Many small scripts fixes - tabs, parenthesis, typo
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9137 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
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@ -34,6 +34,7 @@ KarLaeda
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Date Added
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Date Added
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======
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======
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11/04
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11/04
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* Many small fixes - tabs, parenthesis [KarLaeda]
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* Fixed Weight check in 1st class quests [Lupus]
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* Fixed Weight check in 1st class quests [Lupus]
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- Added missing tabs to airship
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- Added missing tabs to airship
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11/03
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11/03
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//===== By: ==================================================
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//= L0ne_W0lf, Muad_Dib
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//= L0ne_W0lf, Muad_Dib
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 1.2
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//= 1.3
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena Revision 3000+
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//= eAthena Revision 3000+
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//===== Description: =========================================
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//===== Description: =========================================
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@ -12,6 +12,7 @@
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//= Converted by Dr.Evil, 1.0b more typos and credits [Lupus]
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//= Converted by Dr.Evil, 1.0b more typos and credits [Lupus]
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//= 1.1 Fixed wrong check, added extra condition [Justin84]
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//= 1.1 Fixed wrong check, added extra condition [Justin84]
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//= 1.2 Removed Duplicates [Silent]
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//= 1.2 Removed Duplicates [Silent]
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//= 1.3 Fixed syntax errors for duplicate [KarLaeda]
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//============================================================
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//============================================================
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@ -54,12 +55,8 @@ airport.gat,126,43,4 script Airport Staff#01::AirportE 90,{
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close;
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close;
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}
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}
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airport.gat,143,43,4 duplicate(AirportE) Airport Staff#02 90,{
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airport.gat,143,43,4 duplicate(AirportE) Airport Staff#02 90
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// script Airport_Staff_In;
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airport.gat,156,43,4 duplicate(AirportE) Airport Staff#03 90
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}
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airport.gat,156,43,4 duplicate(AirportE) Airport Staff#03 90,{
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// script Airport_Staff_In;
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}
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airport.gat,126,51,4 script Airport Staff#04::AirportE2 90,{
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airport.gat,126,51,4 script Airport Staff#04::AirportE2 90,{
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mes "[Airport Staff]";
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mes "[Airport Staff]";
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@ -91,11 +88,8 @@ airport.gat,126,51,4 script Airport Staff#04::AirportE2 90,{
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close;
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close;
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}
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}
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airport.gat,143,51,4 duplicate(AirportE2) Airport Staff#05 90,{
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airport.gat,143,51,4 duplicate(AirportE2) Airport Staff#05 90
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}
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airport.gat,156,51,4 duplicate(AirportE2) Airport Staff#06 90
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airport.gat,156,51,4 duplicate(AirportE2) Airport Staff#06 90,{
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}
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einbroch.gat,94,267,4 script Airship Staff 91,{
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einbroch.gat,94,267,4 script Airship Staff 91,{
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mes "[Airship Staff]";
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mes "[Airship Staff]";
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//===== By: ==================================================
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//= L0ne_W0lf, Muad_Dib
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//= L0ne_W0lf, Muad_Dib
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 1.1
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//= 1.2
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena Revision 3000+
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//= eAthena Revision 3000+
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//===== Description: =========================================
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//===== Description: =========================================
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@ -11,6 +11,7 @@
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//===== Additional Comments: =================================
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//===== Additional Comments: =================================
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//= 1.0 Cloned from einbroch.txt [Justin84]
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//= 1.0 Cloned from einbroch.txt [Justin84]
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//= 1.1 Removed Duplicates [Silent]
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//= 1.1 Removed Duplicates [Silent]
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//= 1.2 Fixed syntax errors for duplicate [KarLaeda]
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//============================================================
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//============================================================
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@ -53,12 +54,8 @@ lhz_airport.gat,126,43,4 script Airport Staff#1::AirportL 90,{
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close;
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close;
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}
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}
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lhz_airport.gat,143,43,4 duplicate(AirportL) Airport Staff#2 90,{
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lhz_airport.gat,143,43,4 duplicate(AirportL) Airport Staff#2 90
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// script Airport_Staff_In;
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lhz_airport.gat,156,43,4 duplicate(AirportL) Airport Staff#3 90
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}
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lhz_airport.gat,156,43,4 duplicate(AirportL) Airport Staff#3 90,{
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// script Airport_Staff_In;
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}
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lhz_airport.gat,126,51,4 script Airport Staff#4::AirportL2 90,{
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lhz_airport.gat,126,51,4 script Airport Staff#4::AirportL2 90,{
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mes "[Airport Staff]";
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mes "[Airport Staff]";
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@ -90,8 +87,5 @@ lhz_airport.gat,126,51,4 script Airport Staff#4::AirportL2 90,{
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close;
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close;
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}
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}
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lhz_airport.gat,143,51,4 duplicate(AirportL2) Airport Staff#5 90,{
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lhz_airport.gat,143,51,4 duplicate(AirportL2) Airport Staff#5 90
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}
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lhz_airport.gat,156,51,4 duplicate(AirportL2) Airport Staff#6 90
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lhz_airport.gat,156,51,4 duplicate(AirportL2) Airport Staff#6 90,{
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}
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//===== By: ==================================================
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//= L0ne_W0lf, Muad_Dib
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//= L0ne_W0lf, Muad_Dib
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 1.1
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//= 1.2
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena Revision 3000+
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//= eAthena Revision 3000+
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//===== Description: =========================================
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//===== Description: =========================================
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@ -11,6 +11,7 @@
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//===== Additional Comments: =================================
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//===== Additional Comments: =================================
