- Fixed a misleading description. (bugreport:4008)

- Changed the confusing Rare Drop Announce. (bugreport:4037)
- Fixed an extra space in item script. (bugreport:4032)
- Renamed the upgrade_svn file in last commit to match revision number.
- Updated SQL item/mob databases to latest.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14243 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
brianluau 2010-02-10 20:46:34 +00:00
parent dde953ee4a
commit 6f10a38dd9
8 changed files with 120 additions and 49 deletions

View File

@ -21,7 +21,7 @@
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
//--------------------------------------------------------------
// [MVP] Summoned monsters HP rate, that is, monsters summoned by an MVP will have this much HP. (Note 2)
// The HP rate of MVPs. (Note 2)
mvp_hp_rate: 100
// The HP rate of normal monsters (that is monsters that are not MVP's) (Note 2)

View File

@ -449,8 +449,8 @@
539: This player has %d of a kind of item (id: %d), and tried to trade %d of them.
540: This player has been definitivly blocked.
// Rare Items Drop/Steal announce
541: '%s' won %s's %s (chance: %0.02f%%)
//541: %.0s%.0sSomeone won %s
541: '%s' got %s's %s (chance: %0.02f%%)
//541: %.0s%.0sSomeone got %s
542: '%s' stole %s's %s (chance: %0.02f%%)
//542: %.0s%.0sSomeone stole %s
// @Away message bits

View File

@ -623,7 +623,7 @@
1278,Katar_Of_Piercing_Wind_,Katar of Piercing Wind,4,45000,,1200,105,,1,3,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500; },{},{}
1279,BF_Katar1,Brave Carnage Katar,4,,,0,130,,1,0,0x00001000,7,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{}
1280,BF_Katar2,Valorous Carnage Katar,4,,,0,130,,1,0,0x00001000,7,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon,0; },{},{}
1281,Krieger_Katar1,Glorious Bloody Roar,4,0,,0,140,,1,0,0x00001000,7,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTI ON_BERSERK; }"; },{},{}
1281,Krieger_Katar1,Glorious Bloody Roar,4,0,,0,140,,1,0,0x00001000,7,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{}
1282,Krieger_Katar2,Glorious Jamadhar,4,0,,0,140,,1,0,0x00001000,7,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus bCritAtkRate,5; } if(getrefine() > 8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{}
1283,Katar_Of_Speed,Katar Of Speed,4,0,,0,175,,1,0,0x00001000,7,2,34,4,0,1,16,{ bonus2 bSkillAtk,"AS_SONICBLOW",25; bonus bAspdRate,3; },{},{}
1284,Krishna,Krishna,4,0,,1200,120,,1,2,0x00001000,2,2,34,3,50,1,16,{ bonus2 bSkillAtk,"AS_GRIMTOOTH",10; if(getskilllv("AS_SONICBLOW")) { bonus3 bAutoSpell,"AS_SONICBLOW",getskilllv("AS_SONICBLOW"),5; }else{ bonus3 bAutoSpell,"AS_SONICBLOW",1,5; } },{},{}

View File

@ -578,8 +578,8 @@ number description
545. Sound And... PUFF Client Crash :P
546. Another HP/SP Regeneration
547. Estin
548. Istant Red Sprite
549. Istant Blue Sprite
548. Instant Red Sprite
549. Instant Blue Sprite
550. Another Effect like Running Hit
551. Effect Like Estun but with Circle
552. (Nothing)

