Modified the 'player/GM has logged in' mapserver message to respect the lowest_gm_level config setting.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13206 54d463be-8e91-2dee-dedb-b68131a5f0ec
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31
src/map/pc.c
31
src/map/pc.c
@ -683,6 +683,7 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim
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{
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int i;
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unsigned long tick = gettick();
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uint32 ip = session[sd->fd]->client_addr;
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sd->login_id2 = login_id2;
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sd->gmlevel = gmlevel;
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@ -770,22 +771,20 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim
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//Prevent S. Novices from getting the no-death bonus just yet. [Skotlex]
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sd->die_counter=-1;
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{ //Add IP field
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uint32 ip = session[sd->fd]->client_addr;
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if (pc_isGM(sd))
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ShowInfo("GM '"CL_WHITE"%s"CL_RESET"' logged in."
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" (AID/CID: '"CL_WHITE"%d/%d"CL_RESET"',"
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" Packet Ver: '"CL_WHITE"%d"CL_RESET"', IP: '"CL_WHITE"%d.%d.%d.%d"CL_RESET"',"
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" GM Level '"CL_WHITE"%d"CL_RESET"').\n",
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sd->status.name, sd->status.account_id, sd->status.char_id,
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sd->packet_ver, CONVIP(ip), pc_isGM(sd));
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else
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ShowInfo("'"CL_WHITE"%s"CL_RESET"' logged in."
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" (AID/CID: '"CL_WHITE"%d/%d"CL_RESET"',"
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" Packet Ver: '"CL_WHITE"%d"CL_RESET"', IP: '"CL_WHITE"%d.%d.%d.%d"CL_RESET"').\n",
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sd->status.name, sd->status.account_id, sd->status.char_id,
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sd->packet_ver, CONVIP(ip));
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}
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//display login notice
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if( sd->gmlevel >= battle_config.lowest_gm_level )
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ShowInfo("GM '"CL_WHITE"%s"CL_RESET"' logged in."
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" (AID/CID: '"CL_WHITE"%d/%d"CL_RESET"',"
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" Packet Ver: '"CL_WHITE"%d"CL_RESET"', IP: '"CL_WHITE"%d.%d.%d.%d"CL_RESET"',"
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" GM Level '"CL_WHITE"%d"CL_RESET"').\n",
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sd->status.name, sd->status.account_id, sd->status.char_id,
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sd->packet_ver, CONVIP(ip), sd->gmlevel);
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else
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ShowInfo("'"CL_WHITE"%s"CL_RESET"' logged in."
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" (AID/CID: '"CL_WHITE"%d/%d"CL_RESET"',"
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" Packet Ver: '"CL_WHITE"%d"CL_RESET"', IP: '"CL_WHITE"%d.%d.%d.%d"CL_RESET"').\n",
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sd->status.name, sd->status.account_id, sd->status.char_id,
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sd->packet_ver, CONVIP(ip));
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// Send friends list
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clif_friendslist_send(sd);
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