* Removed mail commands that no longer exist from help.txt.
* Finally getting around to fixing a few bug reports - Corrected some view IDs for some newer headgears. (bugreport:1842) - 11.3 bows are now equippable by all archer classes. (bugreport:1885) * Getting around to fixing some script bug. - Fixed bugs in the nameless quest, and other npcs. (bugreport:1845) - Fixed some bugs in the WoE:SE control devices. (bugreport:1848) - Fixed minor typo in the novice grounds. (Bugreport:1877) git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12981 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
249d1350e5
commit
74a8d68769
@ -1,5 +1,7 @@
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Date Added
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Date Added
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2008/07/22
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* Rev. 12981 Removed mail commands that no longer exist from help.txt. [L0ne_W0lf]
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2008/06/14
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2008/06/14
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* Rev. 12833 Uncommented all novice map, and added mapflags. [L0ne_W0lf]
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* Rev. 12833 Uncommented all novice map, and added mapflags. [L0ne_W0lf]
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* Additionally; changed starting map from new_zone to new_1-1.
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* Additionally; changed starting map from new_zone to new_1-1.
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@ -168,11 +168,5 @@
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1:@reject - Rejects an invitation to a duel.
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1:@reject - Rejects an invitation to a duel.
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1:@leave - Leaves a duel.
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1:@leave - Leaves a duel.
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1:
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1:
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1:--- MAIL SYSTEM --- (SQL Only) (Must be enabled)
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1:--- MAIL SYSTEM --- (SQL Only)
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1:@checkmail - Check # of messages.
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1:@mail - Open mail box.
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1:@listmail - List all messages.
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1:@listnewmail - List only new mail.
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1:@readmail - Read a message.
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1:@sendmail - Send mail.
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1:deletemail - Deletes a message.
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80:@sendprioritymail - Sends priority mail (cannot be deleted until read)
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@ -40,6 +40,10 @@
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2385 Recuvative_Armor Should trigger HP/SP return with magical kills as well.
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2385 Recuvative_Armor Should trigger HP/SP return with magical kills as well.
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=======================
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=======================
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2008/07/22
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* Rev. 12981 Finally getting around to fixing a few bug reports [L0ne_W0lf]
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- Corrected some view IDs for some newer headgears. (bugreport:1842)
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- 11.3 bows are now equippable by all archer classes. (bugreport:1885)
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2008/07/16
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2008/07/16
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* Rev. 12966 Updated the Satan Morroc skills (still custom, based on Future Wiki) [L0ne_W0lf]
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* Rev. 12966 Updated the Satan Morroc skills (still custom, based on Future Wiki) [L0ne_W0lf]
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2008/07/15
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2008/07/15
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@ -867,11 +867,11 @@
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1727,Balistar_,Ballista,4,124000,,3500,145,,5,1,0x00080800,7,2,34,4,77,1,11,{},{},{}
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1727,Balistar_,Ballista,4,124000,,3500,145,,5,1,0x00080800,7,2,34,4,77,1,11,{},{},{}
