From 6fb09d253cdc34cd7565b02c9d8121df83c5ded5 Mon Sep 17 00:00:00 2001 From: zephyrus Date: Sun, 22 Jun 2008 10:09:30 +0000 Subject: [PATCH] - Basilica knockback effect is only for mobs, not everybody x.x git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12875 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/unit.c | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/map/unit.c b/src/map/unit.c index 715bb11e47..ac89f3c1ee 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -218,7 +218,7 @@ static int unit_walktoxy_timer(int tid, unsigned int tick, int id, intptr data) else i = status_get_speed(bl); - if (map_getcell(bl->m,x,y,CELL_CHKBASILICA)) { + if( md && map_getcell(bl->m,x,y,CELL_CHKBASILICA) ) { skill_blown(bl,bl,2,unit_getdir(bl),0); clif_fixpos(bl); } @@ -677,9 +677,8 @@ int unit_stop_walking(struct block_list *bl,int type) ud->canmove_tick = gettick() + (type>>8); //Readded, the check in unit_set_walkdelay means dmg during running won't fall through to this place in code [Kevin] - if (ud->state.running) - status_change_end(bl, SC_RUN, -1); - + if (ud->state.running) + status_change_end(bl, SC_RUN, -1); return 1; }