Many small scripts fixes - tabs, parenthesis, typo
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9137 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -34,6 +34,7 @@ KarLaeda
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Date Added
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======
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11/04
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* Many small fixes - tabs, parenthesis [KarLaeda]
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* Fixed Weight check in 1st class quests [Lupus]
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- Added missing tabs to airship
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11/03
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= L0ne_W0lf, Muad_Dib
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//===== Current Version: =====================================
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//= 1.2
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//= 1.3
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//===== Compatible With: =====================================
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//= eAthena Revision 3000+
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//===== Description: =========================================
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@ -12,6 +12,7 @@
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//= Converted by Dr.Evil, 1.0b more typos and credits [Lupus]
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//= 1.1 Fixed wrong check, added extra condition [Justin84]
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//= 1.2 Removed Duplicates [Silent]
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//= 1.3 Fixed syntax errors for duplicate [KarLaeda]
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//============================================================
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@ -54,12 +55,8 @@ airport.gat,126,43,4 script Airport Staff#01::AirportE 90,{
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close;
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}
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airport.gat,143,43,4 duplicate(AirportE) Airport Staff#02 90,{
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// script Airport_Staff_In;
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}
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airport.gat,156,43,4 duplicate(AirportE) Airport Staff#03 90,{
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// script Airport_Staff_In;
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}
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airport.gat,143,43,4 duplicate(AirportE) Airport Staff#02 90
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airport.gat,156,43,4 duplicate(AirportE) Airport Staff#03 90
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airport.gat,126,51,4 script Airport Staff#04::AirportE2 90,{
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mes "[Airport Staff]";
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@ -91,11 +88,8 @@ airport.gat,126,51,4 script Airport Staff#04::AirportE2 90,{
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close;
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}
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airport.gat,143,51,4 duplicate(AirportE2) Airport Staff#05 90,{
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}
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airport.gat,156,51,4 duplicate(AirportE2) Airport Staff#06 90,{
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}
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airport.gat,143,51,4 duplicate(AirportE2) Airport Staff#05 90
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airport.gat,156,51,4 duplicate(AirportE2) Airport Staff#06 90
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einbroch.gat,94,267,4 script Airship Staff 91,{
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mes "[Airship Staff]";
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= L0ne_W0lf, Muad_Dib
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//===== Current Version: =====================================
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//= 1.1
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//= 1.2
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//===== Compatible With: =====================================
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//= eAthena Revision 3000+
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//===== Description: =========================================
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@ -11,6 +11,7 @@
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//===== Additional Comments: =================================
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//= 1.0 Cloned from einbroch.txt [Justin84]
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//= 1.1 Removed Duplicates [Silent]
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//= 1.2 Fixed syntax errors for duplicate [KarLaeda]
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//============================================================
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@ -53,12 +54,8 @@ lhz_airport.gat,126,43,4 script Airport Staff#1::AirportL 90,{
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close;
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}
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lhz_airport.gat,143,43,4 duplicate(AirportL) Airport Staff#2 90,{
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// script Airport_Staff_In;
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}
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lhz_airport.gat,156,43,4 duplicate(AirportL) Airport Staff#3 90,{
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// script Airport_Staff_In;
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}
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lhz_airport.gat,143,43,4 duplicate(AirportL) Airport Staff#2 90
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lhz_airport.gat,156,43,4 duplicate(AirportL) Airport Staff#3 90
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lhz_airport.gat,126,51,4 script Airport Staff#4::AirportL2 90,{
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mes "[Airport Staff]";
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@ -90,8 +87,5 @@ lhz_airport.gat,126,51,4 script Airport Staff#4::AirportL2 90,{
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close;
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}
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lhz_airport.gat,143,51,4 duplicate(AirportL2) Airport Staff#5 90,{
