* Removed mail commands that no longer exist from help.txt.

* Finally getting around to fixing a few bug reports
- Corrected some view IDs for some newer headgears. (bugreport:1842)
- 11.3 bows are now equippable by all archer classes. (bugreport:1885)
* Getting around to fixing some script bug.
- Fixed bugs in the nameless quest, and other npcs. (bugreport:1845)
- Fixed some bugs in the WoE:SE control devices. (bugreport:1848)
- Fixed minor typo in the novice grounds. (Bugreport:1877)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12981 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
L0ne_W0lf 2008-07-22 16:37:32 +00:00
parent 249d1350e5
commit 74a8d68769
14 changed files with 54 additions and 40 deletions

View File

@ -1,5 +1,7 @@
Date Added Date Added
2008/07/22
* Rev. 12981 Removed mail commands that no longer exist from help.txt. [L0ne_W0lf]
2008/06/14 2008/06/14
* Rev. 12833 Uncommented all novice map, and added mapflags. [L0ne_W0lf] * Rev. 12833 Uncommented all novice map, and added mapflags. [L0ne_W0lf]
* Additionally; changed starting map from new_zone to new_1-1. * Additionally; changed starting map from new_zone to new_1-1.

View File

@ -168,11 +168,5 @@
1:@reject - Rejects an invitation to a duel. 1:@reject - Rejects an invitation to a duel.
1:@leave - Leaves a duel. 1:@leave - Leaves a duel.
1: 1:
1:--- MAIL SYSTEM --- (SQL Only) (Must be enabled) 1:--- MAIL SYSTEM --- (SQL Only)
1:@checkmail - Check # of messages. 1:@mail - Open mail box.
1:@listmail - List all messages.
1:@listnewmail - List only new mail.
1:@readmail - Read a message.
1:@sendmail - Send mail.
1:deletemail - Deletes a message.
80:@sendprioritymail - Sends priority mail (cannot be deleted until read)

View File

@ -40,6 +40,10 @@
2385 Recuvative_Armor Should trigger HP/SP return with magical kills as well. 2385 Recuvative_Armor Should trigger HP/SP return with magical kills as well.
======================= =======================
2008/07/22
* Rev. 12981 Finally getting around to fixing a few bug reports [L0ne_W0lf]
- Corrected some view IDs for some newer headgears. (bugreport:1842)
- 11.3 bows are now equippable by all archer classes. (bugreport:1885)
2008/07/16 2008/07/16
* Rev. 12966 Updated the Satan Morroc skills (still custom, based on Future Wiki) [L0ne_W0lf] * Rev. 12966 Updated the Satan Morroc skills (still custom, based on Future Wiki) [L0ne_W0lf]
2008/07/15 2008/07/15

