* common/mmo.h: changed base_level and job_level to unsigned int to increase max levels

* char/char.c: added a NULL check for the file in parse_friend_txt
* map/atcommand.c/.h: added @clearweather (thanks to Dexity)
* map/charcommand.c/.h: added #spiritball
* map/mob.c: fixed a compiler warning (ln was an int and was supposed to be an unsigned long int)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@563 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
codemaster 2004-12-13 22:15:58 +00:00
parent 4bd584774e
commit 6cfcb5f217
8 changed files with 81 additions and 4 deletions

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@ -1,5 +1,10 @@
Date Added Date Added
12/14 12/14
* common/mmo.h: changed base_level and job_level to unsigned int to increase max levels [Codemaster]
* char/char.c: added a NULL check for the file in parse_friend_txt [Codemaster]
* map/atcommand.c/.h: added @clearweather (thanks to Dexity) [Codemaster]
* map/charcommand.c/.h: added #spiritball [Codemaster]
* map/mob.c: fixed a compiler warning (ln was an int and was supposed to be an unsigned long int) [Codemaster]
* Added nullpo_retb to nullpo.c - does a break; if null [celest] * Added nullpo_retb to nullpo.c - does a break; if null [celest]
* Replaced some parts in skill.c with nullpo checks [celest] * Replaced some parts in skill.c with nullpo checks [celest]
* Corrected some typos - penaly -> penalty [celest] * Corrected some typos - penaly -> penalty [celest]

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@ -577,6 +577,9 @@ int parse_friend_txt(struct mmo_charstatus *p)
// Open the file and look for the ID // Open the file and look for the ID
fp = fopen(friends_txt, "r"); fp = fopen(friends_txt, "r");
if(fp == NULL)
return 1;
while(fgets(line, sizeof(line)-1, fp)) { while(fgets(line, sizeof(line)-1, fp)) {

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@ -129,7 +129,7 @@ struct mmo_charstatus {
short head_top,head_mid,head_bottom; short head_top,head_mid,head_bottom;
char name[24]; char name[24];
unsigned char base_level,job_level; unsigned int base_level,job_level;
short str,agi,vit,int_,dex,luk; short str,agi,vit,int_,dex,luk;
unsigned char char_num,sex; unsigned char char_num,sex;

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@ -206,6 +206,7 @@ ATCOMMAND_FUNC(trade); // by MouseJstr
ATCOMMAND_FUNC(send); // by davidsiaw ATCOMMAND_FUNC(send); // by davidsiaw
ATCOMMAND_FUNC(setbattleflag); // by MouseJstr ATCOMMAND_FUNC(setbattleflag); // by MouseJstr
ATCOMMAND_FUNC(unmute); // [Valaris] ATCOMMAND_FUNC(unmute); // [Valaris]
ATCOMMAND_FUNC(clearweather); // Dexity
ATCOMMAND_FUNC(uptime); // by MC Cameri ATCOMMAND_FUNC(uptime); // by MC Cameri
ATCOMMAND_FUNC(changesex); // by MC Cameri ATCOMMAND_FUNC(changesex); // by MC Cameri
ATCOMMAND_FUNC(mute); // celest ATCOMMAND_FUNC(mute); // celest
@ -455,6 +456,7 @@ static AtCommandInfo atcommand_info[] = {
{ AtCommand_Send, "@send", 60, atcommand_send }, { AtCommand_Send, "@send", 60, atcommand_send },
{ AtCommand_SetBattleFlag, "@setbattleflag", 60, atcommand_setbattleflag }, { AtCommand_SetBattleFlag, "@setbattleflag", 60, atcommand_setbattleflag },
{ AtCommand_UnMute, "@unmute", 60, atcommand_unmute }, // [Valaris] { AtCommand_UnMute, "@unmute", 60, atcommand_unmute }, // [Valaris]
{ AtCommand_Clearweather, "@clearweather", 99, atcommand_clearweather }, // Dexity
{ AtCommand_UpTime, "@uptime", 0, atcommand_uptime }, // by MC Cameri { AtCommand_UpTime, "@uptime", 0, atcommand_uptime }, // by MC Cameri
{ AtCommand_ChangeSex, "@changesex", 1, atcommand_changesex }, // by MC Cameri { AtCommand_ChangeSex, "@changesex", 1, atcommand_changesex }, // by MC Cameri
{ AtCommand_Mute, "@mute", 99, atcommand_mute }, // [celest] { AtCommand_Mute, "@mute", 99, atcommand_mute }, // [celest]
@ -7686,6 +7688,27 @@ atcommand_leaves(
clif_specialeffect(&sd->bl,effno,2); clif_specialeffect(&sd->bl,effno,2);
return 0; return 0;
} }
/*==========================================
* Clearing Weather Effects by Dexity
*------------------------------------------
*/
int
atcommand_clearweather(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int effno = 0;
nullpo_retr(-1, sd);
map[sd->bl.m].flag.rain=0;
map[sd->bl.m].flag.snow=0;
map[sd->bl.m].flag.sakura=0;
map[sd->bl.m].flag.fog=0;
map[sd->bl.m].flag.leaves=0;
clif_specialeffect(&sd->bl,effno,2);
return 0;
}
/*========================================== /*==========================================
* *
*------------------------------------------ *------------------------------------------