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}
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lhz_airport.gat,156,51,4 duplicate(AirportL2) Airport Staff#6 90,{
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}
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lhz_airport.gat,143,51,4 duplicate(AirportL2) Airport Staff#5 90
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lhz_airport.gat,156,51,4 duplicate(AirportL2) Airport Staff#6 90
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= L0ne_W0lf, Muad_Dib
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//===== Current Version: =====================================
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//= 1.1
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//= 1.2
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//===== Compatible With: =====================================
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//= eAthena Revision 3000+
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//===== Description: =========================================
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@ -11,6 +11,7 @@
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//===== Additional Comments: =================================
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//= 1.0 Cloned from Einbroch [Justin84]
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//= 1.1 Removed Duplicates [Silent]
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//= 1.2 Fixed syntax errors for duplicate [KarLaeda]
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//============================================================
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@ -53,12 +54,8 @@ y_airport.gat,126,43,4 script Airport Staff#001::AirportY 90,{
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close;
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}
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y_airport.gat,143,43,4 duplicate(AirportY) Airport Staff#002 90,{
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// script Airport_Staff_In;
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}
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y_airport.gat,156,43,4 duplicate(AirportY) Airport Staff#003 90,{
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// script Airport_Staff_In;
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}
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y_airport.gat,143,43,4 duplicate(AirportY) Airport Staff#002 90
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y_airport.gat,156,43,4 duplicate(AirportY) Airport Staff#003 90
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y_airport.gat,126,51,4 script Airport Staff#004::AirportY2 90,{
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mes "[Airport Staff]";
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@ -90,8 +87,5 @@ y_airport.gat,126,51,4 script Airport Staff#004::AirportY2 90,{
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close;
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}
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y_airport.gat,143,51,4 duplicate(AirportY2) Airport Staff#005 90,{
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}
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y_airport.gat,156,51,4 duplicate(AirportY2) Airport Staff#006 90,{
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}
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y_airport.gat,143,51,4 duplicate(AirportY2) Airport Staff#005 90
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y_airport.gat,156,51,4 duplicate(AirportY2) Airport Staff#006 90
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= erKURITA
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//===== Current Version: =====================================
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//= 1.0a
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//= 1.0b
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//===== Compatible With: =====================================
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//= eAthena 1.0
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//===== Description: =========================================
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@ -20,6 +20,7 @@
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//= 0.9 Removed Duplicates [Toms]
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//= 1.0 Added a missing feature to the donation NPC [MasterOfMuppets]
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//= 1.0a added constants to emotions, minor optimization [Lupus]
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//= 1.0b npcid fix [KarLaeda]
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//=============================================================
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lighthalzen.gat,198,285,5 script Jiwon 862,{
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@ -2016,7 +2017,7 @@ OnTouch:
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}
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lhz_in01.gat,23,137,0 duplicate(LhzTrig) LhzHiddenTrg2 -1,1,1
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lhz_in01.gat,23,137,0 duplicate(LhzTrig) LhzHiddenTrg2 139,1,1
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lhz_in01.gat,24,131,2 duplicate(LhzTrig) Rekenber Guard#02 867
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@ -737,7 +737,7 @@ payon.gat,160,185,0 script Billboard 111,{
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close;
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}
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payon.gat,173,238,5 script Jade#01 754,{
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payon.gat,173,238,5 script Jade#01 754,{
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mes "[Jade]";
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mes "Bring me two";
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mes "Gemstones of the";
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@ -26,8 +26,8 @@
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// -== Warp's needed! ==-
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valkyrie.gat,48,73,0 warp valk01 1,1,valkyrie.gat,48,64,0
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valkyrie.gat,48,66,0 warp valk01 1,1,valkyrie.gat,48,75,0
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valkyrie.gat,48,73,0 warp valk01 1,1,valkyrie.gat,48,64
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valkyrie.gat,48,66,0 warp valk01 1,1,valkyrie.gat,48,75
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// -== Book of Ymir (Heavens Door) ==-
