Some updates

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1120 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
celest 2005-02-16 13:32:38 +00:00
parent 02d2532553
commit 6dedcd15dc
2 changed files with 16 additions and 3 deletions

View File

@ -158,5 +158,11 @@ bonus2 bSkillAtk,n,x; Increase damage of skill n by x%
bonus2 bAddDamageByClass,n,x; When being hit by monster of class n increase
damage taken by x%
bonus3 bHPLossRate,n,x,y; Lose n amount of hp every x amount of time
y:0=Don't show damage 1=Show damage
bonus3 bAutoSpellWhenHit,x,y,n; n% chance to cast skill x of level y when
being hit by physical close range damage
bonus4 bAutoSpellWhenHit,x,y,n,i; n% chance to cast skill x of level y when
being hit by physical close range damage
i:0=cast on self 1=cast on enemy

View File

@ -1885,6 +1885,13 @@ int pc_bonus3(struct map_session_data *sd,int type,int type2,int type3,int val)
sd->autospell2_type = 1; // enemy
}
break;
case SP_HP_LOSS_RATE:
if(sd->state.lr_flag != 2) {
sd->hp_loss_value = type2;
sd->hp_loss_rate = type3;
sd->hp_loss_type = val;
}
break;
default:
if(battle_config.error_log)
printf("pc_bonus3: unknown type %d %d %d %d!\n",type,type2,type3,val);
@ -6646,10 +6653,10 @@ static int pc_bleeding (struct map_session_data *sd)
sd->hp_loss_tick -= interval;
if (sd->status.hp < hp)
hp = sd->status.hp;
if (sd->hp_loss_type == 0) {
pc_heal(sd,-hp,0);
} else if (sd->hp_loss_type == 1) {
if (sd->hp_loss_type == 1) {
clif_damage(&sd->bl,&sd->bl,gettick(),0,0,hp,0,0,0);
}
pc_heal(sd,-hp,0);
sd->hp_loss_tick = 0;
}
}