View File

@ -867,11 +867,11 @@
1727,Balistar_,Ballista,4,124000,,3500,145,,5,1,0x00080800,7,2,34,4,77,1,11,{},{},{} 1727,Balistar_,Ballista,4,124000,,3500,145,,5,1,0x00080800,7,2,34,4,77,1,11,{},{},{}
1728,Balistar_C,Refined Ballista,4,,,0,194,,5,0,0x00080800,7,2,34,4,1,0,11,{},{},{} 1728,Balistar_C,Refined Ballista,4,,,0,194,,5,0,0x00080800,7,2,34,4,1,0,11,{},{},{}
1729,Bow_Of_Rudra_C,Refined Rudra Bow,4,,,0,185,,5,0,0x000A0808,7,2,34,4,1,0,11,{ bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; },{},{} 1729,Bow_Of_Rudra_C,Refined Rudra Bow,4,,,0,185,,5,0,0x000A0808,7,2,34,4,1,0,11,{ bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; },{},{}
1730,Burning_Bow,Burning Bow,4,,10,1400,95,,5,1,0x00020800,7,2,34,3,55,1,11,{ bonus2 bSubEle,Ele_Fire,10; if(isequipped(1752)) bonus bLongAtkRate,25; },{},{} 1730,Burning_Bow,Burning Bow,4,,10,1400,95,,5,1,0x000A0808,7,2,34,3,55,1,11,{ bonus2 bSubEle,Ele_Fire,10; if(isequipped(1752)) bonus bLongAtkRate,25; },{},{}
1731,Frozen_Bow,Freezing Bow,4,,10,1400,100,,5,1,0x00020800,7,2,34,3,55,1,11,{ bonus2 bAddEff,Eff_Freeze,1000; if(isequipped(1754)) bonus bLongAtkRate,25; },{},{} 1731,Frozen_Bow,Freezing Bow,4,,10,1400,100,,5,1,0x000A0808,7,2,34,3,55,1,11,{ bonus2 bAddEff,Eff_Freeze,1000; if(isequipped(1754)) bonus bLongAtkRate,25; },{},{}
1732,Earth_Bow,Earthen Bow,4,,10,1400,105,,5,1,0x00020800,7,2,34,3,55,1,11,{ bonus2 bAddEff,Eff_Stone,1000; if(isequipped(1756)) bonus bLongAtkRate,25; },{},{} 1732,Earth_Bow,Earthen Bow,4,,10,1400,105,,5,1,0x000A0808,7,2,34,3,55,1,11,{ bonus2 bAddEff,Eff_Stone,1000; if(isequipped(1756)) bonus bLongAtkRate,25; },{},{}
1733,Gust_Bow,Gale Bow,4,,10,1400,95,,5,1,0x00020800,7,2,34,3,55,1,11,{ if(readparam(bInt)>40) { bonus3 bAutoSpell,"NJ_HUUJIN",5,200; } else bonus3 bAutoSpell,"NJ_HUUJIN",5,100; if(isequipped(1755)) bonus bLongAtkRate,25; },{},{} 1733,Gust_Bow,Gale Bow,4,,10,1400,95,,5,1,0x000A0808,7,2,34,3,55,1,11,{ if(readparam(bInt)>40) { bonus3 bAutoSpell,"NJ_HUUJIN",5,200; } else bonus3 bAutoSpell,"NJ_HUUJIN",5,100; if(isequipped(1755)) bonus bLongAtkRate,25; },{},{}
1734,Orc_Archer_Bow,Orc Archer's Bow,4,,10,1600,120,,5,0,0x00020800,7,2,34,4,65,1,11,{ bonus2 bAddMonsterDropItem,1753,200; if(isequipped(1753)) bonus bLongAtkRate,50; },{},{} 1734,Orc_Archer_Bow,Orc Archer's Bow,4,,10,1600,120,,5,0,0x000A0808,7,2,34,4,65,1,11,{ bonus2 bAddMonsterDropItem,1753,200; if(isequipped(1753)) bonus bLongAtkRate,50; },{},{}