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1728,Balistar_C,Refined Ballista,4,,,0,194,,5,0,0x00080800,7,2,34,4,1,0,11,{},{},{}
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1728,Balistar_C,Refined Ballista,4,,,0,194,,5,0,0x00080800,7,2,34,4,1,0,11,{},{},{}
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1729,Bow_Of_Rudra_C,Refined Rudra Bow,4,,,0,185,,5,0,0x000A0808,7,2,34,4,1,0,11,{ bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; },{},{}
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1729,Bow_Of_Rudra_C,Refined Rudra Bow,4,,,0,185,,5,0,0x000A0808,7,2,34,4,1,0,11,{ bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; },{},{}
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1730,Burning_Bow,Burning Bow,4,,10,1400,95,,5,1,0x00020800,7,2,34,3,55,1,11,{ bonus2 bSubEle,Ele_Fire,10; if(isequipped(1752)) bonus bLongAtkRate,25; },{},{}
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1730,Burning_Bow,Burning Bow,4,,10,1400,95,,5,1,0x000A0808,7,2,34,3,55,1,11,{ bonus2 bSubEle,Ele_Fire,10; if(isequipped(1752)) bonus bLongAtkRate,25; },{},{}
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1731,Frozen_Bow,Freezing Bow,4,,10,1400,100,,5,1,0x00020800,7,2,34,3,55,1,11,{ bonus2 bAddEff,Eff_Freeze,1000; if(isequipped(1754)) bonus bLongAtkRate,25; },{},{}
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1731,Frozen_Bow,Freezing Bow,4,,10,1400,100,,5,1,0x000A0808,7,2,34,3,55,1,11,{ bonus2 bAddEff,Eff_Freeze,1000; if(isequipped(1754)) bonus bLongAtkRate,25; },{},{}
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1732,Earth_Bow,Earthen Bow,4,,10,1400,105,,5,1,0x00020800,7,2,34,3,55,1,11,{ bonus2 bAddEff,Eff_Stone,1000; if(isequipped(1756)) bonus bLongAtkRate,25; },{},{}
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1732,Earth_Bow,Earthen Bow,4,,10,1400,105,,5,1,0x000A0808,7,2,34,3,55,1,11,{ bonus2 bAddEff,Eff_Stone,1000; if(isequipped(1756)) bonus bLongAtkRate,25; },{},{}
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1733,Gust_Bow,Gale Bow,4,,10,1400,95,,5,1,0x00020800,7,2,34,3,55,1,11,{ if(readparam(bInt)>40) { bonus3 bAutoSpell,"NJ_HUUJIN",5,200; } else bonus3 bAutoSpell,"NJ_HUUJIN",5,100; if(isequipped(1755)) bonus bLongAtkRate,25; },{},{}
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1733,Gust_Bow,Gale Bow,4,,10,1400,95,,5,1,0x000A0808,7,2,34,3,55,1,11,{ if(readparam(bInt)>40) { bonus3 bAutoSpell,"NJ_HUUJIN",5,200; } else bonus3 bAutoSpell,"NJ_HUUJIN",5,100; if(isequipped(1755)) bonus bLongAtkRate,25; },{},{}
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1734,Orc_Archer_Bow,Orc Archer's Bow,4,,10,1600,120,,5,0,0x00020800,7,2,34,4,65,1,11,{ bonus2 bAddMonsterDropItem,1753,200; if(isequipped(1753)) bonus bLongAtkRate,50; },{},{}
|
1734,Orc_Archer_Bow,Orc Archer's Bow,4,,10,1600,120,,5,0,0x000A0808,7,2,34,4,65,1,11,{ bonus2 bAddMonsterDropItem,1753,200; if(isequipped(1753)) bonus bLongAtkRate,50; },{},{}
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1735,Kkakkung,Kkakkung,4,,10,0,120,,5,0,0x000A0848,7,2,34,1,1,0,11,{ bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50; },{},{}
|
1735,Kkakkung,Kkakkung,4,,10,0,120,,5,0,0x000A0848,7,2,34,1,1,0,11,{ bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50; },{},{}
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1736,Double_Bound,Double Bound,4,,,900,70,,5,3,0x00000800,2,2,34,3,70,1,11,{ bonus3 bAutoSpell,"AC_DOUBLE",GetSkillLv("AC_DOUBLE"),100; },{},{}
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1736,Double_Bound,Double Bound,4,,,900,70,,5,3,0x00000800,2,2,34,3,70,1,11,{ bonus3 bAutoSpell,"AC_DOUBLE",GetSkillLv("AC_DOUBLE"),100; },{},{}
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1737,Ixion_Wing,Ixion's Wings,4,,,300,135,,5,1,0x00000800,2,2,34,4,70,1,11,{ bonusautoscript "{ sc_start SC_INCASPDRATE,7000,7; }",10+(getrefine()*2); bonus2 bAddSkillBlow,"AC_CHARGEARROW",3; },{},{}
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1737,Ixion_Wing,Ixion's Wings,4,,,300,135,,5,1,0x00000800,2,2,34,4,70,1,11,{ bonusautoscript "{ sc_start SC_INCASPDRATE,7000,7; }",10+(getrefine()*2); bonus2 bAddSkillBlow,"AC_CHARGEARROW",3; },{},{}
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@ -2281,14 +2281,14 @@
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//5388,Snake_Head_Hat,Snake Head Hat,5,,,200,,1,,1,0xFFFFFFFE,7,2,256,,30,1,393,{ bonus bDoubleRate,5; },{},{}
|
//5388,Snake_Head_Hat,Snake Head Hat,5,,,200,,1,,1,0xFFFFFFFE,7,2,256,,30,1,393,{ bonus bDoubleRate,5; },{},{}
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//5389,Angel_Of_Ghost,Angel Of Ghost,5,,,200,,0,,0,0xFFFFFFFE,7,2,512,,30,0,394,{ bonus bAtkRate,2; bonus bMatkRate,2; },{},{}
|
//5389,Angel_Of_Ghost,Angel Of Ghost,5,,,200,,0,,0,0xFFFFFFFE,7,2,512,,30,0,394,{ bonus bAtkRate,2; bonus bMatkRate,2; },{},{}
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//5390,Frozen_Twin_Pompom,Frozen Twin Pompom,5,,,100,,2,,0,0xFFFFFFFE,7,2,256,,0,1,395,{ bonus2 bResEff,Eff_Freeze,3000; },{},{}