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yuno_in02.gat,93,207,0 script Book of Ymir 111,{
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@ -4,7 +4,7 @@
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//= Old Warper 2 by Darkchild - Remade with quest format by DZeroX
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//= Huge Rewrite by Neouni
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//===== Current Version: ==========================================
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//= 2.0b
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//= 2.0c
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//===== Compatible With: ==========================================
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//= Any eAthena Version
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//===== Description: ==============================================
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@ -70,8 +70,8 @@
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// - Limits dungeon based on Depth, access special setup menu thru GM-Menu
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// - Dungeon fees split up based on Basic , Advanced & Overseas
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// - Old Dungeon fee system removed, all dungeon fees now set to 0
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//-2.0b
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// - Special warpname menu option name bug fixed
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//-2.0b - Special warpname menu option name bug fixed
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//-2.0c - Parenthesis fixes [KarLaeda]
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//=================================================================
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//========================Function=&=Script========================
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@ -145,7 +145,7 @@ next;
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if ($QW_HF == 1) mes "Healing full = ^00FF00 On ^000000";
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//----------------Healpart
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if ($QW_HP == 1) mes "Healing partly = ^00FF00 On ^000000";
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if (($QW_HF == 0)&&($QW_HP == 0)) mes "Healing = ^FF0000 Off ^000000";
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if ($QW_HF == 0 && $QW_HP == 0) mes "Healing = ^FF0000 Off ^000000";
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//----------------Storage
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if ($QW_Stor == 1) mes "Storage = ^00FF00 On ^000000";
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if ($QW_Stor == 0) mes "Storage = ^FF0000 Off ^000000";
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@ -263,7 +263,7 @@ Setprice:
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if ($QW_HP_S_PRICE != 0) mes "^0000FFSP ^000000Part Healing = ^00FF00 "+$QW_HP_S_PRICE+" ^000000 a point";
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if ($QW_HP_S_PRICE == 0) mes "^0000FFSP ^000000Part Healing = ^FF0000 Free ^000000";
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//----------------Storage
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if (($QW_S_PRICE != 0)&&($QW_S_PRICE != 60)) mes "Storage = ^00FF00 "+$QW_S_PRICE+" ^000000";
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if ($QW_S_PRICE != 0 && $QW_S_PRICE != 60) mes "Storage = ^00FF00 "+$QW_S_PRICE+" ^000000";
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if ($QW_S_PRICE == 0) mes "Storage = ^FF0000 Free ^000000";
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if ($QW_S_PRICE == 60) mes "Storage = ^0000FF Kafra Mode ^000000";
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//----------------Guild-Storage
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@ -349,7 +349,7 @@ case 8:
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case 9:
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next;
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if (($QW_S_PRICE != 0)&&($QW_S_PRICE != 60)) mes "Storage = ^00FF00 "+$QW_S_PRICE+" ^000000";
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if ($QW_S_PRICE != 0 && $QW_S_PRICE != 60) mes "Storage = ^00FF00 "+$QW_S_PRICE+" ^000000";
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if ($QW_S_PRICE == 0) mes "Storage = ^FF0000 Free ^000000";
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if ($QW_S_PRICE == 60) mes "Storage = ^0000FF Kafra Mode ^000000";
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mes "Storage cost, if set to 60 Kafra pricing will be handled";
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@ -526,16 +526,16 @@ PHeal:
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if(getarg(1) == 1) mes ""+@SpPrice+" Zeny for "+@Sp+" skill points";
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set @total, @HpPrice+@SpPrice;
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mes "for a total of "+@total+" zeny";
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if (select("Heal me","Let me see the choices again")==2) goto L_heal_Part;
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if(getarg(0) == 1)set @HpPrice, (MaxHp-Hp)*$QW_HP_H_PRICE;
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if (select("Heal me","Let me see the choices again")==2) goto L_heal_Part;
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if(getarg(0) == 1)set @HpPrice, (MaxHp-Hp)*$QW_HP_H_PRICE;
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if(getarg(1) == 1)set @SpPrice, (MaxSp-Sp)*$QW_HP_S_PRICE;
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set @healfee, @HpPrice+@SpPrice;
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if (getarg(0) == 1)&&(getarg(1) == 1)&&(Zeny<@healfee) goto Zeny_Short_Both;
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if (getarg(0) == 1)&&(Zeny<@healfee) goto Zeny_short_HP;
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if (getarg(1) == 1)&&(Zeny<@healfee) goto Zeny_short_SP;
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if (getarg(0) == 1 && getarg(1) == 1 && Zeny<@healfee) goto Zeny_Short_Both;
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if (getarg(0) == 1 && Zeny<@healfee) goto Zeny_short_HP;
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if (getarg(1) == 1 && Zeny<@healfee) goto Zeny_short_SP;
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set Zeny, Zeny-@healfee;
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if (getarg(0) == 1)&&(getarg(1) == 1) percentheal 100,100;
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if (getarg(0) == 1 && getarg(1) == 1) percentheal 100,100;
