Fixed Evil Land working versus undead element instead of undead race.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12822 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
shadow 2008-06-13 14:40:55 +00:00
parent 491d146d39
commit 76274aa15f
2 changed files with 2 additions and 1 deletions

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@ -5,6 +5,7 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2008/06/13
* Fixed Evil Land working versus undead element instead of undead race.
* Fixed Grandcross and darkgrandcross, should only cause blind against undead race.
Also confirmed that ME, evil land, sanctuary, grandcross/DGC and status recovery are versus element, not race.
* Removed confusion effect part from AL_CURE, it doesnt work on official anymore.

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@ -6802,7 +6802,7 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns
break;
case UNT_EVILLAND:
if (!battle_check_undead(tstatus->race, tstatus->def_ele) && tstatus->race!=RC_DEMON)
if (tstatus->race!=RC_UNDEAD && tstatus->race!=RC_DEMON)
{ //Damage enemies
if(battle_check_target(&src->bl,bl,BCT_ENEMY)>0)
skill_attack(BF_MISC, ss, &src->bl, bl, sg->skill_id, sg->skill_lv, tick, 0);