Many small scripts fixes - tabs, parenthesis, typo

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9137 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Lupus 2006-11-04 22:59:57 +00:00
parent da883b0bb0
commit 7367e7aa5f
28 changed files with 1286 additions and 1304 deletions

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@ -34,6 +34,7 @@ KarLaeda
Date Added
======
11/04
* Many small fixes - tabs, parenthesis [KarLaeda]
* Fixed Weight check in 1st class quests [Lupus]
- Added missing tabs to airship
11/03

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf, Muad_Dib
//===== Current Version: =====================================
//= 1.2
//= 1.3
//===== Compatible With: =====================================
//= eAthena Revision 3000+
//===== Description: =========================================
@ -12,6 +12,7 @@
//= Converted by Dr.Evil, 1.0b more typos and credits [Lupus]
//= 1.1 Fixed wrong check, added extra condition [Justin84]
//= 1.2 Removed Duplicates [Silent]
//= 1.3 Fixed syntax errors for duplicate [KarLaeda]
//============================================================
@ -54,12 +55,8 @@ airport.gat,126,43,4 script Airport Staff#01::AirportE 90,{
close;
}
airport.gat,143,43,4 duplicate(AirportE) Airport Staff#02 90,{
// script Airport_Staff_In;
}
airport.gat,156,43,4 duplicate(AirportE) Airport Staff#03 90,{
// script Airport_Staff_In;
}
airport.gat,143,43,4 duplicate(AirportE) Airport Staff#02 90
airport.gat,156,43,4 duplicate(AirportE) Airport Staff#03 90
airport.gat,126,51,4 script Airport Staff#04::AirportE2 90,{
mes "[Airport Staff]";
@ -91,11 +88,8 @@ airport.gat,126,51,4 script Airport Staff#04::AirportE2 90,{
close;
}
airport.gat,143,51,4 duplicate(AirportE2) Airport Staff#05 90,{
}
airport.gat,156,51,4 duplicate(AirportE2) Airport Staff#06 90,{
}
airport.gat,143,51,4 duplicate(AirportE2) Airport Staff#05 90
airport.gat,156,51,4 duplicate(AirportE2) Airport Staff#06 90
einbroch.gat,94,267,4 script Airship Staff 91,{
mes "[Airship Staff]";

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf, Muad_Dib
//===== Current Version: =====================================
//= 1.1
//= 1.2
//===== Compatible With: =====================================
//= eAthena Revision 3000+
//===== Description: =========================================
@ -11,6 +11,7 @@
//===== Additional Comments: =================================
//= 1.0 Cloned from einbroch.txt [Justin84]
//= 1.1 Removed Duplicates [Silent]
//= 1.2 Fixed syntax errors for duplicate [KarLaeda]
//============================================================
@ -53,12 +54,8 @@ lhz_airport.gat,126,43,4 script Airport Staff#1::AirportL 90,{
close;
}
lhz_airport.gat,143,43,4 duplicate(AirportL) Airport Staff#2 90,{
// script Airport_Staff_In;
}
lhz_airport.gat,156,43,4 duplicate(AirportL) Airport Staff#3 90,{
// script Airport_Staff_In;
}
lhz_airport.gat,143,43,4 duplicate(AirportL) Airport Staff#2 90
lhz_airport.gat,156,43,4 duplicate(AirportL) Airport Staff#3 90
lhz_airport.gat,126,51,4 script Airport Staff#4::AirportL2 90,{
mes "[Airport Staff]";
@ -90,8 +87,5 @@ lhz_airport.gat,126,51,4 script Airport Staff#4::AirportL2 90,{
close;
}
lhz_airport.gat,143,51,4 duplicate(AirportL2) Airport Staff#5 90,{
}
lhz_airport.gat,156,51,4 duplicate(AirportL2) Airport Staff#6 90,{
}
lhz_airport.gat,143,51,4 duplicate(AirportL2) Airport Staff#5 90
lhz_airport.gat,156,51,4 duplicate(AirportL2) Airport Staff#6 90

