- Fixed the new npc parsing code not accounting for windows-style line terminators, which as a side effect messed up mapflag parsing if the file had windows-style terminators, which coincidentally was the case for the nopvp file, which unfortunately meant that all towns became pvp!

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9363 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-11-29 18:41:31 +00:00
parent 02330c9d81
commit 72ee155c06
2 changed files with 5 additions and 1 deletions

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@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/11/29
* Fixed the new npc parsing code not accounting for windows-style line
terminators, which as a side effect messed up mapflag parsing if the file
had windows-style terminators, which coincidentally was the case for the
nopvp file, which unfortunately meant that all towns became pvp! [Skotlex]
* HT_PHANTASMIC no longer knocks back even when it misses. [Skotlex]
* Earned exp by dead homuns will now be lost (same treatment as earned exp
from players that died) [Skotlex]

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@ -2643,7 +2643,7 @@ void npc_parsesrcfile (char *name)
w1[0] = w2[0] = w3[0] = w4[0] = '\0'; //It's best to initialize values
//to prevent passing previously parsed values to the parsers when not all
//fields are specified. [Skotlex]
if ((count = sscanf(line, "%[^\t\n]\t%[^\t\n]\t%[^\t\n]\t%n%[^\n]", w1, w2, w3, &w4pos, w4)) < 3)
if ((count = sscanf(line, "%[^\t\r\n]\t%[^\t\r\n]\t%[^\t\r\n]\t%n%[^\r\n]", w1, w2, w3, &w4pos, w4)) < 3)
{
if ((count = sscanf(line, "%s %s %[^\t]\t %n%[^\n]", w1, w2, w3, &w4pos, w4)) == 4 ||
(count = sscanf(line, "%s %s %s %n%[^\n]\n", w1, w2, w3, &w4pos, w4)) >= 3)