View File

@ -654,7 +654,7 @@ REPLACE INTO `item_db` VALUES (1277,'Katar_Of_Raging_Blaze_','Katar of Raging Bl
REPLACE INTO `item_db` VALUES (1278,'Katar_Of_Piercing_Wind_','Katar of Piercing Wind',4,45000,NULL,1200,105,NULL,1,3,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1279,'BF_Katar1','Brave Carnage Katar',4,NULL,NULL,0,130,NULL,1,0,0x00001000,7,2,34,3,80,1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1280,'BF_Katar2','Valorous Carnage Katar',4,NULL,NULL,0,130,NULL,1,0,0x00001000,7,2,34,3,80,1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1281,'Krieger_Katar1','Glorious Bloody Roar',4,0,NULL,0,140,NULL,1,0,0x00001000,7,2,34,4,80,1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) autobonus \"{ bonus bAspdRate,100; }\",70,3000,BF_WEAPON,\"{ specialeffect2 EF_POTI ON_BERSERK; }\";',NULL,NULL);
REPLACE INTO `item_db` VALUES (1281,'Krieger_Katar1','Glorious Bloody Roar',4,0,NULL,0,140,NULL,1,0,0x00001000,7,2,34,4,80,1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) autobonus \"{ bonus bAspdRate,100; }\",70,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";',NULL,NULL);
REPLACE INTO `item_db` VALUES (1282,'Krieger_Katar2','Glorious Jamadhar',4,0,NULL,0,140,NULL,1,0,0x00001000,7,2,34,4,80,1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus bCritAtkRate,5; } if(getrefine() > 8) autobonus \"{ bonus bAspdRate,100; }\",70,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";',NULL,NULL);
REPLACE INTO `item_db` VALUES (1283,'Katar_Of_Speed','Katar Of Speed',4,0,NULL,0,175,NULL,1,0,0x00001000,7,2,34,4,0,1,16,'bonus2 bSkillAtk,\"AS_SONICBLOW\",25; bonus bAspdRate,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1284,'Krishna','Krishna',4,0,NULL,1200,120,NULL,1,2,0x00001000,2,2,34,3,50,1,16,'bonus2 bSkillAtk,\"AS_GRIMTOOTH\",10; if(getskilllv(\"AS_SONICBLOW\")) { bonus3 bAutoSpell,\"AS_SONICBLOW\",getskilllv(\"AS_SONICBLOW\"),5; }else{ bonus3 bAutoSpell,\"AS_SONICBLOW\",1,5; }',NULL,NULL);
@ -707,8 +707,8 @@ REPLACE INTO `item_db` VALUES (1380,'BF_Two_Handed_Axe2','Brave Insane Battle Ax
REPLACE INTO `item_db` VALUES (1381,'N_Battle_Axe','Novice Battle Axe',4,1,NULL,0,100,NULL,1,0,0x000444A3,7,2,34,1,1,0,7,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1382,'Krieger_Twohand_Axe1','Glorious Two-Handed Axe',4,0,NULL,0,220,NULL,1,0,0x000444A2,7,2,34,4,80,1,7,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus3 bAutoSpell,\"NPC_CRITICALWOUND\",1,50; } if(getrefine() > 8) { bonus3 bAutoSpell,\"NPC_CRITICALWOUND\",1,100; bonus4 bAutoSpellOnSkill,\"MC_MAMMONITE\",\"NPC_CRITICALWOUND\",2,200; bonus4 bAutoSpellOnSkill,\"WS_CARTTERMINATION\",\"NPC_CRITICALWOUND\",2,200; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1383,'Holy_Celestial_Axe','Celestial Axe',4,0,NULL,1500,250,NULL,1,0,0x000444A2,7,2,34,4,60,1,7,'bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,\"AL_BLESSING\",5,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1384,'Veteran_Axe','Veteran Axe',4,0,NULL,3000,250,NULL,1,2,0x000444A2,7,2,34,3,80,1,7,'if(getskilllv(\"BS_DAGGER\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_SWORD\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_TWOHANDSWORD\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_KNUCKLE\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_SPEAR\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_AXE\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_MACE\")==3) { bonus bAtk,10; } bonus bAtkEle,Ele_Neutral; bonus bVit,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1385,'Bradium_Stonehammer','Bradium Stone Hammer',4,0,NULL,2700,210,NULL,1,0,0x000444A2,2,2,34,4,75,1,7,'bonus bAtkEle,Ele_Neutral; bonus2 bSkillAtk,\"BS_HAMMERFALL\",2*getrefine();',NULL,NULL);
REPLACE INTO `item_db` VALUES (1384,'Veteran_Axe','Veteran Axe',4,0,NULL,3000,250,NULL,1,2,0x000444A2,7,2,34,3,80,1,7,'if(getskilllv(\"BS_DAGGER\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_SWORD\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_TWOHANDSWORD\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_KNUCKLE\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_SPEAR\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_AXE\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_MACE\")==3) { bonus bAtk,10; } bonus bVit,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1385,'Bradium_Stonehammer','Bradium Stone Hammer',4,0,NULL,2700,210,NULL,1,0,0x000444A2,2,2,34,4,75,1,7,'bonus3 bAddEffOnSkill,\"BS_HAMMERFALL\",Eff_Stun,50+(20*getrefine());',NULL,NULL);
REPLACE INTO `item_db` VALUES (1386,'Doom_Slayer_I','Doom Slayer',4,20,NULL,0,20,NULL,1,0,0x000444A2,7,2,34,4,0,0,7,'if(readparam(bStr)>=95){ bonus bBaseAtk,400; bonus2 bAddEff,Eff_Stun,3000; bonus bAspdRate,-25; bonus bUseSPrate,100; bonus bBreakArmorRate,500; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1387,'Giant_Axe','Giganto Axe',4,0,NULL,4000,330,NULL,1,1,0x000444A2,2,2,34,3,50,1,6,'bonus2 bSkillAtk,\"WS_CARTTERMINATION\",15; if(readparam(bStr)>=95) { bonus bHit,10; bonus bAspdRate,3; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1388,'Two_Handed_Axe_C','Two-Handed Axe',4,0,NULL,0,220,NULL,1,0,0x000444A2,7,2,34,3,1,0,7,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL);
@ -741,7 +741,7 @@ REPLACE INTO `item_db` VALUES (1425,'BF_Spear1','Assaulter Spear',4,NULL,NULL,0,
REPLACE INTO `item_db` VALUES (1426,'Krieger_Onehand_Spear1','Glorious Spear',4,0,NULL,0,130,NULL,3,0,0x00004082,7,2,2,4,80,1,4,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,10; } if(getrefine() > 8) { if(BaseJob == Job_Knight) bonus4 bAutoSpellOnSkill,\"KN_PIERCE\",\"NPC_CRITICALWOUND\",2,200; else if(BaseJob == Job_Crusader) bonus3 bAutoSpell,\"PA_PRESSURE\",5,100; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1427,'Spear_Of_Excellent','Spear Of Excellent',4,0,NULL,0,160,NULL,3,0,0x00004082,7,2,2,3,1,0,4,'bonus2 bSkillAtk,\"SM_MAGNUM\",25; bonus bStr,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1428,'Long_Horn_M','Long Horn',4,20,NULL,1000,150,NULL,3,0,0x00004082,2,2,2,4,65,1,4,'bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill \"TF_DETOXIFY\",1; bonus bUnbreakableWeapon,0; if(isequipped(2115)) bonus3 bAutoSpellWhenHit,\"HP_ASSUMPTIO\",2,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1429,'Hunting_Spear_M','Hunting Spear',4,0,NULL,4200,180,NULL,3,0,0x00004082,2,2,34,4,60,1,4,'bonus bAtkEle,Ele_Neutral; bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,\"LK_JOINTBEAT\",3,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1429,'Hunting_Spear_M','Hunting Spear',4,0,NULL,4200,180,NULL,3,0,0x00004082,2,2,34,4,60,1,4,'bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,\"LK_JOINTBEAT\",3,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1430,'Pike_C','Pike',4,0,NULL,0,74,NULL,3,0,0x00004082,7,2,2,1,1,0,4,'bonus2 bAddSize,0,70; bonus2 bAddSize,1,70; bonus2 bAddSize,2,70;',NULL,NULL);
