",-,"No.",EXT;
|
||||||
if ((countitem(5062) < 1) || (countitem(1907) < 1) || (countitem(952) < 50)) GOTO EX_NI;
|
if ((countitem(5062) < 1) || (countitem(1907) < 1) || (countitem(952) < 50)) GOTO EX_NI;
|
||||||
delitem 5062,1;
|
delitem 5062,1;
|
||||||
delitem 1907,1;
|
delitem 1907,1;
|
||||||
delitem 952,300;
|
delitem 952,300;
|
||||||
getitem 5067,1;
|
getitem 5067,1;
|
||||||
mes "[Hat Seller]";
|
mes "[Hat Seller]";
|
||||||
mes "There you go... bye.";
|
mes "There you go... bye.";
|
||||||
close;
|
close;
|
||||||
M5:
|
M5:
|
||||||
mes "[Hat Seller]";
|
mes "[Hat Seller]";
|
||||||
mes "For this item I require:";
|
mes "For this item I require:";
|
||||||
mes "1 Cap,";
|
mes "1 Cap,";
|
||||||
mes "500 Bear Fur.";
|
mes "500 Bear Fur.";
|
||||||
next;
|
next;
|
||||||
mes "[Hat Seller]";
|
mes "[Hat Seller]";
|
||||||
mes "Bring those, and we got a deal.";
|
mes "Bring those, and we got a deal.";
|
||||||
mes "You got them?";
|
mes "You got them?";
|
||||||
next;
|
next;
|
||||||
menu "Yes.",-,"No.",EXT;
|
menu "Yes.",-,"No.",EXT;
|
||||||
if ((countitem(2227) < 1) || (countitem(7161) < 300)) GOTO EX_NI;
|
if ((countitem(2227) < 1) || (countitem(7161) < 300)) GOTO EX_NI;
|
||||||
delitem 2227,1;
|
delitem 2227,1;
|
||||||
delitem 7161,300;
|
delitem 7161,300;
|
||||||
getitem 5076,1;
|
getitem 5076,1;
|
||||||
mes "[Hat Seller]";
|
mes "[Hat Seller]";
|
||||||
mes "There you go... bye.";
|
mes "There you go... bye.";
|
||||||
close;
|
close;
|
||||||
}
|
}
|
@ -1,42 +1,42 @@
|
|||||||
//===== eAthena Script =======================================
|
//===== eAthena Script =======================================
|
||||||
//= Indian Headband Quest
|
//= Indian Headband Quest
|
||||||
//===== By: ==================================================
|
//===== By: ==================================================
|
||||||
//= Halca (1.0)
|
//= Halca (1.0)
|
||||||
//= Mass Zero (1.1)
|
//= Mass Zero (1.1)
|
||||||
//===== Current Version: =====================================
|
//===== Current Version: =====================================
|
||||||
//= 1.1
|
//= 1.1
|
||||||
//===== Compatible With: =====================================
|
//===== Compatible With: =====================================
|
||||||
//= Any eAthena Version.
|
//= Any eAthena Version.
|
||||||
//===== Description: =========================================
|
//===== Description: =========================================
|
||||||
//= Seperate Indian Headband quest.
|
//= Seperate Indian Headband quest.
|
||||||
//===== Additional Comments: =================================
|
//===== Additional Comments: =================================
|
||||||
//=
|
//=
|
||||||
//============================================================
|
//============================================================
|
||||||
|
|
||||||
comodo.gat,238,217,5 script Merunte 832,{
|
comodo.gat,238,217,5 script Merunte 832,{
|
||||||
mes "[Merunte]";
|
mes "[Merunte]";
|
||||||
mes "Well, umbaga umbumbaga.";
|
mes "Well, umbaga umbumbaga.";
|
||||||
mes "I like to do stuff like that!";
|
mes "I like to do stuff like that!";
|
||||||
mes "And I love Indian Headbands too!";
|
mes "And I love Indian Headbands too!";
|
||||||
next;
|
next;
|
||||||
mes "[Merunte]";
|
mes "[Merunte]";
|
||||||
mes "Give me:";
|
mes "Give me:";
|
||||||
mes "100 Bill of Birds,";
|
mes "100 Bill of Birds,";
|
||||||
mes "and 10,000 Zeny.";
|
mes "and 10,000 Zeny.";
|
||||||
next;
|
next;
|
||||||
mes "[Merunte]";
|
mes "[Merunte]";
|
||||||
mes "Got these items?";
|
mes "Got these items?";
|
||||||
next;
|
next;
|
||||||
menu "Yep!",-,"Nope!",EXT;
|
menu "Yep!",-,"Nope!",EXT;
|
||||||
if ((countitem(925) < 1) || (Zeny < 10000)) GOTO EXT;
|
if ((countitem(925) < 1) || (Zeny < 10000)) GOTO EXT;
|
||||||
delitem 925,1;
|
delitem 925,1;
|
||||||
set Zeny,Zeny-10000;
|
set Zeny,Zeny-10000;
|
||||||
getitem 5071,1;
|
getitem 5071,1;
|
||||||
mes "[Merunte]";
|
mes "[Merunte]";
|
||||||
mes "Thanks! Bye.";
|
mes "Thanks! Bye.";
|
||||||
close;
|
close;
|
||||||
EXT:
|
EXT:
|
||||||
mes "[Merunte]";
|
mes "[Merunte]";
|
||||||
mes "Kay bye.";
|
mes "Kay bye.";
|
||||||
close;
|
close;
|
||||||
}
|
}
|
@ -1,44 +1,44 @@
|
|||||||
//===== eAthena Script =======================================
|
//===== eAthena Script =======================================
|
||||||
//= Mask of Alarm Quest
|
//= Mask of Alarm Quest
|
||||||
//===== By: ==================================================
|
//===== By: ==================================================
|
||||||
//= Halca (1.0)
|
//= Halca (1.0)
|
||||||
//= Mass Zero (1.1)
|
//= Mass Zero (1.1)
|
||||||
//===== Current Version: =====================================
|
//===== Current Version: =====================================
|
||||||
//= 1.1
|
//= 1.1
|
||||||
//===== Compatible With: =====================================
|
//===== Compatible With: =====================================
|
||||||
//= Any eAthena Version.
|
//= Any eAthena Version.
|
||||||
//===== Description: =========================================
|
//===== Description: =========================================
|
||||||
//= Seperate Mask of Alarm quest.
|
//= Seperate Mask of Alarm quest.