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//5390,Frozen_Twin_Pompom,Frozen Twin Pompom,5,,,100,,2,,0,0xFFFFFFFE,7,2,256,,0,1,395,{ bonus2 bResEff,Eff_Freeze,3000; },{},{}
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//5391,Crunch_Toast,Crunch Toast,5,,,100,,0,,0,0xFFFFFFFE,7,2,1,,0,0,397,{ bonus bMaxHP,100; bonus2 bAddMonsterDropItem,617,10; },{},{}
|
//5391,Crunch_Toast,Crunch Toast,5,,,100,,0,,0,0xFFFFFFFE,7,2,1,,0,0,188,{ bonus bMaxHP,100; bonus2 bAddMonsterDropItem,617,10; },{},{}
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//5392,Louyang_NewYear_Hat,Louyang NewYear Hat,5,,,300,,3,,1,0xFFFFFFFE,7,2,256,,0,1,396,{ bonus bLuk,2; bonus2 bAddMonsterDropItem,668,3; },{},{}
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//5392,Louyang_NewYear_Hat,Louyang NewYear Hat,5,,,300,,3,,1,0xFFFFFFFE,7,2,256,,0,1,396,{ bonus bLuk,2; bonus2 bAddMonsterDropItem,668,3; },{},{}
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//5393,Valentine_Hat,Love Valentine's Hat,5,,,200,,2,,0,0xFFFFFFFE,7,2,256,,0,0,397,{ bonus bMaxSPrate,7; bonus bMaxHPrate,7; },{},{}
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//5393,Valentine_Hat,Love Valentine's Hat,5,,,200,,2,,0,0xFFFFFFFE,7,2,256,,0,0,397,{ bonus bMaxSPrate,7; bonus bMaxHPrate,7; },{},{}
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//5395,Tiraya_Bonnet,Tiraya Bonnet,5,,,500,,2,,0,0xFFFFFFFF,7,2,256,,0,1,398,{},{},{}
|
//5395,Tiraya_Bonnet,Tiraya Bonnet,5,,,500,,2,,0,0xFFFFFFFF,7,2,256,,0,1,398,{},{},{}
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//5396,Jasper_Crest,Jasper Crest,5,,,700,,2,,0,0xFFFFFFFF,7,2,256,,0,1,399,{ bonus bDex,3; bonus bVit,1; },{},{}
|
//5396,Jasper_Crest,Jasper Crest,5,,,700,,2,,0,0xFFFFFFFF,7,2,256,,0,1,399,{ bonus bDex,3; bonus bVit,1; },{},{}
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//5397,Scuba_Gear,Scuba Gear,5,0,,100,,0,,0,0xFFFFFFFF,7,2,512,,0,0,400,{ bonus2 bSubEle,Ele_Water,10; },{},{}
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//5397,Scuba_Gear,Scuba Gear,5,0,,100,,0,,0,0xFFFFFFFF,7,2,512,,0,0,400,{ bonus2 bSubEle,Ele_Water,10; },{},{}
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5398,Bone_Head,Bone Head,5,0,,1200,,5,,1,0x000444A2,2,2,256,,85,1,401,{ bonus bStr,2; bonus bMdef,5; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Bleeding,500; },{},{}
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5398,Bone_Head,Bone Head,5,0,,1200,,5,,1,0x000444A2,2,2,256,,85,1,401,{ bonus bStr,2; bonus bMdef,5; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Bleeding,500; },{},{}
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5399,Mandragora_Cap,Mandragora Cap,5,0,,3000,,1,,1,0xFFFFFFFF,2,2,256,,85,0,401,{ bonus bVit,3; bonus3 bAutoSpellWhenHit,"DC_SCREAM",5,10; },{},{}
|
5399,Mandragora_Cap,Mandragora Cap,5,0,,3000,,1,,1,0xFFFFFFFF,2,2,256,,85,0,402,{ bonus bVit,3; bonus3 bAutoSpellWhenHit,"DC_SCREAM",5,10; },{},{}
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//5400,Fox_Hat,Fox Mask,5,,10,200,,1,,0,0xFFFFFFFF,7,0,769,,0,1,403,{ bonus bLuk,1; },{},{}
|
//5400,Fox_Hat,Fox Mask,5,,10,200,,1,,0,0xFFFFFFFF,7,0,769,,0,1,403,{ bonus bLuk,1; },{},{}
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//5401,Black_Glasses,Black Glasses,5,20,,200,,1,,0,0xFFFFFFFF,7,2,512,,70,0,404,{ bonus bInt,1; bonus bMdef,2; },{},{}
|
//5401,Black_Glasses,Black Glasses,5,20,,200,,1,,0,0xFFFFFFFF,7,2,512,,70,0,404,{ bonus bInt,1; bonus bMdef,2; },{},{}
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//5402,Naughty_Fairy,Naughty Fairy,5,20,,200,,1,,0,0xFFFFFFFF,7,2,512,,70,0,405,{ bonus bFlee2,3; },{},{}
|
//5402,Naughty_Fairy,Naughty Fairy,5,20,,200,,1,,0,0xFFFFFFFF,7,2,512,,70,0,405,{ bonus bFlee2,3; },{},{}
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@ -1,5 +1,10 @@
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Date Added
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Date Added
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======
|
======
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2008/07/22
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|
* Rev. 12981 Getting around to fixing some script bug. [L0ne_W0lf]
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- Fixed bugs in the nameless quest, and other npcs. (bugreport:1845)
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- Fixed some bugs in the WoE:SE control devices. (bugreport:1848)
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- Fixed minor typo in the novice grounds. (Bugreport:1877)
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2008/07/13
|
2008/07/13
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* Rev. 12951 More updates to Father Bamph for nameless quest. [L0ne_W0lf]
|
* Rev. 12951 More updates to Father Bamph for nameless quest. [L0ne_W0lf]
