diff --git a/db/re/item_db_equip.yml b/db/re/item_db_equip.yml index d9273e4300..89c5fd9368 100644 --- a/db/re/item_db_equip.yml +++ b/db/re/item_db_equip.yml @@ -5214,7 +5214,7 @@ Body: bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30; - Id: 1298 - AegisName: Shiver_Katar_K + AegisName: Shiver_Katar Name: Katar Of Horror Type: Weapon SubType: Katar @@ -17359,7 +17359,7 @@ Body: bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000; } - Id: 1865 - AegisName: Raging_Dragon_Fist + AegisName: Combo_Fist Name: Raging Dragon Fist Type: Weapon SubType: Knuckle @@ -17388,7 +17388,7 @@ Body: if (.@r >= 11) bonus2 bSkillAtk,"CH_CHAINCRUSH",30; - Id: 1866 - AegisName: Dedicated_Bandage + AegisName: Asura_Bandage Name: Dedicated Bandage Type: Weapon SubType: Knuckle @@ -20538,7 +20538,7 @@ Body: bonus2 bSkillAtk,"WL_CRIMSONROCK",15; } - Id: 2048 - AegisName: Aeon_Staff + AegisName: Iron_Staff Name: Aeon Staff Type: Weapon SubType: 2hStaff @@ -20601,7 +20601,7 @@ Body: bonus2 bMagicAtkEle,Ele_Water,.@val; bonus2 bMagicAtkEle,Ele_Holy,.@val; - Id: 2051 - AegisName: Illusion_Survivor's_Staff + AegisName: Survival_Staff_IL Name: Illusion Survivor's Staff Type: Weapon SubType: 2hStaff @@ -20707,7 +20707,7 @@ Body: bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-1000; } - Id: 2055 - AegisName: Staff_of_Miracle + AegisName: Staff_Of_Miracle Name: Staff of Miracle Type: Weapon SubType: 2hStaff @@ -20804,7 +20804,7 @@ Body: bonus2 bSubSize,Size_All,25; } - Id: 2058 - AegisName: Detecting_Staff + AegisName: Ein_BHSTAFF Name: Detecting Staff Type: Weapon SubType: 2hStaff @@ -65104,7 +65104,7 @@ Body: bonus2 bMagicAddEle,Ele_Wind,10; } - Id: 15280 - AegisName: S_Cri_Hit_Armor + AegisName: S_CriticalHit_Armor Name: Critical Hit Shadow Armor Type: Shadowgear Locations: @@ -65260,7 +65260,7 @@ Body: bonus2 bAddEle,Ele_Wind,10; } - Id: 15348 - AegisName: Illusion_Goibne_Armor + AegisName: Goibne_Armor_IL Name: Illusion Goibne Armor Type: Armor Weight: 3500 @@ -65426,7 +65426,7 @@ Body: if (.@r>=9) bonus bDef,50; - Id: 15379 - AegisName: Lava_Leather_Suit + AegisName: Lava_Leather_Suits Name: Lava Leather Suit Type: Armor Buy: 20 @@ -67750,7 +67750,7 @@ Body: bonus3 bAutoSpell,"AB_JUDEX",max(2,getskilllv("AB_JUDEX")),50; /* Unknow Rates */ - Id: 16096 - AegisName: Bright_Pendulum + AegisName: Bright_Mace Name: Bright Pendulum Type: Weapon SubType: Mace @@ -68987,7 +68987,7 @@ Body: if (.@r>=11) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; - Id: 18174 - AegisName: Illusion_Hunter_Bow + AegisName: Hunter_Bow_IL Name: Illusion Hunter Bow Type: Weapon SubType: Bow @@ -69194,7 +69194,7 @@ Body: bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; } - Id: 18184 - AegisName: Rapid_Fire + AegisName: Rapid_Fire_C_Bow Name: Rapid Fire Type: Weapon SubType: Bow @@ -79869,7 +79869,7 @@ Body: bonus2 bSkillAtk,"LG_OVERBRAND",.@dmg; bonus bVariableCastrate,.@cast; - Id: 19344 - AegisName: Illusion_Hot_blooded_Headband + AegisName: Headband_Of_Power_IL Name: Illusion Hot-blooded Headband Type: Armor Weight: 100 @@ -79927,7 +79927,7 @@ Body: bonus2 bMagicAddRace,RC_Formless,min(.@r-10,15); } - Id: 19366 - AegisName: Illusion_Goibne_Helm + AegisName: Goibne_Helmet_IL Name: Illusion Goibne Helm Type: Armor Weight: 1000 @@ -80097,7 +80097,7 @@ Body: if (getskilllv("GN_MANDRAGORA") == 5) bonus2 bFixedCastrate,"GN_MANDRAGORA",-70; - Id: 19396 - AegisName: Racing_Cap_SG + AegisName: Racing_C_Star Name: Racing Cap (Star Gladiator) Type: Armor Buy: 20 @@ -80128,7 +80128,7 @@ Body: if (.@r>=11) autobonus3 "{ bonus2 bSkillAtk,\"SJ_SOLARBURST\",30; }",1000,10000,"SJ_PROMINENCEKICK"; - Id: 19397 - AegisName: Racing_Cap_SL + AegisName: Racing_C_Soul Name: Racing Cap (Soul Linker) Type: Armor Buy: 20 @@ -80320,7 +80320,7 @@ Body: if (.@r>=10) bonus bIgnoreMdefRace,RC_All; - Id: 19428 - AegisName: Illusion_Morpheus's_Hood + AegisName: Morpheus_Hood_IL Name: Illusion Morpheus's Hood Type: Armor Buy: 20 @@ -91982,7 +91982,7 @@ Body: if (.@r>=10) bonus2 bSubEle,Ele_Water,100; - Id: 20923 - AegisName: Illusion_Goibne_Spaulders + AegisName: Goibne_Shoulder_IL Name: Illusion Goibne Spaulders Type: Armor Weight: 1000 @@ -92403,7 +92403,7 @@ Body: bonus bVariableCastrate,-10; } - Id: 20948 - AegisName: Illusion_Morpheus's_Shawl + AegisName: Morpheus_Shawl_IL Name: Illusion Morpheus's Shawl Type: Armor Buy: 20 @@ -93522,7 +93522,7 @@ Body: bonus bUnbreakableWeapon; } - Id: 21050 - AegisName: Illusion_Tae_Goo_Lyeon + AegisName: Taegoolyeon_IL Name: Illusion Tae Goo Lyeon Type: Weapon SubType: 2hSword @@ -96036,7 +96036,7 @@ Body: bonus bUseSPrate,-5; } - Id: 22190 - AegisName: Illusion_Boots + AegisName: Boots_IL Name: Illusion Boots Type: Armor Weight: 600 @@ -96051,7 +96051,7 @@ Body: bonus bCritical,(5*(.@r/3)); bonus bAspdRate,.@r; - Id: 22192 - AegisName: Illusion_Goibne's_Greaves + AegisName: Goibne_Boots_IL Name: Illusion Goibne's Greaves Type: Armor Weight: 1200 @@ -102133,7 +102133,7 @@ Body: bonus bMatkRate,2; } - Id: 24399 - AegisName: S_Immune_Athena_Shield + AegisName: S_ImmunedAthena_Shield Name: Immune Athena Shadow Shield Type: Shadowgear Locations: @@ -102143,7 +102143,7 @@ Body: Script: | bonus bDef,50+20*(getrefine()/2); - Id: 24400 - AegisName: S_Hard_Champion_Shoes + AegisName: S_HardChamption_Shoes Name: Hard Champion Shadow Shoes Type: Shadowgear Locations: @@ -102157,7 +102157,7 @@ Body: bonus bMaxHPrate,.@val; bonus bMaxSPrate,.@val; - Id: 24401 - AegisName: S_Kingbird_Ancient_Armor + AegisName: S_KingbirdAncient_Armor Name: Kingbird Ancient Shadow Armor Type: Shadowgear Locations: @@ -102533,7 +102533,7 @@ Body: Script: | bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2); - Id: 24425 - AegisName: S_Perfect_Size_Weapon + AegisName: S_PerfectSize_Weapon Name: Perfect Size Shadow Weapon Type: Shadowgear Locations: @@ -102553,7 +102553,7 @@ Body: bonus2 bMagicAddSize,Size_All,3; } - Id: 24426 - AegisName: S_Perfect_Size_Armor + AegisName: S_PerfectSize_Armor Name: Perfect Size Shadow Armor Type: Shadowgear Locations: @@ -107770,7 +107770,7 @@ Body: bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Earth,5; - Id: 26161 - AegisName: Penitentia + AegisName: Ponitendtia Name: Penitentia Type: Weapon SubType: Staff @@ -108514,7 +108514,7 @@ Body: } } - Id: 28039 - AegisName: Katar_of_Shiver + AegisName: Shiver_Katar_K Name: Katar of Shiver Type: Weapon SubType: Katar @@ -108590,7 +108590,7 @@ Body: bonus2 bAddRace,RC_DemiHuman,15; } - Id: 28042 - AegisName: Ripper_Cross + AegisName: Reaper_Cross Name: Ripper Cross Type: Weapon SubType: Katar @@ -109704,7 +109704,7 @@ Body: bonus2 bSkillAtk,"RL_D_TAIL",15 + (.@r > 11 ? 15 : 0); } - Id: 28244 - AegisName: Illusion_Gate_Keeper_DD + AegisName: Gate_KeeperDD_IL Name: Illusion Gate Keeper DD Type: Weapon SubType: Shotgun @@ -109762,7 +109762,7 @@ Body: } } - Id: 28254 - AegisName: Illusion_Butcher + AegisName: Butcher_IL Name: Illusion Butcher Type: Weapon SubType: Gatling @@ -112551,7 +112551,7 @@ Body: bonus bVit,8; bonus bInt,8; - Id: 28602 - AegisName: Demon_Hunting_Bible_K + AegisName: Demon_Hunting_Bible Name: Demon Hunting Bible Type: Weapon SubType: Book @@ -112926,7 +112926,7 @@ Body: bonus2 bMagicAddRace,RC_Demon,.@val; bonus2 bMagicAddRace,RC_Undead,.@val; - Id: 28626 - AegisName: Illusion_Tablet + AegisName: Tablet_IL Name: Illusion Tablet Type: Weapon SubType: Book @@ -112985,7 +112985,7 @@ Body: } } - Id: 28630 - AegisName: Exoricists_Bible_ + AegisName: Demon_Hunting_Bible_K Name: Exoricist's Bible Type: Weapon SubType: Book @@ -113089,7 +113089,7 @@ Body: bonus2 bSkillAtk,"AB_DUPLELIGHT",30; } - Id: 28633 - AegisName: Boltijin + AegisName: Boltigin Name: Boltijin Type: Weapon SubType: Book @@ -113722,7 +113722,7 @@ Body: bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",3,50,BF_WEAPON|BF_SHORT,1; } - Id: 28745 - AegisName: Illusion_Counter_Dagger + AegisName: Counter_Dagger_IL Name: Illusion Counter Dagger Type: Weapon SubType: Dagger @@ -113830,7 +113830,7 @@ Body: bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",3,100,BF_SHORT|BF_WEAPON,1; } - Id: 28762 - AegisName: Illusion_Bazerald + AegisName: Bazerald_IL Name: Illusion Bazerald Type: Weapon SubType: Dagger @@ -117287,7 +117287,7 @@ Body: EquipLevelMin: 1 View: 1675 - Id: 31332 - AegisName: Khalitzburg_KN_Helm_BL + AegisName: C_Khalitzburg_Helm_BL Name: C Black Khalitzburg Knight Helm Type: Armor Locations: @@ -117383,7 +117383,7 @@ Body: EquipLevelMin: 1 View: 1335 - Id: 31380 - AegisName: C_Crow + AegisName: C_Gossip_Raven Name: C Crow Type: Armor Locations: @@ -118647,7 +118647,7 @@ Body: EquipLevelMin: 1 View: 1786 - Id: 31566 - AegisName: C_Stole_Of_Dominion + AegisName: C_Stall_Of_Dominions Name: C Stole Of Dominion Type: Armor Locations: @@ -118896,7 +118896,7 @@ Body: EquipLevelMin: 1 View: 1804 - Id: 31601 - AegisName: C_Under_Rim_Glasses_Blue + AegisName: C_Under_Rim_Glasses_Bu Name: C Under Rim Glasses Blue Type: Armor Locations: @@ -119324,7 +119324,7 @@ Body: EquipLevelMin: 1 View: 1864 - Id: 31671 - AegisName: Costume_Twin_Cannon + AegisName: C_Twin_Canon Name: C Twin Cannon Type: Armor Locations: @@ -119615,7 +119615,7 @@ Body: EquipLevelMin: 1 View: 1887 - Id: 31716 - AegisName: Costume_Twinkling_Red_Eyes + AegisName: C_Blinking_Eyes_RD Name: Costume Twinkling Red Eyes Type: Armor Locations: @@ -119734,7 +119734,7 @@ Body: EquipLevelMin: 1 View: 1900 - Id: 31735 - AegisName: Costume_Yawata_Seal + AegisName: C_FortunetellinSealed Name: C Yawata Seal Type: Armor Locations: @@ -119999,7 +119999,7 @@ Body: EquipLevelMin: 1 View: 1809 - Id: 31815 - AegisName: Costume_Angola_Intention + AegisName: C_Angola_Intention Name: C Angola Intention Type: Armor Locations: @@ -120734,7 +120734,7 @@ Body: bonus2 bSkillAtk,"LG_SHIELDPRESS",20; } - Id: 32025 - AegisName: Fortridge + AegisName: Fortrage Name: Fortridge Type: Weapon SubType: 1hSpear @@ -121429,7 +121429,7 @@ Body: bonus2 bSkillUseSP,"LG_EARTHDRIVE",25; } - Id: 32301 - AegisName: Illusion_Gold_Lux + AegisName: Gold_Lux_IL Name: Illusion Gold Lux Type: Weapon SubType: Revolver @@ -121992,7 +121992,7 @@ Body: bonus2 bAddSize,Size_Medium,15; } - Id: 400053 - AegisName: Morrigane's_Helm_IL + AegisName: Morrigane_Helm_IL Name: Illusion Morrigane's Helm Type: Armor View: 257 @@ -122149,7 +122149,7 @@ Body: NoMail: true NoAuction: true - Id: 400078 - AegisName: aegis_400078 + AegisName: BioWeapon_Helm_RK Name: Goral Crown Type: Armor View: 532 @@ -122179,7 +122179,7 @@ Body: bonus2 bAddSize,Size_All,10; } - Id: 400079 - AegisName: aegis_400079 + AegisName: BioWeapon_Helm_LG Name: Trial Diadem Type: Armor View: 594 @@ -122213,7 +122213,7 @@ Body: bonus2 bMagicAddSize,Size_All,10; } - Id: 400094 - AegisName: aegis_400094 + AegisName: BioWeapon_Helm_WL Name: Jade Crown Type: Armor View: 510 @@ -122246,7 +122246,7 @@ Body: bonus2 bMagicAtkEle,Ele_Fire,20; } - Id: 400095 - AegisName: aegis_400095 + AegisName: BioWeapon_Helm_SO Name: Spinel Diadem Type: Armor View: 509 @@ -122299,7 +122299,7 @@ Body: bonus bBaseAtk,40; } - Id: 400098 - AegisName: aegis_400098 + AegisName: BioWeapon_Helm_NC Name: Bull Crown Type: Armor View: 536 @@ -122329,7 +122329,7 @@ Body: bonus2 bAddSize,Size_All,10; } - Id: 400099 - AegisName: aegis_400099 + AegisName: BioWeapon_Helm_GN Name: Taurus Diadem Type: Armor View: 535 @@ -122374,7 +122374,7 @@ Body: NoMail: true NoAuction: true - Id: 400116 - AegisName: aegis_400116 + AegisName: BioWeapon_Helm_RA Name: Celestial Jewel Crown Type: Armor View: 574 @@ -122404,7 +122404,7 @@ Body: bonus2 bAddSize,Size_All,10; } - Id: 400117 - AegisName: aegis_400117 + AegisName: BioWeapon_Helm_WM Name: Libra Crown Type: Armor View: 593 @@ -122438,7 +122438,7 @@ Body: bonus2 bAddSize,Size_All,10; } - Id: 400118 - AegisName: aegis_400118 + AegisName: BioWeapon_Helm_AB Name: Saint Crown Type: Armor View: 560 @@ -122472,7 +122472,7 @@ Body: bonus2 bAddSize,Size_All,10; } - Id: 400119 - AegisName: aegis_400119 + AegisName: BioWeapon_Helm_SR Name: Lion Crown Type: Armor View: 565 @@ -122502,7 +122502,7 @@ Body: bonus2 bAddSize,Size_All,10; } - Id: 400120 - AegisName: aegis_400120 + AegisName: BioWeapon_Helm_SC Name: Goat Crown Type: Armor View: 621 @@ -122535,7 +122535,7 @@ Body: bonus2 bMagicAddSize,Size_All,10; } - Id: 400121 - AegisName: aegis_400121 + AegisName: BioWeapon_Helm_GC Name: Twin Crown Type: Armor View: 551 @@ -122945,7 +122945,7 @@ Body: Script: | bonus bMaxHP,100; - Id: 450001 - AegisName: Attacker_Booster_Plate_ + AegisName: Atker_Plate Name: Attacker Booster Plate Type: Armor Defense: 120 @@ -122971,7 +122971,7 @@ Body: bonus bDelayrate,-5; } - Id: 450002 - AegisName: Elemental_Booster_Robe_ + AegisName: Ele_Robe Name: Elemental Booster Robe Type: Armor Defense: 80 @@ -122997,7 +122997,7 @@ Body: bonus bVariableCastrate,-5; } - Id: 450003 - AegisName: Defender_Booster_Robe_ + AegisName: Defn_Robe Name: Defender Booster Robe Type: Armor Defense: 90 @@ -123023,7 +123023,7 @@ Body: bonus bVariableCastrate,-5; } - Id: 450004 - AegisName: Ranger_Booster_Suits_ + AegisName: Ran_Suits Name: Ranger Booster Suits Type: Armor Defense: 100 @@ -123206,7 +123206,7 @@ Body: if (.@r>=9) bonus bLongAtkRate,5; - Id: 450023 - AegisName: Noblesse_Aimed_suit + AegisName: Noblesse_Aim_Suit Name: Noblesse Aimed suit Type: Armor Buy: 20 @@ -123361,7 +123361,7 @@ Body: if (.@r>=9) bonus bCritAtkRate,5; - Id: 450028 - AegisName: Noblesse_Tornado_Armor + AegisName: Noblesse_Tonado_Armor Name: Noblesse Tornado Armor Type: Armor Buy: 20 @@ -123423,7 +123423,7 @@ Body: if (.@r>=9) bonus bLongAtkRate,5; - Id: 450030 - AegisName: Noblesse_Cart_Cannon_Suit + AegisName: Noblesse_Kart_Suit Name: Noblesse Cart Cannon Suit Type: Armor Buy: 20 @@ -123454,7 +123454,7 @@ Body: if (.@r>=9) bonus bLongAtkRate,5; - Id: 450031 - AegisName: Noblesse_Cart_Tornado_Suit + AegisName: Noblesse_Kart_Suit2 Name: Noblesse Cart Tornado Suit Type: Armor Buy: 20 @@ -123516,7 +123516,7 @@ Body: if (.@r>=9) bonus bLongAtkRate,5; - Id: 450033 - AegisName: Noblesse_Assassin_Suit + AegisName: Noblesse_Assasin_Suit Name: Noblesse Assassin Suit Type: Armor Buy: 20 @@ -123638,7 +123638,7 @@ Body: if (.@r>=9) bonus bLongAtkRate,5; - Id: 450037 - AegisName: Noblesse_Catnip_Robe + AegisName: Noblesse_Carrot_Robe Name: Noblesse Catnip Robe Type: Armor Buy: 20 @@ -123695,7 +123695,7 @@ Body: if (.@r>=9) bonus bLongAtkRate,5; - Id: 450039 - AegisName: Noblesse_Fire_Rain_Suit + AegisName: Noblesse_Firerain_Suit Name: Noblesse Fire Rain Suit Type: Armor Buy: 20 @@ -123968,7 +123968,7 @@ Body: if (.@r>=9) bonus bLongAtkRate,5; - Id: 450048 - AegisName: Noblesse_Eswhoo_Robe + AegisName: Noblesse_Swhoo_Robe Name: Noblesse Eswhoo Robe Type: Armor Buy: 20 @@ -124247,7 +124247,7 @@ Body: if (.@r>=9) bonus bLongAtkRate,7; - Id: 450057 - AegisName: Imperial_Aimed_Suit + AegisName: Imperial_Aim_Suit Name: Imperial Aimed Suit Type: Armor Buy: 20 @@ -124464,7 +124464,7 @@ Body: if (.@r>=9) bonus bMaxHPrate,4; - Id: 450064 - AegisName: Imperial_Tornado_Armor + AegisName: Imperial_Tonado_Armor Name: Imperial Tornado Armor Type: Armor Buy: 20 @@ -124526,7 +124526,7 @@ Body: if (.@r>=9) bonus bLongAtkRate,7; - Id: 450066 - AegisName: Imperial_Cart_Cannon_Suit + AegisName: Imperial_Kart_Suit Name: Imperial Cart Cannon Suit Type: Armor Buy: 20 @@ -124557,7 +124557,7 @@ Body: if (.@r>=9) bonus bLongAtkRate,7; - Id: 450067 - AegisName: Imperial_Cart_Tornado_Suit + AegisName: Imperial_Kart_Suit2 Name: Imperial Cart Tornado Suit Type: Armor Buy: 20 @@ -124619,7 +124619,7 @@ Body: if (.@r>=9) bonus bLongAtkRate,7; - Id: 450069 - AegisName: Imperial_Assassin_Suit + AegisName: Imperial_Assasin_Suit Name: Imperial Assassin Suit Type: Armor Buy: 20 @@ -124741,7 +124741,7 @@ Body: if (.@r>=9) bonus bLongAtkRate,7; - Id: 450073 - AegisName: Imperial_Catnip_Robe + AegisName: Imperial_Carrot_Robe Name: Imperial Catnip Robe Type: Armor Buy: 20 @@ -124799,7 +124799,7 @@ Body: if (.@r>=9) bonus bLongAtkRate,7; - Id: 450075 - AegisName: Imperial_Fire_Rain_Suit + AegisName: Imperial_Firerain_Suit Name: Imperial Fire Rain Suit Type: Armor Buy: 20 @@ -125072,7 +125072,7 @@ Body: if (.@r>=9) bonus bLongAtkRate,7; - Id: 450084 - AegisName: Imperial_Eswhoo_Robe + AegisName: Imperial_Swhoo_Robe Name: Imperial Eswhoo Robe Type: Armor Buy: 20 @@ -125289,7 +125289,7 @@ Body: if (.