|
||||||
//===== Additional Comments: =================================
|
//===== Additional Comments: =================================
|
||||||
//=
|
//=
|
||||||
//============================================================
|
//============================================================
|
||||||
|
|
||||||
aldebaran.gat,87,181,3 script Muslam 819,{
|
aldebaran.gat,87,181,3 script Muslam 819,{
|
||||||
mes "[Muslam]";
|
mes "[Muslam]";
|
||||||
mes "I love Alarms, so evil, just like me.";
|
mes "I love Alarms, so evil, just like me.";
|
||||||
mes "Touch me and I will rip your arm off!";
|
mes "Touch me and I will rip your arm off!";
|
||||||
next;
|
next;
|
||||||
mes "[Muslam]";
|
mes "[Muslam]";
|
||||||
mes "Anyways... If you want a Mask of an Alarm,";
|
mes "Anyways... If you want a Mask of an Alarm,";
|
||||||
mes "bring me 3000 Zeny,";
|
mes "bring me 3000 Zeny,";
|
||||||
mes "and 1 Monster Oxygen Mask.";
|
mes "and 1 Monster Oxygen Mask.";
|
||||||
next;
|
next;
|
||||||
mes "[Muslam]";
|
mes "[Muslam]";
|
||||||
mes "Got these?";
|
mes "Got these?";
|
||||||
next;
|
next;
|
||||||
menu "Yep!",-,"Nope!",EXT;
|
menu "Yep!",-,"Nope!",EXT;
|
||||||
if ((countitem(10002) < 1) || (Zeny < 300000)) GOTO EX_NR;
|
if ((countitem(10002) < 1) || (Zeny < 300000)) GOTO EX_NR;
|
||||||
mes "[Muslam]";
|
mes "[Muslam]";
|
||||||
mes "Great!";
|
mes "Great!";
|
||||||
next;
|
next;
|
||||||
delitem 1002,1;
|
delitem 1002,1;
|
||||||
set Zeny,Zeny-300000;
|
set Zeny,Zeny-300000;
|
||||||
getitem 5087,1;
|
getitem 5087,1;
|
||||||
mes "[Muslam]";
|
mes "[Muslam]";
|
||||||
mes "Enjoy your item!";
|
mes "Enjoy your item!";
|
||||||
close;
|
close;
|
||||||
EX_NR:
|
EX_NR:
|
||||||
mes "[Muslam]";
|
mes "[Muslam]";
|
||||||
mes "Kay! byeee.";
|
mes "Kay! byeee.";
|
||||||
close;
|
close;
|
||||||
}
|
}
|
@ -1,50 +1,50 @@
|
|||||||
//===== eAthena Script =======================================
|
//===== eAthena Script =======================================
|
||||||
//= Mushroom Hairband Quest
|
//= Mushroom Hairband Quest
|
||||||
//===== By: ==================================================
|
//===== By: ==================================================
|
||||||
//= Halca (1.0)
|
//= Halca (1.0)
|
||||||
//= Mass Zero (1.1)
|
//= Mass Zero (1.1)
|
||||||
//===== Current Version: =====================================
|
//===== Current Version: =====================================
|
||||||
//= 1.1
|
//= 1.1
|
||||||
//===== Compatible With: =====================================
|
//===== Compatible With: =====================================
|
||||||
//= Any eAthena Version.
|
//= Any eAthena Version.
|
||||||
//===== Description: =========================================
|
//===== Description: =========================================
|
||||||
//= Seperate Mushroom Hairband quest.
|
//= Seperate Mushroom Hairband quest.
|
||||||
//===== Additional Comments: =================================
|
//===== Additional Comments: =================================
|
||||||
//=
|
//=
|
||||||
//============================================================
|
//============================================================
|
||||||
|
|
||||||
prontera.gat,66,87,6 script Aipo 819,{
|
prontera.gat,66,87,6 script Aipo 819,{
|
||||||
mes "[Aipo]";
|
mes "[Aipo]";
|
||||||
mes "Heeeeee.";
|
mes "Heeeeee.";
|
||||||
next;
|
next;
|
||||||
mes "[Aipo]";
|
mes "[Aipo]";
|
||||||
mes "Have you ever wondered what you would look like with a ^000080Mushroom Hairband^000000?";
|
mes "Have you ever wondered what you would look like with a ^000080Mushroom Hairband^000000?";
|
||||||
mes "Well, I can make you one If you like, just give me 300 Mushroom Spores!";
|
mes "Well, I can make you one If you like, just give me 300 Mushroom Spores!";
|
||||||
next;
|
next;
|
||||||
mes "[Aipo]";
|
mes "[Aipo]";
|
||||||
mes "This wondrous item grew in the depths of a gave and needs the spores for the final";
|
mes "This wondrous item grew in the depths of a gave and needs the spores for the final";
|
||||||
mes "materials neededm";
|
mes "materials neededm";
|
||||||
mes "Want me to make it for you?";
|
mes "Want me to make it for you?";
|
||||||
next;
|
next;
|
||||||
menu "Yes! Now make me the item!",-,"No, thanks!",EXT;
|
menu "Yes! Now make me the item!",-,"No, thanks!",EXT;
|
||||||
if (countitem(921) < 300) GOTO NM_EXT;
|
if (countitem(921) < 300) GOTO NM_EXT;
|
||||||
mes "[Aipo]";
|
mes "[Aipo]";
|
||||||
mes "Wow! Thanks! Lemme make the item then.";
|
mes "Wow! Thanks! Lemme make the item then.";
|
||||||
next;
|
next;
|
||||||
delitem 921,300;
|
delitem 921,300;
|
||||||
mes "[Aipo]";
|
mes "[Aipo]";
|
||||||
mes "Okay, thanks for the items, now yours in return!";
|
mes "Okay, thanks for the items, now yours in return!";
|
||||||
next;
|
next;
|
||||||
getitem 5082,1;
|
getitem 5082,1;
|
||||||
mes "[Aipo]";
|
mes "[Aipo]";
|
||||||
mes "Thanks again! Bye!";
|
mes "Thanks again! Bye!";
|
||||||
close;
|
close;
|
||||||
NM_EXT:
|
NM_EXT:
|
||||||
mes "[Aipo]";
|
mes "[Aipo]";
|
||||||
mes "You don't have enough Mushroom Spores... sorry!";
|
mes "You don't have enough Mushroom Spores... sorry!";
|
||||||
close;
|
close;
|
||||||
EXT:
|
EXT:
|
||||||
mes "[Aipo]";
|
mes "[Aipo]";
|
||||||
mes "Well, I'm always here If you change your mind!";
|
mes "Well, I'm always here If you change your mind!";
|
||||||
close;
|
close;
|
||||||
}
|
}
|
@ -1,101 +1,101 @@
|
|||||||
//===== eAthena Script =======================================
|
//===== eAthena Script =======================================
|
||||||
//= Neris (New Hat Quests)
|
//= Neris (New Hat Quests)
|
||||||
//===== By: ==================================================
|
//===== By: ==================================================
|
||||||
//= Halca (1.0)
|
//= Halca (1.0)
|
||||||
//= Mass Zero (1.1)
|
//= Mass Zero (1.1)
|
||||||
//===== Current Version: =====================================
|
//===== Current Version: =====================================
|
||||||
//= 1.1
|
//= 1.1
|
||||||
//===== Compatible With: =====================================
|
//===== Compatible With: =====================================
|
||||||
//= Any eAthena Version.
