Updated Volcanic Ash effect

* Only the Fire property attack bonus should affect Boss type monsters.
* Skill cast failure chance and Hit/Def/ATK/Flee reductions don't affect Boss type monsters.
This commit is contained in:
aleos89 2015-12-22 10:25:53 -05:00
parent c0e6faee1b
commit 71ffda39fb

View File

@ -1933,7 +1933,7 @@ bool status_check_skilluse(struct block_list *src, struct block_list *target, ui
if (sc->data[SC_ALL_RIDING])
return false; //You can't use skills while in the new mounts (The client doesn't let you, this is to make cheat-safe)
if ((sc->data[SC_ASH] && rnd()%2)) {
if (sc->data[SC_ASH] && rnd()%2 && !(status->mode&MD_BOSS)) {
if (src->type == BL_PC)
clif_skill_fail((TBL_PC*)src,skill_id,USESKILL_FAIL_LEVEL,0);
return false;
@ -10146,13 +10146,16 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty
sc_start2(src, bl,SC_STUN,100,val1,bl->id,(1000*status_get_lv(src))/50+500*val1);
break;
case SC_ASH:
val2 = 50; // hit % reduc
val2 = 0; // hit % reduc
val3 = 0; // def % reduc
val4 = 0; // atk flee & reduc
if (!(status_get_mode(bl)&MD_BOSS)) {
val2 = 50;
if (status_get_race(bl) == RC_PLANT) // plant type
val3 = 50;
if (status_get_element(bl) == ELE_WATER) // defense water type
val4 = 50;
}
break;
case SC_FULL_THROTTLE:
val2 = ( val1 == 1 ? 6 : 6 - val1 );