# 2-Handed Spears
REPLACE INTO `item_db` VALUES (1451,'Guisarme','Guisarme',4,13000,NULL,1000,84,NULL,3,2,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL);
@ -831,7 +831,7 @@ REPLACE INTO `item_db` VALUES (1544,'Lunakaligo','Lunakaligo',4,20,NULL,700,110,
REPLACE INTO `item_db` VALUES (1545,'N_Mace','Novice Mace',4,1,NULL,0,57,NULL,1,0,0x0004C5B3,7,2,2,1,2,0,8,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1546,'Krieger_Onehand_Mace1','Glorious Morning Star',4,0,NULL,0,130,NULL,1,0,0x0004C5B3,7,2,2,4,80,1,8,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,5; } if(getrefine() > 8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1547,'Mace_Of_Madness','Mace Of Madness',4,0,NULL,0,150,NULL,1,0,0x0004C5B2,7,2,2,2,1,0,8,'bonus2 bSkillAtk,\"MC_CARTREVOLUTION\",25; bonus bStr,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1548,'Veteran_Hammer','Veteran Hammer',4,0,NULL,1800,160,NULL,1,2,0x00008110,7,2,2,3,80,1,8,'bonus bAtkEle,Ele_Neutral; bonus2 bSkillAtk,\"AL_HEAL\",getskilllv(\"AL_DP\"); bonus bCriticalRate,getskilllv(\"PR_MACEMASTERY\")*2; bonus bInt,1; bonus bLuk,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1548,'Veteran_Hammer','Veteran Hammer',4,0,NULL,1800,160,NULL,1,2,0x00008110,7,2,2,3,80,1,8,'bonus2 bSkillAtk,\"AL_HEAL\",getskilllv(\"AL_DP\"); bonus bCriticalRate,getskilllv(\"PR_MACEMASTERY\")*2; bonus bInt,1; bonus bLuk,1;',NULL,NULL);
# 1549,Pilebuncker
# Books
REPLACE INTO `item_db` VALUES (1550,'Book','Book',4,30000,NULL,600,85,NULL,1,3,0x00410100,7,2,2,2,14,1,15,NULL,NULL,NULL);
@ -863,7 +863,7 @@ REPLACE INTO `item_db` VALUES (1575,'BF_Book2','Valorous Battle Strategy Book',4
REPLACE INTO `item_db` VALUES (1576,'Krieger_Book1','Glorious Tablet',4,0,NULL,0,90,NULL,1,0,0x00410100,7,2,2,4,80,1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) autobonus \"{ bonus bBaseAtk,200; }\",30,3000,BF_WEAPON,\"{ specialeffect2 EF_BASH3D; }\";',NULL,NULL);
REPLACE INTO `item_db` VALUES (1577,'Krieger_Book2','Glorious Apocalipse',4,0,NULL,0,90,NULL,1,0,0x00410100,7,2,2,4,80,1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1578,'Book_Of_Prayer','Book Of Prayer',4,0,NULL,0,140,NULL,1,0,0x00410100,7,2,2,3,1,0,15,'bonus bVit,2; bonus bMdef,2; bonus bMaxSPrate,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1579,'Death_Note_M','Ledger of Death',4,0,NULL,1000,137,NULL,1,0,0x00410100,7,2,2,4,85,1,15,'bonus bAtkEle,Ele_Neutral; bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,10; bonus bAspdRate,getrefine(); if(BaseJob == Job_Sage) bonus3 bAutoSpell,\"NPC_HELLJUDGEMENT\",5,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1579,'Death_Note_M','Ledger of Death',4,0,NULL,1000,137,NULL,1,0,0x00410100,7,2,2,4,85,1,15,'bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,10; bonus bAspdRate,getrefine(); if(BaseJob == Job_Sage) bonus3 bAutoSpell,\"NPC_HELLJUDGEMENT\",5,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1580,'Encyclopedia_C','Giant Encyclopedia',4,0,NULL,0,145,NULL,1,0,0x00410100,7,2,2,3,0,0,15,'bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1599,'Angra_Manyu','Angra Manyu',4,1,NULL,10,200,NULL,2,0,0xFFFFFFFF,7,2,2,1,1,1,8,'bonus bAllStats,50; bonus bBaseAtk,3800; bonus2 bHPDrainRate,1000,100;',NULL,NULL);
# Staffs
@ -909,8 +909,8 @@ REPLACE INTO `item_db` VALUES (1639,'N_Rod','Novice_Rod',4,1,NULL,0,15,NULL,1,0,
REPLACE INTO `item_db` VALUES (1640,'Krieger_Onehand_Staff1','Glorious Arc Wand',4,0,NULL,0,70,NULL,1,0,0x00018314,7,2,2,4,80,1,10,'bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreMdefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1641,'Krieger_Onehand_Staff2','Glorious Staff of Recovery',4,0,NULL,0,70,NULL,1,0,0x00018314,7,2,2,4,80,1,10,'bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bIgnoreMdefRate,RC_DemiHuman,5; bonus bHealPower,5+(getrefine()-5)*2; } if(getrefine() > 8) bonus5 bAutoSpellOnSkill,\"AL_HEAL\",\"AL_HEAL\",10,100,1; if(getrefine() > 9) { bonus bHealPower,10; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1642,'Staff_Of_Darkness','Staff Of Darkness',4,0,NULL,0,100,NULL,1,0,0x00818315,7,2,2,2,1,0,10,'bonus bCastrate,-5; bonus bMatkRate,15; bonus bInt,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1643,'Dead_Tree_Cane','Withered Branch Staff',4,0,NULL,100,100,NULL,1,0,0x00818315,7,2,2,4,70,1,10,'bonus bMatk,15; bonus bAtkEle,Ele_Neutral; if (getrefine()==6) { bonus bInt,5; bonus bMaxHP,-200; bonus bMaxSP,-100; } else if (getrefine()==7) { bonus bInt,6; bonus bMaxHP,-400; bonus bMaxSP,-200; } else if (getrefine()==8) { bonus bInt,7; bonus bMaxHP,-600; bonus bMaxSP,-300; } else if (getrefine()==9) { bonus bInt,8; bonus bMaxHP,-700; bonus bMaxSP,-400; } else if (getrefine()==10) { bonus bInt,9; bonus bMaxHP,-1000; bonus bMaxSP,-500; } else { bonus bInt,4; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1644,'Piercing_Staff_M','Staff of Piercing',4,0,NULL,500,80,NULL,1,0,0x00018314,2,2,2,3,70,1,10,'bonus bAtkEle,Ele_Neutral; bonus bInt,4; bonus bMatkRate,15; bonus bIgnoreMdefRate,10+getrefine();',NULL,NULL);
REPLACE INTO `item_db` VALUES (1643,'Dead_Tree_Cane','Withered Branch Staff',4,0,NULL,100,100,NULL,1,0,0x00818315,7,2,2,4,70,1,10,'bonus bMatk,15; if (getrefine()==6) { bonus bInt,5; bonus bMaxHP,-200; bonus bMaxSP,-100; } else if (getrefine()==7) { bonus bInt,6; bonus bMaxHP,-400; bonus bMaxSP,-200; } else if (getrefine()==8) { bonus bInt,7; bonus bMaxHP,-600; bonus bMaxSP,-300; } else if (getrefine()==9) { bonus bInt,8; bonus bMaxHP,-700; bonus bMaxSP,-400; } else if (getrefine()==10) { bonus bInt,9; bonus bMaxHP,-1000; bonus bMaxSP,-500; } else { bonus bInt,4; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1644,'Piercing_Staff_M','Staff of Piercing',4,0,NULL,500,80,NULL,1,0,0x00018314,2,2,2,3,70,1,10,'bonus bInt,4; bonus bMatkRate,15; bonus bIgnoreMdefRate,10+getrefine();',NULL,NULL);