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if (getarg(0) == 1) percentheal 100,0;
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if (getarg(1) == 1) percentheal 0,100;
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close;
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@ -553,37 +553,34 @@ Zeny_short_HP:
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mes "do you want me to partly heal your HP ?";
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if (select("Yes","No") == 2) goto L_end;
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set @Hp, Zeny/$QW_HP_H_PRICE;
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set @HpPrice, @Hp*$QW_HP_H_PRICE;
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if (@Hp == 1) mes "your not worth the effort";
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if (@Hp == 1) goto L_end;
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set Zeny, Zeny-@HpPrice;
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set @HpPrice, @Hp*$QW_HP_H_PRICE;
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if (@Hp == 1) mes "your not worth the effort";
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if (@Hp == 1) goto L_end;
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set Zeny, Zeny-@HpPrice;
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heal @Hp,0;
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close;
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end;
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Zeny_short_SP:
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mes "[Warpra]";
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mes "do you want me to partly heal your SP ?";
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if (select("Yes","No") == 2) goto L_end;
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set @Sp, Zeny/$QW_HP_S_PRICE;
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set @SpPrice, @Sp*$QW_HP_S_PRICE;
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if (@Sp == 1) mes "your not worth the effort";
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if (@Sp == 1) goto L_end;
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set Zeny, Zeny-@SpPrice;
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set @SpPrice, @Sp*$QW_HP_S_PRICE;
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if (@Sp == 1) mes "your not worth the effort";
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if (@Sp == 1) goto L_end;
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set Zeny, Zeny-@SpPrice;
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heal 0,@Sp;
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close;
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end;
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//=============================Storage=============================
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L_Storage:
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next;
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if(basicskillcheck(0) > 0 && getskilllv(1) < 6) goto L_StorageJBlow;
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set @fee, $QW_S_PRICE;
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if ($QW_S_PRICE == 60)&&(BaseJob == Job_Novice) set @fee, 30;
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if ($QW_S_PRICE == 60)&&(BaseJob != Job_Novice) set @fee, 60;
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if ($QW_S_PRICE == 60 && BaseJob == Job_Novice) set @fee, 30;
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if(Zeny<@fee) callsub L_Short_on_zeny,2;
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set Zeny, Zeny-@fee;
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if ($QW_KPoint == 1) set RESRVPTS, RESRVPTS + (@fee/5);
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@ -742,7 +739,7 @@ function script QWS_MMarray {
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//----------------Special-Warp
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callfunc "QWS_TownStamps";
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callfunc "QWS_DungeonStamps";
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if (@Tstamp == @MaxTstamp)&&(@Dstamp == @MaxDstamp)&&($QW_SP_WarpMap$ != "") {
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if (@Tstamp == @MaxTstamp && @Dstamp == @MaxDstamp && $QW_SP_WarpMap$ != "") {
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set @Mmenulist$[@Mj],@pMmenuitems$[@Mi];
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set @Mmenuref[@Mj],@Mi;
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set @Mj,@Mj+1;
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@ -1046,10 +1043,10 @@ menu_item:
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set @Ti,@Ti+1;
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return;
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}
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if (@pTprice[@Ti] != 0)&&($QW_MapUserShow == 0) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti]+" -> "+@pTprice[@Ti];
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if (@pTprice[@Ti] == 0)&&($QW_MapUserShow == 0) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti];
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if (@pTprice[@Ti] != 0)&&($QW_MapUserShow == 1) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti]+" ["+getmapusers(@pTmap$[@Ti])+"]"+" -> "+@pTprice[@Ti];
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if (@pTprice[@Ti] == 0)&&($QW_MapUserShow == 1) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti]+" ["+getmapusers(@pTmap$[@Ti])+"]";
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if (@pTprice[@Ti] != 0 && $QW_MapUserShow == 0) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti]+" -> "+@pTprice[@Ti];
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if (@pTprice[@Ti] == 0 && $QW_MapUserShow == 0) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti];
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if (@pTprice[@Ti] != 0 && $QW_MapUserShow == 1) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti]+" ["+getmapusers(@pTmap$[@Ti])+"]"+" -> "+@pTprice[@Ti];
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if (@pTprice[@Ti] == 0 && $QW_MapUserShow == 1) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti]+" ["+getmapusers(@pTmap$[@Ti])+"]";
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set @Tmenuref[@Tj],@Ti;
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set @Tj,@Tj+1;
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set @Ti,@Ti+1;
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@ -1572,17 +1569,16 @@ function script QWS_DLarray {
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set @DWj,0; // That's the menu lines counter.
