- char_family now returns the char_id of the children when previously it would return true.
- Expanded the family check to work as it should, exp-share-range is respected, and the child is not considered for it (thanks to TheUltraMage for the investigation) git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9049 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/10/23
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* Expanded the family check to work as it should, exp-share-range is
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respected, and the child is not considered for it (thanks to TheUltraMage
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for the investigation) [Skotlex]
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* Double Casting will no longer fail when used. [Skotlex]
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* Modified SC_STONE so that the duration of the "petrifying" time is 5 secs
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reduced by your natural resistance to petrify (which is mdef%) [Skotlex]
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@ -1792,15 +1792,15 @@ int char_family(int cid1, int cid2, int cid3) {
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//we could do a lot more checks and force cross-reference integrity.
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if(char_dat[idx1].status.partner_id == cid2 &&
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char_dat[idx1].status.child == cid3)
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return 1; //cid1/cid2 parents. cid3 child.
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return cid3; //cid1/cid2 parents. cid3 child.
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if(char_dat[idx1].status.partner_id == cid3 &&
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char_dat[idx1].status.child == cid2)
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return 1; //cid1/cid3 parents. cid2 child.
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return cid2; //cid1/cid3 parents. cid2 child.
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if(char_dat[idx2].status.partner_id == cid3 &&
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char_dat[idx2].status.child == cid1)
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return 1; //cid2/cid3 parents. cid1 child.
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return cid1; //cid2/cid3 parents. cid1 child.
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return 0;
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}
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@ -20,8 +20,8 @@ char party_txt[1024] = "save/party.txt";
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struct party_data {
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struct party party;
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unsigned int min_lv, max_lv;
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int family; //Is this party a family? if so, this holds the child id.
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unsigned char size; //Total size of party.
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unsigned family :1; //Is this party a family?
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};
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static struct dbt *party_db;
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@ -67,17 +67,12 @@ static void int_party_calc_state(struct party_data *p)
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p->size =
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p->family = 0;
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//Check party size, max/min levels.
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//Check party size.
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for(i=0;i<MAX_PARTY;i++){
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lv=p->party.member[i].lv;
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if (!lv) continue;
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if (!p->party.member[i].lv) continue;
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p->size++;
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if(p->party.member[i].online)
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{
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if( lv < p->min_lv ) p->min_lv=lv;
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if( p->max_lv < lv ) p->max_lv=lv;
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p->party.count++;
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}
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}
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if(p->size == 3) {
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//Check Family State.
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@ -87,6 +82,18 @@ static void int_party_calc_state(struct party_data *p)
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p->party.member[2].char_id
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);
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}
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//max/min levels.
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for(i=0;i<MAX_PARTY;i++){
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lv=p->party.member[i].lv;
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if (!lv) continue;
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if(p->party.member[i].online &&
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//On families, the kid is not counted towards exp share rules.
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p->party.member[i].char_id != p->family)
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{
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if( lv < p->min_lv ) p->min_lv=lv;
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if( p->max_lv < lv ) p->max_lv=lv;
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}
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}
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if (p->party.exp && !party_check_exp_share(p)) {
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p->party.exp = 0; //Set off even share.
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@ -257,11 +264,9 @@ struct party_data* search_partyname(char *str) {
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return p;
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}
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// EXP公平分配できるかチェック
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// Returns whether this party can keep having exp share or not.
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int party_check_exp_share(struct party_data *p) {
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return (p->party.count == 0 || //If noone is online, don't mess with the share type.
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(p->family && p->party.count == 3) || //All 3 MUST be online for share to trigger.
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p->max_lv - p->min_lv <= party_share_level);
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return (p->party.count < 2|| p->max_lv - p->min_lv <= party_share_level);
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}
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// パ?ティが空かどうかチェック
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@ -4384,7 +4384,7 @@ int char_family(int pl1,int pl2,int pl3) {
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(pl3 == partnerid && pl2 == childid)
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) {
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mysql_free_result (sql_res);
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return 1;
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return childid;
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}
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}
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if(charid == pl2) {
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@ -4392,7 +4392,7 @@ int char_family(int pl1,int pl2,int pl3) {
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(pl3 == partnerid && pl1 == childid)
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) {
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mysql_free_result (sql_res);
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return 1;
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return childid;
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}
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}
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if(charid == pl3) {
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@ -4400,7 +4400,7 @@ int char_family(int pl1,int pl2,int pl3) {
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(pl2 == partnerid && pl1 == childid)
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) {
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mysql_free_result (sql_res);
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return 1;
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return childid;
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}
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}
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}
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@ -18,8 +18,8 @@
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struct party_data {
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struct party party;
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unsigned int min_lv, max_lv;
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int family; //Is this party a family? if so, this holds the child id.
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unsigned char size; //Total size of party.
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unsigned family :1; //Is this party a family?
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};
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static struct party_data *party_pt;
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@ -74,17 +74,12 @@ static void int_party_calc_state(struct party_data *p)
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p->size =
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p->family = 0;
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//Check party size, max/min levels.
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//Check party size
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for(i=0;i<MAX_PARTY;i++){
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lv=p->party.member[i].lv;
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if (!lv) continue;
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if (!p->party.member[i].lv) continue;
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p->size++;
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if(p->party.member[i].online)
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{
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if( lv < p->min_lv ) p->min_lv=lv;
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if( p->max_lv < lv ) p->max_lv=lv;
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p->party.count++;
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}
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}
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if(p->size == 3) {
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//Check Family State.
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@ -94,6 +89,18 @@ static void int_party_calc_state(struct party_data *p)
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p->party.member[2].char_id
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);
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}
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//max/min levels.
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for(i=0;i<MAX_PARTY;i++){
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lv=p->party.member[i].lv;
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if (!lv) continue;
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if(p->party.member[i].online &&
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//On families, the kid is not counted towards exp share rules.
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p->party.member[i].char_id != p->family)
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{
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if( lv < p->min_lv ) p->min_lv=lv;
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if( p->max_lv < lv ) p->max_lv=lv;
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}
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}
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if (p->party.exp && !party_check_exp_share(p)) {
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p->party.exp = 0; //Set off even share.
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@ -346,9 +353,7 @@ struct party_data* search_partyname(char *str)
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// Returns whether this party can keep having exp share or not.
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int party_check_exp_share(struct party_data *p)
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{
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return (p->party.count == 0 || //If noone is online, don't mess with the share type.
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(p->family && p->party.count == 3) || //All 3 MUST be online for share to trigger.
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p->max_lv - p->min_lv <= party_share_level);
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return (p->party.count < 2 || p->max_lv - p->min_lv <= party_share_level);
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}
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// Is there any member in the party?
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