Fixed not working cutins. bugreport:6466

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17265 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
lemongrass3110 2013-04-16 21:33:06 +00:00
parent 545f628416
commit 6e9ce692b3
4 changed files with 474 additions and 468 deletions

View File

@ -583,13 +583,13 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "Let's see!!";
mes "One! Two! Three!";
if (.@SantaCardNpc == 1) {
cutin "Æ÷¸µÄ«µå",4;
cutin "포링카드",4; // Poring Card
}
else if (.@SantaCardNpc == 2) {
cutin "¿£Á©¸µÄ«µå",4;
cutin "엔젤링카드",4; // Angeling Card
}
else if (.@SantaCardNpc == 3) {
cutin "°í½ºÆ®¸µÄ«µå",4;
cutin "고스트링카드",4; // Ghostring Card
}
next;
set .@SantaCardTurn,.@SantaCardTurn+1;

View File

@ -1372,7 +1372,7 @@ OnTouch:
mes "[Deviruchi]";
mes "But how about this...? Now, isn't this an attractive sight? A nice, shiny new card. Mint condition. Not too many people have this you know. But I happen to have soooo many, my pockets hurt.";
next;
cutin "¹Ì½ºÆ®·¹½ºÄ«µå.bmp",4;
cutin "미스트레스카드.bmp",4; // Mistress Card
mes "[Deviruchi]";
mes "Isn't it everyone's dream to have one of these? Think about it, being a Priest can only bring you suffering...";
next;
@ -1382,7 +1382,7 @@ OnTouch:
mes "This card can";
mes "can be yours...";
next;
cutin "¹Ì½ºÆ®·¹½ºÄ«µå.bmp",255;
cutin "미스트레스카드.bmp",255; // Mistress Card
mes "[Deviruchi]";
mes "Theoretically!";
mes "BWAHAHAHAHAHAHAHA!";
@ -1391,7 +1391,7 @@ OnTouch:
warp "mjolnir_05",200,200;
end;
}
cutin "¹Ì½ºÆ®·¹½ºÄ«µå.bmp",255;
cutin "미스트레스카드.bmp",255; // Mistress Card
mes "[Deviruchi]";
mes "Did...";
mes "Did you just tell";

File diff suppressed because it is too large Load Diff

View File

@ -11275,7 +11275,7 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 111,{
mes "One! Two! Three!!";
next;
if (.@rucard_game01 == 1) {
cutin "Poring_Card.bmp",4;
cutin "포링카드",4; // Poring Card
emotion 0;
emotion 5,1;
next;
@ -11287,8 +11287,10 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 111,{
cutin "",255;
next;
} else {
if (.@rucard_game01 == 2) cutin "?Ąę¨˘??ŚĚ??ŚĚ?.bmp",4;
else cutin "Ąă¨Ş?o???ŚĚ??ŚĚ?.bmp",4;
if (.@rucard_game01 == 2)
cutin "엔젤링카드",4; // Angeling Card
else
cutin "고스트링카드",4; // Ghostring Card
emotion 0;
emotion 23,1;
next;
@ -11309,7 +11311,7 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 111,{
mes "One! Two! Three!!";
next;
if (.@rucard_game01 == 2) {
cutin "?Ąę¨˘??ŚĚ??ŚĚ?.bmp",4;
cutin "고스트링카드",4; // Angeling Card
emotion 0;
emotion 5,1;
next;
@ -11321,8 +11323,10 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 111,{
cutin "",255;
next;
} else {
if (.@rucard_game01 == 1) cutin "Poring_Card.bmp",4;
else cutin "Ąă¨Ş?o???ŚĚ??ŚĚ?.bmp",4;
if (.@rucard_game01 == 1)
cutin "포링카드",4; // Poring Card
else
cutin "고스트링카드",4; // Ghostring Card
emotion 0;
emotion 23,1;
next;
@ -11343,7 +11347,7 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 111,{
mes "One! Two! Three!!";
next;
if (.@rucard_game01 == 3) {
cutin "Ąă¨Ş?o???ŚĚ??ŚĚ?.bmp",4;
cutin "고스트링카드",4; // Ghostring Card
emotion 0;
emotion 5,1;
next;
@ -11355,8 +11359,10 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 111,{
cutin "",255;
next;
} else {
if (.@rucard_game01 == 1) cutin "Poring_Card.bmp",4;
else cutin "?Ąę¨˘??ŚĚ??ŚĚ?.bmp",4;
if (.@rucard_game01 == 1)
cutin "포링카드",4; // Poring Card
else
cutin "고스트링카드",4; // Angeling Card
emotion 0;
emotion 23,1;
next;