minor code improvement, moved some "hidden" configs to config/Core.h

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15329 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
shennetsind 2011-12-29 23:18:40 +00:00
parent bccb331fb5
commit 6e0b7ee4c0
4 changed files with 23 additions and 23 deletions

View File

@ -3766,18 +3766,13 @@ static void clif_getareachar_pc(struct map_session_data* sd,struct map_session_d
struct block_list *d_bl;
int i;
if(dstsd->chatID)
{
struct chat_data *cd;
cd=(struct chat_data*)map_id2bl(dstsd->chatID);
if(cd && cd->usersd[0]==dstsd)
if( dstsd->chatID ) {
struct chat_data *cd = NULL;
if( (cd = (struct chat_data*)map_id2bl(dstsd->chatID)) && cd->usersd[0]==dstsd)
clif_dispchat(cd,sd->fd);
}
if( dstsd->state.vending )
} else if( dstsd->state.vending )
clif_showvendingboard(&dstsd->bl,dstsd->message,sd->fd);
if( dstsd->state.buyingstore )
else if( dstsd->state.buyingstore )
clif_buyingstore_entry_single(sd, dstsd);
if(dstsd->spiritball > 0)

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@ -5,6 +5,24 @@
* For detailed guidance on these check http://rathena.org/wiki/SRC/map/config/
**/
/**
* Max Refine available to your server
* Raising this limit requires edits to /db/refine_db.txt
**/
#define MAX_REFINE 20
//Uncomment to enable the Cell Stack Limit mod.
//It's only config is the battle_config cell_stack_limit.
//Only chars affected are those defined in BL_CHAR (mobs and players currently)
//#define CELL_NOSTACK
//Uncomment to enable circular area checks.
//By default, all range checks in Aegis are of Square shapes, so a weapon range
// of 10 allows you to attack from anywhere within a 21x21 area.
//Enabling this changes such checks to circular checks, which is more realistic,
// but is not the official behaviour.
//#define CIRCULAR_AREA
/**
* No settings past this point
**/

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@ -27,17 +27,6 @@ enum E_MAPSERVER_ST
MAPSERVER_ST_LAST
};
//Uncomment to enable the Cell Stack Limit mod.
//It's only config is the battle_config cell_stack_limit.
//Only chars affected are those defined in BL_CHAR (mobs and players currently)
//#define CELL_NOSTACK
//Uncomment to enable circular area checks.
//By default, all range checks in Aegis are of Square shapes, so a weapon range
// of 10 allows you to attack from anywhere within a 21x21 area.
//Enabling this changes such checks to circular checks, which is more realistic,
// but is not the official behaviour.
//#define CIRCULAR_AREA
#define MAX_NPC_PER_MAP 512
#define BLOCK_SIZE 8

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@ -11,8 +11,6 @@ struct homun_data;
struct mercenary_data;
struct status_change;
//Use this to refer the max refinery level [Skotlex]
#define MAX_REFINE 20
#define MAX_REFINE_BONUS 5
extern unsigned long StatusChangeFlagTable[];