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//= 1.0 Cloned from Einbroch [Justin84]
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//= 1.0 Cloned from Einbroch [Justin84]
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//= 1.1 Removed Duplicates [Silent]
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//= 1.1 Removed Duplicates [Silent]
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//= 1.2 Fixed syntax errors for duplicate [KarLaeda]
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//============================================================
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//============================================================
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@ -53,12 +54,8 @@ y_airport.gat,126,43,4 script Airport Staff#001::AirportY 90,{
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close;
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close;
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}
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}
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y_airport.gat,143,43,4 duplicate(AirportY) Airport Staff#002 90,{
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y_airport.gat,143,43,4 duplicate(AirportY) Airport Staff#002 90
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// script Airport_Staff_In;
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y_airport.gat,156,43,4 duplicate(AirportY) Airport Staff#003 90
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}
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y_airport.gat,156,43,4 duplicate(AirportY) Airport Staff#003 90,{
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// script Airport_Staff_In;
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}
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y_airport.gat,126,51,4 script Airport Staff#004::AirportY2 90,{
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y_airport.gat,126,51,4 script Airport Staff#004::AirportY2 90,{
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mes "[Airport Staff]";
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mes "[Airport Staff]";
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@ -90,8 +87,5 @@ y_airport.gat,126,51,4 script Airport Staff#004::AirportY2 90,{
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close;
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close;
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}
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}
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y_airport.gat,143,51,4 duplicate(AirportY2) Airport Staff#005 90,{
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y_airport.gat,143,51,4 duplicate(AirportY2) Airport Staff#005 90
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}
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y_airport.gat,156,51,4 duplicate(AirportY2) Airport Staff#006 90
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y_airport.gat,156,51,4 duplicate(AirportY2) Airport Staff#006 90,{
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}
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//===== By: ==================================================
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//= erKURITA
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//= erKURITA
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 1.0a
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//= 1.0b
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena 1.0
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//= eAthena 1.0
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//===== Description: =========================================
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//===== Description: =========================================
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@ -20,6 +20,7 @@
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//= 0.9 Removed Duplicates [Toms]
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//= 0.9 Removed Duplicates [Toms]
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//= 1.0 Added a missing feature to the donation NPC [MasterOfMuppets]
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//= 1.0 Added a missing feature to the donation NPC [MasterOfMuppets]
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//= 1.0a added constants to emotions, minor optimization [Lupus]
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//= 1.0a added constants to emotions, minor optimization [Lupus]
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//= 1.0b npcid fix [KarLaeda]
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//=============================================================
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//=============================================================
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lighthalzen.gat,198,285,5 script Jiwon 862,{
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lighthalzen.gat,198,285,5 script Jiwon 862,{
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@ -2016,7 +2017,7 @@ OnTouch:
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}
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}
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lhz_in01.gat,23,137,0 duplicate(LhzTrig) LhzHiddenTrg2 -1,1,1
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lhz_in01.gat,23,137,0 duplicate(LhzTrig) LhzHiddenTrg2 139,1,1
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lhz_in01.gat,24,131,2 duplicate(LhzTrig) Rekenber Guard#02 867
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lhz_in01.gat,24,131,2 duplicate(LhzTrig) Rekenber Guard#02 867
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@ -26,8 +26,8 @@
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// -== Warp's needed! ==-
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// -== Warp's needed! ==-
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valkyrie.gat,48,73,0 warp valk01 1,1,valkyrie.gat,48,64,0
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valkyrie.gat,48,73,0 warp valk01 1,1,valkyrie.gat,48,64
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valkyrie.gat,48,66,0 warp valk01 1,1,valkyrie.gat,48,75,0
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valkyrie.gat,48,66,0 warp valk01 1,1,valkyrie.gat,48,75
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// -== Book of Ymir (Heavens Door) ==-
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// -== Book of Ymir (Heavens Door) ==-
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yuno_in02.gat,93,207,0 script Book of Ymir 111,{
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yuno_in02.gat,93,207,0 script Book of Ymir 111,{
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@ -4,7 +4,7 @@
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//= Old Warper 2 by Darkchild - Remade with quest format by DZeroX
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//= Old Warper 2 by Darkchild - Remade with quest format by DZeroX
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//= Huge Rewrite by Neouni
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//= Huge Rewrite by Neouni
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//===== Current Version: ==========================================
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//===== Current Version: ==========================================
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//= 2.0b
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//= 2.0c
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//===== Compatible With: ==========================================
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//===== Compatible With: ==========================================
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//= Any eAthena Version
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//= Any eAthena Version
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//===== Description: ==============================================
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//===== Description: ==============================================
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@ -70,8 +70,8 @@
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// - Limits dungeon based on Depth, access special setup menu thru GM-Menu
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// - Limits dungeon based on Depth, access special setup menu thru GM-Menu
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// - Dungeon fees split up based on Basic , Advanced & Overseas
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// - Dungeon fees split up based on Basic , Advanced & Overseas
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// - Old Dungeon fee system removed, all dungeon fees now set to 0
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// - Old Dungeon fee system removed, all dungeon fees now set to 0
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//-2.0b
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//-2.0b - Special warpname menu option name bug fixed
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// - Special warpname menu option name bug fixed
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//-2.0c - Parenthesis fixes [KarLaeda]
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//=================================================================
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//=================================================================
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//========================Function=&=Script========================
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//========================Function=&=Script========================
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@ -145,7 +145,7 @@ next;
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if ($QW_HF == 1) mes "Healing full = ^00FF00 On ^000000";
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if ($QW_HF == 1) mes "Healing full = ^00FF00 On ^000000";
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//----------------Healpart
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//----------------Healpart
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if ($QW_HP == 1) mes "Healing partly = ^00FF00 On ^000000";
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if ($QW_HP == 1) mes "Healing partly = ^00FF00 On ^000000";
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if (($QW_HF == 0)&&($QW_HP == 0)) mes "Healing = ^FF0000 Off ^000000";
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if ($QW_HF == 0 && $QW_HP == 0) mes "Healing = ^FF0000 Off ^000000";
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//----------------Storage
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//----------------Storage