|
//= Any eAthena Version.
|
||||||
//===== Description: =========================================
|
//===== Description: =========================================
|
||||||
//= Seperate New Hat quests.
|
//= Seperate New Hat quests.
|
||||||
//===== Additional Comments: =================================
|
//===== Additional Comments: =================================
|
||||||
//=
|
//=
|
||||||
//============================================================
|
//============================================================
|
||||||
|
|
||||||
yuno.gat,21,17,7 script Neris 806,{
|
yuno.gat,21,17,7 script Neris 806,{
|
||||||
mes "[Neris]";
|
mes "[Neris]";
|
||||||
mes "So, whatcha want then?";
|
mes "So, whatcha want then?";
|
||||||
next;
|
next;
|
||||||
menu "Large Golden Bell.",LGB,"Crown of Mistress.",COM,"Crown of Ancient Queen.",COAQ;
|
menu "Large Golden Bell.",LGB,"Crown of Mistress.",COM,"Crown of Ancient Queen.",COAQ;
|
||||||
LGB:
|
LGB:
|
||||||
mes "[Neris]";
|
mes "[Neris]";
|
||||||
mes "Hehe, so you are a fan of Sohee's eh?";
|
mes "Hehe, so you are a fan of Sohee's eh?";
|
||||||
mes "Yeah, I guess I like the bell they carry too!";
|
mes "Yeah, I guess I like the bell they carry too!";
|
||||||
next;
|
next;
|
||||||
mes "[Neris]";
|
mes "[Neris]";
|
||||||
mes "Looks pretty cute when you wear it.";
|
mes "Looks pretty cute when you wear it.";
|
||||||
mes "So... what can I do for you?";
|
mes "So... what can I do for you?";
|
||||||
menu "Make me the golden bell!",-,"What do I need to make it?",REQL,"Nothing, thanks.",EXT;
|
menu "Make me the golden bell!",-,"What do I need to make it?",REQL,"Nothing, thanks.",EXT;
|
||||||
if ((countitem(10016) < 1) || (countitem(714) < 1) || (countitem(969) < 3) || (Zeny < 1000)) GOTO EX_NR;
|
if ((countitem(10016) < 1) || (countitem(714) < 1) || (countitem(969) < 3) || (Zeny < 1000)) GOTO EX_NR;
|
||||||
mes "[Neris]";
|
mes "[Neris]";
|
||||||
mes "Now, lets swap your items.";
|
mes "Now, lets swap your items.";
|
||||||
next;
|
next;
|
||||||
delitem 10016,1;
|
delitem 10016,1;
|
||||||
delitem 714,1;
|
delitem 714,1;
|
||||||
delitem 969,3;
|
delitem 969,3;
|
||||||
set Zeny,Zeny-1000;
|
set Zeny,Zeny-1000;
|
||||||
getitem 5091,1;
|
getitem 5091,1;
|
||||||
mes "[Neris]";
|
mes "[Neris]";
|
||||||
mes "Thanks, and bye!";
|
mes "Thanks, and bye!";
|
||||||
close;
|
close;
|
||||||
REQL:
|
REQL:
|
||||||
mes "[Neris]";
|
mes "[Neris]";
|
||||||
mes "Okay all these are gold related:";
|
mes "Okay all these are gold related:";
|
||||||
mes "1 Golden Bell,";
|
mes "1 Golden Bell,";
|
||||||
mes "1 Emperium,";
|
mes "1 Emperium,";
|
||||||
mes "3 Golds,";
|
mes "3 Golds,";
|
||||||
mes "1000 Zeny for the labor.";
|
mes "1000 Zeny for the labor.";
|
||||||
close;
|
close;
|
||||||
COM:
|
COM:
|
||||||
mes "[Neris]";
|
mes "[Neris]";
|
||||||
mes "You like mistresses?";
|
mes "You like mistresses?";
|
||||||
next;
|
next;
|
||||||
mes "[Neris]";
|
mes "[Neris]";
|
||||||
mes "So... what can I do for you?";
|
mes "So... what can I do for you?";
|
||||||
menu "Make me the item.",-,"What do I need to make it?",REQC,"Nothing, thanks.",EXT;
|
menu "Make me the item.",-,"What do I need to make it?",REQC,"Nothing, thanks.",EXT;
|
||||||
if ((countitem(2249) < 1) || (countitem(714) < 1) || (countitem(969) < 3) || (Zeny < 1000)) GOTO EX_NR;
|
if ((countitem(2249) < 1) || (countitem(714) < 1) || (countitem(969) < 3) || (Zeny < 1000)) GOTO EX_NR;
|
||||||
mes "[Neris]";
|
mes "[Neris]";
|
||||||
mes "Now, lets swap your items.";
|
mes "Now, lets swap your items.";
|
||||||
next;
|
next;
|
||||||
delitem 2249,1;
|
delitem 2249,1;
|
||||||
delitem 714,1;
|
delitem 714,1;
|
||||||
delitem 969,3;
|
delitem 969,3;
|
||||||
set Zeny,Zeny-1000;
|
set Zeny,Zeny-1000;
|
||||||
getitem 5081,1;
|
getitem 5081,1;
|
||||||
mes "[Neris]";
|
mes "[Neris]";
|
||||||
mes "Thanks, and bye!";
|
mes "Thanks, and bye!";
|
||||||
close;
|
close;
|
||||||
REQC:
|
REQC:
|
||||||
mes "[Neris]";
|
mes "[Neris]";
|
||||||
mes "Okay all these are gold related:";
|
mes "Okay all these are gold related:";
|
||||||
mes "1 Coronet,";
|
mes "1 Coronet,";
|
||||||
mes "1 Emperium,";
|
mes "1 Emperium,";
|
||||||
mes "3 Golds,";
|
mes "3 Golds,";
|
||||||
mes "1000 Zeny for the labor.";
|
mes "1000 Zeny for the labor.";
|
||||||
close;
|
close;
|
||||||
COAQ:
|
COAQ:
|
||||||
mes "[Neris]";
|
mes "[Neris]";
|
||||||