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf, Muad_Dib
//===== Current Version: =====================================
//= 1.1
//= 1.2
//===== Compatible With: =====================================
//= eAthena Revision 3000+
//===== Description: =========================================
@ -11,6 +11,7 @@
//===== Additional Comments: =================================
//= 1.0 Cloned from Einbroch [Justin84]
//= 1.1 Removed Duplicates [Silent]
//= 1.2 Fixed syntax errors for duplicate [KarLaeda]
//============================================================
@ -53,12 +54,8 @@ y_airport.gat,126,43,4 script Airport Staff#001::AirportY 90,{
close;
}
y_airport.gat,143,43,4 duplicate(AirportY) Airport Staff#002 90,{
// script Airport_Staff_In;
}
y_airport.gat,156,43,4 duplicate(AirportY) Airport Staff#003 90,{
// script Airport_Staff_In;
}
y_airport.gat,143,43,4 duplicate(AirportY) Airport Staff#002 90
y_airport.gat,156,43,4 duplicate(AirportY) Airport Staff#003 90
y_airport.gat,126,51,4 script Airport Staff#004::AirportY2 90,{
mes "[Airport Staff]";
@ -90,8 +87,5 @@ y_airport.gat,126,51,4 script Airport Staff#004::AirportY2 90,{
close;
}
y_airport.gat,143,51,4 duplicate(AirportY2) Airport Staff#005 90,{
}
y_airport.gat,156,51,4 duplicate(AirportY2) Airport Staff#006 90,{
}
y_airport.gat,143,51,4 duplicate(AirportY2) Airport Staff#005 90
y_airport.gat,156,51,4 duplicate(AirportY2) Airport Staff#006 90

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= erKURITA
//===== Current Version: =====================================
//= 1.0a
//= 1.0b
//===== Compatible With: =====================================
//= eAthena 1.0
//===== Description: =========================================
@ -20,6 +20,7 @@
//= 0.9 Removed Duplicates [Toms]
//= 1.0 Added a missing feature to the donation NPC [MasterOfMuppets]
//= 1.0a added constants to emotions, minor optimization [Lupus]
//= 1.0b npcid fix [KarLaeda]
//=============================================================
lighthalzen.gat,198,285,5 script Jiwon 862,{
@ -2016,7 +2017,7 @@ OnTouch:
}
lhz_in01.gat,23,137,0 duplicate(LhzTrig) LhzHiddenTrg2 -1,1,1
lhz_in01.gat,23,137,0 duplicate(LhzTrig) LhzHiddenTrg2 139,1,1
lhz_in01.gat,24,131,2 duplicate(LhzTrig) Rekenber Guard#02 867

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@ -737,7 +737,7 @@ payon.gat,160,185,0 script Billboard 111,{
close;
}
payon.gat,173,238,5 script Jade#01 754,{
payon.gat,173,238,5 script Jade#01 754,{
mes "[Jade]";
mes "Bring me two";
mes "Gemstones of the";

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@ -26,8 +26,8 @@
// -== Warp's needed! ==-
valkyrie.gat,48,73,0 warp valk01 1,1,valkyrie.gat,48,64,0
valkyrie.gat,48,66,0 warp valk01 1,1,valkyrie.gat,48,75,0
valkyrie.gat,48,73,0 warp valk01 1,1,valkyrie.gat,48,64
valkyrie.gat,48,66,0 warp valk01 1,1,valkyrie.gat,48,75
// -== Book of Ymir (Heavens Door) ==-
yuno_in02.gat,93,207,0 script Book of Ymir 111,{

