Removed extra semi-colon

This commit is contained in:
Atemo 2017-04-06 14:40:36 +02:00
parent ec1fe15d7d
commit 73b798bf12
7 changed files with 13 additions and 13 deletions

View File

@ -503,7 +503,7 @@ xmas,134,112,4 script Snowman 710,{
mes "Everyone here is never worried, and I'm always hearing Christmas carols and stuff.";
next;
cutin "rutie_snownow03.bmp",2;
mes "[Snowysnow]";;
mes "[Snowysnow]";
mes "But still...";
mes "Sometimes all that Christmas joy somehow doesn't cure the dark loneliness that wells deep inside of me.";
next;

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@ -1643,7 +1643,7 @@ OnStart:
sleep 500;
donpcevent instance_npcname("Arhi#1")+"::OnActivate";
sleep 500;
npctalk "We are starting the 1st match for Group A";;
npctalk "We are starting the 1st match for Group A";
sleep 2000;
npctalk "On this corner, "+('sex?"he":"she")+" looks weak enough to lose in the 1st match!";
sleep 3000;

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@ -3007,7 +3007,7 @@ mosk_in,148,274,1 script Anna#mos 4_F_RUSCHILD,{
}
break;
case 5:
mes "[Anna]";;
mes "[Anna]";
mes "Hmm ~ ~ ~ ~ ";
next;
mes "- Anna frowns at me and sticks out her tongue.";
@ -5199,7 +5199,7 @@ mosk_in,221,43,0 script #bowl HIDDEN_NPC,{
if (.@m == 0) .@bat++;
if (.@m == 1) .@mush++;
if (.@m == 2) .locker++;
.@maho++;;
.@maho++;
}
if (.@m >= 3)
specialeffect EF_POISONHIT;
@ -7770,7 +7770,7 @@ moscovia,213,216,3 script Ryubaba#rus08 4_F_RUSWOMAN2,{
warp "moscovia",220,210;
end;
}
mes "["+ strcharinfo(0) +"]";;
mes "["+ strcharinfo(0) +"]";
mes "Yes, you are really beautiful.";
emotion e_heh,1;
next;
@ -9846,7 +9846,7 @@ mosk_dun02,48,214,5 script Baba Yaga#rus32 4_F_BABAYAGA,{
next;
mes "[Baba Yaga]";
mes "I succeeded in sealing Koshei away by using a girl who was magically strong. Sadly the girl also had to remain in the same condition as Koshei in order to maintain the seal.";
next;;
next;
mes "[Baba Yaga]";
mes "However, after so many years it was impossible to keep him sealed with Maria's power alone.";
next;
@ -11087,7 +11087,7 @@ mosk_dun01,3,3,3 script Koshei GlobalVar#admin 4_F_RUSCHILD,{
mes "[Koshei GlobalVar]";
mes "GlobalVar $@rus_req02 will now be set to '1'";
$@rus_req02 = 1;
donpcevent "Koshei#rus47::OnEnable";;
donpcevent "Koshei#rus47::OnEnable";
case 3:
close;
}

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@ -77,7 +77,7 @@ ma_fild02,312,317,5 script Guard#buwaya_cave 570,{
}
if (instance_create(.@md_name$) < 0) {
mes "[Guard]";
mes "Party name is... "+getpartyname(.@party_id)+".";;
mes "Party name is... "+getpartyname(.@party_id)+".";
mes "Party leader is... "+strcharinfo(0);
mes "^0000ff"+.@md_name$+"^000000 cannot be opened now.";
mes "Please try a moment later.";

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@ -46,7 +46,7 @@ alde_alche,35,186,5 script Alchemist Union Member 805,{
mes "You are very knowledgeable. Do you think you might understand her work?";
next;
mes "[Alchemist Union Member]";
mes "Her study may help you gain the knowledge to help you make a Geneticist!";;
mes "Her study may help you gain the knowledge to help you make a Geneticist!";
next;
mes "[Alchemist Union Member]";
mes "How's that sound? Do you want to meet a Geneticist?";

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@ -380,7 +380,7 @@ izlude,198,213,3 script Captain Carocc#iz 4_M_REINDEER,5,5,{
mes "Hmm? You said you didn't know what to do.";
mes "Since you're at Izlude, why don't you visit ^4d4dffCriatura Academy^000000?";
next;
mes "[Carocc]";;
mes "[Carocc]";
mes "Izlude has the Institute for budding adventurers like you";
mes "A friend of mine works there, so I'll give you the introduction to him.";
next;
@ -8024,7 +8024,7 @@ iz_ac02,162,86,4 script Guild Staff#ac 4W_M_02,{
mes "[Sharp Snake's Fang]";
mes "You don't need to worry, he said you're doing great!";
close2;
enable_items;;
enable_items;
end;
}
mes "[Sharp Snake's Fang]";

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@ -3633,7 +3633,7 @@ man_fild01,43,234,3 script Dispatched Instructor#07 4_DST_SOLDIER,{
mes "I'll just be here making sure other people hunt the Nepenthes. I might ask them to hunt more than 1 who knows.";
para_2nd01 = 25;
erasequest 7235;// Nepenthes Hunt
getexp 50000,50000;;
getexp 50000,50000;
}
else {
mes "Is hunting the Nepenthes too much for you?";
@ -3717,7 +3717,7 @@ spl_fild02,377,149,3 script Dispatched Instructor#08 4_M_DST_MASTER,{
mes "Oh don't worry she won't mind. I'll just go back to doing what I was doing. Here's your reward.";
para_2nd01 = 27;
erasequest 7236;// Pinguicula Hunt
getexp 50000,50000;;
getexp 50000,50000;
}
else {
mes "Come on 5 Pinguicula.";