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* Rev. 12949 Some more modifications to the Nameless Access Quest start point. [L0ne_W0lf]
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* Rev. 12949 Some more modifications to the Nameless Access Quest start point. [L0ne_W0lf]
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//===== By: ==================================================
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//= L0ne_W0lf
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//= L0ne_W0lf
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 1.4
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//= 1.5
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena SVN
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//= eAthena SVN
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//===== Description: =========================================
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//===== Description: =========================================
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@ -17,6 +17,7 @@
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//= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
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//= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
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//= Made it so treasure won't spawn if castle is empty.
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//= Made it so treasure won't spawn if castle is empty.
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//= Treasure will now be killed before spawning.
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//= Treasure will now be killed before spawning.
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//= 1.5 Fixed error with control devices. [L0ne_W0lf]
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//============================================================
|
//============================================================
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arug_cas01,1,1,0 script Manager#aru01_02 111,{
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arug_cas01,1,1,0 script Manager#aru01_02 111,{
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@ -1940,7 +1941,7 @@ arug_cas01,82,172,0 script Control Device03#aru01 111,{
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mapannounce "arug_cas01","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
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mapannounce "arug_cas01","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
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setarray $agit_ar01[4],0;
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setarray $agit_ar01[4],0;
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setarray $agit_ar01[3],2;
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setarray $agit_ar01[3],2;
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donpcevent "Control Device02#aru01::OnDevice02#aru01_dlrp02";
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donpcevent "Control Device02#aru01::OnEnable";
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end;
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end;
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}
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}
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else {
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else {
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@ -3,7 +3,7 @@
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//===== By: ==================================================
|
//===== By: ==================================================
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//= L0ne_W0lf
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//= L0ne_W0lf
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//===== Current Version: =====================================
|
//===== Current Version: =====================================
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//= 1.4
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//= 1.5
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena SVN
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//= eAthena SVN
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//===== Description: =========================================
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//===== Description: =========================================
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@ -17,6 +17,7 @@
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//= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
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//= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
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//= Made it so treasure won't spawn if castle is empty.
