- Updated msg_athena.conf to include castle counts up to 34. (bugreport:1522)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15107 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
brianluau 2011-12-14 15:48:56 +00:00
parent 809d7dd143
commit 6cae4f1629
2 changed files with 47 additions and 37 deletions

View File

@ -332,31 +332,41 @@
318: Eighteen Castles
319: Nineteen Castles
320: Twenty Castles
321: Twenty One Castles
322: Twenty Two Castles
323: Twenty Three Castles
//324: Twenty Four Castles
324: Total Domination
321: Twenty-One Castles
322: Twenty-Two Castles
323: Twenty-Three Castles
324: Twenty-Four Castles
325: Twenty-Five Castles
326: Twenty-Six Castles
327: Twenty-Seven Castles
328: Twenty-Eight Castles
329: Twenty-Nine Castles
330: Thirty Castles
331: Thirty-One Castles
332: Thirty-Two Castles
333: Thirty-Three Castles
// 334: Thirty-Four Castles
334: Total Domination
// Players Titles (for @who, etc commands, check battle_athena.conf for titles level setting)
// Useful note: you may remove ':%d' from the line, then you will see only player title, w/o his level
325: Super player:%d
326: Super player+:%d
327: Mediator:%d
328: Sub-GM:%d
329: Sub-GM+:%d
330: GM:%d
331: GM Chief:%d
332: Administrator:%d
335: Super player:%d
336: Super player+:%d
337: Mediator:%d
338: Sub-GM:%d
339: Sub-GM+:%d
340: GM:%d
341: GM Chief:%d
342: Administrator:%d
// Templates for @who output
333: Name: %s
334: (%s)
335: | Party: '%s'
336: | Guild: '%s'
343: Name: %s
344: (%s)
345: | Party: '%s'
346: | Guild: '%s'
//You may ommit the last %s, then you won't see players job name
337: | L:%d/%d | Job: %s
347: | L:%d/%d | Job: %s
//You may ommit 2 last %d, then you won't see players coords, just map name
338: | Location: %s %d %d
348: | Location: %s %d %d
// @duel (part 1)
350: Duel: You can't use @invite. You aren't a duelist.

View File

@ -104,14 +104,14 @@ const char* msg_txt(int msg_number)
static char* player_title_txt(int level)
{
const char* format;
format = (level >= battle_config.title_lvl8) ? msg_txt(332)
: (level >= battle_config.title_lvl7) ? msg_txt(331)
: (level >= battle_config.title_lvl6) ? msg_txt(330)
: (level >= battle_config.title_lvl5) ? msg_txt(329)
: (level >= battle_config.title_lvl4) ? msg_txt(328)
: (level >= battle_config.title_lvl3) ? msg_txt(327)
: (level >= battle_config.title_lvl2) ? msg_txt(326)
: (level >= battle_config.title_lvl1) ? msg_txt(325)
format = (level >= battle_config.title_lvl8) ? msg_txt(342)
: (level >= battle_config.title_lvl7) ? msg_txt(341)
: (level >= battle_config.title_lvl6) ? msg_txt(340)
: (level >= battle_config.title_lvl5) ? msg_txt(339)
: (level >= battle_config.title_lvl4) ? msg_txt(338)
: (level >= battle_config.title_lvl3) ? msg_txt(337)
: (level >= battle_config.title_lvl2) ? msg_txt(336)
: (level >= battle_config.title_lvl1) ? msg_txt(335)
: "";
sprintf(atcmd_temp, format, level);
return atcmd_temp;
@ -625,16 +625,16 @@ ACMD_FUNC(who3)
atcmd_output[0]=0;
}
//Player name
sprintf(temp0, msg_txt(333), pl_sd->status.name);
sprintf(temp0, msg_txt(343), pl_sd->status.name);
strcat(atcmd_output,temp0);
//Player title, if exists
if (pl_GM_level > 0) {
//sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) );
sprintf(temp0, msg_txt(334), player_title_txt(pl_GM_level) );
sprintf(temp0, msg_txt(344), player_title_txt(pl_GM_level) );
strcat(atcmd_output,temp0);
}
//Players Location: map x y
sprintf(temp0, msg_txt(338), mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
sprintf(temp0, msg_txt(348), mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
strcat(atcmd_output,temp0);
clif_displaymessage(fd, atcmd_output);
@ -695,16 +695,16 @@ ACMD_FUNC(who2)
if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
//Players Name
//sprintf(atcmd_output, "Name: %s ", pl_sd->status.name);
sprintf(atcmd_output, msg_txt(333), pl_sd->status.name);
sprintf(atcmd_output, msg_txt(343), pl_sd->status.name);
//Player title, if exists
if (pl_GM_level > 0) {
//sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) );
sprintf(temp0, msg_txt(334), player_title_txt(pl_GM_level) );
sprintf(temp0, msg_txt(344), player_title_txt(pl_GM_level) );
strcat(atcmd_output,temp0);
}
//Players Base Level / Job name
//sprintf(temp0, "| L:%d/%d | Job: %s", pl_sd->status.base_level, pl_sd->status.job_level, job_name(pl_sd->status.class_) );
sprintf(temp0, msg_txt(337), pl_sd->status.base_level, pl_sd->status.job_level, job_name(pl_sd->status.class_) );
sprintf(temp0, msg_txt(347), pl_sd->status.base_level, pl_sd->status.job_level, job_name(pl_sd->status.class_) );
strcat(atcmd_output,temp0);
clif_displaymessage(fd, atcmd_output);
@ -769,22 +769,22 @@ ACMD_FUNC(who)
g = guild_search(pl_sd->status.guild_id);
p = party_search(pl_sd->status.party_id);
//Players Name
sprintf(atcmd_output, msg_txt(333), pl_sd->status.name);
sprintf(atcmd_output, msg_txt(343), pl_sd->status.name);
//Player title, if exists
if (pl_GM_level > 0) {
sprintf(temp0, msg_txt(334), player_title_txt(pl_GM_level) );
sprintf(temp0, msg_txt(344), player_title_txt(pl_GM_level) );
strcat(atcmd_output,temp0);
}
//Players Party if exists
if (p != NULL) {
//sprintf(temp0," | Party: '%s'", p->name);
sprintf(temp0, msg_txt(335), p->party.name);
sprintf(temp0, msg_txt(345), p->party.name);
strcat(atcmd_output,temp0);
}
//Players Guild if exists
if (g != NULL) {
//sprintf(temp0," | Guild: '%s'", g->name);
sprintf(temp0, msg_txt(336), g->name);
sprintf(temp0, msg_txt(346), g->name);
strcat(atcmd_output,temp0);
}
clif_displaymessage(fd, atcmd_output);