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@ -187,6 +187,7 @@ enum AtCommandType {
AtCommand_Send, AtCommand_Send,
AtCommand_SetBattleFlag, AtCommand_SetBattleFlag,
AtCommand_UnMute, AtCommand_UnMute,
AtCommand_Clearweather, // by Dexity
AtCommand_UpTime, // by MC Cameri AtCommand_UpTime, // by MC Cameri
AtCommand_ChangeSex, // by MC Cameri AtCommand_ChangeSex, // by MC Cameri
AtCommand_Mute, // [celest] AtCommand_Mute, // [celest]

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@ -42,6 +42,7 @@ CCMD_FUNC(option);
CCMD_FUNC(save); CCMD_FUNC(save);
CCMD_FUNC(stats_all); CCMD_FUNC(stats_all);
CCMD_FUNC(reset); CCMD_FUNC(reset);
CCMD_FUNC(spiritball);
#ifdef TXT_ONLY #ifdef TXT_ONLY
/* TXT_ONLY */ /* TXT_ONLY */
@ -70,6 +71,7 @@ static CharCommandInfo charcommand_info[] = {
{ CharCommandReset, "#reset", 60, charcommand_reset }, { CharCommandReset, "#reset", 60, charcommand_reset },
{ CharCommandSave, "#save", 60, charcommand_save }, { CharCommandSave, "#save", 60, charcommand_save },
{ CharCommandStatsAll, "#statsall", 40, charcommand_stats_all }, { CharCommandStatsAll, "#statsall", 40, charcommand_stats_all },
{ CharCommandSpiritball, "#spiritball", 40, charcommand_spiritball },
#ifdef TXT_ONLY #ifdef TXT_ONLY
/* TXT_ONLY */ /* TXT_ONLY */
@ -248,8 +250,8 @@ int charcommand_config_read(const char *cfgName) {
charcommand_config_read(w2); charcommand_config_read(w2);
else if (strcmpi(w1, "command_symbol") == 0 && w2[0] > 31 && else if (strcmpi(w1, "command_symbol") == 0 && w2[0] > 31 &&
w2[0] != '/' && // symbol of standard ragnarok GM commands w2[0] != '/' && // symbol of standard ragnarok GM commands
w2[0] != '%' && // symbol of party chat speaking w2[0] != '%' // symbol of party chat speaking
w2[0] != '@') // symbol for @commands )
command_symbol = w2[0]; command_symbol = w2[0];
} }
fclose(fp); fclose(fp);
@ -701,3 +703,44 @@ int charcommand_stats_all(const int fd, struct map_session_data* sd, const char*
return 0; return 0;
} }
/*==========================================
* CharSpiritBall Function by PalasX
*------------------------------------------
*/
int charcommand_spiritball(const int fd, struct map_session_data* sd,const char* command, const char* message)
{
struct map_session_data *pl_sd;
char character[100];
int spirit = 0;
memset(character, '\0', sizeof(character));
if(!message || !*message || sscanf(message, "%d %99[^\n]", &spirit, character) < 2 || spirit < 0 || spirit > 1000) {
clif_displaymessage(fd, "Usage: @spiritball <number: 0-1000>) <CHARACTER_NAME>.");
return -1;
}
if((pl_sd = map_nick2sd(character)) != NULL) {
if (spirit >= 0 && spirit <= 0x7FFF) {
if (pl_sd->spiritball != spirit || spirit > 999) {
if (pl_sd->spiritball > 0)
pc_delspiritball(pl_sd, pl_sd->spiritball, 1);
pl_sd->spiritball = spirit;
clif_spiritball(pl_sd);
// no message, player can look the difference
if (spirit > 1000)
clif_displaymessage(fd, msg_table[204]); // WARNING: more than 1000 spiritballs can CRASH your server and/or client!
} else {
clif_displaymessage(fd, msg_table[205]); // You already have this number of spiritballs.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
return 0;
}

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@ -11,6 +11,7 @@ enum CharCommandType {
CharCommandOption, CharCommandOption,
CharCommandSave, CharCommandSave,
CharCommandStatsAll, CharCommandStatsAll,
CharCommandSpiritball,
#ifdef TXT_ONLY #ifdef TXT_ONLY
/* TXT_ONLY */ /* TXT_ONLY */

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@ -4185,7 +4185,8 @@ void mob_reload(void)
static int mob_read_sqldb(void) static int mob_read_sqldb(void)
{ {
char line[1024]; char line[1024];
int i,class,ln=0; int i,class;
long unsigned int ln=0;
char *str[55],*p,*np; char *str[55],*p,*np;
memset(mob_db,0,sizeof(mob_db)); memset(mob_db,0,sizeof(mob_db));