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@ -4,7 +4,7 @@
//= Old Warper 2 by Darkchild - Remade with quest format by DZeroX
//= Huge Rewrite by Neouni
//===== Current Version: ==========================================
//= 2.0b
//= 2.0c
//===== Compatible With: ==========================================
//= Any eAthena Version
//===== Description: ==============================================
@ -70,8 +70,8 @@
// - Limits dungeon based on Depth, access special setup menu thru GM-Menu
// - Dungeon fees split up based on Basic , Advanced & Overseas
// - Old Dungeon fee system removed, all dungeon fees now set to 0
//-2.0b
// - Special warpname menu option name bug fixed
//-2.0b - Special warpname menu option name bug fixed
//-2.0c - Parenthesis fixes [KarLaeda]
//=================================================================
//========================Function=&=Script========================
@ -145,7 +145,7 @@ next;
if ($QW_HF == 1) mes "Healing full = ^00FF00 On ^000000";
//----------------Healpart
if ($QW_HP == 1) mes "Healing partly = ^00FF00 On ^000000";
if (($QW_HF == 0)&&($QW_HP == 0)) mes "Healing = ^FF0000 Off ^000000";
if ($QW_HF == 0 && $QW_HP == 0) mes "Healing = ^FF0000 Off ^000000";
//----------------Storage
if ($QW_Stor == 1) mes "Storage = ^00FF00 On ^000000";
if ($QW_Stor == 0) mes "Storage = ^FF0000 Off ^000000";
@ -263,7 +263,7 @@ Setprice:
if ($QW_HP_S_PRICE != 0) mes "^0000FFSP ^000000Part Healing = ^00FF00 "+$QW_HP_S_PRICE+" ^000000 a point";
if ($QW_HP_S_PRICE == 0) mes "^0000FFSP ^000000Part Healing = ^FF0000 Free ^000000";
//----------------Storage
if (($QW_S_PRICE != 0)&&($QW_S_PRICE != 60)) mes "Storage = ^00FF00 "+$QW_S_PRICE+" ^000000";
if ($QW_S_PRICE != 0 && $QW_S_PRICE != 60) mes "Storage = ^00FF00 "+$QW_S_PRICE+" ^000000";
if ($QW_S_PRICE == 0) mes "Storage = ^FF0000 Free ^000000";
if ($QW_S_PRICE == 60) mes "Storage = ^0000FF Kafra Mode ^000000";
//----------------Guild-Storage
@ -349,7 +349,7 @@ case 8:
case 9:
next;
if (($QW_S_PRICE != 0)&&($QW_S_PRICE != 60)) mes "Storage = ^00FF00 "+$QW_S_PRICE+" ^000000";
if ($QW_S_PRICE != 0 && $QW_S_PRICE != 60) mes "Storage = ^00FF00 "+$QW_S_PRICE+" ^000000";
if ($QW_S_PRICE == 0) mes "Storage = ^FF0000 Free ^000000";
if ($QW_S_PRICE == 60) mes "Storage = ^0000FF Kafra Mode ^000000";
mes "Storage cost, if set to 60 Kafra pricing will be handled";
@ -526,16 +526,16 @@ PHeal:
if(getarg(1) == 1) mes ""+@SpPrice+" Zeny for "+@Sp+" skill points";
set @total, @HpPrice+@SpPrice;
mes "for a total of "+@total+" zeny";
if (select("Heal me","Let me see the choices again")==2) goto L_heal_Part;
if(getarg(0) == 1)set @HpPrice, (MaxHp-Hp)*$QW_HP_H_PRICE;
if (select("Heal me","Let me see the choices again")==2) goto L_heal_Part;
if(getarg(0) == 1)set @HpPrice, (MaxHp-Hp)*$QW_HP_H_PRICE;
if(getarg(1) == 1)set @SpPrice, (MaxSp-Sp)*$QW_HP_S_PRICE;
set @healfee, @HpPrice+@SpPrice;
if (getarg(0) == 1)&&(getarg(1) == 1)&&(Zeny<@healfee) goto Zeny_Short_Both;
if (getarg(0) == 1)&&(Zeny<@healfee) goto Zeny_short_HP;
if (getarg(1) == 1)&&(Zeny<@healfee) goto Zeny_short_SP;
if (getarg(0) == 1 && getarg(1) == 1 && Zeny<@healfee) goto Zeny_Short_Both;
if (getarg(0) == 1 && Zeny<@healfee) goto Zeny_short_HP;
if (getarg(1) == 1 && Zeny<@healfee) goto Zeny_short_SP;
set Zeny, Zeny-@healfee;
if (getarg(0) == 1)&&(getarg(1) == 1) percentheal 100,100;
if (getarg(0) == 1 && getarg(1) == 1) percentheal 100,100;
if (getarg(0) == 1) percentheal 100,0;
if (getarg(1) == 1) percentheal 0,100;
close;
@ -553,37 +553,34 @@ Zeny_short_HP:
mes "do you want me to partly heal your HP ?";
if (select("Yes","No") == 2) goto L_end;
set @Hp, Zeny/$QW_HP_H_PRICE;
set @HpPrice, @Hp*$QW_HP_H_PRICE;
if (@Hp == 1) mes "your not worth the effort";
if (@Hp == 1) goto L_end;
set Zeny, Zeny-@HpPrice;
set @HpPrice, @Hp*$QW_HP_H_PRICE;
if (@Hp == 1) mes "your not worth the effort";
if (@Hp == 1) goto L_end;
set Zeny, Zeny-@HpPrice;
heal @Hp,0;
close;
end;
Zeny_short_SP:
mes "[Warpra]";
mes "do you want me to partly heal your SP ?";
if (select("Yes","No") == 2) goto L_end;
set @Sp, Zeny/$QW_HP_S_PRICE;
set @SpPrice, @Sp*$QW_HP_S_PRICE;
if (@Sp == 1) mes "your not worth the effort";
if (@Sp == 1) goto L_end;