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//= Made it so treasure won't spawn if castle is empty.
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//= Treasure will now be killed before spawning.
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//= Treasure will now be killed before spawning.
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//= 1.5 Fixed error with control devices. [L0ne_W0lf]
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//============================================================
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//============================================================
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arug_cas02,1,1,0 script Manager#aru02_02 111,{
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arug_cas02,1,1,0 script Manager#aru02_02 111,{
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@ -1703,7 +1704,7 @@ arug_cas02,118,356,0 script Control Device02#aru02 111,{
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mapannounce "arug_cas02","The 2nd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
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mapannounce "arug_cas02","The 2nd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
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setarray $agit_ar02[3],0; //Global Variable
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setarray $agit_ar02[3],0; //Global Variable
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setarray $agit_ar02[2],2; //Global Variable
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setarray $agit_ar02[2],2; //Global Variable
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donpcevent "Control Device01#aru02::OnDevice01#aru02_dlrp01";
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donpcevent "Control Device01#aru02::OnEnable";
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end;
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end;
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}
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}
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else {
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else {
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@ -1942,7 +1943,7 @@ arug_cas02,56,308,0 script Control Device03#aru02 111,{
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mapannounce "arug_cas02","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
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mapannounce "arug_cas02","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
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setarray $agit_ar02[4],0;
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setarray $agit_ar02[4],0;
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setarray $agit_ar02[3],2;
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setarray $agit_ar02[3],2;
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donpcevent "Control Device02#aru02::OnDevice02#aru02_dlrp02";
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donpcevent "Control Device02#aru02::OnEnable";
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end;
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end;
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}
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}
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else {
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else {
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@ -3,7 +3,7 @@
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//===== By: ==================================================
|
//===== By: ==================================================
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//= L0ne_W0lf
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//= L0ne_W0lf
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||||||
//===== Current Version: =====================================
|
//===== Current Version: =====================================
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//= 1.4
|
//= 1.5
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena SVN
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//= eAthena SVN
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//===== Description: =========================================
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//===== Description: =========================================
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@ -18,6 +18,7 @@
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//= Made it so treasure won't spawn if castle is empty.
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//= Made it so treasure won't spawn if castle is empty.
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//= Treasure will now be killed before spawning.
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//= Treasure will now be killed before spawning.
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//= Should take care of event-not-found error.
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//= Should take care of event-not-found error.
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|
//= 1.5 Fixed error with control devices. [L0ne_W0lf]
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//============================================================
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//============================================================
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arug_cas03,1,1,0 script Manager#aru03_02 111,{
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arug_cas03,1,1,0 script Manager#aru03_02 111,{
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@ -1704,7 +1705,7 @@ arug_cas03,135,212,0 script Control Device02#aru03 111,{
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mapannounce "arug_cas03","The 2nd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
|
mapannounce "arug_cas03","The 2nd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
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setarray $agit_ar03[3],0; //Global Variable
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setarray $agit_ar03[3],0; //Global Variable
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setarray $agit_ar03[2],2; //Global Variable
|
setarray $agit_ar03[2],2; //Global Variable
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donpcevent "Control Device01#aru03::OnDevice01#aru03_dlrp01";
|
donpcevent "Control Device01#aru03::OnEnable";
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end;
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end;
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}
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}
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else {
|
else {
|
||||||
@ -1943,7 +1944,7 @@ arug_cas03,134,266,0 script Control Device03#aru03 111,{
|
|||||||
mapannounce "arug_cas03","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
|
mapannounce "arug_cas03","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
|
||||||
setarray $agit_ar03[4],0;
|
setarray $agit_ar03[4],0;
|
||||||
setarray $agit_ar03[3],2;
|
setarray $agit_ar03[3],2;
|
||||||
donpcevent "Control Device02#aru03::OnDevice02#aru03_dlrp02";
|
donpcevent "Control Device02#aru03::OnEnable";
|
||||||
end;
|
end;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
//===== By: ==================================================
|
//===== By: ==================================================
|
||||||
//= L0ne_W0lf
|
//= L0ne_W0lf
|
||||||
//===== Current Version: =====================================
|
//===== Current Version: =====================================
|
||||||
//= 1.4
|
//= 1.5
|
||||||
//===== Compatible With: =====================================
|
//===== Compatible With: =====================================
|
||||||
//= eAthena SVN
|
//= eAthena SVN
|
||||||
//===== Description: =========================================
|
//===== Description: =========================================
|
||||||
@ -17,6 +17,7 @@
|
|||||||
//= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
|
//= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
|
||||||
//= Made it so treasure won't spawn if castle is empty.