REPLACE INTO `item_db` VALUES (1645,'Lich_Bone_Wand_M','Lich\'s Bone Wand',4,0,NULL,800,60,NULL,1,0,0x00018314,2,2,2,3,70,1,10,'bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus3 bAutoSpellWhenHit,\"NPC_WIDECURSE\",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; }',NULL,NULL);
# 1646,La'cryma_Stick
# 1647,Croce_Staff
@ -1083,7 +1083,7 @@ REPLACE INTO `item_db` VALUES (1983,'Rante_C','Rante Whip',4,0,NULL,0,170,NULL,2
REPLACE INTO `item_db` VALUES (2000,'Destruction_Rod','Staff of Destruction',4,20,NULL,2500,130,NULL,1,1,0x00000200,2,2,34,4,80,1,10,'bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,\"WZ_JUPITEL\",5,(getrefine()*20); bonus2 bCastrate,366,-50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2001,'Divine_Cross','Divine Cross',4,20,NULL,1500,120,NULL,1,0,0x00008100,7,2,34,4,70,1,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15; if (isequipped(2677) || isequipped(2711)) { bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; };',NULL,NULL);
REPLACE INTO `item_db` VALUES (2002,'Krieger_Twohand_Staff1','Glorious Destruction Staff',4,0,NULL,0,70,NULL,1,0,0x00018314,7,2,34,4,80,1,10,'bonus bMatkRate,getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2; bonus2 bIgnoreMdefRate,RC_DemiHuman,(getrefine()-5)*2; } if(getrefine() > 8) { bonus5 bAutoSpellOnSkill,\"WZ_STORMGUST\",\"MG_SAFETYWALL\",10,200,1; bonus5 bAutoSpellOnSkill,\"WZ_METEOR\",\"MG_SAFETYWALL\",10,200,1; bonus5 bAutoSpellOnSkill,\"WZ_VERMILION\",\"MG_SAFETYWALL\",10,200,1; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (2003,'Destruction_Rod_M','Staff of Destruction',4,20,NULL,2500,130,NULL,1,0,0x00000200,2,2,34,4,80,1,10,'bonus bAtkEle,Ele_Neutral; bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,\"WZ_JUPITEL\",5,(getrefine()*20); bonus2 bCastrate,366,-50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2003,'Destruction_Rod_M','Staff of Destruction',4,20,NULL,2500,130,NULL,1,0,0x00000200,2,2,34,4,80,1,10,'bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,\"WZ_JUPITEL\",5,(getrefine()*20); bonus2 bCastrate,366,-50;',NULL,NULL);
# 2004,Kronos
# 2005,Dea_Staff
# Shields
@ -1116,11 +1116,11 @@ REPLACE INTO `item_db` VALUES (2125,'Strong_Shield','Strong Shield',5,20,NULL,25
REPLACE INTO `item_db` VALUES (2126,'Guyak_Shield','Guyak Shield',5,20,NULL,700,NULL,3,NULL,0,0xFFFFFFFE,7,2,32,NULL,75,1,1,'bonus bMDef,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2127,'Secular_Mission','Secular Mission',5,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,32,1,1,0,1,'bonus2 bSubRace,RC_NonBoss,25; bonus2 bSubRace,RC_Boss,25;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2128,'Herald_Of_GOD_','Sacred Mission',5,128000,NULL,1600,NULL,5,NULL,1,0x00004000,7,2,32,NULL,83,1,3,'bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2129,'Exorcism_Bible','Sacred Scripture',5,20,NULL,600,NULL,5,NULL,0,0x00008100,7,2,32,NULL,50,1,1,'bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bInt,1; if(isequipped(1631)) bonus2 bSkillAtk,\"PR_MAGNUS\",20; bonus3 bAutoSpellWhenHit,\"PR_TURNUNDEAD\",1,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2129,'Exorcism_Bible','Sacred Scripture',5,20,NULL,600,NULL,5,NULL,0,0x00008100,7,2,32,NULL,50,1,1,'bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bInt,1; if(isequipped(1631)) bonus2 bSkillAtk,\"PR_MAGNUS\",20; bonus3 bAutoSpellWhenHit,\"PR_TURNUNDEAD\",1,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2130,'Cross_Shield','Cross Shield',5,20,NULL,2000,NULL,6,NULL,1,0x00004000,7,2,32,NULL,80,1,1,'bonus bStr,1; bonus2 bSkillAtk,\"PA_SHIELDCHAIN\",30; bonus2 bSkillAtk,\"CR_SHIELDBOOMERANG\",30; bonus bUseSPrate,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2131,'Magic_Study_Vol1','Magic Bible Vol1',5,20,NULL,1000,NULL,2,NULL,1,0x00010204,2,2,32,NULL,70,1,1,'bonus bMDef,3; bonus bInt,2; bonus2 bAddEffWhenHit,Eff_Stun,1000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2132,'Shelter_Resistance','Shell Of Resistance',5,0,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,2,2,32,NULL,0,0,1,'bonus2 bSubEle,Ele_Neutral,20; bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; bonus bShortWeaponDamageReturn,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2133,'Tournament_Shield','Tournament Shield',5,20,NULL,1000,NULL,5,NULL,1,0x00004082,2,2,32,NULL,50,1,3,'bonus bAtkRate,1; if( BaseClass == Job_Lord_Knight ) bonus bAspdRate,-5; if( isequipped(1420) || isequipped(1421) || isequipped(1422) ) { bonus bAtkRate,4; bonus bDef,2; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (2133,'Tournament_Shield','Tournament Shield',5,20,NULL,1000,NULL,5,NULL,1,0x00004082,2,2,32,NULL,50,1,3,'bonus bAtkRate,1; if( Class == Job_Lord_Knight ) bonus bAspdRate,-5; if( isequipped(1420) || isequipped(1421) || isequipped(1422) ) { bonus bAtkRate,4; bonus bDef,2; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (2134,'Shield_Of_Naga','Shield of Naga',5,20,NULL,500,NULL,3,NULL,1,0x00CFFF80,2,2,32,NULL,70,1,3,'bonus bMdef,3; autobonus2 \"{ bonus bShortWeaponDamageReturn,(getrefine()*3); }\",10,5000,BF_WEAPON,\"{ specialeffect2 EF_GUARD; }\";',NULL,NULL);
REPLACE INTO `item_db` VALUES (2135,'Shadow_Guard','Shadow Guard',5,20,NULL,800,NULL,4,NULL,1,0x00020000,2,2,32,NULL,70,1,3,'if( isequipped(2426) ) { bonus2 bAddEff,Eff_Blind,500; autobonus \"{ bonus bFlee,20; }\",200,10000,BF_WEAPON,\"{ specialeffect2 EF_INCAGILITY; }\"; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (2136,'Cracked_Buckler','Cracked Buckler',5,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,2,2,32,NULL,0,1,2,'bonus bAgi,2; bonus2 bAddEle,Ele_Neutral,-10; bonus3 bAutoSpellWhenHit,\"PR_KYRIE\",1,50; bonus bMdef,1;',NULL,NULL);
@ -1300,7 +1300,7 @@ REPLACE INTO `item_db` VALUES (2365,'Orleans_Gown','Robes of Orleans',5,20,NULL,