mes "You like ancient queens?";
|
mes "You like ancient queens?";
|
||||||
next;
|
next;
|
||||||
mes "[Neris]";
|
mes "[Neris]";
|
||||||
mes "So.. what can I do for you?";
|
mes "So.. what can I do for you?";
|
||||||
menu "Make me the item.",-,"What do I need to make it?",REQC,"Nothing, thanks.",EXT;
|
menu "Make me the item.",-,"What do I need to make it?",REQC,"Nothing, thanks.",EXT;
|
||||||
if ((countitem(10006) < 1) || (countitem(714) < 1) || (countitem(969) < 3) || (Zeny < 1000)) GOTO EX_NR;
|
if ((countitem(10006) < 1) || (countitem(714) < 1) || (countitem(969) < 3) || (Zeny < 1000)) GOTO EX_NR;
|
||||||
mes "[Neris]";
|
mes "[Neris]";
|
||||||
mes "Now, lets swap your items";
|
mes "Now, lets swap your items";
|
||||||
next;
|
next;
|
||||||
delitem 10006,1;
|
delitem 10006,1;
|
||||||
delitem 714,1;
|
delitem 714,1;
|
||||||
delitem 969,3;
|
delitem 969,3;
|
||||||
set Zeny,Zeny-1000;
|
set Zeny,Zeny-1000;
|
||||||
getitem 5080,1;
|
getitem 5080,1;
|
||||||
mes "[Neris]";
|
mes "[Neris]";
|
||||||
mes "Thanks, and bye!";
|
mes "Thanks, and bye!";
|
||||||
close;
|
close;
|
||||||
EX_NR:
|
EX_NR:
|
||||||
mes "[Neris]";
|
mes "[Neris]";
|
||||||
mes "Don't take me for a fool!";
|
mes "Don't take me for a fool!";
|
||||||
mes "No items, no deal!";
|
mes "No items, no deal!";
|
||||||
close;
|
close;
|
||||||
}
|
}
|
@ -1,91 +1,91 @@
|
|||||||
//===== eAthena Script =======================================
|
//===== eAthena Script =======================================
|
||||||
//= Angel & Devil Ears Quests
|
//= Angel & Devil Ears Quests
|
||||||
//===== By: ==================================================
|
//===== By: ==================================================
|
||||||
//= Halca (1.0)
|
//= Halca (1.0)
|
||||||
//= Mass Zero (1.1)
|
//= Mass Zero (1.1)
|
||||||
//===== Current Version: =====================================
|
//===== Current Version: =====================================
|
||||||
//= 1.1
|
//= 1.1
|
||||||
//===== Compatible With: =====================================
|
//===== Compatible With: =====================================
|
||||||
//= Any eAthena Version.
|
//= Any eAthena Version.
|
||||||
//===== Description: =========================================
|
//===== Description: =========================================
|
||||||
//= Seperate Angel & Devil Ears quests.
|
//= Seperate Angel & Devil Ears quests.
|
||||||
//===== Additional Comments: =================================
|
//===== Additional Comments: =================================
|
||||||
//=
|
//=
|
||||||
//============================================================
|
//============================================================
|
||||||
|
|
||||||
yuno.gat,246,51,4 script Old Blacksmith 813,{
|
yuno.gat,246,51,4 script Old Blacksmith 813,{
|
||||||
mes "[Old Blacksmith]";
|
mes "[Old Blacksmith]";
|
||||||
mes "Well then my good man!";
|
mes "Well then my good man!";
|
||||||
mes "What can I do for you?";
|
mes "What can I do for you?";
|
||||||
next;
|
next;
|
||||||
menu "Give me the ears of a devil!",EOD,"Give me the ears of an angel!",EOA;
|
menu "Give me the ears of a devil!",EOD,"Give me the ears of an angel!",EOA;
|
||||||
EOD:
|
EOD:
|
||||||
mes "[Old Blacksmith]";
|
mes "[Old Blacksmith]";
|
||||||
mes "Well, this item sure makes you look like a evil bastard.";
|
mes "Well, this item sure makes you look like a evil bastard.";
|
||||||
mes "It makes me crap in my pants when I see these.";
|
mes "It makes me crap in my pants when I see these.";
|
||||||
next;
|
next;
|
||||||
menu "Dont care, make me the Item!",-,"What are the requirements?",EODREQ,"Nothing",EXT;
|
menu "Dont care, make me the Item!",-,"What are the requirements?",EODREQ,"Nothing",EXT;
|
||||||
if ((countitem(5038) < 1) || (countitem(2286) < 1) || (Zeny < 20000)) GOTO EX_REQ;
|
if ((countitem(5038) < 1) || (countitem(2286) < 1) || (Zeny < 20000)) GOTO EX_REQ;
|
||||||
mes "[Old Blacksmith]";
|
mes "[Old Blacksmith]";
|
||||||
mes "Wow, never thought a little fella like you could get tha.t";
|
mes "Wow, never thought a little fella like you could get tha.t";
|
||||||
mes "Bwahaha, ok.";
|
mes "Bwahaha, ok.";
|
||||||
next;
|
next;
|
||||||
delitem 5038,1;
|
delitem 5038,1;
|
||||||
delitem 2286,1;
|
delitem 2286,1;
|
||||||
set Zeny,Zeny-20000;
|
set Zeny,Zeny-20000;
|
||||||
getitem 5068,1;
|
getitem 5068,1;
|
||||||
mes "[Old Blacksmith]";
|
mes "[Old Blacksmith]";