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if ($QW_Stor == 1) mes "Storage = ^00FF00 On ^000000";
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if ($QW_Stor == 1) mes "Storage = ^00FF00 On ^000000";
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if ($QW_Stor == 0) mes "Storage = ^FF0000 Off ^000000";
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if ($QW_Stor == 0) mes "Storage = ^FF0000 Off ^000000";
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@ -263,7 +263,7 @@ Setprice:
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if ($QW_HP_S_PRICE != 0) mes "^0000FFSP ^000000Part Healing = ^00FF00 "+$QW_HP_S_PRICE+" ^000000 a point";
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if ($QW_HP_S_PRICE != 0) mes "^0000FFSP ^000000Part Healing = ^00FF00 "+$QW_HP_S_PRICE+" ^000000 a point";
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if ($QW_HP_S_PRICE == 0) mes "^0000FFSP ^000000Part Healing = ^FF0000 Free ^000000";
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if ($QW_HP_S_PRICE == 0) mes "^0000FFSP ^000000Part Healing = ^FF0000 Free ^000000";
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//----------------Storage
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//----------------Storage
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if (($QW_S_PRICE != 0)&&($QW_S_PRICE != 60)) mes "Storage = ^00FF00 "+$QW_S_PRICE+" ^000000";
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if ($QW_S_PRICE != 0 && $QW_S_PRICE != 60) mes "Storage = ^00FF00 "+$QW_S_PRICE+" ^000000";
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if ($QW_S_PRICE == 0) mes "Storage = ^FF0000 Free ^000000";
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if ($QW_S_PRICE == 0) mes "Storage = ^FF0000 Free ^000000";
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if ($QW_S_PRICE == 60) mes "Storage = ^0000FF Kafra Mode ^000000";
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if ($QW_S_PRICE == 60) mes "Storage = ^0000FF Kafra Mode ^000000";
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//----------------Guild-Storage
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//----------------Guild-Storage
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@ -349,7 +349,7 @@ case 8:
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case 9:
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case 9:
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next;
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next;
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if (($QW_S_PRICE != 0)&&($QW_S_PRICE != 60)) mes "Storage = ^00FF00 "+$QW_S_PRICE+" ^000000";
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if ($QW_S_PRICE != 0 && $QW_S_PRICE != 60) mes "Storage = ^00FF00 "+$QW_S_PRICE+" ^000000";
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if ($QW_S_PRICE == 0) mes "Storage = ^FF0000 Free ^000000";
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if ($QW_S_PRICE == 0) mes "Storage = ^FF0000 Free ^000000";
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if ($QW_S_PRICE == 60) mes "Storage = ^0000FF Kafra Mode ^000000";
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if ($QW_S_PRICE == 60) mes "Storage = ^0000FF Kafra Mode ^000000";
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mes "Storage cost, if set to 60 Kafra pricing will be handled";
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mes "Storage cost, if set to 60 Kafra pricing will be handled";
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@ -531,11 +531,11 @@ PHeal:
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if(getarg(0) == 1)set @HpPrice, (MaxHp-Hp)*$QW_HP_H_PRICE;
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if(getarg(0) == 1)set @HpPrice, (MaxHp-Hp)*$QW_HP_H_PRICE;
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if(getarg(1) == 1)set @SpPrice, (MaxSp-Sp)*$QW_HP_S_PRICE;
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if(getarg(1) == 1)set @SpPrice, (MaxSp-Sp)*$QW_HP_S_PRICE;
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set @healfee, @HpPrice+@SpPrice;
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set @healfee, @HpPrice+@SpPrice;
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if (getarg(0) == 1)&&(getarg(1) == 1)&&(Zeny<@healfee) goto Zeny_Short_Both;
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if (getarg(0) == 1 && getarg(1) == 1 && Zeny<@healfee) goto Zeny_Short_Both;
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if (getarg(0) == 1)&&(Zeny<@healfee) goto Zeny_short_HP;
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if (getarg(0) == 1 && Zeny<@healfee) goto Zeny_short_HP;
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if (getarg(1) == 1)&&(Zeny<@healfee) goto Zeny_short_SP;
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if (getarg(1) == 1 && Zeny<@healfee) goto Zeny_short_SP;
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set Zeny, Zeny-@healfee;
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set Zeny, Zeny-@healfee;
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if (getarg(0) == 1)&&(getarg(1) == 1) percentheal 100,100;
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if (getarg(0) == 1 && getarg(1) == 1) percentheal 100,100;
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if (getarg(0) == 1) percentheal 100,0;
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if (getarg(0) == 1) percentheal 100,0;
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if (getarg(1) == 1) percentheal 0,100;
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if (getarg(1) == 1) percentheal 0,100;
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close;
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close;
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@ -561,7 +561,6 @@ Zeny_short_HP:
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close;
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close;
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end;
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end;
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Zeny_short_SP:
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Zeny_short_SP:
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mes "[Warpra]";
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mes "[Warpra]";
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mes "do you want me to partly heal your SP ?";
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mes "do you want me to partly heal your SP ?";
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@ -575,15 +574,13 @@ Zeny_short_SP:
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close;
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close;
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end;
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end;
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//=============================Storage=============================
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//=============================Storage=============================
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L_Storage:
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L_Storage:
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next;
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next;
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if(basicskillcheck(0) > 0 && getskilllv(1) < 6) goto L_StorageJBlow;
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if(basicskillcheck(0) > 0 && getskilllv(1) < 6) goto L_StorageJBlow;
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set @fee, $QW_S_PRICE;
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set @fee, $QW_S_PRICE;
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if ($QW_S_PRICE == 60)&&(BaseJob == Job_Novice) set @fee, 30;
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if ($QW_S_PRICE == 60 && BaseJob == Job_Novice) set @fee, 30;
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if ($QW_S_PRICE == 60)&&(BaseJob != Job_Novice) set @fee, 60;
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if(Zeny<@fee) callsub L_Short_on_zeny,2;
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if(Zeny<@fee) callsub L_Short_on_zeny,2;
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set Zeny, Zeny-@fee;
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set Zeny, Zeny-@fee;
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if ($QW_KPoint == 1) set RESRVPTS, RESRVPTS + (@fee/5);
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if ($QW_KPoint == 1) set RESRVPTS, RESRVPTS + (@fee/5);
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@ -742,7 +739,7 @@ function script QWS_MMarray {
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//----------------Special-Warp
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//----------------Special-Warp
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callfunc "QWS_TownStamps";
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callfunc "QWS_TownStamps";
|
||||||
callfunc "QWS_DungeonStamps";
|
callfunc "QWS_DungeonStamps";
|
||||||
if (@Tstamp == @MaxTstamp)&&(@Dstamp == @MaxDstamp)&&($QW_SP_WarpMap$ != "") {
|
if (@Tstamp == @MaxTstamp && @Dstamp == @MaxDstamp && $QW_SP_WarpMap$ != "") {
|
||||||
set @Mmenulist$[@Mj],@pMmenuitems$[@Mi];
|
set @Mmenulist$[@Mj],@pMmenuitems$[@Mi];
|
||||||
set @Mmenuref[@Mj],@Mi;
|
set @Mmenuref[@Mj],@Mi;
|
||||||
set @Mj,@Mj+1;
|
set @Mj,@Mj+1;
|
||||||
@ -1046,10 +1043,10 @@ menu_item:
|
|||||||
set @Ti,@Ti+1;
|
set @Ti,@Ti+1;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (@pTprice[@Ti] != 0)&&($QW_MapUserShow == 0) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti]+" -> "+@pTprice[@Ti];
|
if (@pTprice[@Ti] != 0 && $QW_MapUserShow == 0) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti]+" -> "+@pTprice[@Ti];
|
||||||
if (@pTprice[@Ti] == 0)&&($QW_MapUserShow == 0) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti];
|
if (@pTprice[@Ti] == 0 && $QW_MapUserShow == 0) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti];
|
||||||
if (@pTprice[@Ti] != 0)&&($QW_MapUserShow == 1) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti]+" ["+getmapusers(@pTmap$[@Ti])+"]"+" -> "+@pTprice[@Ti];
|
if (@pTprice[@Ti] != 0 && $QW_MapUserShow == 1) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti]+" ["+getmapusers(@pTmap$[@Ti])+"]"+" -> "+@pTprice[@Ti];
|
||||||
if (@pTprice[@Ti] == 0)&&($QW_MapUserShow == 1) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti]+" ["+getmapusers(@pTmap$[@Ti])+"]";
|
if (@pTprice[@Ti] == 0 && $QW_MapUserShow == 1) set @Tmenulist$[@Tj], @pTmenuitems$[@Ti]+" ["+getmapusers(@pTmap$[@Ti])+"]";
|
||||||
set @Tmenuref[@Tj],@Ti;
|
set @Tmenuref[@Tj],@Ti;
|
||||||
set @Tj,@Tj+1;
|
set @Tj,@Tj+1;
|
||||||
set @Ti,@Ti+1;
|
set @Ti,@Ti+1;
|
||||||
@ -1572,14 +1569,13 @@ function script QWS_DLarray {
|
|||||||
set @DWj,0; // That's the menu lines counter.