REPLACE INTO `item_db` VALUES (2366,'Divine_Cloth','Divine Clothes',5,20,NULL,1500,NULL,6,NULL,1,0xFFFFFFFE,2,2,16,NULL,55,1,0,'bonus2 bResEff,Eff_Curse,500; bonus2 bResEff,Eff_Silence,500; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; bonus2 bResEff,Eff_Sleep,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2367,'Sniping_Suit','Sniping Suit',5,20,NULL,750,NULL,5,NULL,1,0x00000800,2,2,16,NULL,50,1,0,'bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2368,'Golden_Armor','Golden Armor',5,20,NULL,2000,NULL,4,NULL,0,0xFFFFFFFF,7,2,16,NULL,NULL,1,0,'bonus bMdef,4;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2369,'Freyja_Overcoat','Freya\'s Clothes',5,0,NULL,500,NULL,12,NULL,0,0xFFFFFFFE,7,2,16,NULL,0,1,0,'bonus2 bSubRace,RC_DemiHuman,10; if ((isequipped(2428)) && (isequipped(2533)) && (isequipped(5306))) { bonus2 bSubRace,RC_DemiHuman,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill \"WZ_FIREPILLAR\",10; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (2369,'Freyja_Overcoat','Freya\'s Clothes',5,0,NULL,500,NULL,12,NULL,0,0xFFFFFFFE,7,2,16,NULL,0,1,0,'bonus bUnbreakableArmor,0; bonus2 bSubRace,RC_DemiHuman,10; if ((isequipped(2428)) && (isequipped(2533)) && (isequipped(5306))) { bonus2 bSubRace,RC_DemiHuman,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill \"WZ_FIREPILLAR\",10; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (2370,'Used_Mage_Coat','Used Mage Coat',5,0,NULL,0,NULL,15,NULL,0,0xFFFFFFFF,7,2,16,1,1,0,0,'bonus bMaxHP,300; bonus bMaxSP,30; bonus bBaseAtk,10; bonus bAGI,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2371,'G_Strings_','Pantie',5,1000,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,7,2,16,NULL,0,1,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2372,'Mage_Coat_','Mage Coat',5,20,NULL,600,NULL,5,NULL,1,0x00810204,7,2,16,NULL,50,1,0,'bonus bMdef,5; bonus bInt,1;',NULL,NULL);
@ -2377,7 +2377,7 @@ REPLACE INTO `item_db` VALUES (5206,'Romantic_White_Flower','White Petal',5,20,N
REPLACE INTO `item_db` VALUES (5207,'Gold_Spirit_Chain','Angel Blessing',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,260,'bonus bLuk,1; bonus2 bSubEle,Ele_Holy,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5208,'Rideword_Hat','Rideword Hat',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFE,7,2,256,NULL,40,1,262,'bonus2 bHPDrainRate,50,8; bonus2 bSPDrainRate,10,4; bonus2 bHPLossRate,10,5000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5209,'Yellow_Baseball_Cap','iRO Baseball Cap',5,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,263,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5210,'Flying_Angel','Flying Angel',5,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,264,'bonus bCastrate,-3; bonus bAspdRate,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5210,'Flying_Angel','Flying Angel',5,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,264,'bonus bCastrate,-3; bonus bAspdRate,3; bonus bInt,1; bonus bAgi,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5211,'Dress_Hat','Ribbon Hat',5,0,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,265,'bonus bMdef,7; bonus bStr,1; bonus bInt,1; if(getrefine() >= 7) {bonus bAtkRate,3; bonus bMAtkRate,3; bonus2 bSkillHeal,\"AL_HEAL\",6;} else { bonus bAtkRate,2; bonus bMAtkRate,2; bonus2 bSkillHeal,\"AL_HEAL\",5;}',NULL,NULL);
REPLACE INTO `item_db` VALUES (5212,'Satellite_Hairband','Solar Panels',5,0,NULL,1000,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,266,'bonus bMaxHP,50; bonus bMaxSP,10; skill \"AL_RUWACH\",1;',NULL,'sc_end SC_RUWACH;');
REPLACE INTO `item_db` VALUES (5213,'Black_Bunny_Band','Rabbit Ears',5,0,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,267,'bonus bAgi,2; bonus bMdef,3;',NULL,NULL);
@ -2425,7 +2425,7 @@ REPLACE INTO `item_db` VALUES (5254,'Deviling_Hat','Deviling Hat',5,20,NULL,350,
REPLACE INTO `item_db` VALUES (5255,'Triple_Poring_Hat','Poring Tower',5,20,NULL,600,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,0,299,'bonus bLuk,3; bonus3 bAutoSpell,\"BS_GREED\",1,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5256,'Valkyrie_Feather_Band','Valkyrie Feather Band',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,300,'bonus bInt,1; bonus3 bAutoSpellWhenHit,\"AL_HEAL\",1,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5257,'Soulless_Wing','Soul Ring',5,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,20,1,301,'bonus bMdef,2; bonus3 bAutoSpellWhenHit,\"HP_ASSUMPTIO\",1,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5258,'Afro_Wig','Dokebi\'s Wig',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,768,NULL,10,1,302,'bonus3 bAutoSpellWhenHit,\"NV_FIRSTAID\",1,300; bonus2 bSubEle,Ele_Neutral,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5258,'Afro_Wig','Dokebi\'s Wig',5,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,768,NULL,10,1,302,'bonus3 bAutoSpellWhenHit,\"NV_FIRSTAID\",1,300; bonus2 bSubEle,Ele_Neutral,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5259,'Elephant_Hat_','Elephant Hat',5,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,215,'bonus bVit,1; bonus3 bAutoSpell,\"WZ_WATERBALL\",3,10; skill \"AL_HOLYWATER\",1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5260,'Cookie_Hat','Cookie Hat',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,217,'bonus bAgi,1; bonus bFlee2,5; bonus bCritAtkRate,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5261,'Silver_Tiara_','Silver Tiara',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,218,'bonus bInt,2; if (BaseClass == Job_Mage) bonus bMatkRate,(JobLevel/20); if (Baseclass == Job_Acolyte) bonus bUseSPrate,-(JobLevel/10); if (BaseClass == Job_Archer) bonus bMaxSP,(JobLevel*2);',NULL,NULL);
@ -2566,7 +2566,7 @@ REPLACE INTO `item_db` VALUES (5395,'Tiraya_Bonnet','Tiraya Bonnet',5,20,NULL,50
REPLACE INTO `item_db` VALUES (5396,'Jasper_Crest','Jasper Crest',5,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,399,'bonus bDex,3; bonus bVit,1;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5397,'Scuba_Mask','Scuba Gear',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,400,'bonus2 bSubEle,Ele_Water,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5398,'Bone_Head','Bone Head',5,20,NULL,1200,NULL,5,NULL,1,0x000444A2,2,2,256,NULL,85,1,401,'bonus bStr,2; bonus bMdef,5; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Bleeding,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5399,'Mandragora_Cap','Mandragora Cap',5,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,2,2,256,NULL,85,0,402,'bonus bVit,3; bonus3 bAutoSpellWhenHit,\"DC_SCREAM\",5,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5399,'Mandragora_Cap','Mandragora Cap',5,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,2,2,256,NULL,85,0,402,'bonus bVit,3; bonus3 bAutoSpellWhenHit,\"DC_SCREAM\",5,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5400,'Fox_Hat','Fox Mask',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,0,769,NULL,0,1,403,'bonus bLuk,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5401,'Black_Glasses','Black Glasses',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,0,404,'bonus bInt,1; bonus bMdef,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5402,'Mischievous_Fairy','Naughty Fairy',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,0,405,'bonus bFlee2,3;',NULL,NULL);