|
||||||
mes "Well, enjoy your item!";
|
mes "Well, enjoy your item!";
|
||||||
close;
|
close;
|
||||||
EOA:
|
EOA:
|
||||||
mes "[Old Blacksmith]";
|
mes "[Old Blacksmith]";
|
||||||
mes "Well, this item sure makes you look like a holy bastard.";
|
mes "Well, this item sure makes you look like a holy bastard.";
|
||||||
next;
|
next;
|
||||||
menu "Dont care, make me the Item!",-,"What are the requirements?",EOAREQ,"Nothing",EXT;
|
menu "Dont care, make me the Item!",-,"What are the requirements?",EOAREQ,"Nothing",EXT;
|
||||||
if ((countitem(2286) < 1) || (countitem(2254) < 1) || (Zeny < 20000)) GOTO EX_REQ_A;
|
if ((countitem(2286) < 1) || (countitem(2254) < 1) || (Zeny < 20000)) GOTO EX_REQ_A;
|
||||||
mes "[Old Blacksmith]";
|
mes "[Old Blacksmith]";
|
||||||
mes "Well well well! Someone who has the spirit!";
|
mes "Well well well! Someone who has the spirit!";
|
||||||
mes "Okay, gimme the items.";
|
mes "Okay, gimme the items.";
|
||||||
next;
|
next;
|
||||||
delitem 2286,1;
|
delitem 2286,1;
|
||||||
delitem 2254,1;
|
delitem 2254,1;
|
||||||
set Zeny,Zeny-20000;
|
set Zeny,Zeny-20000;
|
||||||
mes "[Old Blacksmith]";
|
mes "[Old Blacksmith]";
|
||||||
mes "Okay, and here you go.";
|
mes "Okay, and here you go.";
|
||||||
next;
|
next;
|
||||||
getitem 5066,1;
|
getitem 5066,1;
|
||||||
mes "[Old Blacksmith]";
|
mes "[Old Blacksmith]";
|
||||||
mes "Enjoy it!";
|
mes "Enjoy it!";
|
||||||
close;
|
close;
|
||||||
EAOREQ:
|
EAOREQ:
|
||||||
mes "[Old Blacksmith]";
|
mes "[Old Blacksmith]";
|
||||||
mes "Well, this item is very holy, so I will need:";
|
mes "Well, this item is very holy, so I will need:";
|
||||||
mes "1 Angel Wing/Angel Hheadband,";
|
mes "1 Angel Wing/Angel Hheadband,";
|
||||||
mes "1 Elven Ears for the ears,";
|
mes "1 Elven Ears for the ears,";
|
||||||
mes "and 20,000z for the labour costs!";
|
mes "and 20,000z for the labour costs!";
|
||||||
close;
|
close;
|
||||||
EODREQ:
|
EODREQ:
|
||||||
mes "[Old Blacksmith]";
|
mes "[Old Blacksmith]";
|
||||||
mes "Well, let's see...";
|
mes "Well, let's see...";
|
||||||
mes "I need something for the evil, that be a Deviruchi Cap,";
|
mes "I need something for the evil, that be a Deviruchi Cap,";
|
||||||
mes "I also need the ears for the base of it, Elven Ears would be OK,";
|
mes "I also need the ears for the base of it, Elven Ears would be OK,";
|
||||||
mes "Last of all, I need 20,000 Zeny for me troubles.";
|
mes "Last of all, I need 20,000 Zeny for me troubles.";
|
||||||
next;
|
next;
|
||||||
mes "[Old Blacksmith]";
|
mes "[Old Blacksmith]";
|
||||||
mes "Hey, I have to make a living!";
|
mes "Hey, I have to make a living!";
|
||||||
close;
|
close;
|
||||||
EX_REQ:
|
EX_REQ:
|
||||||
mes "[Old Blacksmith]";
|
mes "[Old Blacksmith]";
|
||||||
mes "Well sorry, but you dont have enough items!";
|
mes "Well sorry, but you dont have enough items!";
|
||||||
next;
|
next;
|
||||||
GOTO EODREQ;
|
GOTO EODREQ;
|
||||||
EX_REQ_A:
|
EX_REQ_A:
|
||||||
mes "[Old Blacksmith]";
|
mes "[Old Blacksmith]";
|
||||||
mes "Well sorry, but you dont have enough items!";
|
mes "Well sorry, but you dont have enough items!";
|
||||||
next;
|
next;
|
||||||
GOTO EOAREQ;
|
GOTO EOAREQ;
|
||||||
EXT:
|
EXT:
|
||||||
mes "[Old Blacksmith]";
|
mes "[Old Blacksmith]";
|
||||||
mes "Fair yee well!";
|
mes "Fair yee well!";
|
||||||
close;
|
close;
|
||||||
}
|
}
|
@ -1,61 +1,61 @@
|
|||||||
//===== eAthena Script =======================================
|
//===== eAthena Script =======================================
|
||||||
//= Posture Fix Hat Quest
|
//= Posture Fix Hat Quest
|
||||||
//===== By: ==================================================
|
//===== By: ==================================================
|
||||||
//= Halca (1.0)
|
//= Halca (1.0)
|
||||||
//= Mass Zero (1.1)
|
//= Mass Zero (1.1)
|
||||||
//===== Current Version: =====================================
|
//===== Current Version: =====================================
|
||||||
//= 1.1
|
//= 1.1
|
||||||
//===== Compatible With: =====================================
|
//===== Compatible With: =====================================
|
||||||
//= Any eAthena Version.
|
//= Any eAthena Version.
|
||||||
//===== Description: =========================================
|
//===== Description: =========================================
|
||||||
//= Seperate Posture Fix Hat quest.
|
//= Seperate Posture Fix Hat quest.
