Some updates
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1120 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
02d2532553
commit
6dedcd15dc
@ -158,5 +158,11 @@ bonus2 bSkillAtk,n,x; Increase damage of skill n by x%
|
||||
bonus2 bAddDamageByClass,n,x; When being hit by monster of class n increase
|
||||
damage taken by x%
|
||||
|
||||
bonus3 bHPLossRate,n,x,y; Lose n amount of hp every x amount of time
|
||||
y:0=Don't show damage 1=Show damage
|
||||
bonus3 bAutoSpellWhenHit,x,y,n; n% chance to cast skill x of level y when
|
||||
being hit by physical close range damage
|
||||
|
||||
bonus4 bAutoSpellWhenHit,x,y,n,i; n% chance to cast skill x of level y when
|
||||
being hit by physical close range damage
|
||||
i:0=cast on self 1=cast on enemy
|
13
src/map/pc.c
13
src/map/pc.c
@ -1885,6 +1885,13 @@ int pc_bonus3(struct map_session_data *sd,int type,int type2,int type3,int val)
|
||||
sd->autospell2_type = 1; // enemy
|
||||
}
|
||||
break;
|
||||
case SP_HP_LOSS_RATE:
|
||||
if(sd->state.lr_flag != 2) {
|
||||
sd->hp_loss_value = type2;
|
||||
sd->hp_loss_rate = type3;
|
||||
sd->hp_loss_type = val;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
if(battle_config.error_log)
|
||||
printf("pc_bonus3: unknown type %d %d %d %d!\n",type,type2,type3,val);
|
||||
@ -6646,10 +6653,10 @@ static int pc_bleeding (struct map_session_data *sd)
|
||||
sd->hp_loss_tick -= interval;
|
||||
if (sd->status.hp < hp)
|
||||
hp = sd->status.hp;
|
||||
if (sd->hp_loss_type == 0) {
|
||||
pc_heal(sd,-hp,0);
|
||||
} else if (sd->hp_loss_type == 1) {
|
||||
if (sd->hp_loss_type == 1) {
|
||||
clif_damage(&sd->bl,&sd->bl,gettick(),0,0,hp,0,0,0);
|
||||
}
|
||||
pc_heal(sd,-hp,0);
|
||||
sd->hp_loss_tick = 0;
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user