|
set @DWj,0; // That's the menu lines counter.
|
||||||
cleararray @DWLmenulist$[0],"",20; // Clearing the array to get rid off ghost items in menu
|
cleararray @DWLmenulist$[0],"",20; // Clearing the array to get rid off ghost items in menu
|
||||||
do {
|
do {
|
||||||
if ($QW_DL == 0)||($QW_DDL >= @DDepth[@DWref]) {
|
if ($QW_DL == 0 || $QW_DDL >= @DDepth[@DWref]) {
|
||||||
|
|
||||||
set @warpprice, (@pDprice[@DwarpMenu]+ (getd(@pDfee$[@DwarpMenu])*@DDepth[@DWref]));
|
set @warpprice, (@pDprice[@DwarpMenu]+ (getd(@pDfee$[@DwarpMenu])*@DDepth[@DWref]));
|
||||||
|
|
||||||
if (@warpprice != 0)&&($QW_MapUserShow == 0) set @DWLmenulist$[@DWj], @DLevelName$[@DWref]+" -> "+@warpprice;
|
if (@warpprice != 0 && $QW_MapUserShow == 0) set @DWLmenulist$[@DWj], @DLevelName$[@DWref]+" -> "+@warpprice;
|
||||||
if (@warpprice == 0)&&($QW_MapUserShow == 0) set @DWLmenulist$[@DWj], @DLevelName$[@DWref];
|
if (@warpprice == 0 && $QW_MapUserShow == 0) set @DWLmenulist$[@DWj], @DLevelName$[@DWref];
|
||||||
if (@warpprice != 0)&&($QW_MapUserShow == 1) set @DWLmenulist$[@DWj], @DLevelName$[@DWref]+" ["+getmapusers(@DGat$[@DWref])+"] -> "+@warpprice;
|
if (@warpprice != 0 && $QW_MapUserShow == 1) set @DWLmenulist$[@DWj], @DLevelName$[@DWref]+" ["+getmapusers(@DGat$[@DWref])+"] -> "+@warpprice;
|
||||||
if (@warpprice == 0)&&($QW_MapUserShow == 1) set @DWLmenulist$[@DWj], @DLevelName$[@DWref]+" ["+getmapusers(@DGat$[@DWref])+"]";
|
if (@warpprice == 0 && $QW_MapUserShow == 1) set @DWLmenulist$[@DWj], @DLevelName$[@DWref]+" ["+getmapusers(@DGat$[@DWref])+"]";
|
||||||
set @DWLmenuref[@DWj],@DWref;
|
set @DWLmenuref[@DWj],@DWref;
|
||||||
|
|
||||||
set @DWj,@DWj+1;
|
set @DWj,@DWj+1;
|
||||||
@ -1781,7 +1777,7 @@ function script QWS_Dungeon_Warpra {
|
|||||||
function QWS_D_getbin;
|
function QWS_D_getbin;
|
||||||
function QWS_D_setbin;
|
function QWS_D_setbin;
|
||||||
|
|
||||||
if ((QWS_D_getbin(getarg(0)) == 0) && (getarg(1) != "")) {
|
if (QWS_D_getbin(getarg(0)) == 0 && getarg(1) != "") {
|
||||||
mes "[Warpra]";
|
mes "[Warpra]";
|
||||||
mes getarg(1)+" unlocked!";
|
mes getarg(1)+" unlocked!";
|
||||||
QWS_D_setbin(getarg(0));
|
QWS_D_setbin(getarg(0));
|
||||||
@ -1827,7 +1823,7 @@ function script QWS_Town_Warpra {
|
|||||||
function QWS_T_getbin;
|
function QWS_T_getbin;
|
||||||
function QWS_T_setbin;
|
function QWS_T_setbin;
|
||||||
|
|
||||||
if ((QWS_T_getbin(getarg(0)) == 0) && (getarg(1) != "")) {
|
if (QWS_T_getbin(getarg(0)) == 0 && getarg(1) != "") {
|
||||||
mes "[Warpra]";
|
mes "[Warpra]";
|
||||||
mes getarg(1)+" unlocked!";
|
mes getarg(1)+" unlocked!";
|
||||||
QWS_T_setbin(getarg(0));
|
QWS_T_setbin(getarg(0));
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
//===== By: ==================================================
|
//===== By: ==================================================
|
||||||
//= Muad_dib
|
//= Muad_dib
|
||||||
//===== Current Version: =====================================
|
//===== Current Version: =====================================
|
||||||
//= 1.4
|
//= 1.4a
|
||||||
//===== Compatible With: =====================================
|
//===== Compatible With: =====================================
|
||||||
//= eAthena 7.15 +
|
//= eAthena 7.15 +
|
||||||
//===== Description: =========================================
|
//===== Description: =========================================
|
||||||
@ -15,6 +15,7 @@
|
|||||||
//= 1.2 Optimized, updated common guide names [Lupus]
|
//= 1.2 Optimized, updated common guide names [Lupus]
|
||||||
//= 1.3 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
|
//= 1.3 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
|
||||||
//= 1.4 Removed Duplicates [Silent]
|
//= 1.4 Removed Duplicates [Silent]
|
||||||
|
//= 1.4a missing tabs [KarLaeda]
|
||||||
//============================================================
|
//============================================================
|
||||||
einbech.gat,67,37,4 script Guide#1::Einbech_Guide 852,{
|
einbech.gat,67,37,4 script Guide#1::Einbech_Guide 852,{
|
||||||
cutin "ein_soldier",2;
|
cutin "ein_soldier",2;
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
//= kalen (1.0)
|
//= kalen (1.0)
|
||||||
//= 1.1 by Akaru and ho|yAnge|
|
//= 1.1 by Akaru and ho|yAnge|
|
||||||
//===== Current Version: =====================================
|
//===== Current Version: =====================================
|
||||||
//= 1.5
|
//= 1.5a
|
||||||
//===== Compatible With: =====================================
|
//===== Compatible With: =====================================
|
||||||
//= eAthena 0.1+; RO Episode 4+
|
//= eAthena 0.1+; RO Episode 4+
|
||||||
//===== Description: =========================================
|
//===== Description: =========================================
|
||||||
@ -22,6 +22,7 @@
|
|||||||
//= 1.4 Fixed treasure chests spawn! We had to unroll some loops
