* grfio_final moved back to do_final since it's used by @reloaditemdb.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6666 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/05/19
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* grfio_final moved back to do_final since it's used by @reloaditemdb. [Lance]
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* jA1983 script.c buildin_menu fix. Thanks to End_of_exam. [Lance]
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* Abit of alterations to login-server. [Lance]
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2006/05/19
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@ -3658,7 +3658,7 @@ void do_final(void) {
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//map_cache_close();
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// We probably don't need the grfio after server bootup 'yet' too. So this is closed near the end of do_init [Lance]
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//grfio_final();
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grfio_final(); // Reverted since itemdb refresh needs it temperory.
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for (i = 0; i < map_num; i++)
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if (map[i].m >= 0)
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@ -3950,7 +3950,7 @@ int do_init(int argc, char *argv[]) {
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if (battle_config.pk_mode == 1)
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ShowNotice("Server is running on '"CL_WHITE"PK Mode"CL_RESET"'.\n");
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grfio_final(); // Unused after reading all maps.
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//grfio_final(); // Unused after reading all maps.
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//However, some reload functions still use it,disable them.
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battle_config.cardillust_read_grffile =
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battle_config.item_equip_override_grffile =
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