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cleararray @DWLmenulist$[0],"",20; // Clearing the array to get rid off ghost items in menu
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do {
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if ($QW_DL == 0)||($QW_DDL >= @DDepth[@DWref]) {
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if ($QW_DL == 0 || $QW_DDL >= @DDepth[@DWref]) {
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set @warpprice, (@pDprice[@DwarpMenu]+ (getd(@pDfee$[@DwarpMenu])*@DDepth[@DWref]));
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if (@warpprice != 0)&&($QW_MapUserShow == 0) set @DWLmenulist$[@DWj], @DLevelName$[@DWref]+" -> "+@warpprice;
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if (@warpprice == 0)&&($QW_MapUserShow == 0) set @DWLmenulist$[@DWj], @DLevelName$[@DWref];
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if (@warpprice != 0)&&($QW_MapUserShow == 1) set @DWLmenulist$[@DWj], @DLevelName$[@DWref]+" ["+getmapusers(@DGat$[@DWref])+"] -> "+@warpprice;
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if (@warpprice == 0)&&($QW_MapUserShow == 1) set @DWLmenulist$[@DWj], @DLevelName$[@DWref]+" ["+getmapusers(@DGat$[@DWref])+"]";
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if (@warpprice != 0 && $QW_MapUserShow == 0) set @DWLmenulist$[@DWj], @DLevelName$[@DWref]+" -> "+@warpprice;
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if (@warpprice == 0 && $QW_MapUserShow == 0) set @DWLmenulist$[@DWj], @DLevelName$[@DWref];
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if (@warpprice != 0 && $QW_MapUserShow == 1) set @DWLmenulist$[@DWj], @DLevelName$[@DWref]+" ["+getmapusers(@DGat$[@DWref])+"] -> "+@warpprice;
|
||||
if (@warpprice == 0 && $QW_MapUserShow == 1) set @DWLmenulist$[@DWj], @DLevelName$[@DWref]+" ["+getmapusers(@DGat$[@DWref])+"]";
|
||||
set @DWLmenuref[@DWj],@DWref;
|
||||
|
||||
set @DWj,@DWj+1;
|
||||
|
||||
set @DWj,@DWj+1;
|
||||
}
|
||||
set @DWref, @DWref+1;
|
||||
set @DWi,@DWi+1;
|
||||
@ -1781,7 +1777,7 @@ function script QWS_Dungeon_Warpra {
|
||||
function QWS_D_getbin;
|
||||
function QWS_D_setbin;
|
||||
|
||||
if ((QWS_D_getbin(getarg(0)) == 0) && (getarg(1) != "")) {
|
||||
if (QWS_D_getbin(getarg(0)) == 0 && getarg(1) != "") {
|
||||
mes "[Warpra]";
|
||||
mes getarg(1)+" unlocked!";
|
||||
QWS_D_setbin(getarg(0));
|
||||
@ -1827,7 +1823,7 @@ function script QWS_Town_Warpra {
|
||||
function QWS_T_getbin;
|
||||
function QWS_T_setbin;
|
||||
|
||||
if ((QWS_T_getbin(getarg(0)) == 0) && (getarg(1) != "")) {
|
||||
if (QWS_T_getbin(getarg(0)) == 0 && getarg(1) != "") {
|
||||
mes "[Warpra]";
|
||||
mes getarg(1)+" unlocked!";
|
||||
QWS_T_setbin(getarg(0));
|
||||
|
@ -12,7 +12,7 @@
|
||||
//= 2006/09/27: 1.0 Release and fully working. [$ephiroth]
|
||||
//============================================================
|
||||
|
||||
prt_castle.gat,80,170,4 script King of Prontera 108,{
|
||||
prt_castle.gat,80,170,4 script King of Prontera 108,{
|
||||
set @npcname$,"[King of Prontera]";
|
||||
|
||||
mes @npcname$;
|
||||
|
@ -18,7 +18,7 @@
|
||||
//= 1.2a Fixed a major problem with the monster spawns, thanks to Playtester [MasterOfMuppets]
|
||||
//= 1.2b Fixed a minor problem with the mosnter spawns, thanks to Playtester [Kayla]
|
||||
//= 1.3 Added Christmas Orc to the places where other orcs spawn [MasterOfMuppets]
|
||||
//= Added Christmas goblins to yuno_fild09, thanks to Playtester for pointing it out
|
||||
//= Added Christmas goblins to yuno_fild09, thanks to Playtester for pointing it out
|
||||
//= 1.4 Added a fix to make Lutie & Bard quests passable during this event [Lupus]
|
||||
//============================================================
|
||||
|
||||
@ -342,14 +342,14 @@ yuno_fild08.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
|
||||