|
//= Made it so treasure won't spawn if castle is empty.
|
||||||
//= Treasure will now be killed before spawning.
|
//= Treasure will now be killed before spawning.
|
||||||
|
//= 1.5 Fixed error with control devices. [L0ne_W0lf]
|
||||||
//============================================================
|
//============================================================
|
||||||
|
|
||||||
arug_cas04,1,1,0 script Manager#aru04_02 111,{
|
arug_cas04,1,1,0 script Manager#aru04_02 111,{
|
||||||
@ -1703,7 +1704,7 @@ arug_cas04,135,212,0 script Control Device02#aru04 111,{
|
|||||||
mapannounce "arug_cas04","The 2nd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
|
mapannounce "arug_cas04","The 2nd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
|
||||||
setarray $agit_ar04[3],0; //Global Variable
|
setarray $agit_ar04[3],0; //Global Variable
|
||||||
setarray $agit_ar04[2],2; //Global Variable
|
setarray $agit_ar04[2],2; //Global Variable
|
||||||
donpcevent "Control Device01#aru04::OnDevice01#aru04_dlrp01";
|
donpcevent "Control Device01#aru04::Enable";
|
||||||
end;
|
end;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
@ -1942,7 +1943,7 @@ arug_cas04,134,266,0 script Control Device03#aru04 111,{
|
|||||||
mapannounce "arug_cas04","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
|
mapannounce "arug_cas04","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
|
||||||
setarray $agit_ar04[4],0;
|
setarray $agit_ar04[4],0;
|
||||||
setarray $agit_ar04[3],2;
|
setarray $agit_ar04[3],2;
|
||||||
donpcevent "Control Device02#aru04::OnDevice02#aru04_dlrp02";
|
donpcevent "Control Device02#aru04::OnEnable";
|
||||||
end;
|
end;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
//===== By: ==================================================
|
//===== By: ==================================================
|
||||||
//= L0ne_W0lf
|
//= L0ne_W0lf
|
||||||
//===== Current Version: =====================================
|
//===== Current Version: =====================================
|
||||||
//= 1.4
|
//= 1.5
|
||||||
//===== Compatible With: =====================================
|
//===== Compatible With: =====================================
|
||||||
//= eAthena SVN
|
//= eAthena SVN
|
||||||
//===== Description: =========================================
|
//===== Description: =========================================
|
||||||
@ -17,6 +17,7 @@
|
|||||||
//= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
|
//= 1.4 Fixed investment period not resetting. [L0ne_W0lf]
|
||||||
//= Made it so treasure won't spawn if castle is empty.
|
//= Made it so treasure won't spawn if castle is empty.
|
||||||
//= Treasure will now be killed before spawning.
|
//= Treasure will now be killed before spawning.
|
||||||
|
//= 1.5 Fixed error with control devices. [L0ne_W0lf]
|
||||||
//============================================================
|
//============================================================
|
||||||
|
|
||||||
arug_cas05,1,1,0 script Manager#aru05_02 111,{
|
arug_cas05,1,1,0 script Manager#aru05_02 111,{
|
||||||
@ -1703,7 +1704,7 @@ arug_cas05,135,212,0 script Control Device02#aru05 111,{
|
|||||||
mapannounce "arug_cas05","The 2nd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
|
mapannounce "arug_cas05","The 2nd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
|
||||||
setarray $agit_ar05[3],0; //Global Variable
|
setarray $agit_ar05[3],0; //Global Variable
|
||||||
setarray $agit_ar05[2],2; //Global Variable
|
setarray $agit_ar05[2],2; //Global Variable
|
||||||
donpcevent "Control Device01#aru05::OnDevice01#aru05_dlrp01";
|
donpcevent "Control Device01#aru05::OnEnable";
|
||||||
end;
|
end;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
@ -1942,7 +1943,7 @@ arug_cas05,134,266,0 script Control Device03#aru05 111,{
|
|||||||
mapannounce "arug_cas05","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
|
mapannounce "arug_cas05","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
|
||||||
setarray $agit_ar05[4],0;
|
setarray $agit_ar05[4],0;
|
||||||
setarray $agit_ar05[3],2;
|
setarray $agit_ar05[3],2;
|
||||||
donpcevent "Control Device02#aru05::OnDevice02#aru05_dlrp02";
|
donpcevent "Control Device02#aru05::OnEnable";
|
||||||
end;
|
end;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
//===== By: ==================================================
|
//===== By: ==================================================
|
||||||
//= L0ne_W0lf
|
//= L0ne_W0lf
|
||||||
//===== Current Version: =====================================
|
//===== Current Version: =====================================
|
||||||
//= 1.7
|
//= 1.8
|
||||||
//===== Compatible With: =====================================
|
//===== Compatible With: =====================================
|
||||||
//= eAthena SVN
|
//= eAthena SVN
|
||||||
//===== Description: =========================================
|
//===== Description: =========================================
|
||||||
@ -20,6 +20,7 @@
|
|||||||
//= 1.7 Fixed investment period not resetting. [L0ne_W0lf]
|
//= 1.7 Fixed investment period not resetting. [L0ne_W0lf]
|
||||||
//= Made it so treasure won't spawn if castle is empty.
