Homunc Timers should be disabled when the homunc is vaporized or dead an re-enabled on call/resu
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8305 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/08/15
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* Homunc Timers should be disabled when the homunc is vaporized or dead an re-enabled on call/resu [Toms]
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* Updated vc-project files to compile with the new int_homun files.
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[Skotlex]
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* Hopefully fixed the crash when using charsave_method = 1 [Skotlex]
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@ -769,15 +769,6 @@ int merc_hom_create(struct map_session_data *sd)
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sd->hd = hd = (struct homun_data *)aCalloc(1,sizeof(struct homun_data));
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hd->homunculusDB = &homunculus_db[i];
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hd->master = sd;
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return merc_hom_data_init(sd);
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}
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int merc_hom_data_init(struct map_session_data *sd)
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{
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struct homun_data * hd = sd->hd;
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int i;
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nullpo_retr(1, hd);
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hd->bl.m=sd->bl.m;
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hd->bl.x=sd->bl.x;
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@ -819,12 +810,21 @@ int merc_hom_data_init(struct map_session_data *sd)
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status_calc_homunculus(hd,1);
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// Timers
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hd->hungry_timer = add_timer(gettick()+hd->homunculusDB->hungryDelay,merc_hom_hungry,hd->master->bl.id,0);
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natural_heal_prev_tick = gettick();
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hd->natural_heal_timer = add_timer(gettick()+battle_config.natural_healhp_interval, merc_natural_heal,hd->master->bl.id,0);
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merc_hom_init_timers(hd);
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return 0;
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}
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void merc_hom_init_timers(struct homun_data * hd)
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{
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if (hd->hungry_timer == -1)
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hd->hungry_timer = add_timer(gettick()+hd->homunculusDB->hungryDelay,merc_hom_hungry,hd->master->bl.id,0);
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if (hd->natural_heal_timer == -1)
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{
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natural_heal_prev_tick = gettick();
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hd->natural_heal_timer = add_timer(gettick()+battle_config.natural_healhp_interval, merc_natural_heal,hd->master->bl.id,0);
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}
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}
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int merc_call_homunculus(struct map_session_data *sd, short x, short y)
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{
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struct homun_data *hd;
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@ -833,11 +833,13 @@ int merc_call_homunculus(struct map_session_data *sd, short x, short y)
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return merc_create_homunculus(sd, 6000 + rand(1, 8)) ;
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if (!sd->homunculus.vaporize)
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return 0; //Can't use this when homun was vaporized.
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return 0; //Can't use this if homun wasn't vaporized.
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// If homunc not yet loaded, load it
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if (!sd->hd)
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merc_hom_create(sd);
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else
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merc_hom_init_timers(sd->hd);
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hd = sd->hd;
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sd->homunculus.vaporize = 0;
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@ -942,6 +944,8 @@ int merc_revive_homunculus(struct map_session_data *sd, unsigned char per, short
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if (!sd->hd) //Load homun data;
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merc_hom_create(sd);
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else
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merc_hom_init_timers(sd->hd);
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hd = sd->hd;
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@ -81,4 +81,4 @@ int read_homunculusdb(void);
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int merc_hom_increase_intimacy(struct homun_data * hd, unsigned int value);
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int merc_hom_decrease_intimacy(struct homun_data * hd, unsigned int value);
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int merc_skill_tree_get_max(int id, int b_class);
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int merc_hom_data_init(struct map_session_data *sd);
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void merc_hom_init_timers(struct homun_data * hd);
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@ -1595,6 +1595,8 @@ int unit_remove_map(struct block_list *bl, int clrtype) {
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} else if (bl->type == BL_HOM) {
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struct homun_data *hd = (struct homun_data *) bl;
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struct map_session_data *sd = hd->master;
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merc_hom_hungry_timer_delete(hd);
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merc_natural_heal_timer_delete(hd);
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if(!sd || !sd->homunculus.intimacy)
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{ //He's going to be deleted.
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clif_emotion(bl, 28) ; //sob
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