Fixed wrong equip descriptions in refiners (#4581)
Fixes #4577 Thanks to @reunite-ro and @Atemo
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@ -29,31 +29,31 @@ malangdo,221,174,6 script Holink#mal_cash 559,{
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if (!getequipisequiped(.@part)) {
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mes "[Holink]";
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switch(.@part) {
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case 1:
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case EQI_HEAD_TOP:
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mes "My teacher Aragam said meow~";
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mes "There's no cure for stupidity...";
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break;
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case 2:
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case EQI_ARMOR:
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mes "There's nothing to see here, meow!!";
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break;
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case 3:
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case EQI_HAND_L:
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mes "Meow? What do you want me to do with this left hand...?";
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break;
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case 4:
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case EQI_HAND_R:
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mes "Meow? What do you want me to do with this right hand...?";
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break;
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case 5:
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case EQI_GARMENT:
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mes "Meow? You don't have anything on.";
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break;
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case 6:
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case EQI_SHOES:
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mes "Kyang~! Do not mess with my sensitive olfactory, meow~.";
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break;
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case 7:
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case 8:
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case EQI_ACC_L:
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case EQI_ACC_R:
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mes "Meow? Where is the accessory?";
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break;
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case 9:
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case 10:
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case EQI_HEAD_MID:
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case EQI_HEAD_LOW:
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mes "Meow? You talking about the other head parts, meow?~";
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break;
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}
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@ -34,30 +34,30 @@
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if (!getequipisequiped(.@part)) {
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mes "[Blacksmith Dister]";
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switch(.@part) {
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case 1:
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case EQI_HEAD_TOP:
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mes "I'm a blacksmith, not a hairstylist.";
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break;
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case 2:
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case EQI_ARMOR:
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mes "With my hammer, I will make you a star of the sky.";
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break;
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case 3:
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case 4:
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case EQI_HAND_L:
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case EQI_HAND_R:
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mes "Making artificial hands is not my specialty.";
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break;
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case 5:
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case EQI_GARMENT:
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mes "Bring out the item so I can refine it!";
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break;
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case 6:
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case EQI_SHOES:
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mes "Where is this weird smell coming from?";
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break;
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case 7:
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case 8:
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case EQI_ACC_L:
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case EQI_ACC_R:
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mes "Where is the accessory?";
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break;
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case 9:
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case EQI_HEAD_MID:
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mes "What do you want me to refine?";
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break;
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case 10:
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case EQI_HEAD_LOW:
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mes "Huh? What do you want me to do?";
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break;
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}
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@ -34,30 +34,30 @@
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if (!getequipisequiped(.@part)) {
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mes "[Blacksmith Mighty Hammer]";
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switch(.@part) {
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case 1:
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case EQI_HEAD_TOP:
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mes "I'm a blacksmith, not a hairstylist.";
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break;
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case 2:
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case EQI_ARMOR:
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mes "With my hammer, I will make you a star of the sky.";
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break;
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case 3:
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case 4:
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case EQI_HAND_L:
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case EQI_HAND_R:
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mes "Making artificial hands is not my specialty.";
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break;
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case 5:
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case EQI_GARMENT:
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mes "Bring out the item so I can refine it!";
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break;
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case 6:
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case EQI_SHOES:
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mes "Where is this foot odor coming from?";
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break;
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case 7:
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case 8:
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case EQI_ACC_L:
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case EQI_ACC_R:
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mes "Where is the accessory?";
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break;
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case 9:
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case EQI_HEAD_MID:
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mes "What do you want me to refine?";
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break;
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case 10:
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case EQI_HEAD_LOW:
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mes "Huh? What do you want me to do?";
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break;
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}
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@ -171,30 +171,30 @@ lhz_in02,280,19,3 duplicate(MightyHammer) Mighty Hammer#lhz 826
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if (!getequipisequiped(.@part)) {
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mes "[Basta]";
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switch(.@part) {
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case 1:
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case EQI_HEAD_TOP:
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mes "Is your head an equipment?";
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break;
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case 2:
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case EQI_ARMOR:
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mes "What do you want me to do?";
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break;
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case 3:
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case 4:
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case EQI_HAND_L:
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case EQI_HAND_R:
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mes "Making artificial hands is not my specialty.";
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break;
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case 5:
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case EQI_GARMENT:
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mes "Do you even know what a robe is?";
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break;
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case 6:
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case EQI_SHOES:
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mes "If you want to refine your feet, don't come to me, try running a marathon.";
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break;
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case 7:
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case 8:
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case EQI_ACC_L:
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case EQI_ACC_R:
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mes "Where is the accessory?";
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break;
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case 9:
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case EQI_HEAD_MID:
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mes "Well... I don't see any equipment worth refining.";
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break;
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case 10:
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case EQI_HEAD_LOW:
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mes "I can't make you smart. Go see a school teacher for that.";
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break;
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}
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@ -406,30 +406,30 @@ malangdo,224,172,6 script Clink#mal_normal 544,{
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if (!getequipisequiped(.@part)) {
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mes "[Clink]";
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switch(.@part) {
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case 1:
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case EQI_HEAD_TOP:
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mes "Dad said. There's no cure for stupidity...";
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break;
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case 2:
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case EQI_ARMOR:
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mes "There's nothing to see here!!";
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break;
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case 3:
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case EQI_HAND_L:
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mes "What an arrogant left hand this is!";
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break;
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case 4:
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case EQI_HAND_R:
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mes "What an arrogant right hand this is!";
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break;
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case 5:
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case EQI_GARMENT:
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mes "Get that dirty thing off my face!!";
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break;
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case 6:
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case EQI_SHOES:
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mes "Kyaong~! Do not provoke me.";
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break;
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case 7:
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case 8:
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case EQI_ACC_L:
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case EQI_ACC_R:
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mes "Where is the accessory?";
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break;
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case 9:
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case 10:
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case EQI_HEAD_MID:
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case EQI_HEAD_LOW:
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mes "Are you talking about the other head part?";
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break;
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}
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