1735,Kkakkung,Kkakkung,4,,10,0,120,,5,0,0x000A0848,7,2,34,1,1,0,11,{ bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50; },{},{} 1735,Kkakkung,Kkakkung,4,,10,0,120,,5,0,0x000A0848,7,2,34,1,1,0,11,{ bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50; },{},{}
1736,Double_Bound,Double Bound,4,,,900,70,,5,3,0x00000800,2,2,34,3,70,1,11,{ bonus3 bAutoSpell,"AC_DOUBLE",GetSkillLv("AC_DOUBLE"),100; },{},{} 1736,Double_Bound,Double Bound,4,,,900,70,,5,3,0x00000800,2,2,34,3,70,1,11,{ bonus3 bAutoSpell,"AC_DOUBLE",GetSkillLv("AC_DOUBLE"),100; },{},{}
1737,Ixion_Wing,Ixion's Wings,4,,,300,135,,5,1,0x00000800,2,2,34,4,70,1,11,{ bonusautoscript "{ sc_start SC_INCASPDRATE,7000,7; }",10+(getrefine()*2); bonus2 bAddSkillBlow,"AC_CHARGEARROW",3; },{},{} 1737,Ixion_Wing,Ixion's Wings,4,,,300,135,,5,1,0x00000800,2,2,34,4,70,1,11,{ bonusautoscript "{ sc_start SC_INCASPDRATE,7000,7; }",10+(getrefine()*2); bonus2 bAddSkillBlow,"AC_CHARGEARROW",3; },{},{}
@ -2281,14 +2281,14 @@
//5388,Snake_Head_Hat,Snake Head Hat,5,,,200,,1,,1,0xFFFFFFFE,7,2,256,,30,1,393,{ bonus bDoubleRate,5; },{},{} //5388,Snake_Head_Hat,Snake Head Hat,5,,,200,,1,,1,0xFFFFFFFE,7,2,256,,30,1,393,{ bonus bDoubleRate,5; },{},{}
//5389,Angel_Of_Ghost,Angel Of Ghost,5,,,200,,0,,0,0xFFFFFFFE,7,2,512,,30,0,394,{ bonus bAtkRate,2; bonus bMatkRate,2; },{},{} //5389,Angel_Of_Ghost,Angel Of Ghost,5,,,200,,0,,0,0xFFFFFFFE,7,2,512,,30,0,394,{ bonus bAtkRate,2; bonus bMatkRate,2; },{},{}
//5390,Frozen_Twin_Pompom,Frozen Twin Pompom,5,,,100,,2,,0,0xFFFFFFFE,7,2,256,,0,1,395,{ bonus2 bResEff,Eff_Freeze,3000; },{},{} //5390,Frozen_Twin_Pompom,Frozen Twin Pompom,5,,,100,,2,,0,0xFFFFFFFE,7,2,256,,0,1,395,{ bonus2 bResEff,Eff_Freeze,3000; },{},{}
//5391,Crunch_Toast,Crunch Toast,5,,,100,,0,,0,0xFFFFFFFE,7,2,1,,0,0,397,{ bonus bMaxHP,100; bonus2 bAddMonsterDropItem,617,10; },{},{} //5391,Crunch_Toast,Crunch Toast,5,,,100,,0,,0,0xFFFFFFFE,7,2,1,,0,0,188,{ bonus bMaxHP,100; bonus2 bAddMonsterDropItem,617,10; },{},{}
//5392,Louyang_NewYear_Hat,Louyang NewYear Hat,5,,,300,,3,,1,0xFFFFFFFE,7,2,256,,0,1,396,{ bonus bLuk,2; bonus2 bAddMonsterDropItem,668,3; },{},{} //5392,Louyang_NewYear_Hat,Louyang NewYear Hat,5,,,300,,3,,1,0xFFFFFFFE,7,2,256,,0,1,396,{ bonus bLuk,2; bonus2 bAddMonsterDropItem,668,3; },{},{}