@ -2610,28 +2610,28 @@ REPLACE INTO `item_db` VALUES (5439,'Fillet_Red','Red Ribbon',5,NULL,NULL,100,NU
REPLACE INTO `item_db` VALUES (5440,'Fillet_Blue','Blue Ribbon',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,441,'bonus bMaxSP,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5441,'Fillet_White','White Ribbon',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,442,'bonus bMaxSP,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5442,'Necktie','Neck Tie',5,NULL,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,443,'bonus bVit,1; bonus bHit,-5; bonus bUseSPrate,5; if(isequipped(5040)) { bonus bAspdRate,3; bonus bCastrate,3; }',NULL,NULL);
# 5443,Status_Of_Baby_Angel
REPLACE INTO `item_db` VALUES (5443,'Status_Of_Baby_Angel','Cherub Hat',5,NULL,NULL,600,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,444,'bonus bMdef,2; bonus4 bAutoSpellWhenHit,\"PR_STRECOVERY\",1,20,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5444,'Hair_Brush','Hair Brush',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,445,'bonus bCritical,6;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5445,'Candy_Cane_In_The_Mouth','Lollipop',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,1,446,'bonus bMaxSP,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5446,'Cat_Foot_Hairpin','Cat\'s Footprint Hairpin',5,NULL,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,447,'bonus bFlee,5; bonus bFlee2,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5447,'Frog_Cap','Frog Hat',5,NULL,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,448,'bonus bMdef,1; bonus2 bAddRace,RC_Insect,12; bonus2 bMagicAddRace,RC_Insect,12;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5448,'Solo_Play_Box1','Solo Play Box1',5,NULL,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,7,2,769,NULL,0,1,449,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5449,'Solo_Play_Box2','Solo Play Box2',5,NULL,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,7,2,769,NULL,0,1,450,NULL,NULL,NULL);
# 5450,Sun_Cap
# 5451,Dragonhelm_Gold
# 5452,Dragonhelm_Silver
# 5453,Dragonhelm_Copper
# REPLACE INTO `item_db` VALUES (5450,'Sun_Cap','Solar Hat',5,NULL,NULL,1000,NULL,0,NULL,0,0xFFFFFFFE,7,2,256,NULL,20,1,451,NULL,NULL,NULL);
# REPLACE INTO `item_db` VALUES (5451,'Dragonhelm_Gold','RWC 2008 Dragon Helm Gold',5,NULL,NULL,2500,NULL,7,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,452,'bonus bAspdRate,10; bonus bAllStats,3; bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5452,'Dragonhelm_Silver','RWC 2008 Dragon Helm Silver',5,NULL,NULL,2500,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,453,'bonus bAspdRate,7; bonus bAllStats,2; bonus2 bAddRace,RC_DemiHuman,3;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5453,'Dragonhelm_Copper','RWC 2008 Dragon Helm Copper',5,NULL,NULL,2500,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,454,'bonus bAspdRate,5; bonus bAllStats,2; bonus2 bAddRace,RC_DemiHuman,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5454,'Dog_Cap_','Puppy Hat',5,NULL,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,234,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5455,'Geographer_Band_','Decorative Geographer',5,NULL,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,456,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5456,'Vacation_Hat_','Summer Hat',5,NULL,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,457,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5455,'Geographer_Band_','Decorative Geographer',5,NULL,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,238,'bonus3 bAutoSpell,\"AL_HEAL\",5,50; bonus3 bAutoSpellWhenHit,\"AL_HEAL\",5,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5456,'Vacation_Hat_','Summer Hat',5,NULL,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,315,'bonus bHPrecovRate,20; bonus bSPrecovRate,15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5457,'Spring_Rabbit_Hat','Spring Rabbit Hat',5,NULL,NULL,300,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,455,'bonus bAgi,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5458,'Pinwheel_Cap','Pinwheel Cap',5,NULL,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,456,'bonus bHPrecovRate,5; bonus bHPrecovRate,5;',NULL,NULL);
# 5459,Drooping_Bunny_Chusuk
# 5460,Adv_Dragon_Skull
# 5461,Adv_Whisper_Mask
# 5462,Spiked_Scarf
# 5463,Rainbow_Scarf
# 5464,Zaha_Doll_Hat
REPLACE INTO `item_db` VALUES (5459,'Drooping_Bunny_Chusuk','Drooping_Bunny',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,249,'bonus bDex,1; bonus bFlee,2;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5460,'Adv_Dragon_Skull','Evolved Dragon Skull Hat',5,NULL,NULL,1000,NULL,7,NULL,0,0xFFFFFFFF,7,2,256,NULL,60,1,457,'bonus bAllStats,2; bonus bMaxHPrate,3;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5461,'Adv_Whisper_Mask','Evolved Whisper Mask',5,NULL,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,769,NULL,50,1,458,'bonus bDex,3; bonus2 bSubEle,Ele_Ghost,20;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5462,'Spiked_Scarf','Spiked Scarf',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,90,1,459,'bonus bVit,1; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5463,'Rainbow_Scarf','Rainbow Scarf',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,90,1,460,'bonus bInt,1; bonus bMdef,2; bonus bMatkRate,1;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5464,'Zaha_Doll_Hat','Zaha Doll Hat',5,NULL,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,461,'bonus bInt,2; skill \"PR_MAGNIFICAT\",3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5465,'Celestial_Hat','Sky Hat',5,NULL,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,40,1,462,'bonus bLuk,2; bonus bMdef,5; if(getrefine()>4) bonus bLuk,getrefine();',NULL,NULL);
