Added constants for Castle Data manipulation (#3531)
* Fixes #3530. * Added constants for script commands getcastledata and setcastledata. * Adjusted the guardian constants to adjust based on MAX_GUARDIANS define value. * Updated scripts to reflect changes. Thanks to @keitenai, @Atemo, and @Lemongrass3110!
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@@ -583,7 +583,7 @@ void chrif_on_ready(void) {
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do_reconnect_storage();
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//Re-save any guild castles that were modified in the disconnection time.
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guild_castle_reconnect(-1, 0, 0);
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guild_castle_reconnect(-1, CD_NONE, 0);
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// Charserver is ready for loading autotrader
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if (!char_init_done)
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