Fixed possible monster speed underflow when mobs leveling up is enabled (bugreport:2237).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15529 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1786,7 +1786,7 @@ int status_calc_mob_(struct mob_data* md, bool first)
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status->max_sp += diff*status->int_;
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status->hp = status->max_hp;
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status->sp = status->max_sp;
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status->speed -= diff;
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status->speed -= cap_value(diff, 0, status->speed - 10);
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}
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