set Zeny, Zeny-@SpPrice;
set @SpPrice, @Sp*$QW_HP_S_PRICE;
if (@Sp == 1) mes "your not worth the effort";
if (@Sp == 1) goto L_end;
set Zeny, Zeny-@SpPrice;
heal 0,@Sp;
close;
end;
//=============================Storage=============================
L_Storage:
next;
if(basicskillcheck(0) > 0 && getskilllv(1) < 6) goto L_StorageJBlow;
set @fee, $QW_S_PRICE;
if ($QW_S_PRICE == 60)&&(BaseJob == Job_Novice) set @fee, 30;
if ($QW_S_PRICE == 60)&&(BaseJob != Job_Novice) set @fee, 60;
if ($QW_S_PRICE == 60 && BaseJob == Job_Novice) set @fee, 30;
if(Zeny<@fee) callsub L_Short_on_zeny,2;
set Zeny, Zeny-@fee;
if ($QW_KPoint == 1) set RESRVPTS, RESRVPTS + (@fee/5);
@ -742,7 +739,7 @@ function script QWS_MMarray {
//----------------Special-Warp
callfunc "QWS_TownStamps";
callfunc "QWS_DungeonStamps";
if (@Tstamp == @MaxTstamp)&&(@Dstamp == @MaxDstamp)&&($QW_SP_WarpMap$ != "") {
if (@Tstamp == @MaxTstamp && @Dstamp == @MaxDstamp && $QW_SP_WarpMap$ != "") {
set @Mmenulist$[@Mj],@pMmenuitems$[@Mi];
set @Mmenuref[@Mj],@Mi;
set @Mj,@Mj+1;
@ -1046,10 +1043,10 @@ menu_item:
set @Ti,@Ti+1;
return;
}
if (@pTprice[@Ti] != 0)&&($QW_MapUserShow == 0) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti]+" -> "+@pTprice[@Ti];
if (@pTprice[@Ti] == 0)&&($QW_MapUserShow == 0) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti];
if (@pTprice[@Ti] != 0)&&($QW_MapUserShow == 1) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti]+" ["+getmapusers(@pTmap$[@Ti])+"]"+" -> "+@pTprice[@Ti];
if (@pTprice[@Ti] == 0)&&($QW_MapUserShow == 1) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti]+" ["+getmapusers(@pTmap$[@Ti])+"]";
if (@pTprice[@Ti] != 0 && $QW_MapUserShow == 0) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti]+" -> "+@pTprice[@Ti];
if (@pTprice[@Ti] == 0 && $QW_MapUserShow == 0) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti];
if (@pTprice[@Ti] != 0 && $QW_MapUserShow == 1) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti]+" ["+getmapusers(@pTmap$[@Ti])+"]"+" -> "+@pTprice[@Ti];
if (@pTprice[@Ti] == 0 && $QW_MapUserShow == 1) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti]+" ["+getmapusers(@pTmap$[@Ti])+"]";
set @Tmenuref[@Tj],@Ti;
set @Tj,@Tj+1;
set @Ti,@Ti+1;
@ -1572,17 +1569,16 @@ function script QWS_DLarray {
set @DWj,0; // That's the menu lines counter.
cleararray @DWLmenulist$[0],"",20; // Clearing the array to get rid off ghost items in menu
do {
if ($QW_DL == 0)||($QW_DDL >= @DDepth[@DWref]) {
if ($QW_DL == 0 || $QW_DDL >= @DDepth[@DWref]) {
set @warpprice, (@pDprice[@DwarpMenu]+ (getd(@pDfee$[@DwarpMenu])*@DDepth[@DWref]));
if (@warpprice != 0)&&($QW_MapUserShow == 0) set @DWLmenulist$[@DWj], @DLevelName$[@DWref]+" -> "+@warpprice;
if (@warpprice == 0)&&($QW_MapUserShow == 0) set @DWLmenulist$[@DWj], @DLevelName$[@DWref];
if (@warpprice != 0)&&($QW_MapUserShow == 1) set @DWLmenulist$[@DWj], @DLevelName$[@DWref]+" ["+getmapusers(@DGat$[@DWref])+"] -> "+@warpprice;
if (@warpprice == 0)&&($QW_MapUserShow == 1) set @DWLmenulist$[@DWj], @DLevelName$[@DWref]+" ["+getmapusers(@DGat$[@DWref])+"]";
if (@warpprice != 0 && $QW_MapUserShow == 0) set @DWLmenulist$[@DWj], @DLevelName$[@DWref]+" -> "+@warpprice;
if (@warpprice == 0 && $QW_MapUserShow == 0) set @DWLmenulist$[@DWj], @DLevelName$[@DWref];
if (@warpprice != 0 && $QW_MapUserShow == 1) set @DWLmenulist$[@DWj], @DLevelName$[@DWref]+" ["+getmapusers(@DGat$[@DWref])+"] -> "+@warpprice;
if (@warpprice == 0 && $QW_MapUserShow == 1) set @DWLmenulist$[@DWj], @DLevelName$[@DWref]+" ["+getmapusers(@DGat$[@DWref])+"]";
set @DWLmenuref[@DWj],@DWref;
set @DWj,@DWj+1;
set @DWj,@DWj+1;
}
set @DWref, @DWref+1;
set @DWi,@DWi+1;
@ -1781,7 +1777,7 @@ function script QWS_Dungeon_Warpra {
function QWS_D_getbin;
function QWS_D_setbin;
if ((QWS_D_getbin(getarg(0)) == 0) && (getarg(1) != "")) {
if (QWS_D_getbin(getarg(0)) == 0 && getarg(1) != "") {
mes "[Warpra]";
mes getarg(1)+" unlocked!";
QWS_D_setbin(getarg(0));
@ -1827,7 +1823,7 @@ function script QWS_Town_Warpra {
function QWS_T_getbin;
function QWS_T_setbin;
if ((QWS_T_getbin(getarg(0)) == 0) && (getarg(1) != "")) {
if (QWS_T_getbin(getarg(0)) == 0 && getarg(1) != "") {
mes "[Warpra]";
mes getarg(1)+" unlocked!";
QWS_T_setbin(getarg(0));