@r>=9) bonus bLongAtkRate,10; - Id: 450091 - AegisName: Grace_Aimed_Suit + AegisName: Grace_Aim_Suit Name: Grace Aimed Suit Type: Armor Buy: 20 @@ -125506,7 +125506,7 @@ Body: if (.@r>=9) bonus bMaxHPrate,5; - Id: 450098 - AegisName: Grace_Tornado_Armor + AegisName: Grace_Tonado_Armor Name: Grace Tornado Armor Type: Armor Buy: 20 @@ -125568,7 +125568,7 @@ Body: if (.@r>=9) bonus bLongAtkRate,10; - Id: 450100 - AegisName: Grace_Cart_Cannon_Suit + AegisName: Grace_Kart_Suit Name: Grace Cart Cannon Suit Type: Armor Buy: 20 @@ -125599,7 +125599,7 @@ Body: if (.@r>=9) bonus bLongAtkRate,10; - Id: 450101 - AegisName: Grace_Cart_Tornado_Suit + AegisName: Grace_Kart_Suit2 Name: Grace Cart Tornado Suit Type: Armor Buy: 20 @@ -125661,7 +125661,7 @@ Body: if (.@r>=9) bonus bLongAtkRate,10; - Id: 450103 - AegisName: Grace_Assassin_Suit + AegisName: Grace_Assasin_Suit Name: Grace Assassin Suit Type: Armor Buy: 20 @@ -125783,7 +125783,7 @@ Body: if (.@r>=9) bonus bLongAtkRate,10; - Id: 450107 - AegisName: Grace_Catnip_Robe + AegisName: Grace_Carrot_Robe Name: Grace Catnip Robe Type: Armor Buy: 20 @@ -125841,7 +125841,7 @@ Body: if (.@r>=9) bonus bLongAtkRate,10; - Id: 450109 - AegisName: Grace_Fire_Rain_Suit + AegisName: Grace_Firerain_Suit Name: Grace Fire Rain Suit Type: Armor Buy: 20 @@ -126114,7 +126114,7 @@ Body: if (.@r>=9) bonus bLongAtkRate,10; - Id: 450118 - AegisName: Grace_Eswhoo_Robe + AegisName: Grace_Swhoo_Robe Name: Grace Eswhoo Robe Type: Armor Buy: 20 @@ -126176,7 +126176,7 @@ Body: if (.@r>=9) bonus2 bMagicAtkEle,Ele_Dark,10; - Id: 450121 - AegisName: Noblesse_Super_Novice_Suit + AegisName: Noblesse_Snovice_Suit Name: Noblesse Super Novice Suit Type: Armor Buy: 20 @@ -126205,7 +126205,7 @@ Body: if (.@r>=9) bonus bMaxHPrate,5; - Id: 450122 - AegisName: Noblesse_Super_Novice_Robe + AegisName: Noblesse_Snovice_Robe Name: Noblesse Super Novice Robe Type: Armor Buy: 20 @@ -126234,7 +126234,7 @@ Body: if (.@r>=9) bonus bMaxHPrate,5; - Id: 450123 - AegisName: Imperial_Super_Novice_Suit + AegisName: Imperial_Snovice_Suit Name: Imperial Super Novice Suit Type: Armor Buy: 20 @@ -126263,7 +126263,7 @@ Body: if (.@r>=9) bonus bMaxHPrate,7; - Id: 450124 - AegisName: Imperial_Super_Novice_Robe + AegisName: Imperial_Snovice_Robe Name: Imperial Super Novice Robe Type: Armor Buy: 20 @@ -126292,7 +126292,7 @@ Body: if (.@r>=9) bonus bMaxHPrate,7; - Id: 450125 - AegisName: Grace_Super_Novice_Suit + AegisName: Grace_Snovice_Suit Name: Grace Super Novice Suit Type: Armor Buy: 20 @@ -126321,7 +126321,7 @@ Body: if (.@r>=9) bonus bMaxHPrate,10; - Id: 450126 - AegisName: Grace_Super_Novice_Robe + AegisName: Grace_Snovice_Robe Name: Grace Super Novice Robe Type: Armor Buy: 20 @@ -126534,7 +126534,7 @@ Body: bonus bMaxSPrate,2; } - Id: 470000 - AegisName: Attacker_Booster_Greaves_ + AegisName: Atker_Greave Name: Attacker Booster Greaves Type: Armor Defense: 20 @@ -126557,7 +126557,7 @@ Body: bonus bFixedCast,-500; } - Id: 470001 - AegisName: Elemental_Booster_Shoes_ + AegisName: Ele_Shoes Name: Elemental Booster Shoes Type: Armor Defense: 15 @@ -126580,7 +126580,7 @@ Body: bonus bFixedCast,-500; } - Id: 470002 - AegisName: Defender_Booster_Shoes_ + AegisName: Defn_Shoes Name: Defender Booster Shoes Type: Armor Defense: 18 @@ -126603,7 +126603,7 @@ Body: bonus bFixedCast,-500; } - Id: 470003 - AegisName: Ranger_Booster_Boots_ + AegisName: Ran_Boots Name: Ranger Booster Boots Type: Armor Defense: 18 @@ -126918,7 +126918,7 @@ Body: bonus bAspdRate,10; } - Id: 480000 - AegisName: Attacker_Booster_Manteau_ + AegisName: Atker_Manteau Name: Attacker Booster Manteau Type: Armor Defense: 30 @@ -126940,7 +126940,7 @@ Body: bonus bDelayrate,-10; } - Id: 480001 - AegisName: Elemental_Booster_Muffler_ + AegisName: Ele_Muffler Name: Elemental Booster Muffler Type: Armor Defense: 20 @@ -126966,7 +126966,7 @@ Body: bonus bDelayrate,-10; } - Id: 480002 - AegisName: Defender_Booster_Muffler_ + AegisName: Defn_Muffler Name: Defender Booster Muffler Type: Armor Defense: 25 @@ -126992,7 +126992,7 @@ Body: bonus bDelayrate,-10; } - Id: 480003 - AegisName: Ranger_Booster_Manteau_ + AegisName: Ran_Manteau Name: Ranger Booster Manteau Type: Armor Defense: 30 @@ -127206,7 +127206,7 @@ Body: bonus bVariableCastrate,-7; } - Id: 480054 - AegisName: Morrigane's_Manteau_IL + AegisName: Morrigane_Manyeau_IL Name: Illusion Morrigane's Manteau Type: Armor Weight: 600 @@ -128034,7 +128034,7 @@ Body: bonus bMatkRate,5; bonus2 bAddClass,Class_All,5; - Id: 490100 - AegisName: Blue_Mental_Pendant + AegisName: Red_Force_Pendant Name: Red force pendant # !todo check english name Type: Armor Weight: 100 @@ -128045,7 +128045,7 @@ Body: bonus bMatkRate,5; bonus2 bAddClass,Class_All,5; - Id: 490101 - AegisName: Red_Force_Pendant + AegisName: Blue_Mental_Pendant Name: Blue mental pendant # !todo check english name Type: Armor Weight: 100 @@ -129268,7 +129268,7 @@ Body: } } - Id: 540000 - AegisName: Boost_Spellbook + AegisName: Boost_Spl_Book Name: Booster Spellbook Type: Weapon SubType: Book @@ -129298,7 +129298,7 @@ Body: bonus2 bMagicAddSize,Size_All,10; } - Id: 540001 - AegisName: Boost_Book + AegisName: Boost_Text Name: Booster Book Type: Weapon SubType: Book @@ -129447,7 +129447,7 @@ Body: bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",15; } - Id: 540010 - AegisName: Up_Thousand_Sun + AegisName: Up_OneSkyOneSun Name: Patent One Sky One Sun Type: Weapon SubType: Book @@ -129687,7 +129687,7 @@ Body: } } - Id: 550001 - AegisName: Boost_Rod + AegisName: Boost_Soul_Rod Name: Booster Rod Type: Weapon SubType: Staff @@ -130100,7 +130100,7 @@ Body: bonus2 bSkillAtk,"SU_CN_METEOR",25; } - Id: 550015 - AegisName: Up_Spirit_Pendulum_ + AegisName: Up_SoulWeight Name: Patent Spirit Pendulum Type: Weapon SubType: Staff @@ -130394,7 +130394,7 @@ Body: } } - Id: 560000 - AegisName: Boost_Knuckles + AegisName: Boost_Knuckle Name: Booster Knuckles Type: Weapon SubType: Knuckle @@ -130451,7 +130451,7 @@ Body: bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000; } - Id: 560004 - AegisName: Ep172_Bh_Knuck + AegisName: Ep172_Bh_knuck Name: Ira Fist Type: Weapon SubType: Knuckle @@ -130818,7 +130818,7 @@ Body: bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; } - Id: 570008 - AegisName: Electronic_Guitar_IL + AegisName: Electronic_Guitar_ILL Name: Illusion Electric Guitar Type: Weapon SubType: Musical @@ -131304,7 +131304,7 @@ Body: } } - Id: 590000 - AegisName: Boost_Mace + AegisName: Boost_Hall Name: Booster Mace Type: Weapon SubType: 2hAxe @@ -133830,7 +133830,7 @@ Body: bonus2 bSkillAtk,"RL_SLUGSHOT",25; } - Id: 820001 - AegisName: Up_Demon_Slayer_Shot + AegisName: Up_Demon_S_Shot Name: Patent Demon Slayer Shot Type: Weapon SubType: Shotgun @@ -133953,7 +133953,7 @@ Body: bonus2 bSkillAtk,"RL_FIRE_RAIN",25; } - Id: 830002 - AegisName: Up_The_Black + AegisName: Up_The_Black_Gatling Name: Patent The Black Type: Weapon SubType: Gatling @@ -134048,7 +134048,7 @@ Body: bonus2 bSkillAtk,"RL_H_MINE",25; } - Id: 840001 - AegisName: Up_Golden_Lord_Launcher + AegisName: Up_Golden_L_Launcher Name: Patent Golden Lord Launcher Type: Weapon SubType: Grenade diff --git a/db/re/item_db_etc.yml b/db/re/item_db_etc.yml index 6fd736fdaa..f7cb2f8516 100644 --- a/db/re/item_db_etc.yml +++ b/db/re/item_db_etc.yml @@ -36656,19 +36656,19 @@ Body: Buy: 20 Weight: 100 - Id: 25499 - AegisName: WanderMinstrelStone_Middle + AegisName: WanderMinstStone_Middle Name: Clown Gypsy Stone (Middle) Type: Etc Buy: 20 Weight: 100 - Id: 25500 - AegisName: WanderMinstrelStone_Bottom + AegisName: WanderMinstStone_Bottom Name: Clown Gypsy Stone (Lower) Type: Etc Buy: 20 Weight: 100 - Id: 25501 - AegisName: WanderMinstrelStone_Robe + AegisName: WanderMinstreStone_Robe Name: Wanderer Minstrel Stone (Garment) Type: Etc Buy: 20 @@ -36970,7 +36970,7 @@ Body: Type: Etc Weight: 10 - Id: 25670 - AegisName: M_M_Defense + AegisName: EP17_1_EVT03 Name: Modification Module (Defense) Type: Card Buy: 20 @@ -36985,7 +36985,7 @@ Body: } bonus bDef,.@def; - Id: 25671 - AegisName: M_M_Magic_Defense + AegisName: EP17_1_EVT04 Name: Modification Module (Magic Defense) Type: Card Buy: 20 @@ -37000,7 +37000,7 @@ Body: } bonus bMDef,.@mdef; - Id: 25672 - AegisName: M_M_Vit + AegisName: EP17_1_EVT05 Name: Modification Module (Vit) Type: Card Buy: 20 @@ -37008,7 +37008,7 @@ Body: Script: | bonus bVit,3; - Id: 25673 - AegisName: M_M_Luk + AegisName: EP17_1_EVT06 Name: Modification Module (Luk) Type: Card Buy: 20 @@ -37016,7 +37016,7 @@ Body: Script: | bonus bLuk,3; - Id: 25674 - AegisName: M_M_Str + AegisName: EP17_1_EVT07 Name: Modification Module (Str) Type: Card Buy: 20 @@ -37024,7 +37024,7 @@ Body: Script: | bonus bStr,3; - Id: 25675 - AegisName: M_M_Agi + AegisName: EP17_1_EVT08 Name: Modification Module (Agi) Type: Card Buy: 20 @@ -37032,7 +37032,7 @@ Body: Script: | bonus bAgi,3; - Id: 25676 - AegisName: M_M_Int + AegisName: EP17_1_EVT09 Name: Modification Module (Int) Type: Card Buy: 20 @@ -37040,7 +37040,7 @@ Body: Script: | bonus bInt,3; - Id: 25677 - AegisName: M_M_Dex + AegisName: EP17_1_EVT10 Name: Modification Module (Dex) Type: Card Buy: 20 @@ -37048,7 +37048,7 @@ Body: Script: | bonus bDex,3; - Id: 25678 - AegisName: M_M_HP_recovery + AegisName: EP17_1_EVT11 Name: Modification Module (HP recovery) Type: Card Buy: 20 @@ -37056,7 +37056,7 @@ Body: Script: | bonus bHPrecovRate,20; - Id: 25679 - AegisName: M_M_SP_recovery + AegisName: EP17_1_EVT12 Name: Modification Module (SP recovery) Type: Card Buy: 20 @@ -37064,7 +37064,7 @@ Body: Script: | bonus bSPrecovRate,20; - Id: 25680 - AegisName: M_M_Spell5 + AegisName: EP17_1_EVT13 Name: Modification Module (Spell) Type: Card Buy: 20 @@ -37073,7 +37073,7 @@ Body: bonus bMatk,18; bonus bVariableCastrate,-10; - Id: 25681 - AegisName: M_M_Attack_Delay_4 + AegisName: EP17_1_EVT14 Name: Modification Module (Attack Speed) Type: Card Buy: 20 @@ -37081,7 +37081,7 @@ Body: Script: | bonus bAspdRate,10; - Id: 25682 - AegisName: M_M_Fatal4 + AegisName: EP17_1_EVT15 Name: Modification Module (Fatal) Type: Card Buy: 20 @@ -37090,7 +37090,7 @@ Body: bonus bCritAtkRate,10; bonus bCritical,4; - Id: 25683 - AegisName: M_M_Expert_Archer5 + AegisName: EP17_1_EVT16 Name: Modification Module (Expert Archer) Type: Card Buy: 20 @@ -37098,7 +37098,7 @@ Body: Script: | bonus bLongAtkRate,10; - Id: 25684 - AegisName: M_M_Vital + AegisName: EP17_1_EVT17 Name: Modification Module (Vital) Type: Card Buy: 20 @@ -37112,7 +37112,7 @@ Body: bonus bMaxHP,500; } - Id: 25685 - AegisName: M_M_Mental + AegisName: EP17_1_EVT18 Name: Modification Module (Mental) Type: Card Buy: 20 @@ -37126,7 +37126,7 @@ Body: bonus bMaxSP,100; } - Id: 25686 - AegisName: M_M_Heal + AegisName: EP17_1_EVT19 Name: Modification Module (Heal) Type: Card Buy: 20 @@ -37141,7 +37141,7 @@ Body: } bonus bHealPower,.@val; - Id: 25687 - AegisName: M_M_Power + AegisName: EP17_1_EVT20 Name: Modification Module (Power) Type: Card Buy: 20 @@ -37155,7 +37155,7 @@ Body: bonus bBaseAtk,25; } - Id: 25688 - AegisName: M_M_Magic + AegisName: EP17_1_EVT21 Name: Modification Module (Magic) Type: Card Buy: 20 @@ -37169,7 +37169,7 @@ Body: bonus bMatk,25; } - Id: 25689 - AegisName: M_M_Shooter + AegisName: EP17_1_EVT22 Name: Modification Module (Shooter) Type: Card Buy: 20 @@ -37184,7 +37184,7 @@ Body: } bonus bLongAtkRate,.@val; - Id: 25690 - AegisName: M_M_Fast + AegisName: EP17_1_EVT23 Name: Modification Module (Fast) Type: Card Buy: 20 @@ -37198,7 +37198,7 @@ Body: bonus bAspdRate,3; } - Id: 25691 - AegisName: M_M_Caster + AegisName: EP17_1_EVT24 Name: Modification Module (Caster) Type: Card Buy: 20 @@ -37213,7 +37213,7 @@ Body: } bonus bVariableCastrate,.@val; - Id: 25692 - AegisName: M_M_Critical + AegisName: EP17_1_EVT25 Name: Modification Module (Critical) Type: Card Buy: 20 @@ -37227,7 +37227,7 @@ Body: bonus bCritAtkRate,5; } - Id: 25693 - AegisName: M_M_Delay_After_skill + AegisName: EP17_1_EVT26 Name: Modification Module (Delay after skill) Type: Card Buy: 20 @@ -37242,7 +37242,7 @@ Body: } bonus bDelayrate,.@val; - Id: 25694 - AegisName: M_M_Fixed_Casting + AegisName: EP17_1_EVT27 Name: Modification Module (Fixed Casting) Type: Card Buy: 20 @@ -37257,7 +37257,7 @@ Body: } bonus bFixedCast,.@val; - Id: 25695 - AegisName: M_M_Above_All + AegisName: EP17_1_EVT28 Name: Modification Module (Above All) Type: Card Buy: 20 @@ -37272,7 +37272,7 @@ Body: bonus2 bSubRace,RC_Player_Human,-5; } } - Id: 25696 - AegisName: M_M_Drain_Life + AegisName: EP17_1_EVT29 Name: Modification Module (Drain Life) Type: Card Buy: 20 @@ -37280,7 +37280,7 @@ Body: Script: | bonus2 bHPDrainRate,20,2; - Id: 25697 - AegisName: M_M_Drain_Soul + AegisName: EP17_1_EVT30 Name: Modification Module (Drain Soul) Type: Card Buy: 20 @@ -37288,7 +37288,7 @@ Body: Script: | bonus2 bSPDrainRate,10,1; - Id: 25698 - AegisName: M_M_Magic_Healing + AegisName: EP17_1_EVT31 Name: Modification Module (Magic Healing) Type: Card Buy: 20 @@ -37296,7 +37296,7 @@ Body: Script: | autobonus "{ bonus2 bHPRegenRate,400,500; }",20,10000,BF_MAGIC; - Id: 25699 - AegisName: M_M_Magic_Soul + AegisName: EP17_1_EVT32 Name: Modification Module (Magic Soul) Type: Card Buy: 20 @@ -37304,7 +37304,7 @@ Body: Script: | autobonus "{ bonus2 bSPRegenRate,80,500; }",10,10000,BF_MAGIC; - Id: 25700 - AegisName: M_M_Unlimited_Vital + AegisName: EP17_1_EVT33 Name: Modification Module (Unlimited Vital) Type: Card Buy: 20 @@ -37313,7 +37313,7 @@ Body: autobonus2 "{ bonus bVit,50; bonus2 bHPRegenRate,400,500; bonus2 bSPLossRate,20,1000; }",10,10000,BF_WEAPON|BF_MAGIC; /* unknown rate */ - Id: 25701 - AegisName: M_M_Spell_Buster + AegisName: EP17_1_EVT34 Name: Modification Module (Spell Buster) Type: Card Buy: 20 @@ -37322,7 +37322,7 @@ Body: autobonus "{ bonus bInt,50; bonus bMatkRate,15; bonus2 bAddClass,Class_All,-15; }",20,10000,BF_MAGIC; /* unknown rate */ - Id: 25702 - AegisName: M_M_Firing_Shot + AegisName: EP17_1_EVT35 Name: Modification Module (Firing Shot) Type: Card Buy: 20 @@ -37331,7 +37331,7 @@ Body: autobonus "{ bonus bDex,50; bonus bLongAtkRate,10; bonus2 bSPLossRate,20,1000; }",20,10000,BF_WEAPON; /* unknown rate */ - Id: 25703 - AegisName: M_M_Overpower + AegisName: EP17_1_EVT36 Name: Modification Module (Overpower) Type: Card Buy: 20 @@ -37340,7 +37340,7 @@ Body: autobonus "{ bonus bStr,50; bonus2 bAddClass,Class_All,15; bonus bMatkRate,-15; }",20,10000,BF_WEAPON; /* unknown rate */ - Id: 25704 - AegisName: M_M_Fatal_Flash + AegisName: EP17_1_EVT37 Name: Modification Module (Fatal Flash) Type: Card Buy: 20 @@ -37349,7 +37349,7 @@ Body: autobonus "{ bonus bStr,50; bonus bCritAtkRate,10; bonus2 bHPLossRate,300,1000; }",20,10000,BF_WEAPON; /* unknown rate */ - Id: 25705 - AegisName: M_M_Lucky_Strike + AegisName: EP17_1_EVT38 Name: Modification Module (Lucky Strike) Type: Card Buy: 20 @@ -37871,42 +37871,42 @@ Body: NoMail: true NoAuction: true - Id: 25842 - AegisName: SoulReaperStone_Robe + AegisName: SoulreaperStone_Robe Name: Soul Reaper Stone (Garment) Type: Etc Weight: 100 - Id: 25843 - AegisName: SoulLinkerStone_Top + AegisName: SoullinkerStone_Top Name: Soul Linker Stone (Upper) Type: Etc Weight: 100 - Id: 25844 - AegisName: SoulLinkerStone_Middle + AegisName: SoullinkerStone_Middle Name: Soul Linker Stone (Middle) Type: Etc Weight: 100 - Id: 25845 - AegisName: SoulLinkerStone_Bottom + AegisName: SoullinkerStone_Bottom Name: Soul Linker Stone (Bottom) Type: Etc Weight: 100 - Id: 25846 - AegisName: StarGladiatorStone_Top + AegisName: GladiatorStone_Top Name: Star Gladiator Stone (Upper) Type: Etc Weight: 100 - Id: 25847 - AegisName: StarGladiatorStone_Middle + AegisName: GladiatorStone_Middle Name: Star Gladiator Stone (Middle) Type: Etc Weight: 100 - Id: 25848 - AegisName: StarGladiatorStone_Bottom + AegisName: GladiatorStone_Bottom Name: Star Gladiator Stone (Bottom) Type: Etc Weight: 100 - Id: 25849 - AegisName: StarEmperorStone_Garment + AegisName: StaremperorStone_Robe Name: Star Emperor Stone (Garment) Type: Etc Weight: 100 @@ -37951,7 +37951,7 @@ Body: Type: Etc Weight: 100 - Id: 25858 - AegisName: GunslingerStone_Robe + AegisName: RebellionStone_Robe Name: Gunslinger Stone (Garment) Type: Etc Weight: 100 @@ -51458,62 +51458,62 @@ Body: NoMail: true NoAuction: true - Id: 1000008 - AegisName: RangerStone_II_Top + AegisName: RangerStone_Top2 Name: Sniper Stone II (Top) Type: Etc Weight: 100 - Id: 1000009 - AegisName: RangerStone_II_Middle + AegisName: RangerStone_Middle2 Name: Sniper Stone II (Middle) Type: Etc Weight: 100 - Id: 1000010 - AegisName: RangerStone_II_Bottom + AegisName: RangerStone_Bottom2 Name: Sniper Stone II (Bottom) Type: Etc Weight: 100 - Id: 1000011 - AegisName: RangerStone_II_Garment + AegisName: RangerStone_Robe2 Name: Ranger Stone II (Garment) Type: Etc Weight: 100 - Id: 1000012 - AegisName: MechanicStone_II_Top + AegisName: MechanicStone_Top2 Name: Whitesmith Stone II (Top) Type: Etc Weight: 100 - Id: 1000013 - AegisName: MechanicStone_II_Middle + AegisName: MechanicStone_Middle2 Name: Whitesmith Stone II (Middle) Type: Etc Weight: 100 - Id: 1000014 - AegisName: MechanicStone_II_Bottom + AegisName: MechanicStone_Bottom2 Name: Whitesmith Stone II (Bottom) Type: Etc Weight: 100 - Id: 1000015 - AegisName: MechanicStone_II_Garment + AegisName: MechanicStone_Robe2 Name: Mechanic Stone II (Garment) Type: Etc Weight: 100 - Id: 1000016 - AegisName: HighpriestStone_II_Top + AegisName: HighpriestStone_Top2 Name: High Priest Stone II (Top) Type: Etc Weight: 100 - Id: 1000017 - AegisName: HighpriestStone_II_Middle + AegisName: HighpriestStone_Middle2 Name: High Priest Stone II (Middle) Type: Etc Weight: 100 - Id: 1000018 - AegisName: HighpriestStone_II_Bottom + AegisName: HighpriestStone_Bottom2 Name: High Priest Stone II (Bottom) Type: Etc Weight: 100 - Id: 1000019 - AegisName: ArchbishopStone_II_Garment + AegisName: ArchbishopStone_Robe2 Name: Archbishop Stone II (Garment) Type: Etc Weight: 100 @@ -52204,42 +52204,42 @@ Body: Type: Etc Weight: 100 - Id: 1000217 - AegisName: RoyalGuardStone_Robe2 + AegisName: RoyalguardStone_Robe2 Name: Royal Guard Stone II (Garment) Type: Etc Weight: 100 - Id: 1000218 - AegisName: RoyalGuardStone_Top2 + AegisName: PaladinStone_Top2 Name: Paladin Stone II (Upper) Type: Etc Weight: 100 - Id: 1000219 - AegisName: RoyalGuardStone_Middle2 + AegisName: PaladinStone_Middle2 Name: Paladin Stone II (Middle) Type: Etc Weight: 100 - Id: 1000220 - AegisName: RoyalGuardStone_Bottom2 + AegisName: PaladinStone_Bottom2 Name: Paladin Stone II (Lower) Type: Etc Weight: 100 - Id: 1000221 - AegisName: GuillotineCrossStone_Robe2 + AegisName: GuillcrossStone_Robe2 Name: Guillotine Cross Stone II (Garment) Type: Etc Weight: 100 - Id: 1000222 - AegisName: GuillotineCrossStone_Top2 + AegisName: AssacrossStone_Top2 Name: Assassin Cross Stone II (Upper) Type: Etc Weight: 100 - Id: 1000223 - AegisName: GuillotineCrossStone_Middle2 + AegisName: AssacrossStone_Middle2 Name: Assassin Cross Stone II (Middle) Type: Etc Weight: 100 - Id: 1000224 - AegisName: GuillotineCrossStone_Bottom2 + AegisName: AssacrossStone_Bottom2 Name: Assassin Cross Stone II (Lower) Type: Etc Weight: 100 diff --git a/db/re/item_db_usable.yml b/db/re/item_db_usable.yml index f1136cb1c5..705168895f 100644 --- a/db/re/item_db_usable.yml +++ b/db/re/item_db_usable.yml @@ -2211,7 +2211,7 @@ Body: Script: | getgroupitem(IG_Enchant_Stone_Box17); - Id: 9523 - AegisName: Metal_Smelting_Ticket + AegisName: Metal_Rifine_Ticket Name: Metal Refining Ticket Type: Delayconsume Weight: 1 @@ -48676,7 +48676,7 @@ Body: Script: | itemskill "WL_READING_SB_READING",10; - Id: 100128 - AegisName: Noblesses_Refine_Ticket + AegisName: Noblesse_Rifine_Ticket Name: Noblesses Refine Ticket Type: Delayconsume Buy: 20 @@ -48693,7 +48693,7 @@ Body: Script: | upgradeui 100128; - Id: 100129 - AegisName: Imperial_Refine_Ticket + AegisName: Imperial_Rifine_Ticket Name: Imperial Refine Ticket Type: Delayconsume Buy: 20 @@ -48710,7 +48710,7 @@ Body: Script: | upgradeui 100129; - Id: 100130 - AegisName: Grace_Refine_Ticket + AegisName: Grace_Rifine_Ticket Name: Grace Refine Ticket Type: Delayconsume Buy: 20 @@ -48727,7 +48727,7 @@ Body: Script: | upgradeui 100130; - Id: 100131 - AegisName: Imperial_P_Mo_Garment + AegisName: Imperial_Convert1 Name: Imperial Physical Modification Permit (Garment) Type: Delayconsume Buy: 20 @@ -48744,7 +48744,7 @@ Body: Script: | upgradeui 100131; - Id: 100132 - AegisName: Imperial_M_Mo_Garment + AegisName: Imperial_Convert2 Name: Imperial Magical Modification Permit (Garment) Type: Delayconsume Buy: 20 @@ -48761,7 +48761,7 @@ Body: Script: | upgradeui 100132; - Id: 100133 - AegisName: Grace_P_Mo_Garment + AegisName: Grace_Convert1 Name: Grace Physical Modification Permit (Garment) Type: Delayconsume Buy: 20 @@ -48778,7 +48778,7 @@ Body: Script: | upgradeui 100133; - Id: 100134 - AegisName: Grace_M_Mo_Garment + AegisName: Grace_Convert2 Name: Grace Magical Modification Permit (Garment) Type: Delayconsume Buy: 20 @@ -48795,7 +48795,7 @@ Body: Script: | upgradeui 100134; - Id: 100135 - AegisName: Imperial_P_Mo_Armor + AegisName: Imperial_Convert3 Name: Imperial Physical Modification Permit (Armor) Type: Delayconsume Buy: 20 @@ -48812,7 +48812,7 @@ Body: Script: | upgradeui 100135; - Id: 100136 - AegisName: Imperial_M_Mo_Armor + AegisName: Imperial_Convert4 Name: Imperial Magical Modification Permit (Armor) Type: Delayconsume Buy: 20 @@ -48829,7 +48829,7 @@ Body: Script: | upgradeui 100136; - Id: 100137 - AegisName: Grace_P_Mo_Armor + AegisName: Grace_Convert3 Name: Grace Physical Modification Permit (Armor) Type: Delayconsume Buy: 20 @@ -48846,7 +48846,7 @@ Body: Script: | upgradeui 100137; - Id: 100138 - AegisName: Grace_M_Mo_Armor + AegisName: Grace_Convert4 Name: Grace Magical Modification Permit (Armor) Type: Delayconsume Buy: 20 @@ -48905,14 +48905,14 @@ Body: Script: | getgroupitem(IG_Enchant_Stone_Box21); - Id: 100402 - AegisName: Thousand_Sun_Cube + AegisName: OneSkyOneSun_Cube Name: Thousand Sun Modification Cube Type: Delayconsume Weight: 10 Script: | synthesisui 100402; - Id: 100403 - AegisName: Spirit_Pendulum_Cube + AegisName: SoulWeight_Cube Name: Spirit Pendulum Modification Cube Type: Delayconsume Weight: 10 @@ -48933,21 +48933,21 @@ Body: Script: | synthesisui 100405; - Id: 100406 - AegisName: Golden_Lord_Launcher_Cube + AegisName: Golden_L_Launcher_Cube Name: Golden Lord Launcher Modification Cube Type: Delayconsume Weight: 10 Script: | synthesisui 100406; - Id: 100407 - AegisName: The_Black_Cube + AegisName: The_Black_Gatling_Cube Name: The Black Modification Cube Type: Delayconsume Weight: 10 Script: | synthesisui 100407; - Id: 100408 - AegisName: Demon_Slayer_Shot_Cube + AegisName: Demon_S_Shot_Cube Name: Demon Slayer Shot Modification Cube Type: Delayconsume Weight: 10 diff --git a/db/re/item_synthesis.yml b/db/re/item_synthesis.yml index 50aba7b1a1..17e825ecd1 100644 --- a/db/re/item_synthesis.yml +++ b/db/re/item_synthesis.yml @@ -69,6 +69,7 @@ Body: SourceItem: - Item: S_Executioner_Weapon - Item: S_Exorcist_Weapon + - Item: S_Hunting_Weapon - Item: S_Insect_Net_Weapon - Item: S_Fishing_Weapon - Item: S_Dragon_Killer_Weapon @@ -76,7 +77,6 @@ Body: - Item: S_Vibration_Weapon - Item: S_Holy_Water_Weapon - Item: S_Scissors_Weapon - - Item: S_Penetration_Earring Reward: getgroupitem(IG_Piercing_Shadow_Box); - Item: Hasty_Mix SourceNeeded: 2 @@ -155,7 +155,7 @@ Body: SourceItem: - Item: Zelunium Amount: 10 - - Item: Token_of_OrcGeneral + - Item: Valhalla_Flower Amount: 150 Reward: getitem(5548,1); # Crimson Rose - Item: Bs_Item_M_S_10 @@ -195,7 +195,7 @@ Body: SourceItem: - Item: Zelunium Amount: 10 - - Item: Solid_Peeling + - Item: Shine_Spear_Blade Amount: 50 Reward: getitem(5859,1); # Worldcup Hat of Honor [1] - Item: Bs_Item_M_S_43 @@ -243,7 +243,7 @@ Body: SourceItem: - Item: Shadowdecon Amount: 10 - - Item: Solid_Peeling + - Item: Shine_Spear_Blade Amount: 50 Reward: getgroupitem(IG_Bs_Sha_M_S_19); - Item: Bs_Sha_M_S_20 @@ -523,7 +523,7 @@ Body: SourceItem: - Item: Zelunium Amount: 25 - - Item: Token_of_OrcGeneral + - Item: Valhalla_Flower Amount: 150 Reward: getitem(2573,1); # 대천사의 날개(1) - Item: Bs_Item_M_S_14 @@ -603,7 +603,7 @@ Body: SourceItem: - Item: Shadowdecon Amount: 25 - - Item: Solid_Peeling + - Item: Shine_Spear_Blade Amount: 10 Reward: getgroupitem(IG_Bs_Sha_M_S_21); - Item: Bs_Sha_M_S_22 @@ -619,7 +619,7 @@ Body: SourceItem: - Item: Zelunium Amount: 30 - - Item: Token_of_OrcGeneral + - Item: Valhalla_Flower Amount: 300 Reward: getitem(2589,1); # 타락천사의 날개(1) - Item: Bs_Item_M_S_3 @@ -699,7 +699,7 @@ Body: SourceItem: - Item: Zelunium Amount: 30 - - Item: Solid_Peeling + - Item: Shine_Spear_Blade Amount: 50 Reward: getitem(28942,1); # 저주받은 기사의 방패(1) - Item: Bs_Sha_M_S_3 @@ -755,8 +755,8 @@ Body: NeedRefineMin: 7 SourceItem: - Item: S_Physical_Weapon + - Item: S_Physical_Earring - Item: S_Physical_Pendant - - Item: S_Magical_Earring - Item: S_Magical_Weapon - Item: S_Magical_Earring - Item: S_Magical_Pendant @@ -805,27 +805,12 @@ Body: - Item: S_Infinity_Pendant Reward: getitem(24386,1); # 인피니티 웨폰 쉐도우 - Item: Bs_Sha_M_S_8 - SourceNeeded: 3 - NeedRefineMin: 5 + SourceNeeded: 2 SourceItem: - - Item: S_Plasterer's_Armor - - Item: S_Plasterer's_Shoes - - Item: S_Insomniac_Armor - - Item: S_Insomniac_Shoes - - Item: S_Peerless_Armor - - Item: S_Peerless_Shoes - - Item: S_Adurate_Armor - - Item: S_Adurate_Shoes - - Item: Unfreez_Weapon_S - - Item: Unfreeze_Earing_S - - Item: Unfreeze_Pendent_S - - Item: Vitality_Earing_S - - Item: Vitality_Pendant_S - - Item: S_Neutral_Weapon - - Item: S_Neutral_Earring - - Item: S_Neutral_Pendent - - Item: S_Curse_Lift_Earring - - Item: S_Curse_Lift_Pendent + - Item: Shadowdecon + Amount: 20 + - Item: Will_Of_Darkness_ + Amount: 50 Reward: getgroupitem(IG_Stability_Shadow_Box); - Item: Magical_Booster_Amplifier SourceItem: @@ -945,20 +930,20 @@ Body: - Item: Class_Shadow_Box_Weapon NeedRefineMin: 7 SourceItem: - - Item: S_Super_Novice_Weapon + - Item: S_SuperNovice_Weapon - Item: S_Gunslinger_Weapon - - Item: S_Taekwondo_Weapon + - Item: S_Taekwon_Weapon - Item: S_Ninja_Weapon - Item: S_DoramMagical_Weapon - Item: S_DoramPhysical_Weapon - - Item: S_Rune_Knight_Weapon - - Item: S_Royal_Guard_Weapon - - Item: S_Mechanic_Weapon + - Item: S_Runeknight_Weapon + - Item: S_Royalguard_Weapon + - Item: S_Mechanic_weapon - Item: S_Genetic_Weapon - - Item: S_Arcbishop_Weapon - - Item: S_Sura_Weapon - - Item: S_Guillotine_Cross_Weapon - - Item: S_Shadow_Chaser_Weapon + - Item: S_Archbishop_Weapon + - Item: S_Sura_weapon + - Item: S_Guillotine_Weapon + - Item: S_Shadowchaser_Weapon - Item: S_Warlock_Weapon - Item: S_Sorcerer_Weapon - Item: S_Ranger_Weapon @@ -985,9 +970,9 @@ Body: - Item: S_Hunter_Armor - Item: S_Bard_Armor - Item: S_Dancer_Armor - - Item: S_Super_Novice_Weapon - - Item: S_Gunslinger_Weapon - - Item: S_Taekwondo_Weapon + - Item: S_Rebellion_Armor + - Item: S_Kagerou_Armor + - Item: S_Oboro_Armor - Item: S_DoramPhysical_Armor - Item: S_DoramMagical_Armor - Item: S_Star_Emperor_Armor @@ -1028,14 +1013,14 @@ Body: - Item: Class_Shadow_Box_Shield NeedRefineMin: 7 SourceItem: - - Item: S_Rune_Knight_Shield - - Item: S_Royal_Guard_Shield + - Item: S_Runeknight_Shield + - Item: S_Royalguard_Shield - Item: S_Mechanic_Shield - Item: S_Genetic_Shield - Item: S_Archbishop_Shield - Item: S_Sura_Shield - - Item: S_Guillotine_Cross_Shield - - Item: S_Shadow_Chaser_Shield + - Item: S_Guillotine_Shield + - Item: S_Shadowchaser_Shield - Item: S_Warlock_Shield - Item: S_Sorcerer_Shield - Item: S_Ranger_Shield @@ -1045,7 +1030,7 @@ Body: - Item: S_Taekwon_Shield - Item: S_DoramPhysical_Shield - Item: S_DoramMagical_Shield - - Item: S_Super_Novice_Shield + - Item: S_SuperNovice_Shield - Item: S_Gunslinger_Shield Reward: | .@itemid = groupranditem(IG_Class_Shadow_Shield); @@ -1069,12 +1054,12 @@ Body: - Item: Class_Shadow_Box_Earring NeedRefineMin: 7 SourceItem: - - Item: S_Tempest_Shoes - - Item: S_Magic_Executioner_Holy_Water_Armor - - Item: S_Magic_Exorcist_Corrupted_Armor - - Item: S_Magic_Vibration_Dragon_Killer_Armor - - Item: S_Magic_Scissor_Hunting_Armor - - Item: S_Magic_Fishing_Insect_Net_Armor + - Item: S_Swordman_earring + - Item: S_Merchant_earring + - Item: S_Acolyte_earring + - Item: S_Magician_earring + - Item: S_Thief_earring + - Item: S_Archer_earring Reward: | .@itemid = groupranditem(IG_Class_Shadow_Earring); callfunc("F_Lapine_Class_Shadow_Earring_Options", .@refine, .@opts[0], .@vals[0]); @@ -1318,10 +1303,10 @@ Body: - Item: S_Reload_Shoes - Item: S_Reload_Shield - Item: S_Reload_Armor - - Item: S_Swordman_Earring - - Item: S_Merchant_Earring - - Item: S_Acolyte_Earring - - Item: S_Magician_Earring + - Item: S_Swordman_earring + - Item: S_Merchant_earring + - Item: S_Acolyte_earring + - Item: S_Magician_earring - Item: S_Swordman_Pendant - Item: S_Merchant_Pendant - Item: S_Acolyte_Pendant @@ -1354,33 +1339,33 @@ Body: - Item: S_Hunter_Armor - Item: S_Bard_Armor - Item: S_Dancer_Armor - - Item: S_Super_Novice_Weapon + - Item: S_SuperNovice_Weapon - Item: S_Gunslinger_Weapon - - Item: S_Taekwondo_Weapon + - Item: S_Taekwon_Weapon - Item: S_Ninja_Weapon - Item: S_DoramMagical_Weapon - Item: S_DoramPhysical_Weapon - - Item: S_Rune_Knight_Weapon - - Item: S_Royal_Guard_Weapon - - Item: S_Mechanic_Weapon + - Item: S_Runeknight_Weapon + - Item: S_Royalguard_Weapon + - Item: S_Mechanic_weapon - Item: S_Genetic_Weapon - - Item: S_Arcbishop_Weapon - - Item: S_Sura_Weapon - - Item: S_Guillotine_Cross_Weapon - - Item: S_Shadow_Chaser_Weapon + - Item: S_Archbishop_Weapon + - Item: S_Sura_weapon + - Item: S_Guillotine_Weapon + - Item: S_Shadowchaser_Weapon - Item: S_Warlock_Weapon - Item: S_Sorcerer_Weapon - Item: S_Ranger_Weapon - Item: S_Minstrel_Weapon - Item: S_Wanderer_Weapon - - Item: S_Rune_Knight_Shield - - Item: S_Royal_Guard_Shield + - Item: S_Runeknight_Shield + - Item: S_Royalguard_Shield - Item: S_Mechanic_Shield - Item: S_Genetic_Shield - Item: S_Archbishop_Shield - Item: S_Sura_Shield - - Item: S_Guillotine_Cross_Shield - - Item: S_Shadow_Chaser_Shield + - Item: S_Guillotine_Shield + - Item: S_Shadowchaser_Shield - Item: S_Warlock_Shield - Item: S_Sorcerer_Shield - Item: S_Ranger_Shield @@ -1390,10 +1375,10 @@ Body: - Item: S_Taekwon_Shield - Item: S_DoramPhysical_Shield - Item: S_DoramMagical_Shield - - Item: S_Super_Novice_Shield + - Item: S_SuperNovice_Shield - Item: S_Gunslinger_Shield - - Item: S_Thief_Earring - - Item: S_Archer_Earring + - Item: S_Thief_earring + - Item: S_Archer_earring - Item: S_Hasty_Shoes_II - Item: S_Bearer's_Pendant_II - Item: S_Gemstone_Earring_II @@ -1402,6 +1387,10 @@ Body: - Item: S_Malicious_Armor_II - Item: S_Sigrun_Armor - Item: S_Sigrun_Shield + - Item: S_Force_Executioner_Weapon + - Item: S_Spirit_Magic_Executioner_Weapon + - Item: S_Caster_Armor_II + - Item: S_Reload_Armor_II - Item: S_Critical_Shield - Item: S_Critical_Shoes - Item: S_Magic_Compose_Armor @@ -1428,10 +1417,10 @@ Body: - Item: S_Uncursed_Pendant_II - Item: S_Tension_Weapon - Item: S_Tension_Earring - - Item: S_Tension_Pendant + - Item: S_Tension_Pendent - Item: S_Elegant_Weapon - Item: S_Elegant_Earring - - Item: S_Elegant_Pendant + - Item: S_Elegant_Pendent - Item: S_Healing_Shield - Item: S_Healing_Shoes - Item: S_Restore_Earring @@ -1446,12 +1435,12 @@ Body: - Item: S_Vibration_Dragon_Killer_Armor - Item: S_Scissor_Hunting_Armor - Item: S_Fishing_Insect_Net_Armor - - Item: S_Sentimental_Weapon - - Item: S_Sentimental_Earring - - Item: S_Sentimental_Pendant - - Item: S_Enchanting_Weapon - - Item: S_Enchanting_Earring - - Item: S_Enchanting_Pendant + - Item: Sentimental_Weapone_S + - Item: Sentimental_Earring_S + - Item: Sentimental_Pendant_S + - Item: Enchanting_Weapone_S + - Item: Enchanting_Earring_S + - Item: Enchanting_Pendant_S - Item: S_Infinity_Weapon - Item: S_Physical_Shoes - Item: S_Physical_Shield @@ -1459,10 +1448,10 @@ Body: - Item: S_Magical_Shoes - Item: S_Magical_Shield - Item: S_Magical_Armor - - Item: S_Immune_Athena_Shield - - Item: S_Hard_Champion_Shoes - - Item: S_Kingbird_Ancient_Armor - - Item: S_Cri_Hit_Armor + - Item: S_ImmunedAthena_Shield + - Item: S_HardChamption_Shoes + - Item: S_KingbirdAncient_Armor + - Item: S_CriticalHit_Armor - Item: S_Rebellion_Armor - Item: S_Kagerou_Armor - Item: S_Oboro_Armor @@ -1479,8 +1468,8 @@ Body: - Item: S_Soul_Reaper_Shoes - Item: S_Tempest_Weapon - Item: S_Tempest_Armor - - Item: S_Perfect_Size_Weapon - - Item: S_Perfect_Size_Armor + - Item: S_PerfectSize_Weapon + - Item: S_PerfectSize_Armor - Item: S_M_Exo_Co_Weapon - Item: S_M_Viv_Dr_Weapon - Item: S_M_Sci_Hu_Weapon @@ -1530,6 +1519,203 @@ Body: - Item: S_Arms_Weapon - Item: S_Arms_Pendant - Item: S_Arms_Earing + - Item: S_Rampage_Armor + - Item: S_Rampage_Shield + - Item: S_Rampage_Shoes + - Item: S_Skynetblow_Weapon + - Item: S_Skynetblow_Pendant + - Item: S_Skynetblow_Earing + - Item: S_Knucklearrow_Armor + - Item: S_Knucklearrow_Shield + - Item: S_Knucklearrow_Shoes + - Item: S_TigerCannon_Weapon + - Item: S_Tigercannon_Pendant + - Item: S_Tigercannon_Earing + - Item: S_Duplelight_Armor + - Item: S_Duplelight_Shield + - Item: S_Duplelight_Shoes + - Item: S_Adoramus_Weapon + - Item: S_Adoramus_Pendant + - Item: S_Adoramus_Earing + - Item: S_Judex_Armor + - Item: S_Judex_Shield + - Item: S_Judex_Shoes + - Item: S_Magnus_Weapon + - Item: S_Magnus_Pendant + - Item: S_Magnus_Earing + - Item: S_Rainstorm_Armor + - Item: S_Rainstorm_Shield + - Item: S_Rainstorm_Shoes + - Item: S_Arrowvulcan_Weapon + - Item: S_Arrowvulcan_Pendant + - Item: S_Arrowvulcan_Earing + - Item: S_Metalic_Armor + - Item: S_Metalic_Shield + - Item: S_Metalic_Shoes + - Item: S_Reverberation_Weapon + - Item: S_Reverberation_Pendant + - Item: S_Reverberation_Earing + - Item: S_Triangle_Armor + - Item: S_Triangle_Shield + - Item: S_Triangle_Shoes + - Item: S_Shadowspell_Weapon + - Item: S_Shadowspell_Pendant + - Item: S_Shadowspell_Earing + - Item: S_Menace_Armor + - Item: S_Menace_Shield + - Item: S_Menace_Shoes + - Item: S_Paint_Weapon + - Item: S_Paint_Pendant + - Item: S_Paint_Earing + - Item: S_Rolling_Armor + - Item: S_Rolling_Shield + - Item: S_Rolling_Shoes + - Item: S_Katar_Weapon + - Item: S_Katar_Pendant + - Item: S_Katar_Earing + - Item: S_Slash_Armor + - Item: S_Slash_Shield + - Item: S_Slash_Shoes + - Item: S_Ripper_Weapon + - Item: S_Ripper_Pendant + - Item: S_Ripper_Earing + - Item: S_Dust_Armor + - Item: S_Dust_Shield + - Item: S_Dust_Shoes + - Item: S_Grave_Weapon + - Item: S_Grave_Pendant + - Item: S_Grave_Earing + - Item: S_Psychic_Armor + - Item: S_Psychic_Shield + - Item: S_Psychic_Shoes + - Item: S_Varetyr_Weapon + - Item: S_Varetyr_Pendant + - Item: S_Varetyr_Earing + - Item: S_Jack_Armor + - Item: S_Jack_Shield + - Item: S_Jack_Shoes + - Item: S_Strain_Weapon + - Item: S_Strain_Pendant + - Item: S_Strain_Earing + - Item: S_Crimson_Armor + - Item: S_Crimson_Shield + - Item: S_Crimson_Shoes + - Item: S_Chain_Weapon + - Item: S_Chain_Pendant + - Item: S_Chain_Earing + - Item: S_Cart_Tornado_Armor + - Item: S_Cart_Tornado_Shield + - Item: S_Cart_Tornado_Shoes + - Item: S_Cannon_Cart_Weapon + - Item: S_Cannon_Cart_Pendant + - Item: S_Cannon_Cart_Earing + - Item: S_Spore_Bomb_Armor + - Item: S_Spore_Bomb_Shield + - Item: S_Spore_Bomb_Shoes + - Item: S_Crazy_Weapon + - Item: S_Crazy_Pendant + - Item: S_Crazy_Earing + - Item: S_Brand_Armor + - Item: S_Brand_Shield + - Item: S_Brand_Shoes + - Item: S_Chain_Press_Weapon + - Item: S_Chain_Press_Pendant + - Item: S_Chain_Press_Earing + - Item: S_Banish_Cannon_Armor + - Item: S_Banish_Cannon_Shield + - Item: S_Banish_Cannon_Shoes + - Item: S_Genesis_Weapon + - Item: S_Genesis_Pendant + - Item: S_Genesis_Earing + - Item: S_Tail_Dragon_Weapon + - Item: S_Tail_Dragon_Shield + - Item: S_Tail_Dragon_Armor + - Item: S_Flare_Dance_Earing + - Item: S_Flare_Dance_Pendant + - Item: S_Flare_Dance_Shoes + - Item: S_God_Hammer_Weapon + - Item: S_God_Hammer_Shield + - Item: S_God_Hammer_Armor + - Item: S_Shatter_Buster_Earing + - Item: S_Shatter_B_Pendant + - Item: S_Shatter_Buster_Shoes + - Item: S_Trip_Weapon + - Item: S_Trip_Shield + - Item: S_Trip_Armor + - Item: S_Super_Magic_Shield + - Item: S_Super_Magic_Armor + - Item: S_Super_Magic_Shoes + - Item: S_Super_Power_Weapon + - Item: S_Super_Power_Pendant + - Item: S_Super_Power_Earing + - Item: S_Kunai_Weapon + - Item: S_Kunai_Shield + - Item: S_Kunai_Armor + - Item: S_Syuriken_Earing + - Item: S_Syuriken_Pendant + - Item: S_Syuriken_Shoes + - Item: S_Kamaenraku_Weapon + - Item: S_Kamaenraku_Shield + - Item: S_Kamaenraku_Armor + - Item: S_Huusouka_Earing + - Item: S_Huusouka_Pendant + - Item: S_Huusouka_Shoes + - Item: S_Pickyrush_Weapon + - Item: S_Pickyrush_Shield + - Item: S_Pickyrush_Armor + - Item: S_SavageRabbit_Earing + - Item: S_SavageRabbit_Pendant + - Item: S_SavageRabbit_Shoes + - Item: S_Catnip_Weapon + - Item: S_Catnip_Shield + - Item: S_Catnip_Armor + - Item: S_Silvervine_Earing + - Item: S_Silvervine_Pendant + - Item: S_Silvervine_Shoes + - Item: S_Sunshine_Weapon + - Item: S_Sunshine_Shield + - Item: S_Sunshine_Armor + - Item: S_Moonlight_Earring + - Item: S_Moonlight_Pendant + - Item: S_Moonlight_Shoes + - Item: S_Stardust_Weapon + - Item: S_Stardust_Shield + - Item: S_Stardust_Armor + - Item: S_S_Weapon + - Item: S_S_Shield + - Item: S_S_Armor + - Item: S_Evilcurse_Earring + - Item: S_Evilcurse_Pendant + - Item: S_Evilcurse_Shoes + - Item: S_FullPene_Shoes + - Item: S_FullPene_Armor + - Item: S_FullPene_Pendant + - Item: S_FullPene_Earring + - Item: S_All_Race_Shoes + - Item: S_All_Race_Shield + - Item: S_Blitz_Weapon + - Item: S_Blitz_Armor + - Item: S_FullTemp_Earring + - Item: S_FullTemp_Pendant + - Item: S_FullTemp_Armor + - Item: S_FullTemp_Shoes + - Item: S_Mammoth_Armor + - Item: S_Mammoth_Shoes + - Item: S_Mammoth_Pendant + - Item: S_Mammoth_Earring + - Item: S_Mammoth_Weapon + - Item: S_Mammoth_Shield + - Item: S_TrueGem_Armor + - Item: S_TrueGem_Shoes + - Item: S_TrueGem_Earring + - Item: S_TrueGem_Pendant + - Item: S_M_Mammoth_Armor + - Item: S_M_Mammoth_Shoes + - Item: S_M_Mammoth_Earring + - Item: S_M_Mammoth_Pendant + - Item: S_EXP_Shield + - Item: S_Absorb_Shield + - Item: S_Absorb_Weapon Reward: getgroupitem(IG_Shadow_Exchange_Box); - Item: Drooping_Gunslinger_Scroll SourceItem: @@ -1683,9 +1869,9 @@ Body: - Item: MechanicStone_Bottom - Item: MechanicStone_Robe - Item: WanderMinstrelStone_Top - - Item: WanderMinstrelStone_Middle - - Item: WanderMinstrelStone_Bottom - - Item: WanderMinstrelStone_Robe + - Item: WanderMinstStone_Middle + - Item: WanderMinstStone_Bottom + - Item: WanderMinstreStone_Robe - Item: HPStone_Bottom - Item: DoubleAttack_Stone - Item: Critical_Stone_Robe @@ -1716,14 +1902,14 @@ Body: - Item: ShadowchasStone_Bottom2 - Item: ShadowchasStone_Middle2 - Item: ShadowchaserStone_Top2 - - Item: SoulReaperStone_Robe - - Item: SoulLinkerStone_Top - - Item: SoulLinkerStone_Middle - - Item: SoulLinkerStone_Bottom - - Item: StarGladiatorStone_Top - - Item: StarGladiatorStone_Middle - - Item: StarGladiatorStone_Bottom - - Item: StarEmperorStone_Garment + - Item: SoulreaperStone_Robe + - Item: SoullinkerStone_Top + - Item: SoullinkerStone_Middle + - Item: SoullinkerStone_Bottom + - Item: GladiatorStone_Top + - Item: GladiatorStone_Middle + - Item: GladiatorStone_Bottom + - Item: StaremperorStone_Robe - Item: NinjaStone_Top - Item: NinjaStone_Middle - Item: NinjaStone_Bottom @@ -1732,23 +1918,52 @@ Body: - Item: GunslingerStone_Top - Item: GunslingerStone_Middle - Item: GunslingerStone_Bottom - - Item: GunslingerStone_Robe + - Item: RebellionStone_Robe - Item: DoramStone_Top - Item: DoramStone_Middle - Item: DoramStone_Bottom - Item: DoramStone_Robe - - Item: RangerStone_II_Top - - Item: RangerStone_II_Middle - - Item: RangerStone_II_Bottom - - Item: RangerStone_II_Garment - - Item: MechanicStone_II_Top - - Item: MechanicStone_II_Middle - - Item: MechanicStone_II_Bottom - - Item: MechanicStone_II_Garment - - Item: HighpriestStone_II_Top - - Item: HighpriestStone_II_Middle - - Item: HighpriestStone_II_Bottom - - Item: ArchbishopStone_II_Garment + - Item: RangerStone_Top2 + - Item: RangerStone_Middle2 + - Item: RangerStone_Bottom2 + - Item: RangerStone_Robe2 + - Item: MechanicStone_Top2 + - Item: MechanicStone_Middle2 + - Item: MechanicStone_Bottom2 + - Item: MechanicStone_Robe2 + - Item: HighpriestStone_Top2 + - Item: HighpriestStone_Middle2 + - Item: HighpriestStone_Bottom2 + - Item: ArchbishopStone_Robe2 + - Item: WarlockStone_Robe2 + - Item: WarlockStone_Top2 + - Item: WarlockStone_Middle2 + - Item: WarlockStone_Bottom2 + - Item: RoyalguardStone_Robe2 + - Item: PaladinStone_Top2 + - Item: PaladinStone_Middle2 + - Item: PaladinStone_Bottom2 + - Item: GuillcrossStone_Robe2 + - Item: AssacrossStone_Top2 + - Item: AssacrossStone_Middle2 + - Item: AssacrossStone_Bottom2 + - Item: RuneknightStone_Robe2 + - Item: RuneknightStone_Top2 + - Item: RuneknightStone_Middle2 + - Item: RuneknightStone_Bottom2 + - Item: GeneticStone_Robe2 + - Item: GeneticStone_Top2 + - Item: GeneticStone_Middle2 + - Item: GeneticStone_Bottom2 + - Item: WanderMinsStone_Robe2 + - Item: WanderMinsStone_Top2 + - Item: WanderMinsStone_Middle2 + - Item: WanderMinsStone_Bottom2 + - Item: Range_Stone_Top + - Item: Range_Stone_Bottom + - Item: Melee_Stone_Top + - Item: Melee_Stone_Middle + - Item: Melee_Stone_Bottom Reward: getgroupitem(IG_Costume_Enchant_Stone_Box); - Item: Collectibles_Box SourceNeeded: 10 @@ -1991,12 +2206,12 @@ Body: Amount: 10 - Item: Reins Amount: 10 - - Item: Booby_Trap - Amount: 10 - Item: Tree_Of_Archer_1 Amount: 10 - Item: Tree_Of_Archer_2 Amount: 10 + - Item: Tree_Of_Archer_3 + Amount: 10 - Item: Short_Daenggie Amount: 10 - Item: Needle_Of_Alarm @@ -2119,7 +2334,7 @@ Body: Amount: 10 - Item: Core_Jelly Amount: 10 - - Item: Heart_Hunter_Seal + - Item: Clean_Bone Amount: 10 - Item: Deadly_Poison_Powder Amount: 10 @@ -2175,6 +2390,12 @@ Body: Amount: 10 - Item: Old_Shell Amount: 10 + - Item: Ein_SOLIDDUST + Amount: 10 + - Item: Ein_RUSTHELM + Amount: 10 + - Item: Ein_EYEROCK + Amount: 10 Reward: getgroupitem(IG_VioletBox); # TODO - Item: Pet_Egg_Box SourceNeeded: 2 @@ -2229,6 +2450,8 @@ Body: - Item: Medusa_Egg - Item: Stone_Shooter_Egg - Item: Incubus_Egg + - Item: Golem_Egg + - Item: Nightmare_Terror_Egg - Item: Succubus_Egg - Item: Imp_Egg - Item: Egg_Of_Tiny @@ -2241,7 +2464,7 @@ Body: - Item: Nine_Tail_Egg - Item: Teddy_Bear_Egg - Item: Roween_Egg - - Item: Willow_Egg + - Item: Wilow_Egg - Item: Gremlin_Egg - Item: Mummy_Egg - Item: Scatletoncarrier @@ -2269,7 +2492,7 @@ Body: - Item: C_Wing_Of_Happiness - Item: C_Subject_Aura - Item: C_Whisper_Tall_Hat - - Item: C_Subject_Aura + - Item: C_Poring_Mascot_Costume - Item: C_Mask_Of_Bankrupt - Item: C_Snowman_Hat - Item: C_Celines_Ribbon @@ -2404,7 +2627,7 @@ Body: - Item: C_BelieversCap - Item: C_Pope_Ribbon - Item: C_Alice_Wig - - Item: Khalitzburg_KN_Helm_BL + - Item: C_Khalitzburg_Helm_BL - Item: C_Wanderer_Sakkat - Item: C_Wings_of_Michael - Item: C_Shura_King_Pledge @@ -2416,6 +2639,7 @@ Body: - Item: C_Drooping_Argiope - Item: C_Chain_Puppet - Item: C_Sorcerer_Hood + - Item: C_Blinking_Thin_Eyes - Item: C_Baby_Penguin - Item: C_Fluffy_Heart_Earmuffs - Item: C_Archangel_Wing @@ -2423,7 +2647,10 @@ Body: - Item: C_Luwmin_Ice - Item: C_Ghost_Holiday - Item: C_Blessing_Sky_Lantern - - Item: C_Blinking_Thin_Eyes + - Item: C_Astro_Circle + - Item: C_Elephangel_TH + - Item: C_Flying_Drone + - Item: C_White_Cat - Item: C_Bouquet_Hat - Item: C_Poring_Muffler - Item: C_Happy_Rabbit_Ribbon @@ -2461,4 +2688,92 @@ Body: - Item: C_Panda_Rabbit - Item: C_Full_BloomCherry_Tree - Item: C_Fox + - Item: C_OpenAir_Headset + - Item: C_Mobile_Pursuit_System + - Item: C_Mecha_Cat_Ears + - Item: C_Cyber_Income + - Item: C_Cat_Fork + - Item: C_CatEarRibbon_TW + - Item: C_Garnet_Tiara + - Item: C_Peony_Hair_Ornament + - Item: C_Love_Piece + - Item: C_Pretty_Bear + - Item: C_Pigtail_Red_Hood + - Item: C_SharkHead + - Item: C_Baby_Panda + - Item: C_SavageB_On_Shoulder + - Item: C_BeachBall + - Item: C_Big_Foxtail + - Item: C_T_Bear_Bag + - Item: C_Poring_On_Shoulder + - Item: C_FortunetellinSealed + - Item: C_Pretty_Bear_WH + - Item: C_Bicolor_Cat_Witch_Hat + - Item: C_Nifl_Bloom + - Item: C_Floating_Ball_TW + - Item: C_Dark_Snake_Lord_Stall + - Item: C_Twin_Canon + - Item: C_Picnic_Basket + - Item: C_Magic_Helm + - Item: C_ManyStars_TW + - Item: C_Santa_Backpack + - Item: C_Fawn_Ear + - Item: C_Royalguard_Necklace + - Item: C_Happy_Cat_TW + - Item: C_Monochrome_Cap + - Item: C_Sky_of_Memory + - Item: C_Ice_Wing + - Item: C_Under_Rim_Glasses_Bu + - Item: C_Gimmick_One_Feather + - Item: C_Pocketwatch_Hair_Ornament + - Item: C_Poring_Traffic_Light + - Item: C_PGstone_Knit_Hat_PK + - Item: C_Lazy_Ninetail + - Item: C_Sakura_Wing + - Item: C_Looking + - Item: C_Wolf_Masquerade + - Item: C_Mike_Stand + - Item: C_Baby_Polar_Bear + - Item: C_Runaway_Accelerator + - Item: C_Half_Rim_Glasses + - Item: C_GiantCatBag_JP_BL + - Item: C_Romance_Rose_TW + - Item: C_Disapear_Time_TW + - Item: C_Magic_Heir_TW + - Item: C_Blink_Eyes_Sakura + - Item: C_Angola_Intention + - Item: C_Stall_Of_Dominions + - Item: C_Flowery_Vision_TH + - Item: C_Frill_Collar + - Item: C_Rose_Gothic_Bonnet + - Item: C_LittleGarden + - Item: C_Blinking_Eyes_RD + - Item: C_P_Ulysses_Feather + - Item: C_DancingButterfly_TW + - Item: C_Blue_Pencil_In_Mouth + - Item: C_Nut_Donut_In_Mouth + - Item: C_Leaf_Umbrella + - Item: C_Krathong_Crown_TH + - Item: C_Unicorn_Ornament + - Item: C_Frog_Hood + - Item: C_Lude_Hood + - Item: C_Blessings_Of_Soul + - Item: C_Gossip_Raven + - Item: C_Halloween_Hat + - Item: C_Blessed_Veil + - Item: C_Eyes_Of_Ifrit + - Item: C_Eyes_Of_Darkness + - Item: C_Sunglasses_Bball_Hat + - Item: C_Wildcat_Knit_Cap + - Item: C_Pink_Fur_Hat + - Item: C_Gift_Of_Snow + - Item: C_Large_Ribbon_Muffler_Red + - Item: C_Imperial_Glory + - Item: C_Black_Shiba_Inu_Hat + - Item: C_Black_Glasses + - Item: C_Snow_Powder + - Item: C_Blue_Pajamas_Hat + - Item: C_Lady_Tanee_TW + - Item: C_Fairy_Feathers + - Item: C_Giant_White_Rabbit Reward: getgroupitem(IG_Costume_Exchange_Box); diff --git a/db/re/item_upgrade.yml b/db/re/item_upgrade.yml index e7ae549c38..8f63cbde98 100644 --- a/db/re/item_upgrade.yml +++ b/db/re/item_upgrade.yml @@ -48,7 +48,7 @@ Body: - Item: Magic_Sword - Item: Sword_Of_Bluefire - Item: Avenger - - Item: Aeon_Staff + - Item: Iron_Staff - Item: Oriental_Sword - Item: Undine_Spear_K - Item: Demon_Hunting_Bible_K @@ -70,6 +70,48 @@ Body: - Item: Trumpet_Shell_K - Item: Barb_Wire_K - Item: Meteor_Striker + - Item: Blade_Katar + - Item: Scalet_Dragon_L_Bow + - Item: Fatalist + - Item: Ray_Knuckle + - Item: Saint_Hall + - Item: Blue_Crystal_Staff + - Item: Freezing_Rod + - Item: Up_Oriental_Sword + - Item: Up_Dragonic_Slayer + - Item: Up_Shiver_Katar_K + - Item: Up_Blade_Katar + - Item: Up_Sword_Of_Bluefire + - Item: Up_Slate_Sword + - Item: Up_Narcis_Bow + - Item: Up_Trumpet_Shell_K + - Item: Up_Barb_Wire_K + - Item: Up_Avenger + - Item: Up_Magic_Sword + - Item: Up_Fatalist + - Item: Up_Meteor_Striker + - Item: Up_Royal_Bow_K + - Item: Up_Scalet_Dragon_L_Bow + - Item: Up_Shadow_Staff_K + - Item: Up_Freezing_Rod + - Item: Up_Iron_Nail_K + - Item: Up_Ray_Knuckle + - Item: Up_Undine_Spear_K + - Item: Up_Light_Blade + - Item: Up_Iron_Staff + - Item: Up_Blue_Crystal_Staff + - Item: Up_Demon_Hunting_Bible + - Item: Up_Saint_Hall + - Item: Up_MeawFoxtail + - Item: Up_Fog_Dew_Sword + - Item: Up_Humma_Clear + - Item: Up_Master_Soul_Rifle + - Item: Up_Golden_L_Launcher + - Item: Up_The_Black_Gatling + - Item: Up_Demon_S_Shot + - Item: Up_Crimson_Rose + - Item: Up_OneSkyOneSun + - Item: Up_SoulWeight Result: | callfunc("F_Lapine_Ancient_Hero_Bravery", .@opts[0], .@vals[0], .@opts[1], .@vals[1]); .@params[0] = 0; @@ -83,7 +125,7 @@ Body: - Item: Magic_Sword - Item: Sword_Of_Bluefire - Item: Avenger - - Item: Aeon_Staff + - Item: Iron_Staff - Item: Oriental_Sword - Item: Undine_Spear_K - Item: Demon_Hunting_Bible_K @@ -105,66 +147,132 @@ Body: - Item: Trumpet_Shell_K - Item: Barb_Wire_K - Item: Meteor_Striker + - Item: Blade_Katar + - Item: Scalet_Dragon_L_Bow + - Item: Fatalist + - Item: Ray_Knuckle + - Item: Saint_Hall + - Item: Blue_Crystal_Staff + - Item: Freezing_Rod + - Item: Up_Oriental_Sword + - Item: Up_Dragonic_Slayer + - Item: Up_Shiver_Katar_K + - Item: Up_Blade_Katar + - Item: Up_Sword_Of_Bluefire + - Item: Up_Slate_Sword + - Item: Up_Narcis_Bow + - Item: Up_Trumpet_Shell_K + - Item: Up_Barb_Wire_K + - Item: Up_Avenger + - Item: Up_Magic_Sword + - Item: Up_Fatalist + - Item: Up_Meteor_Striker + - Item: Up_Royal_Bow_K + - Item: Up_Scalet_Dragon_L_Bow + - Item: Up_Shadow_Staff_K + - Item: Up_Freezing_Rod + - Item: Up_Iron_Nail_K + - Item: Up_Ray_Knuckle + - Item: Up_Undine_Spear_K + - Item: Up_Light_Blade + - Item: Up_Iron_Staff + - Item: Up_Blue_Crystal_Staff + - Item: Up_Demon_Hunting_Bible + - Item: Up_Saint_Hall + - Item: Up_MeawFoxtail + - Item: Up_Fog_Dew_Sword + - Item: Up_Humma_Clear + - Item: Up_Master_Soul_Rifle + - Item: Up_Golden_L_Launcher + - Item: Up_The_Black_Gatling + - Item: Up_Demon_S_Shot + - Item: Up_Crimson_Rose + - Item: Up_OneSkyOneSun + - Item: Up_SoulWeight Result: | callfunc("F_Lapine_Ancient_Hero_Wisdom", .