|
//= Made it so treasure won't spawn if castle is empty.
|
||||||
//= Treasure will now be killed before spawning.
|
//= Treasure will now be killed before spawning.
|
||||||
|
//= 1.8 Fixed error with control devices. [L0ne_W0lf]
|
||||||
//============================================================
|
//============================================================
|
||||||
|
|
||||||
schg_cas02,1,1,0 script Manager#sch02_02 111,{
|
schg_cas02,1,1,0 script Manager#sch02_02 111,{
|
||||||
@ -1939,7 +1940,7 @@ schg_cas02,159,143,0 script Control Device03#sch02 111,{
|
|||||||
mapannounce "schg_cas02","The 3rd Fortress Gate has been reconstructed!!",bc_map,"0x00ff00";
|
mapannounce "schg_cas02","The 3rd Fortress Gate has been reconstructed!!",bc_map,"0x00ff00";
|
||||||
setarray $agit_sc02[4],0;
|
setarray $agit_sc02[4],0;
|
||||||
setarray $agit_sc02[3],2;
|
setarray $agit_sc02[3],2;
|
||||||
donpcevent "Control Device02#sch02::OnDevice02#sch02_dlrp02";
|
donpcevent "Control Device02#sch02::OnEnable";
|
||||||
end;
|
end;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
//===== By: ==================================================
|
//===== By: ==================================================
|
||||||
//= Dr.Evil & MasterOfMuppets
|
//= Dr.Evil & MasterOfMuppets
|
||||||
//===== Current Version: =====================================
|
//===== Current Version: =====================================
|
||||||
//= 2.0
|
//= 2.1
|
||||||
//===== Compatible With: =====================================
|
//===== Compatible With: =====================================
|
||||||
//= eAthena SVN 3422+(Requires jA Script System)
|
//= eAthena SVN 3422+(Requires jA Script System)
|
||||||
//===== Description: =========================================
|
//===== Description: =========================================
|
||||||
@ -18,6 +18,7 @@
|
|||||||
//= Fixed Entrance Guard clearing vars. (bugreport:1695)
|
//= Fixed Entrance Guard clearing vars. (bugreport:1695)
|
||||||
//= Added duplicate NPCs to combat training maps.
|
//= Added duplicate NPCs to combat training maps.