//5393,Valentine_Hat,Love Valentine's Hat,5,,,200,,2,,0,0xFFFFFFFE,7,2,256,,0,0,397,{ bonus bMaxSPrate,7; bonus bMaxHPrate,7; },{},{} //5393,Valentine_Hat,Love Valentine's Hat,5,,,200,,2,,0,0xFFFFFFFE,7,2,256,,0,0,397,{ bonus bMaxSPrate,7; bonus bMaxHPrate,7; },{},{}
//5395,Tiraya_Bonnet,Tiraya Bonnet,5,,,500,,2,,0,0xFFFFFFFF,7,2,256,,0,1,398,{},{},{} //5395,Tiraya_Bonnet,Tiraya Bonnet,5,,,500,,2,,0,0xFFFFFFFF,7,2,256,,0,1,398,{},{},{}
//5396,Jasper_Crest,Jasper Crest,5,,,700,,2,,0,0xFFFFFFFF,7,2,256,,0,1,399,{ bonus bDex,3; bonus bVit,1; },{},{} //5396,Jasper_Crest,Jasper Crest,5,,,700,,2,,0,0xFFFFFFFF,7,2,256,,0,1,399,{ bonus bDex,3; bonus bVit,1; },{},{}
//5397,Scuba_Gear,Scuba Gear,5,0,,100,,0,,0,0xFFFFFFFF,7,2,512,,0,0,400,{ bonus2 bSubEle,Ele_Water,10; },{},{} //5397,Scuba_Gear,Scuba Gear,5,0,,100,,0,,0,0xFFFFFFFF,7,2,512,,0,0,400,{ bonus2 bSubEle,Ele_Water,10; },{},{}
5398,Bone_Head,Bone Head,5,0,,1200,,5,,1,0x000444A2,2,2,256,,85,1,401,{ bonus bStr,2; bonus bMdef,5; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Bleeding,500; },{},{} 5398,Bone_Head,Bone Head,5,0,,1200,,5,,1,0x000444A2,2,2,256,,85,1,401,{ bonus bStr,2; bonus bMdef,5; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Bleeding,500; },{},{}
5399,Mandragora_Cap,Mandragora Cap,5,0,,3000,,1,,1,0xFFFFFFFF,2,2,256,,85,0,401,{ bonus bVit,3; bonus3 bAutoSpellWhenHit,"DC_SCREAM",5,10; },{},{} 5399,Mandragora_Cap,Mandragora Cap,5,0,,3000,,1,,1,0xFFFFFFFF,2,2,256,,85,0,402,{ bonus bVit,3; bonus3 bAutoSpellWhenHit,"DC_SCREAM",5,10; },{},{}
//5400,Fox_Hat,Fox Mask,5,,10,200,,1,,0,0xFFFFFFFF,7,0,769,,0,1,403,{ bonus bLuk,1; },{},{} //5400,Fox_Hat,Fox Mask,5,,10,200,,1,,0,0xFFFFFFFF,7,0,769,,0,1,403,{ bonus bLuk,1; },{},{}
//5401,Black_Glasses,Black Glasses,5,20,,200,,1,,0,0xFFFFFFFF,7,2,512,,70,0,404,{ bonus bInt,1; bonus bMdef,2; },{},{} //5401,Black_Glasses,Black Glasses,5,20,,200,,1,,0,0xFFFFFFFF,7,2,512,,70,0,404,{ bonus bInt,1; bonus bMdef,2; },{},{}
//5402,Naughty_Fairy,Naughty Fairy,5,20,,200,,1,,0,0xFFFFFFFF,7,2,512,,70,0,405,{ bonus bFlee2,3; },{},{} //5402,Naughty_Fairy,Naughty Fairy,5,20,,200,,1,,0,0xFFFFFFFF,7,2,512,,70,0,405,{ bonus bFlee2,3; },{},{}