yuno_fild09.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
|
||||
yuno_fild11.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
|
||||
yuno_fild12.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
|
||||
ama_fild01.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
|
||||
ama_fild01.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
|
||||
gon_fild01.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
|
||||
um_fild01.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
|
||||
um_fild02.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
|
||||
um_fild03.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
|
||||
um_fild04.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
|
||||
nif_fild01.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
|
||||
nif_fild02.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
|
||||
nif_fild01.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
|
||||
nif_fild02.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
|
||||
lou_fild01.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
|
||||
hu_fild01.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
|
||||
hu_fild04.gat,0,0,0,0 monster Antonio 1247,1,0,0,0
|
||||
|
@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= Muad_dib
|
||||
//===== Current Version: =====================================
|
||||
//= 1.4
|
||||
//= 1.4a
|
||||
//===== Compatible With: =====================================
|
||||
//= eAthena 7.15 +
|
||||
//===== Description: =========================================
|
||||
@ -15,8 +15,9 @@
|
||||
//= 1.2 Optimized, updated common guide names [Lupus]
|
||||
//= 1.3 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
|
||||
//= 1.4 Removed Duplicates [Silent]
|
||||
//= 1.4a missing tabs [KarLaeda]
|
||||
//============================================================
|
||||
einbech.gat,67,37,4 script Guide#1::Einbech_Guide 852,{
|
||||
einbech.gat,67,37,4 script Guide#1::Einbech_Guide 852,{
|
||||
cutin "ein_soldier",2;
|
||||
mes "[Einbech Guide]";
|
||||
mes "Welcome to Einbech, the Mining Town.";
|
||||
|
@ -4,7 +4,7 @@
|
||||
//= kalen (1.0)
|
||||
//= 1.1 by Akaru and ho|yAnge|
|
||||
//===== Current Version: =====================================
|
||||
//= 1.5
|
||||
//= 1.5a
|
||||
//===== Compatible With: =====================================
|
||||
//= eAthena 0.1+; RO Episode 4+
|
||||
//===== Description: =========================================
|
||||
@ -22,11 +22,12 @@
|
||||
//= 1.4 Fixed treasure chests spawn! We had to unroll some loops
|
||||
//= Now they appear in castles from 00:01 to 00:24. [Lupus]
|
||||
//= 1.5 Fixed WOE end messages on non-WOE days, by Avaj
|
||||
//= 1.5a missing tabs [KarLaeda]
|
||||
//============================================================
|
||||
//| To know how to set up WoE times, go to doc\woe_time_explanation.txt
|
||||
// WoE Start/Stop times
|
||||
//======================================
|
||||
- script Agit_Event -1,{
|
||||
- script Agit_Event -1,{
|
||||
end;
|
||||
|
||||
OnClock2100: //start time for Tues(2), Thurs(4)
|
||||
@ -59,7 +60,7 @@ L_Start:
|
||||
|
||||
// Treasure Spawn Time
|
||||
//========================================
|
||||
- script TreasSpawn -1,{
|
||||
- script TreasSpawn -1,{
|
||||
end;
|
||||
|
||||
OnClock0001:
|
||||
|
@ -7,7 +7,7 @@
|
||||
//= DON'T REMOVE THIS! (by request of him, he provided all
|
||||
//= the info regarding the quests and shops.)
|
||||
//===== Current Version: =====================================
|
||||
//= 1.7a
|
||||
//= 1.7b
|
||||
//===== Compatible With: =====================================
|
||||
//= eAthena SVN
|
||||
//===== Description: =========================================
|
||||
@ -21,6 +21,7 @@
|
||||
//= optimized [Lupus]
|
||||
//= 1.7 Now uses only ONE variable GUNS_Q [Lupus]
|
||||
//= 1.7a Grammar fixes, few spelling fixes, etc [CBMaster]
|
||||
//= 1.7b Parenthesis fixes [KarLaeda]