REPLACE INTO `item_db` VALUES (5466,'Wind_Milestone','Wind Milestone',5,NULL,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,463,'bonus bAgi,2; skill \"AL_TELEPORT\",1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5467,'Helm_Of_Dragoon','Dragoon Helm',5,NULL,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,464,'bonus2 bAddRace,RC_Dragon,20; bonus3 bAutoSpell,\"NPC_WIDEBLEEDING\",1,30; bonus3 bAutoSpell,\"NPC_WIDEFREEZE\",1,30; bonus3 bAutoSpell,\"NPC_WIDESILENCE\",1,30; bonus3 bAutoSpell,\"NPC_WIDESTONE\",1,30; bonus3 bAutoSpell,\"NPC_WIDECONFUSE\",1,30; bonus3 bAutoSpell,\"NPC_WIDESLEEP\",1,30;',NULL,NULL);
@ -2644,27 +2644,27 @@ REPLACE INTO `item_db` VALUES (5473,'Forceps_Hairpin','Nipper Crab Hairpin',5,NU
REPLACE INTO `item_db` VALUES (5474,'Notice_Board','Notice Board',5,NULL,NULL,700,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,471,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5475,'Cube_Mask','Cube Mask',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,0,1,472,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5476,'Hairband_Of_Grandpeco','Grand Peco Hairband',5,NULL,NULL,800,NULL,2,NULL,0,0xFFFFFFFF,7,2,768,NULL,30,1,473,'bonus bStr,2; bonus bMaxHPrate,-10; bonus2 bAddRace2,3,15;',NULL,NULL);
# 5477,Bro_Flag
# REPLACE INTO `item_db` VALUES (5477,'Bro_Flag','Brazilian Flag Hat',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,474,'skill \"SM_BASH\",1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5478,'Classic_Hat','Classic Hat',5,NULL,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,475,'bonus bStr,2; bonus bMaxHP,300;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5479,'Shaman\'s_Hair_Ornament','Shaman\'s Hair Ornament',5,NULL,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,476,'bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5480,'Bizofnil_Wing_Deco','Feather Of Vizofnir',5,NULL,NULL,1000,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,477,'bonus bAllStats,2; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Poison,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Ghost,5; bonus2 bSubEle,Ele_Undead,5; bonus2 bHPRegenRate,2,10000; bonus2 bSPRegenRate,1,10000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5481,'Hermose_Cap','Hermose Cap',5,NULL,NULL,1000,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,478,'bonus bAspdRate,5; bonus bAtkRate,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5482,'Dark_Knight_Mask','Dark Knight Mask',5,NULL,NULL,3000,NULL,5,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,1,479,'bonus bStr,3; if(isequipped(2779) && isequipped(2780)) { bonus bMatkRate,10; bonus bInt,5; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (5483,'Odin_Mask','Odin Mask',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,1,480,'bonus2 bSubRace,RC_Boss,2;',NULL,NULL);
# 5484,Taiwan_Flag_Hat
REPLACE INTO `item_db` VALUES (5482,'Dark_Knight_Mask','Dark Knight Mask',5,NULL,NULL,3000,NULL,5,NULL,0,0xFFFFFFFF,7,2,769,NULL,1,1,479,'bonus bStr,3; if(isequipped(2779) && isequipped(2780)) { bonus bMatkRate,10; bonus bInt,5; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (5483,'Odin_Mask','Odin Mask',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,1,1,480,'bonus2 bSubRace,RC_Boss,2;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5484,'Taiwan_Flag_Hat','Holidays Hat',5,NULL,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,482,'bonus bAllStats,5; bonus2 bResEff,Eff_Stun,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5485,'Tiger_Face','Tiger Face',5,NULL,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,7,2,769,NULL,60,1,483,'bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Brute,5; bonus2 bMagicAddRace,RC_Brute,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5486,'J_Anniversary_Hat','Anniversary Hat',5,NULL,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,395,'bonus bAllStats,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5487,'J_Poringcake_Hat','Poring cake Hat',5,NULL,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,417,'bonus bLuk,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5488,'J_Twin_Santahat','Twin Santa hat',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,390,'bonus bLuk,1; bonus bMdef,1;',NULL,NULL);
# 5489,Love_Daddy
# 5490,Anubis_Helm
# 5491,Hat_Of_Outlaw
# REPLACE INTO `item_db` VALUES (5489,'Love_Daddy','Love Daddy Hat',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,484,'bonus bDex,2;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5490,'Anubis_Helm','Anubis Helm',5,NULL,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,485,'bonus2 bSubRace,RC_Boss,10; bonus2 bSkillHeal2,\"AL_HEAL\",10; bonus2 bAddItemHealRate,IG_Recovery,10;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5491,'Hat_Of_Outlaw','Bandit Hat',5,NULL,NULL,800,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,486,'bonus bStr,2; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5492,'Boy\'s_Cap_I','Boys Cap',5,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,102,'bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5493,'Ulle_Cap_I','Ulle\'s Cap',5,0,NULL,0,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,254,'bonus bDex,2; bonus bAgi,1; if(isequipped(2353) && readparam(bDex)>=70) bonus bUseSPrate,-10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5494,'Spinx_Helm_I','Sphinx Hat',5,0,NULL,0,NULL,5,NULL,0,0x00004082,7,2,769,NULL,0,0,137,'bonus bStr,5;',NULL,NULL);
# 5495,Power_Of_Thor
# 5496,Dice_Hat
# 5497,King_Tiger_Doll_Hat
# REPLACE INTO `item_db` VALUES (5495,'Power_Of_Thor','Power Of Thor',5,0,NULL,500,NULL,6,NULL,0,0xFFFFFFFF,7,2,256,NULL,75,0,493,'bonus bFlee,5; bonus bAllStats,1;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5496,'Dice_Hat','Dice Hat',5,0,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,0,494,'bonus bLuk,4;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5497,'King_Tiger_Doll_Hat','King Tiger Doll Hat',5,0,NULL,400,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,495,'bonus bStr,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5498,'Wondering_Wolf_King_Hel','Wandering Wolf Hat',5,NULL,NULL,600,NULL,5,NULL,0,0xFFFFFFFE,7,2,768,NULL,50,0,490,'bonus bFlee,10; bonus bVit,5;',NULL,NULL);
# 5499,Pizza_Hat
# 5500,Icecream_Hat