|
//= 1.4 Fixed treasure chests spawn! We had to unroll some loops
|
||||||
//= Now they appear in castles from 00:01 to 00:24. [Lupus]
|
//= Now they appear in castles from 00:01 to 00:24. [Lupus]
|
||||||
//= 1.5 Fixed WOE end messages on non-WOE days, by Avaj
|
//= 1.5 Fixed WOE end messages on non-WOE days, by Avaj
|
||||||
|
//= 1.5a missing tabs [KarLaeda]
|
||||||
//============================================================
|
//============================================================
|
||||||
//| To know how to set up WoE times, go to doc\woe_time_explanation.txt
|
//| To know how to set up WoE times, go to doc\woe_time_explanation.txt
|
||||||
// WoE Start/Stop times
|
// WoE Start/Stop times
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
//= DON'T REMOVE THIS! (by request of him, he provided all
|
//= DON'T REMOVE THIS! (by request of him, he provided all
|
||||||
//= the info regarding the quests and shops.)
|
//= the info regarding the quests and shops.)
|
||||||
//===== Current Version: =====================================
|
//===== Current Version: =====================================
|
||||||
//= 1.7a
|
//= 1.7b
|
||||||
//===== Compatible With: =====================================
|
//===== Compatible With: =====================================
|
||||||
//= eAthena SVN
|
//= eAthena SVN
|
||||||
//===== Description: =========================================
|
//===== Description: =========================================
|
||||||
@ -21,6 +21,7 @@
|
|||||||
//= optimized [Lupus]
|
//= optimized [Lupus]
|
||||||
//= 1.7 Now uses only ONE variable GUNS_Q [Lupus]
|
//= 1.7 Now uses only ONE variable GUNS_Q [Lupus]
|
||||||
//= 1.7a Grammar fixes, few spelling fixes, etc [CBMaster]
|
//= 1.7a Grammar fixes, few spelling fixes, etc [CBMaster]
|
||||||
|
//= 1.7b Parenthesis fixes [KarLaeda]
|
||||||
//============================================================
|
//============================================================
|
||||||
|
|
||||||
que_ng.gat,152,167,3 script Gunslinger Jobchanger 901,{
|
que_ng.gat,152,167,3 script Gunslinger Jobchanger 901,{
|
||||||
@ -212,8 +213,8 @@ payon.gat,184,65,3 script Mr. Tanieh 866,{
|
|||||||
set @npcname$,"";
|
set @npcname$,"";
|
||||||
end;
|
end;
|
||||||
}
|
}
|
||||||
} else if (GUNS_Q == 10003) || (GUNS_Q == 10004) {
|
} else if (GUNS_Q == 10003 || GUNS_Q == 10004) {
|
||||||
if (countitem(519) >= 1) && (GUNS_Q == 10004) {
|
if (countitem(519) >= 1 && GUNS_Q == 10004) {
|
||||||
mes @npcname$;
|
mes @npcname$;
|
||||||
mes "THAT'S IT!! I was missing the Milk! Oh yes, thanks so much, will you give it to me?";
|
mes "THAT'S IT!! I was missing the Milk! Oh yes, thanks so much, will you give it to me?";
|
||||||
switch(select("Sure, take it:Sorry but I need it")) {
|
switch(select("Sure, take it:Sorry but I need it")) {
|
||||||
@ -241,7 +242,7 @@ payon.gat,184,65,3 script Mr. Tanieh 866,{
|
|||||||
set @npcname$,"";
|
set @npcname$,"";
|
||||||
set GUNS_Q,10004;
|
set GUNS_Q,10004;
|
||||||
end;
|
end;
|
||||||
} else if (Class == Job_Gunslinger) || (GUNS_Q == 10005) {
|
} else if (Class == Job_Gunslinger || GUNS_Q == 10005) {
|
||||||
mes @npcname$;
|
mes @npcname$;
|
||||||
mes "Hi ^0000CC"+strcharinfo(0)+"^000000!, how have you been doing? My wife sends you regards and thanks for the ingredients...";
|
mes "Hi ^0000CC"+strcharinfo(0)+"^000000!, how have you been doing? My wife sends you regards and thanks for the ingredients...";
|
||||||
close2;
|
close2;
|
||||||
|
@ -27,7 +27,7 @@
|
|||||||
//= 2.0 Changed numbers to constants. [Vicious]
|
//= 2.0 Changed numbers to constants. [Vicious]
|
||||||
//= 2.1 Removed Duplicates [Silent]
|
//= 2.1 Removed Duplicates [Silent]
|
||||||
//= 2.2 Merged Jfunc, changed job numbers to constants [Lupus]
|
//= 2.2 Merged Jfunc, changed job numbers to constants [Lupus]
|
||||||
==============================================================
|
//==============================================================
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -1064,7 +1064,7 @@ job_hunte.gat,76,105,1 duplicate(HntTrap) 50-1 139,0,0
|
|||||||
job_hunte.gat,76,104,1 duplicate(HntTrap) 50-2 139,0,0
|
job_hunte.gat,76,104,1 duplicate(HntTrap) 50-2 139,0,0
|
||||||
job_hunte.gat,78,101,1 duplicate(HntTrap) 50-3 139,0,2
|
job_hunte.gat,78,101,1 duplicate(HntTrap) 50-3 139,0,2
|
||||||
job_hunte.gat,79,101,1 duplicate(HntTrap) 50-4 139,0,2
|
job_hunte.gat,79,101,1 duplicate(HntTrap) 50-4 139,0,2
|
||||||
job_hunte.gat,76,99,1 duplicate(HntTrap) 51-1 139,10
|
job_hunte.gat,76,99,1 duplicate(HntTrap) 51-1 139,1,0
|
||||||
job_hunte.gat,77,98,1 duplicate(HntTrap) 51-2 139,2,0
|
job_hunte.gat,77,98,1 duplicate(HntTrap) 51-2 139,2,0
|
||||||
job_hunte.gat,74,99,1 duplicate(HntTrap) 51-3 139,0,0
|
job_hunte.gat,74,99,1 duplicate(HntTrap) 51-3 139,0,0
|
||||||
