- Fixed NPC_PROVOCATION (now the casting mob doesn't keep attacking)
- Fixed some typos in skill_castnodex_db.txt - Small update to the effects list by Au{R}oN git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10747 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
a57b40f407
commit
75f1e238d7
@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
|
||||
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
|
||||
|
||||
2007/06/11
|
||||
* Fixed NPC_PROVOCATION (now the casting mob doesn't keep attacking)
|
||||
* accumulated clif.c fixes [ultramage]
|
||||
- Fixed pet equip not displaying correctly at all
|
||||
- Removed old fixpos packet (the 'new' one is way smaller)
|
||||
|
@ -305,14 +305,14 @@
|
||||
1060,Bigfoot@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,
|
||||
1060,Bigfoot@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,
|
||||
1060,Bigfoot@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6
|
||||
1062,Santa Poring@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,
|
||||
1062,Santa Poring@NPC_HOLYATTACK,attack,189,1,2000,0,5000,yes,target,always,0,,,,,,
|
||||
1063,Lunatic@AL_HEAL,idle,28,1,100,2000,60000,yes,self,always,0,,,,,,
|
||||
1063,Lunatic@NPC_PROVOCATION,idle,194,1,20,0,0,yes,self,always,0,,,,,,
|
||||
1061,Nightmare@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,
|
||||
1061,Nightmare@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,
|
||||
1061,Nightmare@NPC_MENTALBREAKER,attack,159,1,500,800,5000,no,target,always,0,,,,,,
|
||||
1061,Nightmare@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,
|
||||
1062,Santa Poring@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,
|
||||
1062,Santa Poring@NPC_HOLYATTACK,attack,189,1,2000,0,5000,yes,target,always,0,,,,,,
|
||||
1063,Lunatic@AL_HEAL,idle,28,1,100,2000,60000,yes,self,always,0,,,,,,
|
||||
1063,Lunatic@NPC_PROVOCATION,idle,194,1,20,0,0,yes,self,always,0,,,,,,
|
||||
1064,Megalodon@NPC_CHANGETELEKINESIS,attack,169,1,500,2000,5000,no,self,myhpltmaxrate,30,,,,,,7
|
||||
1064,Megalodon@NPC_UNDEADATTACK,attack,347,2,500,0,5000,yes,target,always,0,,,,,,
|
||||
1065,Strouf@MG_FROSTDIVER,attack,15,9,500,1000,5000,yes,target,always,0,,,,,,
|
||||
|
@ -3,15 +3,15 @@
|
||||
// Cast: 0 - everything affects the skill's cast time
|
||||
// 1 - skill's cast time is not affected by dex
|
||||
// 2 - skill's cast time is not affected by statuses (Suffragium, etc)
|
||||
// 4 - skill's cast time cannot be reduced by items (equip, cards, etc)
|
||||
// 4 - skill's cast time is not affected by item bonuses (equip, cards)
|
||||
//
|
||||
// Delay: 0 - everything affects the skill's delay
|
||||
// 1 - skill's delay is not affected by dex
|
||||
// 2 - skill's delay cannot be reduced by statuses (Magic Strings, etc)
|
||||
// 4 - skill's delay cannot be reduced by items (equip, cards, etc)
|
||||
// 2 - skill's delay is not affected by statuses (Magic Strings, etc)
|
||||
// 4 - skill's delay is not affected by item bonuses (equip, cards)
|
||||
//
|
||||
// Note: Values are bit fields, add them up to combine their effects.
|
||||
// Note: Delay setting 2 only makes sense when delay_dependon_dex is enabled.
|
||||
// Note: Delay setting '1' only makes sense when delay_dependon_dex is enabled.
|
||||
// Example: 46,1,1 = Double Strafe's cast time and delay is not affected by dex.
|
||||
|
||||
263,0,2 //MO_TRIPLEATTACK
|
||||
|
@ -155,7 +155,7 @@ number description
|
||||
133. Probably the old Frost Diver Effect
|
||||
134. Probably the old Frost Diver Effect Without the Blue Circle
|
||||
135. Probably the old Frost Diver Effect with Explosion
|
||||
136. Poison
|
||||
136. Slow Poison
|
||||
137. Small pulsating green square (unused)
|
||||
138. Fire pillar
|
||||
139. Sandman Trap
|
||||
@ -675,7 +675,7 @@ number description
|
||||
653. Like Regeneration Number but Red
|
||||
654. Like Regeneration Number but Purple
|
||||
655. Mobs Skill (Change to Undead Element)
|
||||
656. Final animation for Change Undead Element
|
||||
656. Last animation before Change Undead Element finish
|
||||
657. (nothing)
|
||||
658. (nothing)
|
||||
659. (nothing)
|
||||
@ -684,7 +684,7 @@ number description
|
||||
662. (nothing)
|
||||
663. (nothing)
|
||||
664. (nothing)
|
||||
665. Little Blue Ball Falling From Sky
|
||||
665. Little Blue Ball Falling From the Sky
|
||||
666. Mobs Skill (Earthquake)
|
||||
667. (nothing)
|
||||
668. Mobs Skill (Scream)
|
||||
@ -695,6 +695,6 @@ number description
|
||||
673. (nothing)
|
||||
674. Like Curse Effect
|
||||
675. Like Parrying/Kyrie Eleison barrier but is Yellow with small Cross in every barrier piece
|
||||
676. Mobs Skill (Maybe is Full Screen Slow Down, or something like Slow Cast)
|
||||
676. Slow Poison (Clock Only)
|
||||
677. Mobs Skill (Unamed)
|
||||
678+. No More Effects in 2007/05/07 Sakexe
|
||||
|
@ -4879,8 +4879,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
|
||||
|
||||
case NPC_PROVOCATION:
|
||||
clif_skill_nodamage(src,bl,skillid,skilllv,1);
|
||||
if(md && md->skillidx >= 0)
|
||||
clif_pet_performance(src,md->db->skill[md->skillidx].val[0]);
|
||||
if (md) mob_unlocktarget(md, tick);
|
||||
break;
|
||||
|
||||
case NPC_KEEPING:
|
||||
|
Loading…
x
Reference in New Issue
Block a user