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@ -1,5 +1,10 @@
Date Added Date Added
====== ======
2008/07/22
* Rev. 12981 Getting around to fixing some script bug. [L0ne_W0lf]
- Fixed bugs in the nameless quest, and other npcs. (bugreport:1845)
- Fixed some bugs in the WoE:SE control devices. (bugreport:1848)
- Fixed minor typo in the novice grounds. (Bugreport:1877)
2008/07/13 2008/07/13
* Rev. 12951 More updates to Father Bamph for nameless quest. [L0ne_W0lf] * Rev. 12951 More updates to Father Bamph for nameless quest. [L0ne_W0lf]
* Rev. 12949 Some more modifications to the Nameless Access Quest start point. [L0ne_W0lf] * Rev. 12949 Some more modifications to the Nameless Access Quest start point. [L0ne_W0lf]

View File

@ -3,7 +3,7 @@
//===== By: ================================================== //===== By: ==================================================
//= L0ne_W0lf //= L0ne_W0lf
//===== Current Version: ===================================== //===== Current Version: =====================================
//= 1.4 //= 1.5
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= eAthena SVN //= eAthena SVN
//===== Description: ========================================= //===== Description: =========================================
@ -17,6 +17,7 @@
//= 1.4 Fixed investment period not resetting. [L0ne_W0lf] //= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
//= Made it so treasure won't spawn if castle is empty. //= Made it so treasure won't spawn if castle is empty.
//= Treasure will now be killed before spawning. //= Treasure will now be killed before spawning.
//= 1.5 Fixed error with control devices. [L0ne_W0lf]
//============================================================ //============================================================
arug_cas01,1,1,0 script Manager#aru01_02 111,{ arug_cas01,1,1,0 script Manager#aru01_02 111,{
@ -1940,7 +1941,7 @@ arug_cas01,82,172,0 script Control Device03#aru01 111,{
mapannounce "arug_cas01","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00"; mapannounce "arug_cas01","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
setarray $agit_ar01[4],0; setarray $agit_ar01[4],0;
setarray $agit_ar01[3],2; setarray $agit_ar01[3],2;
donpcevent "Control Device02#aru01::OnDevice02#aru01_dlrp02"; donpcevent "Control Device02#aru01::OnEnable";
end; end;
} }
else { else {

View File

@ -3,7 +3,7 @@
//===== By: ================================================== //===== By: ==================================================
//= L0ne_W0lf //= L0ne_W0lf
//===== Current Version: ===================================== //===== Current Version: =====================================
//= 1.4 //= 1.5
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= eAthena SVN //= eAthena SVN
//===== Description: ========================================= //===== Description: =========================================
@ -17,6 +17,7 @@
//= 1.4 Fixed investment period not resetting. [L0ne_W0lf] //= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
//= Made it so treasure won't spawn if castle is empty. //= Made it so treasure won't spawn if castle is empty.
//= Treasure will now be killed before spawning. //= Treasure will now be killed before spawning.
//= 1.5 Fixed error with control devices. [L0ne_W0lf]
//============================================================ //============================================================
arug_cas02,1,1,0 script Manager#aru02_02 111,{ arug_cas02,1,1,0 script Manager#aru02_02 111,{
@ -1703,7 +1704,7 @@ arug_cas02,118,356,0 script Control Device02#aru02 111,{
mapannounce "arug_cas02","The 2nd Fortress Gate has been reconstructed!",bc_map,"0x00ff00"; mapannounce "arug_cas02","The 2nd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
setarray $agit_ar02[3],0; //Global Variable setarray $agit_ar02[3],0; //Global Variable
setarray $agit_ar02[2],2; //Global Variable setarray $agit_ar02[2],2; //Global Variable
donpcevent "Control Device01#aru02::OnDevice01#aru02_dlrp01"; donpcevent "Control Device01#aru02::OnEnable";
end; end;
} }
else { else {
@ -1942,7 +1943,7 @@ arug_cas02,56,308,0 script Control Device03#aru02 111,{
mapannounce "arug_cas02","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00"; mapannounce "arug_cas02","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
setarray $agit_ar02[4],0; setarray $agit_ar02[4],0;
setarray $agit_ar02[3],2; setarray $agit_ar02[3],2;
donpcevent "Control Device02#aru02::OnDevice02#aru02_dlrp02"; donpcevent "Control Device02#aru02::OnEnable";
end; end;
} }
else { else {