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@ -12,7 +12,7 @@
//= 2006/09/27: 1.0 Release and fully working. [$ephiroth]
//============================================================
prt_castle.gat,80,170,4 script King of Prontera 108,{
prt_castle.gat,80,170,4 script King of Prontera 108,{
set @npcname$,"[King of Prontera]";
mes @npcname$;

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@ -18,7 +18,7 @@
//= 1.2a Fixed a major problem with the monster spawns, thanks to Playtester [MasterOfMuppets]
//= 1.2b Fixed a minor problem with the mosnter spawns, thanks to Playtester [Kayla]
//= 1.3 Added Christmas Orc to the places where other orcs spawn [MasterOfMuppets]
//= Added Christmas goblins to yuno_fild09, thanks to Playtester for pointing it out
//= Added Christmas goblins to yuno_fild09, thanks to Playtester for pointing it out
//= 1.4 Added a fix to make Lutie & Bard quests passable during this event [Lupus]
//============================================================
@ -342,14 +342,14 @@ yuno_fild08.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
yuno_fild09.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
yuno_fild11.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
yuno_fild12.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
ama_fild01.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
ama_fild01.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
gon_fild01.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
um_fild01.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
um_fild02.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
um_fild03.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
um_fild04.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
nif_fild01.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
nif_fild02.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
nif_fild01.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
nif_fild02.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
lou_fild01.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
hu_fild01.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
hu_fild04.gat,0,0,0,0 monster Antonio 1247,1,0,0,0