View File

@ -1094,8 +1094,8 @@ REPLACE INTO `mob_db` VALUES (1979,'ZUKDAM','Zukadam','Zakudam',82,39562,0,21850
REPLACE INTO `mob_db` VALUES (1980,'KUBLIN','Kubkin','Kublin',85,576000,0,100000,100000,1,1180,1400,10,20,1,1,40,85,6,30,10,12,2,7,22,0x37B5,120,1120,620,240,100000,5000,6010,10000,6010,10000,6010,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# Orc Dungeon Instance
REPLACE INTO `mob_db` VALUES (1981,'I_HIGH_ORC','Safeguard Chief','Safeguard Chief',88,96980,0,3618,1639,1,1428,1533,15,5,55,46,55,35,82,40,10,12,2,7,43,0x3695,150,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (1982,'I_ORC_ARCHER','Orc Sniper','Orc Sniper',85,60901,0,196,120,1,1151,1184,10,5,1,12,24,0,24,5,10,12,1,1,29,0x3095,400,2852,1152,840,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (1983,'I_ORC_SKELETON','Depraved Orc Spirit','Depraved Orc Spirit',87,80078,0,1729,1787,9,1310,1390,30,44,1,44,25,20,125,20,10,12,1,7,22,0x3885,300,1960,620,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (1982,'I_ORC_ARCHER','Orc Sniper','Orc Sniper',85,60901,0,196,120,9,1151,1184,10,5,1,12,24,0,24,5,10,12,1,1,29,0x3095,400,2852,1152,840,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (1983,'I_ORC_SKELETON','Depraved Orc Spirit','Depraved Orc Spirit',87,80078,0,1729,1787,1,1310,1390,30,44,1,44,25,20,125,20,10,12,1,7,22,0x3885,300,1960,620,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (1984,'I_ORC_LADY','Shaman Cargalache','Shaman Cargalache',80,50058,0,644,407,1,1135,1170,35,10,35,42,25,15,69,55,10,12,1,7,42,0x3695,200,1050,900,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# Another World (13.1)
REPLACE INTO `mob_db` VALUES (1985,'DANDELION','Dandelion','Dandelion',88,28890,0,8650,3879,2,780,1560,30,35,10,85,4,88,60,30,10,12,1,7,80,0x3695,150,900,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
@ -1126,3 +1126,74 @@ REPLACE INTO `mob_db` VALUES (2009,'WOOMAWANG_','Woomawang','Woomawang',1,50,0,0
REPLACE INTO `mob_db` VALUES (2010,'G_MAJORUROS','Majoruros','Majoruros',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2011,'E_GHOUL','Ghoul','Ghoul',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2012,'E_ZOMBIE','Zombie','Zombie',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# Another World (13.2)
REPLACE INTO `mob_db` VALUES (2013,'DRACO','Draco','Draco',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (2014,'DRACO_EGG','Draco Egg','Draco Egg',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (2015,'PINGUICULA_D','Dark Pinguicula','Dark Pinguicula',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (2016,'AQUA_ELEMENTAL','Aqua Elemental','Aqua Elemental',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (2017,'RATA','Rata','Rata',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (2018,'DUNEYRR','Duneyrr','Duneyrr',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (2019,'ANCIENT_TREE','Ancient Tree','Ancient Tree',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (2020,'RHYNCHO','Rhyncho','Rhyncho',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (2021,'PHYLLA','Phylla','Phylla',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (2022,'S_NYDHOG','Nidhoggr\'s Shadow','Nidhoggr\'s Shadow',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (2023,'DARK_SHADOW','Dark Shadow','Dark Shadow',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (2024,'BRADIUM_GOLEM','Bradium Golem','Bradium Golem',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2025,'MYSTCASE_EVENT','Mystcase','Mystcase',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (2026,'DANDELION_','Dandelion','Dandelion',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (2027,'G_DARK_SHADOW','Dark Shadow','Dark Shadow',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2028,'E_MINOROUS','Minorous','Minorous',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2029,'E_MINOROUS_','Minorous','Minorous',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2030,'HIDEN_PRIEST','Hiden Priest','Hiden Priest',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2031,'DANDELION_H','Dandelion','Dandelion',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2032,'GUARDAN_FOREST','Forest Guardian','Forest Guardian',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2033,'GOLDEN_TULIP','Golden Tulip','Golden Tulip',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2034,'M_DESERT_WOLF_B','Baby Desert Wolf','Baby Desert Wolf',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2035,'NIHILITY_ZEM','Nihility Zem','Nihility Zem',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2036,'VALKYRIE_N','Valkyrie Randgris','Valkyrie Randgris',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2037,'VALKYRIE_A','Valkyrie Randgris','Valkyrie Randgris',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2038,'VALKYRIE_B','Valkyrie Randgris','Valkyrie Randgris',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2039,'EXECUTIONER_R','Executioner','Executioner',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2040,'TIRFING_R','Tirfing','Ogretooth',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2041,'MYSTELTAINN_R','Mysteltainn','Mysteltainn',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2042,'SILVERSNIPER','Silver Sniper','Silver Sniper',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2043,'MAGICDECOY_FIRE','Magic Decoy','Magic Decoy',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2044,'MAGICDECOY_WATER','Magic Decoy','Magic Decoy',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2045,'MAGICDECOY_EARTH','Magic Decoy','Magic Decoy',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2046,'MAGICDECOY_WIND','Magic Decoy','Magic Decoy',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2047,'W_NAGA','Naga','Naga',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2048,'W_PINGUICULA_D','Dark Pinguicula','Dark Pinguicula',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2049,'W_BRADIUM_GOLEM','Bradium Golem','Bradium Golem',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2050,'W_AQUA_ELEMENTAL','Aqua Elemental','Aqua Elemental',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2051,'E_BAPHOMET','Baphomet','Baphomet',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2052,'E_DARK_LORD','Dark Lord','Dark Lord',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2053,'NC_DIMIK','Dimik','Dimik',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2054,'E_BATHORY','Bathory','Bathory',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2055,'E_INCUBUS','Incubus','Incubus',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2056,'E_ZHERLTHSH','Zherlthsh','Zealotus',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2057,'E_CRAMP','Cramp','Cramp',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2058,'M_MIMIC','Mimic','Mimic',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2059,'M_DISGUISE','Disguise','Disguise',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2060,'M_ALICE','Alice','Alice',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2061,'E_STAPO','Stapo','Stapo',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2062,'E_POPORING','Poporing','poporing',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2063,'E_DROPS','Drops','Drops',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2064,'E_MAGMARING','Magmaring','Magmaring',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2065,'E_METALING','Metaling','Metaling',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2066,'E_ANOPHELES','Anopheles','Anopheles',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2067,'E_ANOPHELES_','Anopheles','Anopheles',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (2068,'BOITATA','Boitata','Boitata',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (2069,'IARA','Iara','Iara',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (2070,'PIRANHA','Piranha','Piranha',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (2071,'HEADLESS_MULE','Headless Mule','Headless Mule',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (2072,'JAGUAR','Jaguar','Jaguar',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (2073,'TOUCAN','Toucan','Toucan',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (2074,'CURUPIRA','Curupira','Curupira',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2075,'E_VADON_X','Vadon','Vadon',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2076,'WIND_GHOST','Wind Ghost','Wind Ghost',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2077,'SKOGUL','Skogul','Skogul',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2078,'SUCCUBUS','Succubus','Succubus',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2079,'CRYSTAL_H','Crystal','Crystal',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2080,'CRYSTAL_L','Crystal','Crystal',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2081,'HYDRA','Hydra','Hydra',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2082,'PIRAHNA','Pirahna','Pirahna',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);

View File

@ -3488,11 +3488,11 @@ void map_helpscreen(int flag)
*------------------------------------------------------*/
void map_versionscreen(int flag)
{
ShowInfo("CL_WHITE" "eAthena version %d.%02d.%02d, Athena Mod version %d" CL_RESET"\n",
ShowInfo(CL_WHITE "eAthena version %d.%02d.%02d, Athena Mod version %d" CL_RESET"\n",
ATHENA_MAJOR_VERSION, ATHENA_MINOR_VERSION, ATHENA_REVISION,
ATHENA_MOD_VERSION);
ShowInfo(CL_GREEN "Website/Forum:" CL_RESET "\thttp://eathena.deltaanime.net/");
ShowInfo(CL_GREEN "IRC Channel:" CL_RESET "\tirc://irc.deltaanime.net/#athena");
ShowInfo(CL_GREEN "Website/Forum:" CL_RESET "\thttp://eathena.deltaanime.net/\n");
ShowInfo(CL_GREEN "IRC Channel:" CL_RESET "\tirc://irc.deltaanime.net/#athena\n");
ShowInfo("\nOpen " CL_WHITE "readme.html" CL_RESET " for more information.");
if (ATHENA_RELEASE_FLAG) ShowNotice("This version is not for release.\n");
if (flag) exit(EXIT_FAILURE);