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@ -3,7 +3,7 @@
//===== By: ================================================== //===== By: ==================================================
//= L0ne_W0lf //= L0ne_W0lf
//===== Current Version: ===================================== //===== Current Version: =====================================
//= 1.4 //= 1.5
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= eAthena SVN //= eAthena SVN
//===== Description: ========================================= //===== Description: =========================================
@ -18,6 +18,7 @@
//= Made it so treasure won't spawn if castle is empty. //= Made it so treasure won't spawn if castle is empty.
//= Treasure will now be killed before spawning. //= Treasure will now be killed before spawning.
//= Should take care of event-not-found error. //= Should take care of event-not-found error.
//= 1.5 Fixed error with control devices. [L0ne_W0lf]
//============================================================ //============================================================
arug_cas03,1,1,0 script Manager#aru03_02 111,{ arug_cas03,1,1,0 script Manager#aru03_02 111,{
@ -1704,7 +1705,7 @@ arug_cas03,135,212,0 script Control Device02#aru03 111,{
mapannounce "arug_cas03","The 2nd Fortress Gate has been reconstructed!",bc_map,"0x00ff00"; mapannounce "arug_cas03","The 2nd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
setarray $agit_ar03[3],0; //Global Variable setarray $agit_ar03[3],0; //Global Variable
setarray $agit_ar03[2],2; //Global Variable setarray $agit_ar03[2],2; //Global Variable
donpcevent "Control Device01#aru03::OnDevice01#aru03_dlrp01"; donpcevent "Control Device01#aru03::OnEnable";
end; end;
} }
else { else {
@ -1943,7 +1944,7 @@ arug_cas03,134,266,0 script Control Device03#aru03 111,{
mapannounce "arug_cas03","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00"; mapannounce "arug_cas03","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
setarray $agit_ar03[4],0; setarray $agit_ar03[4],0;
setarray $agit_ar03[3],2; setarray $agit_ar03[3],2;
donpcevent "Control Device02#aru03::OnDevice02#aru03_dlrp02"; donpcevent "Control Device02#aru03::OnEnable";
end; end;
} }
else { else {

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@ -3,7 +3,7 @@
//===== By: ================================================== //===== By: ==================================================
//= L0ne_W0lf //= L0ne_W0lf
//===== Current Version: ===================================== //===== Current Version: =====================================
//= 1.4 //= 1.5
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= eAthena SVN //= eAthena SVN
//===== Description: ========================================= //===== Description: =========================================
@ -17,6 +17,7 @@
//= 1.4 Fixed investment period not resetting. [L0ne_W0lf] //= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
//= Made it so treasure won't spawn if castle is empty. //= Made it so treasure won't spawn if castle is empty.
//= Treasure will now be killed before spawning. //= Treasure will now be killed before spawning.
//= 1.5 Fixed error with control devices. [L0ne_W0lf]
//============================================================ //============================================================
arug_cas04,1,1,0 script Manager#aru04_02 111,{ arug_cas04,1,1,0 script Manager#aru04_02 111,{
@ -1703,7 +1704,7 @@ arug_cas04,135,212,0 script Control Device02#aru04 111,{
mapannounce "arug_cas04","The 2nd Fortress Gate has been reconstructed!",bc_map,"0x00ff00"; mapannounce "arug_cas04","The 2nd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
setarray $agit_ar04[3],0; //Global Variable setarray $agit_ar04[3],0; //Global Variable
setarray $agit_ar04[2],2; //Global Variable setarray $agit_ar04[2],2; //Global Variable
donpcevent "Control Device01#aru04::OnDevice01#aru04_dlrp01"; donpcevent "Control Device01#aru04::Enable";
end; end;
} }
else { else {
@ -1942,7 +1943,7 @@ arug_cas04,134,266,0 script Control Device03#aru04 111,{
mapannounce "arug_cas04","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00"; mapannounce "arug_cas04","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
setarray $agit_ar04[4],0; setarray $agit_ar04[4],0;
setarray $agit_ar04[3],2; setarray $agit_ar04[3],2;
donpcevent "Control Device02#aru04::OnDevice02#aru04_dlrp02"; donpcevent "Control Device02#aru04::OnEnable";
end; end;
} }
else { else {