job_hunte.gat,74,98,1 duplicate(HntTrap) 51-4 139,0,0
|
job_hunte.gat,74,98,1 duplicate(HntTrap) 51-4 139,0,0
|
||||||
|
@ -20,7 +20,7 @@
|
|||||||
//= to go. [Lupus]
|
//= to go. [Lupus]
|
||||||
//= 2.0 Changed numbers to constants. [Vicious]
|
//= 2.0 Changed numbers to constants. [Vicious]
|
||||||
//= 2.1 Merged JFunc [Lupus]
|
//= 2.1 Merged JFunc [Lupus]
|
||||||
==========================================================
|
//==========================================================
|
||||||
|
|
||||||
|
|
||||||
//*********************************************************************************************************************************************************************************\\
|
//*********************************************************************************************************************************************************************************\\
|
||||||
|
@ -16,6 +16,6 @@
|
|||||||
//============================================================
|
//============================================================
|
||||||
|
|
||||||
// -== Clown ==-
|
// -== Clown ==-
|
||||||
valkyrie.gat,53,54,4z script Clown 741,{
|
valkyrie.gat,53,54,4 script Clown 741,{
|
||||||
callfunc "F_Rebirth",Job_Archer_High,"High Archer",Job_Clown,"Clown";
|
callfunc "F_Rebirth",Job_Archer_High,"High Archer",Job_Clown,"Clown";
|
||||||
}
|
}
|
||||||
|
@ -437,7 +437,7 @@ function script F_CheckKafCode {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Set / Change / Clear Storage Password Function ====================
|
// Set / Change / Clear Storage Password Function ====================
|
||||||
function script F_SetKafCode 115,{
|
function script F_SetKafCode {
|
||||||
mes "[Kafra]";
|
mes "[Kafra]";
|
||||||
if(#kafra_code) {
|
if(#kafra_code) {
|
||||||
mes "Your storage is protected with a password. What would you do now?";
|
mes "Your storage is protected with a password. What would you do now?";
|
||||||
|
@ -47,7 +47,7 @@ L_Bye:
|
|||||||
close;
|
close;
|
||||||
}
|
}
|
||||||
|
|
||||||
function script Kunai_Trade -1,{
|
function script Kunai_Trade {
|
||||||
next;
|
next;
|
||||||
mes "[Jin]";
|
mes "[Jin]";
|
||||||
if (MaxWeight*50/100 < Weight) {
|
if (MaxWeight*50/100 < Weight) {
|
||||||
|
@ -42,7 +42,7 @@ morocc_in.gat,144,138,4 script PvP Narrator#4 84,{
|
|||||||
end;
|
end;
|
||||||
}
|
}
|
||||||
// Geffen --------------------------------------
|
// Geffen --------------------------------------
|
||||||
geffen_in.gat, 67,63,4 script PvP Narrator#5 84,{
|
geffen_in.gat,67,63,4 script PvP Narrator#5 84,{
|
||||||
callfunc "F_PvPNarr", "geffen_in.gat", 64, 60;
|
callfunc "F_PvPNarr", "geffen_in.gat", 64, 60;
|
||||||
end;
|
end;
|
||||||
}
|
}
|
||||||
@ -129,7 +129,7 @@ function script F_PvPNarr {
|
|||||||
//==========================================================================
|
//==========================================================================
|
||||||
|
|
||||||
// Alberta -----------------------------------
|
// Alberta -----------------------------------
|
||||||
alberta_in.gat, 26,146,4 script Gate Keeper#1::GateKeep 83,{
|
alberta_in.gat,26,146,4 script Gate Keeper#1::GateKeep 83,{
|
||||||
mes "[Gate Keeper]";
|
mes "[Gate Keeper]";
|
||||||
mes "Hi. I'm glad to be of service. I will open the PvP fight square for you!";
|
mes "Hi. I'm glad to be of service. I will open the PvP fight square for you!";
|
||||||
mes "If you have any questions about the PvP modes or rules, please ask the Narrator.....";
|
mes "If you have any questions about the PvP modes or rules, please ask the Narrator.....";
|
||||||
@ -211,9 +211,9 @@ sF_Move:
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Geffen --------------------------------------------
|
// Geffen --------------------------------------------
|
||||||
geffen_in.gat, 63,63,4 duplicate(GateKeep) Gate Keeper#2 83
|
geffen_in.gat,63,63,4 duplicate(GateKeep) Gate Keeper#2 83
|
||||||
// Morroc----------------------------------------------
|
// Morroc----------------------------------------------
|
||||||
morocc_in.gat, 144,142,4 duplicate(GateKeep) Gate Keeper#3 83
|
morocc_in.gat,144,142,4 duplicate(GateKeep) Gate Keeper#3 83
|
||||||
// Payon ----------------------------------------------
|
// Payon ----------------------------------------------
|
||||||
payon_in01.gat,175,106,3 duplicate(GateKeep) Gate Keeper#4 83
|
payon_in01.gat,175,106,3 duplicate(GateKeep) Gate Keeper#4 83
|
||||||
// Prontera -------------------------------------------
|
// Prontera -------------------------------------------
|
||||||
|
@ -1985,8 +1985,6 @@ OnTouch:
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
aldeba_in.gat,147,104,1 script PotionActivator 139,3,0,{
|
aldeba_in.gat,147,104,1 script PotionActivator 139,3,0,{
|
||||||
OnTouch:
|
OnTouch:
|
||||||
if(@aldesigncheck == 0)
|
if(@aldesigncheck == 0)
|
||||||
