Implemented NPC_LEASH (#7642)
This commit is contained in:
@@ -12673,6 +12673,16 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
|
||||
break;
|
||||
#endif
|
||||
|
||||
case NPC_LEASH:
|
||||
clif_skill_nodamage( src, bl, skill_id, skill_lv, 1 );
|
||||
|
||||
if( !skill_check_unit_movepos( 0, bl, src->x, src->y, 1, 1 ) ){
|
||||
return 0;
|
||||
}
|
||||
|
||||
clif_blown( bl );
|
||||
break;
|
||||
|
||||
default: {
|
||||
std::shared_ptr<s_skill_db> skill = skill_db.find(skill_id);
|
||||
ShowWarning("skill_castend_nodamage_id: missing code case for skill %s(%d)\n", skill ? skill->name : "UNKNOWN", skill_id);
|
||||
|
||||
Reference in New Issue
Block a user