|
||||
//============================================================
|
||||
|
||||
que_ng.gat,152,167,3 script Gunslinger Jobchanger 901,{
|
||||
@ -212,8 +213,8 @@ payon.gat,184,65,3 script Mr. Tanieh 866,{
|
||||
set @npcname$,"";
|
||||
end;
|
||||
}
|
||||
} else if (GUNS_Q == 10003) || (GUNS_Q == 10004) {
|
||||
if (countitem(519) >= 1) && (GUNS_Q == 10004) {
|
||||
} else if (GUNS_Q == 10003 || GUNS_Q == 10004) {
|
||||
if (countitem(519) >= 1 && GUNS_Q == 10004) {
|
||||
mes @npcname$;
|
||||
mes "THAT'S IT!! I was missing the Milk! Oh yes, thanks so much, will you give it to me?";
|
||||
switch(select("Sure, take it:Sorry but I need it")) {
|
||||
@ -241,7 +242,7 @@ payon.gat,184,65,3 script Mr. Tanieh 866,{
|
||||
set @npcname$,"";
|
||||
set GUNS_Q,10004;
|
||||
end;
|
||||
} else if (Class == Job_Gunslinger) || (GUNS_Q == 10005) {
|
||||
} else if (Class == Job_Gunslinger || GUNS_Q == 10005) {
|
||||
mes @npcname$;
|
||||
mes "Hi ^0000CC"+strcharinfo(0)+"^000000!, how have you been doing? My wife sends you regards and thanks for the ingredients...";
|
||||
close2;
|
||||
|
@ -27,7 +27,7 @@
|
||||
//= 2.0 Changed numbers to constants. [Vicious]
|
||||
//= 2.1 Removed Duplicates [Silent]
|
||||
//= 2.2 Merged Jfunc, changed job numbers to constants [Lupus]
|
||||
==============================================================
|
||||
//==============================================================
|
||||
|
||||
|
||||
|
||||
|
@ -1064,7 +1064,7 @@ job_hunte.gat,76,105,1 duplicate(HntTrap) 50-1 139,0,0
|
||||
job_hunte.gat,76,104,1 duplicate(HntTrap) 50-2 139,0,0
|
||||
job_hunte.gat,78,101,1 duplicate(HntTrap) 50-3 139,0,2
|
||||
job_hunte.gat,79,101,1 duplicate(HntTrap) 50-4 139,0,2
|
||||
job_hunte.gat,76,99,1 duplicate(HntTrap) 51-1 139,10
|
||||
job_hunte.gat,76,99,1 duplicate(HntTrap) 51-1 139,1,0
|
||||
job_hunte.gat,77,98,1 duplicate(HntTrap) 51-2 139,2,0
|
||||
job_hunte.gat,74,99,1 duplicate(HntTrap) 51-3 139,0,0
|
||||
job_hunte.gat,74,98,1 duplicate(HntTrap) 51-4 139,0,0
|
||||
|
@ -20,7 +20,7 @@
|
||||
//= to go. [Lupus]
|
||||
//= 2.0 Changed numbers to constants. [Vicious]
|
||||
//= 2.1 Merged JFunc [Lupus]
|
||||
==========================================================
|
||||
//==========================================================
|
||||
|
||||
|
||||
//*********************************************************************************************************************************************************************************\\
|
||||
|
@ -967,7 +967,7 @@ in_rogue.gat,370,320,0 script rogue04 45,1,1,{
|
||||
//================================================
|
||||
// Timer: Keeps monsters from overspawning
|
||||
//================================================
|
||||
- script RogueTest3 -1,{
|
||||
- script RogueTest3 -1,{
|
||||
end;
|
||||
|
||||
OnMinute10:
|
||||
|
@ -16,6 +16,6 @@
|
||||
//============================================================
|
||||
|
||||
// -== Clown ==-
|
||||
valkyrie.gat,53,54,4z script Clown 741,{
|
||||
valkyrie.gat,53,54,4 script Clown 741,{
|
||||
callfunc "F_Rebirth",Job_Archer_High,"High Archer",Job_Clown,"Clown";
|
||||
}
|
||||
|
@ -437,7 +437,7 @@ function script F_CheckKafCode {
|
||||
}
|
||||
|
||||
// Set / Change / Clear Storage Password Function ====================
|
||||
function script F_SetKafCode 115,{
|
||||
function script F_SetKafCode {
|
||||
mes "[Kafra]";
|
||||
if(#kafra_code) {
|
||||
mes "Your storage is protected with a password. What would you do now?";
|
||||
|
@ -47,7 +47,7 @@ L_Bye:
|
||||
close;
|
||||
}
|
||||
|
||||
function script Kunai_Trade -1,{
|
||||
function script Kunai_Trade {
|
||||
next;
|
||||
mes "[Jin]";
|
||||
if (MaxWeight*50/100 < Weight) {
|
||||
|
@ -557,7 +557,7 @@ force_1-1.gat,25,26,0 script arenalv3fail -1,{
|
||||
}
|
||||
|
||||
// Reminding the player of time constraints.