View File

@ -3,7 +3,7 @@
//===== By: ================================================== //===== By: ==================================================
//= L0ne_W0lf //= L0ne_W0lf
//===== Current Version: ===================================== //===== Current Version: =====================================
//= 1.4 //= 1.5
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= eAthena SVN //= eAthena SVN
//===== Description: ========================================= //===== Description: =========================================
@ -17,6 +17,7 @@
//= 1.4 Fixed investment period not resetting. [L0ne_W0lf] //= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
//= Made it so treasure won't spawn if castle is empty. //= Made it so treasure won't spawn if castle is empty.
//= Treasure will now be killed before spawning. //= Treasure will now be killed before spawning.
//= 1.5 Fixed error with control devices. [L0ne_W0lf]
//============================================================ //============================================================
arug_cas05,1,1,0 script Manager#aru05_02 111,{ arug_cas05,1,1,0 script Manager#aru05_02 111,{
@ -1703,7 +1704,7 @@ arug_cas05,135,212,0 script Control Device02#aru05 111,{
mapannounce "arug_cas05","The 2nd Fortress Gate has been reconstructed!",bc_map,"0x00ff00"; mapannounce "arug_cas05","The 2nd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
setarray $agit_ar05[3],0; //Global Variable setarray $agit_ar05[3],0; //Global Variable
setarray $agit_ar05[2],2; //Global Variable setarray $agit_ar05[2],2; //Global Variable
donpcevent "Control Device01#aru05::OnDevice01#aru05_dlrp01"; donpcevent "Control Device01#aru05::OnEnable";
end; end;
} }
else { else {
@ -1942,7 +1943,7 @@ arug_cas05,134,266,0 script Control Device03#aru05 111,{
mapannounce "arug_cas05","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00"; mapannounce "arug_cas05","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
setarray $agit_ar05[4],0; setarray $agit_ar05[4],0;
setarray $agit_ar05[3],2; setarray $agit_ar05[3],2;
donpcevent "Control Device02#aru05::OnDevice02#aru05_dlrp02"; donpcevent "Control Device02#aru05::OnEnable";
end; end;
} }
else { else {

View File

@ -3,7 +3,7 @@
//===== By: ================================================== //===== By: ==================================================
//= L0ne_W0lf //= L0ne_W0lf
//===== Current Version: ===================================== //===== Current Version: =====================================
//= 1.7 //= 1.8
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= eAthena SVN //= eAthena SVN
//===== Description: ========================================= //===== Description: =========================================
@ -20,6 +20,7 @@
//= 1.7 Fixed investment period not resetting. [L0ne_W0lf] //= 1.7 Fixed investment period not resetting. [L0ne_W0lf]
//= Made it so treasure won't spawn if castle is empty. //= Made it so treasure won't spawn if castle is empty.
//= Treasure will now be killed before spawning. //= Treasure will now be killed before spawning.
//= 1.8 Fixed error with control devices. [L0ne_W0lf]
//============================================================ //============================================================
schg_cas02,1,1,0 script Manager#sch02_02 111,{ schg_cas02,1,1,0 script Manager#sch02_02 111,{
@ -1939,7 +1940,7 @@ schg_cas02,159,143,0 script Control Device03#sch02 111,{
mapannounce "schg_cas02","The 3rd Fortress Gate has been reconstructed!!",bc_map,"0x00ff00"; mapannounce "schg_cas02","The 3rd Fortress Gate has been reconstructed!!",bc_map,"0x00ff00";
setarray $agit_sc02[4],0; setarray $agit_sc02[4],0;
setarray $agit_sc02[3],2; setarray $agit_sc02[3],2;
donpcevent "Control Device02#sch02::OnDevice02#sch02_dlrp02"; donpcevent "Control Device02#sch02::OnEnable";
end; end;
} }
else { else {

View File

@ -3,7 +3,7 @@
//===== By: ================================================== //===== By: ==================================================
//= Dr.Evil & MasterOfMuppets //= Dr.Evil & MasterOfMuppets
//===== Current Version: ===================================== //===== Current Version: =====================================
//= 2.0 //= 2.1
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= eAthena SVN 3422+(Requires jA Script System) //= eAthena SVN 3422+(Requires jA Script System)
//===== Description: ========================================= //===== Description: =========================================
@ -18,6 +18,7 @@
//= Fixed Entrance Guard clearing vars. (bugreport:1695) //= Fixed Entrance Guard clearing vars. (bugreport:1695)
//= Added duplicate NPCs to combat training maps. //= Added duplicate NPCs to combat training maps.
//= 2.0 Fixed savepoint not being changed sometimes. [L0ne_W0lf] //= 2.0 Fixed savepoint not being changed sometimes. [L0ne_W0lf]
//= 2.1 Corrected spacing issue in welcome message. [L0ne_W0lf]
//============================================================ //============================================================
// Bulletin Board // Bulletin Board