|
||||||
//= 2.0 Fixed savepoint not being changed sometimes. [L0ne_W0lf]
|
//= 2.0 Fixed savepoint not being changed sometimes. [L0ne_W0lf]
|
||||||
|
//= 2.1 Corrected spacing issue in welcome message. [L0ne_W0lf]
|
||||||
//============================================================
|
//============================================================
|
||||||
|
|
||||||
// Bulletin Board
|
// Bulletin Board
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
//===== By: ==================================================
|
//===== By: ==================================================
|
||||||
//= L0ne_W0lf
|
//= L0ne_W0lf
|
||||||
//===== Current Version: =====================================
|
//===== Current Version: =====================================
|
||||||
//= 1.1a
|
//= 1.2
|
||||||
//===== Compatible With: =====================================
|
//===== Compatible With: =====================================
|
||||||
//= eAthena SVN
|
//= eAthena SVN
|
||||||
//===== Description: =========================================
|
//===== Description: =========================================
|
||||||
@ -33,6 +33,7 @@
|
|||||||
//= 1.0 First version. [L0ne_W0lf]
|
//= 1.0 First version. [L0ne_W0lf]
|
||||||
//= 1.1 Made quest accessable to "Failed" gaebolg quest. [L0ne_W0lf]
|
//= 1.1 Made quest accessable to "Failed" gaebolg quest. [L0ne_W0lf]
|
||||||
//= 1.1a Touch up to other Gaebolg fail-points. [L0ne_W0lf]
|
//= 1.1a Touch up to other Gaebolg fail-points. [L0ne_W0lf]
|
||||||
|
//= 1.2 Some final tuning to Nameless Island quest. [Koca]
|
||||||
//============================================================
|
//============================================================
|
||||||
|
|
||||||
airplane_01,95,61,3 script Agent#Aru 899,5,5,{
|
airplane_01,95,61,3 script Agent#Aru 899,5,5,{
|
||||||
@ -110,7 +111,7 @@ cmd_in02,174,89,7 script Ordinary Man#pc1 97,{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
cmd_in02,111,52,3 script Orfinary Man#pc2 97,{
|
cmd_in02,111,52,3 script Ordinary Man#pc2 97,{
|
||||||
if (aru_monas < 3) {
|
if (aru_monas < 3) {
|
||||||
mes "[Larjes]";
|
mes "[Larjes]";
|
||||||
mes "^666666*Sigh...*^000000";
|
mes "^666666*Sigh...*^000000";
|
||||||
@ -1749,7 +1750,7 @@ nameless_in,13,53,0 script #Aru_Trigger2 -1,3,1,{
|
|||||||
end;
|
end;
|
||||||
|
|
||||||
OnTouch:
|
OnTouch:
|
||||||
if (aru_monas == 19 || !@mymobcount) {
|
if (aru_monas == 19 && !@mymobcount) {
|
||||||
mes "[?????]";
|
mes "[?????]";
|
||||||
mes "Grrr......";
|
mes "Grrr......";
|
||||||
close2;
|
close2;
|
||||||
@ -1782,7 +1783,7 @@ OnTouch:
|
|||||||
}
|
}
|
||||||
|
|
||||||
OnInit:
|
OnInit:
|
||||||
disablenpc "Aru_warp";
|
disablenpc "aru_warp";
|
||||||
end;
|
end;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
//===== By: ==================================================
|
//===== By: ==================================================
|
||||||
//= L0ne_W0lf
|
//= L0ne_W0lf
|
||||||
//===== Current Version: =====================================
|
//===== Current Version: =====================================
|
||||||
//= 1.5
|
//= 1.5a
|
||||||
//===== Compatible With: =====================================
|
//===== Compatible With: =====================================
|
||||||
//= eAthena SVN
|
//= eAthena SVN
|
||||||
//===== Description: =========================================
|
//===== Description: =========================================
|
||||||
@ -36,6 +36,7 @@
|
|||||||
//= 1.4 Added missing checkweights. [L0ne_W0lf]
|
//= 1.4 Added missing checkweights. [L0ne_W0lf]
|
||||||
//= 1.4a Corrected a typo error ";;". [Toms]
|
//= 1.4a Corrected a typo error ";;". [Toms]
|
||||||
//= 1.5 Added Nameless Island quest addition. [L0ne_W0lf]
|
//= 1.5 Added Nameless Island quest addition. [L0ne_W0lf]
|
||||||
|
//= 1.5a Corrected a couple typos in Nameless Addition. [L0ne_W0lf]
|
||||||
//============================================================
|
//============================================================
|
||||||
|
|
||||||
// Stone Quest
|
// Stone Quest
|
||||||
@ -3044,7 +3045,7 @@ veins,327,185,3 script Kid#camelcamel 944,{
|
|||||||
mes "Ah, and I've been taking care";
|
mes "Ah, and I've been taking care";
|
||||||
mes "of her, just like I promised~";
|
mes "of her, just like I promised~";
|
||||||
next;
|
next;
|
||||||
mes "["+strcharinfo(0)+"";
|
mes "["+strcharinfo(0)+"]";
|
||||||
mes "Really? That's good";
|
mes "Really? That's good";
|
||||||
mes "You should be proud~";
|
mes "You should be proud~";
|
||||||
next;
|
next;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user