|
||||
force_1-1.gat,25,26,0 script tensecsleft -1,{
|
||||
force_1-1.gat,25,26,0 script tensecsleft -1,{
|
||||
announce "Ten seconds remaining!",3;
|
||||
}
|
||||
|
||||
|
@ -903,7 +903,7 @@ function script F_DTS_Warp {
|
||||
}
|
||||
|
||||
//Elections administration NPC (hidden)
|
||||
- script DTS_Admin -1,{
|
||||
- script DTS_Admin -1,{
|
||||
OnSun0100: //Works only at 1am on sunday
|
||||
if($dtsday<4 || $dtsday>=100) set $dtsday,4;
|
||||
else set $dtsday,$dtsday+1;
|
||||
|
@ -42,7 +42,7 @@ morocc_in.gat,144,138,4 script PvP Narrator#4 84,{
|
||||
end;
|
||||
}
|
||||
// Geffen --------------------------------------
|
||||
geffen_in.gat, 67,63,4 script PvP Narrator#5 84,{
|
||||
geffen_in.gat,67,63,4 script PvP Narrator#5 84,{
|
||||
callfunc "F_PvPNarr", "geffen_in.gat", 64, 60;
|
||||
end;
|
||||
}
|
||||
@ -129,7 +129,7 @@ function script F_PvPNarr {
|
||||
//==========================================================================
|
||||
|
||||
// Alberta -----------------------------------
|
||||
alberta_in.gat, 26,146,4 script Gate Keeper#1::GateKeep 83,{
|
||||
alberta_in.gat,26,146,4 script Gate Keeper#1::GateKeep 83,{
|
||||
mes "[Gate Keeper]";
|
||||
mes "Hi. I'm glad to be of service. I will open the PvP fight square for you!";
|
||||
mes "If you have any questions about the PvP modes or rules, please ask the Narrator.....";
|
||||
@ -211,9 +211,9 @@ sF_Move:
|
||||
}
|
||||
|
||||
// Geffen --------------------------------------------
|
||||
geffen_in.gat, 63,63,4 duplicate(GateKeep) Gate Keeper#2 83
|
||||
geffen_in.gat,63,63,4 duplicate(GateKeep) Gate Keeper#2 83
|
||||
// Morroc----------------------------------------------
|
||||
morocc_in.gat, 144,142,4 duplicate(GateKeep) Gate Keeper#3 83
|
||||
morocc_in.gat,144,142,4 duplicate(GateKeep) Gate Keeper#3 83
|
||||
// Payon ----------------------------------------------
|
||||
payon_in01.gat,175,106,3 duplicate(GateKeep) Gate Keeper#4 83
|
||||
// Prontera -------------------------------------------
|
||||
|
@ -1985,8 +1985,6 @@ OnTouch:
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
aldeba_in.gat,147,104,1 script PotionActivator 139,3,0,{
|
||||
OnTouch:
|
||||
if(@aldesigncheck == 0)
|
||||
@ -4062,8 +4060,6 @@ L_Ever:
|
||||
close;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
cmd_in01.gat,32,25,3 script Lamadin 724,{
|
||||
|
||||
if(SignDance == 1)goto L_Win;
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -5096,21 +5096,21 @@ mjolnir_09.gat,85,129,0 script #brisindwarf3 111,3,3,{
|
||||
mes "Failed.";
|
||||
mes "Failed...";
|
||||
close;
|
||||
break
|
||||
break;
|
||||
case 2:
|
||||
specialeffect 109;
|
||||
mes "[Echoing Voice]";
|
||||
mes "Failed.";
|
||||
mes "Failed...";
|
||||
close;
|
||||
break
|
||||
break;
|
||||
case 3:
|
||||
specialeffect 109;
|
||||
mes "[Echoing Voice]";
|
||||
mes "Failed.";
|
||||
mes "Failed...";
|
||||
close;
|
||||
break
|
||||
break;
|
||||
case 4:
|
||||
specialeffect 109;
|
||||
mes "[Echoing Voice]";
|
||||
@ -5124,7 +5124,7 @@ mjolnir_09.gat,85,129,0 script #brisindwarf3 111,3,3,{
|
||||
mes "gonna drown to death!";
|
||||
mes "Who woke me up?";
|
||||
close;
|
||||
break
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -2149,7 +2149,7 @@ in_rogue.gat,243,61,0 script Suspicious Man#God 748,{
|
||||
mes "You are same as others! Go away from me!";
|
||||
set god_megin_2,0;
|
||||
close;
|
||||
break
|
||||
break;
|
||||
case 3:
|
||||
mes "[Cuaque Donon]";
|
||||
mes "And...that night...I heard ^0000FFhe^000000 had an argue with the leader.";
|
||||
|
@ -2484,7 +2484,7 @@ mjolnir_01.gat,35,136,7 script Dwarf Blacksmith#west 826,{
|
||||
|
||||
PART16:
|
||||
set @vestripart,6;
|
||||
if (getequipisequiped(6)) goto L_Check2-1;
|
||||
if (getequipisequiped(6)) goto L_Check21;
|
||||
goto M_Menu2;
|
||||
|
||||
PART17:
|
||||
|
Loading…
x
Reference in New Issue
Block a user