@opts[0], .@vals[0], .@opts[1], .@vals[1]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: ILL_Piece_A TargetItem: - - Item: Illusion_Bazerald - - Item: Illusion_Butcher - - Item: Illusion_Gold_Lux - - Item: Illusion_Infiltrator + - Item: Bazerald_IL + - Item: Butcher_IL + - Item: Gold_Lux_IL + - Item: Infiltrator_IL - Item: Illusion_War_Axe - Item: Illusion_Immaterial_Sword - Item: Illusion_Iron_Driver - Item: Illusion_Pole_Axe - - Item: Illusion_Apocalypse - - Item: Illusion_Ballista + - Item: Book_Of_The_Apo_IL + - Item: Balistar_IL - Item: Illusion_Wing_Shuriken - - Item: Illusion_Wizardry_Staff - - Item: Illusion_Long_Mace - - Item: Illusion_Huuma_Fluttering_Snow - - Item: Illusion_Combo_Battle_Glove - - Item: Illusion_Spectral_Spear - - Item: Illusion_Staff_of_Bordeaux - - Item: Illusion_Moonlight_Dagger - - Item: Illusion_Hunter_Bow - - Item: Illusion_Tablet - - Item: Illusion_Gate_Keeper_DD - - Item: Illusion_Counter_Dagger - - Item: Illusion_Survivor's_Staff - - Item: Illusion_Tae_Goo_Lyeon + - Item: Wizardy_Staff_IL + - Item: Long_Mace_IL + - Item: Huuma_Flutter_Snow_IL + - Item: Combo_Battle_Glove_IL + - Item: Spectral_Spear_IL + - Item: Staff_Of_Bordeaux_IL + - Item: Moonlight_Sword_IL + - Item: Hunter_Bow_IL + - Item: Tablet_IL + - Item: Gate_KeeperDD_IL + - Item: Counter_Dagger_IL + - Item: Survival_Staff_IL + - Item: Taegoolyeon_IL + - Item: Death_Guidance_IL + - Item: KatarOfCold_Icicle_IL + - Item: Brionac_IL + - Item: Zephyrus_IL + - Item: Electronic_Guitar_ILL + - Item: Electric_Eel_IL + - Item: Doom_Slayer_IL + - Item: Excalibur_IL + - Item: Ancient_Dagger_IL + - Item: Gelerdria_IL + - Item: Thorn_Staff_IL + - Item: Dea_Staff_IL Result: | callfunc("F_Lapine_ILL_Piece_A", .@opts[0], .@vals[0], .@opts[1], .@vals[1]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: ILL_Piece_B TargetItem: - - Item: Illusion_Bazerald - - Item: Illusion_Butcher - - Item: Illusion_Gold_Lux - - Item: Illusion_Infiltrator + - Item: Bazerald_IL + - Item: Butcher_IL + - Item: Gold_Lux_IL + - Item: Infiltrator_IL - Item: Illusion_War_Axe - Item: Illusion_Immaterial_Sword - Item: Illusion_Iron_Driver - Item: Illusion_Pole_Axe - - Item: Illusion_Apocalypse - - Item: Illusion_Ballista + - Item: Book_Of_The_Apo_IL + - Item: Balistar_IL - Item: Illusion_Wing_Shuriken - - Item: Illusion_Wizardry_Staff - - Item: Illusion_Long_Mace - - Item: Illusion_Huuma_Fluttering_Snow - - Item: Illusion_Combo_Battle_Glove - - Item: Illusion_Spectral_Spear - - Item: Illusion_Staff_of_Bordeaux - - Item: Illusion_Moonlight_Dagger - - Item: Illusion_Hunter_Bow - - Item: Illusion_Tablet - - Item: Illusion_Gate_Keeper_DD - - Item: Illusion_Counter_Dagger - - Item: Illusion_Survivor's_Staff - - Item: Illusion_Tae_Goo_Lyeon + - Item: Wizardy_Staff_IL + - Item: Long_Mace_IL + - Item: Huuma_Flutter_Snow_IL + - Item: Combo_Battle_Glove_IL + - Item: Spectral_Spear_IL + - Item: Staff_Of_Bordeaux_IL + - Item: Moonlight_Sword_IL + - Item: Hunter_Bow_IL + - Item: Tablet_IL + - Item: Gate_KeeperDD_IL + - Item: Counter_Dagger_IL + - Item: Survival_Staff_IL + - Item: Taegoolyeon_IL + - Item: Death_Guidance_IL + - Item: KatarOfCold_Icicle_IL + - Item: Brionac_IL + - Item: Zephyrus_IL + - Item: Electronic_Guitar_ILL + - Item: Electric_Eel_IL + - Item: Doom_Slayer_IL + - Item: Excalibur_IL + - Item: Ancient_Dagger_IL + - Item: Gelerdria_IL + - Item: Thorn_Staff_IL + - Item: Dea_Staff_IL Result: | callfunc("F_Lapine_ILL_Piece_B", .@opts[0], .@vals[0], .@opts[1], .@vals[1]); .@params[0] = 0; @@ -197,7 +305,7 @@ Body: NeedOptionNumMin: 2 TargetItem: - Item: Lava_Leather_Armor - - Item: Lava_Leather_Suit + - Item: Lava_Leather_Suits - Item: Lava_Leather_Robe Result: | callfunc("F_Lapine_Magma_Essence", .@opts[0], .@vals[0], .@opts[1], .@vals[1], .@opts[2], .@vals[2], .@opts[3]); @@ -205,132 +313,132 @@ Body: getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: EP17_1_SPC05 TargetItem: - - Item: Cannon_Rapier-OS - - Item: Beam_Claymor-OS - - Item: Rutilus_Stick-OS - - Item: Circuit_Board-OS - - Item: Blasti-OS - - Item: Sapphire_Mace-OS - - Item: Virtual_Bow-OS - - Item: MH-P89-OS - - Item: Meuchler-OS - - Item: Burning_Knuckle-OS - - Item: HR-S55-OS - - Item: Kuroiro-OS - - Item: AC-B44-OS - - Item: Boost_Lance-OS - - Item: Ultio-OS - - Item: Electric_Fox-OS_ + - Item: Cannon_Rapier_OS + - Item: Beam_Claymore_OS + - Item: Rutilus_Stick_OS + - Item: Circuit_Board_OS + - Item: Blasti_OS + - Item: Saphir_Hall_OS + - Item: Virtual_Bow_OS + - Item: MH_P89_OS + - Item: Meuchler_OS + - Item: Burning_Knuckle_OS + - Item: HR_S55_OS + - Item: Kuroiro_OS + - Item: AC_B44_OS + - Item: Boost_Lance_OS + - Item: Ultio_Spes_OS + - Item: ElectricFox_OS Result: | callfunc("F_Lapine_EP17_1_SPC05", .@opts[0], .@vals[0], .@opts[1], .@vals[1], .@opts[2], .@vals[2]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: EP17_1_SPC06 TargetItem: - - Item: Cannon_Rapier-OS - - Item: Beam_Claymor-OS - - Item: Rutilus_Stick-OS - - Item: Circuit_Board-OS - - Item: Blasti-OS - - Item: Sapphire_Mace-OS - - Item: Virtual_Bow-OS - - Item: MH-P89-OS - - Item: Meuchler-OS - - Item: Burning_Knuckle-OS - - Item: HR-S55-OS - - Item: Kuroiro-OS - - Item: AC-B44-OS - - Item: Boost_Lance-OS - - Item: Ultio-OS - - Item: Electric_Fox-OS_ + - Item: Cannon_Rapier_OS + - Item: Beam_Claymore_OS + - Item: Rutilus_Stick_OS + - Item: Circuit_Board_OS + - Item: Blasti_OS + - Item: Saphir_Hall_OS + - Item: Virtual_Bow_OS + - Item: MH_P89_OS + - Item: Meuchler_OS + - Item: Burning_Knuckle_OS + - Item: HR_S55_OS + - Item: Kuroiro_OS + - Item: AC_B44_OS + - Item: Boost_Lance_OS + - Item: Ultio_Spes_OS + - Item: ElectricFox_OS Result: | callfunc("F_Lapine_EP17_1_SPC06", .@opts[0], .@vals[0], .@opts[1], .@vals[1], .@opts[2], .@vals[2]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: EP17_1_SPC07 TargetItem: - - Item: Cannon_Rapier-OS - - Item: Beam_Claymor-OS - - Item: Rutilus_Stick-OS - - Item: Circuit_Board-OS - - Item: Blasti-OS - - Item: Sapphire_Mace-OS - - Item: Virtual_Bow-OS - - Item: MH-P89-OS - - Item: Meuchler-OS - - Item: Burning_Knuckle-OS - - Item: HR-S55-OS - - Item: Kuroiro-OS - - Item: AC-B44-OS - - Item: Boost_Lance-OS - - Item: Ultio-OS - - Item: Electric_Fox-OS_ + - Item: Cannon_Rapier_OS + - Item: Beam_Claymore_OS + - Item: Rutilus_Stick_OS + - Item: Circuit_Board_OS + - Item: Blasti_OS + - Item: Saphir_Hall_OS + - Item: Virtual_Bow_OS + - Item: MH_P89_OS + - Item: Meuchler_OS + - Item: Burning_Knuckle_OS + - Item: HR_S55_OS + - Item: Kuroiro_OS + - Item: AC_B44_OS + - Item: Boost_Lance_OS + - Item: Ultio_Spes_OS + - Item: ElectricFox_OS Result: | callfunc("F_Lapine_EP17_1_SPC07", .@opts[0], .@vals[0], .@opts[1], .@vals[1], .@opts[2], .@vals[2]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: EP17_1_SPC08 TargetItem: - - Item: Cannon_Rapier-OS - - Item: Beam_Claymor-OS - - Item: Rutilus_Stick-OS - - Item: Circuit_Board-OS - - Item: Blasti-OS - - Item: Sapphire_Mace-OS - - Item: Virtual_Bow-OS - - Item: MH-P89-OS - - Item: Meuchler-OS - - Item: Burning_Knuckle-OS - - Item: HR-S55-OS - - Item: Kuroiro-OS - - Item: AC-B44-OS - - Item: Boost_Lance-OS - - Item: Ultio-OS - - Item: Electric_Fox-OS_ + - Item: Cannon_Rapier_OS + - Item: Beam_Claymore_OS + - Item: Rutilus_Stick_OS + - Item: Circuit_Board_OS + - Item: Blasti_OS + - Item: Saphir_Hall_OS + - Item: Virtual_Bow_OS + - Item: MH_P89_OS + - Item: Meuchler_OS + - Item: Burning_Knuckle_OS + - Item: HR_S55_OS + - Item: Kuroiro_OS + - Item: AC_B44_OS + - Item: Boost_Lance_OS + - Item: Ultio_Spes_OS + - Item: ElectricFox_OS Result: | callfunc("F_Lapine_EP17_1_SPC08", .@opts[0], .@vals[0], .@opts[1], .@vals[1], .@opts[2], .@vals[2]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: EP17_1_SPC09 TargetItem: - - Item: Cannon_Rapier-OS - - Item: Beam_Claymor-OS - - Item: Rutilus_Stick-OS - - Item: Circuit_Board-OS - - Item: Blasti-OS - - Item: Sapphire_Mace-OS - - Item: Virtual_Bow-OS - - Item: MH-P89-OS - - Item: Meuchler-OS - - Item: Burning_Knuckle-OS - - Item: HR-S55-OS - - Item: Kuroiro-OS - - Item: AC-B44-OS - - Item: Boost_Lance-OS - - Item: Ultio-OS - - Item: Electric_Fox-OS_ + - Item: Cannon_Rapier_OS + - Item: Beam_Claymore_OS + - Item: Rutilus_Stick_OS + - Item: Circuit_Board_OS + - Item: Blasti_OS + - Item: Saphir_Hall_OS + - Item: Virtual_Bow_OS + - Item: MH_P89_OS + - Item: Meuchler_OS + - Item: Burning_Knuckle_OS + - Item: HR_S55_OS + - Item: Kuroiro_OS + - Item: AC_B44_OS + - Item: Boost_Lance_OS + - Item: Ultio_Spes_OS + - Item: ElectricFox_OS Result: | callfunc("F_Lapine_EP17_1_SPC09", .@opts[0], .@vals[0], .@opts[1], .@vals[1], .@opts[2], .@vals[2]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: EP17_1_SPC10 TargetItem: - - Item: Cannon_Rapier-OS - - Item: Beam_Claymor-OS - - Item: Rutilus_Stick-OS - - Item: Circuit_Board-OS - - Item: Blasti-OS - - Item: Sapphire_Mace-OS - - Item: Virtual_Bow-OS - - Item: MH-P89-OS - - Item: Meuchler-OS - - Item: Burning_Knuckle-OS - - Item: HR-S55-OS - - Item: Kuroiro-OS - - Item: AC-B44-OS - - Item: Boost_Lance-OS - - Item: Ultio-OS - - Item: Electric_Fox-OS_ + - Item: Cannon_Rapier_OS + - Item: Beam_Claymore_OS + - Item: Rutilus_Stick_OS + - Item: Circuit_Board_OS + - Item: Blasti_OS + - Item: Saphir_Hall_OS + - Item: Virtual_Bow_OS + - Item: MH_P89_OS + - Item: Meuchler_OS + - Item: Burning_Knuckle_OS + - Item: HR_S55_OS + - Item: Kuroiro_OS + - Item: AC_B44_OS + - Item: Boost_Lance_OS + - Item: Ultio_Spes_OS + - Item: ElectricFox_OS Result: | callfunc("F_Lapine_EP17_1_SPC10", .@opts[0], .@vals[0], .@opts[1], .@vals[1], .@opts[2], .@vals[2]); .@params[0] = 0; @@ -392,17 +500,17 @@ Body: getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Gray_Charcoal_Melee TargetItem: - - Item: Thanos_Bow - - Item: Thanos_Violin - Item: Thanos_Whip - Item: Thanos_Sword - Item: Thanos_Great_Sword - Item: Thanos_Spear - Item: Thanos_Long_Spear + - Item: Thanos_Dagger - Item: Thanos_Katar - Item: Thanos_Knuckle - Item: Thanos_Hammer - Item: Thanos_Axe + - Item: Thanos_Violin Result: | callfunc("F_Lapine_Gray_Charcoal_Melee", .@opts[0], .@vals[0], .@opts[1], .@vals[1]); .@params[0] = 0; @@ -438,6 +546,7 @@ Body: .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Shadow_Refine_Hammer + NeedRefineMax: 9 NotSocketEnchantItem: false TargetItem: - Item: T1_Shadow_Armor @@ -686,10 +795,10 @@ Body: - Item: S_Reload_Shoes - Item: S_Reload_Shield - Item: S_Reload_Armor - - Item: S_Swordman_Earring - - Item: S_Merchant_Earring - - Item: S_Acolyte_Earring - - Item: S_Magician_Earring + - Item: S_Swordman_earring + - Item: S_Merchant_earring + - Item: S_Acolyte_earring + - Item: S_Magician_earring - Item: S_Swordman_Pendant - Item: S_Merchant_Pendant - Item: S_Acolyte_Pendant @@ -722,33 +831,33 @@ Body: - Item: S_Hunter_Armor - Item: S_Bard_Armor - Item: S_Dancer_Armor - - Item: S_Super_Novice_Weapon + - Item: S_SuperNovice_Weapon - Item: S_Gunslinger_Weapon - - Item: S_Taekwondo_Weapon + - Item: S_Taekwon_Weapon - Item: S_Ninja_Weapon - Item: S_DoramMagical_Weapon - Item: S_DoramPhysical_Weapon - - Item: S_Rune_Knight_Weapon - - Item: S_Royal_Guard_Weapon - - Item: S_Mechanic_Weapon + - Item: S_Runeknight_Weapon + - Item: S_Royalguard_Weapon + - Item: S_Mechanic_weapon - Item: S_Genetic_Weapon - - Item: S_Arcbishop_Weapon - - Item: S_Sura_Weapon - - Item: S_Guillotine_Cross_Weapon - - Item: S_Shadow_Chaser_Weapon + - Item: S_Archbishop_Weapon + - Item: S_Sura_weapon + - Item: S_Guillotine_Weapon + - Item: S_Shadowchaser_Weapon - Item: S_Warlock_Weapon - Item: S_Sorcerer_Weapon - Item: S_Ranger_Weapon - Item: S_Minstrel_Weapon - Item: S_Wanderer_Weapon - - Item: S_Rune_Knight_Shield - - Item: S_Royal_Guard_Shield + - Item: S_Runeknight_Shield + - Item: S_Royalguard_Shield - Item: S_Mechanic_Shield - Item: S_Genetic_Shield - Item: S_Archbishop_Shield - Item: S_Sura_Shield - - Item: S_Guillotine_Cross_Shield - - Item: S_Shadow_Chaser_Shield + - Item: S_Guillotine_Shield + - Item: S_Shadowchaser_Shield - Item: S_Warlock_Shield - Item: S_Sorcerer_Shield - Item: S_Ranger_Shield @@ -758,7 +867,7 @@ Body: - Item: S_Taekwon_Shield - Item: S_DoramPhysical_Shield - Item: S_DoramMagical_Shield - - Item: S_Super_Novice_Shield + - Item: S_SuperNovice_Shield - Item: S_Gunslinger_Shield - Item: S_Hasty_Shoes_II - Item: S_Bearer's_Pendant_II @@ -802,10 +911,10 @@ Body: - Item: S_Uncursed_Pendant_II - Item: S_Tension_Weapon - Item: S_Tension_Earring - - Item: S_Tension_Pendant + - Item: S_Tension_Pendent - Item: S_Elegant_Weapon - Item: S_Elegant_Earring - - Item: S_Elegant_Pendant + - Item: S_Elegant_Pendent - Item: S_Healing_Shield - Item: S_Healing_Shoes - Item: S_Restore_Earring @@ -820,12 +929,12 @@ Body: - Item: S_Vibration_Dragon_Killer_Armor - Item: S_Scissor_Hunting_Armor - Item: S_Fishing_Insect_Net_Armor - - Item: S_Sentimental_Weapon - - Item: S_Sentimental_Earring - - Item: S_Sentimental_Pendant - - Item: S_Enchanting_Weapon - - Item: S_Enchanting_Earring - - Item: S_Enchanting_Pendant + - Item: Sentimental_Weapone_S + - Item: Sentimental_Earring_S + - Item: Sentimental_Pendant_S + - Item: Enchanting_Weapone_S + - Item: Enchanting_Earring_S + - Item: Enchanting_Pendant_S - Item: S_Infinity_Weapon - Item: S_Physical_Shoes - Item: S_Physical_Shield @@ -833,12 +942,12 @@ Body: - Item: S_Magical_Shoes - Item: S_Magical_Shield - Item: S_Magical_Armor - - Item: S_Immune_Athena_Shield - - Item: S_Hard_Champion_Shoes - - Item: S_Kingbird_Ancient_Armor - - Item: S_Cri_Hit_Armor - - Item: S_Thief_Earring - - Item: S_Archer_Earring + - Item: S_ImmunedAthena_Shield + - Item: S_HardChamption_Shoes + - Item: S_KingbirdAncient_Armor + - Item: S_CriticalHit_Armor + - Item: S_Thief_earring + - Item: S_Archer_earring - Item: S_Rebellion_Armor - Item: S_Kagerou_Armor - Item: S_Oboro_Armor @@ -855,8 +964,8 @@ Body: - Item: S_Soul_Reaper_Shoes - Item: S_Tempest_Weapon - Item: S_Tempest_Armor - - Item: S_Perfect_Size_Weapon - - Item: S_Perfect_Size_Armor + - Item: S_PerfectSize_Weapon + - Item: S_PerfectSize_Armor - Item: S_M_Exo_Co_Weapon - Item: S_M_Viv_Dr_Weapon - Item: S_M_Sci_Hu_Weapon @@ -906,10 +1015,204 @@ Body: - Item: S_Arms_Weapon - Item: S_Arms_Pendant - Item: S_Arms_Earing + - Item: S_Rampage_Armor + - Item: S_Rampage_Shield + - Item: S_Rampage_Shoes + - Item: S_Skynetblow_Weapon + - Item: S_Skynetblow_Pendant + - Item: S_Skynetblow_Earing + - Item: S_Knucklearrow_Armor + - Item: S_Knucklearrow_Shield + - Item: S_Knucklearrow_Shoes + - Item: S_TigerCannon_Weapon + - Item: S_Tigercannon_Pendant + - Item: S_Tigercannon_Earing + - Item: S_Duplelight_Armor + - Item: S_Duplelight_Shield + - Item: S_Duplelight_Shoes + - Item: S_Adoramus_Weapon + - Item: S_Adoramus_Pendant + - Item: S_Adoramus_Earing + - Item: S_Judex_Armor + - Item: S_Judex_Shield + - Item: S_Judex_Shoes + - Item: S_Magnus_Weapon + - Item: S_Magnus_Pendant + - Item: S_Magnus_Earing + - Item: S_Rainstorm_Armor + - Item: S_Rainstorm_Shield + - Item: S_Rainstorm_Shoes + - Item: S_Arrowvulcan_Weapon + - Item: S_Arrowvulcan_Pendant + - Item: S_Arrowvulcan_Earing + - Item: S_Metalic_Armor + - Item: S_Metalic_Shield + - Item: S_Metalic_Shoes + - Item: S_Reverberation_Weapon + - Item: S_Reverberation_Pendant + - Item: S_Reverberation_Earing + - Item: S_Triangle_Armor + - Item: S_Triangle_Shield + - Item: S_Triangle_Shoes + - Item: S_Shadowspell_Weapon + - Item: S_Shadowspell_Pendant + - Item: S_Shadowspell_Earing + - Item: S_Menace_Armor + - Item: S_Menace_Shield + - Item: S_Menace_Shoes + - Item: S_Paint_Weapon + - Item: S_Paint_Pendant + - Item: S_Paint_Earing + - Item: S_Rolling_Armor + - Item: S_Rolling_Shield + - Item: S_Rolling_Shoes + - Item: S_Katar_Weapon + - Item: S_Katar_Pendant + - Item: S_Katar_Earing + - Item: S_Slash_Armor + - Item: S_Slash_Shield + - Item: S_Slash_Shoes + - Item: S_Ripper_Weapon + - Item: S_Ripper_Pendant + - Item: S_Ripper_Earing + - Item: S_Dust_Armor + - Item: S_Dust_Shield + - Item: S_Dust_Shoes + - Item: S_Grave_Weapon + - Item: S_Grave_Pendant + - Item: S_Grave_Earing + - Item: S_Psychic_Armor + - Item: S_Psychic_Shield + - Item: S_Psychic_Shoes + - Item: S_Varetyr_Weapon + - Item: S_Varetyr_Pendant + - Item: S_Varetyr_Earing + - Item: S_Jack_Armor + - Item: S_Jack_Shield + - Item: S_Jack_Shoes + - Item: S_Strain_Weapon + - Item: S_Strain_Pendant + - Item: S_Strain_Earing + - Item: S_Crimson_Armor + - Item: S_Crimson_Shield + - Item: S_Crimson_Shoes + - Item: S_Chain_Weapon + - Item: S_Chain_Pendant + - Item: S_Chain_Earing + - Item: S_Cart_Tornado_Armor + - Item: S_Cart_Tornado_Shield + - Item: S_Cart_Tornado_Shoes + - Item: S_Cannon_Cart_Weapon + - Item: S_Cannon_Cart_Pendant + - Item: S_Cannon_Cart_Earing + - Item: S_Spore_Bomb_Armor + - Item: S_Spore_Bomb_Shield + - Item: S_Spore_Bomb_Shoes + - Item: S_Crazy_Weapon + - Item: S_Crazy_Pendant + - Item: S_Crazy_Earing + - Item: S_Brand_Armor + - Item: S_Brand_Shield + - Item: S_Brand_Shoes + - Item: S_Chain_Press_Weapon + - Item: S_Chain_Press_Pendant + - Item: S_Chain_Press_Earing + - Item: S_Banish_Cannon_Armor + - Item: S_Banish_Cannon_Shield + - Item: S_Banish_Cannon_Shoes + - Item: S_Genesis_Weapon + - Item: S_Genesis_Pendant + - Item: S_Genesis_Earing + - Item: S_Tail_Dragon_Weapon + - Item: S_Tail_Dragon_Shield + - Item: S_Tail_Dragon_Armor + - Item: S_Flare_Dance_Earing + - Item: S_Flare_Dance_Pendant + - Item: S_Flare_Dance_Shoes + - Item: S_God_Hammer_Weapon + - Item: S_God_Hammer_Shield + - Item: S_God_Hammer_Armor + - Item: S_Shatter_Buster_Earing + - Item: S_Shatter_B_Pendant + - Item: S_Shatter_Buster_Shoes + - Item: S_Trip_Weapon + - Item: S_Trip_Shield + - Item: S_Trip_Armor + - Item: S_Super_Magic_Shield + - Item: S_Super_Magic_Armor + - Item: S_Super_Magic_Shoes + - Item: S_Super_Power_Weapon + - Item: S_Super_Power_Pendant + - Item: S_Super_Power_Earing + - Item: S_Kunai_Weapon + - Item: S_Kunai_Shield + - Item: S_Kunai_Armor + - Item: S_Syuriken_Earing + - Item: S_Syuriken_Pendant + - Item: S_Syuriken_Shoes + - Item: S_Kamaenraku_Weapon + - Item: S_Kamaenraku_Shield + - Item: S_Kamaenraku_Armor + - Item: S_Huusouka_Earing + - Item: S_Huusouka_Pendant + - Item: S_Huusouka_Shoes + - Item: S_Pickyrush_Weapon + - Item: S_Pickyrush_Shield + - Item: S_Pickyrush_Armor + - Item: S_SavageRabbit_Earing + - Item: S_SavageRabbit_Pendant + - Item: S_SavageRabbit_Shoes + - Item: S_Catnip_Weapon + - Item: S_Catnip_Shield + - Item: S_Catnip_Armor + - Item: S_Silvervine_Earing + - Item: S_Silvervine_Pendant + - Item: S_Silvervine_Shoes + - Item: S_Sunshine_Weapon + - Item: S_Sunshine_Shield + - Item: S_Sunshine_Armor + - Item: S_Moonlight_Earring + - Item: S_Moonlight_Pendant + - Item: S_Moonlight_Shoes + - Item: S_Stardust_Weapon + - Item: S_Stardust_Shield + - Item: S_Stardust_Armor + - Item: S_S_Weapon + - Item: S_S_Shield + - Item: S_S_Armor + - Item: S_Evilcurse_Earring + - Item: S_Evilcurse_Pendant + - Item: S_Evilcurse_Shoes + - Item: S_FullPene_Shoes + - Item: S_FullPene_Armor + - Item: S_FullPene_Pendant + - Item: S_FullPene_Earring + - Item: S_FullTemp_Earring + - Item: S_FullTemp_Pendant + - Item: S_FullTemp_Armor + - Item: S_FullTemp_Shoes + - Item: S_Mammoth_Armor + - Item: S_Mammoth_Shoes + - Item: S_Mammoth_Pendant + - Item: S_Mammoth_Earring + - Item: S_Mammoth_Weapon + - Item: S_Mammoth_Shield + - Item: S_TrueGem_Armor + - Item: S_TrueGem_Shoes + - Item: S_TrueGem_Earring + - Item: S_TrueGem_Pendant + - Item: S_M_Mammoth_Armor + - Item: S_M_Mammoth_Shoes + - Item: S_M_Mammoth_Earring + - Item: S_M_Mammoth_Pendant + - Item: S_EXP_Shield + - Item: S_Absorb_Shield + - Item: S_Absorb_Weapon Result: | callfunc("F_Lapine_Shadow_Refine_Hammer", .@refine); getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4); - Item: Shadow_9_Refine_Hammer + NeedRefineMax: 8 NotSocketEnchantItem: false TargetItem: - Item: T1_Shadow_Armor @@ -1158,10 +1461,10 @@ Body: - Item: S_Reload_Shoes - Item: S_Reload_Shield - Item: S_Reload_Armor - - Item: S_Swordman_Earring - - Item: S_Merchant_Earring - - Item: S_Acolyte_Earring - - Item: S_Magician_Earring + - Item: S_Swordman_earring + - Item: S_Merchant_earring + - Item: S_Acolyte_earring + - Item: S_Magician_earring - Item: S_Swordman_Pendant - Item: S_Merchant_Pendant - Item: S_Acolyte_Pendant @@ -1194,33 +1497,33 @@ Body: - Item: S_Hunter_Armor - Item: S_Bard_Armor - Item: S_Dancer_Armor - - Item: S_Super_Novice_Weapon + - Item: S_SuperNovice_Weapon - Item: S_Gunslinger_Weapon - - Item: S_Taekwondo_Weapon + - Item: S_Taekwon_Weapon - Item: S_Ninja_Weapon - Item: S_DoramMagical_Weapon - Item: S_DoramPhysical_Weapon - - Item: S_Rune_Knight_Weapon - - Item: S_Royal_Guard_Weapon - - Item: S_Mechanic_Weapon + - Item: S_Runeknight_Weapon + - Item: S_Royalguard_Weapon + - Item: S_Mechanic_weapon - Item: S_Genetic_Weapon - - Item: S_Arcbishop_Weapon - - Item: S_Sura_Weapon - - Item: S_Guillotine_Cross_Weapon - - Item: S_Shadow_Chaser_Weapon + - Item: S_Archbishop_Weapon + - Item: S_Sura_weapon + - Item: S_Guillotine_Weapon + - Item: S_Shadowchaser_Weapon - Item: S_Warlock_Weapon - Item: S_Sorcerer_Weapon - Item: S_Ranger_Weapon - Item: S_Minstrel_Weapon - Item: S_Wanderer_Weapon - - Item: S_Rune_Knight_Shield - - Item: S_Royal_Guard_Shield + - Item: S_Runeknight_Shield + - Item: S_Royalguard_Shield - Item: S_Mechanic_Shield - Item: S_Genetic_Shield - Item: S_Archbishop_Shield - Item: S_Sura_Shield - - Item: S_Guillotine_Cross_Shield - - Item: S_Shadow_Chaser_Shield + - Item: S_Guillotine_Shield + - Item: S_Shadowchaser_Shield - Item: S_Warlock_Shield - Item: S_Sorcerer_Shield - Item: S_Ranger_Shield @@ -1230,7 +1533,7 @@ Body: - Item: S_Taekwon_Shield - Item: S_DoramPhysical_Shield - Item: S_DoramMagical_Shield - - Item: S_Super_Novice_Shield + - Item: S_SuperNovice_Shield - Item: S_Gunslinger_Shield - Item: S_Hasty_Shoes_II - Item: S_Bearer's_Pendant_II @@ -1274,10 +1577,10 @@ Body: - Item: S_Uncursed_Pendant_II - Item: S_Tension_Weapon - Item: S_Tension_Earring - - Item: S_Tension_Pendant + - Item: S_Tension_Pendent - Item: S_Elegant_Weapon - Item: S_Elegant_Earring - - Item: S_Elegant_Pendant + - Item: S_Elegant_Pendent - Item: S_Healing_Shield - Item: S_Healing_Shoes - Item: S_Restore_Earring @@ -1292,12 +1595,12 @@ Body: - Item: S_Vibration_Dragon_Killer_Armor - Item: S_Scissor_Hunting_Armor - Item: S_Fishing_Insect_Net_Armor - - Item: S_Sentimental_Weapon - - Item: S_Sentimental_Earring - - Item: S_Sentimental_Pendant - - Item: S_Enchanting_Weapon - - Item: S_Enchanting_Earring - - Item: S_Enchanting_Pendant + - Item: Sentimental_Weapone_S + - Item: Sentimental_Earring_S + - Item: Sentimental_Pendant_S + - Item: Enchanting_Weapone_S + - Item: Enchanting_Earring_S + - Item: Enchanting_Pendant_S - Item: S_Infinity_Weapon - Item: S_Physical_Shoes - Item: S_Physical_Shield @@ -1305,12 +1608,12 @@ Body: - Item: S_Magical_Shoes - Item: S_Magical_Shield - Item: S_Magical_Armor - - Item: S_Immune_Athena_Shield - - Item: S_Hard_Champion_Shoes - - Item: S_Kingbird_Ancient_Armor - - Item: S_Cri_Hit_Armor - - Item: S_Thief_Earring - - Item: S_Archer_Earring + - Item: S_ImmunedAthena_Shield + - Item: S_HardChamption_Shoes + - Item: S_KingbirdAncient_Armor + - Item: S_CriticalHit_Armor + - Item: S_Thief_earring + - Item: S_Archer_earring - Item: S_Rebellion_Armor - Item: S_Kagerou_Armor - Item: S_Oboro_Armor @@ -1327,8 +1630,8 @@ Body: - Item: S_Soul_Reaper_Shoes - Item: S_Tempest_Weapon - Item: S_Tempest_Armor - - Item: S_Perfect_Size_Weapon - - Item: S_Perfect_Size_Armor + - Item: S_PerfectSize_Weapon + - Item: S_PerfectSize_Armor - Item: S_M_Exo_Co_Weapon - Item: S_M_Viv_Dr_Weapon - Item: S_M_Sci_Hu_Weapon @@ -1378,6 +1681,199 @@ Body: - Item: S_Arms_Weapon - Item: S_Arms_Pendant - Item: S_Arms_Earing + - Item: S_Rampage_Armor + - Item: S_Rampage_Shield + - Item: S_Rampage_Shoes + - Item: S_Skynetblow_Weapon + - Item: S_Skynetblow_Pendant + - Item: S_Skynetblow_Earing + - Item: S_Knucklearrow_Armor + - Item: S_Knucklearrow_Shield + - Item: S_Knucklearrow_Shoes + - Item: S_TigerCannon_Weapon + - Item: S_Tigercannon_Pendant + - Item: S_Tigercannon_Earing + - Item: S_Duplelight_Armor + - Item: S_Duplelight_Shield + - Item: S_Duplelight_Shoes + - Item: S_Adoramus_Weapon + - Item: S_Adoramus_Pendant + - Item: S_Adoramus_Earing + - Item: S_Judex_Armor + - Item: S_Judex_Shield + - Item: S_Judex_Shoes + - Item: S_Magnus_Weapon + - Item: S_Magnus_Pendant + - Item: S_Magnus_Earing + - Item: S_Rainstorm_Armor + - Item: S_Rainstorm_Shield + - Item: S_Rainstorm_Shoes + - Item: S_Arrowvulcan_Weapon + - Item: S_Arrowvulcan_Pendant + - Item: S_Arrowvulcan_Earing + - Item: S_Metalic_Armor + - Item: S_Metalic_Shield + - Item: S_Metalic_Shoes + - Item: S_Reverberation_Weapon + - Item: S_Reverberation_Pendant + - Item: S_Reverberation_Earing + - Item: S_Triangle_Armor + - Item: S_Triangle_Shield + - Item: S_Triangle_Shoes + - Item: S_Shadowspell_Weapon + - Item: S_Shadowspell_Pendant + - Item: S_Shadowspell_Earing + - Item: S_Menace_Armor + - Item: S_Menace_Shield + - Item: S_Menace_Shoes + - Item: S_Paint_Weapon + - Item: S_Paint_Pendant + - Item: S_Paint_Earing + - Item: S_Rolling_Armor + - Item: S_Rolling_Shield + - Item: S_Rolling_Shoes + - Item: S_Katar_Weapon + - Item: S_Katar_Pendant + - Item: S_Katar_Earing + - Item: S_Slash_Armor + - Item: S_Slash_Shield + - Item: S_Slash_Shoes + - Item: S_Ripper_Weapon + - Item: S_Ripper_Pendant + - Item: S_Ripper_Earing + - Item: S_Dust_Armor + - Item: S_Dust_Shield + - Item: S_Dust_Shoes + - Item: S_Grave_Weapon + - Item: S_Grave_Pendant + - Item: S_Grave_Earing + - Item: S_Psychic_Armor + - Item: S_Psychic_Shield + - Item: S_Psychic_Shoes + - Item: S_Varetyr_Weapon + - Item: S_Varetyr_Pendant + - Item: S_Varetyr_Earing + - Item: S_Jack_Armor + - Item: S_Jack_Shield + - Item: S_Jack_Shoes + - Item: S_Strain_Weapon + - Item: S_Strain_Pendant + - Item: S_Strain_Earing + - Item: S_Crimson_Armor + - Item: S_Crimson_Shield + - Item: S_Crimson_Shoes + - Item: S_Chain_Weapon + - Item: S_Chain_Pendant + - Item: S_Chain_Earing + - Item: S_Cart_Tornado_Armor + - Item: S_Cart_Tornado_Shield + - Item: S_Cart_Tornado_Shoes + - Item: S_Cannon_Cart_Weapon + - Item: S_Cannon_Cart_Pendant + - Item: S_Cannon_Cart_Earing + - Item: S_Spore_Bomb_Armor + - Item: S_Spore_Bomb_Shield + - Item: S_Spore_Bomb_Shoes + - Item: S_Crazy_Weapon + - Item: S_Crazy_Pendant + - Item: S_Crazy_Earing + - Item: S_Brand_Armor + - Item: S_Brand_Shield + - Item: S_Brand_Shoes + - Item: S_Chain_Press_Weapon + - Item: S_Chain_Press_Pendant + - Item: S_Chain_Press_Earing + - Item: S_Banish_Cannon_Armor + - Item: S_Banish_Cannon_Shield + - Item: S_Banish_Cannon_Shoes + - Item: S_Genesis_Weapon + - Item: S_Genesis_Pendant + - Item: S_Genesis_Earing + - Item: S_Tail_Dragon_Weapon + - Item: S_Tail_Dragon_Shield + - Item: S_Tail_Dragon_Armor + - Item: S_Flare_Dance_Earing + - Item: S_Flare_Dance_Pendant + - Item: S_Flare_Dance_Shoes + - Item: S_God_Hammer_Weapon + - Item: S_God_Hammer_Shield + - Item: S_God_Hammer_Armor + - Item: S_Shatter_Buster_Earing + - Item: S_Shatter_B_Pendant + - Item: S_Shatter_Buster_Shoes + - Item: S_Trip_Weapon + - Item: S_Trip_Shield + - Item: S_Trip_Armor + - Item: S_Super_Magic_Shield + - Item: S_Super_Magic_Armor + - Item: S_Super_Magic_Shoes + - Item: S_Super_Power_Weapon + - Item: S_Super_Power_Pendant + - Item: S_Super_Power_Earing + - Item: S_Kunai_Weapon + - Item: S_Kunai_Shield + - Item: S_Kunai_Armor + - Item: S_Syuriken_Earing + - Item: S_Syuriken_Pendant + - Item: S_Syuriken_Shoes + - Item: S_Kamaenraku_Weapon + - Item: S_Kamaenraku_Shield + - Item: S_Kamaenraku_Armor + - Item: S_Huusouka_Earing + - Item: S_Huusouka_Pendant + - Item: S_Huusouka_Shoes + - Item: S_Pickyrush_Weapon + - Item: S_Pickyrush_Shield + - Item: S_Pickyrush_Armor + - Item: S_SavageRabbit_Earing + - Item: S_SavageRabbit_Pendant + - Item: S_SavageRabbit_Shoes + - Item: S_Catnip_Weapon + - Item: S_Catnip_Shield + - Item: S_Catnip_Armor + - Item: S_Silvervine_Earing + - Item: S_Silvervine_Pendant + - Item: S_Silvervine_Shoes + - Item: S_Sunshine_Weapon + - Item: S_Sunshine_Shield + - Item: S_Sunshine_Armor + - Item: S_Moonlight_Earring + - Item: S_Moonlight_Pendant + - Item: S_Moonlight_Shoes + - Item: S_Stardust_Weapon + - Item: S_Stardust_Shield + - Item: S_Stardust_Armor + - Item: S_S_Weapon + - Item: S_S_Shield + - Item: S_S_Armor + - Item: S_Evilcurse_Earring + - Item: S_Evilcurse_Pendant + - Item: S_Evilcurse_Shoes + - Item: S_FullPene_Shoes + - Item: S_FullPene_Armor + - Item: S_FullPene_Pendant + - Item: S_FullPene_Earring + - Item: S_FullTemp_Earring + - Item: S_FullTemp_Pendant + - Item: S_FullTemp_Armor + - Item: S_FullTemp_Shoes + - Item: S_Mammoth_Armor + - Item: S_Mammoth_Shoes + - Item: S_Mammoth_Pendant + - Item: S_Mammoth_Earring + - Item: S_Mammoth_Weapon + - Item: S_Mammoth_Shield + - Item: S_TrueGem_Armor + - Item: S_TrueGem_Shoes + - Item: S_TrueGem_Earring + - Item: S_TrueGem_Pendant + - Item: S_M_Mammoth_Armor + - Item: S_M_Mammoth_Shoes + - Item: S_M_Mammoth_Earring + - Item: S_M_Mammoth_Pendant + - Item: S_EXP_Shield + - Item: S_Absorb_Shield + - Item: S_Absorb_Weapon Result: | callfunc("F_Lapine_Shadow_9_Refine_Hammer", .@refine); getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4); @@ -1434,7 +1930,6 @@ Body: getitem3(@last_lapine_id,1,1,0,0,0,0,0,0,.@opts,.@vals,.@params); - Item: Shadow_Random_Mix NeedRefineMin: 7 - NotSocketEnchantItem: false TargetItem: - Item: T1_Shadow_Armor - Item: T1_Shadow_Weapon @@ -1724,10 +2219,10 @@ Body: - Item: S_Uncursed_Pendant_II - Item: S_Tension_Weapon - Item: S_Tension_Earring - - Item: S_Tension_Pendant + - Item: S_Tension_Pendent - Item: S_Elegant_Weapon - Item: S_Elegant_Earring - - Item: S_Elegant_Pendant + - Item: S_Elegant_Pendent - Item: S_Healing_Shield - Item: S_Healing_Shoes - Item: S_Restore_Earring @@ -1742,12 +2237,12 @@ Body: - Item: S_Vibration_Dragon_Killer_Armor - Item: S_Scissor_Hunting_Armor - Item: S_Fishing_Insect_Net_Armor - - Item: S_Sentimental_Weapon - - Item: S_Sentimental_Earring - - Item: S_Sentimental_Pendant - - Item: S_Enchanting_Weapon - - Item: S_Enchanting_Earring - - Item: S_Enchanting_Pendant + - Item: Sentimental_Weapone_S + - Item: Sentimental_Earring_S + - Item: Sentimental_Pendant_S + - Item: Enchanting_Weapone_S + - Item: Enchanting_Earring_S + - Item: Enchanting_Pendant_S - Item: S_Infinity_Weapon - Item: S_Physical_Shoes - Item: S_Physical_Shield @@ -1755,14 +2250,14 @@ Body: - Item: S_Magical_Shoes - Item: S_Magical_Shield - Item: S_Magical_Armor - - Item: S_Immune_Athena_Shield - - Item: S_Hard_Champion_Shoes - - Item: S_Kingbird_Ancient_Armor - - Item: S_Cri_Hit_Armor + - Item: S_ImmunedAthena_Shield + - Item: S_HardChamption_Shoes + - Item: S_KingbirdAncient_Armor + - Item: S_CriticalHit_Armor - Item: S_Tempest_Weapon - Item: S_Tempest_Armor - - Item: S_Perfect_Size_Weapon - - Item: S_Perfect_Size_Armor + - Item: S_PerfectSize_Weapon + - Item: S_PerfectSize_Armor - Item: S_M_Exo_Co_Weapon - Item: S_M_Viv_Dr_Weapon - Item: S_M_Sci_Hu_Weapon @@ -1812,25 +2307,219 @@ Body: - Item: S_Arms_Weapon - Item: S_Arms_Pendant - Item: S_Arms_Earing + - Item: S_Rampage_Armor + - Item: S_Rampage_Shield + - Item: S_Rampage_Shoes + - Item: S_Skynetblow_Weapon + - Item: S_Skynetblow_Pendant + - Item: S_Skynetblow_Earing + - Item: S_Knucklearrow_Armor + - Item: S_Knucklearrow_Shield + - Item: S_Knucklearrow_Shoes + - Item: S_TigerCannon_Weapon + - Item: S_Tigercannon_Pendant + - Item: S_Tigercannon_Earing + - Item: S_Duplelight_Armor + - Item: S_Duplelight_Shield + - Item: S_Duplelight_Shoes + - Item: S_Adoramus_Weapon + - Item: S_Adoramus_Pendant + - Item: S_Adoramus_Earing + - Item: S_Judex_Armor + - Item: S_Judex_Shield + - Item: S_Judex_Shoes + - Item: S_Magnus_Weapon + - Item: S_Magnus_Pendant + - Item: S_Magnus_Earing + - Item: S_Rainstorm_Armor + - Item: S_Rainstorm_Shield + - Item: S_Rainstorm_Shoes + - Item: S_Arrowvulcan_Weapon + - Item: S_Arrowvulcan_Pendant + - Item: S_Arrowvulcan_Earing + - Item: S_Metalic_Armor + - Item: S_Metalic_Shield + - Item: S_Metalic_Shoes + - Item: S_Reverberation_Weapon + - Item: S_Reverberation_Pendant + - Item: S_Reverberation_Earing + - Item: S_Triangle_Armor + - Item: S_Triangle_Shield + - Item: S_Triangle_Shoes + - Item: S_Shadowspell_Weapon + - Item: S_Shadowspell_Pendant + - Item: S_Shadowspell_Earing + - Item: S_Menace_Armor + - Item: S_Menace_Shield + - Item: S_Menace_Shoes + - Item: S_Paint_Weapon + - Item: S_Paint_Pendant + - Item: S_Paint_Earing + - Item: S_Rolling_Armor + - Item: S_Rolling_Shield + - Item: S_Rolling_Shoes + - Item: S_Katar_Weapon + - Item: S_Katar_Pendant + - Item: S_Katar_Earing + - Item: S_Slash_Armor + - Item: S_Slash_Shield + - Item: S_Slash_Shoes + - Item: S_Ripper_Weapon + - Item: S_Ripper_Pendant + - Item: S_Ripper_Earing + - Item: S_Dust_Armor + - Item: S_Dust_Shield + - Item: S_Dust_Shoes + - Item: S_Grave_Weapon + - Item: S_Grave_Pendant + - Item: S_Grave_Earing + - Item: S_Psychic_Armor + - Item: S_Psychic_Shield + - Item: S_Psychic_Shoes + - Item: S_Varetyr_Weapon + - Item: S_Varetyr_Pendant + - Item: S_Varetyr_Earing + - Item: S_Jack_Armor + - Item: S_Jack_Shield + - Item: S_Jack_Shoes + - Item: S_Strain_Weapon + - Item: S_Strain_Pendant + - Item: S_Strain_Earing + - Item: S_Crimson_Armor + - Item: S_Crimson_Shield + - Item: S_Crimson_Shoes + - Item: S_Chain_Weapon + - Item: S_Chain_Pendant + - Item: S_Chain_Earing + - Item: S_Cart_Tornado_Armor + - Item: S_Cart_Tornado_Shield + - Item: S_Cart_Tornado_Shoes + - Item: S_Cannon_Cart_Weapon + - Item: S_Cannon_Cart_Pendant + - Item: S_Cannon_Cart_Earing + - Item: S_Spore_Bomb_Armor + - Item: S_Spore_Bomb_Shield + - Item: S_Spore_Bomb_Shoes + - Item: S_Crazy_Weapon + - Item: S_Crazy_Pendant + - Item: S_Crazy_Earing + - Item: S_Brand_Armor + - Item: S_Brand_Shield + - Item: S_Brand_Shoes + - Item: S_Chain_Press_Weapon + - Item: S_Chain_Press_Pendant + - Item: S_Chain_Press_Earing + - Item: S_Banish_Cannon_Armor + - Item: S_Banish_Cannon_Shield + - Item: S_Banish_Cannon_Shoes + - Item: S_Genesis_Weapon + - Item: S_Genesis_Pendant + - Item: S_Genesis_Earing + - Item: S_Tail_Dragon_Weapon + - Item: S_Tail_Dragon_Shield + - Item: S_Tail_Dragon_Armor + - Item: S_Flare_Dance_Earing + - Item: S_Flare_Dance_Pendant + - Item: S_Flare_Dance_Shoes + - Item: S_God_Hammer_Weapon + - Item: S_God_Hammer_Shield + - Item: S_God_Hammer_Armor + - Item: S_Shatter_Buster_Earing + - Item: S_Shatter_B_Pendant + - Item: S_Shatter_Buster_Shoes + - Item: S_Trip_Weapon + - Item: S_Trip_Shield + - Item: S_Trip_Armor + - Item: S_Super_Magic_Shield + - Item: S_Super_Magic_Armor + - Item: S_Super_Magic_Shoes + - Item: S_Super_Power_Weapon + - Item: S_Super_Power_Pendant + - Item: S_Super_Power_Earing + - Item: S_Kunai_Weapon + - Item: S_Kunai_Shield + - Item: S_Kunai_Armor + - Item: S_Syuriken_Earing + - Item: S_Syuriken_Pendant + - Item: S_Syuriken_Shoes + - Item: S_Kamaenraku_Weapon + - Item: S_Kamaenraku_Shield + - Item: S_Kamaenraku_Armor + - Item: S_Huusouka_Earing + - Item: S_Huusouka_Pendant + - Item: S_Huusouka_Shoes + - Item: S_Pickyrush_Weapon + - Item: S_Pickyrush_Shield + - Item: S_Pickyrush_Armor + - Item: S_SavageRabbit_Earing + - Item: S_SavageRabbit_Pendant + - Item: S_SavageRabbit_Shoes + - Item: S_Catnip_Weapon + - Item: S_Catnip_Shield + - Item: S_Catnip_Armor + - Item: S_Silvervine_Earing + - Item: S_Silvervine_Pendant + - Item: S_Silvervine_Shoes + - Item: S_Sunshine_Weapon + - Item: S_Sunshine_Shield + - Item: S_Sunshine_Armor + - Item: S_Moonlight_Earring + - Item: S_Moonlight_Pendant + - Item: S_Moonlight_Shoes + - Item: S_Stardust_Weapon + - Item: S_Stardust_Shield + - Item: S_Stardust_Armor + - Item: S_S_Weapon + - Item: S_S_Shield + - Item: S_S_Armor + - Item: S_Evilcurse_Earring + - Item: S_Evilcurse_Pendant + - Item: S_Evilcurse_Shoes + - Item: S_FullPene_Shoes + - Item: S_FullPene_Armor + - Item: S_FullPene_Pendant + - Item: S_FullPene_Earring + - Item: S_FullTemp_Earring + - Item: S_FullTemp_Pendant + - Item: S_FullTemp_Armor + - Item: S_FullTemp_Shoes + - Item: S_Mammoth_Armor + - Item: S_Mammoth_Shoes + - Item: S_Mammoth_Pendant + - Item: S_Mammoth_Earring + - Item: S_Mammoth_Weapon + - Item: S_Mammoth_Shield + - Item: S_TrueGem_Armor + - Item: S_TrueGem_Shoes + - Item: S_TrueGem_Earring + - Item: S_TrueGem_Pendant + - Item: S_M_Mammoth_Armor + - Item: S_M_Mammoth_Shoes + - Item: S_M_Mammoth_Earring + - Item: S_M_Mammoth_Pendant + - Item: S_EXP_Shield + - Item: S_Absorb_Shield + - Item: S_Absorb_Weapon Result: | callfunc("F_Lapine_Shadow_Random_Mix", .@opts[0], .@vals[0]); .@params[0] = 0; getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - Item: Boost_Up_1 + NeedRefineMax: 9 NotSocketEnchantItem: false TargetItem: - - Item: Attacker_Booster_Plate_ - - Item: Attacker_Booster_Manteau_ - - Item: Attacker_Booster_Greaves_ - - Item: Ranger_Booster_Suits_ - - Item: Ranger_Booster_Manteau_ - - Item: Ranger_Booster_Boots_ - - Item: Elemental_Booster_Robe_ - - Item: Elemental_Booster_Muffler_ - - Item: Elemental_Booster_Shoes_ - - Item: Defender_Booster_Robe_ - - Item: Defender_Booster_Muffler_ - - Item: Defender_Booster_Shoes_ + - Item: Atker_Plate + - Item: Atker_Manteau + - Item: Atker_Greave + - Item: Ran_Suits + - Item: Ran_Manteau + - Item: Ran_Boots + - Item: Ele_Robe + - Item: Ele_Muffler + - Item: Ele_Shoes + - Item: Defn_Robe + - Item: Defn_Muffler + - Item: Defn_Shoes Result: | callfunc("F_Lapine_Boost_Up_1", .@refine); getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4); @@ -1839,26 +2528,26 @@ Body: TargetItem: - Item: Boost_TH_Sword - Item: Boost_Katar - - Item: Boost_Mace + - Item: Boost_Hall - Item: Boost_Staff - Item: Boost_Bow - Item: Boost_Spear - Item: Boost_Sword - Item: Boost_Dagger - - Item: Boost_Spellbook + - Item: Boost_Spl_Book - Item: Boost_Guitar - - Item: Boost_Knuckles + - Item: Boost_Knuckle - Item: Boost_Whip - Item: Boost_Nindo - Item: Boost_Gatling - Item: Boost_Axe - - Item: Boost_Book - - Item: Boost_Rod + - Item: Boost_Text + - Item: Boost_Soul_Rod - Item: Boost_Foxtail Result: | callfunc("F_Lapine_Boost_Up_2", .@refine); getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4); - - Item: Metal_Smelting_Ticket + - Item: Metal_Rifine_Ticket NotSocketEnchantItem: false TargetItem: - Item: Metal_Katar @@ -1876,430 +2565,433 @@ Body: Result: | callfunc("F_Lapine_Metal_Rifine_Ticket", .@refine); getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4); - #- Item: Noblesse_Rifine_Ticket - # TargetItem: - # - Item: Noblesse_Breath_Armor - # - Item: Noblesse_Knight_Armor - # - Item: Noblesse_Spear_Armor - # - Item: Noblesse_Genesis_Armor - # - Item: Noblesse_Sharp_Suit - # - Item: Noblesse_Aim_Suit - # - Item: Noblesse_Severe_Suit - # - Item: Noblesse_Reverb_Suit - # - Item: Noblesse_Adora_Robe - # - Item: Noblesse_Duple_Robe - # - Item: Noblesse_Tonado_Armor - # - Item: Noblesse_Vulcan_Armor - # - Item: Noblesse_Kart_Suit - # - Item: Noblesse_Kart_Suit2 - # - Item: Noblesse_Rolling_Suit - # - Item: Noblesse_Assasin_Suit - # - Item: Noblesse_Fatal_Suit - # - Item: Noblesse_Stalker_Suit - # - Item: Noblesse_Picky_Robe - # - Item: Noblesse_Carrot_Robe - # - Item: Noblesse_Trip_Suit - # - Item: Noblesse_Firerain_Suit - # - Item: Noblesse_Crimson_Robe - # - Item: Noblesse_Frost_Robe - # - Item: Noblesse_Psychic_Robe - # - Item: Noblesse_Dust_Robe - # - Item: Noblesse_Sun_Suit - # - Item: Noblesse_Moon_Suit - # - Item: Noblesse_Ninja_Suit - # - Item: Noblesse_Kunai_Suit - # - Item: Noblesse_Swhoo_Robe - # - Item: Noblesse_Explosion_Robe - # - Item: Noblesse_Knuckle_Suit - # - Item: Noblesse_Tiger_Suit - # - Item: Noblesse_Snovice_Suit - # - Item: Noblesse_Snovice_Robe - # - Item: Noblesse_Attack_Boots - # - Item: Noblesse_Magic_Boots - # - Item: Noblesse_Attack_Manteau - # - Item: Noblesse_Magic_Manteau - # Result: | - # callfunc("F_Lapine_Noblesse_Refine_Ticket", .@refine); - # getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4); - #- Item: Imperial_Rifine_Ticket - # TargetItem: - # - Item: Imperial_Breath_Armor - # - Item: Imperial_Knight_Armor - # - Item: Imperial_Spear_Armor - # - Item: Imperial_Genesis_Armor - # - Item: Imperial_Sharp_Suit - # - Item: Imperial_Aim_Suit - # - Item: Imperial_Severe_Suit - # - Item: Imperial_Reverb_Suit - # - Item: Imperial_Adora_Robe - # - Item: Imperial_Duple_Robe - # - Item: Imperial_Tonado_Armor - # - Item: Imperial_Vulcan_Armor - # - Item: Imperial_Kart_Suit - # - Item: Imperial_Kart_Suit2 - # - Item: Imperial_Rolling_Suit - # - Item: Imperial_Assasin_Suit - # - Item: Imperial_Fatal_Suit - # - Item: Imperial_Stalker_Suit - # - Item: Imperial_Picky_Robe - # - Item: Imperial_Carrot_Robe - # - Item: Imperial_Trip_Suit - # - Item: Imperial_Firerain_Suit - # - Item: Imperial_Crimson_Robe - # - Item: Imperial_Frost_Robe - # - Item: Imperial_Psychic_Robe - # - Item: Imperial_Dust_Robe - # - Item: Imperial_Sun_Suit - # - Item: Imperial_Moon_Suit - # - Item: Imperial_Ninja_Suit - # - Item: Imperial_Kunai_Suit - # - Item: Imperial_Swhoo_Robe - # - Item: Imperial_Explosion_Robe - # - Item: Imperial_Knuckle_Suit - # - Item: Imperial_Tiger_Suit - # - Item: Imperial_Snovice_Suit - # - Item: Imperial_Snovice_Robe - # - Item: Imperial_Attack_Boots - # - Item: Imperial_Magic_Boots - # - Item: Imperial_Attack_Manteau - # - Item: Imperial_Magic_Manteau - # Result: | - # callfunc("F_Lapine_Imperial_Refine_Ticket", .@refine); - # getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4); - #- Item: Grace_Rifine_Ticket - # TargetItem: - # - Item: Grace_Breath_Armor - # - Item: Grace_Knight_Armor - # - Item: Grace_Spear_Armor - # - Item: Grace_Genesis_Armor - # - Item: Grace_Sharp_Suit - # - Item: Grace_Aim_Suit - # - Item: Grace_Severe_Suit - # - Item: Grace_Reverb_Suit - # - Item: Grace_Adora_Robe - # - Item: Grace_Duple_Robe - # - Item: Grace_Tonado_Armor - # - Item: Grace_Vulcan_Armor - # - Item: Grace_Kart_Suit - # - Item: Grace_Kart_Suit2 - # - Item: Grace_Rolling_Suit - # - Item: Grace_Assasin_Suit - # - Item: Grace_Fatal_Suit - # - Item: Grace_Stalker_Suit - # - Item: Grace_Picky_Robe - # - Item: Grace_Carrot_Robe - # - Item: Grace_Trip_Suit - # - Item: Grace_Firerain_Suit - # - Item: Grace_Crimson_Robe - # - Item: Grace_Frost_Robe - # - Item: Grace_Psychic_Robe - # - Item: Grace_Dust_Robe - # - Item: Grace_Sun_Suit - # - Item: Grace_Moon_Suit - # - Item: Grace_Ninja_Suit - # - Item: Grace_Kunai_Suit - # - Item: Grace_Swhoo_Robe - # - Item: Grace_Explosion_Robe - # - Item: Grace_Knuckle_Suit - # - Item: Grace_Tiger_Suit - # - Item: Grace_Snovice_Suit - # - Item: Grace_Snovice_Robe - # - Item: Grace_Attack_Boots - # - Item: Grace_Magic_Boots - # - Item: Grace_Attack_Manteau - # - Item: Grace_Magic_Manteau - # Result: | - # callfunc("F_Lapine_Grace_Refine_Ticket", .@refine); - # getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4); - #- Item: Imperial_Convert1 - # TargetItem: - # - Item: Imperial_Attack_Manteau - # - Item: Imperial_Magic_Manteau - # Result: | - # callfunc("F_Lapine_Imperial_Convert1", .@opts[0], .@vals[0]); - # .@params[0] = 0; - # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - #- Item: Imperial_Convert2 - # TargetItem: - # - Item: Imperial_Attack_Manteau - # - Item: Imperial_Magic_Manteau - # Result: | - # callfunc("F_Lapine_Imperial_Convert2", .@opts[0], .@vals[0]); - # .@params[0] = 0; - # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - #- Item: Imperial_Convert3 - # TargetItem: - # - Item: Imperial_Breath_Armor - # - Item: Imperial_Knight_Armor - # - Item: Imperial_Spear_Armor - # - Item: Imperial_Genesis_Armor - # - Item: Imperial_Sharp_Suit - # - Item: Imperial_Aim_Suit - # - Item: Imperial_Severe_Suit - # - Item: Imperial_Reverb_Suit - # - Item: Imperial_Adora_Robe - # - Item: Imperial_Duple_Robe - # - Item: Imperial_Tonado_Armor - # - Item: Imperial_Vulcan_Armor - # - Item: Imperial_Kart_Suit - # - Item: Imperial_Kart_Suit2 - # - Item: Imperial_Rolling_Suit - # - Item: Imperial_Assasin_Suit - # - Item: Imperial_Fatal_Suit - # - Item: Imperial_Stalker_Suit - # - Item: Imperial_Picky_Robe - # - Item: Imperial_Carrot_Robe - # - Item: Imperial_Trip_Suit - # - Item: Imperial_Firerain_Suit - # - Item: Imperial_Crimson_Robe - # - Item: Imperial_Frost_Robe - # - Item: Imperial_Psychic_Robe - # - Item: Imperial_Dust_Robe - # - Item: Imperial_Sun_Suit - # - Item: Imperial_Moon_Suit - # - Item: Imperial_Ninja_Suit - # - Item: Imperial_Kunai_Suit - # - Item: Imperial_Swhoo_Robe - # - Item: Imperial_Explosion_Robe - # - Item: Imperial_Knuckle_Suit - # - Item: Imperial_Tiger_Suit - # - Item: Imperial_Snovice_Suit - # - Item: Imperial_Snovice_Robe - # Result: | - # callfunc("F_Lapine_Imperial_Convert3", .@opts[0], .@vals[0]); - # .@params[0] = 0; - # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - #- Item: Imperial_Convert4 - # TargetItem: - # - Item: Imperial_Breath_Armor - # - Item: Imperial_Knight_Armor - # - Item: Imperial_Spear_Armor - # - Item: Imperial_Genesis_Armor - # - Item: Imperial_Sharp_Suit - # - Item: Imperial_Aim_Suit - # - Item: Imperial_Severe_Suit - # - Item: Imperial_Reverb_Suit - # - Item: Imperial_Adora_Robe - # - Item: Imperial_Duple_Robe - # - Item: Imperial_Tonado_Armor - # - Item: Imperial_Vulcan_Armor - # - Item: Imperial_Kart_Suit - # - Item: Imperial_Kart_Suit2 - # - Item: Imperial_Rolling_Suit - # - Item: Imperial_Assasin_Suit - # - Item: Imperial_Fatal_Suit - # - Item: Imperial_Stalker_Suit - # - Item: Imperial_Picky_Robe - # - Item: Imperial_Carrot_Robe - # - Item: Imperial_Trip_Suit - # - Item: Imperial_Firerain_Suit - # - Item: Imperial_Crimson_Robe - # - Item: Imperial_Frost_Robe - # - Item: Imperial_Psychic_Robe - # - Item: Imperial_Dust_Robe - # - Item: Imperial_Sun_Suit - # - Item: Imperial_Moon_Suit - # - Item: Imperial_Ninja_Suit - # - Item: Imperial_Kunai_Suit - # - Item: Imperial_Swhoo_Robe - # - Item: Imperial_Explosion_Robe - # - Item: Imperial_Knuckle_Suit - # - Item: Imperial_Tiger_Suit - # - Item: Imperial_Snovice_Suit - # - Item: Imperial_Snovice_Robe - # Result: | - # callfunc("F_Lapine_Imperial_Convert4", .@opts[0], .@vals[0]); - # .@params[0] = 0; - # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - #- Item: Grace_Convert1 - # TargetItem: - # - Item: Grace_Attack_Manteau - # - Item: Grace_Magic_Manteau - # Result: | - # callfunc("F_Lapine_Grace_Convert1", .@opts[0], .@vals[0]); - # .@params[0] = 0; - # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - #- Item: Grace_Convert2 - # TargetItem: - # - Item: Grace_Attack_Manteau - # - Item: Grace_Magic_Manteau - # Result: | - # callfunc("F_Lapine_Grace_Convert2", .@opts[0], .@vals[0]); - # .@params[0] = 0; - # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - #- Item: Grace_Convert3 - # TargetItem: - # - Item: Grace_Breath_Armor - # - Item: Grace_Knight_Armor - # - Item: Grace_Spear_Armor - # - Item: Grace_Genesis_Armor - # - Item: Grace_Sharp_Suit - # - Item: Grace_Aim_Suit - # - Item: Grace_Severe_Suit - # - Item: Grace_Reverb_Suit - # - Item: Grace_Adora_Robe - # - Item: Grace_Duple_Robe - # - Item: Grace_Tonado_Armor - # - Item: Grace_Vulcan_Armor - # - Item: Grace_Kart_Suit - # - Item: Grace_Kart_Suit2 - # - Item: Grace_Rolling_Suit - # - Item: Grace_Assasin_Suit - # - Item: Grace_Fatal_Suit - # - Item: Grace_Stalker_Suit - # - Item: Grace_Picky_Robe - # - Item: Grace_Carrot_Robe - # - Item: Grace_Trip_Suit - # - Item: Grace_Firerain_Suit - # - Item: Grace_Crimson_Robe - # - Item: Grace_Frost_Robe - # - Item: Grace_Psychic_Robe - # - Item: Grace_Dust_Robe - # - Item: Grace_Sun_Suit - # - Item: Grace_Moon_Suit - # - Item: Grace_Ninja_Suit - # - Item: Grace_Kunai_Suit - # - Item: Grace_Swhoo_Robe - # - Item: Grace_Explosion_Robe - # - Item: Grace_Knuckle_Suit - # - Item: Grace_Tiger_Suit - # - Item: Grace_Snovice_Suit - # - Item: Grace_Snovice_Robe - # Result: | - # callfunc("F_Lapine_Grace_Convert3", .@opts[0], .@vals[0]); - # .