|
||||||
//===== Additional Comments: =================================
|
//===== Additional Comments: =================================
|
||||||
//=
|
//=
|
||||||
//============================================================
|
//============================================================
|
||||||
|
|
||||||
pay_in01.gat,171,142,5 script Nan Hyang 814,{
|
pay_in01.gat,171,142,5 script Nan Hyang 814,{
|
||||||
If (getequipisequiped(5073)) GOTO GOOD;
|
If (getequipisequiped(5073)) GOTO GOOD;
|
||||||
If (Class == 0) GOTO EXT;
|
If (Class == 0) GOTO EXT;
|
||||||
mes "[Nan Hyang]";
|
mes "[Nan Hyang]";
|
||||||
mes "Tut tut! you have terrible posture!";
|
mes "Tut tut! you have terrible posture!";
|
||||||
mes "You need to correct it immediately!";
|
mes "You need to correct it immediately!";
|
||||||
next;
|
next;
|
||||||
mes "[Nan Hyang]";
|
mes "[Nan Hyang]";
|
||||||
mes "I could correct it for you If you brought me";
|
mes "I could correct it for you If you brought me";
|
||||||
mes "some materials to make you a posture aid.";
|
mes "some materials to make you a posture aid.";
|
||||||
next;
|
next;
|
||||||
menu "Can you please make me the aid.",-,"What do I need to bring?",AIT,"No thanks!",EXT;
|
menu "Can you please make me the aid.",-,"What do I need to bring?",AIT,"No thanks!",EXT;
|
||||||
If ((Countitem(1550) <1) || (Countitem(2285) < 1 )) GOTO A_NM;
|
If ((Countitem(1550) <1) || (Countitem(2285) < 1 )) GOTO A_NM;
|
||||||
mes "[Nan Hyang]";
|
mes "[Nan Hyang]";
|
||||||
mes "Ahh at last, someone who is serious!";
|
mes "Ahh at last, someone who is serious!";
|
||||||
next;
|
next;
|
||||||
delitem 1550,1;
|
delitem 1550,1;
|
||||||
delitem 2885,1;
|
delitem 2885,1;
|
||||||
getitem 5073,1;
|
getitem 5073,1;
|
||||||
mes "[Nan Hyang]";
|
mes "[Nan Hyang]";
|
||||||
mes "Hehe, well, maybe you will become more careful, or your sense will";
|
mes "Hehe, well, maybe you will become more careful, or your sense will";
|
||||||
mes "become balanced.";
|
mes "become balanced.";
|
||||||
close;
|
close;
|
||||||
AIT:
|
AIT:
|
||||||
mes "[Nan Hyang]";
|
mes "[Nan Hyang]";
|
||||||
mes "What I require is very simple...";
|
mes "What I require is very simple...";
|
||||||
next;
|
next;
|
||||||
mes "[Nan Hyang]";
|
mes "[Nan Hyang]";
|
||||||
mes "1 Book.";
|
mes "1 Book.";
|
||||||
mes "And 1 Apple o' Archer to balance on it.";
|
mes "And 1 Apple o' Archer to balance on it.";
|
||||||
close;
|
close;
|
||||||
A_NM:
|
A_NM:
|
||||||
mes "[Nan Hyang]";
|
mes "[Nan Hyang]";
|
||||||
mes "At least be serious, you dont have enough items!";
|
mes "At least be serious, you dont have enough items!";
|
||||||
mes "Come back when you wish to learn posture.";
|
mes "Come back when you wish to learn posture.";
|
||||||
close;
|
close;
|
||||||
GOOD:
|
GOOD:
|
||||||
mes "[Nan Hyang]";
|
mes "[Nan Hyang]";
|
||||||
mes "Ah, that's it! good to see you are willing to learn!";
|
mes "Ah, that's it! good to see you are willing to learn!";
|
||||||
close;
|
close;
|
||||||
EXIT:
|
EXIT:
|
||||||
next;
|
next;
|
||||||
mes "[Nan Hyang]";
|
mes "[Nan Hyang]";
|
||||||
mes "Good day to you.";
|
mes "Good day to you.";
|
||||||
close;
|
close;
|
||||||
}
|
}
|
@ -1,50 +1,50 @@
|
|||||||
//===== eAthena Script =======================================
|
//===== eAthena Script =======================================
|
||||||
//= Sea Otter Hat Quest
|
//= Sea Otter Hat Quest
|
||||||
//===== By: ==================================================
|
//===== By: ==================================================
|
||||||
//= Halca (1.0)
|
//= Halca (1.0)
|
||||||
//= Mass Zero (1.1)
|
//= Mass Zero (1.1)
|
||||||
//===== Current Version: =====================================
|
//===== Current Version: =====================================
|
||||||
//= 1.1
|
//= 1.1
|
||||||
//===== Compatible With: =====================================
|
//===== Compatible With: =====================================
|
||||||
//= Any eAthena Version.
|
//= Any eAthena Version.
|
||||||
//===== Description: =========================================
|
//===== Description: =========================================
|
||||||
//= Seperate Seo Otter Hat quest.
|
//= Seperate Seo Otter Hat quest.
|
||||||
//===== Additional Comments: =================================
|
//===== Additional Comments: =================================
|
||||||
//=
|
//=
|
||||||
//============================================================
|
//============================================================
|
||||||
|
|
||||||
xmas.gat,184,267,4 script Pretty Rency 818,{
|
xmas.gat,184,267,4 script Pretty Rency 818,{
|
||||||
mes "[Pretty Rency]";
|
mes "[Pretty Rency]";
|
||||||
mes "Wow! you heard of a Sea Otter Hat?";
|
mes "Wow! you heard of a Sea Otter Hat?";
|
||||||
next;
|
next;
|
||||||
mes "[Pretty Rency]";
|
mes "[Pretty Rency]";
|
||||||
mes "The requirements for this item, are very simple:";
|
mes "The requirements for this item, are very simple:";
|
||||||
mes "1 Raccoon Hat,";
|
mes "1 Raccoon Hat,";
|
||||||
mes "1 Transform Leaf";
|
mes "1 Transform Leaf";
|
||||||
next;
|
next;
|
||||||
mes "[Pretty Rency]";
|
mes "[Pretty Rency]";
|
||||||
mes "Do you have these items?";
|
mes "Do you have these items?";
|
||||||
next;
|
next;
|
||||||
menu "Yes.",-,"No.",EXT;
|
menu "Yes.",-,"No.",EXT;
|
||||||
if ((countitem(5084) < 1) || (countitem(5064) < 1)) GOTO NM_EXT;
|
if ((countitem(5084) < 1) || (countitem(5064) < 1)) GOTO NM_EXT;
|
||||||
mes "[Pretty Rency]";
|
mes "[Pretty Rency]";
|
||||||
mes "Congratulations!";
|
mes "Congratulations!";
|
||||||
next;
|
next;
|
||||||
delitem 5084,1;
|
delitem 5084,1;
|
||||||
delitem 5064,1;
|
delitem 5064,1;
|
||||||
mes "[Pretty Rency]";
|
mes "[Pretty Rency]";
|
||||||
mes "Thanks for your items! Now I will make yours for you!";
|
mes "Thanks for your items! Now I will make yours for you!";
|
||||||
next;
|
next;
|
||||||
getitem 5078,1;
|
getitem 5078,1;
|
||||||
mes "[Pretty Rency]";
|
mes "[Pretty Rency]";
|
||||||
mes "Thanks! Byeeeeeee!";
|
mes "Thanks! Byeeeeeee!";
|
||||||
close;
|
close;
|
||||||
NM_EXT:
|
NM_EXT:
|
||||||
mes "[Pretty Rency]";
|
mes "[Pretty Rency]";
|
||||||
mes "Sorry, not enough items.";
|
mes "Sorry, not enough items.";
|
||||||
close;
|
close;
|
||||||
EXT:
|
EXT:
|
||||||
mes "[Pretty Rency]";
|
mes "[Pretty Rency]";
|
||||||
mes "Byebye! Have a nice time in the world of Ragnarok!";
|
mes "Byebye! Have a nice time in the world of Ragnarok!";
|
||||||
close;
|
close;
|
||||||
}
|
}
|
@ -1,114 +1,114 @@
|
|||||||
//===== eAthena Script =======================================
|
//===== eAthena Script =======================================
|
||||||
//= Traveler (New Hat Quests)
|
//= Traveler (New Hat Quests)
|
||||||
//===== By: ==================================================
|
//===== By: ==================================================
|
||||||
//= Halca (1.0)
|
//= Halca (1.0)
|
||||||
//= Mass Zero (1.1)
|
//= Mass Zero (1.1)
|
||||||
//===== Current Version: =====================================
|
//===== Current Version: =====================================
|
||||||
//= 1.1
|
//= 1.1
|
||||||
//===== Compatible With: =====================================
|
//===== Compatible With: =====================================
|
||||||
//= Any eAthena Version.
|
//= Any eAthena Version.
|
||||||
//===== Description: =========================================
|
//===== Description: =========================================
|
||||||
//= Seperate New Hat quests.
|
//= Seperate New Hat quests.
|
||||||
//===== Additional Comments: =================================
|
//===== Additional Comments: =================================
|
||||||
//=
|
//=
|
||||||
//============================================================
|
//============================================================
|
||||||
|
|
||||||
morroc.gat,234,77,6 script Traveler 807,{
|
morroc.gat,234,77,6 script Traveler 807,{
|
||||||
if (Class == 0) GOTO EXT;
|
if (Class == 0) GOTO EXT;
|
||||||
mes "[Traveler]";
|
mes "[Traveler]";
|
||||||
mes "What item do you want from me?";
|
mes "What item do you want from me?";
|
||||||
next;
|
next;
|
||||||
menu "Annoyed Raccoon Dog Hat.",MN1,"Fresh Bluish Fish Hat",MN2,"Drooping Cat",MN3,"Transformation Leaf",MN4;
|
menu "Annoyed Raccoon Dog Hat.",MN1,"Fresh Bluish Fish Hat",MN2,"Drooping Cat",MN3,"Transformation Leaf",MN4;
|
||||||
MN1:
|
MN1:
|
||||||
mes "[Traveler]";
|
mes "[Traveler]";
|
||||||
mes "Gimme 1000 Acorns,";
|
mes "Gimme 1000 Acorns,";
|
||||||
mes "100 Sea Otter Skins,";
|
mes "100 Sea Otter Skins,";
|
||||||
mes "and 10 Raccoon Dog's Leaf";
|
mes "and 10 Raccoon Dog's Leaf";
|
||||||
next;
|
next;
|
||||||
mes "[Traveler]";
|
mes "[Traveler]";
|
||||||
mes "Got these items?";
|
mes "Got these items?";
|
||||||
next;
|
next;
|
||||||
menu "Yep.",-,"No!",EXT;
|
menu "Yep.",-,"No!",EXT;
|
||||||
if ((countitem(1026) < 1000) || (countitem(7065) < 100) || (countitem(945) < 10)) GOTO EX_NM;
|
if ((countitem(1026) < 1000) || (countitem(7065) < 100) || (countitem(945) < 10)) GOTO EX_NM;
|
||||||
mes "[Traveler]";
|
mes "[Traveler]";
|
||||||
mes "Well, then here is your item";
|
mes "Well, then here is your item";
|
||||||
next;
|
next;
|
||||||
delitem 1026,1000;
|
delitem 1026,1000;
|
||||||
delitem 7065,100;
|
delitem 7065,100;
|
||||||
delitem 945,10;
|
delitem 945,10;
|
||||||
getitem 5084,1;
|
getitem 5084,1;
|
||||||
mes "[Traveler]";
|
mes "[Traveler]";
|
||||||
mes "Enjoy.";
|
mes "Enjoy.";
|
||||||
close;
|
close;
|
||||||
MN2:
|
MN2:
|
||||||
mes "[Traveler]";
|
mes "[Traveler]";
|
||||||
mes "Gimme 1 Rotten Fish,";
|
mes "Gimme 1 Rotten Fish,";
|
||||||
mes "300 Rotten Scales,";
|
mes "300 Rotten Scales,";
|
||||||
mes "50 Sashimi,";
|
mes "50 Sashimi,";
|
||||||
mes "1 Tail of a Fish,";
|
mes "1 Tail of a Fish,";
|
||||||
mes "and 100 Sticky Mucus";
|
mes "and 100 Sticky Mucus";
|
||||||
next;
|
next;
|
||||||
mes "[Traveler]";
|
mes "[Traveler]";
|
||||||
mes "Got these items?";
|
mes "Got these items?";
|
||||||
menu "Yes",-,"No.",EXT;
|
menu "Yes",-,"No.",EXT;
|
||||||
if ((countitem(624) < 1) || (countitem(959) < 300) || (countitem(1144) < 50) || (countitem(1023) < 1) || (countitem(938) < 100)) GOTO EX_NM;
|
if ((countitem(624) < 1) || (countitem(959) < 300) || (countitem(1144) < 50) || (countitem(1023) < 1) || (countitem(938) < 100)) GOTO EX_NM;
|
||||||
mes "[Traveler]";
|
mes "[Traveler]";
|
||||||
mes "Okay, thanks.";
|
mes "Okay, thanks.";
|
||||||
next;
|
next;
|
||||||
delitem 624,1;
|
delitem 624,1;
|
||||||
delitem 959,300;
|
delitem 959,300;
|
||||||
delitem 1144,50;
|
delitem 1144,50;
|
||||||
delitem 1023,1;
|
delitem 1023,1;
|
||||||
delitem 938,100;
|
delitem 938,100;
|
||||||
getitem 5065,1
|
getitem 5065,1
|
||||||
mes "[Traveler]";
|
mes "[Traveler]";
|
||||||
mes "Thanks. Bye.";
|
mes "Thanks. Bye.";
|
||||||
close;
|
close;
|
||||||
MN3:
|
MN3:
|
||||||
mes "[Traveler]";
|
mes "[Traveler]";
|
||||||
mes "Give me 1 Slotted Circlet,";
|
mes "Give me 1 Slotted Circlet,";
|
||||||
mes "1 Black Dyestuff,";
|
mes "1 Black Dyestuff,";
|
||||||
mes "and 300 Cat Dolls.";
|
mes "and 300 Cat Dolls.";
|
||||||
mes "Loli Ruri drops the last one.";
|
mes "Loli Ruri drops the last one.";
|
||||||
next;
|
next;
|
||||||
mes "[Traveler]";
|
mes "[Traveler]";
|
||||||
mes "Have you these items?";
|
mes "Have you these items?";
|
||||||
next;
|
next;
|
||||||
menu "Yes",-,"No.",EXT;
|
menu "Yes",-,"No.",EXT;
|
||||||
if ((countitem(2233) < 1) || (countitem(7206) < 300)) GOTO EX_NM;
|
if ((countitem(2233) < 1) || (countitem(7206) < 300)) GOTO EX_NM;
|
||||||
mes "[Traveler]";
|
mes "[Traveler]";
|
||||||
mes "Okay, here you are.";
|
mes "Okay, here you are.";
|
||||||
next;
|
next;
|
||||||
delitem 2233,1;
|
delitem 2233,1;
|
||||||
delitem 7206,300;
|
delitem 7206,300;
|
||||||
getitem 5058,1;
|
getitem 5058,1;
|
||||||
mes "[Traveler]";
|
mes "[Traveler]";
|
||||||
mes "Good luck.";