@ -4062,8 +4060,6 @@ L_Ever:
|
|||||||
close;
|
close;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
cmd_in01.gat,32,25,3 script Lamadin 724,{
|
cmd_in01.gat,32,25,3 script Lamadin 724,{
|
||||||
|
|
||||||
if(SignDance == 1)goto L_Win;
|
if(SignDance == 1)goto L_Win;
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
//===== By: ==================================================
|
//===== By: ==================================================
|
||||||
//= Dj-Yhn
|
//= Dj-Yhn
|
||||||
//===== Current Version: =====================================
|
//===== Current Version: =====================================
|
||||||
//= 1.1
|
//= 1.2
|
||||||
//===== Compatible With: =====================================
|
//===== Compatible With: =====================================
|
||||||
//= eAthena
|
//= eAthena
|
||||||
//===== Description: =========================================
|
//===== Description: =========================================
|
||||||
@ -56,7 +56,8 @@
|
|||||||
//= Fixed possible item exploits, fixed Straw Hat
|
//= Fixed possible item exploits, fixed Straw Hat
|
||||||
//= Added missing checks [Lupus]
|
//= Added missing checks [Lupus]
|
||||||
//= 1.1 Fixed a bug in Giant-band-aid that didn't counting rotten bandages
|
//= 1.1 Fixed a bug in Giant-band-aid that didn't counting rotten bandages
|
||||||
// Fixed a bug in Fur Hat that didn't count yarn [Evera]
|
//= Fixed a bug in Fur Hat that didn't count yarn [Evera]
|
||||||
|
//= 1.2 Syntax fixes for parenthesis, reformatting [KarLaeda]
|
||||||
//============================================================
|
//============================================================
|
||||||
|
|
||||||
//Payon /=Black cat ears=/
|
//Payon /=Black cat ears=/
|
||||||
@ -140,7 +141,7 @@ geffen.gat,129,148,3 script Arjen 779,{
|
|||||||
next;
|
next;
|
||||||
switch(select("^3131FFX Hairpin:Giant Band Aid:Flower Hairpin^000000:End conversation.")) {
|
switch(select("^3131FFX Hairpin:Giant Band Aid:Flower Hairpin^000000:End conversation.")) {
|
||||||
case 1:
|
case 1:
|
||||||
if ((countitem(2294) > 0) && (countitem(7220) > 399)) {
|
if (countitem(2294) > 0 && countitem(7220) > 399) {
|
||||||
mes "[Arjen]";
|
mes "[Arjen]";
|
||||||
mes "X Hairpin!";
|
mes "X Hairpin!";
|
||||||
mes "That's very good !!";
|
mes "That's very good !!";
|
||||||
@ -159,7 +160,7 @@ geffen.gat,129,148,3 script Arjen 779,{
|
|||||||
mes "^3131FF - Sha Sha !! - ^000000";
|
mes "^3131FF - Sha Sha !! - ^000000";
|
||||||
mes "^3131FF - Cha Sha Haa !! - ^000000";
|
mes "^3131FF - Cha Sha Haa !! - ^000000";
|
||||||
next;
|
next;
|
||||||
if ((countitem(2294) > 0) && (countitem(7220) > 399)) {
|
if (countitem(2294) > 0 && countitem(7220) > 399) {
|
||||||
delitem 2294,1;
|
delitem 2294,1;
|
||||||
delitem 7220,400;
|
delitem 7220,400;
|
||||||
getitem 5079,1; //X-Hairping == crossed hair band?
|
getitem 5079,1; //X-Hairping == crossed hair band?
|
||||||
@ -190,16 +191,16 @@ geffen.gat,129,148,3 script Arjen 779,{
|
|||||||
close;
|
close;
|
||||||
}
|
}
|
||||||
case 2:
|
case 2:
|
||||||
if (countitem(970) > 0) && (countitem(930) > 499) {
|
if (countitem(970) > 0 && countitem(930) > 499) {
|
||||||
mes "[Arjen]";
|
mes "[Arjen]";
|
||||||
mes "Giant Band Aid??..";
|
mes "Giant Band Aid??..";
|
||||||
mes "Oh well- Then,";
|
mes "Oh well- Then,";
|
||||||
mes "it's time to show my skill after all this time !?";
|
mes "it's time to show my skill after all this time !?";
|
||||||
next;
|
next;
|
||||||
mes "^3131FF ЎV Sha Sha !! - ^000000";
|
mes "^3131FF - Sha Sha !! - ^000000";
|
||||||
mes "^3131FF - Cha Sha Haa !! - ^000000";
|
mes "^3131FF - Cha Sha Haa !! - ^000000";
|
||||||
next;
|
next;
|
||||||
if (countitem(970) > 0) && (countitem(930) > 499) {
|
if (countitem(970) > 0 && countitem(930) > 499) {
|
||||||
delitem 970,1;
|
delitem 970,1;
|
||||||
delitem 930,500;
|
delitem 930,500;
|
||||||
getitem 5063,1; //another one in wich I love gravity for changing names =X
|
getitem 5063,1; //another one in wich I love gravity for changing names =X
|
||||||
@ -227,15 +228,15 @@ geffen.gat,129,148,3 script Arjen 779,{
|
|||||||
close;
|
close;
|
||||||
}
|
}
|
||||||
case 3:
|
case 3:
|
||||||
if ((countitem(2269) > 0) & (countitem(999) > 9) & (Zeny > 19999)) {
|
if (countitem(2269) > 0 && countitem(999) > 9 && Zeny > 19999) {
|
||||||
mes "[Arjen]";
|
mes "[Arjen]";
|
||||||
mes "Great !! Flower Hairpin ~";
|
mes "Great !! Flower Hairpin ~";
|
||||||
mes "it's time to show my skill after all this time !?";
|
mes "it's time to show my skill after all this time !?";
|
||||||
next;
|
next;
|
||||||
mes "^3131FF ЎV Sha Sha !! - ^000000";
|
mes "^3131FF - Sha Sha !! - ^000000";
|
||||||
mes "^3131FF - Cha Sha Haa !! - ^000000";
|
mes "^3131FF - Cha Sha Haa !! - ^000000";
|
||||||
next;
|
next;
|
||||||
if ((countitem(2269) > 0) & (countitem(999) > 9) & (Zeny > 19999)) {
|
if (countitem(2269) > 0 && countitem(999) > 9 && Zeny > 19999) {
|
||||||
delitem 2269,1;
|
delitem 2269,1;
|
||||||
delitem 999,10;
|
delitem 999,10;
|
||||||
set Zeny,Zeny-20000;
|
set Zeny,Zeny-20000;
|
||||||
@ -1998,26 +1999,30 @@ alde_alche.gat,88,180,1 script Muscle Man#Masked Alarm 748,{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
OnInit:
|
OnInit:
|
||||||
disablenpc "#Masked Alarm1";
|
disablenpc "#Masked Alarm1";
|
||||||
disablenpc "#Masked Alarm2";
|
disablenpc "#Masked Alarm2";
|
||||||
disablenpc "#Masked Alarm3";
|
disablenpc "#Masked Alarm3";
|
||||||
disablenpc "#Masked Alarm4";
|
disablenpc "#Masked Alarm4";
|
||||||
disablenpc "Muscle Man#Alarm";
|
disablenpc "Muscle Man#Alarm";
|
||||||
end;
|
end;
|
||||||
}
|
}
|
||||||
alde_alche.gat,86,184,3 script #Masked Alarm1 1193,{ end;
|
alde_alche.gat,86,184,3 script #Masked Alarm1 1193,{
|
||||||
|
end;
|
||||||
OnBlast:
|
OnBlast:
|
||||||
misceffect 106;
|
misceffect 106;
|
||||||
end; }
|
end; }
|
||||||
alde_alche.gat,89,184,3 script #Masked Alarm2 1193,{ end;
|
alde_alche.gat,89,184,3 script #Masked Alarm2 1193,{
|
||||||
|
end;
|
||||||
OnBlast:
|
OnBlast:
|
||||||
misceffect 106;
|
misceffect 106;
|
||||||
end; }
|
end; }
|
||||||
alde_alche.gat,92,184,3 script #Masked Alarm3 1193,{ end;
|
alde_alche.gat,92,184,3 script #Masked Alarm3 1193,{
|
||||||
|
end;
|
||||||
OnBlast:
|
OnBlast:
|
||||||
misceffect 106;
|
misceffect 106;
|
||||||
end; }
|
end; }
|
||||||
alde_alche.gat,95,184,3 script #Masked Alarm4 1193,{ end;
|
alde_alche.gat,95,184,3 script #Masked Alarm4 1193,{
|
||||||
|
end;
|
||||||
OnBlast:
|
OnBlast:
|
||||||
misceffect 106;
|
misceffect 106;
|
||||||
end; }
|
end; }
|
||||||
@ -2828,8 +2833,7 @@ in_orcs01.gat,31,93,1 script Orc Warrior#1 1023,2,2{
|
|||||||
} else {
|
} else {
|
||||||
set orc_hero_quest,rand(1,10);
|
set orc_hero_quest,rand(1,10);
|
||||||
if (orc_hero_quest > 9) {
|
if (orc_hero_quest > 9) {
|
||||||
if (orcs_hero_hat == 12) {
|
if (orcs_hero_hat == 12 && countitem(931)>99) {
|
||||||
if (countitem(931)>99) {
|
|
||||||
mes "[Orc Warrior]";
|
mes "[Orc Warrior]";
|
||||||
mes "Uhoh, that is really great.";
|
mes "Uhoh, that is really great.";
|
||||||
mes "After all these battles, I am not sure how much you understand.";
|
mes "After all these battles, I am not sure how much you understand.";
|
||||||
@ -2889,7 +2893,6 @@ in_orcs01.gat,31,93,1 script Orc Warrior#1 1023,2,2{
|
|||||||
close;
|
close;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
mes "[Orc Warrior]";
|
mes "[Orc Warrior]";
|
||||||
mes "The best way to understand Orcs,";
|
mes "The best way to understand Orcs,";
|
||||||
mes "is through battle.";
|
mes "is through battle.";
|
||||||
|
@ -5096,21 +5096,21 @@ mjolnir_09.gat,85,129,0 script #brisindwarf3 111,3,3,{
|
|||||||
mes "Failed.";
|
mes "Failed.";
|
||||||
mes "Failed...";
|
mes "Failed...";
|
||||||
close;
|
close;
|
||||||
break
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
specialeffect 109;
|
specialeffect 109;
|
||||||
mes "[Echoing Voice]";
|
mes "[Echoing Voice]";
|
||||||
mes "Failed.";
|
mes "Failed.";
|
||||||
mes "Failed...";
|
mes "Failed...";
|
||||||
close;
|
close;
|
||||||
break
|
break;
|
||||||
case 3:
|
case 3:
|
||||||
specialeffect 109;
|
specialeffect 109;
|
||||||
mes "[Echoing Voice]";
|
mes "[Echoing Voice]";
|
||||||
mes "Failed.";
|
mes "Failed.";
|
||||||
mes "Failed...";
|
mes "Failed...";
|
||||||
close;
|
close;
|
||||||
break
|
break;
|
||||||
case 4:
|
case 4:
|
||||||
specialeffect 109;
|
specialeffect 109;
|
||||||
mes "[Echoing Voice]";
|
mes "[Echoing Voice]";
|
||||||
@ -5124,7 +5124,7 @@ mjolnir_09.gat,85,129,0 script #brisindwarf3 111,3,3,{
|
|||||||
mes "gonna drown to death!";
|
mes "gonna drown to death!";
|
||||||
mes "Who woke me up?";
|
mes "Who woke me up?";
|
||||||
close;
|
close;
|
||||||
break
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -2149,7 +2149,7 @@ in_rogue.gat,243,61,0 script Suspicious Man#God 748,{
|
|||||||
mes "You are same as others! Go away from me!";
|
mes "You are same as others! Go away from me!";
|
||||||
set god_megin_2,0;
|
set god_megin_2,0;
|
||||||
close;
|
close;
|
||||||
break
|
break;
|
||||||
case 3:
|
case 3:
|
||||||
mes "[Cuaque Donon]";
|
mes "[Cuaque Donon]";
|
||||||
mes "And...that night...I heard ^0000FFhe^000000 had an argue with the leader.";
|
mes "And...that night...I heard ^0000FFhe^000000 had an argue with the leader.";
|
||||||
|
@ -2484,7 +2484,7 @@ mjolnir_01.gat,35,136,7 script Dwarf Blacksmith#west 826,{
|
|||||||
|
|
||||||
PART16:
|
PART16:
|
||||||
set @vestripart,6;
|
set @vestripart,6;
|
||||||
if (getequipisequiped(6)) goto L_Check2-1;
|
if (getequipisequiped(6)) goto L_Check21;
|
||||||
goto M_Menu2;
|
goto M_Menu2;
|
||||||
|
|
||||||
PART17:
|
PART17:
|
||||||
|
Loading…
x
Reference in New Issue
Block a user