@params[0] = 0; - # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - #- Item: Grace_Convert4 - # TargetItem: - # - Item: Grace_Breath_Armor - # - Item: Grace_Knight_Armor - # - Item: Grace_Spear_Armor - # - Item: Grace_Genesis_Armor - # - Item: Grace_Sharp_Suit - # - Item: Grace_Aim_Suit - # - Item: Grace_Severe_Suit - # - Item: Grace_Reverb_Suit - # - Item: Grace_Adora_Robe - # - Item: Grace_Duple_Robe - # - Item: Grace_Tonado_Armor - # - Item: Grace_Vulcan_Armor - # - Item: Grace_Kart_Suit - # - Item: Grace_Kart_Suit2 - # - Item: Grace_Rolling_Suit - # - Item: Grace_Assasin_Suit - # - Item: Grace_Fatal_Suit - # - Item: Grace_Stalker_Suit - # - Item: Grace_Picky_Robe - # - Item: Grace_Carrot_Robe - # - Item: Grace_Trip_Suit - # - Item: Grace_Firerain_Suit - # - Item: Grace_Crimson_Robe - # - Item: Grace_Frost_Robe - # - Item: Grace_Psychic_Robe - # - Item: Grace_Dust_Robe - # - Item: Grace_Sun_Suit - # - Item: Grace_Moon_Suit - # - Item: Grace_Ninja_Suit - # - Item: Grace_Kunai_Suit - # - Item: Grace_Swhoo_Robe - # - Item: Grace_Explosion_Robe - # - Item: Grace_Knuckle_Suit - # - Item: Grace_Tiger_Suit - # - Item: Grace_Snovice_Suit - # - Item: Grace_Snovice_Robe - # Result: | - # callfunc("F_Lapine_Grace_Convert4", .@opts[0], .@vals[0]); - # .@params[0] = 0; - # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - #- Item: Ein_Ddbox - # TargetItem: - # - Item: Ein_BHSWORD - # - Item: Ein_BHSTAFF - # - Item: Ein_BHHuuma - # - Item: Ein_BHKATAR - # - Item: Ein_BHAXE - # - Item: Ein_BHBOW - # - Item: Ein_1HKNUCK - # - Item: Ein_1HHAMMER - # - Item: Ein_1HWAND - # - Item: Ein_1HWHIP - # - Item: Ein_1HBOOK - # - Item: Ein_1HDAGGER - # - Item: Ein_1HMAGGER - # - Item: Ein_1HSPEAR - # - Item: Ein_1HLUTE - # - Item: Ein_1HSWORD - # - Item: Ein_1HGUN - # - Item: Ein_1H_Foxtail - # Result: | - # # TODO - # callfunc("F_Lapine_Ein_Ddbox", .@opts[0], .@vals[0]); - # .@params[0] = 0; - # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - #- Item: Ein_Ddbox2 - # TargetItem: - # - Item: Ein_BHSWORD - # - Item: Ein_BHSTAFF - # - Item: Ein_BHHuuma - # - Item: Ein_BHKATAR - # - Item: Ein_BHAXE - # - Item: Ein_BHBOW - # - Item: Ein_1HKNUCK - # - Item: Ein_1HHAMMER - # - Item: Ein_1HWAND - # - Item: Ein_1HWHIP - # - Item: Ein_1HBOOK - # - Item: Ein_1HDAGGER - # - Item: Ein_1HMAGGER - # - Item: Ein_1HSPEAR - # - Item: Ein_1HLUTE - # - Item: Ein_1HSWORD - # - Item: Ein_1HGUN - # - Item: Ein_1H_Foxtail - # Result: | - # # TODO - # callfunc("F_Lapine_Ein_Ddbox2", .@opts[0], .@vals[0]); - # .@params[0] = 0; - # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - #- Item: Abyss_Ddbox - # TargetItem: - # - Item: DragonA_Red - # - Item: DragonA_Green - # - Item: DragonA_Gold - # - Item: DragonA_Purple - # - Item: DragonA_Blue - # - Item: DragonA_Silver - # Result: | - # # TODO - # callfunc("F_Lapine_Abyss_Ddbox", .@opts[0], .@vals[0]); - # .@params[0] = 0; - # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - #- Item: Abyss_Ddbox2 - # TargetItem: - # - Item: DragonA_Red - # - Item: DragonA_Green - # - Item: DragonA_Gold - # - Item: DragonA_Purple - # - Item: DragonA_Blue - # - Item: DragonA_Silver - # Result: | - # # TODO - # callfunc("F_Lapine_Abyss_Ddbox2", .@opts[0], .@vals[0]); - # .@params[0] = 0; - # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - #- Item: Abyss_Ddbox3 - # TargetItem: - # - Item: Drag_Manteau - # Result: | - # # TODO - # callfunc("F_Lapine_Abyss_Ddbox3", .@opts[0], .@vals[0]); - # .@params[0] = 0; - # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); - #- Item: Abyss_Ddbox4 - # TargetItem: - # - Item: Dragon_Boots - # Result: | - # # TODO - # callfunc("F_Lapine_Abyss_Ddbox4", .@opts[0], .@vals[0]); - # .@params[0] = 0; - # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); + - Item: Noblesse_Rifine_Ticket + NotSocketEnchantItem: false + TargetItem: + - Item: Noblesse_Breath_Armor + - Item: Noblesse_Knight_Armor + - Item: Noblesse_Spear_Armor + - Item: Noblesse_Genesis_Armor + - Item: Noblesse_Sharp_Suit + - Item: Noblesse_Aim_Suit + - Item: Noblesse_Severe_Suit + - Item: Noblesse_Reverb_Suit + - Item: Noblesse_Adora_Robe + - Item: Noblesse_Duple_Robe + - Item: Noblesse_Tonado_Armor + - Item: Noblesse_Vulcan_Armor + - Item: Noblesse_Kart_Suit + - Item: Noblesse_Kart_Suit2 + - Item: Noblesse_Rolling_Suit + - Item: Noblesse_Assasin_Suit + - Item: Noblesse_Fatal_Suit + - Item: Noblesse_Stalker_Suit + - Item: Noblesse_Picky_Robe + - Item: Noblesse_Carrot_Robe + - Item: Noblesse_Trip_Suit + - Item: Noblesse_Firerain_Suit + - Item: Noblesse_Crimson_Robe + - Item: Noblesse_Frost_Robe + - Item: Noblesse_Psychic_Robe + - Item: Noblesse_Dust_Robe + - Item: Noblesse_Sun_Suit + - Item: Noblesse_Moon_Suit + - Item: Noblesse_Ninja_Suit + - Item: Noblesse_Kunai_Suit + - Item: Noblesse_Swhoo_Robe + - Item: Noblesse_Explosion_Robe + - Item: Noblesse_Knuckle_Suit + - Item: Noblesse_Tiger_Suit + - Item: Noblesse_Snovice_Suit + - Item: Noblesse_Snovice_Robe + - Item: Noblesse_Attack_Boots + - Item: Noblesse_Magic_Boots + - Item: Noblesse_Attack_Manteau + - Item: Noblesse_Magic_Manteau + Result: | + callfunc("F_Lapine_Noblesse_Refine_Ticket", .@refine); + getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4); + - Item: Imperial_Rifine_Ticket + NotSocketEnchantItem: false + TargetItem: + - Item: Imperial_Breath_Armor + - Item: Imperial_Knight_Armor + - Item: Imperial_Spear_Armor + - Item: Imperial_Genesis_Armor + - Item: Imperial_Sharp_Suit + - Item: Imperial_Aim_Suit + - Item: Imperial_Severe_Suit + - Item: Imperial_Reverb_Suit + - Item: Imperial_Adora_Robe + - Item: Imperial_Duple_Robe + - Item: Imperial_Tonado_Armor + - Item: Imperial_Vulcan_Armor + - Item: Imperial_Kart_Suit + - Item: Imperial_Kart_Suit2 + - Item: Imperial_Rolling_Suit + - Item: Imperial_Assasin_Suit + - Item: Imperial_Fatal_Suit + - Item: Imperial_Stalker_Suit + - Item: Imperial_Picky_Robe + - Item: Imperial_Carrot_Robe + - Item: Imperial_Trip_Suit + - Item: Imperial_Firerain_Suit + - Item: Imperial_Crimson_Robe + - Item: Imperial_Frost_Robe + - Item: Imperial_Psychic_Robe + - Item: Imperial_Dust_Robe + - Item: Imperial_Sun_Suit + - Item: Imperial_Moon_Suit + - Item: Imperial_Ninja_Suit + - Item: Imperial_Kunai_Suit + - Item: Imperial_Swhoo_Robe + - Item: Imperial_Explosion_Robe + - Item: Imperial_Knuckle_Suit + - Item: Imperial_Tiger_Suit + - Item: Imperial_Snovice_Suit + - Item: Imperial_Snovice_Robe + - Item: Imperial_Attack_Boots + - Item: Imperial_Magic_Boots + - Item: Imperial_Attack_Manteau + - Item: Imperial_Magic_Manteau + Result: | + callfunc("F_Lapine_Imperial_Refine_Ticket", .@refine); + getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4); + - Item: Grace_Rifine_Ticket + NotSocketEnchantItem: false + TargetItem: + - Item: Grace_Breath_Armor + - Item: Grace_Knight_Armor + - Item: Grace_Spear_Armor + - Item: Grace_Genesis_Armor + - Item: Grace_Sharp_Suit + - Item: Grace_Aim_Suit + - Item: Grace_Severe_Suit + - Item: Grace_Reverb_Suit + - Item: Grace_Adora_Robe + - Item: Grace_Duple_Robe + - Item: Grace_Tonado_Armor + - Item: Grace_Vulcan_Armor + - Item: Grace_Kart_Suit + - Item: Grace_Kart_Suit2 + - Item: Grace_Rolling_Suit + - Item: Grace_Assasin_Suit + - Item: Grace_Fatal_Suit + - Item: Grace_Stalker_Suit + - Item: Grace_Picky_Robe + - Item: Grace_Carrot_Robe + - Item: Grace_Trip_Suit + - Item: Grace_Firerain_Suit + - Item: Grace_Crimson_Robe + - Item: Grace_Frost_Robe + - Item: Grace_Psychic_Robe + - Item: Grace_Dust_Robe + - Item: Grace_Sun_Suit + - Item: Grace_Moon_Suit + - Item: Grace_Ninja_Suit + - Item: Grace_Kunai_Suit + - Item: Grace_Swhoo_Robe + - Item: Grace_Explosion_Robe + - Item: Grace_Knuckle_Suit + - Item: Grace_Tiger_Suit + - Item: Grace_Snovice_Suit + - Item: Grace_Snovice_Robe + - Item: Grace_Attack_Boots + - Item: Grace_Magic_Boots + - Item: Grace_Attack_Manteau + - Item: Grace_Magic_Manteau + Result: | + callfunc("F_Lapine_Grace_Refine_Ticket", .@refine); + getitem2(@last_lapine_id,1,1,.@refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4); + - Item: Imperial_Convert1 + TargetItem: + - Item: Imperial_Attack_Manteau + - Item: Imperial_Magic_Manteau + Result: | + callfunc("F_Lapine_Imperial_Convert1", .@opts[0], .@vals[0]); + .@params[0] = 0; + getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); + - Item: Imperial_Convert2 + TargetItem: + - Item: Imperial_Attack_Manteau + - Item: Imperial_Magic_Manteau + Result: | + callfunc("F_Lapine_Imperial_Convert2", .@opts[0], .@vals[0]); + .@params[0] = 0; + getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); + - Item: Imperial_Convert3 + TargetItem: + - Item: Imperial_Breath_Armor + - Item: Imperial_Knight_Armor + - Item: Imperial_Spear_Armor + - Item: Imperial_Genesis_Armor + - Item: Imperial_Sharp_Suit + - Item: Imperial_Aim_Suit + - Item: Imperial_Severe_Suit + - Item: Imperial_Reverb_Suit + - Item: Imperial_Adora_Robe + - Item: Imperial_Duple_Robe + - Item: Imperial_Tonado_Armor + - Item: Imperial_Vulcan_Armor + - Item: Imperial_Kart_Suit + - Item: Imperial_Kart_Suit2 + - Item: Imperial_Rolling_Suit + - Item: Imperial_Assasin_Suit + - Item: Imperial_Fatal_Suit + - Item: Imperial_Stalker_Suit + - Item: Imperial_Picky_Robe + - Item: Imperial_Carrot_Robe + - Item: Imperial_Trip_Suit + - Item: Imperial_Firerain_Suit + - Item: Imperial_Crimson_Robe + - Item: Imperial_Frost_Robe + - Item: Imperial_Psychic_Robe + - Item: Imperial_Dust_Robe + - Item: Imperial_Sun_Suit + - Item: Imperial_Moon_Suit + - Item: Imperial_Ninja_Suit + - Item: Imperial_Kunai_Suit + - Item: Imperial_Swhoo_Robe + - Item: Imperial_Explosion_Robe + - Item: Imperial_Knuckle_Suit + - Item: Imperial_Tiger_Suit + - Item: Imperial_Snovice_Suit + - Item: Imperial_Snovice_Robe + Result: | + callfunc("F_Lapine_Imperial_Convert3", .@opts[0], .@vals[0]); + .@params[0] = 0; + getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); + - Item: Imperial_Convert4 + TargetItem: + - Item: Imperial_Breath_Armor + - Item: Imperial_Knight_Armor + - Item: Imperial_Spear_Armor + - Item: Imperial_Genesis_Armor + - Item: Imperial_Sharp_Suit + - Item: Imperial_Aim_Suit + - Item: Imperial_Severe_Suit + - Item: Imperial_Reverb_Suit + - Item: Imperial_Adora_Robe + - Item: Imperial_Duple_Robe + - Item: Imperial_Tonado_Armor + - Item: Imperial_Vulcan_Armor + - Item: Imperial_Kart_Suit + - Item: Imperial_Kart_Suit2 + - Item: Imperial_Rolling_Suit + - Item: Imperial_Assasin_Suit + - Item: Imperial_Fatal_Suit + - Item: Imperial_Stalker_Suit + - Item: Imperial_Picky_Robe + - Item: Imperial_Carrot_Robe + - Item: Imperial_Trip_Suit + - Item: Imperial_Firerain_Suit + - Item: Imperial_Crimson_Robe + - Item: Imperial_Frost_Robe + - Item: Imperial_Psychic_Robe + - Item: Imperial_Dust_Robe + - Item: Imperial_Sun_Suit + - Item: Imperial_Moon_Suit + - Item: Imperial_Ninja_Suit + - Item: Imperial_Kunai_Suit + - Item: Imperial_Swhoo_Robe + - Item: Imperial_Explosion_Robe + - Item: Imperial_Knuckle_Suit + - Item: Imperial_Tiger_Suit + - Item: Imperial_Snovice_Suit + - Item: Imperial_Snovice_Robe + Result: | + callfunc("F_Lapine_Imperial_Convert4", .@opts[0], .@vals[0]); + .@params[0] = 0; + getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); + - Item: Grace_Convert1 + TargetItem: + - Item: Grace_Attack_Manteau + - Item: Grace_Magic_Manteau + Result: | + callfunc("F_Lapine_Grace_Convert1", .@opts[0], .@vals[0]); + .@params[0] = 0; + getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); + - Item: Grace_Convert2 + TargetItem: + - Item: Grace_Attack_Manteau + - Item: Grace_Magic_Manteau + Result: | + callfunc("F_Lapine_Grace_Convert2", .@opts[0], .@vals[0]); + .@params[0] = 0; + getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); + - Item: Grace_Convert3 + TargetItem: + - Item: Grace_Breath_Armor + - Item: Grace_Knight_Armor + - Item: Grace_Spear_Armor + - Item: Grace_Genesis_Armor + - Item: Grace_Sharp_Suit + - Item: Grace_Aim_Suit + - Item: Grace_Severe_Suit + - Item: Grace_Reverb_Suit + - Item: Grace_Adora_Robe + - Item: Grace_Duple_Robe + - Item: Grace_Tonado_Armor + - Item: Grace_Vulcan_Armor + - Item: Grace_Kart_Suit + - Item: Grace_Kart_Suit2 + - Item: Grace_Rolling_Suit + - Item: Grace_Assasin_Suit + - Item: Grace_Fatal_Suit + - Item: Grace_Stalker_Suit + - Item: Grace_Picky_Robe + - Item: Grace_Carrot_Robe + - Item: Grace_Trip_Suit + - Item: Grace_Firerain_Suit + - Item: Grace_Crimson_Robe + - Item: Grace_Frost_Robe + - Item: Grace_Psychic_Robe + - Item: Grace_Dust_Robe + - Item: Grace_Sun_Suit + - Item: Grace_Moon_Suit + - Item: Grace_Ninja_Suit + - Item: Grace_Kunai_Suit + - Item: Grace_Swhoo_Robe + - Item: Grace_Explosion_Robe + - Item: Grace_Knuckle_Suit + - Item: Grace_Tiger_Suit + - Item: Grace_Snovice_Suit + - Item: Grace_Snovice_Robe + Result: | + callfunc("F_Lapine_Grace_Convert3", .@opts[0], .@vals[0]); + .@params[0] = 0; + getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); + - Item: Grace_Convert4 + TargetItem: + - Item: Grace_Breath_Armor + - Item: Grace_Knight_Armor + - Item: Grace_Spear_Armor + - Item: Grace_Genesis_Armor + - Item: Grace_Sharp_Suit + - Item: Grace_Aim_Suit + - Item: Grace_Severe_Suit + - Item: Grace_Reverb_Suit + - Item: Grace_Adora_Robe + - Item: Grace_Duple_Robe + - Item: Grace_Tonado_Armor + - Item: Grace_Vulcan_Armor + - Item: Grace_Kart_Suit + - Item: Grace_Kart_Suit2 + - Item: Grace_Rolling_Suit + - Item: Grace_Assasin_Suit + - Item: Grace_Fatal_Suit + - Item: Grace_Stalker_Suit + - Item: Grace_Picky_Robe + - Item: Grace_Carrot_Robe + - Item: Grace_Trip_Suit + - Item: Grace_Firerain_Suit + - Item: Grace_Crimson_Robe + - Item: Grace_Frost_Robe + - Item: Grace_Psychic_Robe + - Item: Grace_Dust_Robe + - Item: Grace_Sun_Suit + - Item: Grace_Moon_Suit + - Item: Grace_Ninja_Suit + - Item: Grace_Kunai_Suit + - Item: Grace_Swhoo_Robe + - Item: Grace_Explosion_Robe + - Item: Grace_Knuckle_Suit + - Item: Grace_Tiger_Suit + - Item: Grace_Snovice_Suit + - Item: Grace_Snovice_Robe + Result: | + callfunc("F_Lapine_Grace_Convert4", .@opts[0], .@vals[0]); + .@params[0] = 0; + getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); + # - Item: Ein_Ddbox + # TargetItem: + # - Item: Ein_BHSWORD + # - Item: Ein_BHSTAFF + # - Item: Ein_BHHuuma + # - Item: Ein_BHKATAR + # - Item: Ein_BHAXE + # - Item: Ein_BHBOW + # - Item: Ein_1HKNUCK + # - Item: Ein_1HHAMMER + # - Item: Ein_1HWAND + # - Item: Ein_1HWHIP + # - Item: Ein_1HBOOK + # - Item: Ein_1HDAGGER + # - Item: Ein_1HMAGGER + # - Item: Ein_1HSPEAR + # - Item: Ein_1HLUTE + # - Item: Ein_1HSWORD + # - Item: Ein_1HGUN + # - Item: Ein_1H_Foxtail + # TODO + # Result: | + # callfunc("F_Lapine_Ein_Ddbox", .@opts[0], .@vals[0]); + # .@params[0] = 0; + # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); + # - Item: Ein_Ddbox2 + # TargetItem: + # - Item: Ein_BHSWORD + # - Item: Ein_BHSTAFF + # - Item: Ein_BHHuuma + # - Item: Ein_BHKATAR + # - Item: Ein_BHAXE + # - Item: Ein_BHBOW + # - Item: Ein_1HKNUCK + # - Item: Ein_1HHAMMER + # - Item: Ein_1HWAND + # - Item: Ein_1HWHIP + # - Item: Ein_1HBOOK + # - Item: Ein_1HDAGGER + # - Item: Ein_1HMAGGER + # - Item: Ein_1HSPEAR + # - Item: Ein_1HLUTE + # - Item: Ein_1HSWORD + # - Item: Ein_1HGUN + # - Item: Ein_1H_Foxtail + # TODO + # Result: | + # callfunc("F_Lapine_Ein_Ddbox2", .@opts[0], .@vals[0]); + # .@params[0] = 0; + # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); + # - Item: Abyss_Ddbox + # TargetItem: + # - Item: DragonA_Red + # - Item: DragonA_Green + # - Item: DragonA_Gold + # - Item: DragonA_Purple + # - Item: DragonA_Blue + # - Item: DragonA_Silver + # TODO + # Result: | + # callfunc("F_Lapine_Abyss_Ddbox", .@opts[0], .@vals[0]); + # .@params[0] = 0; + # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); + # - Item: Abyss_Ddbox2 + # TargetItem: + # - Item: DragonA_Red + # - Item: DragonA_Green + # - Item: DragonA_Gold + # - Item: DragonA_Purple + # - Item: DragonA_Blue + # - Item: DragonA_Silver + # TODO + # Result: | + # callfunc("F_Lapine_Abyss_Ddbox2", .@opts[0], .@vals[0]); + # .@params[0] = 0; + # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); + # - Item: Abyss_Ddbox3 + # TargetItem: + # - Item: Drag_Manteau + # TODO + # Result: | + # callfunc("F_Lapine_Abyss_Ddbox3", .@opts[0], .@vals[0]); + # .@params[0] = 0; + # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params); + # - Item: Abyss_Ddbox4 + # TargetItem: + # - Item: Dragon_Boots + # TODO + # Result: | + # callfunc("F_Lapine_Abyss_Ddbox4", .@opts[0], .@vals[0]); + # .@params[0] = 0; + # getitem3(@last_lapine_id,1,1,@last_lapine_refine,0,@last_lapine_card1,@last_lapine_card2,@last_lapine_card3,@last_lapine_card4,.@opts,.@vals,.@params);