|
mes "Good luck.";
|
||||||
close;
|
close;
|
||||||
MN4:
|
MN4:
|
||||||
mes "[Traveler]";
|
mes "[Traveler]";
|
||||||
mes "Bring me 600 Raccoon Dog's Leaf (Raccoon Leaf)";
|
mes "Bring me 600 Raccoon Dog's Leaf (Raccoon Leaf)";
|
||||||
next;
|
next;
|
||||||
mes "[Traveler]";
|
mes "[Traveler]";
|
||||||
mes "You have these?";
|
mes "You have these?";
|
||||||
next;
|
next;
|
||||||
menu "Yes!",-,"Nope.",EXT;
|
menu "Yes!",-,"Nope.",EXT;
|
||||||
if (countitem(945) < 600) GOTO EX_NM;
|
if (countitem(945) < 600) GOTO EX_NM;
|
||||||
mes "[Traveler]";
|
mes "[Traveler]";
|
||||||
mes "Thanks. here's your leaf";
|
mes "Thanks. here's your leaf";
|
||||||
next;
|
next;
|
||||||
delitem 945,600;
|
delitem 945,600;
|
||||||
getitem 5064,1;
|
getitem 5064,1;
|
||||||
mes "[Traveler]";
|
mes "[Traveler]";
|
||||||
mes "Enjoy your Item";
|
mes "Enjoy your Item";
|
||||||
close;
|
close;
|
||||||
EX_NM:
|
EX_NM:
|
||||||
mes "[Traveler]";
|
mes "[Traveler]";
|
||||||
mes "No stuff, no item!";
|
mes "No stuff, no item!";
|
||||||
mes "When you have it, come back.";
|
mes "When you have it, come back.";
|
||||||
close;
|
close;
|
||||||
EXT:
|
EXT:
|
||||||
mes "[Traveler]";
|
mes "[Traveler]";
|
||||||
mes "Bye.";
|
mes "Bye.";
|
||||||
close;
|
close;
|
||||||
}
|
}
|
@ -1,49 +1,49 @@
|
|||||||
//===== eAthena Script =======================================
|
//===== eAthena Script =======================================
|
||||||
//= Tulip Hairpin Quest
|
//= Tulip Hairpin Quest
|
||||||
//===== By: ==================================================
|
//===== By: ==================================================
|
||||||
//= Halca (1.0)
|
//= Halca (1.0)
|
||||||
//= Mass Zero (1.1)
|
//= Mass Zero (1.1)
|
||||||
//===== Current Version: =====================================
|
//===== Current Version: =====================================
|
||||||
//= 1.1
|
//= 1.1
|
||||||
//===== Compatible With: =====================================
|
//===== Compatible With: =====================================
|
||||||
//= Any eAthena Version.
|
//= Any eAthena Version.
|
||||||
//===== Description: =========================================
|
//===== Description: =========================================
|
||||||
//= Seperate Tulip Hairpin quest.
|
//= Seperate Tulip Hairpin quest.
|
||||||
//===== Additional Comments: =================================
|
//===== Additional Comments: =================================
|
||||||
//=
|
//=
|
||||||
//============================================================
|
//============================================================
|
||||||
|
|
||||||
prontera.gat,84,189,6 script Ses 815,{
|
prontera.gat,84,189,6 script Ses 815,{
|
||||||
mes "[Ses]";
|
mes "[Ses]";
|
||||||
mes "Woo, hello! Fruit fruit!";
|
mes "Woo, hello! Fruit fruit!";
|
||||||
mes "Sorry, I just love flowers, fruits and everything that makes me";
|
mes "Sorry, I just love flowers, fruits and everything that makes me";
|
||||||
mes "look more FRUITY!";
|
mes "look more FRUITY!";
|
||||||
next;
|
next;
|
||||||
menu "Shh, just make me the Tulip Hairpin!",-,"What do I need for the Tulip Hairpin?",TH_REQ,"Bye!",EXIT;
|
menu "Shh, just make me the Tulip Hairpin!",-,"What do I need for the Tulip Hairpin?",TH_REQ,"Bye!",EXIT;
|
||||||
mes "[Ses]";
|
mes "[Ses]";
|
||||||
mes "You have the items?";
|
mes "You have the items?";
|
||||||
next;
|
next;
|
||||||
menu "Yes!",-,"No!",EXIT;
|
menu "Yes!",-,"No!",EXIT;
|
||||||
If ((countitem(2278) < 1) || (countitem(975) < 1)) GOTO EX_NM;
|
If ((countitem(2278) < 1) || (countitem(975) < 1)) GOTO EX_NM;
|
||||||
mes "[Ses]";
|
mes "[Ses]";
|
||||||
mes "Yay! thanks! Pineapple!";
|
mes "Yay! thanks! Pineapple!";
|
||||||
mes "Here you go!";
|
mes "Here you go!";
|
||||||
next;
|
next;
|
||||||
delitem 2278,1;
|
delitem 2278,1;
|
||||||
delitem 975,1;
|
delitem 975,1;
|
||||||
getitem 5077,1;
|
getitem 5077,1;
|
||||||
mes "[Ses]";
|
mes "[Ses]";
|
||||||
mes "Enjoy being pretty!";
|
mes "Enjoy being pretty!";
|
||||||
close;
|
close;
|
||||||
TH_REQ:
|
TH_REQ:
|
||||||
mes "[Ses]";
|
mes "[Ses]";
|
||||||
mes "Well, I need...";
|
mes "Well, I need...";
|
||||||
mes "1 Mr. Smile for the substance";
|
mes "1 Mr. Smile for the substance";
|
||||||
mes "and 1 scarlet dyestuff!";
|
mes "and 1 scarlet dyestuff!";
|
||||||
mes "Bring these to me for your item!";
|
mes "Bring these to me for your item!";
|
||||||
close;
|
close;
|
||||||
EXIT:
|
EXIT:
|
||||||
mes "[Ses]";
|
mes "[Ses]";
|
||||||
mes "Okay!";
|
mes "Okay!";
|
||||||
mes "Byeeeee!";
|
mes "Byeeeee!";
|
||||||
}
|
}
|
Loading…
x
Reference in New Issue
Block a user