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= Muad_dib
//===== Current Version: =====================================
//= 1.4
//= 1.4a
//===== Compatible With: =====================================
//= eAthena 7.15 +
//===== Description: =========================================
@ -15,8 +15,9 @@
//= 1.2 Optimized, updated common guide names [Lupus]
//= 1.3 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
//= 1.4 Removed Duplicates [Silent]
//= 1.4a missing tabs [KarLaeda]
//============================================================
einbech.gat,67,37,4 script Guide#1::Einbech_Guide 852,{
einbech.gat,67,37,4 script Guide#1::Einbech_Guide 852,{
cutin "ein_soldier",2;
mes "[Einbech Guide]";
mes "Welcome to Einbech, the Mining Town.";

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@ -4,7 +4,7 @@
//= kalen (1.0)
//= 1.1 by Akaru and ho|yAnge|
//===== Current Version: =====================================
//= 1.5
//= 1.5a
//===== Compatible With: =====================================
//= eAthena 0.1+; RO Episode 4+
//===== Description: =========================================
@ -22,11 +22,12 @@
//= 1.4 Fixed treasure chests spawn! We had to unroll some loops
//= Now they appear in castles from 00:01 to 00:24. [Lupus]
//= 1.5 Fixed WOE end messages on non-WOE days, by Avaj
//= 1.5a missing tabs [KarLaeda]
//============================================================
//| To know how to set up WoE times, go to doc\woe_time_explanation.txt
// WoE Start/Stop times
//======================================
- script Agit_Event -1,{
- script Agit_Event -1,{
end;
OnClock2100: //start time for Tues(2), Thurs(4)
@ -59,7 +60,7 @@ L_Start:
// Treasure Spawn Time
//========================================
- script TreasSpawn -1,{
- script TreasSpawn -1,{
end;
OnClock0001:

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@ -7,7 +7,7 @@
//= DON'T REMOVE THIS! (by request of him, he provided all
//= the info regarding the quests and shops.)
//===== Current Version: =====================================
//= 1.7a
//= 1.7b
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@ -21,6 +21,7 @@
//= optimized [Lupus]
//= 1.7 Now uses only ONE variable GUNS_Q [Lupus]
//= 1.7a Grammar fixes, few spelling fixes, etc [CBMaster]
//= 1.7b Parenthesis fixes [KarLaeda]
//============================================================
que_ng.gat,152,167,3 script Gunslinger Jobchanger 901,{
@ -212,8 +213,8 @@ payon.gat,184,65,3 script Mr. Tanieh 866,{
set @npcname$,"";
end;
}
} else if (GUNS_Q == 10003) || (GUNS_Q == 10004) {
if (countitem(519) >= 1) && (GUNS_Q == 10004) {
} else if (GUNS_Q == 10003 || GUNS_Q == 10004) {
if (countitem(519) >= 1 && GUNS_Q == 10004) {
mes @npcname$;
mes "THAT'S IT!! I was missing the Milk! Oh yes, thanks so much, will you give it to me?";
switch(select("Sure, take it:Sorry but I need it")) {
@ -241,7 +242,7 @@ payon.gat,184,65,3 script Mr. Tanieh 866,{
set @npcname$,"";
set GUNS_Q,10004;
end;
} else if (Class == Job_Gunslinger) || (GUNS_Q == 10005) {
} else if (Class == Job_Gunslinger || GUNS_Q == 10005) {
mes @npcname$;
mes "Hi ^0000CC"+strcharinfo(0)+"^000000!, how have you been doing? My wife sends you regards and thanks for the ingredients...";
close2;

View File

@ -27,7 +27,7 @@
//= 2.0 Changed numbers to constants. [Vicious]
//= 2.1 Removed Duplicates [Silent]
//= 2.2 Merged Jfunc, changed job numbers to constants [Lupus]
==============================================================
//==============================================================

View File

@ -1064,7 +1064,7 @@ job_hunte.gat,76,105,1 duplicate(HntTrap) 50-1 139,0,0
job_hunte.gat,76,104,1 duplicate(HntTrap) 50-2 139,0,0
job_hunte.gat,78,101,1 duplicate(HntTrap) 50-3 139,0,2
job_hunte.gat,79,101,1 duplicate(HntTrap) 50-4 139,0,2
job_hunte.gat,76,99,1 duplicate(HntTrap) 51-1 139,10
job_hunte.gat,76,99,1 duplicate(HntTrap) 51-1 139,1,0
job_hunte.gat,77,98,1 duplicate(HntTrap) 51-2 139,2,0
job_hunte.gat,74,99,1 duplicate(HntTrap) 51-3 139,0,0
job_hunte.gat,74,98,1 duplicate(HntTrap) 51-4 139,0,0

View File

@ -20,7 +20,7 @@
//= to go. [Lupus]
//= 2.0 Changed numbers to constants. [Vicious]
//= 2.1 Merged JFunc [Lupus]
==========================================================
//==========================================================
//*********************************************************************************************************************************************************************************\\

View File

@ -967,7 +967,7 @@ in_rogue.gat,370,320,0 script rogue04 45,1,1,{
//================================================
// Timer: Keeps monsters from overspawning
//================================================
- script RogueTest3 -1,{
- script RogueTest3 -1,{
end;
OnMinute10:

View File

@ -16,6 +16,6 @@
//============================================================
// -== Clown ==-
valkyrie.gat,53,54,4z script Clown 741,{
valkyrie.gat,53,54,4 script Clown 741,{
callfunc "F_Rebirth",Job_Archer_High,"High Archer",Job_Clown,"Clown";
}

View File

@ -437,7 +437,7 @@ function script F_CheckKafCode {
}
// Set / Change / Clear Storage Password Function ====================
function script F_SetKafCode 115,{
function script F_SetKafCode {
mes "[Kafra]";
if(#kafra_code) {
mes "Your storage is protected with a password. What would you do now?";

View File

@ -47,7 +47,7 @@ L_Bye:
close;
}
function script Kunai_Trade -1,{
function script Kunai_Trade {
next;
mes "[Jin]";
if (MaxWeight*50/100 < Weight) {

View File

@ -557,7 +557,7 @@ force_1-1.gat,25,26,0 script arenalv3fail -1,{
}
// Reminding the player of time constraints.
force_1-1.gat,25,26,0 script tensecsleft -1,{
force_1-1.gat,25,26,0 script tensecsleft -1,{
announce "Ten seconds remaining!",3;
}