View File

@ -3,7 +3,7 @@
//===== By: ================================================== //===== By: ==================================================
//= L0ne_W0lf //= L0ne_W0lf
//===== Current Version: ===================================== //===== Current Version: =====================================
//= 1.1a //= 1.2
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= eAthena SVN //= eAthena SVN
//===== Description: ========================================= //===== Description: =========================================
@ -33,6 +33,7 @@
//= 1.0 First version. [L0ne_W0lf] //= 1.0 First version. [L0ne_W0lf]
//= 1.1 Made quest accessable to "Failed" gaebolg quest. [L0ne_W0lf] //= 1.1 Made quest accessable to "Failed" gaebolg quest. [L0ne_W0lf]
//= 1.1a Touch up to other Gaebolg fail-points. [L0ne_W0lf] //= 1.1a Touch up to other Gaebolg fail-points. [L0ne_W0lf]
//= 1.2 Some final tuning to Nameless Island quest. [Koca]
//============================================================ //============================================================
airplane_01,95,61,3 script Agent#Aru 899,5,5,{ airplane_01,95,61,3 script Agent#Aru 899,5,5,{
@ -110,7 +111,7 @@ cmd_in02,174,89,7 script Ordinary Man#pc1 97,{
} }
} }
cmd_in02,111,52,3 script Orfinary Man#pc2 97,{ cmd_in02,111,52,3 script Ordinary Man#pc2 97,{
if (aru_monas < 3) { if (aru_monas < 3) {
mes "[Larjes]"; mes "[Larjes]";
mes "^666666*Sigh...*^000000"; mes "^666666*Sigh...*^000000";
@ -1749,7 +1750,7 @@ nameless_in,13,53,0 script #Aru_Trigger2 -1,3,1,{
end; end;
OnTouch: OnTouch:
if (aru_monas == 19 || !@mymobcount) { if (aru_monas == 19 && !@mymobcount) {
mes "[?????]"; mes "[?????]";
mes "Grrr......"; mes "Grrr......";
close2; close2;
@ -1782,7 +1783,7 @@ OnTouch:
} }
OnInit: OnInit:
disablenpc "Aru_warp"; disablenpc "aru_warp";
end; end;
} }

View File

@ -3,7 +3,7 @@
//===== By: ================================================== //===== By: ==================================================
//= L0ne_W0lf //= L0ne_W0lf
//===== Current Version: ===================================== //===== Current Version: =====================================
//= 1.5 //= 1.5a
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= eAthena SVN //= eAthena SVN
//===== Description: ========================================= //===== Description: =========================================
@ -36,6 +36,7 @@
//= 1.4 Added missing checkweights. [L0ne_W0lf] //= 1.4 Added missing checkweights. [L0ne_W0lf]
//= 1.4a Corrected a typo error ";;". [Toms] //= 1.4a Corrected a typo error ";;". [Toms]
//= 1.5 Added Nameless Island quest addition. [L0ne_W0lf] //= 1.5 Added Nameless Island quest addition. [L0ne_W0lf]
//= 1.5a Corrected a couple typos in Nameless Addition. [L0ne_W0lf]
//============================================================ //============================================================
// Stone Quest // Stone Quest
@ -3044,7 +3045,7 @@ veins,327,185,3 script Kid#camelcamel 944,{
mes "Ah, and I've been taking care"; mes "Ah, and I've been taking care";
mes "of her, just like I promised~"; mes "of her, just like I promised~";
next; next;
mes "["+strcharinfo(0)+""; mes "["+strcharinfo(0)+"]";
mes "Really? That's good"; mes "Really? That's good";
mes "You should be proud~"; mes "You should be proud~";
next; next;