View File

@ -903,7 +903,7 @@ function script F_DTS_Warp {
}
//Elections administration NPC (hidden)
- script DTS_Admin -1,{
- script DTS_Admin -1,{
OnSun0100: //Works only at 1am on sunday
if($dtsday<4 || $dtsday>=100) set $dtsday,4;
else set $dtsday,$dtsday+1;

View File

@ -42,7 +42,7 @@ morocc_in.gat,144,138,4 script PvP Narrator#4 84,{
end;
}
// Geffen --------------------------------------
geffen_in.gat, 67,63,4 script PvP Narrator#5 84,{
geffen_in.gat,67,63,4 script PvP Narrator#5 84,{
callfunc "F_PvPNarr", "geffen_in.gat", 64, 60;
end;
}
@ -129,7 +129,7 @@ function script F_PvPNarr {
//==========================================================================
// Alberta -----------------------------------
alberta_in.gat, 26,146,4 script Gate Keeper#1::GateKeep 83,{
alberta_in.gat,26,146,4 script Gate Keeper#1::GateKeep 83,{
mes "[Gate Keeper]";
mes "Hi. I'm glad to be of service. I will open the PvP fight square for you!";
mes "If you have any questions about the PvP modes or rules, please ask the Narrator.....";
@ -211,9 +211,9 @@ sF_Move:
}
// Geffen --------------------------------------------
geffen_in.gat, 63,63,4 duplicate(GateKeep) Gate Keeper#2 83
geffen_in.gat,63,63,4 duplicate(GateKeep) Gate Keeper#2 83
// Morroc----------------------------------------------
morocc_in.gat, 144,142,4 duplicate(GateKeep) Gate Keeper#3 83
morocc_in.gat,144,142,4 duplicate(GateKeep) Gate Keeper#3 83
// Payon ----------------------------------------------
payon_in01.gat,175,106,3 duplicate(GateKeep) Gate Keeper#4 83
// Prontera -------------------------------------------

View File

@ -1985,8 +1985,6 @@ OnTouch:
}
}
aldeba_in.gat,147,104,1 script PotionActivator 139,3,0,{
OnTouch:
if(@aldesigncheck == 0)
@ -4062,8 +4060,6 @@ L_Ever:
close;
}
}
cmd_in01.gat,32,25,3 script Lamadin 724,{
if(SignDance == 1)goto L_Win;

File diff suppressed because it is too large Load Diff

View File

@ -5096,21 +5096,21 @@ mjolnir_09.gat,85,129,0 script #brisindwarf3 111,3,3,{
mes "Failed.";
mes "Failed...";
close;
break
break;
case 2:
specialeffect 109;
mes "[Echoing Voice]";
mes "Failed.";
mes "Failed...";
close;
break
break;
case 3:
specialeffect 109;
mes "[Echoing Voice]";
mes "Failed.";
mes "Failed...";
close;
break
break;
case 4:
specialeffect 109;
mes "[Echoing Voice]";
@ -5124,7 +5124,7 @@ mjolnir_09.gat,85,129,0 script #brisindwarf3 111,3,3,{
mes "gonna drown to death!";
mes "Who woke me up?";
close;
break
break;
}
}
else

View File

@ -2149,7 +2149,7 @@ in_rogue.gat,243,61,0 script Suspicious Man#God 748,{
mes "You are same as others! Go away from me!";
set god_megin_2,0;
close;
break
break;
case 3:
mes "[Cuaque Donon]";
mes "And...that night...I heard ^0000FFhe^000000 had an argue with the leader.";

View File

@ -2484,7 +2484,7 @@ mjolnir_01.gat,35,136,7 script Dwarf Blacksmith#west 826,{
PART16:
set @vestripart,6;
if (getequipisequiped(6)) goto L_Check2-1;
if (getequipisequiped(6)) goto L_Check21;
goto M_Menu2;
PART17: